
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= A -1e-310) (* (/ c0 (sqrt l)) (* (sqrt (/ -1.0 V)) (sqrt (- A)))) (/ c0 (/ (sqrt (* l V)) (sqrt A)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -1e-310) {
tmp = (c0 / sqrt(l)) * (sqrt((-1.0 / V)) * sqrt(-A));
} else {
tmp = c0 / (sqrt((l * V)) / sqrt(A));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (a <= (-1d-310)) then
tmp = (c0 / sqrt(l)) * (sqrt(((-1.0d0) / v)) * sqrt(-a))
else
tmp = c0 / (sqrt((l * v)) / sqrt(a))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -1e-310) {
tmp = (c0 / Math.sqrt(l)) * (Math.sqrt((-1.0 / V)) * Math.sqrt(-A));
} else {
tmp = c0 / (Math.sqrt((l * V)) / Math.sqrt(A));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if A <= -1e-310: tmp = (c0 / math.sqrt(l)) * (math.sqrt((-1.0 / V)) * math.sqrt(-A)) else: tmp = c0 / (math.sqrt((l * V)) / math.sqrt(A)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (A <= -1e-310) tmp = Float64(Float64(c0 / sqrt(l)) * Float64(sqrt(Float64(-1.0 / V)) * sqrt(Float64(-A)))); else tmp = Float64(c0 / Float64(sqrt(Float64(l * V)) / sqrt(A))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (A <= -1e-310)
tmp = (c0 / sqrt(l)) * (sqrt((-1.0 / V)) * sqrt(-A));
else
tmp = c0 / (sqrt((l * V)) / sqrt(A));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[A, -1e-310], N[(N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[N[(-1.0 / V), $MachinePrecision]], $MachinePrecision] * N[Sqrt[(-A)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;A \leq -1 \cdot 10^{-310}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell}} \cdot \left(\sqrt{\frac{-1}{V}} \cdot \sqrt{-A}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{\ell \cdot V}}{\sqrt{A}}}\\
\end{array}
\end{array}
if A < -9.999999999999969e-311Initial program 73.0%
associate-/r*N/A
sqrt-divN/A
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6447.0
Applied rewrites47.0%
clear-numN/A
frac-2negN/A
associate-/r/N/A
sqrt-prodN/A
lower-*.f64N/A
lower-sqrt.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f6455.0
Applied rewrites55.0%
if -9.999999999999969e-311 < A Initial program 73.3%
lift-*.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6473.8
Applied rewrites73.8%
lift-*.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6486.4
Applied rewrites86.4%
Final simplification70.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (sqrt (/ A (* l V))))))
(if (<= t_0 0.0)
(* c0 (sqrt (/ (/ A V) l)))
(if (<= t_0 4e+252) t_0 (/ c0 (sqrt (* V (/ l A))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * sqrt((A / (l * V)));
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * sqrt(((A / V) / l));
} else if (t_0 <= 4e+252) {
tmp = t_0;
} else {
tmp = c0 / sqrt((V * (l / A)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * sqrt((a / (l * v)))
if (t_0 <= 0.0d0) then
tmp = c0 * sqrt(((a / v) / l))
else if (t_0 <= 4d+252) then
tmp = t_0
else
tmp = c0 / sqrt((v * (l / a)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * Math.sqrt((A / (l * V)));
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else if (t_0 <= 4e+252) {
tmp = t_0;
} else {
tmp = c0 / Math.sqrt((V * (l / A)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * math.sqrt((A / (l * V))) tmp = 0 if t_0 <= 0.0: tmp = c0 * math.sqrt(((A / V) / l)) elif t_0 <= 4e+252: tmp = t_0 else: tmp = c0 / math.sqrt((V * (l / A))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * sqrt(Float64(A / Float64(l * V)))) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); elseif (t_0 <= 4e+252) tmp = t_0; else tmp = Float64(c0 / sqrt(Float64(V * Float64(l / A)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * sqrt((A / (l * V)));
tmp = 0.0;
if (t_0 <= 0.0)
tmp = c0 * sqrt(((A / V) / l));
elseif (t_0 <= 4e+252)
tmp = t_0;
else
tmp = c0 / sqrt((V * (l / A)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[Sqrt[N[(A / N[(l * V), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 4e+252], t$95$0, N[(c0 / N[Sqrt[N[(V * N[(l / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \sqrt{\frac{A}{\ell \cdot V}}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{elif}\;t\_0 \leq 4 \cdot 10^{+252}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{V \cdot \frac{\ell}{A}}}\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 0.0Initial program 66.6%
associate-/r*N/A
lower-/.f64N/A
lower-/.f6471.3
Applied rewrites71.3%
if 0.0 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 4.0000000000000004e252Initial program 99.6%
if 4.0000000000000004e252 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 64.9%
lift-*.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6464.9
Applied rewrites64.9%
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6476.8
Applied rewrites76.8%
Final simplification78.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* l V) (- INFINITY))
(* (/ c0 (sqrt l)) (sqrt (/ A V)))
(if (<= (* l V) -5e-213)
(* c0 (* (sqrt (- A)) (/ 1.0 (sqrt (* l (- V))))))
(if (<= (* l V) 0.0)
(/ c0 (* (sqrt (- V)) (sqrt (- (/ l A)))))
(/ c0 (/ (sqrt (* l V)) (sqrt A)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -((double) INFINITY)) {
tmp = (c0 / sqrt(l)) * sqrt((A / V));
} else if ((l * V) <= -5e-213) {
tmp = c0 * (sqrt(-A) * (1.0 / sqrt((l * -V))));
} else if ((l * V) <= 0.0) {
tmp = c0 / (sqrt(-V) * sqrt(-(l / A)));
} else {
tmp = c0 / (sqrt((l * V)) / sqrt(A));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -Double.POSITIVE_INFINITY) {
tmp = (c0 / Math.sqrt(l)) * Math.sqrt((A / V));
} else if ((l * V) <= -5e-213) {
tmp = c0 * (Math.sqrt(-A) * (1.0 / Math.sqrt((l * -V))));
} else if ((l * V) <= 0.0) {
tmp = c0 / (Math.sqrt(-V) * Math.sqrt(-(l / A)));
} else {
