
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ 1.0 x)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((1.0 + x)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((1.0d0 + x)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((1.0 + x)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((1.0 + x)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(1.0 + x)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((1.0 + x)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{1 + x} + \sqrt{x}}
\end{array}
Initial program 47.4%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-+.f64N/A
associate--l+N/A
metadata-evalN/A
*-rgt-identityN/A
lower-+.f64N/A
metadata-evalN/A
*-rgt-identityN/A
lower--.f64N/A
lower-+.f6448.1
Applied rewrites48.1%
associate-+r-N/A
+-commutativeN/A
associate--l+N/A
+-inversesN/A
metadata-eval99.7
Applied rewrites99.7%
Final simplification99.7%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ 1.0 x)) (sqrt x)))) (if (<= t_0 2e-8) (* 0.5 (sqrt (/ 1.0 x))) t_0)))
double code(double x) {
double t_0 = sqrt((1.0 + x)) - sqrt(x);
double tmp;
if (t_0 <= 2e-8) {
tmp = 0.5 * sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x)) - sqrt(x)
if (t_0 <= 2d-8) then
tmp = 0.5d0 * sqrt((1.0d0 / x))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x)) - Math.sqrt(x);
double tmp;
if (t_0 <= 2e-8) {
tmp = 0.5 * Math.sqrt((1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) - math.sqrt(x) tmp = 0 if t_0 <= 2e-8: tmp = 0.5 * math.sqrt((1.0 / x)) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) tmp = 0.0 if (t_0 <= 2e-8) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)) - sqrt(x); tmp = 0.0; if (t_0 <= 2e-8) tmp = 0.5 * sqrt((1.0 / x)); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-8], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x} - \sqrt{x}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-8}:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 2e-8Initial program 4.1%
Taylor expanded in x around inf
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
if 2e-8 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.5%
Final simplification99.6%
(FPCore (x) :precision binary64 (if (<= (- (sqrt (+ 1.0 x)) (sqrt x)) 0.005) (* 0.5 (sqrt (/ 1.0 x))) (- 1.0 (fma x (fma x 0.125 -0.5) (sqrt x)))))
double code(double x) {
double tmp;
if ((sqrt((1.0 + x)) - sqrt(x)) <= 0.005) {
tmp = 0.5 * sqrt((1.0 / x));
} else {
tmp = 1.0 - fma(x, fma(x, 0.125, -0.5), sqrt(x));
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) <= 0.005) tmp = Float64(0.5 * sqrt(Float64(1.0 / x))); else tmp = Float64(1.0 - fma(x, fma(x, 0.125, -0.5), sqrt(x))); end return tmp end
code[x_] := If[LessEqual[N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 0.005], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(x * N[(x * 0.125 + -0.5), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{1 + x} - \sqrt{x} \leq 0.005:\\
\;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{fma}\left(x, \mathsf{fma}\left(x, 0.125, -0.5\right), \sqrt{x}\right)\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 0.0050000000000000001Initial program 5.2%
Taylor expanded in x around inf
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.0
Applied rewrites99.0%
if 0.0050000000000000001 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
lower--.f64N/A
sub-negN/A
remove-double-negN/A
distribute-neg-outN/A
+-commutativeN/A
distribute-neg-outN/A
Applied rewrites100.0%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (<= (- (sqrt (+ 1.0 x)) (sqrt x)) 0.005) (/ 0.5 (sqrt x)) (- 1.0 (fma x (fma x 0.125 -0.5) (sqrt x)))))
double code(double x) {
double tmp;
if ((sqrt((1.0 + x)) - sqrt(x)) <= 0.005) {
tmp = 0.5 / sqrt(x);
} else {
tmp = 1.0 - fma(x, fma(x, 0.125, -0.5), sqrt(x));
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) <= 0.005) tmp = Float64(0.5 / sqrt(x)); else tmp = Float64(1.0 - fma(x, fma(x, 0.125, -0.5), sqrt(x))); end return tmp end
code[x_] := If[LessEqual[N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 0.005], N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(x * N[(x * 0.125 + -0.5), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{1 + x} - \sqrt{x} \leq 0.005:\\
\;\;\;\;\frac{0.5}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{fma}\left(x, \mathsf{fma}\left(x, 0.125, -0.5\right), \sqrt{x}\right)\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 0.0050000000000000001Initial program 5.2%
Taylor expanded in x around inf
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.0
Applied rewrites99.0%
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
un-div-invN/A
lower-/.f6498.8
Applied rewrites98.8%
if 0.0050000000000000001 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
lower--.f64N/A
sub-negN/A
remove-double-negN/A
distribute-neg-outN/A
+-commutativeN/A
distribute-neg-outN/A
Applied rewrites100.0%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (<= (- (sqrt (+ 1.0 x)) (sqrt x)) 0.005) (/ 0.5 (sqrt x)) (- 1.0 (fma x -0.5 (sqrt x)))))
