
(FPCore (v) :precision binary64 (/ 4.0 (* (* (* 3.0 PI) (- 1.0 (* v v))) (sqrt (- 2.0 (* 6.0 (* v v)))))))
double code(double v) {
return 4.0 / (((3.0 * ((double) M_PI)) * (1.0 - (v * v))) * sqrt((2.0 - (6.0 * (v * v)))));
}
public static double code(double v) {
return 4.0 / (((3.0 * Math.PI) * (1.0 - (v * v))) * Math.sqrt((2.0 - (6.0 * (v * v)))));
}
def code(v): return 4.0 / (((3.0 * math.pi) * (1.0 - (v * v))) * math.sqrt((2.0 - (6.0 * (v * v)))))
function code(v) return Float64(4.0 / Float64(Float64(Float64(3.0 * pi) * Float64(1.0 - Float64(v * v))) * sqrt(Float64(2.0 - Float64(6.0 * Float64(v * v)))))) end
function tmp = code(v) tmp = 4.0 / (((3.0 * pi) * (1.0 - (v * v))) * sqrt((2.0 - (6.0 * (v * v))))); end
code[v_] := N[(4.0 / N[(N[(N[(3.0 * Pi), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(2.0 - N[(6.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{4}{\left(\left(3 \cdot \pi\right) \cdot \left(1 - v \cdot v\right)\right) \cdot \sqrt{2 - 6 \cdot \left(v \cdot v\right)}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v) :precision binary64 (/ 4.0 (* (* (* 3.0 PI) (- 1.0 (* v v))) (sqrt (- 2.0 (* 6.0 (* v v)))))))
double code(double v) {
return 4.0 / (((3.0 * ((double) M_PI)) * (1.0 - (v * v))) * sqrt((2.0 - (6.0 * (v * v)))));
}
public static double code(double v) {
return 4.0 / (((3.0 * Math.PI) * (1.0 - (v * v))) * Math.sqrt((2.0 - (6.0 * (v * v)))));
}
def code(v): return 4.0 / (((3.0 * math.pi) * (1.0 - (v * v))) * math.sqrt((2.0 - (6.0 * (v * v)))))
function code(v) return Float64(4.0 / Float64(Float64(Float64(3.0 * pi) * Float64(1.0 - Float64(v * v))) * sqrt(Float64(2.0 - Float64(6.0 * Float64(v * v)))))) end
function tmp = code(v) tmp = 4.0 / (((3.0 * pi) * (1.0 - (v * v))) * sqrt((2.0 - (6.0 * (v * v))))); end
code[v_] := N[(4.0 / N[(N[(N[(3.0 * Pi), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(2.0 - N[(6.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{4}{\left(\left(3 \cdot \pi\right) \cdot \left(1 - v \cdot v\right)\right) \cdot \sqrt{2 - 6 \cdot \left(v \cdot v\right)}}
\end{array}
(FPCore (v) :precision binary64 (/ 4.0 (* (* (sqrt (fma (* v v) -6.0 2.0)) (fma v (* v -3.0) 3.0)) PI)))
double code(double v) {
return 4.0 / ((sqrt(fma((v * v), -6.0, 2.0)) * fma(v, (v * -3.0), 3.0)) * ((double) M_PI));
}
function code(v) return Float64(4.0 / Float64(Float64(sqrt(fma(Float64(v * v), -6.0, 2.0)) * fma(v, Float64(v * -3.0), 3.0)) * pi)) end
code[v_] := N[(4.0 / N[(N[(N[Sqrt[N[(N[(v * v), $MachinePrecision] * -6.0 + 2.0), $MachinePrecision]], $MachinePrecision] * N[(v * N[(v * -3.0), $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision] * Pi), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{4}{\left(\sqrt{\mathsf{fma}\left(v \cdot v, -6, 2\right)} \cdot \mathsf{fma}\left(v, v \cdot -3, 3\right)\right) \cdot \pi}
\end{array}
Initial program 98.5%
lift-*.f64N/A
lift-*.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
metadata-eval98.5
Applied egg-rr98.5%
Taylor expanded in v around 0
associate-*r*N/A
distribute-rgt-outN/A
lower-*.f64N/A
lower-PI.f64N/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6498.5
Simplified98.5%
lift-PI.f64N/A
lift-*.f64N/A
lift-fma.f64N/A
lift-*.f64N/A
lift-fma.f64N/A
lift-sqrt.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
lift-fma.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64100.0
Applied egg-rr100.0%
(FPCore (v) :precision binary64 (/ 4.0 (* PI (* (sqrt (fma (* v v) -6.0 2.0)) 3.0))))
double code(double v) {
return 4.0 / (((double) M_PI) * (sqrt(fma((v * v), -6.0, 2.0)) * 3.0));
}
function code(v) return Float64(4.0 / Float64(pi * Float64(sqrt(fma(Float64(v * v), -6.0, 2.0)) * 3.0))) end
code[v_] := N[(4.0 / N[(Pi * N[(N[Sqrt[N[(N[(v * v), $MachinePrecision] * -6.0 + 2.0), $MachinePrecision]], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{4}{\pi \cdot \left(\sqrt{\mathsf{fma}\left(v \cdot v, -6, 2\right)} \cdot 3\right)}
\end{array}
Initial program 98.5%
Taylor expanded in v around 0
*-commutativeN/A
lower-*.f64N/A
lower-PI.f6497.5
Simplified97.5%
lift-PI.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-sqrt.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-commutativeN/A
+-commutativeN/A
lift-fma.f64N/A
lower-*.f6499.0
Applied egg-rr99.0%
Final simplification99.0%
herbie shell --seed 2024218
(FPCore (v)
:name "Falkner and Boettcher, Equation (22+)"
:precision binary64
(/ 4.0 (* (* (* 3.0 PI) (- 1.0 (* v v))) (sqrt (- 2.0 (* 6.0 (* v v)))))))