
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (fma z t (fma x y (fma a b (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return fma(z, t, fma(x, y, fma(a, b, (c * i))));
}
function code(x, y, z, t, a, b, c, i) return fma(z, t, fma(x, y, fma(a, b, Float64(c * i)))) end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(z * t + N[(x * y + N[(a * b + N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, t, \mathsf{fma}\left(x, y, \mathsf{fma}\left(a, b, c \cdot i\right)\right)\right)
\end{array}
Initial program 97.2%
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f6498.0
Applied rewrites98.0%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (fma i c (* a b))))
(if (<= (* z t) -1e+150)
(* z t)
(if (<= (* z t) -1e+130)
(* x y)
(if (<= (* z t) -0.01)
t_1
(if (<= (* z t) -1e-252)
(fma a b (* x y))
(if (<= (* z t) 2e-235)
t_1
(if (<= (* z t) 2e+95) (fma y x (* c i)) (* z t)))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(i, c, (a * b));
double tmp;
if ((z * t) <= -1e+150) {
tmp = z * t;
} else if ((z * t) <= -1e+130) {
tmp = x * y;
} else if ((z * t) <= -0.01) {
tmp = t_1;
} else if ((z * t) <= -1e-252) {
tmp = fma(a, b, (x * y));
} else if ((z * t) <= 2e-235) {
tmp = t_1;
} else if ((z * t) <= 2e+95) {
tmp = fma(y, x, (c * i));
} else {
tmp = z * t;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(i, c, Float64(a * b)) tmp = 0.0 if (Float64(z * t) <= -1e+150) tmp = Float64(z * t); elseif (Float64(z * t) <= -1e+130) tmp = Float64(x * y); elseif (Float64(z * t) <= -0.01) tmp = t_1; elseif (Float64(z * t) <= -1e-252) tmp = fma(a, b, Float64(x * y)); elseif (Float64(z * t) <= 2e-235) tmp = t_1; elseif (Float64(z * t) <= 2e+95) tmp = fma(y, x, Float64(c * i)); else tmp = Float64(z * t); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(i * c + N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -1e+150], N[(z * t), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -1e+130], N[(x * y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -0.01], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], -1e-252], N[(a * b + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e-235], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 2e+95], N[(y * x + N[(c * i), $MachinePrecision]), $MachinePrecision], N[(z * t), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(i, c, a \cdot b\right)\\
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+150}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;z \cdot t \leq -1 \cdot 10^{+130}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;z \cdot t \leq -0.01:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq -1 \cdot 10^{-252}:\\
\;\;\;\;\mathsf{fma}\left(a, b, x \cdot y\right)\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-235}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{+95}:\\
\;\;\;\;\mathsf{fma}\left(y, x, c \cdot i\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot t\\
\end{array}
\end{array}
if (*.f64 z t) < -9.99999999999999981e149 or 2.00000000000000004e95 < (*.f64 z t) Initial program 94.2%
Taylor expanded in z around inf
lower-*.f6467.5
Applied rewrites67.5%
if -9.99999999999999981e149 < (*.f64 z t) < -1.0000000000000001e130Initial program 100.0%
Taylor expanded in x around inf
lower-*.f64100.0
Applied rewrites100.0%
if -1.0000000000000001e130 < (*.f64 z t) < -0.0100000000000000002 or -9.99999999999999943e-253 < (*.f64 z t) < 1.9999999999999999e-235Initial program 100.0%
Taylor expanded in a around inf
lower-*.f6477.5
Applied rewrites77.5%
lift-*.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6477.5
Applied rewrites77.5%
if -0.0100000000000000002 < (*.f64 z t) < -9.99999999999999943e-253Initial program 97.8%
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64100.0
Applied rewrites100.0%
Taylor expanded in a around inf
lower-*.f6485.1
Applied rewrites85.1%
Taylor expanded in z around 0
lower-fma.f64N/A
