
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
(FPCore (x y z t) :precision binary64 (fma 5.0 y (* x (fma 2.0 (+ y z) t))))
double code(double x, double y, double z, double t) {
return fma(5.0, y, (x * fma(2.0, (y + z), t)));
}
function code(x, y, z, t) return fma(5.0, y, Float64(x * fma(2.0, Float64(y + z), t))) end
code[x_, y_, z_, t_] := N[(5.0 * y + N[(x * N[(2.0 * N[(y + z), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(5, y, x \cdot \mathsf{fma}\left(2, y + z, t\right)\right)
\end{array}
Initial program 99.9%
Taylor expanded in z around -inf
Applied rewrites96.8%
Taylor expanded in x around 0
Applied rewrites100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (fma 2.0 (+ y z) t))))
(if (<= x -6.5e-7)
t_1
(if (<= x -7.4e-280)
(fma 5.0 y (* x (* 2.0 z)))
(if (<= x 1.7) (fma x (fma y 2.0 t) (* 5.0 y)) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = x * fma(2.0, (y + z), t);
double tmp;
if (x <= -6.5e-7) {
tmp = t_1;
} else if (x <= -7.4e-280) {
tmp = fma(5.0, y, (x * (2.0 * z)));
} else if (x <= 1.7) {
tmp = fma(x, fma(y, 2.0, t), (5.0 * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x * fma(2.0, Float64(y + z), t)) tmp = 0.0 if (x <= -6.5e-7) tmp = t_1; elseif (x <= -7.4e-280) tmp = fma(5.0, y, Float64(x * Float64(2.0 * z))); elseif (x <= 1.7) tmp = fma(x, fma(y, 2.0, t), Float64(5.0 * y)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(2.0 * N[(y + z), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.5e-7], t$95$1, If[LessEqual[x, -7.4e-280], N[(5.0 * y + N[(x * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.7], N[(x * N[(y * 2.0 + t), $MachinePrecision] + N[(5.0 * y), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \mathsf{fma}\left(2, y + z, t\right)\\
\mathbf{if}\;x \leq -6.5 \cdot 10^{-7}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -7.4 \cdot 10^{-280}:\\
\;\;\;\;\mathsf{fma}\left(5, y, x \cdot \left(2 \cdot z\right)\right)\\
\mathbf{elif}\;x \leq 1.7:\\
\;\;\;\;\mathsf{fma}\left(x, \mathsf{fma}\left(y, 2, t\right), 5 \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -6.50000000000000024e-7 or 1.69999999999999996 < x Initial program 100.0%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
lower-fma.f64N/A
lower-+.f6499.4
Applied rewrites99.4%
if -6.50000000000000024e-7 < x < -7.3999999999999996e-280Initial program 99.9%
Taylor expanded in z around -inf
Applied rewrites99.9%
Taylor expanded in x around 0
Applied rewrites100.0%
Taylor expanded in z around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6487.1
Applied rewrites87.1%
if -7.3999999999999996e-280 < x < 1.69999999999999996Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6487.5
Applied rewrites87.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (fma 2.0 (+ y z) t))))
(if (<= x -6.5e-7)
t_1
(if (<= x -8.2e-265)
(fma 5.0 y (* x (* 2.0 z)))
(if (<= x 0.34) (fma y 5.0 (* x t)) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = x * fma(2.0, (y + z), t);
double tmp;
if (x <= -6.5e-7) {
tmp = t_1;
} else if (x <= -8.2e-265) {
tmp = fma(5.0, y, (x * (2.0 * z)));
} else if (x <= 0.34) {
tmp = fma(y, 5.0, (x * t));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x * fma(2.0, Float64(y + z), t)) tmp = 0.0 if (x <= -6.5e-7) tmp = t_1; elseif (x <= -8.2e-265) tmp = fma(5.0, y, Float64(x * Float64(2.0 * z))); elseif (x <= 0.34) tmp = fma(y, 5.0, Float64(x * t)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(2.0 * N[(y + z), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.5e-7], t$95$1, If[LessEqual[x, -8.2e-265], N[(5.0 * y + N[(x * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.34], N[(y * 5.0 + N[(x * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \mathsf{fma}\left(2, y + z, t\right)\\
\mathbf{if}\;x \leq -6.5 \cdot 10^{-7}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -8.2 \cdot 10^{-265}:\\
\;\;\;\;\mathsf{fma}\left(5, y, x \cdot \left(2 \cdot z\right)\right)\\
\mathbf{elif}\;x \leq 0.34:\\
\;\;\;\;\mathsf{fma}\left(y, 5, x \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -6.50000000000000024e-7 or 0.340000000000000024 < x Initial program 100.0%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
lower-fma.f64N/A
lower-+.f6499.4
Applied rewrites99.4%
