
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(Float64(a + Float64(b * c)) * c) * i))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i)); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(Float64(a + Float64(b * c)) * c) * i))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i)); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (if (<= (- (+ (* x y) (* z t)) (* (* c (+ a (* b c))) i)) INFINITY) (* 2.0 (fma (fma b c a) (* c (- i)) (fma z t (* x y)))) (* (- t (/ (* a (* c i)) z)) (* z 2.0))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((((x * y) + (z * t)) - ((c * (a + (b * c))) * i)) <= ((double) INFINITY)) {
tmp = 2.0 * fma(fma(b, c, a), (c * -i), fma(z, t, (x * y)));
} else {
tmp = (t - ((a * (c * i)) / z)) * (z * 2.0);
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(c * Float64(a + Float64(b * c))) * i)) <= Inf) tmp = Float64(2.0 * fma(fma(b, c, a), Float64(c * Float64(-i)), fma(z, t, Float64(x * y)))); else tmp = Float64(Float64(t - Float64(Float64(a * Float64(c * i)) / z)) * Float64(z * 2.0)); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision], Infinity], N[(2.0 * N[(N[(b * c + a), $MachinePrecision] * N[(c * (-i)), $MachinePrecision] + N[(z * t + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t - N[(N[(a * N[(c * i), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision] * N[(z * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(x \cdot y + z \cdot t\right) - \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i \leq \infty:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(\mathsf{fma}\left(b, c, a\right), c \cdot \left(-i\right), \mathsf{fma}\left(z, t, x \cdot y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(t - \frac{a \cdot \left(c \cdot i\right)}{z}\right) \cdot \left(z \cdot 2\right)\\
\end{array}
\end{array}
if (-.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i)) < +inf.0Initial program 94.1%
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
Applied rewrites97.5%
if +inf.0 < (-.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i)) Initial program 0.0%
Taylor expanded in b around 0
lower-*.f64N/A
lower--.f64N/A
lower-fma.f64N/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6425.0
Applied rewrites25.0%
Taylor expanded in z around inf
distribute-lft-outN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lower-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
*-commutativeN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f6475.0
Applied rewrites75.0%
Taylor expanded in a around inf
mul-1-negN/A
*-commutativeN/A
distribute-rgt-neg-inN/A
neg-mul-1N/A
lower-*.f64N/A
lower-*.f64N/A
neg-mul-1N/A
lower-neg.f6483.3
Applied rewrites83.3%
Final simplification96.8%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* c (+ a (* b c))) i)))
(if (<= t_1 -5e+292)
(* (* c i) (* -2.0 (fma c b a)))
(if (<= t_1 1e+305)
(* 2.0 (fma y x (- (* z t) (* i (* c (fma b c a))))))
(* (* -2.0 (* c c)) (* i (+ b (/ a c))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * (a + (b * c))) * i;
double tmp;
if (t_1 <= -5e+292) {
tmp = (c * i) * (-2.0 * fma(c, b, a));
} else if (t_1 <= 1e+305) {
tmp = 2.0 * fma(y, x, ((z * t) - (i * (c * fma(b, c, a)))));
} else {
tmp = (-2.0 * (c * c)) * (i * (b + (a / c)));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_1 <= -5e+292) tmp = Float64(Float64(c * i) * Float64(-2.0 * fma(c, b, a))); elseif (t_1 <= 1e+305) tmp = Float64(2.0 * fma(y, x, Float64(Float64(z * t) - Float64(i * Float64(c * fma(b, c, a)))))); else tmp = Float64(Float64(-2.0 * Float64(c * c)) * Float64(i * Float64(b + Float64(a / c)))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+292], N[(N[(c * i), $MachinePrecision] * N[(-2.0 * N[(c * b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+305], N[(2.0 * N[(y * x + N[(N[(z * t), $MachinePrecision] - N[(i * N[(c * N[(b * c + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * N[(c * c), $MachinePrecision]), $MachinePrecision] * N[(i * N[(b + N[(a / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+292}:\\
\;\;\;\;\left(c \cdot i\right) \cdot \left(-2 \cdot \mathsf{fma}\left(c, b, a\right)\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+305}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(y, x, z \cdot t - i \cdot \left(c \cdot \mathsf{fma}\left(b, c, a\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(-2 \cdot \left(c \cdot c\right)\right) \cdot \left(i \cdot \left(b + \frac{a}{c}\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -4.9999999999999996e292Initial program 77.5%
lift-*.f64N/A
lift-+.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft-inN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6477.1
Applied rewrites77.1%
Taylor expanded in i around inf