lower-*.f6483.3
Applied rewrites83.3%
if 1.9999999999999999e-235 < (*.f64 z t) < 2.00000000000000004e95Initial program 97.4%
Taylor expanded in x around inf
lower-*.f6468.1
Applied rewrites68.1%
*-commutativeN/A
lift-*.f64N/A
lower-fma.f6468.1
Applied rewrites68.1%
Final simplification74.3%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (fma a b (* x y))) (t_2 (fma i c (* a b))))
(if (<= (* z t) -1e+150)
(* z t)
(if (<= (* z t) -1e+130)
(* x y)
(if (<= (* z t) -0.01)
t_2
(if (<= (* z t) -1e-252)
t_1
(if (<= (* z t) 1e-246)
t_2
(if (<= (* z t) 2e+95) t_1 (* z t)))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(a, b, (x * y));
double t_2 = fma(i, c, (a * b));
double tmp;
if ((z * t) <= -1e+150) {
tmp = z * t;
} else if ((z * t) <= -1e+130) {
tmp = x * y;
} else if ((z * t) <= -0.01) {
tmp = t_2;
} else if ((z * t) <= -1e-252) {
tmp = t_1;
} else if ((z * t) <= 1e-246) {
tmp = t_2;
} else if ((z * t) <= 2e+95) {
tmp = t_1;
} else {
tmp = z * t;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(a, b, Float64(x * y)) t_2 = fma(i, c, Float64(a * b)) tmp = 0.0 if (Float64(z * t) <= -1e+150) tmp = Float64(z * t); elseif (Float64(z * t) <= -1e+130) tmp = Float64(x * y); elseif (Float64(z * t) <= -0.01) tmp = t_2; elseif (Float64(z * t) <= -1e-252) tmp = t_1; elseif (Float64(z * t) <= 1e-246) tmp = t_2; elseif (Float64(z * t) <= 2e+95) tmp = t_1; else tmp = Float64(z * t); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(a * b + N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(i * c + N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -1e+150], N[(z * t), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -1e+130], N[(x * y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -0.01], t$95$2, If[LessEqual[N[(z * t), $MachinePrecision], -1e-252], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 1e-246], t$95$2, If[LessEqual[N[(z * t), $MachinePrecision], 2e+95], t$95$1, N[(z * t), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(a, b, x \cdot y\right)\\
t_2 := \mathsf{fma}\left(i, c, a \cdot b\right)\\
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+150}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;z \cdot t \leq -1 \cdot 10^{+130}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;z \cdot t \leq -0.01:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \cdot t \leq -1 \cdot 10^{-252}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq 10^{-246}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{+95}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;z \cdot t\\
\end{array}
\end{array}
if (*.f64 z t) < -9.99999999999999981e149 or 2.00000000000000004e95 < (*.f64 z t) Initial program 94.2%
Taylor expanded in z around inf
lower-*.f6467.5
Applied rewrites67.5%
if -9.99999999999999981e149 < (*.f64 z t) < -1.0000000000000001e130Initial program 100.0%
Taylor expanded in x around inf
lower-*.f64100.0
Applied rewrites100.0%
if -1.0000000000000001e130 < (*.f64 z t) < -0.0100000000000000002 or -9.99999999999999943e-253 < (*.f64 z t) < 9.99999999999999956e-247Initial program 100.0%
Taylor expanded in a around inf
lower-*.f6477.2
Applied rewrites77.2%
lift-*.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6477.2
Applied rewrites77.2%
if -0.0100000000000000002 < (*.f64 z t) < -9.99999999999999943e-253 or 9.99999999999999956e-247 < (*.f64 z t) < 2.00000000000000004e95Initial program 97.6%
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f6498.8
Applied rewrites98.8%
Taylor expanded in a around inf
lower-*.f6481.0
Applied rewrites81.0%
Taylor expanded in z around 0
lower-fma.f64N/A
lower-*.f6474.7
Applied rewrites74.7%
Final simplification73.6%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* z t) -1e+150)
(* z t)
(if (<= (* z t) -1e+103)
(* x y)
(if (<= (* z t) -0.01)
(* c i)
(if (<= (* z t) 2e-235)
(* a b)