tmp = c0 / (Math.sqrt((l * V)) / Math.sqrt(A));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (l * V) <= -math.inf: tmp = (c0 / math.sqrt(l)) * math.sqrt((A / V)) elif (l * V) <= -5e-213: tmp = c0 * (math.sqrt(-A) * (1.0 / math.sqrt((l * -V)))) elif (l * V) <= 0.0: tmp = c0 / (math.sqrt(-V) * math.sqrt(-(l / A))) else: tmp = c0 / (math.sqrt((l * V)) / math.sqrt(A)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(l * V) <= Float64(-Inf)) tmp = Float64(Float64(c0 / sqrt(l)) * sqrt(Float64(A / V))); elseif (Float64(l * V) <= -5e-213) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) * Float64(1.0 / sqrt(Float64(l * Float64(-V)))))); elseif (Float64(l * V) <= 0.0) tmp = Float64(c0 / Float64(sqrt(Float64(-V)) * sqrt(Float64(-Float64(l / A))))); else tmp = Float64(c0 / Float64(sqrt(Float64(l * V)) / sqrt(A))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((l * V) <= -Inf)
tmp = (c0 / sqrt(l)) * sqrt((A / V));
elseif ((l * V) <= -5e-213)
tmp = c0 * (sqrt(-A) * (1.0 / sqrt((l * -V))));
elseif ((l * V) <= 0.0)
tmp = c0 / (sqrt(-V) * sqrt(-(l / A)));
else
tmp = c0 / (sqrt((l * V)) / sqrt(A));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(l * V), $MachinePrecision], (-Infinity)], N[(N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], -5e-213], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] * N[(1.0 / N[Sqrt[N[(l * (-V)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], 0.0], N[(c0 / N[(N[Sqrt[(-V)], $MachinePrecision] * N[Sqrt[(-N[(l / A), $MachinePrecision])], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \cdot V \leq -\infty:\\
\;\;\;\;\frac{c0}{\sqrt{\ell}} \cdot \sqrt{\frac{A}{V}}\\
\mathbf{elif}\;\ell \cdot V \leq -5 \cdot 10^{-213}:\\
\;\;\;\;c0 \cdot \left(\sqrt{-A} \cdot \frac{1}{\sqrt{\ell \cdot \left(-V\right)}}\right)\\
\mathbf{elif}\;\ell \cdot V \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{-V} \cdot \sqrt{-\frac{\ell}{A}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{\ell \cdot V}}{\sqrt{A}}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 49.5%
associate-/r*N/A
sqrt-divN/A
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6455.4
Applied rewrites55.4%
if -inf.0 < (*.f64 V l) < -4.99999999999999977e-213Initial program 83.4%
associate-/r*N/A
lower-/.f64N/A
lower-/.f6474.9
Applied rewrites74.9%
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f6474.9
Applied rewrites74.9%
associate-*l/N/A
frac-2negN/A
*-lft-identityN/A
lift-neg.f64N/A
lift-neg.f64N/A
associate-/l/N/A
lift-*.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f6499.2
lift-*.f64N/A
lift-neg.f64N/A
distribute-rgt-neg-outN/A
*-commutativeN/A
lift-*.f64N/A
lower-neg.f6499.2
Applied rewrites99.2%
if -4.99999999999999977e-213 < (*.f64 V l) < 0.0Initial program 56.2%
lift-*.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6456.3
Applied rewrites56.3%
*-commutativeN/A
associate-/l*N/A
frac-2negN/A
lift-neg.f64N/A
lift-neg.f64N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
sqrt-prodN/A
pow1/2N/A
sqrt-undivN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
sqrt-undivN/A
lower-sqrt.f64N/A
lift-neg.f64N/A
distribute-frac-neg2N/A
lower-neg.f64N/A
lower-/.f6447.6
Applied rewrites47.6%
if 0.0 < (*.f64 V l) Initial program 77.3%
lift-*.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6477.9
Applied rewrites77.9%
lift-*.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6491.8
Applied rewrites91.8%
Final simplification83.1%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* l V) (- INFINITY))
(* (/ c0 (sqrt l)) (sqrt (/ A V)))
(if (<= (* l V) -5e-213)
(* c0 (* (sqrt (- A)) (/ 1.0 (sqrt (* l (- V))))))
(if (<= (* l V) 0.0)
(* c0 (/ (sqrt (/ A (- l))) (sqrt (- V))))
(/ c0 (/ (sqrt (* l V)) (sqrt A)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -((double) INFINITY)) {
tmp = (c0 / sqrt(l)) * sqrt((A / V));
} else if ((l * V) <= -5e-213) {
tmp = c0 * (sqrt(-A) * (1.0 / sqrt((l * -V))));
} else if ((l * V) <= 0.0) {
tmp = c0 * (sqrt((A / -l)) / sqrt(-V));
} else {
tmp = c0 / (sqrt((l * V)) / sqrt(A));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -Double.POSITIVE_INFINITY) {
tmp = (c0 / Math.sqrt(l)) * Math.sqrt((A / V));
} else if ((l * V) <= -5e-213) {
tmp = c0 * (Math.sqrt(-A) * (1.0 / Math.sqrt((l * -V))));
} else if ((l * V) <= 0.0) {
tmp = c0 * (Math.sqrt((A / -l)) / Math.sqrt(-V));
} else {
tmp = c0 / (Math.sqrt((l * V)) / Math.sqrt(A));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (l * V) <= -math.inf: tmp = (c0 / math.sqrt(l)) * math.sqrt((A / V)) elif (l * V) <= -5e-213: tmp = c0 * (math.sqrt(-A) * (1.0 / math.sqrt((l * -V)))) elif (l * V) <= 0.0: tmp = c0 * (math.sqrt((A / -l)) / math.sqrt(-V)) else: tmp = c0 / (math.sqrt((l * V)) / math.sqrt(A)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(l * V) <= Float64(-Inf)) tmp = Float64(Float64(c0 / sqrt(l)) * sqrt(Float64(A / V))); elseif (Float64(l * V) <= -5e-213) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) * Float64(1.0 / sqrt(Float64(l * Float64(-V)))))); elseif (Float64(l * V) <= 0.0) tmp = Float64(c0 * Float64(sqrt(Float64(A / Float64(-l))) / sqrt(Float64(-V)))); else tmp = Float64(c0 / Float64(sqrt(Float64(l * V)) / sqrt(A))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((l * V) <= -Inf)
tmp = (c0 / sqrt(l)) * sqrt((A / V));
elseif ((l * V) <= -5e-213)
tmp = c0 * (sqrt(-A) * (1.0 / sqrt((l * -V))));
elseif ((l * V) <= 0.0)
tmp = c0 * (sqrt((A / -l)) / sqrt(-V));
else
tmp = c0 / (sqrt((l * V)) / sqrt(A));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(l * V), $MachinePrecision], (-Infinity)], N[(N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], -5e-213], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] * N[(1.0 / N[Sqrt[N[(l * (-V)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], 0.0], N[(c0 * N[(N[Sqrt[N[(A / (-l)), $MachinePrecision]], $MachinePrecision] / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \cdot V \leq -\infty:\\
\;\;\;\;\frac{c0}{\sqrt{\ell}} \cdot \sqrt{\frac{A}{V}}\\
