Curve intersection, scale width based on ribbon orientation

Time bar (total: 14.1s)

analyze450.0ms (3.2%)

Memory
-31.1MiB live, 571.2MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0.8%99.2%0%0%0%0
0%0%0.8%99.2%0%0%0%1
0%0%0.8%99.2%0%0%0%2
0%0%0.8%99.2%0%0%0%3
0%0%0.8%99.2%0%0%0%4
0%0%0.8%99.2%0%0%0%5
16.7%0.1%0.5%99.2%0%0.2%0%6
25%0.1%0.4%99.2%0%0.2%0%7
25%0.1%0.4%99.2%0%0.2%0%8
25%0.1%0.4%99.2%0%0.2%0%9
45%0.2%0.3%99.2%0%0.3%0%10
52.5%0.3%0.2%99.2%0%0.3%0%11
52.5%0.3%0.2%99.2%0%0.3%0%12
Compiler

Compiled 59 to 39 computations (33.9% saved)

sample3.2s (22.9%)

Memory
-39.9MiB live, 4 868.7MiB allocated
Samples
2.0s8 256×0valid
554.0ms1 994×0invalid
Precisions
Click to see histograms. Total time spent on operations: 2.0s
ival-mult: 520.0ms (26.5% of total)
ival-sin: 422.0ms (21.5% of total)
ival-<=: 295.0ms (15.1% of total)
const: 232.0ms (11.8% of total)
ival-div: 181.0ms (9.2% of total)
ival-sub: 124.0ms (6.3% of total)
ival-pi: 58.0ms (3% of total)
ival-and: 52.0ms (2.7% of total)
ival-add: 49.0ms (2.5% of total)
exact: 22.0ms (1.1% of total)
ival-assert: 4.0ms (0.2% of total)
Bogosity

preprocess149.0ms (1.1%)

Memory
-7.9MiB live, 114.5MiB allocated
Algorithm
egg-herbie
Rules
1 402×unsub-neg
1 014×times-frac
832×lower-fma.f64
832×lower-fma.f32
738×neg-mul-1
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0106368
1279300
2741283
31977255
43516252
56491252
01725
02925
14821
28820
315618
420318
523818
628218
736718
851018
960918
1073518
11117318
12188618
13229318
14231218
15231318
16231318
0231317
Stop Event
iter limit
saturated
iter limit
node limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
Symmetry

(abs normAngle)

explain375.0ms (2.7%)

Memory
-37.0MiB live, 250.4MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
240-23(3.6674399452529887e-38 3.915815582899995e-8 -1.5834155167593345e-11 -1.5871744053796085e-36)(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
00-0-(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
00-0-(*.f32 u normAngle)
00-0-n1_i
00-0-(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
00-0-n0_i
00-0-normAngle
00-0-(-.f32 #s(literal 1 binary32) u)
00-0-(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
00-0-#s(literal 1 binary32)
00-0-(sin.f32 (*.f32 u normAngle))
00-0-u
00-0-(sin.f32 normAngle)
00-0-(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
*.f32(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*u10
Confusion
Predicted +Predicted -
+07
-1248
Precision
0.0
Recall
0.0
Confusion?
Predicted +Predicted MaybePredicted -
+007
-10248
Precision?
0.0
Recall?
0.0
Freqs
test
numberfreq
0255
11
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
153.0ms502×0valid
2.0ms10×1valid
Compiler

Compiled 264 to 72 computations (72.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 135.0ms
ival-mult: 97.0ms (72% of total)
ival-sin: 28.0ms (20.8% of total)
ival-div: 4.0ms (3% of total)
ival-sub: 3.0ms (2.2% of total)
ival-add: 2.0ms (1.5% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

eval0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated
Compiler

Compiled 4 to 4 computations (0% saved)

prune1.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.6%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 29 to 17 computations (41.4% saved)

simplify70.0ms (0.5%)

Memory
7.5MiB live, 45.7MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff3616
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Rules
832×lower-fma.f64
832×lower-fma.f32
576×lower-*.f64
564×lower-*.f32
486×times-frac
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
017101
029101
14889
28888
315686
420386
523886
628286
736786
851086
960986
1073586
11117386
12188686
13229386
14231286
15231386
16231386
0231385
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i

localize99.0ms (0.7%)

Memory
3.1MiB live, 79.2MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy99.6%
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy99.5%
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy98.7%
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy95.2%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Samples
40.0ms251×0valid
1.0ms1valid
Compiler

Compiled 103 to 19 computations (81.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 29.0ms
ival-mult: 18.0ms (61.7% of total)
ival-sin: 6.0ms (20.6% of total)
ival-div: 2.0ms (6.9% of total)
ival-add: 1.0ms (3.4% of total)
ival-sub: 1.0ms (3.4% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series99.0ms (0.7%)

Memory
-13.9MiB live, 68.1MiB allocated
Counts
5 → 156
Calls
Call 1
Inputs
#<alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))>
#<alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))>
#<alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))>
#<alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)>
#<alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)>
Outputs
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt 1>
#<alt (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (- 1 u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt u>
#<alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt normAngle>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
Calls

39 calls:

TimeVariablePointExpression
45.0ms
u
@-inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
17.0ms
normAngle
@-inf
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
3.0ms
u
@inf
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
3.0ms
normAngle
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
normAngle
@0
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))

rewrite559.0ms (4%)

Memory
-8.5MiB live, 470.8MiB allocated
Algorithm
batch-egg-rewrite
Rules
7 546×lower-fma.f64
7 546×lower-fma.f32
5 814×lower-*.f64
5 802×lower-*.f32
2 004×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01763
02953
18353
246952
3484552
0848951
Stop Event
iter limit
node limit
iter limit
Counts
5 → 240
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
Outputs
(neg.f32 (/.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (neg.f32 (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))))
(neg.f32 (/.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)))) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(neg.f32 (/.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))))
(neg.f32 (/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))
(exp.f32 (*.f32 (log.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))) #s(literal -1 binary32)))
(+.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(+.f32 (/.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (-.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)))) #s(literal -1 binary32))
(fma.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 (/.f32 (*.f32 n0_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (exp.f32 (log.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (exp.f32 (log.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (/.f32 n0_i #s(literal 1 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 n0_i n0_i)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 n0_i (/.f32 (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 n1_i #s(literal 1 binary32)) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 #s(literal -1 binary32) (*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (neg.f32 n0_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal 1 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32)) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)) #s(literal -1 binary32) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (/.f32 (/.f32 (*.f32 n0_i n0_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(fma.f32 (*.f32 n0_i n0_i) (/.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(fma.f32 (*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (neg.f32 n0_i)) #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle)))))) (/.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(fma.f32 (*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 n0_i n0_i)) (/.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 n0_i (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)) (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i))))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(fma.f32 (/.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)) (-.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(fma.f32 (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (exp.f32 (log.f32 n1_i)) (exp.f32 (log.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (exp.f32 (log.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (exp.f32 (log.f32 (sin.f32 (*.f32 u normAngle)))) (exp.f32 (log.f32 (/.f32 n1_i (sin.f32 normAngle)))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))) (exp.f32 (log.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (exp.f32 (log.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))) (exp.f32 (log.f32 n0_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (exp.f32 (log.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) (exp.f32 (log.f32 n1_i)) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (exp.f32 (log.f32 (/.f32 n1_i (sin.f32 normAngle)))) (exp.f32 (log.f32 (sin.f32 (*.f32 u normAngle)))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (exp.f32 (log.f32 n0_i)) (exp.f32 (log.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (exp.f32 (log.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (exp.f32 (log.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(-.f32 (/.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))
(-.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle))) (/.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (-.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))))
(/.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))
(/.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))
(/.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))))
(/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i))))) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))
(/.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 9 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 9 binary32))) (*.f32 (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 6 binary32)) (-.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 6 binary32)) (pow.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) #s(literal 3 binary32))))))
(/.f32 (-.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)))
(/.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 6 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 6 binary32))) (*.f32 (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (-.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))))
(/.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 6 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 6 binary32))) (*.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (fma.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (fma.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i))) (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 4 binary32)))))
(/.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 4 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 4 binary32))) (*.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (fma.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (*.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))) (pow.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) #s(literal 2 binary32)))
(/.f32 (*.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 9 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 9 binary32))) #s(literal 1 binary32)) (*.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 6 binary32)) (-.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 6 binary32)) (pow.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) #s(literal 3 binary32)))) (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))))
(/.f32 (*.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 6 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 6 binary32))) #s(literal 1 binary32)) (*.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))))
(/.f32 (*.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 6 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 6 binary32))) #s(literal 1 binary32)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (fma.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i))) (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 4 binary32))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))
(/.f32 (*.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 4 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 4 binary32))) #s(literal 1 binary32)) (*.f32 (fma.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)))))) (neg.f32 (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(/.f32 (neg.f32 (-.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)))) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle))))
(/.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) #s(literal 3 binary32))) (+.f32 (pow.f32 (/.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) #s(literal 2 binary32)) (+.f32 (pow.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 (/.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))))
(/.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) #s(literal 2 binary32)) (pow.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) #s(literal 2 binary32))) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (/.f32 (/.f32 (*.f32 n0_i n0_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(/.f32 (*.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) #s(literal 1 binary32)) (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))
(/.f32 (*.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 9 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 9 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))) (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 6 binary32)) (-.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 6 binary32)) (pow.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) #s(literal 3 binary32)))))
(/.f32 (*.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 6 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))) (-.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))))
(/.f32 (*.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 6 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))) (fma.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (fma.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i))) (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 4 binary32))))
(/.f32 (*.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 4 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 4 binary32))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))) (fma.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i))))
(*.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)))
(*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (*.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))
(*.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))))
(*.f32 (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))))
(*.f32 (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (/.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))))
(*.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))
(*.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))))
(*.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i))))) (/.f32 #s(literal 1 binary32) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))) (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))))
(*.f32 (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)))))
(*.f32 (-.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle))))
(*.f32 (/.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)))) (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i))))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(*.f32 (/.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 6 binary32)) (pow.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle))) #s(literal 3 binary32)))) (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i))) (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 4 binary32))))
(*.f32 (/.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (-.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle))) #s(literal 2 binary32)))) (-.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)))))
(*.f32 (/.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)))) (-.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))))
(neg.f32 (*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))
(neg.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))))
(neg.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 (sin.f32 normAngle))))
(neg.f32 (/.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle))
(/.f32 (/.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal -1 binary32)) (sin.f32 normAngle))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal 1 binary32)))
(*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal -1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))
(*.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 (sin.f32 normAngle))))
(*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))
(*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 (sin.f32 normAngle))) #s(literal -1 binary32))
(*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))
(neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (neg.f32 u))) (sin.f32 normAngle)))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (sin.f32 (*.f32 normAngle (neg.f32 u))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (sin.f32 (*.f32 normAngle (neg.f32 u)))) (sin.f32 normAngle))
(/.f32 (/.f32 (sin.f32 (*.f32 normAngle (neg.f32 u))) #s(literal -1 binary32)) (sin.f32 normAngle))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (neg.f32 u))) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 normAngle (neg.f32 u))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (sin.f32 (*.f32 u normAngle))))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (neg.f32 u))) (sin.f32 normAngle)) #s(literal -1 binary32))
(*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))
(neg.f32 (*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (neg.f32 n0_i)))
(exp.f32 (log.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))))
(exp.f32 (*.f32 (log.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))) #s(literal 1 binary32)))
(pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 1 binary32))
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)))
(/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))
(/.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 1 binary32))
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (exp.f32 (log.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) (sin.f32 normAngle))
(*.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (exp.f32 (log.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))))
(*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i)
(*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (/.f32 n0_i #s(literal 1 binary32)))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(*.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal -1 binary32) (*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (neg.f32 n0_i)))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal 1 binary32)))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)))
(*.f32 (*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (neg.f32 n0_i)) #s(literal -1 binary32))
(*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))
(*.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (exp.f32 (log.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))))
(*.f32 (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))) (exp.f32 (log.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(*.f32 (exp.f32 (log.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))) (exp.f32 (log.f32 n0_i)))
(*.f32 (exp.f32 (log.f32 n0_i)) (exp.f32 (log.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(*.f32 (exp.f32 (log.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 normAngle (*.f32 normAngle (neg.f32 u)))
(+.f32 (*.f32 normAngle (neg.f32 u)) normAngle)
(pow.f32 (/.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))) #s(literal -1 binary32))
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 normAngle (neg.f32 u)))
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 normAngle (neg.f32 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(fma.f32 #s(literal -1 binary32) (*.f32 u normAngle) normAngle)
(fma.f32 (neg.f32 u) normAngle normAngle)
(fma.f32 (*.f32 normAngle #s(literal -1 binary32)) u normAngle)
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))))
(/.f32 normAngle (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)))
(/.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 #s(literal 1 binary32) u))
(/.f32 (neg.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32)))) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))) (neg.f32 (+.f32 #s(literal 1 binary32) u)))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) normAngle (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 normAngle normAngle) normAngle))) (fma.f32 normAngle normAngle (-.f32 (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u))) (*.f32 normAngle (*.f32 normAngle (neg.f32 u))))))
(/.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u)))) (-.f32 normAngle (*.f32 normAngle (neg.f32 u))))
(/.f32 (*.f32 normAngle (neg.f32 (fma.f32 u (*.f32 u u) #s(literal 1 binary32)))) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (*.f32 normAngle (+.f32 #s(literal -1 binary32) (*.f32 u u))) (neg.f32 (+.f32 #s(literal 1 binary32) u)))
(/.f32 (*.f32 (neg.f32 (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) normAngle) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (*.f32 (+.f32 #s(literal -1 binary32) (*.f32 u u)) normAngle) (neg.f32 (+.f32 #s(literal 1 binary32) u)))
(*.f32 normAngle (+.f32 #s(literal 1 binary32) u))
(*.f32 (fma.f32 u (*.f32 u u) #s(literal 1 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) normAngle))
(*.f32 (fma.f32 u (*.f32 u u) #s(literal 1 binary32)) (/.f32 normAngle (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 normAngle (+.f32 #s(literal 1 binary32) u)))
(*.f32 (+.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)))
(*.f32 (/.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (*.f32 (fma.f32 u u u) (fma.f32 u u u)) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (-.f32 (fma.f32 u u u) #s(literal 1 binary32)) #s(literal 1 binary32)))
(*.f32 (/.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) (*.f32 (fma.f32 u u u) (fma.f32 u u u)))) (-.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(*.f32 (/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 #s(literal 1 binary32) u))
(*.f32 (/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))

simplify479.0ms (3.4%)

Memory
11.2MiB live, 608.1MiB allocated
Algorithm
egg-herbie
Rules
12 022×lower-fma.f64
12 022×lower-fma.f32
6 426×lower-+.f64
6 426×lower-+.f32
5 452×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03212830
19872714
233852654
081242540
Stop Event
iter limit
node limit
Counts
156 → 152
Calls
Call 1
Inputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
Outputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (fma.f32 (fma.f32 n1_i (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)))) (*.f32 u u) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 u normAngle) (/.f32 (cos.f32 normAngle) (neg.f32 (sin.f32 normAngle))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 u (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 u (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) #s(literal 1 binary32))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (* normAngle u) (sin normAngle))
(/.f32 (*.f32 u normAngle) (sin.f32 normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 u (*.f32 u (pow.f32 normAngle #s(literal 7 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 #s(literal 1/720 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal -1/5040 binary32) (neg.f32 u))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (*.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 u (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)))) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle)))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (fma.f32 n0_i (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32)) (*.f32 #s(literal -1/720 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* -1 (* normAngle u))
(*.f32 u (neg.f32 normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(*.f32 u (neg.f32 normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)

eval79.0ms (0.6%)

Memory
10.1MiB live, 87.7MiB allocated
Compiler

Compiled 14 967 to 1 041 computations (93% saved)

prune159.0ms (1.1%)

Memory
-5.0MiB live, 115.0MiB allocated
Pruning

14 alts after pruning (14 fresh and 0 done)

PrunedKeptTotal
New37814392
Fresh000
Picked101
Done000
Total37914393
Accuracy
100.0%
Counts
393 → 14
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.9%
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
97.7%
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
99.1%
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
99.1%
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
98.2%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
98.0%
(+.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.0%
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.6%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
97.3%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (sin.f32 (*.f32 u normAngle)))) n1_i))
82.0%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
73.0%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)))
37.9%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
62.2%
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
60.0%
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
Compiler

Compiled 696 to 418 computations (39.9% saved)

simplify482.0ms (3.4%)

Memory
-22.0MiB live, 420.0MiB allocated
Algorithm
egg-herbie
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
cost-diff0
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
cost-diff0
(sin.f32 normAngle)
cost-diff0
(/.f32 n0_i (sin.f32 normAngle))
cost-diff0
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
cost-diff0
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff64
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
(fma.f32 u (neg.f32 normAngle) normAngle)
cost-diff0
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
cost-diff0
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
cost-diff0
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
cost-diff0
(*.f32 u n1_i)
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff160
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
cost-diff0
(*.f32 normAngle (cos.f32 normAngle))
cost-diff0
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
cost-diff0
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
cost-diff3712
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
Rules
10 098×lower-fma.f64
10 082×lower-fma.f32
3 948×lower-*.f64
3 922×lower-*.f32
1 698×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
044315
089311
1167309
2361307
3939299
42600299
54067298
65161298
76708298
08036296
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
u
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
n0_i
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(*.f32 normAngle (cos.f32 normAngle))
normAngle
(cos.f32 normAngle)
(neg.f32 (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(*.f32 u n1_i)
n1_i
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
n0_i
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(fma.f32 u (neg.f32 normAngle) normAngle)
u
(neg.f32 normAngle)
normAngle
(sin.f32 normAngle)
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(*.f32 normAngle normAngle)
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(*.f32 u u)
#s(literal -1/6 binary32)
#s(literal 1/6 binary32)
n1_i
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/.f32 n0_i (sin.f32 normAngle))
n0_i
(sin.f32 normAngle)
normAngle
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(fma.f32 normAngle (neg.f32 u) normAngle)
(neg.f32 u)
u
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
(/.f32 n1_i (sin.f32 normAngle))
n1_i
Outputs
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(fma.f32 (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i) n0_i)
u
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i))
n0_i
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(*.f32 normAngle (cos.f32 normAngle))
normAngle
(cos.f32 normAngle)
(neg.f32 (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(*.f32 u n1_i)
n1_i
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
n0_i
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(fma.f32 u (neg.f32 normAngle) normAngle)
u
(neg.f32 normAngle)
normAngle
(sin.f32 normAngle)
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 u (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 normAngle (*.f32 normAngle n1_i)) n1_i) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i)
(*.f32 u (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 normAngle (*.f32 normAngle n1_i)) n1_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(fma.f32 normAngle (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u normAngle)) u)
(*.f32 normAngle normAngle)
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(*.f32 u (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))
(*.f32 u u)
#s(literal -1/6 binary32)
#s(literal 1/6 binary32)
n1_i
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))))
(/.f32 n0_i (sin.f32 normAngle))
n0_i
(sin.f32 normAngle)
normAngle
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(fma.f32 normAngle (neg.f32 u) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
(neg.f32 u)
u
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
(/.f32 n1_i (sin.f32 normAngle))
n1_i

localize274.0ms (1.9%)

Memory
40.6MiB live, 354.5MiB allocated
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
accuracy100.0%
(/.f32 n1_i (sin.f32 normAngle))
accuracy100.0%
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
accuracy99.3%
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
accuracy95.9%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
accuracy99.5%
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
accuracy99.5%
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy98.9%
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
accuracy98.7%
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy100.0%
(sin.f32 normAngle)
accuracy100.0%
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
accuracy99.6%
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
accuracy99.1%
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
accuracy100.0%
(-.f32 #s(literal 1 binary32) u)
accuracy100.0%
(*.f32 u n1_i)
accuracy99.6%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
accuracy99.9%
(*.f32 normAngle (cos.f32 normAngle))
accuracy99.9%
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
accuracy99.9%
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
accuracy99.6%
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
Samples
146.0ms248×0valid
6.0ms1valid
Compiler

Compiled 337 to 54 computations (84% saved)

Precisions
Click to see histograms. Total time spent on operations: 84.0ms
ival-mult: 40.0ms (47.4% of total)
ival-sin: 11.0ms (13% of total)
ival-add: 10.0ms (11.9% of total)
ival-div: 8.0ms (9.5% of total)
const: 7.0ms (8.3% of total)
ival-neg: 3.0ms (3.6% of total)
ival-cos: 2.0ms (2.4% of total)
adjust: 1.0ms (1.2% of total)
ival-sub: 1.0ms (1.2% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series185.0ms (1.3%)

Memory
-16.2MiB live, 152.9MiB allocated
Counts
25 → 660
Calls
Call 1
Inputs
#<alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))>
#<alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)>
#<alt (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))>
#<alt (*.f32 normAngle (cos.f32 normAngle))>
#<alt (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))>
#<alt (-.f32 #s(literal 1 binary32) u)>
#<alt (*.f32 u n1_i)>
#<alt (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))>
#<alt (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))>
#<alt (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))>
#<alt (fma.f32 u (neg.f32 normAngle) normAngle)>
#<alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))>
#<alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))>
#<alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)>
#<alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))>
#<alt (fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))>
#<alt (/.f32 n0_i (sin.f32 normAngle))>
#<alt (sin.f32 normAngle)>
#<alt (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))>
#<alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))>
#<alt (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))>
#<alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)>
#<alt (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))>
#<alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))>
#<alt (/.f32 n1_i (sin.f32 normAngle))>
Outputs
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))>
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))>
#<alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))>
#<alt (+ n1_i (* -1 n0_i))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))>
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))>
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))>
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))>
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))>
#<alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))>
#<alt (* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))>
#<alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))>
#<alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))>
#<alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))>
#<alt (* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))>
#<alt -1>
#<alt (- (* 1/3 (pow normAngle 2)) 1)>
#<alt (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)>
#<alt (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt normAngle>
#<alt (* normAngle (+ 1 (* -1/2 (pow normAngle 2))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/24 (pow normAngle 2)) 1/2))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/24 (* -1/720 (pow normAngle 2)))) 1/2))))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* n1_i u)>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))>
#<alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))>
#<alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))>
#<alt (* n0_i (- 1 u))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (* u (+ n1_i (* -1 n0_i)))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* -1 (* u (+ n0_i (* -1 n1_i))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (* n1_i u)>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (* n1_i u)>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt 1>
#<alt (+ 1 (* -1 u))>
#<alt (+ 1 (* -1 u))>
#<alt (+ 1 (* -1 u))>
#<alt (* -1 u)>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* -1 u)>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (* n0_i (+ 1 (* -1 u)))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))>
#<alt 1>
#<alt (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (+ 1 (* -1 u))>
#<alt (+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))>
#<alt (+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))>
#<alt (+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (+ 1 (* -1 u)) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (+ 1 (* -1 u)) 7)) (+ (* -1/6 (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u)))))) (+ (* -1/5040 (+ 1 (* -1 u))) (* 1/120 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))))) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))>
#<alt (/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))>
#<alt (/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))>
#<alt (/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))>
#<alt (sin normAngle)>
#<alt (+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3))))))>
#<alt (* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))>
#<alt (* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5)))))))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt normAngle>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* -1 (* normAngle (- u 1)))>
#<alt (* -1 (* normAngle (- u 1)))>
#<alt (* -1 (* normAngle (- u 1)))>
#<alt (* -1 (* normAngle (- u 1)))>
#<alt 1>
#<alt (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (- 1 u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle)))))))))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))) (* -1/6 (* n0_i (- 1 u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))>
#<alt (* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (sin normAngle)>
#<alt (+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))>
#<alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))>
#<alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i normAngle)>
#<alt (/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle)>
#<alt (/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)>
#<alt (/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt normAngle>
#<alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3))))))>
#<alt (* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))>
#<alt (* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5)))))))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt (sin normAngle)>
#<alt (+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt n1_i>
#<alt (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))>
#<alt (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))>
#<alt (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (* 1/6 u)>
#<alt (* u (+ 1/6 (* -1/6 (pow u 2))))>
#<alt (* u (+ 1/6 (* -1/6 (pow u 2))))>
#<alt (* u (+ 1/6 (* -1/6 (pow u 2))))>
#<alt (* -1/6 (pow u 3))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* -1/6 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt normAngle>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt 1/6>
#<alt (+ 1/6 (* -1/6 (pow u 2)))>
#<alt (+ 1/6 (* -1/6 (pow u 2)))>
#<alt (+ 1/6 (* -1/6 (pow u 2)))>
#<alt (* -1/6 (pow u 2))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* -1/6 (pow u 2))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i u)>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i normAngle)>
#<alt (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)>
#<alt (/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)>
#<alt (/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
Calls

165 calls:

TimeVariablePointExpression
36.0ms
n0_i
@inf
(* n0_i (/ (sin (+ (* u (neg normAngle)) normAngle)) (sin normAngle)))
21.0ms
n0_i
@-inf
(+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))
16.0ms
n0_i
@-inf
(/ n0_i (sin normAngle))
7.0ms
normAngle
@inf
(/ (* normAngle (cos normAngle)) (neg (sin normAngle)))
3.0ms
n1_i
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (+ (* (* normAngle normAngle) (* u (+ (* (* u u) -1/6) 1/6))) u) n1_i))

rewrite378.0ms (2.7%)