(if (<= (* z t) 2e+95) (* x y) (* z t)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((z * t) <= -1e+150) {
tmp = z * t;
} else if ((z * t) <= -1e+103) {
tmp = x * y;
} else if ((z * t) <= -0.01) {
tmp = c * i;
} else if ((z * t) <= 2e-235) {
tmp = a * b;
} else if ((z * t) <= 2e+95) {
tmp = x * y;
} else {
tmp = z * t;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((z * t) <= (-1d+150)) then
tmp = z * t
else if ((z * t) <= (-1d+103)) then
tmp = x * y
else if ((z * t) <= (-0.01d0)) then
tmp = c * i
else if ((z * t) <= 2d-235) then
tmp = a * b
else if ((z * t) <= 2d+95) then
tmp = x * y
else
tmp = z * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((z * t) <= -1e+150) {
tmp = z * t;
} else if ((z * t) <= -1e+103) {
tmp = x * y;
} else if ((z * t) <= -0.01) {
tmp = c * i;
} else if ((z * t) <= 2e-235) {
tmp = a * b;
} else if ((z * t) <= 2e+95) {
tmp = x * y;
} else {
tmp = z * t;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (z * t) <= -1e+150: tmp = z * t elif (z * t) <= -1e+103: tmp = x * y elif (z * t) <= -0.01: tmp = c * i elif (z * t) <= 2e-235: tmp = a * b elif (z * t) <= 2e+95: tmp = x * y else: tmp = z * t return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(z * t) <= -1e+150) tmp = Float64(z * t); elseif (Float64(z * t) <= -1e+103) tmp = Float64(x * y); elseif (Float64(z * t) <= -0.01) tmp = Float64(c * i); elseif (Float64(z * t) <= 2e-235) tmp = Float64(a * b); elseif (Float64(z * t) <= 2e+95) tmp = Float64(x * y); else tmp = Float64(z * t); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((z * t) <= -1e+150) tmp = z * t; elseif ((z * t) <= -1e+103) tmp = x * y; elseif ((z * t) <= -0.01) tmp = c * i; elseif ((z * t) <= 2e-235) tmp = a * b; elseif ((z * t) <= 2e+95) tmp = x * y; else tmp = z * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(z * t), $MachinePrecision], -1e+150], N[(z * t), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -1e+103], N[(x * y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -0.01], N[(c * i), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e-235], N[(a * b), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e+95], N[(x * y), $MachinePrecision], N[(z * t), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+150}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;z \cdot t \leq -1 \cdot 10^{+103}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;z \cdot t \leq -0.01:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{-235}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{+95}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z \cdot t\\
\end{array}
\end{array}
if (*.f64 z t) < -9.99999999999999981e149 or 2.00000000000000004e95 < (*.f64 z t) Initial program 94.2%
Taylor expanded in z around inf
lower-*.f6467.5
Applied rewrites67.5%
if -9.99999999999999981e149 < (*.f64 z t) < -1e103 or 1.9999999999999999e-235 < (*.f64 z t) < 2.00000000000000004e95Initial program 97.8%
Taylor expanded in x around inf
lower-*.f6449.5
Applied rewrites49.5%
if -1e103 < (*.f64 z t) < -0.0100000000000000002Initial program 100.0%
Taylor expanded in c around inf
lower-*.f6449.6
Applied rewrites49.6%
if -0.0100000000000000002 < (*.f64 z t) < 1.9999999999999999e-235Initial program 98.9%
Taylor expanded in a around inf
lower-*.f6442.5
Applied rewrites42.5%
Final simplification53.2%
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (fma z t (* x y))) (t_2 (+ (* x y) (* z t)))) (if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 2e+95) (fma i c (* a b)) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(z, t, (x * y));
double t_2 = (x * y) + (z * t);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 2e+95) {
tmp = fma(i, c, (a * b));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(z, t, Float64(x * y)) t_2 = Float64(Float64(x * y) + Float64(z * t)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 2e+95) tmp = fma(i, c, Float64(a * b)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(z * t + N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 2e+95], N[(i * c + N[(a * b), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z, t, x \cdot y\right)\\