distribute-lft-inN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
distribute-lft-inN/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*r*N/A
Applied rewrites89.7%
if -4.9999999999999996e292 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 9.9999999999999994e304Initial program 99.3%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6499.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.3
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.3
Applied rewrites99.3%
if 9.9999999999999994e304 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 68.7%
Taylor expanded in c around inf
distribute-lft-outN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
*-commutativeN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-outN/A
lower-*.f64N/A
lower-+.f64N/A
lower-/.f6494.9
Applied rewrites94.9%
Final simplification96.5%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* c (+ a (* b c))) i)))
(if (<= t_1 -5e+292)
(* (* c i) (* -2.0 (fma c b a)))
(if (<= t_1 1e+305)
(* 2.0 (fma y x (- (* z t) (* i (* a c)))))
(* (* -2.0 (* c c)) (* i (+ b (/ a c))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * (a + (b * c))) * i;
double tmp;
if (t_1 <= -5e+292) {
tmp = (c * i) * (-2.0 * fma(c, b, a));
} else if (t_1 <= 1e+305) {
tmp = 2.0 * fma(y, x, ((z * t) - (i * (a * c))));
} else {
tmp = (-2.0 * (c * c)) * (i * (b + (a / c)));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_1 <= -5e+292) tmp = Float64(Float64(c * i) * Float64(-2.0 * fma(c, b, a))); elseif (t_1 <= 1e+305) tmp = Float64(2.0 * fma(y, x, Float64(Float64(z * t) - Float64(i * Float64(a * c))))); else tmp = Float64(Float64(-2.0 * Float64(c * c)) * Float64(i * Float64(b + Float64(a / c)))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+292], N[(N[(c * i), $MachinePrecision] * N[(-2.0 * N[(c * b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+305], N[(2.0 * N[(y * x + N[(N[(z * t), $MachinePrecision] - N[(i * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * N[(c * c), $MachinePrecision]), $MachinePrecision] * N[(i * N[(b + N[(a / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+292}:\\
\;\;\;\;\left(c \cdot i\right) \cdot \left(-2 \cdot \mathsf{fma}\left(c, b, a\right)\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+305}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(y, x, z \cdot t - i \cdot \left(a \cdot c\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(-2 \cdot \left(c \cdot c\right)\right) \cdot \left(i \cdot \left(b + \frac{a}{c}\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -4.9999999999999996e292Initial program 77.5%
lift-*.f64N/A
lift-+.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft-inN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6477.1
Applied rewrites77.1%
Taylor expanded in i around inf
distribute-lft-inN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
distribute-lft-inN/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*r*N/A
Applied rewrites89.7%
if -4.9999999999999996e292 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 9.9999999999999994e304Initial program 99.3%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6499.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.3
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.3
Applied rewrites99.3%
Taylor expanded in c around 0
lower-*.f6492.2
Applied rewrites92.2%
if 9.9999999999999994e304 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 68.7%
Taylor expanded in c around inf
distribute-lft-outN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
*-commutativeN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-outN/A
lower-*.f64N/A
lower-+.f64N/A
lower-/.f6494.9
Applied rewrites94.9%
Final simplification92.0%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* c i) (* -2.0 (fma c b a)))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 -5e+292)
t_1
(if (<= t_2 2e+161) (* 2.0 (fma y x (- (* z t) (* i (* a c))))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) * (-2.0 * fma(c, b, a));
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -5e+292) {
tmp = t_1;
} else if (t_2 <= 2e+161) {
tmp = 2.0 * fma(y, x, ((z * t) - (i * (a * c))));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) * Float64(-2.0 * fma(c, b, a))) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= -5e+292) tmp = t_1; elseif (t_2 <= 2e+161) tmp = Float64(2.0 * fma(y, x, Float64(Float64(z * t) - Float64(i * Float64(a * c))))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] * N[(-2.0 * N[(c * b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+292], t$95$1, If[LessEqual[t$95$2, 2e+161], N[(2.0 * N[(y * x + N[(N[(z * t), $MachinePrecision] - N[(i * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(c \cdot i\right) \cdot \left(-2 \cdot \mathsf{fma}\left(c, b, a\right)\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+292}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+161}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(y, x, z \cdot t - i \cdot \left(a \cdot c\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -4.9999999999999996e292 or 2.0000000000000001e161 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 76.0%