\mathbf{elif}\;\ell \cdot V \leq -5 \cdot 10^{-213}:\\
\;\;\;\;c0 \cdot \left(\sqrt{-A} \cdot \frac{1}{\sqrt{\ell \cdot \left(-V\right)}}\right)\\
\mathbf{elif}\;\ell \cdot V \leq 0:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{A}{-\ell}}}{\sqrt{-V}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{\ell \cdot V}}{\sqrt{A}}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 49.5%
associate-/r*N/A
sqrt-divN/A
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6455.4
Applied rewrites55.4%
if -inf.0 < (*.f64 V l) < -4.99999999999999977e-213Initial program 83.4%
associate-/r*N/A
lower-/.f64N/A
lower-/.f6474.9
Applied rewrites74.9%
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f6474.9
Applied rewrites74.9%
associate-*l/N/A
frac-2negN/A
*-lft-identityN/A
lift-neg.f64N/A
lift-neg.f64N/A
associate-/l/N/A
lift-*.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f6499.2
lift-*.f64N/A
lift-neg.f64N/A
distribute-rgt-neg-outN/A
*-commutativeN/A
lift-*.f64N/A
lower-neg.f6499.2
Applied rewrites99.2%
if -4.99999999999999977e-213 < (*.f64 V l) < 0.0Initial program 56.2%
associate-/r*N/A
lower-/.f64N/A
lower-/.f6474.4
Applied rewrites74.4%
frac-2negN/A
associate-/l/N/A
associate-/r*N/A
un-div-invN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
un-div-invN/A
lower-/.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lower-neg.f6446.0
Applied rewrites46.0%
if 0.0 < (*.f64 V l) Initial program 77.3%
lift-*.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6477.9
Applied rewrites77.9%
lift-*.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6491.8
Applied rewrites91.8%
Final simplification82.8%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* l V))))
(if (<= t_0 0.0)
(* c0 (sqrt (/ (/ A V) l)))
(if (<= t_0 1e+287) (* c0 (sqrt t_0)) (/ c0 (sqrt (* l (/ V A))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (l * V);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * sqrt(((A / V) / l));
} else if (t_0 <= 1e+287) {
tmp = c0 * sqrt(t_0);
} else {
tmp = c0 / sqrt((l * (V / A)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (l * v)
if (t_0 <= 0.0d0) then
tmp = c0 * sqrt(((a / v) / l))
else if (t_0 <= 1d+287) then
tmp = c0 * sqrt(t_0)
else
tmp = c0 / sqrt((l * (v / a)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (l * V);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else if (t_0 <= 1e+287) {
tmp = c0 * Math.sqrt(t_0);
} else {
tmp = c0 / Math.sqrt((l * (V / A)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (l * V) tmp = 0 if t_0 <= 0.0: tmp = c0 * math.sqrt(((A / V) / l)) elif t_0 <= 1e+287: tmp = c0 * math.sqrt(t_0) else: tmp = c0 / math.sqrt((l * (V / A))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(l * V)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); elseif (t_0 <= 1e+287) tmp = Float64(c0 * sqrt(t_0)); else tmp = Float64(c0 / sqrt(Float64(l * Float64(V / A)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (l * V);
tmp = 0.0;
if (t_0 <= 0.0)
tmp = c0 * sqrt(((A / V) / l));
elseif (t_0 <= 1e+287)
tmp = c0 * sqrt(t_0);
else
tmp = c0 / sqrt((l * (V / A)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(l * V), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e+287], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision], N[(c0 / N[Sqrt[N[(l * N[(V / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{\ell \cdot V}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{elif}\;t\_0 \leq 10^{+287}:\\
\;\;\;\;c0 \cdot \sqrt{t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot \frac{V}{A}}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0Initial program 37.8%
associate-/r*N/A
lower-/.f64N/A
lower-/.f6452.4
Applied rewrites52.4%
if 0.0 < (/.f64 A (*.f64 V l)) < 1.0000000000000001e287Initial program 98.5%
if 1.0000000000000001e287 < (/.f64 A (*.f64 V l)) Initial program 45.6%
lift-*.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6446.6
Applied rewrites46.6%
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
*-commutativeN/A
lower-*.f6461.7
Applied rewrites61.7%
Final simplification80.1%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (let* ((t_0 (/ A (* l V))) (t_1 (* c0 (sqrt (/ (/ A V) l))))) (if (<= t_0 0.0) t_1 (if (<= t_0 2e+255) (* c0 (sqrt t_0)) t_1))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (l * V);
double t_1 = c0 * sqrt(((A / V) / l));
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 2e+255) {
tmp = c0 * sqrt(t_0);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = a / (l * v)
t_1 = c0 * sqrt(((a / v) / l))
if (t_0 <= 0.0d0) then
tmp = t_1
else if (t_0 <= 2d+255) then
tmp = c0 * sqrt(t_0)
else
tmp = t_1
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (l * V);
double t_1 = c0 * Math.sqrt(((A / V) / l));
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 2e+255) {
tmp = c0 * Math.sqrt(t_0);
} else {
tmp = t_1;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (l * V) t_1 = c0 * math.sqrt(((A / V) / l)) tmp = 0 if t_0 <= 0.0: tmp = t_1 elif t_0 <= 2e+255: tmp = c0 * math.sqrt(t_0) else: tmp = t_1 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(l * V)) t_1 = Float64(c0 * sqrt(Float64(Float64(A / V) / l))) tmp = 0.0 if (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 2e+255) tmp = Float64(c0 * sqrt(t_0)); else tmp = t_1; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (l * V);
t_1 = c0 * sqrt(((A / V) / l));
tmp = 0.0;
if (t_0 <= 0.0)
tmp = t_1;
elseif (t_0 <= 2e+255)
tmp = c0 * sqrt(t_0);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(l * V), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], t$95$1, If[LessEqual[t$95$0, 2e+255], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{\ell \cdot V}\\
t_1 := c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+255}:\\
\;\;\;\;c0 \cdot \sqrt{t\_0}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 0.0 or 1.99999999999999998e255 < (/.f64 A (*.f64 V l)) Initial program 44.9%
