
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (+ (+ (+ x (* y z)) (* t a)) (* (* z a) b)))) (if (<= t_1 1e+247) t_1 (fma z y (+ x (* a (fma z b t)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b);
double tmp;
if (t_1 <= 1e+247) {
tmp = t_1;
} else {
tmp = fma(z, y, (x + (a * fma(z, b, t))));
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(z * a) * b)) tmp = 0.0 if (t_1 <= 1e+247) tmp = t_1; else tmp = fma(z, y, Float64(x + Float64(a * fma(z, b, t)))); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e+247], t$95$1, N[(z * y + N[(x + N[(a * N[(z * b + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(z \cdot a\right) \cdot b\\
\mathbf{if}\;t\_1 \leq 10^{+247}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, y, x + a \cdot \mathsf{fma}\left(z, b, t\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) < 9.99999999999999952e246Initial program 97.3%
if 9.99999999999999952e246 < (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) Initial program 78.2%
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-outN/A
lower-*.f64N/A
lower-fma.f6497.3
Applied rewrites97.3%
Final simplification97.3%
(FPCore (x y z t a b) :precision binary64 (if (<= t -3.1e-24) (fma a t (fma z y x)) (if (<= t 4.3e+36) (fma z y (+ x (* a (* z b)))) (fma a (fma b z t) x))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -3.1e-24) {
tmp = fma(a, t, fma(z, y, x));
} else if (t <= 4.3e+36) {
tmp = fma(z, y, (x + (a * (z * b))));
} else {
tmp = fma(a, fma(b, z, t), x);
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= -3.1e-24) tmp = fma(a, t, fma(z, y, x)); elseif (t <= 4.3e+36) tmp = fma(z, y, Float64(x + Float64(a * Float64(z * b)))); else tmp = fma(a, fma(b, z, t), x); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, -3.1e-24], N[(a * t + N[(z * y + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 4.3e+36], N[(z * y + N[(x + N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a * N[(b * z + t), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.1 \cdot 10^{-24}:\\
\;\;\;\;\mathsf{fma}\left(a, t, \mathsf{fma}\left(z, y, x\right)\right)\\
\mathbf{elif}\;t \leq 4.3 \cdot 10^{+36}:\\
\;\;\;\;\mathsf{fma}\left(z, y, x + a \cdot \left(z \cdot b\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(a, \mathsf{fma}\left(b, z, t\right), x\right)\\
\end{array}
\end{array}
if t < -3.1e-24Initial program 90.4%
Taylor expanded in b around 0
Applied rewrites88.0%
if -3.1e-24 < t < 4.30000000000000005e36Initial program 93.2%
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-outN/A
lower-*.f64N/A
lower-fma.f6495.8
Applied rewrites95.8%
Taylor expanded in z around inf
lower-*.f64N/A
lower-*.f6492.5
Applied rewrites92.5%
if 4.30000000000000005e36 < t Initial program 91.5%
Taylor expanded in y around 0
distribute-lft-inN/A
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6490.1
Applied rewrites90.1%
Final simplification90.5%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (fma a t (fma z y x)))) (if (<= y -5.8e+52) t_1 (if (<= y 1.4e+53) (fma a (fma b z t) x) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(a, t, fma(z, y, x));
double tmp;
if (y <= -5.8e+52) {
tmp = t_1;
} else if (y <= 1.4e+53) {
tmp = fma(a, fma(b, z, t), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(a, t, fma(z, y, x)) tmp = 0.0 if (y <= -5.8e+52) tmp = t_1; elseif (y <= 1.4e+53) tmp = fma(a, fma(b, z, t), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * t + N[(z * y + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -5.8e+52], t$95$1, If[LessEqual[y, 1.4e+53], N[(a * N[(b * z + t), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(a, t, \mathsf{fma}\left(z, y, x\right)\right)\\
\mathbf{if}\;y \leq -5.8 \cdot 10^{+52}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.4 \cdot 10^{+53}:\\
\;\;\;\;\mathsf{fma}\left(a, \mathsf{fma}\left(b, z, t\right), x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -5.8e52 or 1.4e53 < y Initial program 89.8%
Taylor expanded in b around 0
Applied rewrites86.8%
if -5.8e52 < y < 1.4e53Initial program 93.4%
Taylor expanded in y around 0
distribute-lft-inN/A
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6492.4
Applied rewrites92.4%
(FPCore (x y z t a b) :precision binary64 (if (<= b -4.8e+212) (* z (fma a b y)) (if (<= b 1.7e+96) (fma a t (fma z y x)) (fma a (* z b) x))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (b <= -4.8e+212) {
tmp = z * fma(a, b, y);
} else if (b <= 1.7e+96) {
tmp = fma(a, t, fma(z, y, x));
} else {
tmp = fma(a, (z * b), x);
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (b <= -4.8e+212) tmp = Float64(z * fma(a, b, y)); elseif (b <= 1.7e+96) tmp = fma(a, t, fma(z, y, x)); else tmp = fma(a, Float64(z * b), x); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[b, -4.8e+212], N[(z * N[(a * b + y), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 1.7e+96], N[(a * t + N[(z * y + x), $MachinePrecision]), $MachinePrecision], N[(a * N[(z * b), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -4.8 \cdot 10^{+212}:\\