if -6.50000000000000024e-7 < x < -8.2e-265Initial program 99.9%
Taylor expanded in z around -inf
Applied rewrites99.9%
Taylor expanded in x around 0
Applied rewrites100.0%
Taylor expanded in z around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6486.8
Applied rewrites86.8%
if -8.2e-265 < x < 0.340000000000000024Initial program 99.9%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f6485.9
Applied rewrites85.9%
lift-*.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6485.9
Applied rewrites85.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (fma 2.0 z t))))
(if (<= x -4.3e+21)
(* x (+ y (+ y t)))
(if (<= x -2.1e-144) t_1 (if (<= x 0.34) (* 5.0 y) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = x * fma(2.0, z, t);
double tmp;
if (x <= -4.3e+21) {
tmp = x * (y + (y + t));
} else if (x <= -2.1e-144) {
tmp = t_1;
} else if (x <= 0.34) {
tmp = 5.0 * y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x * fma(2.0, z, t)) tmp = 0.0 if (x <= -4.3e+21) tmp = Float64(x * Float64(y + Float64(y + t))); elseif (x <= -2.1e-144) tmp = t_1; elseif (x <= 0.34) tmp = Float64(5.0 * y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(2.0 * z + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -4.3e+21], N[(x * N[(y + N[(y + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -2.1e-144], t$95$1, If[LessEqual[x, 0.34], N[(5.0 * y), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \mathsf{fma}\left(2, z, t\right)\\
\mathbf{if}\;x \leq -4.3 \cdot 10^{+21}:\\
\;\;\;\;x \cdot \left(y + \left(y + t\right)\right)\\
\mathbf{elif}\;x \leq -2.1 \cdot 10^{-144}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 0.34:\\
\;\;\;\;5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -4.3e21Initial program 100.0%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
lower-fma.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in z around 0
lower-*.f64N/A
count-2N/A
associate-+l+N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6477.5
Applied rewrites77.5%
if -4.3e21 < x < -2.1000000000000001e-144 or 0.340000000000000024 < x Initial program 100.0%
Taylor expanded in y around 0
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6470.6
Applied rewrites70.6%
if -2.1000000000000001e-144 < x < 0.340000000000000024Initial program 99.9%
Taylor expanded in x around 0
lower-*.f6468.3
Applied rewrites68.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (fma 2.0 (+ y z) t))))
(if (<= x -12600.0)
t_1
(if (<= x 2.5) (fma y 5.0 (* x (+ t (+ z z)))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * fma(2.0, (y + z), t);
double tmp;
if (x <= -12600.0) {
tmp = t_1;
} else if (x <= 2.5) {
tmp = fma(y, 5.0, (x * (t + (z + z))));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x * fma(2.0, Float64(y + z), t)) tmp = 0.0 if (x <= -12600.0) tmp = t_1; elseif (x <= 2.5) tmp = fma(y, 5.0, Float64(x * Float64(t + Float64(z + z)))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(2.0 * N[(y + z), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -12600.0], t$95$1, If[LessEqual[x, 2.5], N[(y * 5.0 + N[(x * N[(t + N[(z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \mathsf{fma}\left(2, y + z, t\right)\\
\mathbf{if}\;x \leq -12600:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 2.5:\\
\;\;\;\;\mathsf{fma}\left(y, 5, x \cdot \left(t + \left(z + z\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -12600 or 2.5 < x Initial program 100.0%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
lower-fma.f64N/A
lower-+.f6499.4
Applied rewrites99.4%
if -12600 < x < 2.5Initial program 99.9%
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
Applied rewrites98.8%
Final simplification99.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (fma 2.0 (+ y z) t)))) (if (<= x -3.4e-129) t_1 (if (<= x 0.34) (fma y 5.0 (* x t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * fma(2.0, (y + z), t);
double tmp;
if (x <= -3.4e-129) {
tmp = t_1;
} else if (x <= 0.34) {
tmp = fma(y, 5.0, (x * t));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x * fma(2.0, Float64(y + z), t)) tmp = 0.0 if (x <= -3.4e-129) tmp = t_1; elseif (x <= 0.34) tmp = fma(y, 5.0, Float64(x * t)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(2.0 * N[(y + z), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -3.4e-129], t$95$1, If[LessEqual[x, 0.34], N[(y * 5.0 + N[(x * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \mathsf{fma}\left(2, y + z, t\right)\\