associate-/r*N/A
lower-/.f64N/A
lower-/.f6458.3
Applied rewrites58.3%
if 0.0 < (/.f64 A (*.f64 V l)) < 1.99999999999999998e255Initial program 98.4%
Final simplification79.5%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* l V) (- INFINITY))
(* (/ c0 (sqrt l)) (sqrt (/ A V)))
(if (<= (* l V) -5e-213)
(* c0 (* (sqrt (- A)) (/ 1.0 (sqrt (* l (- V))))))
(if (<= (* l V) 5e-290)
(/ c0 (sqrt (* l (/ V A))))
(/ c0 (/ (sqrt (* l V)) (sqrt A)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -((double) INFINITY)) {
tmp = (c0 / sqrt(l)) * sqrt((A / V));
} else if ((l * V) <= -5e-213) {
tmp = c0 * (sqrt(-A) * (1.0 / sqrt((l * -V))));
} else if ((l * V) <= 5e-290) {
tmp = c0 / sqrt((l * (V / A)));
} else {
tmp = c0 / (sqrt((l * V)) / sqrt(A));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -Double.POSITIVE_INFINITY) {
tmp = (c0 / Math.sqrt(l)) * Math.sqrt((A / V));
} else if ((l * V) <= -5e-213) {
tmp = c0 * (Math.sqrt(-A) * (1.0 / Math.sqrt((l * -V))));
} else if ((l * V) <= 5e-290) {
tmp = c0 / Math.sqrt((l * (V / A)));
} else {
tmp = c0 / (Math.sqrt((l * V)) / Math.sqrt(A));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (l * V) <= -math.inf: tmp = (c0 / math.sqrt(l)) * math.sqrt((A / V)) elif (l * V) <= -5e-213: tmp = c0 * (math.sqrt(-A) * (1.0 / math.sqrt((l * -V)))) elif (l * V) <= 5e-290: tmp = c0 / math.sqrt((l * (V / A))) else: tmp = c0 / (math.sqrt((l * V)) / math.sqrt(A)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(l * V) <= Float64(-Inf)) tmp = Float64(Float64(c0 / sqrt(l)) * sqrt(Float64(A / V))); elseif (Float64(l * V) <= -5e-213) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) * Float64(1.0 / sqrt(Float64(l * Float64(-V)))))); elseif (Float64(l * V) <= 5e-290) tmp = Float64(c0 / sqrt(Float64(l * Float64(V / A)))); else tmp = Float64(c0 / Float64(sqrt(Float64(l * V)) / sqrt(A))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((l * V) <= -Inf)
tmp = (c0 / sqrt(l)) * sqrt((A / V));
elseif ((l * V) <= -5e-213)
tmp = c0 * (sqrt(-A) * (1.0 / sqrt((l * -V))));
elseif ((l * V) <= 5e-290)
tmp = c0 / sqrt((l * (V / A)));
else
tmp = c0 / (sqrt((l * V)) / sqrt(A));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(l * V), $MachinePrecision], (-Infinity)], N[(N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], -5e-213], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] * N[(1.0 / N[Sqrt[N[(l * (-V)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], 5e-290], N[(c0 / N[Sqrt[N[(l * N[(V / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \cdot V \leq -\infty:\\
\;\;\;\;\frac{c0}{\sqrt{\ell}} \cdot \sqrt{\frac{A}{V}}\\
\mathbf{elif}\;\ell \cdot V \leq -5 \cdot 10^{-213}:\\
\;\;\;\;c0 \cdot \left(\sqrt{-A} \cdot \frac{1}{\sqrt{\ell \cdot \left(-V\right)}}\right)\\
\mathbf{elif}\;\ell \cdot V \leq 5 \cdot 10^{-290}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot \frac{V}{A}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{\ell \cdot V}}{\sqrt{A}}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 49.5%
associate-/r*N/A
sqrt-divN/A
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6455.4
Applied rewrites55.4%
if -inf.0 < (*.f64 V l) < -4.99999999999999977e-213Initial program 83.4%
associate-/r*N/A
lower-/.f64N/A
lower-/.f6474.9
Applied rewrites74.9%
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f6474.9
Applied rewrites74.9%
associate-*l/N/A
frac-2negN/A
*-lft-identityN/A
lift-neg.f64N/A
lift-neg.f64N/A
associate-/l/N/A
lift-*.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f6499.2
lift-*.f64N/A
lift-neg.f64N/A
distribute-rgt-neg-outN/A
*-commutativeN/A
lift-*.f64N/A
lower-neg.f6499.2
Applied rewrites99.2%
if -4.99999999999999977e-213 < (*.f64 V l) < 5.0000000000000001e-290Initial program 59.9%
lift-*.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6460.0
Applied rewrites60.0%
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
*-commutativeN/A
lower-*.f6479.4
Applied rewrites79.4%
if 5.0000000000000001e-290 < (*.f64 V l) Initial program 76.8%
lift-*.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6477.4
Applied rewrites77.4%
lift-*.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6492.2
Applied rewrites92.2%
Final simplification88.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* l V) (- INFINITY))
(* (/ c0 (sqrt l)) (sqrt (/ A V)))
(if (<= (* l V) -5e-213)
(/ (* c0 (sqrt (- A))) (sqrt (* l (- V))))
(if (<= (* l V) 5e-290)
(/ c0 (sqrt (* l (/ V A))))
(/ c0 (/ (sqrt (* l V)) (sqrt A)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -((double) INFINITY)) {
tmp = (c0 / sqrt(l)) * sqrt((A / V));
} else if ((l * V) <= -5e-213) {
tmp = (c0 * sqrt(-A)) / sqrt((l * -V));
} else if ((l * V) <= 5e-290) {
tmp = c0 / sqrt((l * (V / A)));
} else {
tmp = c0 / (sqrt((l * V)) / sqrt(A));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -Double.POSITIVE_INFINITY) {
tmp = (c0 / Math.sqrt(l)) * Math.sqrt((A / V));
} else if ((l * V) <= -5e-213) {
tmp = (c0 * Math.sqrt(-A)) / Math.sqrt((l * -V));
} else if ((l * V) <= 5e-290) {
tmp = c0 / Math.sqrt((l * (V / A)));
} else {
tmp = c0 / (Math.sqrt((l * V)) / Math.sqrt(A));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (l * V) <= -math.inf: tmp = (c0 / math.sqrt(l)) * math.sqrt((A / V)) elif (l * V) <= -5e-213: tmp = (c0 * math.sqrt(-A)) / math.sqrt((l * -V)) elif (l * V) <= 5e-290: tmp = c0 / math.sqrt((l * (V / A))) else: tmp = c0 / (math.sqrt((l * V)) / math.sqrt(A)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(l * V) <= Float64(-Inf)) tmp = Float64(Float64(c0 / sqrt(l)) * sqrt(Float64(A / V))); elseif (Float64(l * V) <= -5e-213) tmp = Float64(Float64(c0 * sqrt(Float64(-A))) / sqrt(Float64(l * Float64(-V)))); elseif (Float64(l * V) <= 5e-290) tmp = Float64(c0 / sqrt(Float64(l * Float64(V / A)))); else tmp = Float64(c0 / Float64(sqrt(Float64(l * V)) / sqrt(A))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((l * V) <= -Inf)