t_2 := x \cdot y + z \cdot t\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+95}:\\
\;\;\;\;\mathsf{fma}\left(i, c, a \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (+.f64 (*.f64 x y) (*.f64 z t)) < -inf.0 or 2.00000000000000004e95 < (+.f64 (*.f64 x y) (*.f64 z t)) Initial program 95.4%
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f6496.3
Applied rewrites96.3%
Taylor expanded in x around inf
lower-*.f6484.1
Applied rewrites84.1%
if -inf.0 < (+.f64 (*.f64 x y) (*.f64 z t)) < 2.00000000000000004e95Initial program 98.6%
Taylor expanded in a around inf
lower-*.f6470.6
Applied rewrites70.6%
lift-*.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6471.3
Applied rewrites71.3%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* c i) -1e+60)
(fma a b (fma c i (* x y)))
(if (<= (* c i) 1e+168)
(fma z t (fma x y (* a b)))
(fma a b (fma x y (* c i))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -1e+60) {
tmp = fma(a, b, fma(c, i, (x * y)));
} else if ((c * i) <= 1e+168) {
tmp = fma(z, t, fma(x, y, (a * b)));
} else {
tmp = fma(a, b, fma(x, y, (c * i)));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -1e+60) tmp = fma(a, b, fma(c, i, Float64(x * y))); elseif (Float64(c * i) <= 1e+168) tmp = fma(z, t, fma(x, y, Float64(a * b))); else tmp = fma(a, b, fma(x, y, Float64(c * i))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -1e+60], N[(a * b + N[(c * i + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 1e+168], N[(z * t + N[(x * y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a * b + N[(x * y + N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -1 \cdot 10^{+60}:\\
\;\;\;\;\mathsf{fma}\left(a, b, \mathsf{fma}\left(c, i, x \cdot y\right)\right)\\
\mathbf{elif}\;c \cdot i \leq 10^{+168}:\\
\;\;\;\;\mathsf{fma}\left(z, t, \mathsf{fma}\left(x, y, a \cdot b\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, c \cdot i\right)\right)\\
\end{array}
\end{array}
if (*.f64 c i) < -9.9999999999999995e59Initial program 91.8%
Taylor expanded in z around 0
lower-fma.f64N/A
lower-fma.f64N/A
lower-*.f6491.4
Applied rewrites91.4%
if -9.9999999999999995e59 < (*.f64 c i) < 9.9999999999999993e167Initial program 98.9%
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f6499.4
Applied rewrites99.4%
Taylor expanded in a around inf
lower-*.f6493.3
Applied rewrites93.3%
if 9.9999999999999993e167 < (*.f64 c i) Initial program 94.9%
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f6497.4
Applied rewrites97.4%
Taylor expanded in z around 0
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6494.8
Applied rewrites94.8%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* c i) -1e+60)
(fma a b (fma c i (* x y)))
(if (<= (* c i) 1e+168)
(fma x y (fma a b (* z t)))
(fma a b (fma x y (* c i))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -1e+60) {
tmp = fma(a, b, fma(c, i, (x * y)));
} else if ((c * i) <= 1e+168) {
tmp = fma(x, y, fma(a, b, (z * t)));
} else {
tmp = fma(a, b, fma(x, y, (c * i)));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -1e+60) tmp = fma(a, b, fma(c, i, Float64(x * y))); elseif (Float64(c * i) <= 1e+168) tmp = fma(x, y, fma(a, b, Float64(z * t))); else tmp = fma(a, b, fma(x, y, Float64(c * i))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -1e+60], N[(a * b + N[(c * i + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 1e+168], N[(x * y + N[(a * b + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a * b + N[(x * y + N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -1 \cdot 10^{+60}:\\
\;\;\;\;\mathsf{fma}\left(a, b, \mathsf{fma}\left(c, i, x \cdot y\right)\right)\\
\mathbf{elif}\;c \cdot i \leq 10^{+168}:\\