Memory
4.7MiB live, 635.8MiB allocated
Algorithm
batch-egg-rewrite
Rules
4 182×lower-*.f64
4 156×lower-*.f32
4 116×lower-/.f64
4 106×lower-/.f32
3 708×lower-fma.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
044221
089215
1331215
22327213
08143210
Stop Event
iter limit
node limit
iter limit
Counts
25 → 1 032
Calls
Call 1
Inputs
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(*.f32 normAngle (cos.f32 normAngle))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(-.f32 #s(literal 1 binary32) u)
(*.f32 u n1_i)
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(fma.f32 u (neg.f32 normAngle) normAngle)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/.f32 n0_i (sin.f32 normAngle))
(sin.f32 normAngle)
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
Outputs
(+.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(+.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(pow.f32 (/.f32 (fma.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 normAngle n1_i) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle)) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32)))) (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (-.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) #s(literal -1 binary32))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(fma.f32 normAngle (*.f32 (/.f32 (cos.f32 normAngle) (neg.f32 (sin.f32 normAngle))) n0_i) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) n0_i) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) n0_i (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 n1_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) normAngle) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) normAngle (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(fma.f32 (/.f32 n0_i #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 n0_i normAngle) (/.f32 (cos.f32 normAngle) (neg.f32 (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (-.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))) (/.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 normAngle n1_i) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle)) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32)))) (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (-.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 normAngle n1_i) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle)) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32)))) (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (-.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))
(/.f32 (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32))) (fma.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 normAngle n1_i) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle)) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32)))))
(/.f32 (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 normAngle n1_i) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle)) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32)))) (neg.f32 (+.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (neg.f32 (/.f32 (-.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))))
(/.f32 (-.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32)))) (/.f32 (-.f32 (*.f32 normAngle n1_i) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle)))
(/.f32 (fma.f32 normAngle (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) n0_i)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 normAngle (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))))
(/.f32 (fma.f32 normAngle (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 normAngle (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 normAngle (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 normAngle (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 normAngle (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 normAngle (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 normAngle (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) n0_i)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (+.f32 (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (+.f32 (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))
(/.f32 (+.f32 (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))
(/.f32 (+.f32 (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (*.f32 (sin.f32 normAngle) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (sin.f32 normAngle) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) n0_i)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))))
(/.f32 (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) n0_i)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))))
(/.f32 (fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 n0_i (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) normAngle)) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 n0_i (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))))
(/.f32 (fma.f32 n0_i (sin.f32 normAngle) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 normAngle n1_i))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 n0_i (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (neg.f32 (*.f32 normAngle n1_i)))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 n0_i (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 n0_i (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 n0_i (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 normAngle (neg.f32 n1_i)))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 n0_i (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (neg.f32 n1_i) normAngle))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) normAngle)) (*.f32 (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) #s(literal 1 binary32))) (*.f32 (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))))
(/.f32 (+.f32 (sin.f32 normAngle) (*.f32 (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i))) (*.f32 (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (neg.f32 (*.f32 normAngle n1_i)))) (*.f32 (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle (neg.f32 n1_i)))) (*.f32 (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 (neg.f32 n1_i) normAngle))) (*.f32 (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 normAngle n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) normAngle))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 normAngle n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 normAngle) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 normAngle (neg.f32 n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n1_i) normAngle))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) normAngle)) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 normAngle n1_i))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (neg.f32 (*.f32 normAngle n1_i)))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 normAngle (neg.f32 n1_i)))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (neg.f32 n1_i) normAngle))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) normAngle)) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 normAngle n1_i))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (neg.f32 (*.f32 normAngle n1_i)))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 normAngle (neg.f32 n1_i)))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (neg.f32 n1_i) normAngle))) (*.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 normAngle n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 normAngle) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 normAngle (neg.f32 n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n1_i) normAngle))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 normAngle n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 normAngle) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 normAngle (neg.f32 n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n1_i) normAngle))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))))
(/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 normAngle n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 normAngle) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 normAngle (neg.f32 n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n1_i) normAngle))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (-.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))) (*.f32 (/.f32 (-.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (/.f32 (-.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))))
(/.f32 (neg.f32 (fma.f32 (*.f32 normAngle n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))))) (neg.f32 (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle)))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle n1_i)))) (neg.f32 (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 normAngle n1_i) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle)) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32)))))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (neg.f32 (neg.f32 (/.f32 (-.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))))
(/.f32 (neg.f32 (-.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))))) (neg.f32 (/.f32 (-.f32 (*.f32 normAngle n1_i) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle))))
(*.f32 (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 normAngle n1_i) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle)) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))))))
(*.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))))
(+.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u))
(+.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) n0_i)
(+.f32 (*.f32 u (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i))
(+.f32 (+.f32 n0_i (*.f32 u (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))) (/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle)))
(pow.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32))) (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u (neg.f32 n0_i)) (-.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i))) #s(literal -1 binary32))
(fma.f32 n0_i (*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) u) (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i))
(fma.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 n0_i u) (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i))
(fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u n0_i)
(fma.f32 u (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) n0_i)
(fma.f32 u (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i))
(fma.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) u (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i))
(fma.f32 (*.f32 u n0_i) (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i))
(fma.f32 (*.f32 u (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) n0_i (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i))
(-.f32 (/.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32)) (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u (neg.f32 n0_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32))) (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u (neg.f32 n0_i)) (-.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32))) (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 3 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u (neg.f32 n0_i)) (-.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i)))))
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 3 binary32))) (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32))))
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i)) (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u (neg.f32 n0_i)))
(/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 3 binary32)))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32)))))
(/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 3 binary32)))) (neg.f32 (fma.f32 n0_i n0_i (-.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i))) (neg.f32 (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u (neg.f32 n0_i))))
(/.f32 (-.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32))) (-.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u)))
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32)) (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u (neg.f32 n0_i))) (*.f32 (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u (neg.f32 n0_i)) (*.f32 n0_i n0_i))) (*.f32 (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u (neg.f32 n0_i)) (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u (neg.f32 n0_i))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32))))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i)))) (neg.f32 (neg.f32 (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u (neg.f32 n0_i)))))
(/.f32 (neg.f32 (-.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32)))) (neg.f32 (-.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u))))
(*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32)))))
(*.f32 (-.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i)) (/.f32 #s(literal 1 binary32) (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))) u (neg.f32 n0_i))))
(neg.f32 (/.f32 #s(literal -1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(exp.f32 (*.f32 (log.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal -1 binary32)))
(pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -1 binary32))
(pow.f32 (/.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal 1 binary32)) #s(literal -1 binary32))
(-.f32 #s(literal 0 binary32) (/.f32 #s(literal -1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal 1 binary32))))
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))
(/.f32 (neg.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) #s(literal -1 binary32)) (sin.f32 normAngle))
(/.f32 (neg.f32 (neg.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) #s(literal 1 binary32))) (sin.f32 normAngle))
(/.f32 (neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) #s(literal -1 binary32))) (neg.f32 (sin.f32 normAngle)))
(*.f32 normAngle (/.f32 (cos.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(*.f32 (cos.f32 normAngle) (*.f32 normAngle (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))))
(*.f32 (cos.f32 normAngle) (/.f32 normAngle (neg.f32 (sin.f32 normAngle))))
(*.f32 (*.f32 normAngle (cos.f32 normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 normAngle (cos.f32 normAngle)))
(*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)))
(*.f32 (/.f32 (cos.f32 normAngle) (neg.f32 (sin.f32 normAngle))) normAngle)
(*.f32 (/.f32 normAngle #s(literal -1 binary32)) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))
(*.f32 (/.f32 (cos.f32 normAngle) #s(literal -1 binary32)) (/.f32 normAngle (sin.f32 normAngle)))
(*.f32 (pow.f32 (/.f32 #s(literal -1 binary32) normAngle) #s(literal -1 binary32)) (pow.f32 (tan.f32 normAngle) #s(literal -1 binary32)))
(*.f32 (pow.f32 (/.f32 #s(literal -1 binary32) (cos.f32 normAngle)) #s(literal -1 binary32)) (pow.f32 (/.f32 (sin.f32 normAngle) normAngle) #s(literal -1 binary32)))
(*.f32 normAngle (cos.f32 normAngle))
(*.f32 (cos.f32 normAngle) normAngle)
(+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))
(pow.f32 (/.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))) #s(literal -1 binary32))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))
(fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (/.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))))))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)))) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)))) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (*.f32 n1_i u))))))
(/.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))))) (neg.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))))) (neg.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (*.f32 n1_i u)))))))
(/.f32 (neg.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))) (neg.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)))))) (neg.f32 (neg.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))))
(/.f32 (neg.f32 (neg.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))))) (neg.f32 (neg.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u)))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (neg.f32 (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
(*.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
(*.f32 (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 n1_i) u))))
(+.f32 #s(literal 1 binary32) (neg.f32 u))
(+.f32 (neg.f32 u) #s(literal 1 binary32))
(pow.f32 (/.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 u u))) #s(literal -1 binary32))
(fma.f32 u #s(literal -1 binary32) #s(literal 1 binary32))
(fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32))
(-.f32 #s(literal 1 binary32) u)
(-.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) (/.f32 (*.f32 u (*.f32 u u)) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(-.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (/.f32 (*.f32 u u) (+.f32 u #s(literal 1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 u u))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (+.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 u u)))))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 u u) (*.f32 #s(literal 1 binary32) (neg.f32 u)))))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) (neg.f32 u)))
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (neg.f32 (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 u u) (*.f32 #s(literal 1 binary32) (neg.f32 u))))))
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u))) (neg.f32 (+.f32 u #s(literal 1 binary32))))
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u))) (neg.f32 (-.f32 #s(literal 1 binary32) (neg.f32 u))))
(/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 u (*.f32 u u)))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 u u))) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32))))
(/.f32 (neg.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))))) (neg.f32 (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))))
(/.f32 (neg.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)))) (neg.f32 (neg.f32 (+.f32 u #s(literal 1 binary32)))))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))))
(*.f32 n1_i u)
(*.f32 u n1_i)
(+.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u))))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)))))
(+.f32 (*.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (/.f32 n0_i (sin.f32 normAngle))))
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) #s(literal -1 binary32))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)))))
(fma.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (/.f32 n0_i (sin.f32 normAngle))))
(/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 (sin.f32 normAngle) n0_i))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))))
(/.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (neg.f32 n0_i) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))
(/.f32 (*.f32 #s(literal 1 binary32) n0_i) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))
(/.f32 (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 n0_i #s(literal 1 binary32))) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) n0_i)) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (neg.f32 (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i)) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(*.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(neg.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 (sin.f32 normAngle))))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 1 binary32)) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 1 binary32))))
(/.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle))
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (/.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal -1 binary32)) (sin.f32 normAngle))
(/.f32 (neg.f32 (neg.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal -1 binary32))) (sin.f32 normAngle))
(/.f32 (neg.f32 (/.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal -1 binary32))) (neg.f32 (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal -1 binary32)))
(*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))))
(+.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle u))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(+.f32 (*.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 normAngle u))) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(fma.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u))) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))))
(fma.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(fma.f32 (sin.f32 (*.f32 normAngle (neg.f32 u))) (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))))
(fma.f32 (cos.f32 (*.f32 normAngle u)) (sin.f32 normAngle) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(fma.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle u)) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(fma.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 normAngle u)) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(-.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle u))))
(-.f32 (*.f32 (sin.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))) (cos.f32 (/.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))))) (*.f32 (cos.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))) (sin.f32 (/.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (*.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 2 binary32)) (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (sin.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 3 binary32)))) (neg.f32 (+.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (*.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 2 binary32)) (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 2 binary32)))) (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))))
(*.f32 #s(literal 1 binary32) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal 1 binary32))
(+.f32 normAngle (*.f32 normAngle (neg.f32 u)))
(+.f32 (*.f32 normAngle (neg.f32 u)) normAngle)
(+.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u)))
(+.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 normAngle (neg.f32 u)))
(pow.f32 (/.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (neg.f32 (*.f32 normAngle normAngle)))) #s(literal -1 binary32))
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 normAngle (neg.f32 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 normAngle (neg.f32 u)))
(fma.f32 (neg.f32 normAngle) u normAngle)
(fma.f32 (neg.f32 u) normAngle normAngle)
(fma.f32 #s(literal -1 binary32) (*.f32 normAngle u) normAngle)
(-.f32 normAngle (*.f32 normAngle u))
(-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))) (/.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (neg.f32 (*.f32 normAngle normAngle)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (neg.f32 (*.f32 normAngle normAngle))))))
(/.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)))) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))))
(/.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)))) (fma.f32 normAngle normAngle (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)) (neg.f32 (*.f32 (*.f32 normAngle u) normAngle)))))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (neg.f32 (*.f32 normAngle normAngle))) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))
(/.f32 (neg.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))))) (neg.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)))))
(/.f32 (neg.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))))) (neg.f32 (fma.f32 normAngle normAngle (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)) (neg.f32 (*.f32 (*.f32 normAngle u) normAngle))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (neg.f32 (*.f32 normAngle normAngle)))) (neg.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))))
(/.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (-.f32 normAngle (*.f32 normAngle (neg.f32 u))))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) normAngle) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 u #s(literal 1 binary32)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))) (*.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)) (*.f32 normAngle normAngle))) (*.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)))))) (neg.f32 (neg.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (neg.f32 (*.f32 normAngle normAngle))))) (neg.f32 (neg.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))))
(/.f32 (neg.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)))) (neg.f32 (-.f32 normAngle (*.f32 normAngle (neg.f32 u)))))
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))))) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))) (neg.f32 (+.f32 u #s(literal 1 binary32))))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) normAngle)) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) (neg.f32 (+.f32 u #s(literal 1 binary32))))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)))))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (neg.f32 (*.f32 normAngle normAngle))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))))
(neg.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 (sin.f32 normAngle))))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 1 binary32)) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 1 binary32))))
(/.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle))
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (/.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal -1 binary32)) (sin.f32 normAngle))
(/.f32 (neg.f32 (neg.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal -1 binary32))) (sin.f32 normAngle))
(/.f32 (neg.f32 (/.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal -1 binary32))) (neg.f32 (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal -1 binary32)))
(*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))
(pow.f32 (/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32))) (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u))) (-.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))))) #s(literal -1 binary32))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))
(fma.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))
(fma.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) n1_i (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))
(fma.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))
(-.f32 (/.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32)) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))) (/.f32 (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32))) (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u))) (-.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32))) (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u))) (-.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u))))))))
(/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32))))
(/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u))) (-.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u))))) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32)))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u))) (-.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u))))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))))) (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))))
(/.f32 (-.f32 (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32))) (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) n0_i)) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) #s(literal 1 binary32))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))))
(/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))) (sin.f32 normAngle) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) n0_i)) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) #s(literal 1 binary32))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))) (sin.f32 normAngle) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) n0_i)) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) #s(literal 1 binary32))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))))
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i) (sin.f32 normAngle) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) n0_i)) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) #s(literal 1 binary32))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i) (sin.f32 normAngle) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 n0_i (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 n0_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 n0_i (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 n0_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (sin.f32 normAngle) (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))))) (*.f32 (sin.f32 normAngle) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (sin.f32 normAngle) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))))) (*.f32 (sin.f32 normAngle) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (sin.f32 normAngle) (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i))) (*.f32 (sin.f32 normAngle) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i))) (*.f32 (sin.f32 normAngle) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))) (*.f32 u (*.f32 u u))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 u (-.f32 u (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 (*.f32 (*.f32 normAngle u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle))))))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))) n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) (neg.f32 u))))
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32)) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))) (*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u))) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))))) (*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u))) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32))))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u))))))) (neg.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u))))))
(/.f32 (neg.f32 (-.f32 (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32)))) (neg.f32 (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))))
(*.f32 (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32)))))
(*.f32 (-.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))))
(+.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u))))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)))))
(+.f32 (*.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (/.f32 n0_i (sin.f32 normAngle))))
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) #s(literal -1 binary32))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)))))
(fma.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (/.f32 n0_i (sin.f32 normAngle))))
(/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 (sin.f32 normAngle) n0_i))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))))
(/.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (neg.f32 n0_i) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))
(/.f32 (*.f32 #s(literal 1 binary32) n0_i) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))
(/.f32 (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 n0_i #s(literal 1 binary32))) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) n0_i)) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (neg.f32 (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i)) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(*.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))))
(+.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle u))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(+.f32 (*.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 normAngle u))) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(fma.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u))) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))))
(fma.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(fma.f32 (sin.f32 (*.f32 normAngle (neg.f32 u))) (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))))
(fma.f32 (cos.f32 (*.f32 normAngle u)) (sin.f32 normAngle) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(fma.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle u)) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(fma.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 normAngle u)) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(-.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle u))))
(-.f32 (*.f32 (sin.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))) (cos.f32 (/.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))))) (*.f32 (cos.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))) (sin.f32 (/.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (*.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 2 binary32)) (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (sin.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 3 binary32)))) (neg.f32 (+.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (*.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 2 binary32)) (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 2 binary32)))) (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))))
(*.f32 #s(literal 1 binary32) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal 1 binary32))
(+.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(+.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(pow.f32 (/.f32 (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle)) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (/.f32 (-.f32 (pow.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) #s(literal -1 binary32))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 n1_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(fma.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(-.f32 (/.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32)) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (/.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle)) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (/.f32 (-.f32 (pow.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle)) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (/.f32 (-.f32 (pow.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 (+.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle)) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32))))
(/.f32 (+.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (/.f32 (-.f32 (pow.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 2 binary32)) (*.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))
(/.f32 (/.f32 (-.f32 (pow.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle)) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32)))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)))) (neg.f32 (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (/.f32 (-.f32 (pow.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 2 binary32)) (*.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 (neg.f32 (/.f32 (-.f32 (pow.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (neg.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))
(/.f32 (/.f32 (-.f32 (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (pow.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 2 binary32))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) n0_i)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (+.f32 (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) n0_i)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (sin.f32 normAngle) n0_i)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) n0_i)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) n0_i)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 n0_i (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))
(/.f32 (fma.f32 n0_i (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 (*.f32 normAngle u)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 n0_i (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 n0_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 n0_i (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 n0_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 n0_i (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 n0_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 (*.f32 normAngle u)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (+.f32 (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))
(/.f32 (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 (*.f32 normAngle u)))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (sin.f32 normAngle) n0_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 (*.f32 normAngle u)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 (*.f32 normAngle u)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32)) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))) (*.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)))) (*.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))) (neg.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))) (neg.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))
(/.f32 (neg.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle)) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32))))))
(/.f32 (neg.f32 (neg.f32 (/.f32 (-.f32 (pow.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (neg.f32 (neg.f32 (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle)))))
(/.f32 (neg.f32 (/.f32 (-.f32 (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (pow.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 2 binary32))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (neg.f32 (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle))))
(*.f32 (+.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (/.f32 (-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle)) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) #s(literal 2 binary32)))))
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))))
(neg.f32 (/.f32 n0_i (neg.f32 (sin.f32 normAngle))))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32)))
(pow.f32 (/.f32 (sin.f32 normAngle) n0_i) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) #s(literal 1 binary32)) #s(literal -1 binary32))
(/.f32 n0_i (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n0_i))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) n0_i) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (sin.f32 normAngle) n0_i))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) #s(literal 1 binary32))))
(/.f32 (neg.f32 n0_i) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 n0_i)) (sin.f32 normAngle))
(/.f32 (*.f32 n0_i #s(literal 1 binary32)) (sin.f32 normAngle))
(/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle))
(/.f32 (*.f32 n0_i #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (/.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 n0_i #s(literal 1 binary32))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) n0_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (neg.f32 n0_i))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 n0_i #s(literal -1 binary32))) (sin.f32 normAngle))
(/.f32 (neg.f32 (/.f32 (neg.f32 n0_i) #s(literal -1 binary32))) (neg.f32 (sin.f32 normAngle)))
(*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n0_i)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) n0_i) #s(literal -1 binary32)))
(*.f32 (neg.f32 n0_i) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(neg.f32 (neg.f32 (sin.f32 normAngle)))
(exp.f32 (neg.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32))))
(sin.f32 normAngle)
(pow.f32 (sin.f32 normAngle) #s(literal 1 binary32))
(pow.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal -1 binary32))
(-.f32 #s(literal 0 binary32) (neg.f32 (sin.f32 normAngle)))
(/.f32 (sin.f32 normAngle) #s(literal 1 binary32))
(/.f32 (neg.f32 (sin.f32 normAngle)) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 normAngle) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(*.f32 #s(literal -1 binary32) (neg.f32 (sin.f32 normAngle)))
(+.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))))
(+.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle u))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(+.f32 (*.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 normAngle u))) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(fma.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u))) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))))
(fma.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(fma.f32 (sin.f32 (*.f32 normAngle (neg.f32 u))) (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))))
(fma.f32 (cos.f32 (*.f32 normAngle u)) (sin.f32 normAngle) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(fma.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle u)) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(fma.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 normAngle u)) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(-.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle u))))
(-.f32 (*.f32 (sin.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))) (cos.f32 (/.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))))) (*.f32 (cos.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))) (sin.f32 (/.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (*.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 2 binary32)) (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (sin.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 3 binary32)))) (neg.f32 (+.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (*.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 2 binary32)) (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 2 binary32)))) (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))))
(*.f32 #s(literal 1 binary32) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal 1 binary32))
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) #s(literal -1 binary32))
(/.f32 normAngle (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)))
(/.f32 (neg.f32 normAngle) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))))
(/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 normAngle n1_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 normAngle #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 (*.f32 #s(literal 1 binary32) normAngle) (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 (*.f32 normAngle (neg.f32 n1_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 n1_i) normAngle) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (*.f32 normAngle n1_i))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 normAngle #s(literal 1 binary32))) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) normAngle)) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (neg.f32 (*.f32 normAngle (neg.f32 n1_i))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (neg.f32 n1_i) normAngle)) (sin.f32 normAngle))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 n1_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) normAngle))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) normAngle)
(*.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))))
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32)))
(fma.f32 u #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))))
(fma.f32 u (*.f32 u (*.f32 u #s(literal -1/6 binary32))) (*.f32 u #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u u) (*.f32 u #s(literal -1/6 binary32)) (*.f32 u #s(literal 1/6 binary32)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)) (*.f32 u #s(literal 1/6 binary32)))
(fma.f32 #s(literal 1/6 binary32) u (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))))
(fma.f32 (*.f32 u (*.f32 u #s(literal -1/6 binary32))) u (*.f32 u #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u (*.f32 u u)) #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 u u) (*.f32 u #s(literal 1/6 binary32)))
(/.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32))) (*.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (-.f32 (*.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 u #s(literal 1/6 binary32)))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))))
(/.f32 (*.f32 u (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))))
(/.f32 (*.f32 u (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32))) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)))
(/.f32 (*.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)) u) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))))
(/.f32 (*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32)) u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)))
(/.f32 (neg.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32))) (*.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32)))) (neg.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (-.f32 (*.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32)))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 u #s(literal 1/6 binary32))))) (neg.f32 (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32)))))
(/.f32 (neg.f32 (*.f32 u (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32))))))
(/.f32 (neg.f32 (*.f32 u (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32)))) (neg.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))))
(/.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)) u)) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32))))))
(/.f32 (neg.f32 (*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32)) u)) (neg.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))))
(*.f32 u (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))
(*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) u)
(+.f32 normAngle (*.f32 normAngle (neg.f32 u)))
(+.f32 (*.f32 normAngle (neg.f32 u)) normAngle)
(+.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u)))
(+.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 normAngle (neg.f32 u)))
(pow.f32 (/.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (neg.f32 (*.f32 normAngle normAngle)))) #s(literal -1 binary32))
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 normAngle (neg.f32 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 normAngle (neg.f32 u)))
(fma.f32 (neg.f32 normAngle) u normAngle)
(fma.f32 (neg.f32 u) normAngle normAngle)
(fma.f32 #s(literal -1 binary32) (*.f32 normAngle u) normAngle)
(-.f32 normAngle (*.f32 normAngle u))
(-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))) (/.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (neg.f32 (*.f32 normAngle normAngle)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (neg.f32 (*.f32 normAngle normAngle))))))
(/.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)))) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))))
(/.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)))) (fma.f32 normAngle normAngle (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)) (neg.f32 (*.f32 (*.f32 normAngle u) normAngle)))))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (neg.f32 (*.f32 normAngle normAngle))) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))
(/.f32 (neg.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))))) (neg.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)))))
(/.f32 (neg.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))))) (neg.f32 (fma.f32 normAngle normAngle (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)) (neg.f32 (*.f32 (*.f32 normAngle u) normAngle))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (neg.f32 (*.f32 normAngle normAngle)))) (neg.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))))
(/.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (-.f32 normAngle (*.f32 normAngle (neg.f32 u))))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) normAngle) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 u #s(literal 1 binary32)))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))) (*.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)) (*.f32 normAngle normAngle))) (*.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)))))) (neg.f32 (neg.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u))))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (neg.f32 (*.f32 normAngle normAngle))))) (neg.f32 (neg.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))))
(/.f32 (neg.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)))) (neg.f32 (-.f32 normAngle (*.f32 normAngle (neg.f32 u)))))
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))))) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))) (neg.f32 (+.f32 u #s(literal 1 binary32))))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) normAngle)) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) (neg.f32 (+.f32 u #s(literal 1 binary32))))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u u)))))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (neg.f32 (*.f32 normAngle normAngle))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))))
(+.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 u #s(literal -1/6 binary32))))
(+.f32 (*.f32 u (*.f32 u #s(literal -1/6 binary32))) #s(literal 1/6 binary32))
(pow.f32 (/.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32))) #s(literal -1 binary32))
(fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
(fma.f32 (*.f32 u #s(literal -1/6 binary32)) u #s(literal 1/6 binary32))
(-.f32 (/.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u))) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))) (/.f32 #s(literal 1/36 binary32) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32)))))
(/.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))))
(/.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)) (+.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u))) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))))
(/.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32)) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)))
(/.f32 (neg.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32))) (neg.f32 (+.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u))) (*.f32 (*.f32 u u) #s(literal -1/36 binary32))))))
(/.f32 (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32))) (neg.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))))
(/.f32 (-.f32 #s(literal 1/36 binary32) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)))) (-.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 u #s(literal -1/6 binary32)))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u))) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)) #s(literal 1/36 binary32))) (*.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)))) (neg.f32 (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32)))) (neg.f32 (neg.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)))))
(/.f32 (neg.f32 (-.f32 #s(literal 1/36 binary32) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u))))) (neg.f32 (-.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 u #s(literal -1/6 binary32))))))
(*.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32))))))
(*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))))
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
(/.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 (sin.f32 (*.f32 normAngle (neg.f32 u))) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u))) (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32))) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (neg.f32 n1_i))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u)))) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (neg.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u)))) (sin.f32 normAngle))
(*.f32 n1_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(neg.f32 (/.f32 n1_i (neg.f32 (sin.f32 normAngle))))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) n1_i)) #s(literal -1 binary32)))
(pow.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32)) #s(literal -1 binary32))
(/.f32 n1_i (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (sin.f32 normAngle) n1_i))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32))))
(/.f32 (neg.f32 n1_i) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 n1_i)) (sin.f32 normAngle))
(/.f32 (*.f32 n1_i #s(literal 1 binary32)) (sin.f32 normAngle))
(/.f32 (*.f32 n1_i #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (/.f32 (neg.f32 n1_i) #s(literal -1 binary32)) (sin.f32 normAngle))
(/.f32 (neg.f32 (neg.f32 (neg.f32 n1_i))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 n1_i #s(literal 1 binary32))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 n1_i #s(literal -1 binary32))) (sin.f32 normAngle))
(/.f32 (neg.f32 (/.f32 (neg.f32 n1_i) #s(literal -1 binary32))) (neg.f32 (sin.f32 normAngle)))
(*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) n1_i) #s(literal -1 binary32)))
(*.f32 (neg.f32 n1_i) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 n1_i #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))

simplify466.0ms (3.3%)

