
(FPCore (x) :precision binary64 (* x (- x 1.0)))
double code(double x) {
return x * (x - 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x - 1.0d0)
end function
public static double code(double x) {
return x * (x - 1.0);
}
def code(x): return x * (x - 1.0)
function code(x) return Float64(x * Float64(x - 1.0)) end
function tmp = code(x) tmp = x * (x - 1.0); end
code[x_] := N[(x * N[(x - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x - 1\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (* x (- x 1.0)))
double code(double x) {
return x * (x - 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x - 1.0d0)
end function
public static double code(double x) {
return x * (x - 1.0);
}
def code(x): return x * (x - 1.0)
function code(x) return Float64(x * Float64(x - 1.0)) end
function tmp = code(x) tmp = x * (x - 1.0); end
code[x_] := N[(x * N[(x - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x - 1\right)
\end{array}
(FPCore (x) :precision binary64 (fma x x (- x)))
double code(double x) {
return fma(x, x, -x);
}
function code(x) return fma(x, x, Float64(-x)) end
code[x_] := N[(x * x + (-x)), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, x, -x\right)
\end{array}
Initial program 100.0%
sub-negN/A
distribute-rgt-inN/A
lower-fma.f64N/A
metadata-evalN/A
mul-1-negN/A
lower-neg.f64100.0
Applied rewrites100.0%
(FPCore (x) :precision binary64 (if (<= (* x (+ x -1.0)) 4e-6) (- x) (* x x)))
double code(double x) {
double tmp;
if ((x * (x + -1.0)) <= 4e-6) {
tmp = -x;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x * (x + (-1.0d0))) <= 4d-6) then
tmp = -x
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x * (x + -1.0)) <= 4e-6) {
tmp = -x;
} else {
tmp = x * x;
}
return tmp;
}
def code(x): tmp = 0 if (x * (x + -1.0)) <= 4e-6: tmp = -x else: tmp = x * x return tmp
function code(x) tmp = 0.0 if (Float64(x * Float64(x + -1.0)) <= 4e-6) tmp = Float64(-x); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x * (x + -1.0)) <= 4e-6) tmp = -x; else tmp = x * x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(x * N[(x + -1.0), $MachinePrecision]), $MachinePrecision], 4e-6], (-x), N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot \left(x + -1\right) \leq 4 \cdot 10^{-6}:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (*.f64 x (-.f64 x #s(literal 1 binary64))) < 3.99999999999999982e-6Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6497.2
Applied rewrites97.2%
if 3.99999999999999982e-6 < (*.f64 x (-.f64 x #s(literal 1 binary64))) Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6497.3
Applied rewrites97.3%
Final simplification97.3%
(FPCore (x) :precision binary64 (if (<= x 1.0) (- x) x))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = -x
else
tmp = x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -x;
} else {
tmp = x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -x else: tmp = x return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(-x); else tmp = x; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -x; else tmp = x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], (-x), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6470.7
Applied rewrites70.7%
if 1 < x Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f640.5
Applied rewrites0.5%
neg-sub0N/A
flip3--N/A
metadata-evalN/A
sqr-powN/A
unpow-prod-downN/A
sqr-negN/A
lift-neg.f64N/A
lift-neg.f64N/A
unpow-prod-downN/A
sqr-powN/A
unpow3N/A
lift-neg.f64N/A
lift-neg.f64N/A
sqr-negN/A
lift-*.f64N/A
Applied rewrites6.8%
(FPCore (x) :precision binary64 (* x (+ x -1.0)))
double code(double x) {
return x * (x + -1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x + (-1.0d0))
end function
public static double code(double x) {
return x * (x + -1.0);
}
def code(x): return x * (x + -1.0)
function code(x) return Float64(x * Float64(x + -1.0)) end
function tmp = code(x) tmp = x * (x + -1.0); end
code[x_] := N[(x * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x + -1\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 x)
double code(double x) {
return x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = x
end function
public static double code(double x) {
return x;
}
def code(x): return x
function code(x) return x end
function tmp = code(x) tmp = x; end
code[x_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6452.3
Applied rewrites52.3%
neg-sub0N/A
flip3--N/A
metadata-evalN/A
sqr-powN/A
unpow-prod-downN/A
sqr-negN/A
lift-neg.f64N/A
lift-neg.f64N/A
unpow-prod-downN/A
sqr-powN/A
unpow3N/A
lift-neg.f64N/A
lift-neg.f64N/A
sqr-negN/A
lift-*.f64N/A
Applied rewrites3.9%
(FPCore (x) :precision binary64 (- (* x x) x))
double code(double x) {
return (x * x) - x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * x) - x
end function
public static double code(double x) {
return (x * x) - x;
}
def code(x): return (x * x) - x
function code(x) return Float64(Float64(x * x) - x) end
function tmp = code(x) tmp = (x * x) - x; end
code[x_] := N[(N[(x * x), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - x
\end{array}
herbie shell --seed 2024216
(FPCore (x)
:name "Statistics.Correlation.Kendall:numOfTiesBy from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (- (* x x) x))
(* x (- x 1.0)))