
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- z y) y))
double code(double x, double y, double z) {
return fma(x, (z - y), y);
}
function code(x, y, z) return fma(x, Float64(z - y), y) end
code[x_, y_, z_] := N[(x * N[(z - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, z - y, y\right)
\end{array}
Initial program 96.8%
Taylor expanded in x around 0
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
associate-+r+N/A
mul-1-negN/A
unsub-negN/A
associate-+l-N/A
distribute-lft-out--N/A
unsub-negN/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
Applied rewrites100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -1.9e+201)
(* x z)
(if (<= x -1.6e+41)
(- (* x y))
(if (<= x -4e-37) (* x z) (if (<= x 1.5e-66) (fma y x y) (* x z))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.9e+201) {
tmp = x * z;
} else if (x <= -1.6e+41) {
tmp = -(x * y);
} else if (x <= -4e-37) {
tmp = x * z;
} else if (x <= 1.5e-66) {
tmp = fma(y, x, y);
} else {
tmp = x * z;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= -1.9e+201) tmp = Float64(x * z); elseif (x <= -1.6e+41) tmp = Float64(-Float64(x * y)); elseif (x <= -4e-37) tmp = Float64(x * z); elseif (x <= 1.5e-66) tmp = fma(y, x, y); else tmp = Float64(x * z); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, -1.9e+201], N[(x * z), $MachinePrecision], If[LessEqual[x, -1.6e+41], (-N[(x * y), $MachinePrecision]), If[LessEqual[x, -4e-37], N[(x * z), $MachinePrecision], If[LessEqual[x, 1.5e-66], N[(y * x + y), $MachinePrecision], N[(x * z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.9 \cdot 10^{+201}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -1.6 \cdot 10^{+41}:\\
\;\;\;\;-x \cdot y\\
\mathbf{elif}\;x \leq -4 \cdot 10^{-37}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 1.5 \cdot 10^{-66}:\\
\;\;\;\;\mathsf{fma}\left(y, x, y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -1.89999999999999998e201 or -1.60000000000000005e41 < x < -4.00000000000000027e-37 or 1.5000000000000001e-66 < x Initial program 94.7%
Taylor expanded in y around 0
lower-*.f6461.9
Applied rewrites61.9%
if -1.89999999999999998e201 < x < -1.60000000000000005e41Initial program 95.3%
Taylor expanded in x around inf
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
mul-1-negN/A
distribute-neg-inN/A
lower-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in z around 0
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6462.7
Applied rewrites62.7%
if -4.00000000000000027e-37 < x < 1.5000000000000001e-66Initial program 100.0%
Taylor expanded in y around inf
distribute-rgt-out--N/A
*-lft-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6475.1
Applied rewrites75.1%
*-commutativeN/A
cancel-sign-sub-invN/A
lift-neg.f64N/A
distribute-rgt1-inN/A
distribute-lft1-inN/A
lift-neg.f64N/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f6475.1
Applied rewrites75.1%
lift-neg.f64N/A
lift-fma.f6475.1
Applied rewrites75.1%
Final simplification67.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (- z y)))) (if (<= x -3.6e-37) t_0 (if (<= x 1.5e-66) (fma y x y) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (z - y);
double tmp;
if (x <= -3.6e-37) {
tmp = t_0;
} else if (x <= 1.5e-66) {
tmp = fma(y, x, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(x * Float64(z - y)) tmp = 0.0 if (x <= -3.6e-37) tmp = t_0; elseif (x <= 1.5e-66) tmp = fma(y, x, y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -3.6e-37], t$95$0, If[LessEqual[x, 1.5e-66], N[(y * x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z - y\right)\\
\mathbf{if}\;x \leq -3.6 \cdot 10^{-37}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.5 \cdot 10^{-66}:\\
\;\;\;\;\mathsf{fma}\left(y, x, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3.60000000000000007e-37 or 1.5000000000000001e-66 < x Initial program 94.9%
Taylor expanded in x around inf
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
mul-1-negN/A
distribute-neg-inN/A
lower-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
mul-1-negN/A
remove-double-negN/A
lower--.f6495.9
Applied rewrites95.9%
if -3.60000000000000007e-37 < x < 1.5000000000000001e-66Initial program 100.0%
Taylor expanded in y around inf
distribute-rgt-out--N/A
*-lft-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6475.1
Applied rewrites75.1%
*-commutativeN/A
cancel-sign-sub-invN/A
lift-neg.f64N/A
distribute-rgt1-inN/A
distribute-lft1-inN/A
lift-neg.f64N/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f6475.1
Applied rewrites75.1%
lift-neg.f64N/A
lift-fma.f6475.1
Applied rewrites75.1%
(FPCore (x y z) :precision binary64 (if (<= x -4e-37) (* x z) (if (<= x 1.5e-66) (fma y x y) (* x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4e-37) {
tmp = x * z;
} else if (x <= 1.5e-66) {
tmp = fma(y, x, y);
} else {
tmp = x * z;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= -4e-37) tmp = Float64(x * z); elseif (x <= 1.5e-66) tmp = fma(y, x, y); else tmp = Float64(x * z); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, -4e-37], N[(x * z), $MachinePrecision], If[LessEqual[x, 1.5e-66], N[(y * x + y), $MachinePrecision], N[(x * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-37}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 1.5 \cdot 10^{-66}:\\
\;\;\;\;\mathsf{fma}\left(y, x, y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -4.00000000000000027e-37 or 1.5000000000000001e-66 < x Initial program 94.9%
Taylor expanded in y around 0
lower-*.f6456.4
Applied rewrites56.4%
if -4.00000000000000027e-37 < x < 1.5000000000000001e-66Initial program 100.0%
Taylor expanded in y around inf
distribute-rgt-out--N/A
*-lft-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6475.1
Applied rewrites75.1%
*-commutativeN/A
cancel-sign-sub-invN/A
lift-neg.f64N/A
distribute-rgt1-inN/A
distribute-lft1-inN/A
lift-neg.f64N/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f6475.1
Applied rewrites75.1%
lift-neg.f64N/A
lift-fma.f6475.1
Applied rewrites75.1%
(FPCore (x y z) :precision binary64 (* x z))
double code(double x, double y, double z) {
return x * z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * z
end function
public static double code(double x, double y, double z) {
return x * z;
}
def code(x, y, z): return x * z
function code(x, y, z) return Float64(x * z) end
function tmp = code(x, y, z) tmp = x * z; end
code[x_, y_, z_] := N[(x * z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot z
\end{array}
Initial program 96.8%
Taylor expanded in y around 0
lower-*.f6444.7
Applied rewrites44.7%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2024216
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(! :herbie-platform default (- y (* x (- y z))))
(+ (* (- 1.0 x) y) (* x z)))