Memory
32.8MiB live, 974.7MiB allocated
Algorithm
egg-herbie
Rules
13 824×lower-fma.f64
13 824×lower-fma.f32
7 496×lower-*.f64
7 496×lower-*.f32
5 078×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
08239882
128629285
086938837
Stop Event
iter limit
node limit
Counts
660 → 649
Calls
Call 1
Inputs
(/ (* n1_i normAngle) (sin normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
-1
(- (* 1/3 (pow normAngle 2)) 1)
(- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)
(- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
normAngle
(* normAngle (+ 1 (* -1/2 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/24 (pow normAngle 2)) 1/2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/24 (* -1/720 (pow normAngle 2)))) 1/2))))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(* n0_i (+ 1 (* -1 u)))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(+ 1 (* -1 u))
(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))
(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))
(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (+ 1 (* -1 u)) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (+ 1 (* -1 u)) 7)) (+ (* -1/6 (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u)))))) (+ (* -1/5040 (+ 1 (* -1 u))) (* 1/120 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))))) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3))))))
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5)))))))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* -1 (* normAngle (- u 1)))
(* -1 (* normAngle (- u 1)))
(* -1 (* normAngle (- u 1)))
(* -1 (* normAngle (- u 1)))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle)))))))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))) (* -1/6 (* n0_i (- 1 u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i normAngle)
(/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3))))))
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5)))))))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(* 1/6 u)
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* -1/6 (pow u 3))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* -1/6 (pow u 3))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
1/6
(+ 1/6 (* -1/6 (pow u 2)))
(+ 1/6 (* -1/6 (pow u 2)))
(+ 1/6 (* -1/6 (pow u 2)))
(* -1/6 (pow u 2))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* -1/6 (pow u 2))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
Outputs
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (*.f32 (sin.f32 normAngle) n0_i))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (*.f32 (sin.f32 normAngle) n0_i))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (*.f32 (sin.f32 normAngle) n0_i))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 normAngle (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 (neg.f32 n1_i) normAngle) (*.f32 (sin.f32 normAngle) n0_i))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 normAngle (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 (neg.f32 n1_i) normAngle) (*.f32 (sin.f32 normAngle) n0_i))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 normAngle (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 (neg.f32 n1_i) normAngle) (*.f32 (sin.f32 normAngle) n0_i))) (neg.f32 n0_i))
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32))))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) (neg.f32 normAngle))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (neg.f32 (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (neg.f32 (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (neg.f32 (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) u n0_i)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) u)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (-.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)) (/.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) (sin.f32 normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (-.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)) (/.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) (sin.f32 normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (-.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)) (/.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) (sin.f32 normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) u)
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (-.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)) (/.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) (sin.f32 normAngle)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (-.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)) (/.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) (sin.f32 normAngle)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (-.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)) (/.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) (sin.f32 normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n1_i (*.f32 normAngle (/.f32 u (sin.f32 normAngle))) (-.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) u) (sin.f32 normAngle))))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n1_i (*.f32 normAngle (/.f32 u (sin.f32 normAngle))) (-.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) u) (sin.f32 normAngle))))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n1_i (*.f32 normAngle (/.f32 u (sin.f32 normAngle))) (-.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) u) (sin.f32 normAngle))))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(-.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) u) (sin.f32 normAngle)))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 normAngle u)) (neg.f32 (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 normAngle u)) (neg.f32 (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 normAngle u)) (neg.f32 (sin.f32 normAngle)))) n0_i)
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32)))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32)))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32)))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) u) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (fma.f32 n0_i #s(literal -1/5040 binary32) (*.f32 n0_i #s(literal -1/360 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))) (*.f32 normAngle (*.f32 normAngle u)) (*.f32 (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) u)) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 normAngle u))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(*.f32 (*.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) u) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) u (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) u (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (neg.f32 (/.f32 n1_i (sin.f32 normAngle)))) u (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(-.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) u) (sin.f32 normAngle)))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 n1_i (*.f32 normAngle (/.f32 u (sin.f32 normAngle))) (-.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) u) (sin.f32 normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 n1_i (*.f32 normAngle (/.f32 u (sin.f32 normAngle))) (-.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) u) (sin.f32 normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 n1_i (*.f32 normAngle (/.f32 u (sin.f32 normAngle))) (-.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) u) (sin.f32 normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 normAngle u)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 normAngle u)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 normAngle u)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (-.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) u) (sin.f32 normAngle))) n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (-.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) u) (sin.f32 normAngle))) n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (-.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) u) (sin.f32 normAngle))) n1_i))))
-1
#s(literal -1 binary32)
(- (* 1/3 (pow normAngle 2)) 1)
(fma.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32)) #s(literal -1 binary32))
(- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32))
(- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))
normAngle
(* normAngle (+ 1 (* -1/2 (pow normAngle 2))))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/24 (pow normAngle 2)) 1/2))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/24 binary32) #s(literal -1/2 binary32)) normAngle) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/24 (* -1/720 (pow normAngle 2)))) 1/2))))
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal -1/720 binary32)) #s(literal 1/24 binary32))) #s(literal -1/2 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)
(* normAngle (cos normAngle))
(*.f32 normAngle (cos.f32 normAngle))
(* normAngle (cos normAngle))
(*.f32 normAngle (cos.f32 normAngle))
(* normAngle (cos normAngle))
(*.f32 normAngle (cos.f32 normAngle))
(* normAngle (cos normAngle))
(*.f32 normAngle (cos.f32 normAngle))
(* normAngle (cos normAngle))
(*.f32 normAngle (cos.f32 normAngle))
(* normAngle (cos normAngle))
(*.f32 normAngle (cos.f32 normAngle))
(* normAngle (cos normAngle))
(*.f32 normAngle (cos.f32 normAngle))
(* normAngle (cos normAngle))
(*.f32 normAngle (cos.f32 normAngle))
(* n1_i u)
(*.f32 n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(*.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(* u (+ n1_i (* -1 n0_i)))
(*.f32 (-.f32 n1_i n0_i) u)
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u)))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(neg.f32 (*.f32 u (-.f32 n0_i n1_i)))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)) (neg.f32 u))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(* n1_i u)
(*.f32 n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)))
1
#s(literal 1 binary32)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(* -1 u)
(neg.f32 u)
(* u (- (/ 1 u) 1))
(fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))
(* u (- (/ 1 u) 1))
(fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))
(* u (- (/ 1 u) 1))
(fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))
(* -1 u)
(neg.f32 u)
(* -1 (* u (- 1 (/ 1 u))))
(neg.f32 (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))))
(* -1 (* u (- 1 (/ 1 u))))
(neg.f32 (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))))
(* -1 (* u (- 1 (/ 1 u))))
(neg.f32 (*.f32 u (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))))
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(-.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) u) (sin.f32 normAngle)))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (fma.f32 n0_i (*.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32))) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (/.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (cos.f32 normAngle) (*.f32 u (*.f32 normAngle (*.f32 normAngle normAngle))))) (sin.f32 normAngle))) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) n0_i)
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* n0_i (+ 1 (* -1 u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 u #s(literal -1/120 binary32) #s(literal 1/120 binary32))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 u #s(literal -1/120 binary32) #s(literal 1/120 binary32))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 u #s(literal 1/5040 binary32) #s(literal -1/5040 binary32))))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 u #s(literal -1/120 binary32) #s(literal 1/120 binary32))))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal -1/2 binary32)) (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32)) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 1/6 binary32))) (sin.f32 normAngle))) (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))) #s(literal 1 binary32))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))
(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (fma.f32 u #s(literal -1/120 binary32) #s(literal 1/120 binary32)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) u))
(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (+ 1 (* -1 u)) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (+ 1 (* -1 u)) 7)) (+ (* -1/6 (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u)))))) (+ (* -1/5040 (+ 1 (* -1 u))) (* 1/120 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))))) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (fma.f32 u #s(literal -1/120 binary32) #s(literal 1/120 binary32)))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (fma.f32 u #s(literal 1/5040 binary32) #s(literal -1/5040 binary32))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (fma.f32 u #s(literal -1/120 binary32) #s(literal 1/120 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) u))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 u) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(fma.f32 u (fma.f32 (cos.f32 normAngle) (neg.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) (*.f32 (sin.f32 normAngle) u)))) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(fma.f32 u (fma.f32 u (fma.f32 (sin.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (*.f32 (*.f32 (cos.f32 normAngle) u) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)))) (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3))))))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (neg.f32 u)) normAngle)
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (neg.f32 u)) normAngle)
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5)))))))))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (neg.f32 u)) normAngle)
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle u))
(*.f32 normAngle (neg.f32 u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(*.f32 normAngle (neg.f32 u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u))))
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle (- u 1)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle (- u 1)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle (- u 1)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle (- u 1)))
(fma.f32 normAngle (neg.f32 u) normAngle)
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal -1/2 binary32)) (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32)) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 1/6 binary32))) (sin.f32 normAngle))) (*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)))) #s(literal 1 binary32))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (fma.f32 u #s(literal -1/120 binary32) #s(literal 1/120 binary32)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (fma.f32 u #s(literal -1/120 binary32) #s(literal 1/120 binary32)))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (fma.f32 u #s(literal 1/5040 binary32) #s(literal -1/5040 binary32))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (fma.f32 u #s(literal -1/120 binary32) #s(literal 1/120 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) u))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))
(fma.f32 u (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 n0_i (*.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle)))))))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (cos.f32 normAngle) (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))) (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))) n0_i)
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 u u)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) (*.f32 u u))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 u (*.f32 u u)))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) (*.f32 u u)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 u (*.f32 u u)))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) (*.f32 u u)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 u u)))))
(* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))
(*.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (/.f32 (*.f32 n1_i (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal -1 binary32))) (*.f32 u u))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
(*.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i (/.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal -1 binary32)) (*.f32 u u)) (/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 u (*.f32 u u)))))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
(*.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 n1_i (/.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal -1 binary32)) (*.f32 u u)) (/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (sin.f32 normAngle) (*.f32 u (*.f32 u u)))))) (neg.f32 (*.f32 u (*.f32 u u))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))) (* -1/6 (* n0_i (- 1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 u #s(literal -1/120 binary32) #s(literal 1/120 binary32))))) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 u #s(literal -1/120 binary32) #s(literal 1/120 binary32))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 u #s(literal 1/5040 binary32) #s(literal -1/5040 binary32))))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 u #s(literal -1/120 binary32) #s(literal 1/120 binary32))))))) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle)))) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle)))) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle)))) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))))))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle)))) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle)))) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle)))) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(-.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle (*.f32 n0_i (cos.f32 normAngle))) u) (sin.f32 normAngle)))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (fma.f32 n0_i (*.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32))) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (/.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (cos.f32 normAngle) (*.f32 u (*.f32 normAngle (*.f32 normAngle normAngle))))) (sin.f32 normAngle))) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 u #s(literal -1/120 binary32) #s(literal 1/120 binary32))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 u #s(literal -1/120 binary32) #s(literal 1/120 binary32))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 u #s(literal 1/5040 binary32) #s(literal -1/5040 binary32))))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 u #s(literal -1/120 binary32) #s(literal 1/120 binary32))))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 u) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(fma.f32 u (fma.f32 (cos.f32 normAngle) (neg.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) (*.f32 (sin.f32 normAngle) u)))) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(fma.f32 u (fma.f32 u (fma.f32 (sin.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (*.f32 (*.f32 (cos.f32 normAngle) u) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)))) (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (neg.f32 u)) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (neg.f32 u)) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (neg.f32 u)) normAngle)
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 n0_i (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 n0_i (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 n0_i (neg.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u)))))))
(fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (+ 1 (* -1 u))) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 (* -1 u)))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (fma.f32 u #s(literal -1/120 binary32) #s(literal 1/120 binary32))))) (-.f32 (*.f32 (*.f32 n1_i #s(literal 1/120 binary32)) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n1_i (*.f32 u #s(literal 1/120 binary32)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 #s(literal -1/720 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))))))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (*.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32))) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (cos.f32 normAngle) (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i normAngle)
(/.f32 n0_i normAngle)
(/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle)
(/.f32 (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n0_i) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal 1/6 binary32))) n0_i) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 1/840 binary32) (*.f32 n0_i #s(literal -7/2160 binary32))) (neg.f32 (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 7/360 binary32))) (*.f32 n0_i #s(literal 1/6 binary32))) n0_i) normAngle)
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3))))))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (neg.f32 u)) normAngle)
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (neg.f32 u)) normAngle)
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5)))))))))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (neg.f32 u)) normAngle)
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin normAngle)
(sin.f32 normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 u) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(fma.f32 u (fma.f32 (cos.f32 normAngle) (neg.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/2 binary32) (*.f32 (sin.f32 normAngle) u)))) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(fma.f32 u (fma.f32 u (fma.f32 (sin.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (*.f32 (*.f32 (cos.f32 normAngle) u) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)))) (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i)
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (neg.f32 (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(* 1/6 u)
(*.f32 #s(literal 1/6 binary32) u)
(* u (+ 1/6 (* -1/6 (pow u 2))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u)))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u)))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u)))))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle u))
(*.f32 normAngle (neg.f32 u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(*.f32 normAngle (neg.f32 u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u))))
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
1/6
#s(literal 1/6 binary32)
(+ 1/6 (* -1/6 (pow u 2)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
(+ 1/6 (* -1/6 (pow u 2)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
(+ 1/6 (* -1/6 (pow u 2)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 u u)))) (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (*.f32 n1_i (*.f32 u u))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 (*.f32 n1_i #s(literal 1/120 binary32)) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n1_i #s(literal -1/5040 binary32)) (*.f32 u (*.f32 u (pow.f32 normAngle #s(literal 7 binary32))))) (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(* n1_i u)
(*.f32 n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 n1_i u (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (*.f32 n1_i #s(literal 1/120 binary32)) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n1_i (*.f32 u #s(literal 1/120 binary32))))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (*.f32 n1_i #s(literal -1/5040 binary32)) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 n1_i #s(literal 1/120 binary32)) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n1_i (*.f32 u #s(literal 1/120 binary32))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n1_i (*.f32 #s(literal -1/5040 binary32) u))))) (-.f32 (*.f32 (*.f32 n1_i #s(literal 1/120 binary32)) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n1_i (*.f32 u #s(literal 1/120 binary32)))))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n1_i u))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i normAngle)
(/.f32 n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (neg.f32 (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) normAngle)
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))

eval290.0ms (2.1%)

Memory
-18.8MiB live, 522.3MiB allocated
Compiler

Compiled 61 000 to 4 327 computations (92.9% saved)

prune237.0ms (1.7%)

Memory
12.2MiB live, 664.1MiB allocated
Pruning

29 alts after pruning (28 fresh and 1 done)

PrunedKeptTotal
New1 863261 889
Fresh729
Picked415
Done000
Total1 874291 903
Accuracy
100.0%
Counts
1 903 → 29
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.1%
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))
97.7%
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i)))
98.3%
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i u))
98.6%
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
99.1%
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
99.1%
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
99.2%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
99.1%
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
98.3%
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
98.2%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
98.0%
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32)))) (*.f32 u n1_i))
60.1%
(fma.f32 n0_i (neg.f32 u) n0_i)
82.4%
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
31.8%
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
32.2%
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
99.0%
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
98.6%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
98.3%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
82.0%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
36.9%
(*.f32 (-.f32 n1_i n0_i) u)
38.4%
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) (*.f32 u u))))
98.0%
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u)))
38.8%
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
38.4%
(*.f32 n1_i u)
60.0%
(*.f32 n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))
97.8%
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))
60.0%
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)))
59.9%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
48.4%
(*.f32 n0_i #s(literal 1 binary32))
Compiler

Compiled 1 156 to 694 computations (40% saved)

simplify271.0ms (1.9%)

Memory
6.2MiB live, 480.1MiB allocated
Algorithm
egg-herbie
Localize:

Found 15 expressions of interest:

NewMetricScoreProgram
cost-diff0
(sin.f32 normAngle)
cost-diff0
(*.f32 normAngle u)
cost-diff0
(*.f32 n1_i (*.f32 normAngle u))
cost-diff0
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
cost-diff0
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
cost-diff0
(*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)
cost-diff0
(*.f32 normAngle normAngle)
cost-diff160
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
cost-diff0
(*.f32 u n1_i)
cost-diff160
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
cost-diff160
(*.f32 n0_i #s(literal 1 binary32))
cost-diff64
(+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))
cost-diff64
(neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32))))
cost-diff192
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
cost-diff256
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
Rules
10 860×lower-fma.f64
10 844×lower-fma.f32
4 166×lower-+.f64
4 164×lower-+.f32
2 864×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
035263
066239
1141211
2433211
31765211
47236211
08254203
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
u
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32))))
(+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
(*.f32 n0_i #s(literal 1/24 binary32))
n0_i
#s(literal 1/24 binary32)
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
#s(literal 1/18 binary32)
(*.f32 n0_i #s(literal 1/120 binary32))
#s(literal 1/120 binary32)
(*.f32 n1_i #s(literal -7/360 binary32))
n1_i
#s(literal -7/360 binary32)
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
(*.f32 n0_i #s(literal 1 binary32))
n0_i
#s(literal 1 binary32)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
n0_i
#s(literal 1 binary32)
(*.f32 u n1_i)
u
n1_i
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(*.f32 normAngle normAngle)
normAngle
(*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
n0_i
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
n1_i
#s(literal 1/6 binary32)
u
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(-.f32 n1_i n0_i)
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(*.f32 n1_i (*.f32 normAngle u))
n1_i
(*.f32 normAngle u)
normAngle
u
(sin.f32 normAngle)
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
u
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32))))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))
(+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))
(fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
(*.f32 n0_i #s(literal -1/45 binary32))
(*.f32 n0_i #s(literal 1/24 binary32))
n0_i
#s(literal 1/24 binary32)
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
(*.f32 n0_i #s(literal 23/360 binary32))
#s(literal 1/18 binary32)
(*.f32 n0_i #s(literal 1/120 binary32))
#s(literal 1/120 binary32)
(*.f32 n1_i #s(literal -7/360 binary32))
n1_i
#s(literal -7/360 binary32)
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
(*.f32 n0_i #s(literal 1 binary32))
n0_i
n0_i
#s(literal 1 binary32)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 u n1_i n0_i)
n0_i
#s(literal 1 binary32)
(*.f32 u n1_i)
u
n1_i
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i) n0_i)
(*.f32 normAngle normAngle)
normAngle
(*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
n0_i
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
n1_i
#s(literal 1/6 binary32)
u
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(-.f32 n1_i n0_i)
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(*.f32 n1_i (*.f32 normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
n1_i
(*.f32 normAngle u)
(*.f32 u normAngle)
normAngle
u
(sin.f32 normAngle)

localize176.0ms (1.2%)

Memory
26.1MiB live, 175.8MiB allocated
Localize:

Found 15 expressions of interest:

NewMetricScoreProgram
accuracy100.0%
(*.f32 normAngle u)
accuracy100.0%
(sin.f32 normAngle)
accuracy99.7%
(*.f32 n1_i (*.f32 normAngle u))
accuracy60.6%
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
accuracy99.9%
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
accuracy99.2%
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
accuracy99.2%
(*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)
accuracy99.0%
(*.f32 n1_i #s(literal 1/6 binary32))
accuracy100.0%
(*.f32 u n1_i)
accuracy99.9%
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
accuracy100.0%
(*.f32 n0_i #s(literal 1 binary32))
accuracy99.0%
(*.f32 n1_i #s(literal 1/6 binary32))
accuracy98.9%
(*.f32 n1_i #s(literal -7/360 binary32))
accuracy98.0%
(*.f32 n0_i #s(literal 1/120 binary32))
accuracy97.7%
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
Samples
128.0ms251×0valid
3.0ms5exit
2.0ms1valid
Compiler

Compiled 289 to 44 computations (84.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 65.0ms
ival-mult: 25.0ms (38.4% of total)
const: 20.0ms (30.7% of total)
ival-add: 10.0ms (15.4% of total)
ival-sin: 3.0ms (4.6% of total)
ival-div: 2.0ms (3.1% of total)
ival-sub: 2.0ms (3.1% of total)
adjust: 1.0ms (1.5% of total)
ival-neg: 1.0ms (1.5% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series71.0ms (0.5%)

Memory
-12.5MiB live, 147.1MiB allocated
Counts
19 → 444
Calls
Call 1
Inputs
#<alt (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))>
#<alt (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))>
#<alt (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32))))>
#<alt (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))>
#<alt (*.f32 n0_i #s(literal 1 binary32))>
#<alt (fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))>
#<alt (*.f32 u n1_i)>
#<alt (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))>
#<alt (*.f32 normAngle normAngle)>
#<alt (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)>
#<alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))>
#<alt (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))>
#<alt (*.f32 n1_i (*.f32 normAngle u))>
#<alt (*.f32 normAngle u)>
#<alt (sin.f32 normAngle)>
#<alt (*.f32 n0_i #s(literal 1/120 binary32))>
#<alt (*.f32 n1_i #s(literal -7/360 binary32))>
#<alt (*.f32 n1_i #s(literal 1/6 binary32))>
#<alt (fma.f32 (-.f32 n1_i n0_i) u n0_i)>
Outputs
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 7/360 n1_i)>
#<alt (- (* 1/45 n0_i) (* -7/360 n1_i))>
#<alt (- (* 1/45 n0_i) (* -7/360 n1_i))>
#<alt (- (* 1/45 n0_i) (* -7/360 n1_i))>
#<alt (* 1/45 n0_i)>
#<alt (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))>
#<alt (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))>
#<alt (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))>
#<alt (* 1/45 n0_i)>
#<alt (* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))>
#<alt (* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))>
#<alt (* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))>
#<alt (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))>
#<alt (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))>
#<alt (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))>
#<alt (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))>
#<alt (* 7/360 n1_i)>
#<alt (* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))>
#<alt (* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))>
#<alt (* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))>
#<alt (* 7/360 n1_i)>
#<alt (* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))>
#<alt (* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))>
#<alt (* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))>
#<alt (* -7/360 n1_i)>
#<alt (+ (* -1/45 n0_i) (* -7/360 n1_i))>
#<alt (+ (* -1/45 n0_i) (* -7/360 n1_i))>
#<alt (+ (* -1/45 n0_i) (* -7/360 n1_i))>
#<alt (* -1/45 n0_i)>
#<alt (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))>
#<alt (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))>
#<alt (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))>
#<alt (* -1/45 n0_i)>
#<alt (* -1 (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))))>
#<alt (* -1 (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))))>
#<alt (* -1 (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))))>
#<alt (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))>
#<alt (- (+ (* -7/360 n1_i) (* 1/24 n0_i)) (+ (* 1/120 n0_i) (* 1/18 n0_i)))>
#<alt (- (+ (* -7/360 n1_i) (* 1/24 n0_i)) (+ (* 1/120 n0_i) (* 1/18 n0_i)))>
#<alt (- (+ (* -7/360 n1_i) (* 1/24 n0_i)) (+ (* 1/120 n0_i) (* 1/18 n0_i)))>
#<alt (* -7/360 n1_i)>
#<alt (* n1_i (- (* 1/24 (/ n0_i n1_i)) (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))>
#<alt (* n1_i (- (* 1/24 (/ n0_i n1_i)) (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))>
#<alt (* n1_i (- (* 1/24 (/ n0_i n1_i)) (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))>
#<alt (* -7/360 n1_i)>
#<alt (* -1 (* n1_i (+ 7/360 (* -1 (/ (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)))))>
#<alt (* -1 (* n1_i (+ 7/360 (* -1 (/ (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)))))>
#<alt (* -1 (* n1_i (+ 7/360 (* -1 (/ (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)))))>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt (* n1_i u)>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt n0_i>
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))>
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))>
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))>
#<alt n0_i>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))>
#<alt n0_i>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (* n1_i u)>
#<alt (* u (+ n1_i (/ n0_i u)))>
#<alt (* u (+ n1_i (/ n0_i u)))>
#<alt (* u (+ n1_i (/ n0_i u)))>
#<alt (* n1_i u)>
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))>
#<alt n0_i>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (* n1_i u)>
#<alt (* n1_i (+ u (/ n0_i n1_i)))>
#<alt (* n1_i (+ u (/ n0_i n1_i)))>
#<alt (* n1_i (+ u (/ n0_i n1_i)))>
#<alt (* n1_i u)>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (+ n0_i (* u (- n1_i n0_i)))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u)))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))>
#<alt (* -1 (* n0_i (- (+ u (* -1/3 (* (pow normAngle 2) u))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u)))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))>
#<alt (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) u)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))>
#<alt n0_i>
#<alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))>
#<alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))>
#<alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))>
#<alt (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))>
#<alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))>
#<alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))>
#<alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))>
#<alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (* -1 (- n1_i n0_i)))))>
#<alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (* 1/6 (* n1_i u))>
#<alt (+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))>
#<alt (+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))>
#<alt (+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))>
#<alt (* 1/3 (* n0_i u))>
#<alt (* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))>
#<alt (* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))>
#<alt (* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))>
#<alt (* 1/3 (* n0_i u))>
#<alt (* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))>
#<alt (* 1/3 (* n0_i u))>
#<alt (+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))>
#<alt (+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))>
#<alt (+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))>
#<alt (* 1/6 (* n1_i u))>
#<alt (* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))>
#<alt (* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))>
#<alt (* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))>
#<alt (* 1/6 (* n1_i u))>
#<alt (* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))>
#<alt (* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))>
#<alt (* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* 1/6 n1_i)>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (* 1/3 n0_i)>
#<alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))>
#<alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))>
#<alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))>
#<alt (* 1/3 n0_i)>
#<alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))>
#<alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))>
#<alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))>
#<alt (* 1/3 n0_i)>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (* 1/6 n1_i)>
#<alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))>
#<alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))>
#<alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))>
#<alt (* 1/6 n1_i)>
#<alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))>
#<alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))>
#<alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* n1_i u)>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt normAngle>
#<alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (* 1/120 n0_i)>
#<alt (* 1/120 n0_i)>
#<alt (* 1/120 n0_i)>
#<alt (* 1/120 n0_i)>
#<alt (* 1/120 n0_i)>
#<alt (* 1/120 n0_i)>
#<alt (* 1/120 n0_i)>
#<alt (* 1/120 n0_i)>
#<alt (* 1/120 n0_i)>
#<alt (* 1/120 n0_i)>
#<alt (* 1/120 n0_i)>
#<alt (* 1/120 n0_i)>
#<alt (* -7/360 n1_i)>
#<alt (* -7/360 n1_i)>
#<alt (* -7/360 n1_i)>
#<alt (* -7/360 n1_i)>
#<alt (* -7/360 n1_i)>
#<alt (* -7/360 n1_i)>
#<alt (* -7/360 n1_i)>
#<alt (* -7/360 n1_i)>
#<alt (* -7/360 n1_i)>
#<alt (* -7/360 n1_i)>
#<alt (* -7/360 n1_i)>
#<alt (* -7/360 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (+ n0_i (* -1 (* n0_i u)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))>
#<alt (* n1_i u)>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))>
#<alt (* n1_i u)>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))>
#<alt (* n1_i u)>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))>
#<alt (* n0_i (+ 1 (* -1 u)))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))>
#<alt (* -1 (* n0_i (- u 1)))>
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))>
#<alt n0_i>
#<alt (+ n0_i (* u (- n1_i n0_i)))>
#<alt (+ n0_i (* u (- n1_i n0_i)))>
#<alt (+ n0_i (* u (- n1_i n0_i)))>
#<alt (* u (- n1_i n0_i))>
#<alt (* u (- (+ n1_i (/ n0_i u)) n0_i))>
#<alt (* u (- (+ n1_i (/ n0_i u)) n0_i))>
#<alt (* u (- (+ n1_i (/ n0_i u)) n0_i))>
#<alt (* u (- n1_i n0_i))>
#<alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))>
Calls