\;\;\;\;\mathsf{fma}\left(x, y, \mathsf{fma}\left(a, b, z \cdot t\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, c \cdot i\right)\right)\\
\end{array}
\end{array}
if (*.f64 c i) < -9.9999999999999995e59Initial program 91.8%
Taylor expanded in z around 0
lower-fma.f64N/A
lower-fma.f64N/A
lower-*.f6491.4
Applied rewrites91.4%
if -9.9999999999999995e59 < (*.f64 c i) < 9.9999999999999993e167Initial program 98.9%
Taylor expanded in c around 0
associate-+r+N/A
+-commutativeN/A
lower-fma.f64N/A
lower-fma.f64N/A
lower-*.f6493.3
Applied rewrites93.3%
if 9.9999999999999993e167 < (*.f64 c i) Initial program 94.9%
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f6497.4
Applied rewrites97.4%
Taylor expanded in z around 0
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6494.8
Applied rewrites94.8%
Final simplification93.2%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (fma c i (fma a b (* z t)))))
(if (<= (* z t) -1e+150)
t_1
(if (<= (* z t) 5e+68) (fma a b (fma x y (* c i))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(c, i, fma(a, b, (z * t)));
double tmp;
if ((z * t) <= -1e+150) {
tmp = t_1;
} else if ((z * t) <= 5e+68) {
tmp = fma(a, b, fma(x, y, (c * i)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(c, i, fma(a, b, Float64(z * t))) tmp = 0.0 if (Float64(z * t) <= -1e+150) tmp = t_1; elseif (Float64(z * t) <= 5e+68) tmp = fma(a, b, fma(x, y, Float64(c * i))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(c * i + N[(a * b + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -1e+150], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 5e+68], N[(a * b + N[(x * y + N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(c, i, \mathsf{fma}\left(a, b, z \cdot t\right)\right)\\
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+150}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+68}:\\
\;\;\;\;\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, c \cdot i\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -9.99999999999999981e149 or 5.0000000000000004e68 < (*.f64 z t) Initial program 93.5%
Taylor expanded in x around 0
+-commutativeN/A
associate-+l+N/A
+-commutativeN/A
lower-fma.f64N/A
lower-fma.f64N/A
lower-*.f6490.9
Applied rewrites90.9%
if -9.99999999999999981e149 < (*.f64 z t) < 5.0000000000000004e68Initial program 99.4%
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64100.0
Applied rewrites100.0%
Taylor expanded in z around 0
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-*.f6493.7
Applied rewrites93.7%
Final simplification92.7%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* z t) -1e+150) (fma z t (* c i)) (if (<= (* z t) 2e+38) (fma a b (fma c i (* x y))) (fma z t (* x y)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((z * t) <= -1e+150) {
tmp = fma(z, t, (c * i));
} else if ((z * t) <= 2e+38) {
tmp = fma(a, b, fma(c, i, (x * y)));
} else {
tmp = fma(z, t, (x * y));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(z * t) <= -1e+150) tmp = fma(z, t, Float64(c * i)); elseif (Float64(z * t) <= 2e+38) tmp = fma(a, b, fma(c, i, Float64(x * y))); else tmp = fma(z, t, Float64(x * y)); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(z * t), $MachinePrecision], -1e+150], N[(z * t + N[(c * i), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e+38], N[(a * b + N[(c * i + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * t + N[(x * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+150}:\\
\;\;\;\;\mathsf{fma}\left(z, t, c \cdot i\right)\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{+38}:\\
\;\;\;\;\mathsf{fma}\left(a, b, \mathsf{fma}\left(c, i, x \cdot y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, t, x \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 z t) < -9.99999999999999981e149Initial program 95.0%
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f6495.0
Applied rewrites95.0%
Taylor expanded in c around inf
lower-*.f6485.5
Applied rewrites85.5%