\mathbf{if}\;x \leq -3.4 \cdot 10^{-129}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 0.34:\\
\;\;\;\;\mathsf{fma}\left(y, 5, x \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -3.40000000000000013e-129 or 0.340000000000000024 < x Initial program 100.0%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
lower-fma.f64N/A
lower-+.f6492.0
Applied rewrites92.0%
if -3.40000000000000013e-129 < x < 0.340000000000000024Initial program 99.9%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f6485.1
Applied rewrites85.1%
lift-*.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6485.1
Applied rewrites85.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* y (fma x 2.0 5.0)))) (if (<= y -4.4e+74) t_1 (if (<= y 3.3e+28) (* x (fma 2.0 z t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = y * fma(x, 2.0, 5.0);
double tmp;
if (y <= -4.4e+74) {
tmp = t_1;
} else if (y <= 3.3e+28) {
tmp = x * fma(2.0, z, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y * fma(x, 2.0, 5.0)) tmp = 0.0 if (y <= -4.4e+74) tmp = t_1; elseif (y <= 3.3e+28) tmp = Float64(x * fma(2.0, z, t)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(x * 2.0 + 5.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.4e+74], t$95$1, If[LessEqual[y, 3.3e+28], N[(x * N[(2.0 * z + t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \mathsf{fma}\left(x, 2, 5\right)\\
\mathbf{if}\;y \leq -4.4 \cdot 10^{+74}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 3.3 \cdot 10^{+28}:\\
\;\;\;\;x \cdot \mathsf{fma}\left(2, z, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -4.4000000000000002e74 or 3.3e28 < y Initial program 99.9%
Taylor expanded in y around inf
+-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
lower-*.f64N/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
distribute-lft-neg-inN/A
metadata-evalN/A
*-commutativeN/A
lower-fma.f6483.5
Applied rewrites83.5%
if -4.4000000000000002e74 < y < 3.3e28Initial program 99.9%
Taylor expanded in y around 0
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6476.5
Applied rewrites76.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (+ y (+ y t))))) (if (<= x -6.5e-7) t_1 (if (<= x 0.34) (* 5.0 y) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * (y + (y + t));
double tmp;
if (x <= -6.5e-7) {
tmp = t_1;
} else if (x <= 0.34) {
tmp = 5.0 * y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (y + (y + t))
if (x <= (-6.5d-7)) then
tmp = t_1
else if (x <= 0.34d0) then
tmp = 5.0d0 * y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (y + (y + t));
double tmp;
if (x <= -6.5e-7) {
tmp = t_1;
} else if (x <= 0.34) {
tmp = 5.0 * y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (y + (y + t)) tmp = 0 if x <= -6.5e-7: tmp = t_1 elif x <= 0.34: tmp = 5.0 * y else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(y + Float64(y + t))) tmp = 0.0 if (x <= -6.5e-7) tmp = t_1; elseif (x <= 0.34) tmp = Float64(5.0 * y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (y + (y + t)); tmp = 0.0; if (x <= -6.5e-7) tmp = t_1; elseif (x <= 0.34) tmp = 5.0 * y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(y + N[(y + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.5e-7], t$95$1, If[LessEqual[x, 0.34], N[(5.0 * y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(y + \left(y + t\right)\right)\\
\mathbf{if}\;x \leq -6.5 \cdot 10^{-7}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 0.34:\\
\;\;\;\;5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -6.50000000000000024e-7 or 0.340000000000000024 < x Initial program 100.0%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
lower-fma.f64N/A
lower-+.f6499.4
Applied rewrites99.4%
Taylor expanded in z around 0
lower-*.f64N/A
count-2N/A
associate-+l+N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6472.3
Applied rewrites72.3%
if -6.50000000000000024e-7 < x < 0.340000000000000024Initial program 99.9%
Taylor expanded in x around 0
lower-*.f6462.0
Applied rewrites62.0%