tmp = (c0 / sqrt(l)) * sqrt((A / V));
elseif ((l * V) <= -5e-213)
tmp = (c0 * sqrt(-A)) / sqrt((l * -V));
elseif ((l * V) <= 5e-290)
tmp = c0 / sqrt((l * (V / A)));
else
tmp = c0 / (sqrt((l * V)) / sqrt(A));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(l * V), $MachinePrecision], (-Infinity)], N[(N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], -5e-213], N[(N[(c0 * N[Sqrt[(-A)], $MachinePrecision]), $MachinePrecision] / N[Sqrt[N[(l * (-V)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], 5e-290], N[(c0 / N[Sqrt[N[(l * N[(V / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \cdot V \leq -\infty:\\
\;\;\;\;\frac{c0}{\sqrt{\ell}} \cdot \sqrt{\frac{A}{V}}\\
\mathbf{elif}\;\ell \cdot V \leq -5 \cdot 10^{-213}:\\
\;\;\;\;\frac{c0 \cdot \sqrt{-A}}{\sqrt{\ell \cdot \left(-V\right)}}\\
\mathbf{elif}\;\ell \cdot V \leq 5 \cdot 10^{-290}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot \frac{V}{A}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{\ell \cdot V}}{\sqrt{A}}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 49.5%
associate-/r*N/A
sqrt-divN/A
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6455.4
Applied rewrites55.4%
if -inf.0 < (*.f64 V l) < -4.99999999999999977e-213Initial program 83.4%
associate-/r*N/A
lower-/.f64N/A
lower-/.f6474.9
Applied rewrites74.9%
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
div-invN/A
*-commutativeN/A
associate-*l*N/A
div-invN/A
lift-/.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
lift-/.f64N/A
frac-timesN/A
lift-sqrt.f64N/A
sqrt-prodN/A
distribute-lft-neg-inN/A
lift-*.f64N/A
lower-/.f64N/A
Applied rewrites97.1%
if -4.99999999999999977e-213 < (*.f64 V l) < 5.0000000000000001e-290Initial program 59.9%
lift-*.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6460.0
Applied rewrites60.0%
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
*-commutativeN/A
lower-*.f6479.4
Applied rewrites79.4%
if 5.0000000000000001e-290 < (*.f64 V l) Initial program 76.8%
lift-*.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6477.4
Applied rewrites77.4%
lift-*.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6492.2
Applied rewrites92.2%
Final simplification88.2%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* l V) (- INFINITY))
(* (/ c0 (sqrt l)) (sqrt (/ A V)))
(if (<= (* l V) -5e-213)
(/ (* c0 (sqrt (- A))) (sqrt (* l (- V))))
(if (<= (* l V) 5e-290)
(/ c0 (sqrt (* l (/ V A))))
(* c0 (/ (sqrt A) (sqrt (* l V))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -((double) INFINITY)) {
tmp = (c0 / sqrt(l)) * sqrt((A / V));
} else if ((l * V) <= -5e-213) {
tmp = (c0 * sqrt(-A)) / sqrt((l * -V));
} else if ((l * V) <= 5e-290) {
tmp = c0 / sqrt((l * (V / A)));
} else {
tmp = c0 * (sqrt(A) / sqrt((l * V)));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -Double.POSITIVE_INFINITY) {
tmp = (c0 / Math.sqrt(l)) * Math.sqrt((A / V));
} else if ((l * V) <= -5e-213) {
tmp = (c0 * Math.sqrt(-A)) / Math.sqrt((l * -V));
} else if ((l * V) <= 5e-290) {
tmp = c0 / Math.sqrt((l * (V / A)));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((l * V)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (l * V) <= -math.inf: tmp = (c0 / math.sqrt(l)) * math.sqrt((A / V)) elif (l * V) <= -5e-213: tmp = (c0 * math.sqrt(-A)) / math.sqrt((l * -V)) elif (l * V) <= 5e-290: tmp = c0 / math.sqrt((l * (V / A))) else: tmp = c0 * (math.sqrt(A) / math.sqrt((l * V))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(l * V) <= Float64(-Inf)) tmp = Float64(Float64(c0 / sqrt(l)) * sqrt(Float64(A / V))); elseif (Float64(l * V) <= -5e-213) tmp = Float64(Float64(c0 * sqrt(Float64(-A))) / sqrt(Float64(l * Float64(-V)))); elseif (Float64(l * V) <= 5e-290) tmp = Float64(c0 / sqrt(Float64(l * Float64(V / A)))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(l * V)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((l * V) <= -Inf)
tmp = (c0 / sqrt(l)) * sqrt((A / V));
elseif ((l * V) <= -5e-213)
tmp = (c0 * sqrt(-A)) / sqrt((l * -V));
elseif ((l * V) <= 5e-290)
tmp = c0 / sqrt((l * (V / A)));
else
tmp = c0 * (sqrt(A) / sqrt((l * V)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(l * V), $MachinePrecision], (-Infinity)], N[(N[(c0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], -5e-213], N[(N[(c0 * N[Sqrt[(-A)], $MachinePrecision]), $MachinePrecision] / N[Sqrt[N[(l * (-V)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], 5e-290], N[(c0 / N[Sqrt[N[(l * N[(V / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \cdot V \leq -\infty:\\
\;\;\;\;\frac{c0}{\sqrt{\ell}} \cdot \sqrt{\frac{A}{V}}\\
\mathbf{elif}\;\ell \cdot V \leq -5 \cdot 10^{-213}:\\
\;\;\;\;\frac{c0 \cdot \sqrt{-A}}{\sqrt{\ell \cdot \left(-V\right)}}\\
\mathbf{elif}\;\ell \cdot V \leq 5 \cdot 10^{-290}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot \frac{V}{A}}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{\ell \cdot V}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 49.5%
associate-/r*N/A
sqrt-divN/A
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-/.f6455.4
Applied rewrites55.4%
if -inf.0 < (*.f64 V l) < -4.99999999999999977e-213Initial program 83.4%
associate-/r*N/A
lower-/.f64N/A
lower-/.f6474.9
Applied rewrites74.9%
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
div-invN/A
*-commutativeN/A
associate-*l*N/A
div-invN/A
lift-/.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
lift-/.f64N/A
frac-timesN/A
lift-sqrt.f64N/A
sqrt-prodN/A
distribute-lft-neg-inN/A
lift-*.f64N/A
lower-/.f64N/A
Applied rewrites97.1%
if -4.99999999999999977e-213 < (*.f64 V l) < 5.0000000000000001e-290Initial program 59.9%
lift-*.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6460.0
Applied rewrites60.0%
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