111 calls:

TimeVariablePointExpression
14.0ms
u
@0
(+ (* (* normAngle normAngle) (* (+ (* n0_i 1/3) (* n1_i 1/6)) u)) (+ (* (- n1_i n0_i) u) n0_i))
5.0ms
n0_i
@0
(- (* n0_i 1/24) (+ (* n0_i 1/18) (* n0_i 1/120)))
4.0ms
n1_i
@-inf
(+ (* (* normAngle normAngle) (* (+ (* n0_i 1/3) (* n1_i 1/6)) u)) (+ (* (- n1_i n0_i) u) n0_i))
2.0ms
n0_i
@-inf
(+ (* (* normAngle normAngle) (* (+ (* n0_i 1/3) (* n1_i 1/6)) u)) (+ (* (- n1_i n0_i) u) n0_i))
2.0ms
u
@-inf
(* (+ (* n0_i 1/3) (* n1_i 1/6)) u)

rewrite373.0ms (2.6%)

Memory
14.1MiB live, 485.8MiB allocated
Algorithm
batch-egg-rewrite
Rules
6 896×lower-fma.f64
6 886×lower-fma.f32
4 306×lower-*.f64
4 286×lower-*.f32
4 092×lower-/.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
032125
057110
121397
2174797
0831193
Stop Event
iter limit
node limit
iter limit
Counts
19 → 439
Calls
Call 1
Inputs
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
(neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32))))
(+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))
(*.f32 n0_i #s(literal 1 binary32))
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(*.f32 u n1_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(*.f32 normAngle normAngle)
(*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(*.f32 n1_i (*.f32 normAngle u))
(*.f32 normAngle u)
(sin.f32 normAngle)
(*.f32 n0_i #s(literal 1/120 binary32))
(*.f32 n1_i #s(literal -7/360 binary32))
(*.f32 n1_i #s(literal 1/6 binary32))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
Outputs
(+.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal -23/360 binary32)))
(+.f32 (*.f32 n0_i #s(literal -23/360 binary32)) (*.f32 n0_i #s(literal 1/24 binary32)))
(+.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (neg.f32 (*.f32 n0_i #s(literal 1/120 binary32))))
(+.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 (neg.f32 n0_i) #s(literal 1/120 binary32)))
(+.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 #s(literal -1/120 binary32) n0_i))
(pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal -1/45 binary32))) #s(literal -1 binary32))
(fma.f32 n0_i #s(literal 1/24 binary32) (*.f32 n0_i #s(literal -23/360 binary32)))
(fma.f32 n0_i #s(literal -23/360 binary32) (*.f32 n0_i #s(literal 1/24 binary32)))
(fma.f32 n0_i #s(literal -1/72 binary32) (neg.f32 (*.f32 n0_i #s(literal 1/120 binary32))))
(fma.f32 n0_i #s(literal -1/72 binary32) (*.f32 (neg.f32 n0_i) #s(literal 1/120 binary32)))
(fma.f32 n0_i #s(literal -1/72 binary32) (*.f32 #s(literal -1/120 binary32) n0_i))
(fma.f32 #s(literal 1/24 binary32) n0_i (*.f32 n0_i #s(literal -23/360 binary32)))
(fma.f32 (*.f32 n0_i #s(literal 1/24 binary32)) #s(literal 1 binary32) (*.f32 n0_i #s(literal -23/360 binary32)))
(fma.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal -23/360 binary32)))
(fma.f32 (neg.f32 n0_i) #s(literal 23/360 binary32) (*.f32 n0_i #s(literal 1/24 binary32)))
(fma.f32 #s(literal -1 binary32) (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 1/24 binary32)))
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal 23/360 binary32)))
(-.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))) (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32)) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))))
(-.f32 (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 5/304 binary32)) (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 529/13680 binary32)))
(-.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (*.f32 n0_i #s(literal 1/18 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/373248 binary32)) (fma.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal -1/72 binary32)) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32) (*.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))))) (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32)) (fma.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal -1/72 binary32)) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32) (*.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))))))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal -23/360 binary32)))) (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 529/129600 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal -23/360 binary32)))))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal -1/72 binary32))) (fma.f32 n0_i #s(literal -1/72 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (fma.f32 n0_i #s(literal -1/72 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal -1/45 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal -1/45 binary32))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 529/129600 binary32)) (*.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal -23/360 binary32))))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -12167/46656000 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal -1/72 binary32)) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32) (*.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))))) (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/373248 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal -23/360 binary32))) (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i #s(literal -1/72 binary32) (*.f32 n0_i #s(literal 1/120 binary32))) (-.f32 (*.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal -1/72 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -12167/46656000 binary32))) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -12167/46656000 binary32))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 529/129600 binary32)) (*.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal -23/360 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal -1/45 binary32)))))
(/.f32 (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 n0_i #s(literal 19/180 binary32)))
(/.f32 (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal -23/360 binary32))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -12167/46656000 binary32)))) (neg.f32 (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -12167/46656000 binary32)))) (neg.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 529/129600 binary32)) (*.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal -23/360 binary32)))))))
(/.f32 (neg.f32 (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))) (neg.f32 (*.f32 n0_i #s(literal 19/180 binary32))))
(/.f32 (neg.f32 (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))) (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal -23/360 binary32)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/373248 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32))) (fma.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal -1/72 binary32)) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32) (*.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal -1/72 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32))) (fma.f32 n0_i #s(literal -1/72 binary32) (*.f32 n0_i #s(literal 1/120 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))) (*.f32 (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32)))) (*.f32 (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)) (*.f32 n0_i #s(literal 19/180 binary32))) (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 529/129600 binary32)))) (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal 19/180 binary32))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -12167/46656000 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))))))
(/.f32 (neg.f32 (neg.f32 (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))))) (neg.f32 (neg.f32 (*.f32 n0_i #s(literal 19/180 binary32)))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/373248 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32)))) (neg.f32 (fma.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal -1/72 binary32)) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32) (*.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal -1/72 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)))) (neg.f32 (fma.f32 n0_i #s(literal -1/72 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -12167/46656000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 529/129600 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)) (*.f32 (*.f32 n0_i #s(literal -23/360 binary32)) (*.f32 n0_i #s(literal 1/24 binary32))))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/373248 binary32) (pow.f32 (neg.f32 (*.f32 n0_i #s(literal 1/120 binary32))) #s(literal 3 binary32))) (fma.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal -1/72 binary32)) (-.f32 (*.f32 (neg.f32 (*.f32 n0_i #s(literal 1/120 binary32))) (neg.f32 (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (neg.f32 (*.f32 n0_i #s(literal 1/120 binary32)))))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/373248 binary32) (pow.f32 (*.f32 (neg.f32 n0_i) #s(literal 1/120 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal -1/72 binary32)) (-.f32 (*.f32 (*.f32 (neg.f32 n0_i) #s(literal 1/120 binary32)) (*.f32 (neg.f32 n0_i) #s(literal 1/120 binary32))) (*.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 (neg.f32 n0_i) #s(literal 1/120 binary32))))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/373248 binary32) (pow.f32 (*.f32 #s(literal -1/120 binary32) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal -1/72 binary32)) (-.f32 (*.f32 (*.f32 #s(literal -1/120 binary32) n0_i) (*.f32 #s(literal -1/120 binary32) n0_i)) (*.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 #s(literal -1/120 binary32) n0_i)))))
(/.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32)) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))) #s(literal 3 binary32))) (fma.f32 (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))) (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))) (fma.f32 (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32)) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))) (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32)) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))) (*.f32 (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))) (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32)) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 5/304 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 529/13680 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 5/304 binary32)) (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 5/304 binary32)) (fma.f32 (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 529/13680 binary32)) (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 529/13680 binary32)) (*.f32 (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 5/304 binary32)) (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 529/13680 binary32))))))
(/.f32 (-.f32 (pow.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) #s(literal 3 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32))) (fma.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32) (*.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (*.f32 n0_i #s(literal 1/18 binary32))))))
(*.f32 n0_i #s(literal -1/45 binary32))
(*.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -12167/46656000 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))))
(*.f32 (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 19/180 binary32))))
(*.f32 (/.f32 (*.f32 n0_i #s(literal 19/180 binary32)) n0_i) (/.f32 (*.f32 n0_i #s(literal -1/45 binary32)) #s(literal 19/180 binary32)))
(+.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))
(+.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))
(pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 23/360 binary32))) #s(literal -1 binary32))
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))
(fma.f32 #s(literal 1/18 binary32) n0_i (*.f32 n0_i #s(literal 1/120 binary32)))
(fma.f32 #s(literal 1/120 binary32) n0_i (*.f32 n0_i #s(literal 1/18 binary32)))
(fma.f32 (*.f32 n0_i #s(literal 1/120 binary32)) #s(literal 1 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))
(fma.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))
(fma.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))
(fma.f32 (*.f32 n0_i #s(literal 1/18 binary32)) #s(literal 1 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
(-.f32 (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 10/153 binary32)) (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 1/680 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 23/360 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 23/360 binary32))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)) (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/18 binary32)) n0_i) #s(literal 1/120 binary32)))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32))) (fma.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)) (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/18 binary32)) n0_i) #s(literal 1/120 binary32)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 23/360 binary32)))))
(/.f32 (*.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 17/360 binary32))) (*.f32 n0_i #s(literal 17/360 binary32)))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32)))) (neg.f32 (fma.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32)))) (neg.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)) (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/18 binary32)) n0_i) #s(literal 1/120 binary32))))))
(/.f32 (neg.f32 (*.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 17/360 binary32)))) (neg.f32 (*.f32 n0_i #s(literal 17/360 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)) (*.f32 n0_i #s(literal 17/360 binary32))) (*.f32 (*.f32 n0_i #s(literal 17/360 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)))) (*.f32 (*.f32 n0_i #s(literal 17/360 binary32)) (*.f32 n0_i #s(literal 17/360 binary32))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32))))))
(/.f32 (neg.f32 (neg.f32 (*.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 17/360 binary32))))) (neg.f32 (neg.f32 (*.f32 n0_i #s(literal 17/360 binary32)))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)))) (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 10/153 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 1/680 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 10/153 binary32)) (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 10/153 binary32)) (fma.f32 (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 1/680 binary32)) (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 1/680 binary32)) (*.f32 (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 10/153 binary32)) (*.f32 (/.f32 (*.f32 n0_i n0_i) n0_i) #s(literal 1/680 binary32))))))
(*.f32 n0_i #s(literal 23/360 binary32))
(*.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 23/360 binary32)))
(*.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)))))
(*.f32 (*.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 17/360 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 17/360 binary32))))
(*.f32 #s(literal 23/360 binary32) n0_i)
(*.f32 (/.f32 (*.f32 n0_i #s(literal 23/360 binary32)) n0_i) (/.f32 (*.f32 n0_i #s(literal 17/360 binary32)) #s(literal 17/360 binary32)))
(neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))
(+.f32 #s(literal 0 binary32) (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))))
(+.f32 (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 n1_i #s(literal 7/360 binary32)))
(+.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))))
(+.f32 (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal -1 binary32)))
(+.f32 (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal -1 binary32)) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) #s(literal -1 binary32)))
(+.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i #s(literal 1/24 binary32))) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))
(fma.f32 (*.f32 n0_i #s(literal -1/45 binary32)) #s(literal -1 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal -1 binary32)))
(fma.f32 n1_i #s(literal 7/360 binary32) (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))))
(fma.f32 #s(literal -7/360 binary32) (neg.f32 n1_i) (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))))
(fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal -1 binary32) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) #s(literal -1 binary32)))
(fma.f32 #s(literal -1 binary32) (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n1_i #s(literal 7/360 binary32)))
(fma.f32 #s(literal -1 binary32) (*.f32 n1_i #s(literal -7/360 binary32)) (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))))
(fma.f32 (neg.f32 n1_i) #s(literal -7/360 binary32) (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))))
(fma.f32 #s(literal 7/360 binary32) n1_i (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))))
(-.f32 #s(literal 0 binary32) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))
(-.f32 (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 n1_i #s(literal -7/360 binary32)))
(-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))) (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)) (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))))
(-.f32 (/.f32 #s(literal 0 binary32) (+.f32 #s(literal 0 binary32) (fma.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (*.f32 #s(literal 0 binary32) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))))) (/.f32 (*.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (*.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))) (+.f32 #s(literal 0 binary32) (fma.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (*.f32 #s(literal 0 binary32) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))))))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (-.f32 (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 n1_i #s(literal 7/360 binary32)))) (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)) (-.f32 (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 n1_i #s(literal 7/360 binary32)))))
(-.f32 (/.f32 #s(literal 0 binary32) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))) (/.f32 (*.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/46656000 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32))) (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/46656000 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32) (-.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)) (*.f32 (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 n1_i #s(literal 7/360 binary32))))) (+.f32 (neg.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 0 binary32) (fma.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (*.f32 #s(literal 0 binary32) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))))) (-.f32 #s(literal 0 binary32) (*.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (*.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 n1_i #s(literal 7/360 binary32))) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))) (-.f32 #s(literal 0 binary32) (*.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32))) (*.f32 #s(literal -1 binary32) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/46656000 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 #s(literal -1 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32))))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/46656000 binary32))) (neg.f32 (fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32))) (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32))) (-.f32 (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 n1_i #s(literal 7/360 binary32))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/46656000 binary32)))) (fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/46656000 binary32)))) (neg.f32 (neg.f32 (fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)))) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)))) (neg.f32 (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)))) (neg.f32 (-.f32 (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 n1_i #s(literal 7/360 binary32)))))
(/.f32 (+.f32 (neg.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32) (-.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)) (*.f32 (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 n1_i #s(literal 7/360 binary32))))))
(/.f32 (-.f32 #s(literal 0 binary32) (*.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (*.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))))) (+.f32 #s(literal 0 binary32) (fma.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (*.f32 #s(literal 0 binary32) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))))))
(/.f32 (-.f32 #s(literal 0 binary32) (*.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))))
(/.f32 (*.f32 #s(literal -1 binary32) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/46656000 binary32)))) (fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32))))
(/.f32 (*.f32 #s(literal -1 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)))) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/46656000 binary32))))) (neg.f32 (fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32))))) (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))
(/.f32 (neg.f32 (+.f32 (neg.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (neg.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32) (-.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)) (*.f32 (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 n1_i #s(literal 7/360 binary32)))))))
(/.f32 (neg.f32 (-.f32 #s(literal 0 binary32) (*.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (*.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))))) (neg.f32 (+.f32 #s(literal 0 binary32) (fma.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (*.f32 #s(literal 0 binary32) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))))))
(/.f32 (neg.f32 (-.f32 #s(literal 0 binary32) (*.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))))) (neg.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/46656000 binary32))))) (neg.f32 (fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)))))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32))))) (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))
(/.f32 (+.f32 #s(literal 0 binary32) (pow.f32 (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))) #s(literal 3 binary32))) (+.f32 #s(literal 0 binary32) (-.f32 (*.f32 (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))) (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))) (*.f32 #s(literal 0 binary32) (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))))))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32) (neg.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32)))) (fma.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (neg.f32 (*.f32 n0_i #s(literal -1/45 binary32)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) #s(literal -1 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal -1 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) #s(literal -1 binary32)) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) #s(literal -1 binary32)) (-.f32 (*.f32 (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal -1 binary32))) (*.f32 (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal -1 binary32))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal -1 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) #s(literal -1 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal -1 binary32)) (-.f32 (*.f32 (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) #s(literal -1 binary32)) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) #s(literal -1 binary32))) (*.f32 (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal -1 binary32)) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) #s(literal -1 binary32))))))
(/.f32 (+.f32 (pow.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i #s(literal 1/24 binary32))) #s(literal 3 binary32)) (*.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))) (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i #s(literal 1/24 binary32))) (-.f32 #s(literal 0 binary32) (*.f32 n0_i #s(literal 1/24 binary32))) (-.f32 (*.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i #s(literal 1/24 binary32))) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))))
(/.f32 (-.f32 (neg.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/46656000 binary32))) (fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32))) (fma.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32) (*.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))))))
(*.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) #s(literal -1 binary32))
(*.f32 #s(literal -1 binary32) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))
(+.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (neg.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))
(+.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal -23/360 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))
(+.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n1_i #s(literal -7/360 binary32)))
(+.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))
(+.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/24 binary32))) (*.f32 n0_i #s(literal -23/360 binary32)))
(pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))) #s(literal -1 binary32))
(fma.f32 n0_i #s(literal 1/24 binary32) (neg.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))
(fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal -23/360 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))
(fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))
(fma.f32 #s(literal 1/24 binary32) n0_i (neg.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))
(fma.f32 #s(literal 1/24 binary32) n0_i (fma.f32 n0_i #s(literal -23/360 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))
(fma.f32 (*.f32 n0_i #s(literal 1/24 binary32)) #s(literal 1 binary32) (neg.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))
(fma.f32 (*.f32 n0_i #s(literal 1/24 binary32)) #s(literal 1 binary32) (fma.f32 n0_i #s(literal -23/360 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))
(fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal -1/45 binary32)))
(fma.f32 #s(literal -7/360 binary32) n1_i (*.f32 n0_i #s(literal -1/45 binary32)))
(fma.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 1/24 binary32)) (neg.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))
(fma.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal -23/360 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))
(fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -12167/46656000 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n0_i #s(literal 23/360 binary32)) (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))
(fma.f32 (*.f32 (*.f32 n0_i #s(literal 19/180 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 19/180 binary32))) (*.f32 n1_i #s(literal -7/360 binary32)))
(fma.f32 (/.f32 (*.f32 n0_i #s(literal 19/180 binary32)) n0_i) (/.f32 (*.f32 n0_i #s(literal -1/45 binary32)) #s(literal 19/180 binary32)) (*.f32 n1_i #s(literal -7/360 binary32)))
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))
(-.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n1_i #s(literal -7/360 binary32))))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))
(-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/24 binary32))) (*.f32 n0_i #s(literal 23/360 binary32)))
(-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal -1/72 binary32))) (*.f32 n0_i #s(literal 1/120 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32) (fma.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))))) (/.f32 (*.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32) (fma.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))))))
(-.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))) (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))) (/.f32 (*.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n1_i #s(literal -7/360 binary32))))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/46656000 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32) (fma.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))) (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (-.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)) (*.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/46656000 binary32))) (fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/46656000 binary32))) (fma.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n1_i #s(literal -7/360 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32))) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/46656000 binary32)))) (neg.f32 (fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/46656000 binary32)))) (neg.f32 (fma.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n0_i #s(literal -1/45 binary32)) (*.f32 n1_i #s(literal -7/360 binary32)))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)))) (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32) (fma.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32))) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)) (*.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)))) (*.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/46656000 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32))))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32))))) (neg.f32 (neg.f32 (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))))) (neg.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32) (fma.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)))) (neg.f32 (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32)))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)) (*.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))) (neg.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (pow.f32 (neg.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) #s(literal 3 binary32))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32) (-.f32 (*.f32 (neg.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (neg.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))) (*.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (neg.f32 (fma.f32 n0_i #s(literal 23/360 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32) (pow.f32 (fma.f32 n0_i #s(literal -23/360 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) #s(literal 3 binary32))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32) (-.f32 (*.f32 (fma.f32 n0_i #s(literal -23/360 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) (fma.f32 n0_i #s(literal -23/360 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal -23/360 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))))))
(/.f32 (+.f32 (pow.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/24 binary32))) #s(literal 3 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -12167/46656000 binary32))) (fma.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/24 binary32))) (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/24 binary32))) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 529/129600 binary32)) (*.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/24 binary32))) (*.f32 n0_i #s(literal -23/360 binary32))))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/373248 binary32)) (pow.f32 (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n1_i #s(literal -7/360 binary32))) #s(literal 3 binary32))) (fma.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (*.f32 n0_i #s(literal -1/72 binary32)) (fma.f32 (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n1_i #s(literal -7/360 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n1_i #s(literal -7/360 binary32))) (*.f32 (*.f32 n0_i #s(literal -1/72 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n1_i #s(literal -7/360 binary32)))))))
(/.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) #s(literal 3 binary32))) (fma.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32)) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))))))))
(/.f32 (-.f32 (pow.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/24 binary32))) #s(literal 3 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 12167/46656000 binary32))) (fma.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/24 binary32))) (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/24 binary32))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 529/129600 binary32) (*.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/24 binary32))) (*.f32 n0_i #s(literal 23/360 binary32))))))
(/.f32 (-.f32 (pow.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal -1/72 binary32))) #s(literal 3 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32))) (fma.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal -1/72 binary32))) (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal -1/72 binary32))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32) (*.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal -1/72 binary32))) (*.f32 n0_i #s(literal 1/120 binary32))))))
(*.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -1/91125 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -343/46656000 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (*.f32 n0_i #s(literal -1/45 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)))))
(*.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/2025 binary32)) (*.f32 (*.f32 n1_i n1_i) #s(literal 49/129600 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))))
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) n0_i)
(+.f32 n0_i (*.f32 n1_i u))
(+.f32 (*.f32 n1_i u) n0_i)
(pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 n1_i u n0_i)) #s(literal -1 binary32))
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 n1_i u))
(fma.f32 n1_i u n0_i)
(fma.f32 #s(literal 1 binary32) n0_i (*.f32 n1_i u))
(fma.f32 u n1_i n0_i)
(-.f32 (/.f32 (*.f32 n0_i n0_i) (-.f32 n0_i (*.f32 n1_i u))) (/.f32 (*.f32 n1_i (*.f32 u (*.f32 n1_i u))) (-.f32 n0_i (*.f32 n1_i u))))
(-.f32 (/.f32 (*.f32 n1_i (*.f32 u (*.f32 n1_i u))) (-.f32 (*.f32 n1_i u) n0_i)) (/.f32 (*.f32 n0_i n0_i) (-.f32 (*.f32 n1_i u) n0_i)))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n1_i u n0_i)))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (fma.f32 n1_i u n0_i)) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 n0_i n0_i) (*.f32 n0_i (*.f32 n1_i u)))) (*.f32 (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) n0_i) (*.f32 n0_i n0_i)) (fma.f32 n1_i u n0_i))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n1_i u) n0_i) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 n1_i u))) (*.f32 n0_i n0_i))))
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) n0_i) (*.f32 n0_i n0_i)) (fma.f32 n1_i u n0_i)) (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) n0_i) (*.f32 n0_i n0_i)))
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) n0_i) (*.f32 n0_i n0_i)) (fma.f32 n1_i u n0_i)) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 n0_i n0_i) (*.f32 n0_i (*.f32 n1_i u)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (fma.f32 n1_i u n0_i))))
(/.f32 (*.f32 (fma.f32 n1_i u n0_i) (-.f32 n0_i (*.f32 n1_i u))) (-.f32 n0_i (*.f32 n1_i u)))
(/.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) n0_i) (*.f32 n0_i n0_i)) (fma.f32 n1_i u n0_i))) (neg.f32 (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) n0_i) (*.f32 n0_i n0_i))))
(/.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) n0_i) (*.f32 n0_i n0_i)) (fma.f32 n1_i u n0_i))) (neg.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 n0_i n0_i) (*.f32 n0_i (*.f32 n1_i u))))))
(/.f32 (neg.f32 (*.f32 (fma.f32 n1_i u n0_i) (-.f32 n0_i (*.f32 n1_i u)))) (neg.f32 (-.f32 n0_i (*.f32 n1_i u))))
(/.f32 (-.f32 (*.f32 n1_i (*.f32 u (*.f32 n1_i u))) (*.f32 n0_i n0_i)) (-.f32 (*.f32 n1_i u) n0_i))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (-.f32 n0_i (*.f32 n1_i u))) (*.f32 (-.f32 n0_i (*.f32 n1_i u)) (*.f32 n1_i (*.f32 u (*.f32 n1_i u))))) (*.f32 (-.f32 n0_i (*.f32 n1_i u)) (-.f32 n0_i (*.f32 n1_i u))))
(/.f32 (neg.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) n0_i) (*.f32 n0_i n0_i)) (fma.f32 n1_i u n0_i)))) (neg.f32 (neg.f32 (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) n0_i) (*.f32 n0_i n0_i)))))
(/.f32 (neg.f32 (neg.f32 (*.f32 (fma.f32 n1_i u n0_i) (-.f32 n0_i (*.f32 n1_i u))))) (neg.f32 (neg.f32 (-.f32 n0_i (*.f32 n1_i u)))))
(/.f32 (neg.f32 (-.f32 (*.f32 n1_i (*.f32 u (*.f32 n1_i u))) (*.f32 n0_i n0_i))) (neg.f32 (-.f32 (*.f32 n1_i u) n0_i)))
(/.f32 (-.f32 (pow.f32 (/.f32 (*.f32 n0_i n0_i) (-.f32 n0_i (*.f32 n1_i u))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 n1_i (*.f32 u (*.f32 n1_i u))) (-.f32 n0_i (*.f32 n1_i u))) #s(literal 3 binary32))) (fma.f32 (/.f32 (*.f32 n0_i n0_i) (-.f32 n0_i (*.f32 n1_i u))) (/.f32 (*.f32 n0_i n0_i) (-.f32 n0_i (*.f32 n1_i u))) (fma.f32 (/.f32 (*.f32 n1_i (*.f32 u (*.f32 n1_i u))) (-.f32 n0_i (*.f32 n1_i u))) (/.f32 (*.f32 n1_i (*.f32 u (*.f32 n1_i u))) (-.f32 n0_i (*.f32 n1_i u))) (*.f32 (/.f32 (*.f32 n0_i n0_i) (-.f32 n0_i (*.f32 n1_i u))) (/.f32 (*.f32 n1_i (*.f32 u (*.f32 n1_i u))) (-.f32 n0_i (*.f32 n1_i u)))))))
(*.f32 (*.f32 (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) n0_i) (*.f32 n0_i n0_i)) (fma.f32 n1_i u n0_i)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) n0_i) (*.f32 n0_i n0_i))))
(*.f32 (*.f32 (fma.f32 n1_i u n0_i) (-.f32 n0_i (*.f32 n1_i u))) (/.f32 #s(literal 1 binary32) (-.f32 n0_i (*.f32 n1_i u))))
(*.f32 n1_i u)
(*.f32 u n1_i)
(+.f32 n0_i (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))))
(+.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))))
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) (+.f32 n0_i (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))))
(+.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i)
(+.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i) (*.f32 u (-.f32 n1_i n0_i)))
(pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)) #s(literal -1 binary32))
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))))
(fma.f32 #s(literal 1 binary32) n0_i (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))))
(fma.f32 u (-.f32 n1_i n0_i) (+.f32 n0_i (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))))
(fma.f32 u (*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 (-.f32 n1_i n0_i) u (+.f32 n0_i (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))))
(fma.f32 (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))))
(fma.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))))
(fma.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) u (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) normAngle (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(-.f32 (/.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (/.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))
(-.f32 (/.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (-.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))))) (/.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (-.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))))))
(-.f32 (/.f32 (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))) (-.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i)) (/.f32 (*.f32 n0_i n0_i) (-.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i)))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))))) (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))) (fma.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 n0_i n0_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (-.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i) (-.f32 (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))) (*.f32 n0_i n0_i))))
(/.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (-.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))))))
(/.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))))) (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i))))
(/.f32 (*.f32 (fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))
(/.f32 (neg.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))))))) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (-.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))))))))
(/.f32 (neg.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))))))) (neg.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))))))))
(/.f32 (neg.f32 (*.f32 (fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (neg.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))
(/.f32 (fma.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))))
(/.f32 (-.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))))) (-.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))))
(/.f32 (-.f32 (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))) (*.f32 n0_i n0_i)) (-.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))))))) (neg.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (-.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))))))))
(/.f32 (neg.f32 (neg.f32 (*.f32 (fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))) (neg.f32 (neg.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))))
(/.f32 (neg.f32 (fma.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (neg.f32 (fma.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i)))))
(/.f32 (neg.f32 (-.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))))) (neg.f32 (-.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))) (*.f32 n0_i n0_i))) (neg.f32 (-.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i)))
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))))))
(/.f32 (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (pow.f32 (+.f32 n0_i (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) #s(literal 3 binary32))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (-.f32 (*.f32 (+.f32 n0_i (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (+.f32 n0_i (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))))) (*.f32 (*.f32 u (-.f32 n1_i n0_i)) (+.f32 n0_i (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))))))))
(/.f32 (+.f32 (pow.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i) #s(literal 3 binary32)) (*.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))))) (fma.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i) (-.f32 (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i) (*.f32 u (-.f32 n1_i n0_i))))))
(/.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) #s(literal 3 binary32))) (fma.f32 (/.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (/.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (fma.f32 (/.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (/.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (*.f32 (/.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (/.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))))))
(*.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (-.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))))))))
(*.f32 (*.f32 (fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))
(exp.f32 (*.f32 (log.f32 normAngle) #s(literal 2 binary32)))
(pow.f32 normAngle #s(literal 2 binary32))
(pow.f32 (*.f32 normAngle normAngle) #s(literal 1 binary32))
(pow.f32 (exp.f32 (log.f32 normAngle)) #s(literal 2 binary32))
(*.f32 normAngle normAngle)
(*.f32 (exp.f32 (log.f32 normAngle)) (exp.f32 (log.f32 normAngle)))
(+.f32 (*.f32 u (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32))))
(+.f32 (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 u (*.f32 n1_i #s(literal 1/6 binary32))))
(+.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u) (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u))
(+.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u) (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u))
(fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 u (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 u (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u))
(fma.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))) (*.f32 u (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 u (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32) (neg.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))) (*.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32))) u)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32) (neg.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)))) u)))
(/.f32 (*.f32 u (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32)))) (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))))
(/.f32 (*.f32 u (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32) (neg.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32))))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)))
(/.f32 (*.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32))) u) (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))))
(/.f32 (*.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32) (neg.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)))) u) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)))
(/.f32 (neg.f32 (*.f32 u (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32))))) (neg.f32 (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)))))
(/.f32 (neg.f32 (*.f32 u (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32) (neg.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)))))) (neg.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))))
(/.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32))) u)) (neg.f32 (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)))))
(/.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32) (neg.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)))) u)) (neg.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))))
(/.f32 (+.f32 (pow.f32 (*.f32 u (*.f32 n1_i #s(literal 1/6 binary32))) #s(literal 3 binary32)) (pow.f32 (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32))) #s(literal 3 binary32))) (fma.f32 (*.f32 u (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 u (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 (*.f32 (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 u (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32))) #s(literal 3 binary32)) (pow.f32 (*.f32 u (*.f32 n1_i #s(literal 1/6 binary32))) #s(literal 3 binary32))) (fma.f32 (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (*.f32 (*.f32 u (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 u (*.f32 n1_i #s(literal 1/6 binary32)))) (*.f32 (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 u (*.f32 n1_i #s(literal 1/6 binary32)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u) (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u) (-.f32 (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u) (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u)) (*.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u) (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u) (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u) (-.f32 (*.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u) (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u)) (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u) (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u)))))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)
(+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))
(+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))
(pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) #s(literal -1 binary32))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
(fma.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))
(fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 n1_i #s(literal 1/6 binary32)))
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 n0_i #s(literal 1/3 binary32)))
(fma.f32 (*.f32 n0_i #s(literal 1/3 binary32)) #s(literal 1 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))) (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))))
(-.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) n1_i) #s(literal 1/6 binary32)))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32))) (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32))) (fma.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) n1_i) #s(literal 1/6 binary32)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))
(/.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32) (neg.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32)))) (neg.f32 (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32)))) (neg.f32 (fma.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) n1_i) #s(literal 1/6 binary32))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32) (neg.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32))))) (neg.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)))) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32) (neg.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)))))) (neg.f32 (neg.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)))) (neg.f32 (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))
(/.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))) #s(literal 3 binary32))) (fma.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))) (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))) (fma.f32 (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))) (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))) (*.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))) (/.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)))))))
(*.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 1/216 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)))))
(*.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32) (neg.f32 (*.f32 (*.f32 n1_i n1_i) #s(literal 1/36 binary32)))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))))
(neg.f32 (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (neg.f32 (sin.f32 normAngle))))
(neg.f32 (/.f32 (neg.f32 (*.f32 n1_i (*.f32 u normAngle))) (sin.f32 normAngle)))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (*.f32 u normAngle)))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (*.f32 u normAngle))) #s(literal -1 binary32))
(-.f32 (/.f32 #s(literal 0 binary32) (neg.f32 (sin.f32 normAngle))) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (*.f32 u normAngle))))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (*.f32 u normAngle))))))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 1 binary32))))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 n1_i (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (*.f32 u normAngle)))))
(/.f32 (neg.f32 (neg.f32 (*.f32 n1_i (*.f32 u normAngle)))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 1 binary32)) (sin.f32 normAngle))
(/.f32 (neg.f32 (neg.f32 (neg.f32 (*.f32 n1_i (*.f32 u normAngle))))) (neg.f32 (neg.f32 (neg.f32 (sin.f32 normAngle)))))
(/.f32 (neg.f32 (*.f32 (*.f32 n1_i (*.f32 u normAngle)) #s(literal 1 binary32))) (neg.f32 (sin.f32 normAngle)))
(*.f32 n1_i (/.f32 (*.f32 u normAngle) (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle)))
(*.f32 (*.f32 u normAngle) (*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(*.f32 (*.f32 u normAngle) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (*.f32 n1_i (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (neg.f32 (*.f32 n1_i (*.f32 u normAngle))) (/.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 u normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 n1_i (*.f32 u normAngle))) #s(literal -1 binary32)))
(*.f32 (*.f32 n1_i normAngle) (*.f32 u (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))
(*.f32 (/.f32 (*.f32 u normAngle) (sin.f32 normAngle)) n1_i)
(*.f32 (/.f32 n1_i #s(literal -1 binary32)) (/.f32 (neg.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(*.f32 (/.f32 (*.f32 u normAngle) #s(literal -1 binary32)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))
(*.f32 (/.f32 (*.f32 n1_i normAngle) #s(literal -1 binary32)) (/.f32 (neg.f32 u) (sin.f32 normAngle)))
(*.f32 (/.f32 (neg.f32 (*.f32 u normAngle)) #s(literal -1 binary32)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (/.f32 (neg.f32 n1_i) #s(literal -1 binary32)) (/.f32 (*.f32 u normAngle) (sin.f32 normAngle)))
(*.f32 (/.f32 (neg.f32 (*.f32 n1_i normAngle)) #s(literal -1 binary32)) (/.f32 u (sin.f32 normAngle)))
(*.f32 n1_i (*.f32 u normAngle))
(*.f32 u (*.f32 n1_i normAngle))
(*.f32 (*.f32 n1_i u) normAngle)
(*.f32 normAngle (*.f32 n1_i u))
(*.f32 (*.f32 u normAngle) n1_i)
(*.f32 (*.f32 n1_i normAngle) u)
(*.f32 u normAngle)
(*.f32 normAngle u)
(sin.f32 normAngle)
(*.f32 n0_i #s(literal 1/120 binary32))
(*.f32 #s(literal 1/120 binary32) n0_i)
(*.f32 (*.f32 n0_i #s(literal 1/120 binary32)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
(*.f32 n1_i #s(literal -7/360 binary32))
(*.f32 #s(literal -7/360 binary32) n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(*.f32 #s(literal 1/6 binary32) n1_i)
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i)
(pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) #s(literal -1 binary32))
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u (-.f32 n1_i n0_i)))
(fma.f32 #s(literal 1 binary32) n0_i (*.f32 u (-.f32 n1_i n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(-.f32 (/.f32 (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i))))
(-.f32 (/.f32 (*.f32 n0_i n0_i) (-.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))) (/.f32 (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (-.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 n0_i n0_i)))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) (-.f32 (*.f32 n0_i n0_i) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))))))
(/.f32 (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 n0_i (-.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i))))))
(/.f32 (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i))))
(/.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i))) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i)))
(/.f32 (neg.f32 (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (neg.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))))))
(/.f32 (neg.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i)))) (neg.f32 (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i))))
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i))))) (-.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))))
(/.f32 (-.f32 (*.f32 (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i)) (*.f32 n0_i n0_i))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i)) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 n0_i n0_i))))) (neg.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i))))))))
(/.f32 (neg.f32 (neg.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i))))) (neg.f32 (neg.f32 (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i)))))
(/.f32 (neg.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))))) (neg.f32 (-.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))))
(/.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 n0_i n0_i) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i))) #s(literal 3 binary32))) (fma.f32 (/.f32 (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i))) (/.f32 (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i))) (fma.f32 (/.f32 (*.f32 n0_i n0_i) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i))) (*.f32 (/.f32 (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i)))))))
(*.f32 (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))))))
(*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 n1_i n0_i) (neg.f32 n0_i))))