(FPCore (x y z t) :precision binary64 (if (<= x -0.0135) (* x (+ y y)) (if (<= x 0.34) (* 5.0 y) (* x t))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -0.0135) {
tmp = x * (y + y);
} else if (x <= 0.34) {
tmp = 5.0 * y;
} else {
tmp = x * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-0.0135d0)) then
tmp = x * (y + y)
else if (x <= 0.34d0) then
tmp = 5.0d0 * y
else
tmp = x * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -0.0135) {
tmp = x * (y + y);
} else if (x <= 0.34) {
tmp = 5.0 * y;
} else {
tmp = x * t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -0.0135: tmp = x * (y + y) elif x <= 0.34: tmp = 5.0 * y else: tmp = x * t return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -0.0135) tmp = Float64(x * Float64(y + y)); elseif (x <= 0.34) tmp = Float64(5.0 * y); else tmp = Float64(x * t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -0.0135) tmp = x * (y + y); elseif (x <= 0.34) tmp = 5.0 * y; else tmp = x * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -0.0135], N[(x * N[(y + y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.34], N[(5.0 * y), $MachinePrecision], N[(x * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.0135:\\
\;\;\;\;x \cdot \left(y + y\right)\\
\mathbf{elif}\;x \leq 0.34:\\
\;\;\;\;5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot t\\
\end{array}
\end{array}
if x < -0.0134999999999999998Initial program 100.0%
Taylor expanded in x around inf
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
lower-fma.f64N/A
lower-+.f6498.6
Applied rewrites98.6%
Taylor expanded in y around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
count-2N/A
lower-+.f6441.1
Applied rewrites41.1%
if -0.0134999999999999998 < x < 0.340000000000000024Initial program 99.9%
Taylor expanded in x around 0
lower-*.f6461.5
Applied rewrites61.5%
if 0.340000000000000024 < x Initial program 100.0%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f6444.4
Applied rewrites44.4%
(FPCore (x y z t) :precision binary64 (if (<= x -6.5e-7) (* x t) (if (<= x 0.34) (* 5.0 y) (* x t))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -6.5e-7) {
tmp = x * t;
} else if (x <= 0.34) {
tmp = 5.0 * y;
} else {
tmp = x * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-6.5d-7)) then
tmp = x * t
else if (x <= 0.34d0) then
tmp = 5.0d0 * y
else
tmp = x * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -6.5e-7) {
tmp = x * t;
} else if (x <= 0.34) {
tmp = 5.0 * y;
} else {
tmp = x * t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -6.5e-7: tmp = x * t elif x <= 0.34: tmp = 5.0 * y else: tmp = x * t return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -6.5e-7) tmp = Float64(x * t); elseif (x <= 0.34) tmp = Float64(5.0 * y); else tmp = Float64(x * t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -6.5e-7) tmp = x * t; elseif (x <= 0.34) tmp = 5.0 * y; else tmp = x * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -6.5e-7], N[(x * t), $MachinePrecision], If[LessEqual[x, 0.34], N[(5.0 * y), $MachinePrecision], N[(x * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.5 \cdot 10^{-7}:\\
\;\;\;\;x \cdot t\\
\mathbf{elif}\;x \leq 0.34:\\
\;\;\;\;5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot t\\
\end{array}
\end{array}
if x < -6.50000000000000024e-7 or 0.340000000000000024 < x Initial program 100.0%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f6441.0
Applied rewrites41.0%
if -6.50000000000000024e-7 < x < 0.340000000000000024Initial program 99.9%
Taylor expanded in x around 0
lower-*.f6462.0
Applied rewrites62.0%
(FPCore (x y z t) :precision binary64 (* 5.0 y))
double code(double x, double y, double z, double t) {
return 5.0 * y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 5.0d0 * y
end function
public static double code(double x, double y, double z, double t) {
return 5.0 * y;
}
def code(x, y, z, t): return 5.0 * y
function code(x, y, z, t) return Float64(5.0 * y) end
function tmp = code(x, y, z, t) tmp = 5.0 * y; end
code[x_, y_, z_, t_] := N[(5.0 * y), $MachinePrecision]
\begin{array}{l}
\\
5 \cdot y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
lower-*.f6432.1
Applied rewrites32.1%
herbie shell --seed 2024216
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))