*-commutativeN/A
lower-*.f6479.4
Applied rewrites79.4%
if 5.0000000000000001e-290 < (*.f64 V l) Initial program 76.8%
lift-*.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6492.2
Applied rewrites92.2%
Final simplification88.2%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* l V) (- INFINITY))
(* c0 (/ (sqrt (/ A V)) (sqrt l)))
(if (<= (* l V) -5e-213)
(/ (* c0 (sqrt (- A))) (sqrt (* l (- V))))
(if (<= (* l V) 5e-290)
(/ c0 (sqrt (* l (/ V A))))
(* c0 (/ (sqrt A) (sqrt (* l V))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -((double) INFINITY)) {
tmp = c0 * (sqrt((A / V)) / sqrt(l));
} else if ((l * V) <= -5e-213) {
tmp = (c0 * sqrt(-A)) / sqrt((l * -V));
} else if ((l * V) <= 5e-290) {
tmp = c0 / sqrt((l * (V / A)));
} else {
tmp = c0 * (sqrt(A) / sqrt((l * V)));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -Double.POSITIVE_INFINITY) {
tmp = c0 * (Math.sqrt((A / V)) / Math.sqrt(l));
} else if ((l * V) <= -5e-213) {
tmp = (c0 * Math.sqrt(-A)) / Math.sqrt((l * -V));
} else if ((l * V) <= 5e-290) {
tmp = c0 / Math.sqrt((l * (V / A)));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((l * V)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (l * V) <= -math.inf: tmp = c0 * (math.sqrt((A / V)) / math.sqrt(l)) elif (l * V) <= -5e-213: tmp = (c0 * math.sqrt(-A)) / math.sqrt((l * -V)) elif (l * V) <= 5e-290: tmp = c0 / math.sqrt((l * (V / A))) else: tmp = c0 * (math.sqrt(A) / math.sqrt((l * V))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(l * V) <= Float64(-Inf)) tmp = Float64(c0 * Float64(sqrt(Float64(A / V)) / sqrt(l))); elseif (Float64(l * V) <= -5e-213) tmp = Float64(Float64(c0 * sqrt(Float64(-A))) / sqrt(Float64(l * Float64(-V)))); elseif (Float64(l * V) <= 5e-290) tmp = Float64(c0 / sqrt(Float64(l * Float64(V / A)))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(l * V)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((l * V) <= -Inf)
tmp = c0 * (sqrt((A / V)) / sqrt(l));
elseif ((l * V) <= -5e-213)
tmp = (c0 * sqrt(-A)) / sqrt((l * -V));
elseif ((l * V) <= 5e-290)
tmp = c0 / sqrt((l * (V / A)));
else
tmp = c0 * (sqrt(A) / sqrt((l * V)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(l * V), $MachinePrecision], (-Infinity)], N[(c0 * N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], -5e-213], N[(N[(c0 * N[Sqrt[(-A)], $MachinePrecision]), $MachinePrecision] / N[Sqrt[N[(l * (-V)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], 5e-290], N[(c0 / N[Sqrt[N[(l * N[(V / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \cdot V \leq -\infty:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}}\\
\mathbf{elif}\;\ell \cdot V \leq -5 \cdot 10^{-213}:\\
\;\;\;\;\frac{c0 \cdot \sqrt{-A}}{\sqrt{\ell \cdot \left(-V\right)}}\\
\mathbf{elif}\;\ell \cdot V \leq 5 \cdot 10^{-290}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot \frac{V}{A}}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{\ell \cdot V}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 49.5%
associate-/r*N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6455.4
Applied rewrites55.4%
if -inf.0 < (*.f64 V l) < -4.99999999999999977e-213Initial program 83.4%
associate-/r*N/A
lower-/.f64N/A
lower-/.f6474.9
Applied rewrites74.9%
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
div-invN/A
*-commutativeN/A
associate-*l*N/A
div-invN/A
lift-/.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
lift-/.f64N/A
frac-timesN/A
lift-sqrt.f64N/A
sqrt-prodN/A
distribute-lft-neg-inN/A
lift-*.f64N/A
lower-/.f64N/A
Applied rewrites97.1%
if -4.99999999999999977e-213 < (*.f64 V l) < 5.0000000000000001e-290Initial program 59.9%
lift-*.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6460.0
Applied rewrites60.0%
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
*-commutativeN/A
lower-*.f6479.4
Applied rewrites79.4%
if 5.0000000000000001e-290 < (*.f64 V l) Initial program 76.8%
lift-*.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6492.2
Applied rewrites92.2%
Final simplification88.2%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* l V) -5e-213)
(/ (* c0 (sqrt (- A))) (sqrt (* l (- V))))
(if (<= (* l V) 5e-290)
(/ c0 (sqrt (* l (/ V A))))
(* c0 (/ (sqrt A) (sqrt (* l V)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -5e-213) {
tmp = (c0 * sqrt(-A)) / sqrt((l * -V));
} else if ((l * V) <= 5e-290) {
tmp = c0 / sqrt((l * (V / A)));
} else {
tmp = c0 * (sqrt(A) / sqrt((l * V)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((l * v) <= (-5d-213)) then
tmp = (c0 * sqrt(-a)) / sqrt((l * -v))
else if ((l * v) <= 5d-290) then
tmp = c0 / sqrt((l * (v / a)))
else
tmp = c0 * (sqrt(a) / sqrt((l * v)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -5e-213) {
tmp = (c0 * Math.sqrt(-A)) / Math.sqrt((l * -V));
} else if ((l * V) <= 5e-290) {
tmp = c0 / Math.sqrt((l * (V / A)));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((l * V)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (l * V) <= -5e-213: tmp = (c0 * math.sqrt(-A)) / math.sqrt((l * -V)) elif (l * V) <= 5e-290: tmp = c0 / math.sqrt((l * (V / A))) else: tmp = c0 * (math.sqrt(A) / math.sqrt((l * V))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(l * V) <= -5e-213) tmp = Float64(Float64(c0 * sqrt(Float64(-A))) / sqrt(Float64(l * Float64(-V)))); elseif (Float64(l * V) <= 5e-290) tmp = Float64(c0 / sqrt(Float64(l * Float64(V / A)))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(l * V)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((l * V) <= -5e-213)
tmp = (c0 * sqrt(-A)) / sqrt((l * -V));
elseif ((l * V) <= 5e-290)
tmp = c0 / sqrt((l * (V / A)));
else
tmp = c0 * (sqrt(A) / sqrt((l * V)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(l * V), $MachinePrecision], -5e-213], N[(N[(c0 * N[Sqrt[(-A)], $MachinePrecision]), $MachinePrecision] / N[Sqrt[N[(l * (-V)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], 5e-290], N[(c0 / N[Sqrt[N[(l * N[(V / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \cdot V \leq -5 \cdot 10^{-213}:\\
