
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (fma (/ y a) (- t z) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), (t - z), x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), Float64(t - z), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, t - z, x\right)
\end{array}
Initial program 91.4%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Applied rewrites96.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* y (- z t)) a)) (t_2 (* (/ y a) (- t z)))) (if (<= t_1 -200000.0) t_2 (if (<= t_1 4e+37) (- x (* y (/ z a))) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = (y / a) * (t - z);
double tmp;
if (t_1 <= -200000.0) {
tmp = t_2;
} else if (t_1 <= 4e+37) {
tmp = x - (y * (z / a));
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y * (z - t)) / a
t_2 = (y / a) * (t - z)
if (t_1 <= (-200000.0d0)) then
tmp = t_2
else if (t_1 <= 4d+37) then
tmp = x - (y * (z / a))
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = (y / a) * (t - z);
double tmp;
if (t_1 <= -200000.0) {
tmp = t_2;
} else if (t_1 <= 4e+37) {
tmp = x - (y * (z / a));
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y * (z - t)) / a t_2 = (y / a) * (t - z) tmp = 0 if t_1 <= -200000.0: tmp = t_2 elif t_1 <= 4e+37: tmp = x - (y * (z / a)) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) t_2 = Float64(Float64(y / a) * Float64(t - z)) tmp = 0.0 if (t_1 <= -200000.0) tmp = t_2; elseif (t_1 <= 4e+37) tmp = Float64(x - Float64(y * Float64(z / a))); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y * (z - t)) / a; t_2 = (y / a) * (t - z); tmp = 0.0; if (t_1 <= -200000.0) tmp = t_2; elseif (t_1 <= 4e+37) tmp = x - (y * (z / a)); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -200000.0], t$95$2, If[LessEqual[t$95$1, 4e+37], N[(x - N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
t_2 := \frac{y}{a} \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq -200000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+37}:\\
\;\;\;\;x - y \cdot \frac{z}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -2e5 or 3.99999999999999982e37 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 86.0%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
remove-double-negN/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6489.1
Applied rewrites89.1%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
neg-sub0N/A
div-subN/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
distribute-lft-out--N/A
associate-/l*N/A
associate-*l/N/A
associate-/l*N/A
associate-*l/N/A
distribute-lft-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6487.1
Applied rewrites87.1%
if -2e5 < (/.f64 (*.f64 y (-.f64 z t)) a) < 3.99999999999999982e37Initial program 99.0%
Taylor expanded in t around 0
lower--.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6491.2
Applied rewrites91.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* y (- z t)) a)) (t_2 (* (/ y a) (- t z)))) (if (<= t_1 -1e+118) t_2 (if (<= t_1 4e+37) (fma y (/ t a) x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = (y / a) * (t - z);
double tmp;
if (t_1 <= -1e+118) {
tmp = t_2;
} else if (t_1 <= 4e+37) {
tmp = fma(y, (t / a), x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) t_2 = Float64(Float64(y / a) * Float64(t - z)) tmp = 0.0 if (t_1 <= -1e+118) tmp = t_2; elseif (t_1 <= 4e+37) tmp = fma(y, Float64(t / a), x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+118], t$95$2, If[LessEqual[t$95$1, 4e+37], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
t_2 := \frac{y}{a} \cdot \left(t - z\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+118}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+37}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -9.99999999999999967e117 or 3.99999999999999982e37 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 84.8%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
remove-double-negN/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6488.2
Applied rewrites88.2%
Taylor expanded in x around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
neg-sub0N/A
div-subN/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
distribute-lft-out--N/A
associate-/l*N/A
associate-*l/N/A
associate-/l*N/A
associate-*l/N/A
distribute-lft-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6488.2
Applied rewrites88.2%
if -9.99999999999999967e117 < (/.f64 (*.f64 y (-.f64 z t)) a) < 3.99999999999999982e37Initial program 99.1%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6486.0
Applied rewrites86.0%
(FPCore (x y z t a) :precision binary64 (if (<= z -2.8e+80) (* (/ y a) (- z)) (if (<= z 2.4e+208) (fma t (/ y a) x) (/ (* y z) (- a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2.8e+80) {
tmp = (y / a) * -z;
} else if (z <= 2.4e+208) {
tmp = fma(t, (y / a), x);
} else {
tmp = (y * z) / -a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2.8e+80) tmp = Float64(Float64(y / a) * Float64(-z)); elseif (z <= 2.4e+208) tmp = fma(t, Float64(y / a), x); else tmp = Float64(Float64(y * z) / Float64(-a)); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.8e+80], N[(N[(y / a), $MachinePrecision] * (-z)), $MachinePrecision], If[LessEqual[z, 2.4e+208], N[(t * N[(y / a), $MachinePrecision] + x), $MachinePrecision], N[(N[(y * z), $MachinePrecision] / (-a)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.8 \cdot 10^{+80}:\\
\;\;\;\;\frac{y}{a} \cdot \left(-z\right)\\
\mathbf{elif}\;z \leq 2.4 \cdot 10^{+208}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{y}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot z}{-a}\\
\end{array}
\end{array}
if z < -2.79999999999999984e80Initial program 77.6%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6462.1
Applied rewrites62.1%
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
distribute-lft-neg-inN/A
lift-/.f64N/A
distribute-frac-neg2N/A
lower-*.f64N/A
lower-/.f64N/A
lower-neg.f6470.1
Applied rewrites70.1%
if -2.79999999999999984e80 < z < 2.39999999999999987e208Initial program 94.3%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
remove-double-negN/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6494.3
Applied rewrites94.3%
lift--.f64N/A
associate-/r/N/A
lift-/.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.0
Applied rewrites97.0%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6482.0
Applied rewrites82.0%
