
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma a (* c -4.0) (* b b)))))
(if (<= b -1.15e+154)
(if (>= b 0.0) (/ (* b -2.0) (* 2.0 a)) (/ (* 2.0 c) (* b -2.0)))
(if (<= b 3e+129)
(if (>= b 0.0) (/ (+ b t_0) (* -2.0 a)) (/ (* 2.0 c) (- t_0 b)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (- b) a))))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma(a, (c * -4.0), (b * b)));
double tmp_1;
if (b <= -1.15e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (b * -2.0) / (2.0 * a);
} else {
tmp_2 = (2.0 * c) / (b * -2.0);
}
tmp_1 = tmp_2;
} else if (b <= 3e+129) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b + t_0) / (-2.0 * a);
} else {
tmp_3 = (2.0 * c) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = -b / a;
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(fma(a, Float64(c * -4.0), Float64(b * b))) tmp_1 = 0.0 if (b <= -1.15e+154) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(b * -2.0) / Float64(2.0 * a)); else tmp_2 = Float64(Float64(2.0 * c) / Float64(b * -2.0)); end tmp_1 = tmp_2; elseif (b <= 3e+129) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(b + t_0) / Float64(-2.0 * a)); else tmp_3 = Float64(Float64(2.0 * c) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = Float64(Float64(-b) / a); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1.15e+154], If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 3e+129], If[GreaterEqual[b, 0.0], N[(N[(b + t$95$0), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[((-b) / a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(a, c \cdot -4, b \cdot b\right)}\\
\mathbf{if}\;b \leq -1.15 \cdot 10^{+154}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\end{array}\\
\mathbf{elif}\;b \leq 3 \cdot 10^{+129}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b + t\_0}{-2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
if b < -1.15e154Initial program 22.9%
Taylor expanded in b around -inf
mul-1-negN/A
lower-neg.f6497.2
Applied rewrites97.2%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6497.2
Applied rewrites97.2%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f6497.2
Applied rewrites97.2%
if -1.15e154 < b < 3.0000000000000003e129Initial program 87.0%
Applied rewrites86.9%
Applied rewrites87.0%
if 3.0000000000000003e129 < b Initial program 54.7%
Taylor expanded in c around 0
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-/.f6496.6
Applied rewrites96.6%
Taylor expanded in c around 0
mul-1-negN/A
distribute-neg-frac2N/A
neg-mul-1N/A
lower-/.f64N/A
neg-mul-1N/A
lower-neg.f6496.6
Applied rewrites96.6%
Final simplification90.2%
(FPCore (a b c)
:precision binary64
(if (<= b -1.15e+154)
(if (>= b 0.0) (/ (* b -2.0) (* 2.0 a)) (/ (* 2.0 c) (* b -2.0)))
(if (<= b 2.55e+129)
(if (>= b 0.0)
(* (/ -0.5 a) (+ b (sqrt (fma b b (* c (* a -4.0))))))
(/ (* 2.0 c) (- (sqrt (fma a (* c -4.0) (* b b))) b)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (- b) a)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1.15e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (b * -2.0) / (2.0 * a);
} else {
tmp_2 = (2.0 * c) / (b * -2.0);
}
tmp_1 = tmp_2;
} else if (b <= 2.55e+129) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-0.5 / a) * (b + sqrt(fma(b, b, (c * (a * -4.0)))));
} else {
tmp_3 = (2.0 * c) / (sqrt(fma(a, (c * -4.0), (b * b))) - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = -b / a;
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -1.15e+154) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(b * -2.0) / Float64(2.0 * a)); else tmp_2 = Float64(Float64(2.0 * c) / Float64(b * -2.0)); end tmp_1 = tmp_2; elseif (b <= 2.55e+129) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(-0.5 / a) * Float64(b + sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))))); else tmp_3 = Float64(Float64(2.0 * c) / Float64(sqrt(fma(a, Float64(c * -4.0), Float64(b * b))) - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = Float64(Float64(-b) / a); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -1.15e+154], If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2.55e+129], If[GreaterEqual[b, 0.0], N[(N[(-0.5 / a), $MachinePrecision] * N[(b + N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[((-b) / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.15 \cdot 10^{+154}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\end{array}\\