simplify683.0ms (4.8%)

Memory
22.7MiB live, 883.9MiB allocated
Algorithm
egg-herbie
Rules
20 380×lower-fma.f64
20 380×lower-fma.f32
5 624×lower-+.f64
5 624×lower-+.f32
4 920×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02903513
19613371
232253289
081223052
Stop Event
iter limit
node limit
Counts
444 → 425
Calls
Call 1
Inputs
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 7/360 n1_i)
(- (* 1/45 n0_i) (* -7/360 n1_i))
(- (* 1/45 n0_i) (* -7/360 n1_i))
(- (* 1/45 n0_i) (* -7/360 n1_i))
(* 1/45 n0_i)
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* 1/45 n0_i)
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(* 7/360 n1_i)
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* 7/360 n1_i)
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* -7/360 n1_i)
(+ (* -1/45 n0_i) (* -7/360 n1_i))
(+ (* -1/45 n0_i) (* -7/360 n1_i))
(+ (* -1/45 n0_i) (* -7/360 n1_i))
(* -1/45 n0_i)
(* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))
(* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))
(* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))
(* -1/45 n0_i)
(* -1 (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))))
(* -1 (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))))
(* -1 (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))))
(- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))
(- (+ (* -7/360 n1_i) (* 1/24 n0_i)) (+ (* 1/120 n0_i) (* 1/18 n0_i)))
(- (+ (* -7/360 n1_i) (* 1/24 n0_i)) (+ (* 1/120 n0_i) (* 1/18 n0_i)))
(- (+ (* -7/360 n1_i) (* 1/24 n0_i)) (+ (* 1/120 n0_i) (* 1/18 n0_i)))
(* -7/360 n1_i)
(* n1_i (- (* 1/24 (/ n0_i n1_i)) (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))
(* n1_i (- (* 1/24 (/ n0_i n1_i)) (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))
(* n1_i (- (* 1/24 (/ n0_i n1_i)) (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))
(* -7/360 n1_i)
(* -1 (* n1_i (+ 7/360 (* -1 (/ (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)))))
(* -1 (* n1_i (+ 7/360 (* -1 (/ (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)))))
(* -1 (* n1_i (+ 7/360 (* -1 (/ (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)))))
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
(* n1_i u)
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
n0_i
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
n0_i
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(* n1_i u)
(* u (+ n1_i (/ n0_i u)))
(* u (+ n1_i (/ n0_i u)))
(* u (+ n1_i (/ n0_i u)))
(* n1_i u)
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
n0_i
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u)))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(* -1 (* n0_i (- (+ u (* -1/3 (* (pow normAngle 2) u))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u)))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) u)))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (* -1 (- n1_i n0_i)))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(* 1/6 (* n1_i u))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(* 1/3 (* n0_i u))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))
(* 1/3 (* n0_i u))
(* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))
(* 1/3 (* n0_i u))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(* 1/6 (* n1_i u))
(* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))
(* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))
(* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))
(* 1/6 (* n1_i u))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* 1/6 n1_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(* 1/3 n0_i)
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* 1/3 n0_i)
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* 1/3 n0_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(* 1/6 n1_i)
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* 1/6 n1_i)
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i u)
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* 1/120 n0_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(* n1_i u)
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* n1_i u)
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
n0_i
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (* u (- n1_i n0_i)))
(* u (- n1_i n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(* u (- n1_i n0_i))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
Outputs
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(- (* 1/45 n0_i) (* -7/360 n1_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))
(- (* 1/45 n0_i) (* -7/360 n1_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))
(- (* 1/45 n0_i) (* -7/360 n1_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))
(* 1/45 n0_i)
(*.f32 n0_i #s(literal 1/45 binary32))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32)))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32)))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32)))
(* 1/45 n0_i)
(*.f32 n0_i #s(literal 1/45 binary32))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(*.f32 n0_i (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(*.f32 n0_i (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(*.f32 n0_i (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32)))
(- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))
(*.f32 n0_i #s(literal 1/45 binary32))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 #s(literal 1/45 binary32) (/.f32 n0_i n1_i) #s(literal 7/360 binary32)))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 #s(literal 1/45 binary32) (/.f32 n0_i n1_i) #s(literal 7/360 binary32)))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 #s(literal 1/45 binary32) (/.f32 n0_i n1_i) #s(literal 7/360 binary32)))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(*.f32 n1_i (fma.f32 #s(literal 1/45 binary32) (/.f32 n0_i n1_i) #s(literal 7/360 binary32)))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(*.f32 n1_i (fma.f32 #s(literal 1/45 binary32) (/.f32 n0_i n1_i) #s(literal 7/360 binary32)))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(*.f32 n1_i (fma.f32 #s(literal 1/45 binary32) (/.f32 n0_i n1_i) #s(literal 7/360 binary32)))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(+ (* -1/45 n0_i) (* -7/360 n1_i))
(fma.f32 #s(literal -1/45 binary32) n0_i (*.f32 n1_i #s(literal -7/360 binary32)))
(+ (* -1/45 n0_i) (* -7/360 n1_i))
(fma.f32 #s(literal -1/45 binary32) n0_i (*.f32 n1_i #s(literal -7/360 binary32)))
(+ (* -1/45 n0_i) (* -7/360 n1_i))
(fma.f32 #s(literal -1/45 binary32) n0_i (*.f32 n1_i #s(literal -7/360 binary32)))
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))
(*.f32 n0_i (fma.f32 #s(literal -7/360 binary32) (/.f32 n1_i n0_i) #s(literal -1/45 binary32)))
(* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))
(*.f32 n0_i (fma.f32 #s(literal -7/360 binary32) (/.f32 n1_i n0_i) #s(literal -1/45 binary32)))
(* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))
(*.f32 n0_i (fma.f32 #s(literal -7/360 binary32) (/.f32 n1_i n0_i) #s(literal -1/45 binary32)))
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1 (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))))
(*.f32 (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32)) (neg.f32 n0_i))
(- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i)))
(*.f32 #s(literal -1/45 binary32) n0_i)
(- (+ (* -7/360 n1_i) (* 1/24 n0_i)) (+ (* 1/120 n0_i) (* 1/18 n0_i)))
(fma.f32 #s(literal -1/45 binary32) n0_i (*.f32 n1_i #s(literal -7/360 binary32)))
(- (+ (* -7/360 n1_i) (* 1/24 n0_i)) (+ (* 1/120 n0_i) (* 1/18 n0_i)))
(fma.f32 #s(literal -1/45 binary32) n0_i (*.f32 n1_i #s(literal -7/360 binary32)))
(- (+ (* -7/360 n1_i) (* 1/24 n0_i)) (+ (* 1/120 n0_i) (* 1/18 n0_i)))
(fma.f32 #s(literal -1/45 binary32) n0_i (*.f32 n1_i #s(literal -7/360 binary32)))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* n1_i (- (* 1/24 (/ n0_i n1_i)) (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))
(*.f32 n1_i (fma.f32 #s(literal -1/45 binary32) (/.f32 n0_i n1_i) #s(literal -7/360 binary32)))
(* n1_i (- (* 1/24 (/ n0_i n1_i)) (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))
(*.f32 n1_i (fma.f32 #s(literal -1/45 binary32) (/.f32 n0_i n1_i) #s(literal -7/360 binary32)))
(* n1_i (- (* 1/24 (/ n0_i n1_i)) (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i))))))
(*.f32 n1_i (fma.f32 #s(literal -1/45 binary32) (/.f32 n0_i n1_i) #s(literal -7/360 binary32)))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -1 (* n1_i (+ 7/360 (* -1 (/ (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)))))
(*.f32 n1_i (fma.f32 #s(literal -1/45 binary32) (/.f32 n0_i n1_i) #s(literal -7/360 binary32)))
(* -1 (* n1_i (+ 7/360 (* -1 (/ (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)))))
(*.f32 n1_i (fma.f32 #s(literal -1/45 binary32) (/.f32 n0_i n1_i) #s(literal -7/360 binary32)))
(* -1 (* n1_i (+ 7/360 (* -1 (/ (- (* 1/24 n0_i) (+ (* 1/120 n0_i) (* 1/18 n0_i))) n1_i)))))
(*.f32 n1_i (fma.f32 #s(literal -1/45 binary32) (/.f32 n0_i n1_i) #s(literal -7/360 binary32)))
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
(* n1_i u)
(*.f32 n1_i u)
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
n0_i
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i)
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i)
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i)
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 (neg.f32 n1_i) (/.f32 u n0_i) #s(literal -1 binary32))))
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 (neg.f32 n1_i) (/.f32 u n0_i) #s(literal -1 binary32))))
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 (neg.f32 n1_i) (/.f32 u n0_i) #s(literal -1 binary32))))
n0_i
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
(* n1_i u)
(*.f32 n1_i u)
(* u (+ n1_i (/ n0_i u)))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(* u (+ n1_i (/ n0_i u)))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(* u (+ n1_i (/ n0_i u)))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(* n1_i u)
(*.f32 n1_i u)
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
n0_i
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i (+ u (/ n0_i n1_i)))
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) u))
(* n1_i (+ u (/ n0_i n1_i)))
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) u))
(* n1_i (+ u (/ n0_i n1_i)))
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) u))
(* n1_i u)
(*.f32 n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) u))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) u))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) u))
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i u)
(*.f32 n1_i u)
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (+.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (+.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (+.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (+.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (+.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (+.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 normAngle normAngle))))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))) (* n1_i u)))
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u)))))
(fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(fma.f32 n0_i (fma.f32 n1_i (fma.f32 (/.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal 1/6 binary32) (/.f32 u n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(fma.f32 n0_i (fma.f32 n1_i (fma.f32 (/.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal 1/6 binary32) (/.f32 u n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* 1/3 (* (pow normAngle 2) u)) (/ (* n1_i u) n0_i))))))
(fma.f32 n0_i (fma.f32 n1_i (fma.f32 (/.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i) #s(literal 1/6 binary32) (/.f32 u n0_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n0_i)
(* -1 (* n0_i (- (+ u (* -1/3 (* (pow normAngle 2) u))) 1)))
(fma.f32 (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) u) (neg.f32 n0_i) n0_i)
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) u (/.f32 (*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)) (neg.f32 n0_i))) (neg.f32 n0_i) n0_i)
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) u (/.f32 (*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)) (neg.f32 n0_i))) (neg.f32 n0_i) n0_i)
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* -1/3 (* (pow normAngle 2) u)))) 1)))
(fma.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) u (/.f32 (*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u)) (neg.f32 n0_i))) (neg.f32 n0_i) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u)))))
(fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))))))
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))
(*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(*.f32 n1_i (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) u (fma.f32 n0_i (*.f32 (/.f32 (*.f32 u (*.f32 normAngle normAngle)) n1_i) #s(literal 1/3 binary32)) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(*.f32 n1_i (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) u (fma.f32 n0_i (*.f32 (/.f32 (*.f32 u (*.f32 normAngle normAngle)) n1_i) #s(literal 1/3 binary32)) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (/ n0_i n1_i))))))
(*.f32 n1_i (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) u (fma.f32 n0_i (*.f32 (/.f32 (*.f32 u (*.f32 normAngle normAngle)) n1_i) #s(literal 1/3 binary32)) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))))
(* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) u)))))
(*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(*.f32 (neg.f32 n1_i) (fma.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (neg.f32 n1_i))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(*.f32 (neg.f32 n1_i) (fma.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (neg.f32 n1_i))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* 1/3 (* n0_i (* (pow normAngle 2) u))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(*.f32 (neg.f32 n1_i) (fma.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) (neg.f32 n1_i))))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))
(*.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(*.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(*.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(*.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (* -1 (- n1_i n0_i)))))
(*.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 n0_i u))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 n0_i u))))
(* -1 (* u (+ (* -1 (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u))))))
(*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 n0_i u))))
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(* 1/6 (* n1_i u))
(*.f32 n1_i (*.f32 u #s(literal 1/6 binary32)))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* 1/3 (* n0_i u))
(*.f32 n0_i (*.f32 u #s(literal 1/3 binary32)))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))
(*.f32 n0_i (fma.f32 (*.f32 n1_i u) (/.f32 #s(literal 1/6 binary32) n0_i) (*.f32 u #s(literal 1/3 binary32))))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))
(*.f32 n0_i (fma.f32 (*.f32 n1_i u) (/.f32 #s(literal 1/6 binary32) n0_i) (*.f32 u #s(literal 1/3 binary32))))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/3 u)))
(*.f32 n0_i (fma.f32 (*.f32 n1_i u) (/.f32 #s(literal 1/6 binary32) n0_i) (*.f32 u #s(literal 1/3 binary32))))
(* 1/3 (* n0_i u))
(*.f32 n0_i (*.f32 u #s(literal 1/3 binary32)))
(* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))
(*.f32 n0_i (fma.f32 (*.f32 n1_i u) (/.f32 #s(literal 1/6 binary32) n0_i) (*.f32 u #s(literal 1/3 binary32))))
(* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))
(*.f32 n0_i (fma.f32 (*.f32 n1_i u) (/.f32 #s(literal 1/6 binary32) n0_i) (*.f32 u #s(literal 1/3 binary32))))
(* -1 (* n0_i (+ (* -1/3 u) (* -1/6 (/ (* n1_i u) n0_i)))))
(*.f32 n0_i (fma.f32 (*.f32 n1_i u) (/.f32 #s(literal 1/6 binary32) n0_i) (*.f32 u #s(literal 1/3 binary32))))
(* 1/3 (* n0_i u))
(*.f32 n0_i (*.f32 u #s(literal 1/3 binary32)))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(+ (* 1/6 (* n1_i u)) (* 1/3 (* n0_i u)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* 1/6 (* n1_i u))
(*.f32 n1_i (*.f32 u #s(literal 1/6 binary32)))
(* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))
(*.f32 n1_i (fma.f32 n0_i (*.f32 (/.f32 u n1_i) #s(literal 1/3 binary32)) (*.f32 u #s(literal 1/6 binary32))))
(* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))
(*.f32 n1_i (fma.f32 n0_i (*.f32 (/.f32 u n1_i) #s(literal 1/3 binary32)) (*.f32 u #s(literal 1/6 binary32))))
(* n1_i (+ (* 1/6 u) (* 1/3 (/ (* n0_i u) n1_i))))
(*.f32 n1_i (fma.f32 n0_i (*.f32 (/.f32 u n1_i) #s(literal 1/3 binary32)) (*.f32 u #s(literal 1/6 binary32))))
(* 1/6 (* n1_i u))
(*.f32 n1_i (*.f32 u #s(literal 1/6 binary32)))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))
(*.f32 n1_i (fma.f32 n0_i (*.f32 (/.f32 u n1_i) #s(literal 1/3 binary32)) (*.f32 u #s(literal 1/6 binary32))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))
(*.f32 n1_i (fma.f32 n0_i (*.f32 (/.f32 u n1_i) #s(literal 1/3 binary32)) (*.f32 u #s(literal 1/6 binary32))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (* -1/6 u))))
(*.f32 n1_i (fma.f32 n0_i (*.f32 (/.f32 u n1_i) #s(literal 1/3 binary32)) (*.f32 u #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) n0_i) #s(literal 1/3 binary32)))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) n0_i) #s(literal 1/3 binary32)))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) n0_i) #s(literal 1/3 binary32)))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(neg.f32 (*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal -1/6 binary32) #s(literal -1/3 binary32))))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(neg.f32 (*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal -1/6 binary32) #s(literal -1/3 binary32))))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(neg.f32 (*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal -1/6 binary32) #s(literal -1/3 binary32))))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) n1_i) #s(literal 1/6 binary32)))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) n1_i) #s(literal 1/6 binary32)))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) n1_i) #s(literal 1/6 binary32)))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(*.f32 (neg.f32 n1_i) (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(*.f32 (neg.f32 n1_i) (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(*.f32 (neg.f32 n1_i) (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(* n1_i u)
(*.f32 n1_i u)
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u))
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))
(fma.f32 n1_i u (neg.f32 (*.f32 (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle))))
(+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) (*.f32 n1_i u) (*.f32 (neg.f32 normAngle) (*.f32 normAngle (*.f32 (*.f32 n1_i u) #s(literal -31/15120 binary32))))) (*.f32 n1_i (*.f32 u #s(literal 1/6 binary32)))) (*.f32 n1_i u))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 u normAngle)) (sin.f32 normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 u normAngle))
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(fma.f32 normAngle (*.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32) #s(literal 1/120 binary32))) #s(literal -1/6 binary32)) normAngle) normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* 1/120 n0_i)
(*.f32 n0_i #s(literal 1/120 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(+ n0_i (* -1 (* n0_i u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(*.f32 n1_i (+.f32 u (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(*.f32 n1_i (+.f32 u (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(*.f32 n1_i (+.f32 u (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))
(* n1_i u)
(*.f32 n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(*.f32 n1_i (+.f32 u (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(*.f32 n1_i (+.f32 u (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(*.f32 n1_i (+.f32 u (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))
(* n1_i u)
(*.f32 n1_i u)
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(* n0_i (+ 1 (* -1 u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(* -1 (* n0_i (- u 1)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
n0_i
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(* u (- n1_i n0_i))
(*.f32 u (-.f32 n1_i n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(* u (- n1_i n0_i))
(*.f32 u (-.f32 n1_i n0_i))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))