if -9.99999999999999981e149 < (*.f64 z t) < 1.99999999999999995e38Initial program 99.4%
Taylor expanded in z around 0
lower-fma.f64N/A
lower-fma.f64N/A
lower-*.f6494.1
Applied rewrites94.1%
if 1.99999999999999995e38 < (*.f64 z t) Initial program 92.8%
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f6494.6
Applied rewrites94.6%
Taylor expanded in x around inf
lower-*.f6475.4
Applied rewrites75.4%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* c i) -1.05e+138)
(* c i)
(if (<= (* c i) -2.2e-82)
(* a b)
(if (<= (* c i) 7.2e+168) (* z t) (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -1.05e+138) {
tmp = c * i;
} else if ((c * i) <= -2.2e-82) {
tmp = a * b;
} else if ((c * i) <= 7.2e+168) {
tmp = z * t;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c * i) <= (-1.05d+138)) then
tmp = c * i
else if ((c * i) <= (-2.2d-82)) then
tmp = a * b
else if ((c * i) <= 7.2d+168) then
tmp = z * t
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -1.05e+138) {
tmp = c * i;
} else if ((c * i) <= -2.2e-82) {
tmp = a * b;
} else if ((c * i) <= 7.2e+168) {
tmp = z * t;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -1.05e+138: tmp = c * i elif (c * i) <= -2.2e-82: tmp = a * b elif (c * i) <= 7.2e+168: tmp = z * t else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -1.05e+138) tmp = Float64(c * i); elseif (Float64(c * i) <= -2.2e-82) tmp = Float64(a * b); elseif (Float64(c * i) <= 7.2e+168) tmp = Float64(z * t); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -1.05e+138) tmp = c * i; elseif ((c * i) <= -2.2e-82) tmp = a * b; elseif ((c * i) <= 7.2e+168) tmp = z * t; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -1.05e+138], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -2.2e-82], N[(a * b), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 7.2e+168], N[(z * t), $MachinePrecision], N[(c * i), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -1.05 \cdot 10^{+138}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq -2.2 \cdot 10^{-82}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;c \cdot i \leq 7.2 \cdot 10^{+168}:\\
\;\;\;\;z \cdot t\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -1.05000000000000003e138 or 7.1999999999999999e168 < (*.f64 c i) Initial program 92.4%
Taylor expanded in c around inf
lower-*.f6477.5
Applied rewrites77.5%
if -1.05000000000000003e138 < (*.f64 c i) < -2.19999999999999986e-82Initial program 100.0%
Taylor expanded in a around inf
lower-*.f6436.2
Applied rewrites36.2%
if -2.19999999999999986e-82 < (*.f64 c i) < 7.1999999999999999e168Initial program 98.6%
Taylor expanded in z around inf
lower-*.f6439.2
Applied rewrites39.2%
Final simplification48.5%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (fma y x (* c i))))
(if (<= (* c i) -1e+60)
t_1
(if (<= (* c i) 2e+146) (fma z t (* a b)) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(y, x, (c * i));
double tmp;
if ((c * i) <= -1e+60) {
tmp = t_1;
} else if ((c * i) <= 2e+146) {
tmp = fma(z, t, (a * b));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(y, x, Float64(c * i)) tmp = 0.0 if (Float64(c * i) <= -1e+60) tmp = t_1; elseif (Float64(c * i) <= 2e+146) tmp = fma(z, t, Float64(a * b)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(y * x + N[(c * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(c * i), $MachinePrecision], -1e+60], t$95$1, If[LessEqual[N[(c * i), $MachinePrecision], 2e+146], N[(z * t + N[(a * b), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, x, c \cdot i\right)\\
\mathbf{if}\;c \cdot i \leq -1 \cdot 10^{+60}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;c \cdot i \leq 2 \cdot 10^{+146}:\\
\;\;\;\;\mathsf{fma}\left(z, t, a \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 c i) < -9.9999999999999995e59 or 1.99999999999999987e146 < (*.f64 c i) Initial program 93.9%
Taylor expanded in x around inf
lower-*.f6482.6
Applied rewrites82.6%
*-commutativeN/A