lift-*.f64N/A
lift-+.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft-inN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6471.8
Applied rewrites71.8%
Taylor expanded in i around inf
distribute-lft-inN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
distribute-lft-inN/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*r*N/A
Applied rewrites87.8%
if -4.9999999999999996e292 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 2.0000000000000001e161Initial program 99.2%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6499.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.3
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.3
Applied rewrites99.3%
Taylor expanded in c around 0
lower-*.f6494.3
Applied rewrites94.3%
Final simplification91.6%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* c i) (* -2.0 (fma c b a)))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 -1e+193)
t_1
(if (<= t_2 2e+161) (* 2.0 (- (fma t z (* x y)) (* c (* a i)))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) * (-2.0 * fma(c, b, a));
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -1e+193) {
tmp = t_1;
} else if (t_2 <= 2e+161) {
tmp = 2.0 * (fma(t, z, (x * y)) - (c * (a * i)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) * Float64(-2.0 * fma(c, b, a))) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= -1e+193) tmp = t_1; elseif (t_2 <= 2e+161) tmp = Float64(2.0 * Float64(fma(t, z, Float64(x * y)) - Float64(c * Float64(a * i)))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] * N[(-2.0 * N[(c * b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+193], t$95$1, If[LessEqual[t$95$2, 2e+161], N[(2.0 * N[(N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision] - N[(c * N[(a * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(c \cdot i\right) \cdot \left(-2 \cdot \mathsf{fma}\left(c, b, a\right)\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+193}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+161}:\\
\;\;\;\;2 \cdot \left(\mathsf{fma}\left(t, z, x \cdot y\right) - c \cdot \left(a \cdot i\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.00000000000000007e193 or 2.0000000000000001e161 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 77.1%
lift-*.f64N/A
lift-+.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft-inN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6473.0
Applied rewrites73.0%
Taylor expanded in i around inf
distribute-lft-inN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
distribute-lft-inN/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*r*N/A
Applied rewrites86.5%
if -1.00000000000000007e193 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 2.0000000000000001e161Initial program 99.2%
Taylor expanded in b around 0
lower-*.f64N/A
lower--.f64N/A
lower-fma.f64N/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6494.1
Applied rewrites94.1%
Final simplification90.8%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* c i) (* -2.0 (fma c b a)))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 -1e+182)
t_1
(if (<= t_2 2e+161) (* 2.0 (fma t z (* x y))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) * (-2.0 * fma(c, b, a));
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -1e+182) {
tmp = t_1;
} else if (t_2 <= 2e+161) {
tmp = 2.0 * fma(t, z, (x * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) * Float64(-2.0 * fma(c, b, a))) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= -1e+182) tmp = t_1; elseif (t_2 <= 2e+161) tmp = Float64(2.0 * fma(t, z, Float64(x * y))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] * N[(-2.0 * N[(c * b + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+182], t$95$1, If[LessEqual[t$95$2, 2e+161], N[(2.0 * N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(c \cdot i\right) \cdot \left(-2 \cdot \mathsf{fma}\left(c, b, a\right)\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+182}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+161}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.0000000000000001e182 or 2.0000000000000001e161 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 77.5%
lift-*.f64N/A
lift-+.f64N/A
associate-*l*N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft-inN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6473.5
Applied rewrites73.5%