\mathbf{elif}\;b \leq 2.55 \cdot 10^{+129}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-0.5}{a} \cdot \left(b + \sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\sqrt{\mathsf{fma}\left(a, c \cdot -4, b \cdot b\right)} - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
if b < -1.15e154Initial program 22.9%
Taylor expanded in b around -inf
mul-1-negN/A
lower-neg.f6497.2
Applied rewrites97.2%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6497.2
Applied rewrites97.2%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f6497.2
Applied rewrites97.2%
if -1.15e154 < b < 2.54999999999999998e129Initial program 87.0%
Applied rewrites86.9%
lift-*.f64N/A
lift-neg.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lift-/.f6486.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6486.9
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6486.9
Applied rewrites86.9%
if 2.54999999999999998e129 < b Initial program 54.7%
Taylor expanded in c around 0
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-/.f6496.6
Applied rewrites96.6%
Taylor expanded in c around 0
mul-1-negN/A
distribute-neg-frac2N/A
neg-mul-1N/A
lower-/.f64N/A
neg-mul-1N/A
lower-neg.f6496.6
Applied rewrites96.6%
Final simplification90.1%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma a (* c -4.0) (* b b)))))
(if (<= b -8e-38)
(if (>= b 0.0) (/ (* b -2.0) (* 2.0 a)) (/ (* 2.0 c) (* b -2.0)))
(if (<= b 3e+129)
(if (>= 0.0 0.0) (/ (+ b t_0) (* -2.0 a)) (/ (* 2.0 c) (- t_0 b)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (- b) a))))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma(a, (c * -4.0), (b * b)));
double tmp_1;
if (b <= -8e-38) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (b * -2.0) / (2.0 * a);
} else {
tmp_2 = (2.0 * c) / (b * -2.0);
}
tmp_1 = tmp_2;
} else if (b <= 3e+129) {
double tmp_3;
if (0.0 >= 0.0) {
tmp_3 = (b + t_0) / (-2.0 * a);
} else {
tmp_3 = (2.0 * c) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = -b / a;
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(fma(a, Float64(c * -4.0), Float64(b * b))) tmp_1 = 0.0 if (b <= -8e-38) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(b * -2.0) / Float64(2.0 * a)); else tmp_2 = Float64(Float64(2.0 * c) / Float64(b * -2.0)); end tmp_1 = tmp_2; elseif (b <= 3e+129) tmp_3 = 0.0 if (0.0 >= 0.0) tmp_3 = Float64(Float64(b + t_0) / Float64(-2.0 * a)); else tmp_3 = Float64(Float64(2.0 * c) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = Float64(Float64(-b) / a); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -8e-38], If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 3e+129], If[GreaterEqual[0.0, 0.0], N[(N[(b + t$95$0), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[((-b) / a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(a, c \cdot -4, b \cdot b\right)}\\
\mathbf{if}\;b \leq -8 \cdot 10^{-38}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\end{array}\\
\mathbf{elif}\;b \leq 3 \cdot 10^{+129}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;0 \geq 0:\\
\;\;\;\;\frac{b + t\_0}{-2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
if b < -7.9999999999999997e-38Initial program 63.2%
Taylor expanded in b around -inf
mul-1-negN/A
lower-neg.f6490.5
Applied rewrites90.5%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6490.5
Applied rewrites90.5%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f6490.5
Applied rewrites90.5%
if -7.9999999999999997e-38 < b < 3.0000000000000003e129Initial program 84.8%
Applied rewrites84.7%
Applied rewrites84.8%
Applied rewrites78.5%
if 3.0000000000000003e129 < b Initial program 54.7%
Taylor expanded in c around 0
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-/.f6496.6
Applied rewrites96.6%
Taylor expanded in c around 0
mul-1-negN/A
distribute-neg-frac2N/A
neg-mul-1N/A
lower-/.f64N/A
neg-mul-1N/A
lower-neg.f6496.6
Applied rewrites96.6%
Final simplification85.7%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (* a (* c -4.0)))))
(if (<= b -2.5e-132)
(if (>= b 0.0) (/ (* b -2.0) (* 2.0 a)) (/ (* 2.0 c) (* b -2.0)))
(if (<= b 2.1e-112)