\;\;\;\;\frac{c0 \cdot \sqrt{-A}}{\sqrt{\ell \cdot \left(-V\right)}}\\
\mathbf{elif}\;\ell \cdot V \leq 5 \cdot 10^{-290}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot \frac{V}{A}}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{\ell \cdot V}}\\
\end{array}
\end{array}
if (*.f64 V l) < -4.99999999999999977e-213Initial program 76.7%
associate-/r*N/A
lower-/.f64N/A
lower-/.f6473.9
Applied rewrites73.9%
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
div-invN/A
*-commutativeN/A
associate-*l*N/A
div-invN/A
lift-/.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
lift-/.f64N/A
frac-timesN/A
lift-sqrt.f64N/A
sqrt-prodN/A
distribute-lft-neg-inN/A
lift-*.f64N/A
lower-/.f64N/A
Applied rewrites87.8%
if -4.99999999999999977e-213 < (*.f64 V l) < 5.0000000000000001e-290Initial program 59.9%
lift-*.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6460.0
Applied rewrites60.0%
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
*-commutativeN/A
lower-*.f6479.4
Applied rewrites79.4%
if 5.0000000000000001e-290 < (*.f64 V l) Initial program 76.8%
lift-*.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6492.2
Applied rewrites92.2%
Final simplification87.8%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* l V) -5e-213)
(* (sqrt (- A)) (/ c0 (sqrt (* l (- V)))))
(if (<= (* l V) 5e-290)
(/ c0 (sqrt (* l (/ V A))))
(* c0 (/ (sqrt A) (sqrt (* l V)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -5e-213) {
tmp = sqrt(-A) * (c0 / sqrt((l * -V)));
} else if ((l * V) <= 5e-290) {
tmp = c0 / sqrt((l * (V / A)));
} else {
tmp = c0 * (sqrt(A) / sqrt((l * V)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((l * v) <= (-5d-213)) then
tmp = sqrt(-a) * (c0 / sqrt((l * -v)))
else if ((l * v) <= 5d-290) then
tmp = c0 / sqrt((l * (v / a)))
else
tmp = c0 * (sqrt(a) / sqrt((l * v)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= -5e-213) {
tmp = Math.sqrt(-A) * (c0 / Math.sqrt((l * -V)));
} else if ((l * V) <= 5e-290) {
tmp = c0 / Math.sqrt((l * (V / A)));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((l * V)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (l * V) <= -5e-213: tmp = math.sqrt(-A) * (c0 / math.sqrt((l * -V))) elif (l * V) <= 5e-290: tmp = c0 / math.sqrt((l * (V / A))) else: tmp = c0 * (math.sqrt(A) / math.sqrt((l * V))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(l * V) <= -5e-213) tmp = Float64(sqrt(Float64(-A)) * Float64(c0 / sqrt(Float64(l * Float64(-V))))); elseif (Float64(l * V) <= 5e-290) tmp = Float64(c0 / sqrt(Float64(l * Float64(V / A)))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(l * V)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((l * V) <= -5e-213)
tmp = sqrt(-A) * (c0 / sqrt((l * -V)));
elseif ((l * V) <= 5e-290)
tmp = c0 / sqrt((l * (V / A)));
else
tmp = c0 * (sqrt(A) / sqrt((l * V)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(l * V), $MachinePrecision], -5e-213], N[(N[Sqrt[(-A)], $MachinePrecision] * N[(c0 / N[Sqrt[N[(l * (-V)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(l * V), $MachinePrecision], 5e-290], N[(c0 / N[Sqrt[N[(l * N[(V / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \cdot V \leq -5 \cdot 10^{-213}:\\
\;\;\;\;\sqrt{-A} \cdot \frac{c0}{\sqrt{\ell \cdot \left(-V\right)}}\\
\mathbf{elif}\;\ell \cdot V \leq 5 \cdot 10^{-290}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot \frac{V}{A}}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{\ell \cdot V}}\\
\end{array}
\end{array}
if (*.f64 V l) < -4.99999999999999977e-213Initial program 76.7%
associate-/r*N/A
lower-/.f64N/A
lower-/.f6473.9
Applied rewrites73.9%
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lower-/.f6473.9
Applied rewrites73.9%
lift-/.f64N/A
lift-*.f64N/A
div-invN/A
associate-*r/N/A
associate-*r/N/A
div-invN/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
frac-2negN/A
lift-neg.f64N/A
lift-neg.f64N/A
associate-/l/N/A
lift-*.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
Applied rewrites87.7%
if -4.99999999999999977e-213 < (*.f64 V l) < 5.0000000000000001e-290Initial program 59.9%
lift-*.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6460.0
Applied rewrites60.0%
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
*-commutativeN/A
lower-*.f6479.4
Applied rewrites79.4%
if 5.0000000000000001e-290 < (*.f64 V l) Initial program 76.8%
lift-*.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6492.2
Applied rewrites92.2%
Final simplification87.7%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= A -1e-310) (/ (* c0 (sqrt (- A))) (* (sqrt l) (sqrt (- V)))) (/ c0 (/ (sqrt (* l V)) (sqrt A)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -1e-310) {
tmp = (c0 * sqrt(-A)) / (sqrt(l) * sqrt(-V));
} else {
tmp = c0 / (sqrt((l * V)) / sqrt(A));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (a <= (-1d-310)) then
tmp = (c0 * sqrt(-a)) / (sqrt(l) * sqrt(-v))
else
tmp = c0 / (sqrt((l * v)) / sqrt(a))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -1e-310) {
tmp = (c0 * Math.sqrt(-A)) / (Math.sqrt(l) * Math.sqrt(-V));
} else {
tmp = c0 / (Math.sqrt((l * V)) / Math.sqrt(A));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if A <= -1e-310: tmp = (c0 * math.sqrt(-A)) / (math.sqrt(l) * math.sqrt(-V)) else: tmp = c0 / (math.sqrt((l * V)) / math.sqrt(A)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (A <= -1e-310) tmp = Float64(Float64(c0 * sqrt(Float64(-A))) / Float64(sqrt(l) * sqrt(Float64(-V)))); else tmp = Float64(c0 / Float64(sqrt(Float64(l * V)) / sqrt(A))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (A <= -1e-310)
tmp = (c0 * sqrt(-A)) / (sqrt(l) * sqrt(-V));
else