eval369.0ms (2.6%)

Memory
-163.6MiB live, 234.7MiB allocated
Compiler

Compiled 29 025 to 2 530 computations (91.3% saved)

prune109.0ms (0.8%)

Memory
-7.6MiB live, 268.5MiB allocated
Pruning

33 alts after pruning (32 fresh and 1 done)

PrunedKeptTotal
New95513968
Fresh41923
Picked505
Done011
Total96433997
Accuracy
100.0%
Counts
997 → 33
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.1%
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))
97.7%
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i)))
98.3%
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i u))
98.6%
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
99.1%
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
99.1%
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
99.1%
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
99.2%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
98.3%
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
82.5%
(fma.f32 u n1_i n0_i)
38.8%
(fma.f32 n1_i u (neg.f32 (*.f32 (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle))))
98.2%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
60.1%
(fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
60.1%
(fma.f32 n0_i (neg.f32 u) n0_i)
31.7%
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
31.8%
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 normAngle (*.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) normAngle))
32.2%
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
98.6%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
98.3%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
99.0%
(+.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i)
82.4%
(+.f32 (*.f32 n1_i u) n0_i)
82.0%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
36.9%
(*.f32 (-.f32 n1_i n0_i) u)
38.4%
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) (*.f32 u u))))
98.3%
(*.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))
98.0%
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u)))
38.8%
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
38.7%
(*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u))
38.4%
(*.f32 n1_i u)
60.0%
(*.f32 n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))
60.0%
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)))
59.9%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
48.4%
n0_i
Compiler

Compiled 1 266 to 756 computations (40.3% saved)

simplify571.0ms (4%)

Memory
10.7MiB live, 791.5MiB allocated
Algorithm
egg-herbie
Localize:

Found 15 expressions of interest:

NewMetricScoreProgram
cost-diff0
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i)
cost-diff64
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
cost-diff0
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
cost-diff0
(*.f32 normAngle u)
cost-diff0
(*.f32 n1_i (*.f32 normAngle u))
cost-diff320
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
cost-diff160
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
cost-diff0
(*.f32 normAngle normAngle)
cost-diff0
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
cost-diff0
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
cost-diff160
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
Rules
29 098×lower-fma.f64
29 082×lower-fma.f32
5 228×lower-*.f64
5 202×lower-*.f32
2 870×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
036307
071307
1151294
2409293
31271293
44052291
57099291
08264276
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
u
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(*.f32 #s(literal 7/360 binary32) n1_i)
#s(literal 7/360 binary32)
n1_i
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
n0_i
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
n0_i
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
u
n1_i
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(*.f32 n1_i (*.f32 normAngle u))
n1_i
(*.f32 normAngle u)
normAngle
u
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(*.f32 normAngle normAngle)
#s(literal -1/6 binary32)
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(*.f32 normAngle normAngle)
#s(literal -1/6 binary32)
n0_i
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(*.f32 u u)
#s(literal 1/6 binary32)
n1_i
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
u
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 n1_i (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))
(*.f32 #s(literal 7/360 binary32) n1_i)
#s(literal 7/360 binary32)
n1_i
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
n0_i
#s(literal 1/3 binary32)
(*.f32 n1_i #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
n0_i
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
u
n1_i
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(fma.f32 u (neg.f32 n0_i) n0_i)
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(/.f32 (*.f32 u n1_i) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal 1 binary32)))
(*.f32 n1_i (*.f32 normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
n1_i
(*.f32 normAngle u)
(*.f32 u normAngle)
normAngle
u
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(*.f32 normAngle normAngle)
#s(literal -1/6 binary32)
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) n1_i) (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i)
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(*.f32 normAngle normAngle)
#s(literal -1/6 binary32)
n0_i
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i)
(*.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) n1_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) u)
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(*.f32 u (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))
(*.f32 u u)
#s(literal 1/6 binary32)
n1_i

localize183.0ms (1.3%)

Memory
-8.4MiB live, 282.4MiB allocated
Localize:

Found 15 expressions of interest:

NewMetricScoreProgram
accuracy99.5%
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy99.3%
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
accuracy98.9%
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
accuracy98.7%
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
accuracy100.0%
(*.f32 normAngle normAngle)
accuracy99.7%
(*.f32 n1_i (*.f32 normAngle u))
accuracy99.3%
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
accuracy60.7%
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
accuracy100.0%
(-.f32 #s(literal 1 binary32) u)
accuracy99.9%
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
accuracy99.6%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
accuracy99.9%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
accuracy99.2%
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
accuracy99.0%
(*.f32 n1_i #s(literal 1/6 binary32))
accuracy98.9%
(*.f32 #s(literal 7/360 binary32) n1_i)
Samples
85.0ms248×0valid
7.0ms1valid
1.0ms5exit
Compiler

Compiled 335 to 46 computations (86.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 74.0ms
ival-mult: 32.0ms (43.3% of total)
ival-add: 19.0ms (25.7% of total)
const: 13.0ms (17.6% of total)
ival-div: 3.0ms (4.1% of total)
ival-sub: 2.0ms (2.7% of total)
ival-sin: 2.0ms (2.7% of total)
adjust: 1.0ms (1.4% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series120.0ms (0.8%)

Memory
1.7MiB live, 115.4MiB allocated
Counts
21 → 540
Calls
Call 1
Inputs
#<alt (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))>
#<alt (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)>
#<alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))>
#<alt (*.f32 normAngle normAngle)>
#<alt (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))>
#<alt (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))>
#<alt (-.f32 #s(literal 1 binary32) u)>
#<alt (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))>
#<alt (*.f32 n1_i (*.f32 normAngle u))>
#<alt (*.f32 normAngle u)>
#<alt (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)>
#<alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))>
#<alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))>
#<alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i)>
#<alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))>
#<alt (*.f32 #s(literal 7/360 binary32) n1_i)>
#<alt (*.f32 n1_i #s(literal 1/6 binary32))>
#<alt (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))>
#<alt (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))>
#<alt (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))>
#<alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)>
Outputs
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* 7/360 (* n1_i (pow normAngle 2)))>
#<alt (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))>
#<alt (* 7/360 (* n1_i (pow normAngle 2)))>
#<alt (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))>
#<alt (* 1/3 n0_i)>
#<alt (+ (* 1/3 n0_i) (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2)))))>
#<alt (+ (* 1/3 n0_i) (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2)))))>
#<alt (+ (* 1/3 n0_i) (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2)))))>
#<alt (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2))))>
#<alt (* n1_i (+ 1/6 (+ (* 7/360 (pow normAngle 2)) (* 1/3 (/ n0_i n1_i)))))>
#<alt (* n1_i (+ 1/6 (+ (* 7/360 (pow normAngle 2)) (* 1/3 (/ n0_i n1_i)))))>
#<alt (* n1_i (+ 1/6 (+ (* 7/360 (pow normAngle 2)) (* 1/3 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (- (* -7/360 (pow normAngle 2)) 1/6)))>
#<alt (* -1 (* n1_i (- (+ (* -1/3 (/ n0_i n1_i)) (* -7/360 (pow normAngle 2))) 1/6)))>
#<alt (* -1 (* n1_i (- (+ (* -1/3 (/ n0_i n1_i)) (* -7/360 (pow normAngle 2))) 1/6)))>
#<alt (* -1 (* n1_i (- (+ (* -1/3 (/ n0_i n1_i)) (* -7/360 (pow normAngle 2))) 1/6)))>
#<alt (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))>
#<alt (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* 1/3 n0_i)>
#<alt (* n0_i (+ 1/3 (+ (* 7/360 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/6 (/ n1_i n0_i)))))>
#<alt (* n0_i (+ 1/3 (+ (* 7/360 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/6 (/ n1_i n0_i)))))>
#<alt (* n0_i (+ 1/3 (+ (* 7/360 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/6 (/ n1_i n0_i)))))>
#<alt (* 1/3 n0_i)>
#<alt (* -1 (* n0_i (- (* -1 (/ (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)) n0_i)) 1/3)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)) n0_i)) 1/3)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)) n0_i)) 1/3)))>
#<alt n0_i>
#<alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)))>
#<alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)))>
#<alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)))>
#<alt (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i))>
#<alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (/ n0_i u))) n0_i))>
#<alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (/ n0_i u))) n0_i))>
#<alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (/ n0_i u))) n0_i))>
#<alt (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i))>
#<alt (* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)) (* -1 (/ n0_i u)))))>
#<alt (+ n0_i (* u (- n1_i n0_i)))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))>
#<alt (* 7/360 (* n1_i (* (pow normAngle 4) u)))>
#<alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))>
#<alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))>
#<alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))>
#<alt (* 7/360 (* n1_i (* (pow normAngle 4) u)))>
#<alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))>
#<alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))>
#<alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))>
#<alt (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)))>
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))))>
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))))>
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))))>
#<alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))>
#<alt (* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (+ (/ n0_i n1_i) (/ (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)) n1_i))))>
#<alt (* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (+ (/ n0_i n1_i) (/ (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)) n1_i))))>
#<alt (* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (+ (/ n0_i n1_i) (/ (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)) n1_i))))>
#<alt (* -1 (* n1_i (* u (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))))>
#<alt (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))>
#<alt (+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))))>
#<alt (+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))))>
#<alt (+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))))>
#<alt (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) n0_i))))>
#<alt (* -1 (* n0_i (- (* u (+ 1 (* -1/3 (pow normAngle 2)))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))>
#<alt (- n1_i n0_i)>
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)>
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)>
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)>
#<alt (* 7/360 (* n1_i (pow normAngle 4)))>
#<alt (* (pow normAngle 4) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))>
#<alt (* (pow normAngle 4) (- (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))) (/ n0_i (pow normAngle 4))))>
#<alt (* (pow normAngle 4) (- (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))) (/ n0_i (pow normAngle 4))))>
#<alt (* 7/360 (* n1_i (pow normAngle 4)))>
#<alt (* (pow normAngle 4) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))>
#<alt (* (pow normAngle 4) (- (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))) (/ n0_i (pow normAngle 4))))>
#<alt (* (pow normAngle 4) (- (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))) (/ n0_i (pow normAngle 4))))>
#<alt (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)>
#<alt (- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)>
#<alt (- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)>
#<alt (- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)>
#<alt (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))>
#<alt (* n1_i (- (+ 1 (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ n0_i n1_i)))>
#<alt (* n1_i (- (+ 1 (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ n0_i n1_i)))>
#<alt (* n1_i (- (+ 1 (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ n0_i n1_i)))>
#<alt (* -1 (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))>
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))>
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))>
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))>
#<alt (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))>
#<alt (+ n1_i (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))>
#<alt (+ n1_i (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))>
#<alt (+ n1_i (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))>
#<alt (* n0_i (- (* 1/3 (pow normAngle 2)) 1))>
#<alt (* n0_i (- (+ (* 1/3 (pow normAngle 2)) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))>
#<alt (* n0_i (- (+ (* 1/3 (pow normAngle 2)) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))>
#<alt (* n0_i (- (+ (* 1/3 (pow normAngle 2)) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))>
#<alt (* -1 (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))))>
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* -1/3 (pow normAngle 2))))))>
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* -1/3 (pow normAngle 2))))))>
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* -1/3 (pow normAngle 2))))))>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt n0_i>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (* u (+ n1_i (* -1 n0_i)))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* -1 (* u (+ n0_i (* -1 n1_i))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (* n1_i u)>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (* n1_i u)>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt (* n1_i u)>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))>
#<alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))>
#<alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))>
#<alt (* n0_i (- 1 u))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- 1 u))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (* n0_i u)))>
#<alt (+ n0_i (* -1 (* n0_i u)))>
#<alt (+ n0_i (* -1 (* n0_i u)))>
#<alt (* -1 (* n0_i u))>
#<alt (* u (+ (* -1 n0_i) (/ n0_i u)))>
#<alt (* u (+ (* -1 n0_i) (/ n0_i u)))>
#<alt (* u (+ (* -1 n0_i) (/ n0_i u)))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))>
#<alt 1>
#<alt (+ 1 (* -1 u))>
#<alt (+ 1 (* -1 u))>
#<alt (+ 1 (* -1 u))>
#<alt (* -1 u)>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* -1 u)>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (* n1_i u)>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* 1/36 (* n1_i (* (pow normAngle 2) u))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* 1/216 (* n1_i (* (pow normAngle 2) u))) (* -1/36 (* n1_i u)))) (* -1/6 (* n1_i u)))))>
#<alt (* -6 (/ (* n1_i u) (pow normAngle 2)))>
#<alt (/ (+ (* -36 (/ (* n1_i u) (pow normAngle 2))) (* -6 (* n1_i u))) (pow normAngle 2))>
#<alt (/ (- (+ (* -216 (/ (* n1_i u) (pow normAngle 4))) (* -6 (* n1_i u))) (* 36 (/ (* n1_i u) (pow normAngle 2)))) (pow normAngle 2))>
#<alt (/ (- (+ (* -1296 (/ (* n1_i u) (pow normAngle 6))) (* -6 (* n1_i u))) (+ (* 36 (/ (* n1_i u) (pow normAngle 2))) (* 216 (/ (* n1_i u) (pow normAngle 4))))) (pow normAngle 2))>
#<alt (* -6 (/ (* n1_i u) (pow normAngle 2)))>
#<alt (/ (+ (* -36 (/ (* n1_i u) (pow normAngle 2))) (* -6 (* n1_i u))) (pow normAngle 2))>
#<alt (/ (+ (* -216 (/ (* n1_i u) (pow normAngle 4))) (+ (* -36 (/ (* n1_i u) (pow normAngle 2))) (* -6 (* n1_i u)))) (pow normAngle 2))>
#<alt (/ (+ (* -1296 (/ (* n1_i u) (pow normAngle 6))) (+ (* -216 (/ (* n1_i u) (pow normAngle 4))) (+ (* -36 (/ (* n1_i u) (pow normAngle 2))) (* -6 (* n1_i u))))) (pow normAngle 2))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt normAngle>
#<alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))>
#<alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))>
#<alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))>
#<alt (* -1/6 (pow normAngle 3))>
#<alt (* (pow normAngle 3) (- (/ 1 (pow normAngle 2)) 1/6))>
#<alt (* (pow normAngle 3) (- (/ 1 (pow normAngle 2)) 1/6))>
#<alt (* (pow normAngle 3) (- (/ 1 (pow normAngle 2)) 1/6))>
#<alt (* -1/6 (pow normAngle 3))>
#<alt (* -1 (* (pow normAngle 3) (- 1/6 (/ 1 (pow normAngle 2)))))>
#<alt (* -1 (* (pow normAngle 3) (- 1/6 (/ 1 (pow normAngle 2)))))>
#<alt (* -1 (* (pow normAngle 3) (- 1/6 (/ 1 (pow normAngle 2)))))>
#<alt (/ (sin normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (/ (sin normAngle) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (+ (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (+ normAngle (* -1/6 (pow normAngle 3))))) (* -1/2 (/ (* (pow normAngle 2) (* u (sin normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))))) (/ (sin normAngle) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (+ (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (+ normAngle (* -1/6 (pow normAngle 3))))) (* u (+ (* -1/2 (/ (* (pow normAngle 2) (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3))))) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))))))) (/ (sin normAngle) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (- 1 u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))) (* -1/6 (- 1 u))))) u)>
#<alt (* -6 (/ (sin (* normAngle (- 1 u))) (pow normAngle 3)))>
#<alt (/ (+ (* -36 (/ (sin (* normAngle (- 1 u))) (pow normAngle 2))) (* -6 (sin (* normAngle (- 1 u))))) (pow normAngle 3))>
#<alt (/ (- (+ (* -216 (/ (sin (* normAngle (- 1 u))) (pow normAngle 4))) (* -6 (sin (* normAngle (- 1 u))))) (* 36 (/ (sin (* normAngle (- 1 u))) (pow normAngle 2)))) (pow normAngle 3))>
#<alt (/ (- (+ (* -1296 (/ (sin (* normAngle (- 1 u))) (pow normAngle 6))) (* -6 (sin (* normAngle (- 1 u))))) (+ (* 36 (/ (sin (* normAngle (- 1 u))) (pow normAngle 2))) (* 216 (/ (sin (* normAngle (- 1 u))) (pow normAngle 4))))) (pow normAngle 3))>
#<alt (* -6 (/ (sin (* normAngle (- 1 u))) (pow normAngle 3)))>
#<alt (* -1 (/ (+ (* 6 (sin (* normAngle (- 1 u)))) (* 36 (/ (sin (* normAngle (- 1 u))) (pow normAngle 2)))) (pow normAngle 3)))>
#<alt (* -1 (/ (- (+ (* 6 (sin (* normAngle (- 1 u)))) (* 216 (/ (sin (* normAngle (- 1 u))) (pow normAngle 4)))) (* -36 (/ (sin (* normAngle (- 1 u))) (pow normAngle 2)))) (pow normAngle 3)))>
#<alt (* -1 (/ (- (+ (* 6 (sin (* normAngle (- 1 u)))) (* 1296 (/ (sin (* normAngle (- 1 u))) (pow normAngle 6)))) (+ (* -216 (/ (sin (* normAngle (- 1 u))) (pow normAngle 4))) (* -36 (/ (sin (* normAngle (- 1 u))) (pow normAngle 2))))) (pow normAngle 3)))>
#<alt (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) (* u (sin normAngle)))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))) (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) (sin normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3)))))))))))) (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (+ normAngle (* -1/6 (pow normAngle 3))))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (+ normAngle (* -1/6 (pow normAngle 3))))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (+ normAngle (* -1/6 (pow normAngle 3)))))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (+ normAngle (* -1/6 (pow normAngle 3)))))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))) (* -1/6 (* n0_i (- 1 u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))) (* -1/6 (* n0_i (- 1 u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))) (* -1/6 (* n0_i (- 1 u)))))))>
#<alt (* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (+ (* -6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 5))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 7))) (+ (* -6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 5))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (+ (* -6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 5))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* 6 (* n0_i (sin (* normAngle (- 1 u))))) (* 36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2)))) (pow normAngle 5))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3)))) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3)))) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3)))) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (+ normAngle (* -1/6 (pow normAngle 3))))))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (+ normAngle (* -1/6 (pow normAngle 3))))))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (+ normAngle (* -1/6 (pow normAngle 3))))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (+ normAngle (* -1/6 (pow normAngle 3)))))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (+ normAngle (* -1/6 (pow normAngle 3)))))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (+ normAngle (* -1/6 (pow normAngle 3)))))))))>
#<alt (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (+ normAngle (* -1/6 (pow normAngle 3))))) (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* -1/2 (/ (* n0_i (* (pow normAngle 2) (* u (sin normAngle)))) (+ normAngle (* -1/6 (pow normAngle 3))))))) (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* u (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) (sin normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (+ normAngle (* -1/6 (pow normAngle 3))))))))) (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3)))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (* -6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 3)))>
#<alt (/ (+ (* -36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))) (* -6 (* n0_i (sin (* normAngle (- 1 u)))))) (pow normAngle 3))>
#<alt (/ (- (+ (* -216 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4))) (* -6 (* n0_i (sin (* normAngle (- 1 u)))))) (* 36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2)))) (pow normAngle 3))>
#<alt (/ (- (+ (* -1296 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 6))) (* -6 (* n0_i (sin (* normAngle (- 1 u)))))) (+ (* 36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))) (* 216 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4))))) (pow normAngle 3))>
#<alt (* -6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 3)))>
#<alt (* -1 (/ (+ (* 6 (* n0_i (sin (* normAngle (- 1 u))))) (* 36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2)))) (pow normAngle 3)))>
#<alt (* -1 (/ (- (+ (* 6 (* n0_i (sin (* normAngle (- 1 u))))) (* 216 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4)))) (* -36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2)))) (pow normAngle 3)))>
#<alt (* -1 (/ (- (+ (* 6 (* n0_i (sin (* normAngle (- 1 u))))) (* 1296 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 6)))) (+ (* -216 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4))) (* -36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))))) (pow normAngle 3)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))>
#<alt (sin normAngle)>
#<alt (+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))>
#<alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))>
#<alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 7/360 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (* 1/3 n0_i)>
#<alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))>
#<alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))>
#<alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))>
#<alt (* 1/3 n0_i)>
#<alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))>
#<alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))>
#<alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))>
#<alt (* 1/3 n0_i)>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (* 1/6 n1_i)>
#<alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))>
#<alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))>
#<alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))>
#<alt (* 1/6 n1_i)>
#<alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))>
#<alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))>
#<alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* 1/6 u)>
#<alt (* u (+ 1/6 (* -1/6 (pow u 2))))>
#<alt (* u (+ 1/6 (* -1/6 (pow u 2))))>
#<alt (* u (+ 1/6 (* -1/6 (pow u 2))))>
#<alt (* -1/6 (pow u 3))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* -1/6 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt normAngle>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
Calls

135 calls:

TimeVariablePointExpression
29.0ms
normAngle
@0
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (+ (* normAngle (* (* normAngle normAngle) -1/6)) normAngle))) n0_i) (* (+ (* (* normAngle normAngle) (* u (+ (* (* u u) -1/6) 1/6))) u) n1_i))
1.0ms
n1_i
@0
(/ (* n1_i (* normAngle u)) (+ (* normAngle (* (* normAngle normAngle) -1/6)) normAngle))
1.0ms
n0_i
@0
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (+ (* normAngle (* (* normAngle normAngle) -1/6)) normAngle))) n0_i)
1.0ms
n0_i
@0
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (+ (* normAngle (* (* normAngle normAngle) -1/6)) normAngle))) n0_i) (* (+ (* (* normAngle normAngle) (* u (+ (* (* u u) -1/6) 1/6))) u) n1_i))
1.0ms
n0_i
@-inf
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (+ (* normAngle (* (* normAngle normAngle) -1/6)) normAngle))) n0_i)

rewrite496.0ms (3.5%)