(if (>= 0.0 0.0) (/ t_0 (* -2.0 a)) (/ (* 2.0 c) t_0))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (- b) a))))))
double code(double a, double b, double c) {
double t_0 = sqrt((a * (c * -4.0)));
double tmp_1;
if (b <= -2.5e-132) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (b * -2.0) / (2.0 * a);
} else {
tmp_2 = (2.0 * c) / (b * -2.0);
}
tmp_1 = tmp_2;
} else if (b <= 2.1e-112) {
double tmp_3;
if (0.0 >= 0.0) {
tmp_3 = t_0 / (-2.0 * a);
} else {
tmp_3 = (2.0 * c) / t_0;
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = -b / a;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt((a * (c * (-4.0d0))))
if (b <= (-2.5d-132)) then
if (b >= 0.0d0) then
tmp_2 = (b * (-2.0d0)) / (2.0d0 * a)
else
tmp_2 = (2.0d0 * c) / (b * (-2.0d0))
end if
tmp_1 = tmp_2
else if (b <= 2.1d-112) then
if (0.0d0 >= 0.0d0) then
tmp_3 = t_0 / ((-2.0d0) * a)
else
tmp_3 = (2.0d0 * c) / t_0
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (c / b) - (b / a)
else
tmp_1 = -b / a
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt((a * (c * -4.0)));
double tmp_1;
if (b <= -2.5e-132) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (b * -2.0) / (2.0 * a);
} else {
tmp_2 = (2.0 * c) / (b * -2.0);
}
tmp_1 = tmp_2;
} else if (b <= 2.1e-112) {
double tmp_3;
if (0.0 >= 0.0) {
tmp_3 = t_0 / (-2.0 * a);
} else {
tmp_3 = (2.0 * c) / t_0;
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = -b / a;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt((a * (c * -4.0))) tmp_1 = 0 if b <= -2.5e-132: tmp_2 = 0 if b >= 0.0: tmp_2 = (b * -2.0) / (2.0 * a) else: tmp_2 = (2.0 * c) / (b * -2.0) tmp_1 = tmp_2 elif b <= 2.1e-112: tmp_3 = 0 if 0.0 >= 0.0: tmp_3 = t_0 / (-2.0 * a) else: tmp_3 = (2.0 * c) / t_0 tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = (c / b) - (b / a) else: tmp_1 = -b / a return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(a * Float64(c * -4.0))) tmp_1 = 0.0 if (b <= -2.5e-132) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(b * -2.0) / Float64(2.0 * a)); else tmp_2 = Float64(Float64(2.0 * c) / Float64(b * -2.0)); end tmp_1 = tmp_2; elseif (b <= 2.1e-112) tmp_3 = 0.0 if (0.0 >= 0.0) tmp_3 = Float64(t_0 / Float64(-2.0 * a)); else tmp_3 = Float64(Float64(2.0 * c) / t_0); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = Float64(Float64(-b) / a); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt((a * (c * -4.0))); tmp_2 = 0.0; if (b <= -2.5e-132) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (b * -2.0) / (2.0 * a); else tmp_3 = (2.0 * c) / (b * -2.0); end tmp_2 = tmp_3; elseif (b <= 2.1e-112) tmp_4 = 0.0; if (0.0 >= 0.0) tmp_4 = t_0 / (-2.0 * a); else tmp_4 = (2.0 * c) / t_0; end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = (c / b) - (b / a); else tmp_2 = -b / a; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2.5e-132], If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2.1e-112], If[GreaterEqual[0.0, 0.0], N[(t$95$0 / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / t$95$0), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[((-b) / a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{a \cdot \left(c \cdot -4\right)}\\
\mathbf{if}\;b \leq -2.5 \cdot 10^{-132}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\end{array}\\
\mathbf{elif}\;b \leq 2.1 \cdot 10^{-112}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;0 \geq 0:\\
\;\;\;\;\frac{t\_0}{-2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{t\_0}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
if b < -2.5e-132Initial program 66.4%
Taylor expanded in b around -inf
mul-1-negN/A
lower-neg.f6481.1
Applied rewrites81.1%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6481.1
Applied rewrites81.1%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f6481.1
Applied rewrites81.1%
if -2.5e-132 < b < 2.1000000000000001e-112Initial program 79.3%
Applied rewrites79.2%
Applied rewrites79.3%
Applied rewrites74.0%
if 2.1000000000000001e-112 < b Initial program 74.0%
Taylor expanded in c around 0
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-/.f6484.4
Applied rewrites84.4%
Taylor expanded in c around 0
mul-1-negN/A
distribute-neg-frac2N/A
neg-mul-1N/A
lower-/.f64N/A
neg-mul-1N/A
lower-neg.f6484.4
Applied rewrites84.4%