double code(double x) {
double tmp;
if ((sqrt((1.0 + x)) - sqrt(x)) <= 0.005) {
tmp = 0.5 / sqrt(x);
} else {
tmp = 1.0 - fma(x, -0.5, sqrt(x));
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) <= 0.005) tmp = Float64(0.5 / sqrt(x)); else tmp = Float64(1.0 - fma(x, -0.5, sqrt(x))); end return tmp end
code[x_] := If[LessEqual[N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 0.005], N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(x * -0.5 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{1 + x} - \sqrt{x} \leq 0.005:\\
\;\;\;\;\frac{0.5}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{fma}\left(x, -0.5, \sqrt{x}\right)\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 0.0050000000000000001Initial program 5.2%
Taylor expanded in x around inf
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6499.0
Applied rewrites99.0%
sqrt-divN/A
metadata-evalN/A
lift-sqrt.f64N/A
un-div-invN/A
lower-/.f6498.8
Applied rewrites98.8%
if 0.0050000000000000001 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6499.8
Applied rewrites99.8%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
lower--.f64N/A
sub-negN/A
remove-double-negN/A
distribute-neg-outN/A
+-commutativeN/A
sub-negN/A
sub0-negN/A
associate--r-N/A
neg-sub0N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
lower-fma.f64N/A
lower-sqrt.f6499.8
Applied rewrites99.8%
Final simplification99.3%
(FPCore (x) :precision binary64 (if (<= (- (sqrt (+ 1.0 x)) (sqrt x)) 0.005) (sqrt x) (- 1.0 (sqrt x))))
double code(double x) {
double tmp;
if ((sqrt((1.0 + x)) - sqrt(x)) <= 0.005) {
tmp = sqrt(x);
} else {
tmp = 1.0 - sqrt(x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((sqrt((1.0d0 + x)) - sqrt(x)) <= 0.005d0) then
tmp = sqrt(x)
else
tmp = 1.0d0 - sqrt(x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((Math.sqrt((1.0 + x)) - Math.sqrt(x)) <= 0.005) {
tmp = Math.sqrt(x);
} else {
tmp = 1.0 - Math.sqrt(x);
}
return tmp;
}
def code(x): tmp = 0 if (math.sqrt((1.0 + x)) - math.sqrt(x)) <= 0.005: tmp = math.sqrt(x) else: tmp = 1.0 - math.sqrt(x) return tmp
function code(x) tmp = 0.0 if (Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) <= 0.005) tmp = sqrt(x); else tmp = Float64(1.0 - sqrt(x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((sqrt((1.0 + x)) - sqrt(x)) <= 0.005) tmp = sqrt(x); else tmp = 1.0 - sqrt(x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 0.005], N[Sqrt[x], $MachinePrecision], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{1 + x} - \sqrt{x} \leq 0.005:\\
\;\;\;\;\sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \sqrt{x}\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 0.0050000000000000001Initial program 5.2%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f644.2
Applied rewrites4.2%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f644.2
Applied rewrites4.2%
lift-sqrt.f64N/A
neg-sub0N/A
flip3--N/A
metadata-evalN/A
neg-sub0N/A
distribute-neg-fracN/A
Applied rewrites4.2%
Taylor expanded in x around 0
lower-sqrt.f645.1
Applied rewrites5.1%
if 0.0050000000000000001 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.9%
Taylor expanded in x around 0
lower--.f64N/A
lower-sqrt.f6497.9
Applied rewrites97.9%
Final simplification46.4%
(FPCore (x) :precision binary64 (- 1.0 (fma x -0.5 (sqrt x))))
double code(double x) {
return 1.0 - fma(x, -0.5, sqrt(x));
}
function code(x) return Float64(1.0 - fma(x, -0.5, sqrt(x))) end
code[x_] := N[(1.0 - N[(x * -0.5 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \mathsf{fma}\left(x, -0.5, \sqrt{x}\right)
\end{array}
Initial program 47.4%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6446.8
Applied rewrites46.8%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
lower--.f64N/A
sub-negN/A
remove-double-negN/A
distribute-neg-outN/A
+-commutativeN/A
sub-negN/A
sub0-negN/A
associate--r-N/A
neg-sub0N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
lower-fma.f64N/A
lower-sqrt.f6446.8
Applied rewrites46.8%
(FPCore (x) :precision binary64 (sqrt x))
double code(double x) {
return sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(x)
end function
public static double code(double x) {
return Math.sqrt(x);
}
def code(x): return math.sqrt(x)
function code(x) return sqrt(x) end
function tmp = code(x) tmp = sqrt(x); end
code[x_] := N[Sqrt[x], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x}
\end{array}
Initial program 47.4%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6446.8
Applied rewrites46.8%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f643.2
Applied rewrites3.2%
lift-sqrt.f64N/A
neg-sub0N/A
flip3--N/A
metadata-evalN/A
neg-sub0N/A
distribute-neg-fracN/A
Applied rewrites5.4%
Taylor expanded in x around 0
lower-sqrt.f645.9
Applied rewrites5.9%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2024216
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (+ (sqrt (+ x 1)) (sqrt x))))
(- (sqrt (+ x 1.0)) (sqrt x)))