Taylor expanded in i around inf
distribute-lft-inN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
distribute-lft-inN/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*r*N/A
Applied rewrites86.0%
if -1.0000000000000001e182 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 2.0000000000000001e161Initial program 99.2%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f6489.3
Applied rewrites89.3%
Final simplification87.9%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* c (* i (* (fma b c a) -2.0)))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 -1e+182)
t_1
(if (<= t_2 2e+161) (* 2.0 (fma t z (* x y))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = c * (i * (fma(b, c, a) * -2.0));
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -1e+182) {
tmp = t_1;
} else if (t_2 <= 2e+161) {
tmp = 2.0 * fma(t, z, (x * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(c * Float64(i * Float64(fma(b, c, a) * -2.0))) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= -1e+182) tmp = t_1; elseif (t_2 <= 2e+161) tmp = Float64(2.0 * fma(t, z, Float64(x * y))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(c * N[(i * N[(N[(b * c + a), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+182], t$95$1, If[LessEqual[t$95$2, 2e+161], N[(2.0 * N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot \left(i \cdot \left(\mathsf{fma}\left(b, c, a\right) \cdot -2\right)\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+182}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+161}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.0000000000000001e182 or 2.0000000000000001e161 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 77.5%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
distribute-lft-outN/A
associate-*r*N/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6481.9
Applied rewrites81.9%
if -1.0000000000000001e182 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 2.0000000000000001e161Initial program 99.2%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f6489.3
Applied rewrites89.3%
Final simplification86.1%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* c (+ a (* b c))) i)))
(if (<= t_1 -1e+193)
(* b (* i (* -2.0 (* c c))))
(if (<= t_1 2e+161)
(* 2.0 (fma t z (* x y)))
(* b (* c (* c (* i -2.0))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * (a + (b * c))) * i;
double tmp;
if (t_1 <= -1e+193) {
tmp = b * (i * (-2.0 * (c * c)));
} else if (t_1 <= 2e+161) {
tmp = 2.0 * fma(t, z, (x * y));
} else {
tmp = b * (c * (c * (i * -2.0)));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_1 <= -1e+193) tmp = Float64(b * Float64(i * Float64(-2.0 * Float64(c * c)))); elseif (t_1 <= 2e+161) tmp = Float64(2.0 * fma(t, z, Float64(x * y))); else tmp = Float64(b * Float64(c * Float64(c * Float64(i * -2.0)))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+193], N[(b * N[(i * N[(-2.0 * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+161], N[(2.0 * N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * N[(c * N[(c * N[(i * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+193}:\\
\;\;\;\;b \cdot \left(i \cdot \left(-2 \cdot \left(c \cdot c\right)\right)\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+161}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(c \cdot \left(c \cdot \left(i \cdot -2\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.00000000000000007e193Initial program 79.3%
Taylor expanded in b around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6469.8
Applied rewrites69.8%
if -1.00000000000000007e193 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 2.0000000000000001e161Initial program 99.2%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f6488.3
Applied rewrites88.3%
if 2.0000000000000001e161 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 74.3%
Taylor expanded in b around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6469.1
Applied rewrites69.1%
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6469.1
Applied rewrites69.1%
Final simplification80.2%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* b (* i (* -2.0 (* c c))))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 -1e+193)
t_1
(if (<= t_2 2e+161) (* 2.0 (fma t z (* x y))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = b * (i * (-2.0 * (c * c)));
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -1e+193) {
tmp = t_1;
} else if (t_2 <= 2e+161) {
