
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ 1.0 x)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((1.0 + x)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((1.0d0 + x)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((1.0 + x)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((1.0 + x)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(1.0 + x)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((1.0 + x)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{1 + x} + \sqrt{x}}
\end{array}
Initial program 54.0%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
flip--N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites55.2%
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ 1.0 x)) (sqrt x)))) (if (<= t_0 4e-5) (* 0.5 (sqrt (/ 1.0 x))) t_0)))
double code(double x) {
double t_0 = sqrt((1.0 + x)) - sqrt(x);
double tmp;
if (t_0 <= 4e-5) {
tmp = 0.5 * sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x)) - sqrt(x)
if (t_0 <= 4d-5) then
tmp = 0.5d0 * sqrt((1.0d0 / x))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x)) - Math.sqrt(x);
double tmp;
if (t_0 <= 4e-5) {
tmp = 0.5 * Math.sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) - math.sqrt(x) tmp = 0 if t_0 <= 4e-5: tmp = 0.5 * math.sqrt((1.0 / x)) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) tmp = 0.0 if (t_0 <= 4e-5) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)) - sqrt(x); tmp = 0.0; if (t_0 <= 4e-5) tmp = 0.5 * sqrt((1.0 / x)); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 4e-5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x} - \sqrt{x}\\
\mathbf{if}\;t\_0 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 4.00000000000000033e-5Initial program 5.8%
Taylor expanded in x around inf
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6498.7
Applied rewrites98.7%
if 4.00000000000000033e-5 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.4%
Final simplification99.1%
(FPCore (x) :precision binary64 (if (<= (- (sqrt (+ 1.0 x)) (sqrt x)) 0.01) (* 0.5 (sqrt (/ 1.0 x))) (fma x (fma x -0.125 0.5) (- 1.0 (sqrt x)))))
double code(double x) {
double tmp;
if ((sqrt((1.0 + x)) - sqrt(x)) <= 0.01) {
tmp = 0.5 * sqrt((1.0 / x));
} else {
tmp = fma(x, fma(x, -0.125, 0.5), (1.0 - sqrt(x)));
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) <= 0.01) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); else tmp = fma(x, fma(x, -0.125, 0.5), Float64(1.0 - sqrt(x))); end return tmp end
code[x_] := If[LessEqual[N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 0.01], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(x * N[(x * -0.125 + 0.5), $MachinePrecision] + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{1 + x} - \sqrt{x} \leq 0.01:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, \mathsf{fma}\left(x, -0.125, 0.5\right), 1 - \sqrt{x}\right)\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 0.0100000000000000002Initial program 7.4%
Taylor expanded in x around inf
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6497.5
Applied rewrites97.5%
if 0.0100000000000000002 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6499.1
Applied rewrites99.1%
Final simplification98.3%
(FPCore (x) :precision binary64 (if (<= (- (sqrt (+ 1.0 x)) (sqrt x)) 0.01) (/ 0.5 (sqrt x)) (fma x (fma x -0.125 0.5) (- 1.0 (sqrt x)))))
double code(double x) {
double tmp;
if ((sqrt((1.0 + x)) - sqrt(x)) <= 0.01) {
tmp = 0.5 / sqrt(x);
} else {
tmp = fma(x, fma(x, -0.125, 0.5), (1.0 - sqrt(x)));
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) <= 0.01) tmp = Float64(0.5 / sqrt(x)); else tmp = fma(x, fma(x, -0.125, 0.5), Float64(1.0 - sqrt(x))); end return tmp end
code[x_] := If[LessEqual[N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 0.01], N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(x * N[(x * -0.125 + 0.5), $MachinePrecision] + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{1 + x} - \sqrt{x} \leq 0.01:\\
\;\;\;\;\frac{0.5}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, \mathsf{fma}\left(x, -0.125, 0.5\right), 1 - \sqrt{x}\right)\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 0.0100000000000000002Initial program 7.4%
Taylor expanded in x around inf
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6497.5
Applied rewrites97.5%
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
un-div-invN/A
lower-/.f6497.4
Applied rewrites97.4%
if 0.0100000000000000002 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6499.1
Applied rewrites99.1%
Final simplification98.2%
(FPCore (x) :precision binary64 (if (<= (- (sqrt (+ 1.0 x)) (sqrt x)) 0.01) (/ 0.5 (sqrt x)) (- (fma x (fma x -0.125 0.5) 1.0) (sqrt x))))
double code(double x) {
double tmp;
if ((sqrt((1.0 + x)) - sqrt(x)) <= 0.01) {
tmp = 0.5 / sqrt(x);
} else {
tmp = fma(x, fma(x, -0.125, 0.5), 1.0) - sqrt(x);
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) <= 0.01) tmp = Float64(0.5 / sqrt(x)); else tmp = Float64(fma(x, fma(x, -0.125, 0.5), 1.0) - sqrt(x)); end return tmp end