tmp = c0 / (sqrt((l * V)) / sqrt(A));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[A, -1e-310], N[(N[(c0 * N[Sqrt[(-A)], $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[l], $MachinePrecision] * N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;A \leq -1 \cdot 10^{-310}:\\
\;\;\;\;\frac{c0 \cdot \sqrt{-A}}{\sqrt{\ell} \cdot \sqrt{-V}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{\ell \cdot V}}{\sqrt{A}}}\\
\end{array}
\end{array}
if A < -9.999999999999969e-311Initial program 73.0%
associate-/r*N/A
lower-/.f64N/A
lower-/.f6474.7
Applied rewrites74.7%
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
div-invN/A
*-commutativeN/A
associate-*l*N/A
div-invN/A
lift-/.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
lift-/.f64N/A
frac-timesN/A
lift-sqrt.f64N/A
sqrt-prodN/A
distribute-lft-neg-inN/A
lift-*.f64N/A
lower-/.f64N/A
Applied rewrites80.3%
lift-neg.f64N/A
*-commutativeN/A
sqrt-prodN/A
pow1/2N/A
lift-sqrt.f64N/A
lower-*.f64N/A
pow1/2N/A
lower-sqrt.f6453.6
Applied rewrites53.6%
if -9.999999999999969e-311 < A Initial program 73.3%
lift-*.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6473.8
Applied rewrites73.8%
lift-*.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6486.4
Applied rewrites86.4%
Final simplification69.2%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= (* l V) 5e-290) (/ c0 (sqrt (/ V (/ A l)))) (* c0 (/ (sqrt A) (sqrt (* l V))))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= 5e-290) {
tmp = c0 / sqrt((V / (A / l)));
} else {
tmp = c0 * (sqrt(A) / sqrt((l * V)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((l * v) <= 5d-290) then
tmp = c0 / sqrt((v / (a / l)))
else
tmp = c0 * (sqrt(a) / sqrt((l * v)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= 5e-290) {
tmp = c0 / Math.sqrt((V / (A / l)));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((l * V)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (l * V) <= 5e-290: tmp = c0 / math.sqrt((V / (A / l))) else: tmp = c0 * (math.sqrt(A) / math.sqrt((l * V))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(l * V) <= 5e-290) tmp = Float64(c0 / sqrt(Float64(V / Float64(A / l)))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(l * V)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((l * V) <= 5e-290)
tmp = c0 / sqrt((V / (A / l)));
else
tmp = c0 * (sqrt(A) / sqrt((l * V)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(l * V), $MachinePrecision], 5e-290], N[(c0 / N[Sqrt[N[(V / N[(A / l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \cdot V \leq 5 \cdot 10^{-290}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{\frac{A}{\ell}}}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{\ell \cdot V}}\\
\end{array}
\end{array}
if (*.f64 V l) < 5.0000000000000001e-290Initial program 70.6%
lift-*.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6470.3
Applied rewrites70.3%
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6475.8
Applied rewrites75.8%
if 5.0000000000000001e-290 < (*.f64 V l) Initial program 76.8%
lift-*.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6492.2
Applied rewrites92.2%
Final simplification82.4%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= (* l V) 1e-301) (/ c0 (sqrt (* V (/ l A)))) (* c0 (/ (sqrt A) (sqrt (* l V))))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= 1e-301) {
tmp = c0 / sqrt((V * (l / A)));
} else {
tmp = c0 * (sqrt(A) / sqrt((l * V)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((l * v) <= 1d-301) then
tmp = c0 / sqrt((v * (l / a)))
else
tmp = c0 * (sqrt(a) / sqrt((l * v)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((l * V) <= 1e-301) {
tmp = c0 / Math.sqrt((V * (l / A)));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((l * V)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (l * V) <= 1e-301: tmp = c0 / math.sqrt((V * (l / A))) else: tmp = c0 * (math.sqrt(A) / math.sqrt((l * V))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(l * V) <= 1e-301) tmp = Float64(c0 / sqrt(Float64(V * Float64(l / A)))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(l * V)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((l * V) <= 1e-301)
tmp = c0 / sqrt((V * (l / A)));
else
tmp = c0 * (sqrt(A) / sqrt((l * V)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(l * V), $MachinePrecision], 1e-301], N[(c0 / N[Sqrt[N[(V * N[(l / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(l * V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \cdot V \leq 10^{-301}:\\
\;\;\;\;\frac{c0}{\sqrt{V \cdot \frac{\ell}{A}}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{\ell \cdot V}}\\
\end{array}
\end{array}
if (*.f64 V l) < 1.00000000000000007e-301Initial program 70.1%
lift-*.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6469.7
Applied rewrites69.7%
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6475.2
Applied rewrites75.2%
if 1.00000000000000007e-301 < (*.f64 V l) Initial program 77.5%
lift-*.f64N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6492.4
Applied rewrites92.4%
Final simplification82.4%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* l V)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (l * V)));
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (l * v)))
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (l * V)));
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): return c0 * math.sqrt((A / (l * V)))
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(l * V)))) end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp = code(c0, A, V, l)
tmp = c0 * sqrt((A / (l * V)));
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(l * V), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
c0 \cdot \sqrt{\frac{A}{\ell \cdot V}}
\end{array}
Initial program 73.1%
Final simplification73.1%
herbie shell --seed 2024216
(FPCore (c0 A V l)
:name "Henrywood and Agarwal, Equation (3)"
:precision binary64
(* c0 (sqrt (/ A (* V l)))))