lift-*.f64N/A
lower-fma.f6482.6
Applied rewrites82.6%
if -9.9999999999999995e59 < (*.f64 c i) < 1.99999999999999987e146Initial program 98.8%
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f6499.4
Applied rewrites99.4%
Taylor expanded in a around inf
lower-*.f6469.0
Applied rewrites69.0%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* z t) -1e+150) (* z t) (if (<= (* z t) 2e+95) (fma a b (* x y)) (* z t))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((z * t) <= -1e+150) {
tmp = z * t;
} else if ((z * t) <= 2e+95) {
tmp = fma(a, b, (x * y));
} else {
tmp = z * t;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(z * t) <= -1e+150) tmp = Float64(z * t); elseif (Float64(z * t) <= 2e+95) tmp = fma(a, b, Float64(x * y)); else tmp = Float64(z * t); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(z * t), $MachinePrecision], -1e+150], N[(z * t), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 2e+95], N[(a * b + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(z * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+150}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;z \cdot t \leq 2 \cdot 10^{+95}:\\
\;\;\;\;\mathsf{fma}\left(a, b, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot t\\
\end{array}
\end{array}
if (*.f64 z t) < -9.99999999999999981e149 or 2.00000000000000004e95 < (*.f64 z t) Initial program 94.2%
Taylor expanded in z around inf
lower-*.f6467.5
Applied rewrites67.5%
if -9.99999999999999981e149 < (*.f64 z t) < 2.00000000000000004e95Initial program 98.8%
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
lower-fma.f6499.4
Applied rewrites99.4%
Taylor expanded in a around inf
lower-*.f6471.0
Applied rewrites71.0%
Taylor expanded in z around 0
lower-fma.f64N/A
lower-*.f6464.4
Applied rewrites64.4%
Final simplification65.5%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* c i) -1.05e+138) (* c i) (if (<= (* c i) 4e+146) (* a b) (* c i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -1.05e+138) {
tmp = c * i;
} else if ((c * i) <= 4e+146) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c * i) <= (-1.05d+138)) then
tmp = c * i
else if ((c * i) <= 4d+146) then
tmp = a * b
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -1.05e+138) {
tmp = c * i;
} else if ((c * i) <= 4e+146) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -1.05e+138: tmp = c * i elif (c * i) <= 4e+146: tmp = a * b else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -1.05e+138) tmp = Float64(c * i); elseif (Float64(c * i) <= 4e+146) tmp = Float64(a * b); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -1.05e+138) tmp = c * i; elseif ((c * i) <= 4e+146) tmp = a * b; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -1.05e+138], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 4e+146], N[(a * b), $MachinePrecision], N[(c * i), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -1.05 \cdot 10^{+138}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq 4 \cdot 10^{+146}:\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -1.05000000000000003e138 or 3.99999999999999973e146 < (*.f64 c i) Initial program 93.2%
Taylor expanded in c around inf
lower-*.f6472.9
Applied rewrites72.9%
if -1.05000000000000003e138 < (*.f64 c i) < 3.99999999999999973e146Initial program 98.9%
Taylor expanded in a around inf
lower-*.f6433.4
Applied rewrites33.4%
(FPCore (x y z t a b c i) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
def code(x, y, z, t, a, b, c, i): return a * b
function code(x, y, z, t, a, b, c, i) return Float64(a * b) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = a * b; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(a * b), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b
\end{array}
Initial program 97.2%
Taylor expanded in a around inf
lower-*.f6426.4
Applied rewrites26.4%
herbie shell --seed 2024219
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))