
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 2e-80) (- x_m (/ (* x_m z) y)) (* x_m (/ (- y z) y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2e-80) {
tmp = x_m - ((x_m * z) / y);
} else {
tmp = x_m * ((y - z) / y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 2d-80) then
tmp = x_m - ((x_m * z) / y)
else
tmp = x_m * ((y - z) / y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2e-80) {
tmp = x_m - ((x_m * z) / y);
} else {
tmp = x_m * ((y - z) / y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 2e-80: tmp = x_m - ((x_m * z) / y) else: tmp = x_m * ((y - z) / y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 2e-80) tmp = Float64(x_m - Float64(Float64(x_m * z) / y)); else tmp = Float64(x_m * Float64(Float64(y - z) / y)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 2e-80) tmp = x_m - ((x_m * z) / y); else tmp = x_m * ((y - z) / y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 2e-80], N[(x$95$m - N[(N[(x$95$m * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(N[(y - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 2 \cdot 10^{-80}:\\
\;\;\;\;x\_m - \frac{x\_m \cdot z}{y}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \frac{y - z}{y}\\
\end{array}
\end{array}
if x < 1.99999999999999992e-80Initial program 87.0%
Taylor expanded in x around 0
associate-/l*N/A
div-subN/A
*-inversesN/A
distribute-lft-out--N/A
*-rgt-identityN/A
associate-/l*N/A
lower--.f64N/A
lower-/.f64N/A
lower-*.f6497.1
Applied rewrites97.1%
if 1.99999999999999992e-80 < x Initial program 83.9%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
remove-double-negN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Final simplification98.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (/ (* x_m (- y z)) y)) (t_1 (* (- y z) (/ x_m y)))) (* x_s (if (<= t_0 0.0) t_1 (if (<= t_0 2.2e-67) x_m t_1)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = (x_m * (y - z)) / y;
double t_1 = (y - z) * (x_m / y);
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 2.2e-67) {
tmp = x_m;
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (x_m * (y - z)) / y
t_1 = (y - z) * (x_m / y)
if (t_0 <= 0.0d0) then
tmp = t_1
else if (t_0 <= 2.2d-67) then
tmp = x_m
else
tmp = t_1
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = (x_m * (y - z)) / y;
double t_1 = (y - z) * (x_m / y);
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 2.2e-67) {
tmp = x_m;
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = (x_m * (y - z)) / y t_1 = (y - z) * (x_m / y) tmp = 0 if t_0 <= 0.0: tmp = t_1 elif t_0 <= 2.2e-67: tmp = x_m else: tmp = t_1 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(Float64(x_m * Float64(y - z)) / y) t_1 = Float64(Float64(y - z) * Float64(x_m / y)) tmp = 0.0 if (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 2.2e-67) tmp = x_m; else tmp = t_1; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = (x_m * (y - z)) / y; t_1 = (y - z) * (x_m / y); tmp = 0.0; if (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 2.2e-67) tmp = x_m; else tmp = t_1; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(x$95$m * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, 0.0], t$95$1, If[LessEqual[t$95$0, 2.2e-67], x$95$m, t$95$1]]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{x\_m \cdot \left(y - z\right)}{y}\\
t_1 := \left(y - z\right) \cdot \frac{x\_m}{y}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 2.2 \cdot 10^{-67}:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (/.f64 (*.f64 x (-.f64 y z)) y) < 0.0 or 2.2000000000000001e-67 < (/.f64 (*.f64 x (-.f64 y z)) y) Initial program 84.1%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
remove-double-negN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6487.3
Applied rewrites87.3%
if 0.0 < (/.f64 (*.f64 x (-.f64 y z)) y) < 2.2000000000000001e-67Initial program 99.9%
Taylor expanded in y around inf
lower-*.f6488.6
Applied rewrites88.6%
associate-/l*N/A
*-inversesN/A
*-rgt-identity88.6
Applied rewrites88.6%
Final simplification87.5%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (/ (* x_m (- y z)) y)))
(*
x_s
(if (<= t_0 -1e-198)
(- (/ (* x_m z) y))
(if (<= t_0 1e+297) x_m (* y (/ x_m y)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = (x_m * (y - z)) / y;
double tmp;
if (t_0 <= -1e-198) {
tmp = -((x_m * z) / y);
} else if (t_0 <= 1e+297) {
tmp = x_m;
} else {
tmp = y * (x_m / y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x_m * (y - z)) / y
if (t_0 <= (-1d-198)) then
tmp = -((x_m * z) / y)
else if (t_0 <= 1d+297) then
tmp = x_m
else
tmp = y * (x_m / y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = (x_m * (y - z)) / y;
double tmp;
if (t_0 <= -1e-198) {
tmp = -((x_m * z) / y);
} else if (t_0 <= 1e+297) {
tmp = x_m;
} else {