tmp = 2.0 * fma(t, z, (x * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(b * Float64(i * Float64(-2.0 * Float64(c * c)))) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= -1e+193) tmp = t_1; elseif (t_2 <= 2e+161) tmp = Float64(2.0 * fma(t, z, Float64(x * y))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(b * N[(i * N[(-2.0 * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+193], t$95$1, If[LessEqual[t$95$2, 2e+161], N[(2.0 * N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(i \cdot \left(-2 \cdot \left(c \cdot c\right)\right)\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+193}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+161}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.00000000000000007e193 or 2.0000000000000001e161 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 77.1%
Taylor expanded in b around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6469.5
Applied rewrites69.5%
if -1.00000000000000007e193 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 2.0000000000000001e161Initial program 99.2%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f6488.3
Applied rewrites88.3%
Final simplification80.2%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* a (* c (* i -2.0)))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 -1e+255)
t_1
(if (<= t_2 2e+233) (* 2.0 (fma t z (* x y))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = a * (c * (i * -2.0));
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -1e+255) {
tmp = t_1;
} else if (t_2 <= 2e+233) {
tmp = 2.0 * fma(t, z, (x * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(a * Float64(c * Float64(i * -2.0))) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= -1e+255) tmp = t_1; elseif (t_2 <= 2e+233) tmp = Float64(2.0 * fma(t, z, Float64(x * y))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(a * N[(c * N[(i * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+255], t$95$1, If[LessEqual[t$95$2, 2e+233], N[(2.0 * N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \left(c \cdot \left(i \cdot -2\right)\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+255}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+233}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -9.99999999999999988e254 or 1.99999999999999995e233 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 75.3%
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
Applied rewrites85.6%
Taylor expanded in a around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6449.0
Applied rewrites49.0%
if -9.99999999999999988e254 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 1.99999999999999995e233Initial program 99.3%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f6485.8
Applied rewrites85.8%
Final simplification71.1%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* a (* c (* i -2.0)))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 -1e+255)
t_1
(if (<= t_2 2e+233) (* 2.0 (fma y x (* z t))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = a * (c * (i * -2.0));
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -1e+255) {
tmp = t_1;
} else if (t_2 <= 2e+233) {
tmp = 2.0 * fma(y, x, (z * t));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(a * Float64(c * Float64(i * -2.0))) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= -1e+255) tmp = t_1; elseif (t_2 <= 2e+233) tmp = Float64(2.0 * fma(y, x, Float64(z * t))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(a * N[(c * N[(i * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+255], t$95$1, If[LessEqual[t$95$2, 2e+233], N[(2.0 * N[(y * x + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \left(c \cdot \left(i \cdot -2\right)\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+255}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+233}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(y, x, z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -9.99999999999999988e254 or 1.99999999999999995e233 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 75.3%
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
Applied rewrites85.6%
Taylor expanded in a around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6449.0
Applied rewrites49.0%
if -9.99999999999999988e254 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 1.99999999999999995e233Initial program 99.3%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate--l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6499.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.3
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.3
Applied rewrites99.3%
Taylor expanded in z around inf
lower-*.f6485.1
Applied rewrites85.1%
Final simplification70.8%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* (* c (+ a (* b c))) i) 1e+305) (* 2.0 (fma (fma b c a) (* c (- i)) (fma z t (* x y)))) (* (* -2.0 (* c c)) (* i (+ b (/ a c))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * (a + (b * c))) * i) <= 1e+305) {
tmp = 2.0 * fma(fma(b, c, a), (c * -i), fma(z, t, (x * y)));
} else {