\;\;\;\;z \cdot \mathsf{fma}\left(a, b, y\right)\\
\mathbf{elif}\;b \leq 1.7 \cdot 10^{+96}:\\
\;\;\;\;\mathsf{fma}\left(a, t, \mathsf{fma}\left(z, y, x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(a, z \cdot b, x\right)\\
\end{array}
\end{array}
if b < -4.8e212Initial program 88.5%
Taylor expanded in z around inf
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6474.5
Applied rewrites74.5%
if -4.8e212 < b < 1.7e96Initial program 90.2%
Taylor expanded in b around 0
Applied rewrites91.5%
if 1.7e96 < b Initial program 99.9%
Taylor expanded in y around 0
distribute-lft-inN/A
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6485.0
Applied rewrites85.0%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f6474.8
Applied rewrites74.8%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* a (fma b z t)))) (if (<= a -6.6e-45) t_1 (if (<= a 2.6e+33) (fma z y x) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * fma(b, z, t);
double tmp;
if (a <= -6.6e-45) {
tmp = t_1;
} else if (a <= 2.6e+33) {
tmp = fma(z, y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(a * fma(b, z, t)) tmp = 0.0 if (a <= -6.6e-45) tmp = t_1; elseif (a <= 2.6e+33) tmp = fma(z, y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(b * z + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -6.6e-45], t$95$1, If[LessEqual[a, 2.6e+33], N[(z * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \mathsf{fma}\left(b, z, t\right)\\
\mathbf{if}\;a \leq -6.6 \cdot 10^{-45}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 2.6 \cdot 10^{+33}:\\
\;\;\;\;\mathsf{fma}\left(z, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -6.6000000000000001e-45 or 2.5999999999999997e33 < a Initial program 86.2%
Taylor expanded in a around inf
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6480.2
Applied rewrites80.2%
if -6.6000000000000001e-45 < a < 2.5999999999999997e33Initial program 98.3%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6473.7
Applied rewrites73.7%
(FPCore (x y z t a b) :precision binary64 (fma z y (+ x (* a (fma z b t)))))
double code(double x, double y, double z, double t, double a, double b) {
return fma(z, y, (x + (a * fma(z, b, t))));
}
function code(x, y, z, t, a, b) return fma(z, y, Float64(x + Float64(a * fma(z, b, t)))) end
code[x_, y_, z_, t_, a_, b_] := N[(z * y + N[(x + N[(a * N[(z * b + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, y, x + a \cdot \mathsf{fma}\left(z, b, t\right)\right)
\end{array}
Initial program 91.9%
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-outN/A
lower-*.f64N/A
lower-fma.f6495.5
Applied rewrites95.5%
(FPCore (x y z t a b) :precision binary64 (if (<= y -2.2e+33) (fma z y x) (if (<= y 6.3e+60) (fma a t x) (fma z y x))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -2.2e+33) {
tmp = fma(z, y, x);
} else if (y <= 6.3e+60) {
tmp = fma(a, t, x);
} else {
tmp = fma(z, y, x);
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -2.2e+33) tmp = fma(z, y, x); elseif (y <= 6.3e+60) tmp = fma(a, t, x); else tmp = fma(z, y, x); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -2.2e+33], N[(z * y + x), $MachinePrecision], If[LessEqual[y, 6.3e+60], N[(a * t + x), $MachinePrecision], N[(z * y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+33}:\\
\;\;\;\;\mathsf{fma}\left(z, y, x\right)\\
\mathbf{elif}\;y \leq 6.3 \cdot 10^{+60}:\\
\;\;\;\;\mathsf{fma}\left(a, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, y, x\right)\\
\end{array}
\end{array}
if y < -2.19999999999999994e33 or 6.3000000000000003e60 < y Initial program 91.2%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6468.4
Applied rewrites68.4%
if -2.19999999999999994e33 < y < 6.3000000000000003e60Initial program 92.4%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f6471.6
Applied rewrites71.6%
(FPCore (x y z t a b) :precision binary64 (if (<= y -1.15e+114) (* y z) (if (<= y 1.55e+211) (fma a t x) (* y z))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -1.15e+114) {
tmp = y * z;
} else if (y <= 1.55e+211) {
tmp = fma(a, t, x);
} else {
tmp = y * z;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -1.15e+114) tmp = Float64(y * z); elseif (y <= 1.55e+211) tmp = fma(a, t, x); else tmp = Float64(y * z); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -1.15e+114], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.55e+211], N[(a * t + x), $MachinePrecision], N[(y * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.15 \cdot 10^{+114}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1.55 \cdot 10^{+211}:\\