Memory
40.1MiB live, 711.0MiB allocated
Algorithm
batch-egg-rewrite
Rules
6 626×lower-fma.f64
6 610×lower-fma.f32
5 638×lower-*.f64
5 612×lower-*.f32
4 236×lower-/.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
036212
071206
1297201
22437201
09853195
Stop Event
iter limit
node limit
iter limit
Counts
21 → 619
Calls
Call 1
Inputs
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(*.f32 n1_i (*.f32 normAngle u))
(*.f32 normAngle u)
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i)
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 #s(literal 7/360 binary32) n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
Outputs
(+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))))
(+.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))
(+.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))
(+.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 n1_i #s(literal 1/6 binary32)))
(+.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 n0_i #s(literal 1/3 binary32)))
(pow.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) #s(literal -1 binary32))
(fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 n1_i #s(literal 1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))
(fma.f32 #s(literal 1/3 binary32) n0_i (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))
(fma.f32 #s(literal 1/6 binary32) n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 #s(literal 1/216 binary32) (*.f32 n1_i (*.f32 n1_i n1_i)))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))
(fma.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) n1_i (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) n1_i) #s(literal 7/360 binary32) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(-.f32 (/.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (/.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(-.f32 (/.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (/.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))
(-.f32 (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 n1_i #s(literal 1/6 binary32)))) (/.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i)) (-.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 n1_i #s(literal 1/6 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))
(/.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))))
(/.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))))
(/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))
(/.f32 (neg.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(/.f32 (neg.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))) (neg.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))))
(/.f32 (neg.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (neg.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (fma.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 #s(literal 1/216 binary32) (*.f32 n1_i (*.f32 n1_i n1_i)))) (fma.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i)) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))))))
(/.f32 (-.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))
(/.f32 (-.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i))) (-.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))))) (neg.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))))))
(/.f32 (neg.f32 (neg.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (neg.f32 (neg.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))
(/.f32 (neg.f32 (fma.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 #s(literal 1/216 binary32) (*.f32 n1_i (*.f32 n1_i n1_i))))) (neg.f32 (fma.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i)) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 n1_i #s(literal 1/6 binary32)))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))) (neg.f32 (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i)))) (neg.f32 (-.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 n1_i #s(literal 1/6 binary32)))))
(/.f32 (fma.f32 #s(literal 1/216 binary32) (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32)))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i) (-.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n0_i #s(literal 1/3 binary32)))))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (pow.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) #s(literal 3 binary32))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32) (-.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(/.f32 (+.f32 (pow.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n1_i #s(literal 1/6 binary32))) #s(literal 3 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32))) (fma.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n1_i #s(literal 1/6 binary32))) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))))))
(*.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(+.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))))
(+.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) n0_i)
(+.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+.f32 (+.f32 n0_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 u (-.f32 n1_i n0_i)))
(pow.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))) (*.f32 (*.f32 u u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i)) (*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i)))) #s(literal -1 binary32))
(fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) u) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) u) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) u n0_i)
(fma.f32 (*.f32 normAngle u) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) u (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(-.f32 (/.f32 (*.f32 (*.f32 u u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i))))
(-.f32 (/.f32 (*.f32 n0_i n0_i) (-.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))))) (/.f32 (*.f32 (*.f32 u u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))) (-.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))) (*.f32 (*.f32 u u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i)) (*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))) (*.f32 (*.f32 u u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #s(literal 3 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i)) (*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i))))))
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #s(literal 3 binary32))) (fma.f32 n0_i (-.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))) (*.f32 (*.f32 u u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))))))
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))))))
(/.f32 (*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i))) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i)))
(/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))) (*.f32 (*.f32 u u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))))))
(/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))))))))
(/.f32 (neg.f32 (*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i)))) (neg.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i))))
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))))) (-.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 u u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i))) (*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i)) (*.f32 n0_i n0_i))) (*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i)) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))) (*.f32 (*.f32 u u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))))))))
(/.f32 (neg.f32 (neg.f32 (*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i))))) (neg.f32 (neg.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i)))))
(/.f32 (neg.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))))) (neg.f32 (-.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))))))
(/.f32 (fma.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 normAngle normAngle) u))) (pow.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 normAngle normAngle) u)) (-.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))))
(/.f32 (+.f32 (pow.f32 (+.f32 n0_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 normAngle normAngle) u))) #s(literal 3 binary32)) (*.f32 (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (*.f32 u (*.f32 u u)))) (fma.f32 (+.f32 n0_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 normAngle normAngle) u))) (+.f32 n0_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 normAngle normAngle) u))) (-.f32 (*.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (+.f32 n0_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 u (-.f32 n1_i n0_i))))))
(*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))) (*.f32 (*.f32 u u) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))))))
(*.f32 (*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (neg.f32 n0_i))))
(+.f32 n1_i (+.f32 (neg.f32 n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))
(+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (-.f32 n1_i n0_i))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (neg.f32 n0_i))
(+.f32 (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(pow.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (-.f32 n1_i n0_i) (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i))))) #s(literal -1 binary32))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (-.f32 n1_i n0_i))
(fma.f32 normAngle (*.f32 normAngle (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) (/.f32 #s(literal 1 binary32) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(fma.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (/.f32 #s(literal 1 binary32) (+.f32 n1_i n0_i)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) normAngle (-.f32 n1_i n0_i))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) normAngle) normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) n1_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))
(-.f32 n1_i (-.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))
(-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) n0_i)
(-.f32 (/.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i)))) (/.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i)))))
(-.f32 (/.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i))) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (fma.f32 n0_i n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) n0_i)))) (/.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (fma.f32 n0_i n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) n0_i)))))
(-.f32 (/.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (/.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))
(-.f32 (/.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i)) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) n0_i)) (/.f32 (*.f32 n0_i n0_i) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) n0_i)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (-.f32 n1_i n0_i) (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (-.f32 n1_i n0_i) (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i)))))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (-.f32 n1_i n0_i) (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (fma.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i) (-.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))))))
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (-.f32 n1_i n0_i) (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (neg.f32 (fma.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i) (-.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)))))))
(/.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i))))) (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i)))))
(/.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (fma.f32 n0_i n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) n0_i))))
(/.f32 (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))
(/.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i)) (*.f32 n0_i n0_i)) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) n0_i))
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (*.f32 (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))) (*.f32 (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))))) (*.f32 (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (*.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (*.f32 normAngle normAngle)))) (*.f32 (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle normAngle)))) (*.f32 (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (*.f32 (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))) (*.f32 (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))))) (*.f32 (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (*.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (*.f32 normAngle normAngle)))) (*.f32 (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle normAngle)))) (*.f32 (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (fma.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))))
(/.f32 (fma.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))
(/.f32 (fma.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(/.f32 (fma.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (fma.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (*.f32 normAngle normAngle)))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(/.f32 (fma.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle normAngle)))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (fma.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (+.f32 n1_i n0_i) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (*.f32 (+.f32 n1_i n0_i) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))))
(/.f32 (fma.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (+.f32 n1_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))) (*.f32 (+.f32 n1_i n0_i) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))
(/.f32 (fma.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (+.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))))) (*.f32 (+.f32 n1_i n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(/.f32 (fma.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (+.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (+.f32 n1_i n0_i) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (fma.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (+.f32 n1_i n0_i) (*.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (*.f32 normAngle normAngle)))) (*.f32 (+.f32 n1_i n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(/.f32 (fma.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (+.f32 n1_i n0_i) (*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle normAngle)))) (*.f32 (+.f32 n1_i n0_i) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (*.f32 (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))) (*.f32 (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))))) (*.f32 (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (*.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (*.f32 normAngle normAngle)))) (*.f32 (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle normAngle)))) (*.f32 (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (neg.f32 (+.f32 n1_i n0_i)) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (*.f32 (neg.f32 (+.f32 n1_i n0_i)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (neg.f32 (+.f32 n1_i n0_i)) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))) (*.f32 (neg.f32 (+.f32 n1_i n0_i)) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (neg.f32 (+.f32 n1_i n0_i)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))))) (*.f32 (neg.f32 (+.f32 n1_i n0_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (neg.f32 (+.f32 n1_i n0_i)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (neg.f32 (+.f32 n1_i n0_i)) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (neg.f32 (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (*.f32 normAngle normAngle)))) (*.f32 (neg.f32 (+.f32 n1_i n0_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (neg.f32 (+.f32 n1_i n0_i)) (*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle normAngle)))) (*.f32 (neg.f32 (+.f32 n1_i n0_i)) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (fma.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))))
(/.f32 (fma.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))
(/.f32 (fma.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(/.f32 (fma.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (fma.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (*.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (*.f32 normAngle normAngle)))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(/.f32 (fma.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle normAngle)))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (fma.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (-.f32 n1_i (neg.f32 n0_i)) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (*.f32 (-.f32 n1_i (neg.f32 n0_i)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))))
(/.f32 (fma.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (-.f32 n1_i (neg.f32 n0_i)) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))) (*.f32 (-.f32 n1_i (neg.f32 n0_i)) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))
(/.f32 (fma.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (-.f32 n1_i (neg.f32 n0_i)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))))) (*.f32 (-.f32 n1_i (neg.f32 n0_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(/.f32 (fma.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (-.f32 n1_i (neg.f32 n0_i)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (-.f32 n1_i (neg.f32 n0_i)) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (fma.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (-.f32 n1_i (neg.f32 n0_i)) (*.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (*.f32 normAngle normAngle)))) (*.f32 (-.f32 n1_i (neg.f32 n0_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))))))
(/.f32 (fma.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (-.f32 n1_i (neg.f32 n0_i)) (*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle normAngle)))) (*.f32 (-.f32 n1_i (neg.f32 n0_i)) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))) (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) #s(literal 1 binary32))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))) (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) #s(literal 1 binary32))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))) (+.f32 n1_i n0_i) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (+.f32 n1_i n0_i)))
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))) (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (neg.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))))
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))) (neg.f32 (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (neg.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (neg.f32 (+.f32 n1_i n0_i))))
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))) (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i))))))
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))) (-.f32 n1_i (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))) (-.f32 n1_i (neg.f32 n0_i))))
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) #s(literal 1 binary32))) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) #s(literal 1 binary32))) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (+.f32 n1_i n0_i) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (+.f32 n1_i n0_i)))
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (neg.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))))) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))))
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (neg.f32 (+.f32 n1_i n0_i)) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (neg.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (neg.f32 (+.f32 n1_i n0_i))))
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i))))))
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (-.f32 n1_i (neg.f32 n0_i)) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (-.f32 n1_i (neg.f32 n0_i))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))) (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) #s(literal 1 binary32))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))) (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) #s(literal 1 binary32))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))) (+.f32 n1_i n0_i) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (+.f32 n1_i n0_i)))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))) (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (neg.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))) (neg.f32 (+.f32 n1_i n0_i)) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (neg.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (neg.f32 (+.f32 n1_i n0_i))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))) (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i))))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))))) (-.f32 n1_i (neg.f32 n0_i)) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (-.f32 n1_i (neg.f32 n0_i))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) #s(literal 1 binary32))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) #s(literal 1 binary32))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (+.f32 n1_i n0_i) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (+.f32 n1_i n0_i)))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (neg.f32 (+.f32 n1_i n0_i)) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (+.f32 n1_i n0_i))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i))))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (-.f32 n1_i (neg.f32 n0_i)) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i (neg.f32 n0_i))))
(/.f32 (fma.f32 (*.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (*.f32 normAngle normAngle)) (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) #s(literal 1 binary32))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (*.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (*.f32 normAngle normAngle)) (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) #s(literal 1 binary32))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (*.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (*.f32 normAngle normAngle)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (*.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (*.f32 normAngle normAngle)) (+.f32 n1_i n0_i) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (+.f32 n1_i n0_i)))
(/.f32 (fma.f32 (*.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (*.f32 normAngle normAngle)) (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (neg.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))))
(/.f32 (fma.f32 (*.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (*.f32 normAngle normAngle)) (neg.f32 (+.f32 n1_i n0_i)) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (neg.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (neg.f32 (+.f32 n1_i n0_i))))
(/.f32 (fma.f32 (*.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (*.f32 normAngle normAngle)) (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i))))))
(/.f32 (fma.f32 (*.f32 (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32)))) (*.f32 normAngle normAngle)) (-.f32 n1_i (neg.f32 n0_i)) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))))) (-.f32 n1_i (neg.f32 n0_i))))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle normAngle)) (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) #s(literal 1 binary32))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle normAngle)) (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) #s(literal 1 binary32))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle normAngle)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle normAngle)) (+.f32 n1_i n0_i) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (+.f32 n1_i n0_i)))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle normAngle)) (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle normAngle)) (neg.f32 (+.f32 n1_i n0_i)) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (+.f32 n1_i n0_i))))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle normAngle)) (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i))))))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle normAngle)) (-.f32 n1_i (neg.f32 n0_i)) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i (neg.f32 n0_i))))
(/.f32 (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i))) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i)))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))))) (neg.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (-.f32 n1_i n0_i) (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))))))
(/.f32 (neg.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i)))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (neg.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (fma.f32 n0_i n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) n0_i)))))
(/.f32 (neg.f32 (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))) (neg.f32 (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i)) (*.f32 n0_i n0_i))) (neg.f32 (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) n0_i)))
(/.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (pow.f32 (+.f32 (neg.f32 n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) #s(literal 3 binary32))) (fma.f32 n1_i n1_i (-.f32 (*.f32 (+.f32 (neg.f32 n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (+.f32 (neg.f32 n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (*.f32 n1_i (+.f32 (neg.f32 n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))))
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal 343/46656000 binary32))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (pow.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (-.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)))) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))))))
(/.f32 (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) (neg.f32 n0_i)))))
(/.f32 (+.f32 (pow.f32 (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) #s(literal 3 binary32)) (*.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))) (fma.f32 (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (-.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i))))) (*.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))))))
(*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) (*.f32 (-.f32 n1_i n0_i) (-.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))))))))
(*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i)))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 (-.f32 n1_i n0_i)))))
(exp.f32 (*.f32 (log.f32 normAngle) #s(literal 2 binary32)))
(pow.f32 normAngle #s(literal 2 binary32))
(pow.f32 (*.f32 normAngle normAngle) #s(literal 1 binary32))
(pow.f32 (exp.f32 (log.f32 normAngle)) #s(literal 2 binary32))
(*.f32 normAngle normAngle)
(*.f32 (exp.f32 (log.f32 normAngle)) (exp.f32 (log.f32 normAngle)))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))
(+.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(pow.f32 (/.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))) (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 n1_i (*.f32 u (*.f32 n1_i u)))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) #s(literal -1 binary32))
(fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(-.f32 (/.f32 (*.f32 n1_i (*.f32 u (*.f32 n1_i u))) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (/.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))) (/.f32 (*.f32 n1_i (*.f32 u (*.f32 n1_i u))) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))) (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 n1_i (*.f32 u (*.f32 n1_i u)))))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))) (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 n1_i (*.f32 u (*.f32 n1_i u))))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 n1_i (*.f32 u (*.f32 n1_i u))))) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))))
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 n1_i (*.f32 u (*.f32 n1_i u))))) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 n1_i u))) (*.f32 n1_i (*.f32 u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))))
(/.f32 (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 n1_i (*.f32 u (*.f32 n1_i u)))))) (neg.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 n1_i (*.f32 u (*.f32 n1_i u)))))) (neg.f32 (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 n1_i u))) (*.f32 n1_i (*.f32 u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))))
(/.f32 (neg.f32 (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (neg.f32 (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (*.f32 u (*.f32 n1_i u)))) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 u (*.f32 n1_i u))) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 n1_i (*.f32 u (*.f32 n1_i u))))))) (neg.f32 (neg.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u)))))))
(/.f32 (neg.f32 (neg.f32 (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (neg.f32 (neg.f32 (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (*.f32 u (*.f32 n1_i u))))) (neg.f32 (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))))
(*.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n1_i u) (*.f32 n1_i (*.f32 u (*.f32 n1_i u))))) (/.f32 #s(literal 1 binary32) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (-.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i u))))))
(*.f32 (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 n1_i u) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
(+.f32 (*.f32 n0_i #s(literal 1 binary32)) (*.f32 n0_i (neg.f32 u)))
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (neg.f32 u) n0_i))
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u)))
(fma.f32 #s(literal 1 binary32) n0_i (*.f32 (neg.f32 u) n0_i))
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) n0_i) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) n0_i) (+.f32 u #s(literal 1 binary32)))
(/.f32 (neg.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))))) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (neg.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u u)))) (neg.f32 (+.f32 u #s(literal 1 binary32))))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) n0_i)) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) n0_i)) (neg.f32 (+.f32 u #s(literal 1 binary32))))
(/.f32 (+.f32 (pow.f32 (*.f32 n0_i #s(literal 1 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 n0_i (neg.f32 u)) #s(literal 3 binary32))) (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (*.f32 n0_i #s(literal 1 binary32)) (-.f32 (*.f32 (*.f32 n0_i (neg.f32 u)) (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i #s(literal 1 binary32)) (*.f32 n0_i (neg.f32 u))))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1 binary32) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 #s(literal 1 binary32) n0_i) (-.f32 (*.f32 (*.f32 (neg.f32 u) n0_i) (*.f32 (neg.f32 u) n0_i)) (*.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (neg.f32 u) n0_i)))))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
(+.f32 #s(literal 1 binary32) (neg.f32 u))
(+.f32 (neg.f32 u) #s(literal 1 binary32))
(pow.f32 (/.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 u u))) #s(literal -1 binary32))
(fma.f32 #s(literal -1 binary32) u #s(literal 1 binary32))
(-.f32 #s(literal 1 binary32) u)
(-.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) (/.f32 (*.f32 u (*.f32 u u)) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(-.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (/.f32 (*.f32 u u) (+.f32 u #s(literal 1 binary32))))
(-.f32 (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) (neg.f32 u))) (/.f32 (*.f32 u u) (-.f32 #s(literal 1 binary32) (neg.f32 u))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 u u))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (+.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) (*.f32 u u)))))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 u u) (*.f32 #s(literal 1 binary32) (neg.f32 u)))))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) (neg.f32 u)))
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (neg.f32 (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 u u) (*.f32 #s(literal 1 binary32) (neg.f32 u))))))
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u))) (neg.f32 (+.f32 u #s(literal 1 binary32))))
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u))) (neg.f32 (-.f32 #s(literal 1 binary32) (neg.f32 u))))
(/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 u (*.f32 u u)))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (-.f32 (*.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 u u))) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32))))
(/.f32 (neg.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))))) (neg.f32 (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))))
(/.f32 (neg.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)))) (neg.f32 (neg.f32 (+.f32 u #s(literal 1 binary32)))))
(/.f32 (fma.f32 (*.f32 u u) (neg.f32 u) #s(literal 1 binary32)) (fma.f32 u u (-.f32 #s(literal 1 binary32) (*.f32 (neg.f32 u) #s(literal 1 binary32)))))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))))
(neg.f32 (/.f32 (*.f32 normAngle (*.f32 n1_i u)) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(neg.f32 (/.f32 (*.f32 (*.f32 normAngle u) (neg.f32 n1_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(exp.f32 (*.f32 (log.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 normAngle (*.f32 n1_i u)))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 normAngle (*.f32 n1_i u))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 normAngle (*.f32 n1_i u))) #s(literal 1 binary32)) #s(literal -1 binary32))
(-.f32 (/.f32 #s(literal 0 binary32) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (*.f32 normAngle (*.f32 n1_i u)) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 normAngle (*.f32 n1_i u))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 normAngle (*.f32 n1_i u))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 normAngle (*.f32 n1_i u))))))
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 normAngle (*.f32 n1_i u)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 normAngle (*.f32 n1_i u))) #s(literal 1 binary32))))
(/.f32 (*.f32 (*.f32 normAngle u) (neg.f32 n1_i)) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/.f32 (neg.f32 (*.f32 (*.f32 normAngle u) (neg.f32 n1_i))) (neg.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/.f32 (*.f32 (*.f32 normAngle (*.f32 n1_i u)) #s(literal 1 binary32)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(/.f32 (*.f32 (*.f32 normAngle (*.f32 n1_i u)) #s(literal -1 binary32)) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/.f32 (neg.f32 (neg.f32 (*.f32 (*.f32 normAngle u) (neg.f32 n1_i)))) (neg.f32 (neg.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))))
(/.f32 (neg.f32 (*.f32 (*.f32 normAngle (*.f32 n1_i u)) #s(literal 1 binary32))) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/.f32 (neg.f32 (*.f32 (*.f32 normAngle (*.f32 n1_i u)) #s(literal -1 binary32))) (neg.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(*.f32 n1_i (/.f32 (*.f32 normAngle u) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 (*.f32 normAngle (*.f32 n1_i u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 (*.f32 normAngle u) (*.f32 n1_i (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(*.f32 (*.f32 normAngle u) (/.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 (*.f32 normAngle (*.f32 n1_i u)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 (/.f32 (*.f32 normAngle (*.f32 n1_i u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) #s(literal 1 binary32))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (*.f32 normAngle (*.f32 n1_i u)))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 n1_i u))) #s(literal -1 binary32)))
(*.f32 (*.f32 (*.f32 normAngle u) (neg.f32 n1_i)) (/.f32 #s(literal -1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 (*.f32 normAngle n1_i) (*.f32 u (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(*.f32 (*.f32 normAngle n1_i) (/.f32 u (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 (/.f32 (*.f32 normAngle u) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) n1_i)
(*.f32 (/.f32 (*.f32 normAngle u) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 n1_i #s(literal 1 binary32)))
(*.f32 (*.f32 (*.f32 normAngle (*.f32 n1_i u)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 (/.f32 (*.f32 normAngle u) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (/.f32 n1_i (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))))
(*.f32 (/.f32 (*.f32 normAngle u) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))) (/.f32 n1_i (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))))
(*.f32 (/.f32 (*.f32 normAngle (*.f32 n1_i u)) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))
(*.f32 (/.f32 (*.f32 normAngle (*.f32 n1_i u)) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))))
(*.f32 (/.f32 (*.f32 normAngle (*.f32 n1_i u)) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))
(*.f32 (/.f32 (*.f32 normAngle (*.f32 n1_i u)) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))))
(*.f32 (/.f32 u (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 (*.f32 normAngle n1_i) #s(literal 1 binary32)))
(*.f32 (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 (*.f32 n1_i u) #s(literal 1 binary32)))
(*.f32 (/.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 (*.f32 normAngle u) #s(literal 1 binary32)))
(*.f32 (/.f32 normAngle (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))) (/.f32 (*.f32 n1_i u) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))))
(*.f32 (/.f32 (*.f32 n1_i u) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 normAngle #s(literal 1 binary32)))
(*.f32 (/.f32 n1_i #s(literal -1 binary32)) (/.f32 (neg.f32 (*.f32 normAngle u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 (/.f32 (*.f32 normAngle n1_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 u #s(literal 1 binary32)))
(*.f32 (/.f32 (*.f32 normAngle u) #s(literal -1 binary32)) (/.f32 (neg.f32 n1_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 (/.f32 (*.f32 normAngle n1_i) #s(literal -1 binary32)) (/.f32 (neg.f32 u) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 (/.f32 normAngle (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (/.f32 (*.f32 n1_i u) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))))
(*.f32 (/.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal 1 binary32))) (/.f32 (*.f32 n1_i u) normAngle))
(*.f32 (/.f32 u (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (/.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))))
(*.f32 (/.f32 u (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))) (/.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))))
(*.f32 (/.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal 1 binary32))) (/.f32 (*.f32 normAngle n1_i) normAngle))
(*.f32 (/.f32 n1_i (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (/.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))))
(*.f32 (/.f32 n1_i (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))) (/.f32 (*.f32 normAngle u) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))))
(*.f32 (/.f32 n1_i (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal 1 binary32))) (/.f32 (*.f32 normAngle u) normAngle))
(*.f32 (/.f32 (*.f32 normAngle u) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal 1 binary32))) (/.f32 n1_i normAngle))
(*.f32 (/.f32 (*.f32 normAngle n1_i) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (/.f32 u (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))))
(*.f32 (/.f32 (*.f32 normAngle n1_i) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))) (/.f32 u (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))))
(*.f32 (/.f32 (*.f32 normAngle n1_i) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal 1 binary32))) (/.f32 u normAngle))
(*.f32 (/.f32 (*.f32 n1_i u) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (/.f32 normAngle (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))))
(*.f32 (/.f32 (*.f32 n1_i u) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))) (/.f32 normAngle (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))))
(*.f32 (/.f32 (*.f32 n1_i u) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal 1 binary32))) (/.f32 normAngle normAngle))
(*.f32 (/.f32 (neg.f32 (*.f32 normAngle u)) #s(literal -1 binary32)) (/.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 (/.f32 (neg.f32 n1_i) #s(literal -1 binary32)) (/.f32 (*.f32 normAngle u) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 (/.f32 (neg.f32 (*.f32 normAngle n1_i)) #s(literal -1 binary32)) (/.f32 u (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 (/.f32 (*.f32 normAngle (*.f32 n1_i u)) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) normAngle))
(*.f32 (/.f32 (*.f32 normAngle (*.f32 n1_i u)) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 normAngle (*.f32 n1_i u))
(*.f32 n1_i (*.f32 normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(*.f32 (*.f32 normAngle u) n1_i)
(*.f32 (*.f32 n1_i u) normAngle)
(*.f32 (*.f32 normAngle n1_i) u)
(*.f32 normAngle u)
(*.f32 u normAngle)
(exp.f32 (neg.f32 (*.f32 (log.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) #s(literal -1 binary32))))
(+.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))))
(+.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) normAngle)
(pow.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) #s(literal 1 binary32))
(pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))) #s(literal -1 binary32))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 normAngle #s(literal -1/6 binary32)) normAngle)
(fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle normAngle)
(fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal -1/6 binary32) normAngle)
(fma.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) normAngle)
(-.f32 #s(literal 0 binary32) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) #s(literal -1 binary32)))
(-.f32 (/.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle))) (/.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle))))
(-.f32 (/.f32 (/.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle))) #s(literal 1 binary32)) (/.f32 (/.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle))) #s(literal 1 binary32)))
(-.f32 (/.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))) (*.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))) (/.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))))
(-.f32 (/.f32 (*.f32 normAngle normAngle) (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))))) (/.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))) (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))))
(/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) #s(literal 1 binary32))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle)))))
(/.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) #s(literal -1 binary32))
(/.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))))) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))
(/.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))))) (fma.f32 normAngle normAngle (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)))))
(/.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))))) (*.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))))))
(/.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle)) (*.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle))))
(/.f32 (neg.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (neg.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))))))
(/.f32 (neg.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (neg.f32 (fma.f32 normAngle normAngle (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle))))))
(/.f32 (neg.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (neg.f32 (*.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))))
(/.f32 (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle))))
(/.f32 (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))) (neg.f32 (*.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) #s(literal 1 binary32))
(/.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))) (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))))
(/.f32 (-.f32 (*.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)) (*.f32 normAngle normAngle))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))))))) (neg.f32 (neg.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle)))) (neg.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))))
(/.f32 (neg.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))))) (neg.f32 (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))))))
(*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) #s(literal 1 binary32))
(*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle))))
(*.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))))))
(*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle))))
(*.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal 1 binary32)) normAngle)
(*.f32 (/.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))) #s(literal 1 binary32)) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))))))
(pow.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))
(/.f32 (neg.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/.f32 (neg.f32 (neg.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (neg.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))) (neg.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/.f32 (neg.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (neg.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) #s(literal 1 binary32))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal 1 binary32))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) normAngle))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) normAngle))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(+.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))
(+.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(pow.f32 (/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))))) (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))) (pow.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (neg.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))) (neg.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 n1_i (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))))))) #s(literal -1 binary32))
(fma.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))
(fma.f32 (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) n0_i (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i #s(literal 1 binary32)) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))
(fma.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) n1_i (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(fma.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))
(fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (/.f32 n0_i (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))) (/.f32 n0_i (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal 1 binary32))) (/.f32 n0_i normAngle) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))
(fma.f32 (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))
(fma.f32 (/.f32 n0_i (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))
(fma.f32 (/.f32 n0_i (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))
(fma.f32 (/.f32 n0_i (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal 1 binary32))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) normAngle) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))
(-.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (neg.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))))) (/.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 n1_i (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (neg.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))))))
(-.f32 (/.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 n1_i (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))) (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))) (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))))) (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))) (pow.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (neg.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))) (neg.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 n1_i (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))))) (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))) (pow.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) #s(literal 3 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (neg.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))) (neg.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 n1_i (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))))))))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))) (pow.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))))))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))) (pow.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) #s(literal 3 binary32))) (fma.f32 n1_i (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))) (*.f32 n0_i (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))))))
(/.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))) (neg.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 n1_i (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))))) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (neg.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))) (pow.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))) (pow.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) #s(literal 3 binary32)))) (neg.f32 (fma.f32 n1_i (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))) (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))) (*.f32 n0_i (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))))))))
(/.f32 (neg.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))) (neg.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 n1_i (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))))))) (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (neg.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))))))
(/.f32 (-.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 n1_i (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))))) (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 u (-.f32 u (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 n1_i (fma.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (*.f32 u (*.f32 u u)))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (fma.f32 u (-.f32 u (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u)))))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u)) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u)))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 u (-.f32 u (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (*.f32 u (*.f32 u u))) n1_i))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (fma.f32 u (-.f32 u (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u)))))))
(/.f32 (fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u)) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u))) n1_i))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (fma.f32 u (-.f32 u (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 n1_i (fma.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (*.f32 u (*.f32 u u)))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (fma.f32 u (-.f32 u (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u)))))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u)) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u)))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (fma.f32 u (-.f32 u (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 (fma.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (*.f32 u (*.f32 u u))) n1_i))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (fma.f32 u (-.f32 u (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u)))))))
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u)) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u))) n1_i))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u))))
(/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (*.f32 u (*.f32 u u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (fma.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (*.f32 u (*.f32 u u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))))) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (*.f32 u (*.f32 u u))) n1_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (*.f32 u (*.f32 u u))) n1_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))))) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i))) (*.f32 (fma.f32 u (-.f32 u (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u))))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u))) n1_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u))) n1_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (neg.f32 u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/.f32 (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (neg.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))))) (*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (neg.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 n1_i (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))))) (*.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (neg.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (neg.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))) (pow.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))))))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))) (neg.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 n1_i (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))))))) (neg.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (neg.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 n1_i (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))))) (neg.f32 (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))))
(*.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))) (pow.f32 (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (-.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)) (/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))))))
(*.f32 (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))) (*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))) (neg.f32 (*.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) (*.f32 n1_i (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (neg.f32 (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u))))))
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(/.f32 (neg.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) n0_i)
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 n0_i #s(literal 1 binary32)))
(*.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (/.f32 n0_i (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))) (/.f32 n0_i (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal 1 binary32))) (/.f32 n0_i normAngle))
(*.f32 (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)))
(*.f32 (/.f32 n0_i (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))))))))
(*.f32 (/.f32 n0_i (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (neg.f32 normAngle) normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (neg.f32 normAngle)))))
(*.f32 (/.f32 n0_i (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal 1 binary32))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) normAngle))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(+.f32 (*.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 (neg.f32 u) normAngle))) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (sin.f32 (*.f32 normAngle #s(literal 1 binary32))) (cos.f32 (*.f32 normAngle (neg.f32 u))) (*.f32 (cos.f32 (*.f32 normAngle #s(literal 1 binary32))) (sin.f32 (*.f32 normAngle (neg.f32 u)))))
(fma.f32 (sin.f32 (*.f32 #s(literal 1 binary32) normAngle)) (cos.f32 (*.f32 (neg.f32 u) normAngle)) (*.f32 (cos.f32 (*.f32 #s(literal 1 binary32) normAngle)) (sin.f32 (*.f32 (neg.f32 u) normAngle))))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32))
(*.f32 #s(literal 7/360 binary32) n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(*.f32 n1_i #s(literal 1/6 binary32))
(*.f32 #s(literal 1/6 binary32) n1_i)
(+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))
(+.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))
(pow.f32 (/.f32 (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 #s(literal 1/216 binary32) (*.f32 n1_i (*.f32 n1_i n1_i))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i)))) #s(literal -1 binary32))
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
(fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 n1_i #s(literal 1/6 binary32)))
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 n0_i #s(literal 1/3 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))) (/.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))))
(-.f32 (/.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 #s(literal 1/216 binary32) (*.f32 n1_i (*.f32 n1_i n1_i))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 #s(literal 1/216 binary32) (*.f32 n1_i (*.f32 n1_i n1_i)))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i))))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 #s(literal 1/216 binary32) (*.f32 n1_i (*.f32 n1_i n1_i)))) (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 #s(literal 1/216 binary32) (*.f32 n1_i (*.f32 n1_i n1_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 #s(literal 1/216 binary32) (*.f32 n1_i (*.f32 n1_i n1_i))))) (neg.f32 (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)))))
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 #s(literal 1/216 binary32) (*.f32 n1_i (*.f32 n1_i n1_i))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i)))) (neg.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))))
(/.f32 (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i)))) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 #s(literal 1/216 binary32) (*.f32 n1_i (*.f32 n1_i n1_i)))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32))))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i))))) (neg.f32 (neg.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i)))))
(/.f32 (neg.f32 (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)))) (neg.f32 (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))
(*.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27 binary32) (*.f32 #s(literal 1/216 binary32) (*.f32 n1_i (*.f32 n1_i n1_i)))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (-.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)))))
(*.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/9 binary32)) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 #s(literal -1/6 binary32) n1_i))))
(*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))
(*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) normAngle)
(+.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))
(+.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 #s(literal 1/6 binary32) u (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))
(fma.f32 u #s(literal 1/6 binary32) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))
(fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 (*.f32 u u) (*.f32 u #s(literal -1/6 binary32)) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 (*.f32 u (*.f32 u u)) #s(literal -1/6 binary32) (*.f32 #s(literal 1/6 binary32) u))
(fma.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 u u) (*.f32 #s(literal 1/6 binary32) u))
(-.f32 (/.f32 (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (*.f32 #s(literal 1/6 binary32) u))) (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u)) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (*.f32 #s(literal 1/6 binary32) u))))
(/.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32))) (*.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32))) (fma.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (*.f32 #s(literal 1/6 binary32) u)))))
(/.f32 (-.f32 (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (*.f32 #s(literal 1/6 binary32) u)))
(/.f32 (*.f32 u (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32))) (-.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal 1/36 binary32)) (*.f32 (*.f32 u u) #s(literal -1/36 binary32))))
(/.f32 (*.f32 u (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32))) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)))
(/.f32 (*.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)) u) (-.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal 1/36 binary32)) (*.f32 (*.f32 u u) #s(literal -1/36 binary32))))
(/.f32 (*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32)) u) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32)))
(/.f32 (neg.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32))) (*.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32)))) (neg.f32 (fma.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (-.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (*.f32 #s(literal 1/6 binary32) u))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u)))) (neg.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (*.f32 #s(literal 1/6 binary32) u))))
(/.f32 (neg.f32 (*.f32 u (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)))) (neg.f32 (-.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal 1/36 binary32)) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))))
(/.f32 (neg.f32 (*.f32 u (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32)))) (neg.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))))
(/.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)) u)) (neg.f32 (-.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal 1/36 binary32)) (*.f32 (*.f32 u u) #s(literal -1/36 binary32)))))
(/.f32 (neg.f32 (*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) (*.f32 u u)) #s(literal -1/36 binary32)) u)) (neg.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal -1/6 binary32))))
(/.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32))))) (fma.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 #s(literal 1/6 binary32) u) (-.f32 (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 #s(literal 1/6 binary32) u) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u)
(+.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u)))
(+.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle))
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 normAngle (neg.f32 u)))
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 (neg.f32 u) normAngle))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) normAngle) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 u #s(literal 1 binary32)))
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))))) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))) (neg.f32 (+.f32 u #s(literal 1 binary32))))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) normAngle)) (neg.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) (neg.f32 (+.f32 u #s(literal 1 binary32))))
(/.f32 (+.f32 (pow.f32 (*.f32 normAngle #s(literal 1 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (neg.f32 u)) #s(literal 3 binary32))) (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle #s(literal 1 binary32)) (-.f32 (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u))))))
(/.f32 (+.f32 (pow.f32 (*.f32 #s(literal 1 binary32) normAngle) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 u) normAngle) #s(literal 3 binary32))) (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 #s(literal 1 binary32) normAngle) (-.f32 (*.f32 (*.f32 (neg.f32 u) normAngle) (*.f32 (neg.f32 u) normAngle)) (*.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle)))))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)