tmp = (-2.0 * (c * c)) * (i * (b + (a / c)));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(Float64(c * Float64(a + Float64(b * c))) * i) <= 1e+305) tmp = Float64(2.0 * fma(fma(b, c, a), Float64(c * Float64(-i)), fma(z, t, Float64(x * y)))); else tmp = Float64(Float64(-2.0 * Float64(c * c)) * Float64(i * Float64(b + Float64(a / c)))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision], 1e+305], N[(2.0 * N[(N[(b * c + a), $MachinePrecision] * N[(c * (-i)), $MachinePrecision] + N[(z * t + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * N[(c * c), $MachinePrecision]), $MachinePrecision] * N[(i * N[(b + N[(a / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(c \cdot \left(a + b \cdot c\right)\right) \cdot i \leq 10^{+305}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(\mathsf{fma}\left(b, c, a\right), c \cdot \left(-i\right), \mathsf{fma}\left(z, t, x \cdot y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(-2 \cdot \left(c \cdot c\right)\right) \cdot \left(i \cdot \left(b + \frac{a}{c}\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 9.9999999999999994e304Initial program 93.6%
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
Applied rewrites96.6%
if 9.9999999999999994e304 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 68.7%
Taylor expanded in c around inf
distribute-lft-outN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
*-commutativeN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-outN/A
lower-*.f64N/A
lower-+.f64N/A
lower-/.f6494.9
Applied rewrites94.9%
Final simplification96.3%
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (* t (* z 2.0)))) (if (<= (* z t) -4e+129) t_1 (if (<= (* z t) 1e+58) (* (* x y) 2.0) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = t * (z * 2.0);
double tmp;
if ((z * t) <= -4e+129) {
tmp = t_1;
} else if ((z * t) <= 1e+58) {
tmp = (x * y) * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = t * (z * 2.0d0)
if ((z * t) <= (-4d+129)) then
tmp = t_1
else if ((z * t) <= 1d+58) then
tmp = (x * y) * 2.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = t * (z * 2.0);
double tmp;
if ((z * t) <= -4e+129) {
tmp = t_1;
} else if ((z * t) <= 1e+58) {
tmp = (x * y) * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = t * (z * 2.0) tmp = 0 if (z * t) <= -4e+129: tmp = t_1 elif (z * t) <= 1e+58: tmp = (x * y) * 2.0 else: tmp = t_1 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(t * Float64(z * 2.0)) tmp = 0.0 if (Float64(z * t) <= -4e+129) tmp = t_1; elseif (Float64(z * t) <= 1e+58) tmp = Float64(Float64(x * y) * 2.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = t * (z * 2.0); tmp = 0.0; if ((z * t) <= -4e+129) tmp = t_1; elseif ((z * t) <= 1e+58) tmp = (x * y) * 2.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(t * N[(z * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -4e+129], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 1e+58], N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot \left(z \cdot 2\right)\\
\mathbf{if}\;z \cdot t \leq -4 \cdot 10^{+129}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq 10^{+58}:\\
\;\;\;\;\left(x \cdot y\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -4e129 or 9.99999999999999944e57 < (*.f64 z t) Initial program 84.7%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6460.7
Applied rewrites60.7%
if -4e129 < (*.f64 z t) < 9.99999999999999944e57Initial program 92.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6443.8
Applied rewrites43.8%
(FPCore (x y z t a b c i) :precision binary64 (* t (* z 2.0)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return t * (z * 2.0);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = t * (z * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return t * (z * 2.0);
}
def code(x, y, z, t, a, b, c, i): return t * (z * 2.0)
function code(x, y, z, t, a, b, c, i) return Float64(t * Float64(z * 2.0)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = t * (z * 2.0); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(t * N[(z * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t \cdot \left(z \cdot 2\right)
\end{array}
Initial program 89.7%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6428.9
Applied rewrites28.9%
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(a + Float64(b * c)) * Float64(c * i)))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i))); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(a + b \cdot c\right) \cdot \left(c \cdot i\right)\right)
\end{array}
herbie shell --seed 2024216
(FPCore (x y z t a b c i)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, A"
:precision binary64
:alt
(! :herbie-platform default (* 2 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i)))))
(* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))