\;\;\;\;\mathsf{fma}\left(a, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if y < -1.15e114 or 1.5500000000000001e211 < y Initial program 92.2%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6470.9
Applied rewrites70.9%
if -1.15e114 < y < 1.5500000000000001e211Initial program 91.8%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f6465.2
Applied rewrites65.2%
Final simplification66.6%
(FPCore (x y z t a b) :precision binary64 (if (<= y -2.2e+33) (* y z) (if (<= y 4.6e+59) (* t a) (* y z))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -2.2e+33) {
tmp = y * z;
} else if (y <= 4.6e+59) {
tmp = t * a;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= (-2.2d+33)) then
tmp = y * z
else if (y <= 4.6d+59) then
tmp = t * a
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -2.2e+33) {
tmp = y * z;
} else if (y <= 4.6e+59) {
tmp = t * a;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= -2.2e+33: tmp = y * z elif y <= 4.6e+59: tmp = t * a else: tmp = y * z return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -2.2e+33) tmp = Float64(y * z); elseif (y <= 4.6e+59) tmp = Float64(t * a); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= -2.2e+33) tmp = y * z; elseif (y <= 4.6e+59) tmp = t * a; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -2.2e+33], N[(y * z), $MachinePrecision], If[LessEqual[y, 4.6e+59], N[(t * a), $MachinePrecision], N[(y * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+33}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 4.6 \cdot 10^{+59}:\\
\;\;\;\;t \cdot a\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if y < -2.19999999999999994e33 or 4.60000000000000016e59 < y Initial program 91.2%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6455.8
Applied rewrites55.8%
if -2.19999999999999994e33 < y < 4.60000000000000016e59Initial program 92.4%
Taylor expanded in t around inf
lower-*.f6443.7
Applied rewrites43.7%
Final simplification49.0%
(FPCore (x y z t a b) :precision binary64 (* t a))
double code(double x, double y, double z, double t, double a, double b) {
return t * a;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = t * a
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return t * a;
}
def code(x, y, z, t, a, b): return t * a
function code(x, y, z, t, a, b) return Float64(t * a) end
function tmp = code(x, y, z, t, a, b) tmp = t * a; end
code[x_, y_, z_, t_, a_, b_] := N[(t * a), $MachinePrecision]
\begin{array}{l}
\\
t \cdot a
\end{array}
Initial program 91.9%
Taylor expanded in t around inf
lower-*.f6433.5
Applied rewrites33.5%
Final simplification33.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(if (< z -11820553527347888000.0)
t_1
(if (< z 4.7589743188364287e-122)
(+ (* (+ (* b z) t) a) (+ (* z y) x))
t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z * ((b * a) + y)) + (x + (t * a))
if (z < (-11820553527347888000.0d0)) then
tmp = t_1
else if (z < 4.7589743188364287d-122) then
tmp = (((b * z) + t) * a) + ((z * y) + x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z * ((b * a) + y)) + (x + (t * a)) tmp = 0 if z < -11820553527347888000.0: tmp = t_1 elif z < 4.7589743188364287e-122: tmp = (((b * z) + t) * a) + ((z * y) + x) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * Float64(Float64(b * a) + y)) + Float64(x + Float64(t * a))) tmp = 0.0 if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = Float64(Float64(Float64(Float64(b * z) + t) * a) + Float64(Float64(z * y) + x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z * ((b * a) + y)) + (x + (t * a)); tmp = 0.0; if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = (((b * z) + t) * a) + ((z * y) + x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * N[(N[(b * a), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision] + N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -11820553527347888000.0], t$95$1, If[Less[z, 4.7589743188364287e-122], N[(N[(N[(N[(b * z), $MachinePrecision] + t), $MachinePrecision] * a), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(b \cdot a + y\right) + \left(x + t \cdot a\right)\\
\mathbf{if}\;z < -11820553527347888000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.7589743188364287 \cdot 10^{-122}:\\
\;\;\;\;\left(b \cdot z + t\right) \cdot a + \left(z \cdot y + x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024216
(FPCore (x y z t a b)
:name "Graphics.Rasterific.CubicBezier:cachedBezierAt from Rasterific-0.6.1"
:precision binary64
:alt
(! :herbie-platform default (if (< z -11820553527347888000) (+ (* z (+ (* b a) y)) (+ x (* t a))) (if (< z 47589743188364287/1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (+ (* b z) t) a) (+ (* z y) x)) (+ (* z (+ (* b a) y)) (+ x (* t a))))))
(+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))