Final simplification80.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* 2.0 c) (- (- b) b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (2.0 * c) / (-b - b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c / b) - (b / a)
else
tmp = (2.0d0 * c) / (-b - b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (2.0 * c) / (-b - b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c / b) - (b / a) else: tmp = (2.0 * c) / (-b - b) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c / b) - (b / a); else tmp = (2.0 * c) / (-b - b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - b}\\
\end{array}
\end{array}
Initial program 72.3%
Taylor expanded in b around -inf
mul-1-negN/A
lower-neg.f6469.8
Applied rewrites69.8%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
sub-negN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower-*.f6465.3
Applied rewrites65.3%
Taylor expanded in a around inf
+-commutativeN/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-/.f6467.7
Applied rewrites67.7%
Final simplification67.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* b -2.0) (* 2.0 a)) (/ (* 2.0 c) (* b -2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (b * -2.0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (b * -2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (b * (-2.0d0)) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (b * (-2.0d0))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (b * -2.0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (b * -2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (b * -2.0) / (2.0 * a) else: tmp = (2.0 * c) / (b * -2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(b * -2.0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(b * -2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (b * -2.0) / (2.0 * a); else tmp = (2.0 * c) / (b * -2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{b \cdot -2}\\
\end{array}
\end{array}
Initial program 72.3%
Taylor expanded in b around -inf
mul-1-negN/A
lower-neg.f6469.8
Applied rewrites69.8%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6467.4
Applied rewrites67.4%
Taylor expanded in b around 0
*-commutativeN/A
lower-*.f6467.4
Applied rewrites67.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* b -2.0) (* 2.0 a)) (* 0.0 c)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (b * -2.0) / (2.0 * a);
} else {
tmp = 0.0 * c;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (b * (-2.0d0)) / (2.0d0 * a)
else
tmp = 0.0d0 * c
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (b * -2.0) / (2.0 * a);
} else {
tmp = 0.0 * c;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (b * -2.0) / (2.0 * a) else: tmp = 0.0 * c return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(b * -2.0) / Float64(2.0 * a)); else tmp = Float64(0.0 * c); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (b * -2.0) / (2.0 * a); else tmp = 0.0 * c; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(0.0 * c), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;0 \cdot c\\
\end{array}
\end{array}
Initial program 72.3%
Taylor expanded in b around -inf
mul-1-negN/A
lower-neg.f6469.8
Applied rewrites69.8%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6467.4
Applied rewrites67.4%
Applied rewrites41.5%
Final simplification41.5%
(FPCore (a b c) :precision binary64 (/ (* b -2.0) (* 2.0 a)))
double code(double a, double b, double c) {
return (b * -2.0) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (b * (-2.0d0)) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (b * -2.0) / (2.0 * a);
}
def code(a, b, c): return (b * -2.0) / (2.0 * a)
function code(a, b, c) return Float64(Float64(b * -2.0) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (b * -2.0) / (2.0 * a); end
code[a_, b_, c_] := N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{b \cdot -2}{2 \cdot a}
\end{array}
Initial program 72.3%
Taylor expanded in b around -inf
mul-1-negN/A
lower-neg.f6469.8
Applied rewrites69.8%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6467.4
Applied rewrites67.4%
Applied rewrites37.1%
gte-same37.1
Applied rewrites37.1%
Final simplification37.1%
herbie shell --seed 2024219
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))