
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* y z))))
double code(double x, double y, double z) {
return x * (1.0 - (y * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - (y * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - (y * z));
}
def code(x, y, z): return x * (1.0 - (y * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(y * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - (y * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - y \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* y z))))
double code(double x, double y, double z) {
return x * (1.0 - (y * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - (y * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - (y * z));
}
def code(x, y, z): return x * (1.0 - (y * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(y * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - (y * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - y \cdot z\right)
\end{array}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (* x (- y)))))
(if (<= (* y z) -5e+153)
t_0
(if (<= (* y z) 5e+67) (* x (- 1.0 (* y z))) t_0))))assert(x < y && y < z);
double code(double x, double y, double z) {
double t_0 = z * (x * -y);
double tmp;
if ((y * z) <= -5e+153) {
tmp = t_0;
} else if ((y * z) <= 5e+67) {
tmp = x * (1.0 - (y * z));
} else {
tmp = t_0;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (x * -y)
if ((y * z) <= (-5d+153)) then
tmp = t_0
else if ((y * z) <= 5d+67) then
tmp = x * (1.0d0 - (y * z))
else
tmp = t_0
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double t_0 = z * (x * -y);
double tmp;
if ((y * z) <= -5e+153) {
tmp = t_0;
} else if ((y * z) <= 5e+67) {
tmp = x * (1.0 - (y * z));
} else {
tmp = t_0;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): t_0 = z * (x * -y) tmp = 0 if (y * z) <= -5e+153: tmp = t_0 elif (y * z) <= 5e+67: tmp = x * (1.0 - (y * z)) else: tmp = t_0 return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) t_0 = Float64(z * Float64(x * Float64(-y))) tmp = 0.0 if (Float64(y * z) <= -5e+153) tmp = t_0; elseif (Float64(y * z) <= 5e+67) tmp = Float64(x * Float64(1.0 - Float64(y * z))); else tmp = t_0; end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
t_0 = z * (x * -y);
tmp = 0.0;
if ((y * z) <= -5e+153)
tmp = t_0;
elseif ((y * z) <= 5e+67)
tmp = x * (1.0 - (y * z));
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function.
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(x * (-y)), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -5e+153], t$95$0, If[LessEqual[N[(y * z), $MachinePrecision], 5e+67], N[(x * N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
t_0 := z \cdot \left(x \cdot \left(-y\right)\right)\\
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{+153}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \cdot z \leq 5 \cdot 10^{+67}:\\
\;\;\;\;x \cdot \left(1 - y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 y z) < -5.00000000000000018e153 or 4.99999999999999976e67 < (*.f64 y z) Initial program 85.6%
Taylor expanded in y around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6485.6
Simplified85.6%
distribute-rgt-neg-outN/A
distribute-lft-neg-inN/A
lift-neg.f64N/A
associate-*l*N/A
lift-*.f64N/A
lower-*.f6499.8
lift-*.f64N/A
*-commutativeN/A
lift-neg.f64N/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
lift-neg.f64N/A
lower-*.f6499.8
Applied egg-rr99.8%
if -5.00000000000000018e153 < (*.f64 y z) < 4.99999999999999976e67Initial program 99.9%
Final simplification99.9%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (* y z) (- x))) (t_1 (* (- y) (* z x))))
(if (<= (* y z) -5e+210)
t_1
(if (<= (* y z) -4000.0)
t_0
(if (<= (* y z) 5e-5) x (if (<= (* y z) 5e+277) t_0 t_1))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double t_0 = (y * z) * -x;
double t_1 = -y * (z * x);
double tmp;
if ((y * z) <= -5e+210) {
tmp = t_1;
} else if ((y * z) <= -4000.0) {
tmp = t_0;
} else if ((y * z) <= 5e-5) {
tmp = x;
} else if ((y * z) <= 5e+277) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (y * z) * -x
t_1 = -y * (z * x)
if ((y * z) <= (-5d+210)) then
tmp = t_1
else if ((y * z) <= (-4000.0d0)) then
tmp = t_0
else if ((y * z) <= 5d-5) then
tmp = x
else if ((y * z) <= 5d+277) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double t_0 = (y * z) * -x;
double t_1 = -y * (z * x);
double tmp;
if ((y * z) <= -5e+210) {
tmp = t_1;
} else if ((y * z) <= -4000.0) {
tmp = t_0;
} else if ((y * z) <= 5e-5) {
tmp = x;
} else if ((y * z) <= 5e+277) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): t_0 = (y * z) * -x t_1 = -y * (z * x) tmp = 0 if (y * z) <= -5e+210: tmp = t_1 elif (y * z) <= -4000.0: tmp = t_0 elif (y * z) <= 5e-5: tmp = x elif (y * z) <= 5e+277: tmp = t_0 else: tmp = t_1 return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) t_0 = Float64(Float64(y * z) * Float64(-x)) t_1 = Float64(Float64(-y) * Float64(z * x)) tmp = 0.0 if (Float64(y * z) <= -5e+210) tmp = t_1; elseif (Float64(y * z) <= -4000.0) tmp = t_0; elseif (Float64(y * z) <= 5e-5) tmp = x; elseif (Float64(y * z) <= 5e+277) tmp = t_0; else tmp = t_1; end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
t_0 = (y * z) * -x;
t_1 = -y * (z * x);
tmp = 0.0;
if ((y * z) <= -5e+210)
tmp = t_1;
elseif ((y * z) <= -4000.0)
tmp = t_0;
elseif ((y * z) <= 5e-5)
tmp = x;
elseif ((y * z) <= 5e+277)
tmp = t_0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function.
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y * z), $MachinePrecision] * (-x)), $MachinePrecision]}, Block[{t$95$1 = N[((-y) * N[(z * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -5e+210], t$95$1, If[LessEqual[N[(y * z), $MachinePrecision], -4000.0], t$95$0, If[LessEqual[N[(y * z), $MachinePrecision], 5e-5], x, If[LessEqual[N[(y * z), $MachinePrecision], 5e+277], t$95$0, t$95$1]]]]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
t_0 := \left(y \cdot z\right) \cdot \left(-x\right)\\
t_1 := \left(-y\right) \cdot \left(z \cdot x\right)\\
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{+210}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \cdot z \leq -4000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \cdot z \leq 5 \cdot 10^{-5}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \cdot z \leq 5 \cdot 10^{+277}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y z) < -4.9999999999999998e210 or 4.99999999999999982e277 < (*.f64 y z) Initial program 79.4%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6499.4
Simplified99.4%
if -4.9999999999999998e210 < (*.f64 y z) < -4e3 or 5.00000000000000024e-5 < (*.f64 y z) < 4.99999999999999982e277Initial program 99.7%
Taylor expanded in y around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6496.1
Simplified96.1%
if -4e3 < (*.f64 y z) < 5.00000000000000024e-5Initial program 100.0%
Taylor expanded in y around 0
Simplified97.7%
*-rgt-identity97.7
Applied egg-rr97.7%
Final simplification97.5%
herbie shell --seed 2024218
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1.0 (* y z))))