tmp = y * (x_m / y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = (x_m * (y - z)) / y tmp = 0 if t_0 <= -1e-198: tmp = -((x_m * z) / y) elif t_0 <= 1e+297: tmp = x_m else: tmp = y * (x_m / y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(Float64(x_m * Float64(y - z)) / y) tmp = 0.0 if (t_0 <= -1e-198) tmp = Float64(-Float64(Float64(x_m * z) / y)); elseif (t_0 <= 1e+297) tmp = x_m; else tmp = Float64(y * Float64(x_m / y)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = (x_m * (y - z)) / y; tmp = 0.0; if (t_0 <= -1e-198) tmp = -((x_m * z) / y); elseif (t_0 <= 1e+297) tmp = x_m; else tmp = y * (x_m / y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(x$95$m * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, -1e-198], (-N[(N[(x$95$m * z), $MachinePrecision] / y), $MachinePrecision]), If[LessEqual[t$95$0, 1e+297], x$95$m, N[(y * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{x\_m \cdot \left(y - z\right)}{y}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-198}:\\
\;\;\;\;-\frac{x\_m \cdot z}{y}\\
\mathbf{elif}\;t\_0 \leq 10^{+297}:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x\_m}{y}\\
\end{array}
\end{array}
\end{array}
if (/.f64 (*.f64 x (-.f64 y z)) y) < -9.9999999999999991e-199Initial program 86.1%
Taylor expanded in y around 0
associate-*r/N/A
lower-/.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6450.9
Applied rewrites50.9%
if -9.9999999999999991e-199 < (/.f64 (*.f64 x (-.f64 y z)) y) < 1e297Initial program 92.7%
Taylor expanded in y around inf
lower-*.f6457.8
Applied rewrites57.8%
associate-/l*N/A
*-inversesN/A
*-rgt-identity63.2
Applied rewrites63.2%
if 1e297 < (/.f64 (*.f64 x (-.f64 y z)) y) Initial program 68.7%
Taylor expanded in y around inf
lower-*.f648.3
Applied rewrites8.3%
associate-*l/N/A
lift-/.f64N/A
lower-*.f6444.2
Applied rewrites44.2%
Final simplification54.9%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (/ (* x_m (- y z)) y)))
(*
x_s
(if (<= t_0 -1e-198)
(* (/ x_m y) (- z))
(if (<= t_0 1e+297) x_m (* y (/ x_m y)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = (x_m * (y - z)) / y;
double tmp;
if (t_0 <= -1e-198) {
tmp = (x_m / y) * -z;
} else if (t_0 <= 1e+297) {
tmp = x_m;
} else {
tmp = y * (x_m / y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x_m * (y - z)) / y
if (t_0 <= (-1d-198)) then
tmp = (x_m / y) * -z
else if (t_0 <= 1d+297) then
tmp = x_m
else
tmp = y * (x_m / y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = (x_m * (y - z)) / y;
double tmp;
if (t_0 <= -1e-198) {
tmp = (x_m / y) * -z;
} else if (t_0 <= 1e+297) {
tmp = x_m;
} else {
tmp = y * (x_m / y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = (x_m * (y - z)) / y tmp = 0 if t_0 <= -1e-198: tmp = (x_m / y) * -z elif t_0 <= 1e+297: tmp = x_m else: tmp = y * (x_m / y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(Float64(x_m * Float64(y - z)) / y) tmp = 0.0 if (t_0 <= -1e-198) tmp = Float64(Float64(x_m / y) * Float64(-z)); elseif (t_0 <= 1e+297) tmp = x_m; else tmp = Float64(y * Float64(x_m / y)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = (x_m * (y - z)) / y; tmp = 0.0; if (t_0 <= -1e-198) tmp = (x_m / y) * -z; elseif (t_0 <= 1e+297) tmp = x_m; else tmp = y * (x_m / y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(x$95$m * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, -1e-198], N[(N[(x$95$m / y), $MachinePrecision] * (-z)), $MachinePrecision], If[LessEqual[t$95$0, 1e+297], x$95$m, N[(y * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{x\_m \cdot \left(y - z\right)}{y}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-198}:\\
\;\;\;\;\frac{x\_m}{y} \cdot \left(-z\right)\\
\mathbf{elif}\;t\_0 \leq 10^{+297}:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x\_m}{y}\\
\end{array}
\end{array}
\end{array}
if (/.f64 (*.f64 x (-.f64 y z)) y) < -9.9999999999999991e-199Initial program 86.1%
Taylor expanded in y around 0
associate-*r/N/A
lower-/.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6450.9
Applied rewrites50.9%
lift-neg.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lift-neg.f64N/A
remove-double-negN/A
frac-2negN/A
lower-/.f64N/A
lower-neg.f6450.5
Applied rewrites50.5%
if -9.9999999999999991e-199 < (/.f64 (*.f64 x (-.f64 y z)) y) < 1e297Initial program 92.7%
Taylor expanded in y around inf
lower-*.f6457.8
Applied rewrites57.8%
associate-/l*N/A
*-inversesN/A
*-rgt-identity63.2
Applied rewrites63.2%
if 1e297 < (/.f64 (*.f64 x (-.f64 y z)) y) Initial program 68.7%
Taylor expanded in y around inf
lower-*.f648.3
Applied rewrites8.3%
associate-*l/N/A
lift-/.f64N/A
lower-*.f6444.2
Applied rewrites44.2%
Final simplification54.7%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (/ (* x_m (- y z)) y) -1e+144)
(* (- y z) (/ x_m y))
(* x_m (/ (- y z) y)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (((x_m * (y - z)) / y) <= -1e+144) {
tmp = (y - z) * (x_m / y);
} else {
tmp = x_m * ((y - z) / y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((x_m * (y - z)) / y) <= (-1d+144)) then
tmp = (y - z) * (x_m / y)
else
tmp = x_m * ((y - z) / y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (((x_m * (y - z)) / y) <= -1e+144) {
tmp = (y - z) * (x_m / y);
} else {