if 2.39999999999999987e208 < z Initial program 95.6%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Applied rewrites90.7%
Taylor expanded in z around inf
associate-*r/N/A
lower-/.f64N/A
neg-mul-1N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6460.3
Applied rewrites60.3%
Final simplification78.1%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ y a) (- z)))) (if (<= z -2.8e+80) t_1 (if (<= z 1.92e+233) (fma t (/ y a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y / a) * -z;
double tmp;
if (z <= -2.8e+80) {
tmp = t_1;
} else if (z <= 1.92e+233) {
tmp = fma(t, (y / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(y / a) * Float64(-z)) tmp = 0.0 if (z <= -2.8e+80) tmp = t_1; elseif (z <= 1.92e+233) tmp = fma(t, Float64(y / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / a), $MachinePrecision] * (-z)), $MachinePrecision]}, If[LessEqual[z, -2.8e+80], t$95$1, If[LessEqual[z, 1.92e+233], N[(t * N[(y / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{a} \cdot \left(-z\right)\\
\mathbf{if}\;z \leq -2.8 \cdot 10^{+80}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.92 \cdot 10^{+233}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{y}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.79999999999999984e80 or 1.9200000000000001e233 < z Initial program 82.8%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6461.9
Applied rewrites61.9%
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
distribute-lft-neg-inN/A
lift-/.f64N/A
distribute-frac-neg2N/A
lower-*.f64N/A
lower-/.f64N/A
lower-neg.f6469.5
Applied rewrites69.5%
if -2.79999999999999984e80 < z < 1.9200000000000001e233Initial program 94.1%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
remove-double-negN/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6494.0
Applied rewrites94.0%
lift--.f64N/A
associate-/r/N/A
lift-/.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6496.1
Applied rewrites96.1%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6480.4
Applied rewrites80.4%
Final simplification77.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* y (/ z (- a))))) (if (<= z -2.6e+160) t_1 (if (<= z 2.6e+208) (fma t (/ y a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z / -a);
double tmp;
if (z <= -2.6e+160) {
tmp = t_1;
} else if (z <= 2.6e+208) {
tmp = fma(t, (y / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z / Float64(-a))) tmp = 0.0 if (z <= -2.6e+160) tmp = t_1; elseif (z <= 2.6e+208) tmp = fma(t, Float64(y / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z / (-a)), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.6e+160], t$95$1, If[LessEqual[z, 2.6e+208], N[(t * N[(y / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{-a}\\
\mathbf{if}\;z \leq -2.6 \cdot 10^{+160}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.6 \cdot 10^{+208}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{y}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.6e160 or 2.6e208 < z Initial program 81.2%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6465.9
Applied rewrites65.9%
if -2.6e160 < z < 2.6e208Initial program 93.9%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
remove-double-negN/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6493.6
Applied rewrites93.6%
lift--.f64N/A
associate-/r/N/A
lift-/.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.2
Applied rewrites97.2%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6479.2
Applied rewrites79.2%
Final simplification76.6%
(FPCore (x y z t a) :precision binary64 (fma t (/ y a) x))
double code(double x, double y, double z, double t, double a) {
return fma(t, (y / a), x);
}
function code(x, y, z, t, a) return fma(t, Float64(y / a), x) end
code[x_, y_, z_, t_, a_] := N[(t * N[(y / a), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(t, \frac{y}{a}, x\right)
\end{array}
Initial program 91.4%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
remove-double-negN/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6493.3
Applied rewrites93.3%
lift--.f64N/A
associate-/r/N/A
lift-/.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6496.8
Applied rewrites96.8%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6470.8
Applied rewrites70.8%
(FPCore (x y z t a) :precision binary64 (* (/ y a) t))
double code(double x, double y, double z, double t, double a) {
return (y / a) * t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (y / a) * t
end function
public static double code(double x, double y, double z, double t, double a) {
return (y / a) * t;
}
def code(x, y, z, t, a): return (y / a) * t
function code(x, y, z, t, a) return Float64(Float64(y / a) * t) end
function tmp = code(x, y, z, t, a) tmp = (y / a) * t; end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{a} \cdot t
\end{array}
Initial program 91.4%
Taylor expanded in t around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6429.7
Applied rewrites29.7%
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
lower-*.f6432.7
Applied rewrites32.7%
Final simplification32.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(- x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(- x (/ (* y (- z t)) a))
(- x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x - (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x - ((y * (z - t)) / a)
else
tmp = x - (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x - (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x - ((y * (z - t)) / a) else: tmp = x - (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x - Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x - Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x - Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x - (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x - ((y * (z - t)) / a); else tmp = x - (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x - N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x - \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x - \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024216
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, F"
:precision binary64
:alt
(! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (- x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* y (- z t)) a)) (- x (/ y (/ a (- z t)))))))
(- x (/ (* y (- z t)) a)))