code[x_] := If[LessEqual[N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 0.01], N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[(x * N[(x * -0.125 + 0.5), $MachinePrecision] + 1.0), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{1 + x} - \sqrt{x} \leq 0.01:\\
\;\;\;\;\frac{0.5}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, \mathsf{fma}\left(x, -0.125, 0.5\right), 1\right) - \sqrt{x}\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 0.0100000000000000002Initial program 7.4%
Taylor expanded in x around inf
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6497.5
Applied rewrites97.5%
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
un-div-invN/A
lower-/.f6497.4
Applied rewrites97.4%
if 0.0100000000000000002 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6499.0
Applied rewrites99.0%
Final simplification98.2%
(FPCore (x) :precision binary64 (if (<= (- (sqrt (+ 1.0 x)) (sqrt x)) 0.01) (sqrt x) (- 1.0 (sqrt x))))
double code(double x) {
double tmp;
if ((sqrt((1.0 + x)) - sqrt(x)) <= 0.01) {
tmp = sqrt(x);
} else {
tmp = 1.0 - sqrt(x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((sqrt((1.0d0 + x)) - sqrt(x)) <= 0.01d0) then
tmp = sqrt(x)
else
tmp = 1.0d0 - sqrt(x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((Math.sqrt((1.0 + x)) - Math.sqrt(x)) <= 0.01) {
tmp = Math.sqrt(x);
} else {
tmp = 1.0 - Math.sqrt(x);
}
return tmp;
}
def code(x): tmp = 0 if (math.sqrt((1.0 + x)) - math.sqrt(x)) <= 0.01: tmp = math.sqrt(x) else: tmp = 1.0 - math.sqrt(x) return tmp
function code(x) tmp = 0.0 if (Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) <= 0.01) tmp = sqrt(x); else tmp = Float64(1.0 - sqrt(x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((sqrt((1.0 + x)) - sqrt(x)) <= 0.01) tmp = sqrt(x); else tmp = 1.0 - sqrt(x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 0.01], N[Sqrt[x], $MachinePrecision], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{1 + x} - \sqrt{x} \leq 0.01:\\
\;\;\;\;\sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \sqrt{x}\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 0.0100000000000000002Initial program 7.4%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
flip--N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites9.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6465.5
Applied rewrites65.5%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6465.6
Applied rewrites65.6%
Taylor expanded in x around 0
lower-sqrt.f645.5
Applied rewrites5.5%
if 0.0100000000000000002 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.9%
Taylor expanded in x around 0
lower--.f64N/A
lower-sqrt.f6498.0
Applied rewrites98.0%
Final simplification52.1%
(FPCore (x) :precision binary64 (if (<= x 1.0) (fma x 0.5 (- 1.0 (sqrt x))) (/ 0.5 (sqrt x))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = fma(x, 0.5, (1.0 - sqrt(x)));
} else {
tmp = 0.5 / sqrt(x);
}
return tmp;
}
function code(x) tmp = 0.0 if (x <= 1.0) tmp = fma(x, 0.5, Float64(1.0 - sqrt(x))); else tmp = Float64(0.5 / sqrt(x)); end return tmp end
code[x_] := If[LessEqual[x, 1.0], N[(x * 0.5 + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\mathsf{fma}\left(x, 0.5, 1 - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\sqrt{x}}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6498.7
Applied rewrites98.7%
if 1 < x Initial program 7.4%
Taylor expanded in x around inf
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6497.5
Applied rewrites97.5%
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
un-div-invN/A
lower-/.f6497.4
Applied rewrites97.4%
(FPCore (x) :precision binary64 (fma x 0.5 (- 1.0 (sqrt x))))
double code(double x) {
return fma(x, 0.5, (1.0 - sqrt(x)));
}
function code(x) return fma(x, 0.5, Float64(1.0 - sqrt(x))) end
code[x_] := N[(x * 0.5 + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 0.5, 1 - \sqrt{x}\right)
\end{array}
Initial program 54.0%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6452.0
Applied rewrites52.0%
(FPCore (x) :precision binary64 (sqrt x))
double code(double x) {
return sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(x)
end function
public static double code(double x) {
return Math.sqrt(x);
}
def code(x): return math.sqrt(x)
function code(x) return sqrt(x) end
function tmp = code(x) tmp = sqrt(x); end
code[x_] := N[Sqrt[x], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x}
\end{array}
Initial program 54.0%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
flip--N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites55.2%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6435.3
Applied rewrites35.3%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6436.1
Applied rewrites36.1%
Taylor expanded in x around 0
lower-sqrt.f646.3
Applied rewrites6.3%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 54.0%
Taylor expanded in x around inf
lower-sqrt.f643.5
Applied rewrites3.5%
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-inverses3.5
Applied rewrites3.5%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2024219
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (+ (sqrt (+ x 1)) (sqrt x))))
(- (sqrt (+ x 1.0)) (sqrt x)))