tmp = x_m * ((y - z) / y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if ((x_m * (y - z)) / y) <= -1e+144: tmp = (y - z) * (x_m / y) else: tmp = x_m * ((y - z) / y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(Float64(x_m * Float64(y - z)) / y) <= -1e+144) tmp = Float64(Float64(y - z) * Float64(x_m / y)); else tmp = Float64(x_m * Float64(Float64(y - z) / y)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (((x_m * (y - z)) / y) <= -1e+144) tmp = (y - z) * (x_m / y); else tmp = x_m * ((y - z) / y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[(x$95$m * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], -1e+144], N[(N[(y - z), $MachinePrecision] * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(N[(y - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{x\_m \cdot \left(y - z\right)}{y} \leq -1 \cdot 10^{+144}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x\_m}{y}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \frac{y - z}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (-.f64 y z)) y) < -1.00000000000000002e144Initial program 74.5%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
remove-double-negN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6493.2
Applied rewrites93.2%
if -1.00000000000000002e144 < (/.f64 (*.f64 x (-.f64 y z)) y) Initial program 89.1%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
remove-double-negN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6496.6
Applied rewrites96.6%
Final simplification95.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= (/ (* x_m (- y z)) y) 1e+297) x_m (* y (/ x_m y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (((x_m * (y - z)) / y) <= 1e+297) {
tmp = x_m;
} else {
tmp = y * (x_m / y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((x_m * (y - z)) / y) <= 1d+297) then
tmp = x_m
else
tmp = y * (x_m / y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (((x_m * (y - z)) / y) <= 1e+297) {
tmp = x_m;
} else {
tmp = y * (x_m / y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if ((x_m * (y - z)) / y) <= 1e+297: tmp = x_m else: tmp = y * (x_m / y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(Float64(x_m * Float64(y - z)) / y) <= 1e+297) tmp = x_m; else tmp = Float64(y * Float64(x_m / y)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (((x_m * (y - z)) / y) <= 1e+297) tmp = x_m; else tmp = y * (x_m / y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[(x$95$m * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], 1e+297], x$95$m, N[(y * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{x\_m \cdot \left(y - z\right)}{y} \leq 10^{+297}:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x\_m}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (-.f64 y z)) y) < 1e297Initial program 89.4%
Taylor expanded in y around inf
lower-*.f6447.6
Applied rewrites47.6%
associate-/l*N/A
*-inversesN/A
*-rgt-identity56.4
Applied rewrites56.4%
if 1e297 < (/.f64 (*.f64 x (-.f64 y z)) y) Initial program 68.7%
Taylor expanded in y around inf
lower-*.f648.3
Applied rewrites8.3%
associate-*l/N/A
lift-/.f64N/A
lower-*.f6444.2
Applied rewrites44.2%
Final simplification54.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot x\_m
\end{array}
Initial program 86.0%
Taylor expanded in y around inf
lower-*.f6441.1
Applied rewrites41.1%
associate-/l*N/A
*-inversesN/A
*-rgt-identity51.8
Applied rewrites51.8%
(FPCore (x y z) :precision binary64 (if (< z -2.060202331921739e+104) (- x (/ (* z x) y)) (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < (-2.060202331921739d+104)) then
tmp = x - ((z * x) / y)
else if (z < 1.6939766013828526d+213) then
tmp = x / (y / (y - z))
else
tmp = (y - z) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < -2.060202331921739e+104: tmp = x - ((z * x) / y) elif z < 1.6939766013828526e+213: tmp = x / (y / (y - z)) else: tmp = (y - z) * (x / y) return tmp
function code(x, y, z) tmp = 0.0 if (z < -2.060202331921739e+104) tmp = Float64(x - Float64(Float64(z * x) / y)); elseif (z < 1.6939766013828526e+213) tmp = Float64(x / Float64(y / Float64(y - z))); else tmp = Float64(Float64(y - z) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < -2.060202331921739e+104) tmp = x - ((z * x) / y); elseif (z < 1.6939766013828526e+213) tmp = x / (y / (y - z)); else tmp = (y - z) * (x / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, -2.060202331921739e+104], N[(x - N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[Less[z, 1.6939766013828526e+213], N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\
\;\;\;\;x - \frac{z \cdot x}{y}\\
\mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\
\;\;\;\;\frac{x}{\frac{y}{y - z}}\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024216
(FPCore (x y z)
:name "Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3"
:precision binary64
:alt
(! :herbie-platform default (if (< z -206020233192173900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* z x) y)) (if (< z 1693976601382852600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
(/ (* x (- y z)) y))