simplify490.0ms (3.5%)

Memory
-16.4MiB live, 747.3MiB allocated
Algorithm
egg-herbie
Rules
11 150×lower-fma.f64
11 150×lower-fma.f32
6 710×lower-*.f64
6 710×lower-*.f32
4 216×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
06808340
122008075
273598072
080277431
Stop Event
iter limit
node limit
Counts
540 → 535
Calls
Call 1
Inputs
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* 7/360 (* n1_i (pow normAngle 2)))
(* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))
(* 7/360 (* n1_i (pow normAngle 2)))
(* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))
(* 1/3 n0_i)
(+ (* 1/3 n0_i) (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2)))))
(+ (* 1/3 n0_i) (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2)))))
(+ (* 1/3 n0_i) (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* n1_i (+ 1/6 (* 7/360 (pow normAngle 2))))
(* n1_i (+ 1/6 (+ (* 7/360 (pow normAngle 2)) (* 1/3 (/ n0_i n1_i)))))
(* n1_i (+ 1/6 (+ (* 7/360 (pow normAngle 2)) (* 1/3 (/ n0_i n1_i)))))
(* n1_i (+ 1/6 (+ (* 7/360 (pow normAngle 2)) (* 1/3 (/ n0_i n1_i)))))
(* -1 (* n1_i (- (* -7/360 (pow normAngle 2)) 1/6)))
(* -1 (* n1_i (- (+ (* -1/3 (/ n0_i n1_i)) (* -7/360 (pow normAngle 2))) 1/6)))
(* -1 (* n1_i (- (+ (* -1/3 (/ n0_i n1_i)) (* -7/360 (pow normAngle 2))) 1/6)))
(* -1 (* n1_i (- (+ (* -1/3 (/ n0_i n1_i)) (* -7/360 (pow normAngle 2))) 1/6)))
(+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))
(+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* 1/3 n0_i)
(* n0_i (+ 1/3 (+ (* 7/360 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/6 (/ n1_i n0_i)))))
(* n0_i (+ 1/3 (+ (* 7/360 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/6 (/ n1_i n0_i)))))
(* n0_i (+ 1/3 (+ (* 7/360 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/6 (/ n1_i n0_i)))))
(* 1/3 n0_i)
(* -1 (* n0_i (- (* -1 (/ (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)) n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1 (/ (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)) n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1 (/ (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)) n0_i)) 1/3)))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)) (* -1 (/ n0_i u)))))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))
(* 7/360 (* n1_i (* (pow normAngle 4) u)))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(* 7/360 (* n1_i (* (pow normAngle 4) u)))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (+ (/ n0_i n1_i) (/ (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (+ (/ n0_i n1_i) (/ (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (+ (/ n0_i n1_i) (/ (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)) n1_i))))
(* -1 (* n1_i (* u (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))))
(* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) n0_i))))
(* -1 (* n0_i (- (* u (+ 1 (* -1/3 (pow normAngle 2)))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))
(- n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)
(* 7/360 (* n1_i (pow normAngle 4)))
(* (pow normAngle 4) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))
(* (pow normAngle 4) (- (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))) (/ n0_i (pow normAngle 4))))
(* (pow normAngle 4) (- (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))) (/ n0_i (pow normAngle 4))))
(* 7/360 (* n1_i (pow normAngle 4)))
(* (pow normAngle 4) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))
(* (pow normAngle 4) (- (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))) (/ n0_i (pow normAngle 4))))
(* (pow normAngle 4) (- (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))) (/ n0_i (pow normAngle 4))))
(- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)
(- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)
(- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)
(- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(* n1_i (- (+ 1 (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ n0_i n1_i)))
(* -1 (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))
(+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))
(+ n1_i (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(+ n1_i (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(+ n1_i (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* n0_i (- (+ (* 1/3 (pow normAngle 2)) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))
(* n0_i (- (+ (* 1/3 (pow normAngle 2)) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))
(* n0_i (- (+ (* 1/3 (pow normAngle 2)) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))
(* -1 (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* -1/3 (pow normAngle 2))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* -1/3 (pow normAngle 2))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* -1/3 (pow normAngle 2))))))
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
n0_i
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(* -1 (* n0_i u))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* -1 (* n0_i u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(* n1_i u)
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (* 1/36 (* n1_i (* (pow normAngle 2) u))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* 1/216 (* n1_i (* (pow normAngle 2) u))) (* -1/36 (* n1_i u)))) (* -1/6 (* n1_i u)))))
(* -6 (/ (* n1_i u) (pow normAngle 2)))
(/ (+ (* -36 (/ (* n1_i u) (pow normAngle 2))) (* -6 (* n1_i u))) (pow normAngle 2))
(/ (- (+ (* -216 (/ (* n1_i u) (pow normAngle 4))) (* -6 (* n1_i u))) (* 36 (/ (* n1_i u) (pow normAngle 2)))) (pow normAngle 2))
(/ (- (+ (* -1296 (/ (* n1_i u) (pow normAngle 6))) (* -6 (* n1_i u))) (+ (* 36 (/ (* n1_i u) (pow normAngle 2))) (* 216 (/ (* n1_i u) (pow normAngle 4))))) (pow normAngle 2))
(* -6 (/ (* n1_i u) (pow normAngle 2)))
(/ (+ (* -36 (/ (* n1_i u) (pow normAngle 2))) (* -6 (* n1_i u))) (pow normAngle 2))
(/ (+ (* -216 (/ (* n1_i u) (pow normAngle 4))) (+ (* -36 (/ (* n1_i u) (pow normAngle 2))) (* -6 (* n1_i u)))) (pow normAngle 2))
(/ (+ (* -1296 (/ (* n1_i u) (pow normAngle 6))) (+ (* -216 (/ (* n1_i u) (pow normAngle 4))) (+ (* -36 (/ (* n1_i u) (pow normAngle 2))) (* -6 (* n1_i u))))) (pow normAngle 2))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* -1/6 (pow normAngle 3))
(* (pow normAngle 3) (- (/ 1 (pow normAngle 2)) 1/6))
(* (pow normAngle 3) (- (/ 1 (pow normAngle 2)) 1/6))
(* (pow normAngle 3) (- (/ 1 (pow normAngle 2)) 1/6))
(* -1/6 (pow normAngle 3))
(* -1 (* (pow normAngle 3) (- 1/6 (/ 1 (pow normAngle 2)))))
(* -1 (* (pow normAngle 3) (- 1/6 (/ 1 (pow normAngle 2)))))
(* -1 (* (pow normAngle 3) (- 1/6 (/ 1 (pow normAngle 2)))))
(/ (sin normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))
(+ (* -1 (/ (* normAngle (* u (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (/ (sin normAngle) (+ normAngle (* -1/6 (pow normAngle 3)))))
(+ (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (+ normAngle (* -1/6 (pow normAngle 3))))) (* -1/2 (/ (* (pow normAngle 2) (* u (sin normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))))) (/ (sin normAngle) (+ normAngle (* -1/6 (pow normAngle 3)))))
(+ (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (+ normAngle (* -1/6 (pow normAngle 3))))) (* u (+ (* -1/2 (/ (* (pow normAngle 2) (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3))))) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))))))) (/ (sin normAngle) (+ normAngle (* -1/6 (pow normAngle 3)))))
(/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))) (* -1/6 (- 1 u))))) u)
(* -6 (/ (sin (* normAngle (- 1 u))) (pow normAngle 3)))
(/ (+ (* -36 (/ (sin (* normAngle (- 1 u))) (pow normAngle 2))) (* -6 (sin (* normAngle (- 1 u))))) (pow normAngle 3))
(/ (- (+ (* -216 (/ (sin (* normAngle (- 1 u))) (pow normAngle 4))) (* -6 (sin (* normAngle (- 1 u))))) (* 36 (/ (sin (* normAngle (- 1 u))) (pow normAngle 2)))) (pow normAngle 3))
(/ (- (+ (* -1296 (/ (sin (* normAngle (- 1 u))) (pow normAngle 6))) (* -6 (sin (* normAngle (- 1 u))))) (+ (* 36 (/ (sin (* normAngle (- 1 u))) (pow normAngle 2))) (* 216 (/ (sin (* normAngle (- 1 u))) (pow normAngle 4))))) (pow normAngle 3))
(* -6 (/ (sin (* normAngle (- 1 u))) (pow normAngle 3)))
(* -1 (/ (+ (* 6 (sin (* normAngle (- 1 u)))) (* 36 (/ (sin (* normAngle (- 1 u))) (pow normAngle 2)))) (pow normAngle 3)))
(* -1 (/ (- (+ (* 6 (sin (* normAngle (- 1 u)))) (* 216 (/ (sin (* normAngle (- 1 u))) (pow normAngle 4)))) (* -36 (/ (sin (* normAngle (- 1 u))) (pow normAngle 2)))) (pow normAngle 3)))
(* -1 (/ (- (+ (* 6 (sin (* normAngle (- 1 u)))) (* 1296 (/ (sin (* normAngle (- 1 u))) (pow normAngle 6)))) (+ (* -216 (/ (sin (* normAngle (- 1 u))) (pow normAngle 4))) (* -36 (/ (sin (* normAngle (- 1 u))) (pow normAngle 2))))) (pow normAngle 3)))
(/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3))))
(+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) (* u (sin normAngle)))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))) (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) (sin normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3)))))))))))) (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (+ normAngle (* -1/6 (pow normAngle 3))))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (+ normAngle (* -1/6 (pow normAngle 3))))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (+ normAngle (* -1/6 (pow normAngle 3)))))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (+ normAngle (* -1/6 (pow normAngle 3)))))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))) (* -1/6 (* n0_i (- 1 u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))) (* -1/6 (* n0_i (- 1 u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))) (* -1/6 (* n0_i (- 1 u)))))))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 5))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 7))) (+ (* -6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 5))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 5))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* 6 (* n0_i (sin (* normAngle (- 1 u))))) (* 36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2)))) (pow normAngle 5))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2)))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3)))))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3)))))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3)))) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3)))) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3)))) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3)))))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3)))))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3)))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (+ normAngle (* -1/6 (pow normAngle 3))))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (+ normAngle (* -1/6 (pow normAngle 3))))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (+ normAngle (* -1/6 (pow normAngle 3))))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (+ normAngle (* -1/6 (pow normAngle 3)))))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (+ normAngle (* -1/6 (pow normAngle 3)))))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (+ normAngle (* -1/6 (pow normAngle 3)))))))))
(/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3))))
(+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (+ normAngle (* -1/6 (pow normAngle 3))))) (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* -1/2 (/ (* n0_i (* (pow normAngle 2) (* u (sin normAngle)))) (+ normAngle (* -1/6 (pow normAngle 3))))))) (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* u (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) (sin normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (+ normAngle (* -1/6 (pow normAngle 3))))))))) (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (+ normAngle (* -1/6 (pow normAngle 3))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u))))))
(* -6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 3)))
(/ (+ (* -36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))) (* -6 (* n0_i (sin (* normAngle (- 1 u)))))) (pow normAngle 3))
(/ (- (+ (* -216 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4))) (* -6 (* n0_i (sin (* normAngle (- 1 u)))))) (* 36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2)))) (pow normAngle 3))
(/ (- (+ (* -1296 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 6))) (* -6 (* n0_i (sin (* normAngle (- 1 u)))))) (+ (* 36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))) (* 216 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4))))) (pow normAngle 3))
(* -6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 3)))
(* -1 (/ (+ (* 6 (* n0_i (sin (* normAngle (- 1 u))))) (* 36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2)))) (pow normAngle 3)))
(* -1 (/ (- (+ (* 6 (* n0_i (sin (* normAngle (- 1 u))))) (* 216 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4)))) (* -36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2)))) (pow normAngle 3)))
(* -1 (/ (- (+ (* 6 (* n0_i (sin (* normAngle (- 1 u))))) (* 1296 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 6)))) (+ (* -216 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4))) (* -36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))))) (pow normAngle 3)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 7/360 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(* 1/3 n0_i)
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* 1/3 n0_i)
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* 1/3 n0_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(* 1/6 n1_i)
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* 1/6 n1_i)
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* 1/6 u)
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* -1/6 (pow u 3))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* -1/6 (pow u 3))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
Outputs
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/3 binary32) n0_i))
(+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i))
(+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i))
(+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i))
(* 7/360 (* n1_i (pow normAngle 2)))
(*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))
(* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 7/360 binary32)))))
(* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 7/360 binary32)))))
(* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 7/360 binary32)))))
(* 7/360 (* n1_i (pow normAngle 2)))
(*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))
(* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 7/360 binary32)))))
(* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 7/360 binary32)))))
(* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 7/360 binary32)))))
(* 1/3 n0_i)
(*.f32 #s(literal 1/3 binary32) n0_i)
(+ (* 1/3 n0_i) (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2)))))
(fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i))
(+ (* 1/3 n0_i) (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2)))))
(fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i))
(+ (* 1/3 n0_i) (* n1_i (+ 1/6 (* 7/360 (pow normAngle 2)))))
(fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i))
(* n1_i (+ 1/6 (* 7/360 (pow normAngle 2))))
(*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))
(* n1_i (+ 1/6 (+ (* 7/360 (pow normAngle 2)) (* 1/3 (/ n0_i n1_i)))))
(*.f32 n1_i (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i n1_i) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))
(* n1_i (+ 1/6 (+ (* 7/360 (pow normAngle 2)) (* 1/3 (/ n0_i n1_i)))))
(*.f32 n1_i (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i n1_i) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))
(* n1_i (+ 1/6 (+ (* 7/360 (pow normAngle 2)) (* 1/3 (/ n0_i n1_i)))))
(*.f32 n1_i (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i n1_i) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))
(* -1 (* n1_i (- (* -7/360 (pow normAngle 2)) 1/6)))
(neg.f32 (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32))))
(* -1 (* n1_i (- (+ (* -1/3 (/ n0_i n1_i)) (* -7/360 (pow normAngle 2))) 1/6)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)))))
(* -1 (* n1_i (- (+ (* -1/3 (/ n0_i n1_i)) (* -7/360 (pow normAngle 2))) 1/6)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)))))
(* -1 (* n1_i (- (+ (* -1/3 (/ n0_i n1_i)) (* -7/360 (pow normAngle 2))) 1/6)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)))))
(+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))
(*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))
(+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i))
(+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i))
(+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i))
(* 1/3 n0_i)
(*.f32 #s(literal 1/3 binary32) n0_i)
(* n0_i (+ 1/3 (+ (* 7/360 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/6 (/ n1_i n0_i)))))
(*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i n0_i) (fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (/.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 1/3 binary32))))
(* n0_i (+ 1/3 (+ (* 7/360 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/6 (/ n1_i n0_i)))))
(*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i n0_i) (fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (/.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 1/3 binary32))))
(* n0_i (+ 1/3 (+ (* 7/360 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/6 (/ n1_i n0_i)))))
(*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i n0_i) (fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (/.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 1/3 binary32))))
(* 1/3 n0_i)
(*.f32 #s(literal 1/3 binary32) n0_i)
(* -1 (* n0_i (- (* -1 (/ (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)) n0_i)) 1/3)))
(*.f32 (-.f32 #s(literal -1/3 binary32) (/.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n0_i)) (neg.f32 n0_i))
(* -1 (* n0_i (- (* -1 (/ (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)) n0_i)) 1/3)))
(*.f32 (-.f32 #s(literal -1/3 binary32) (/.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n0_i)) (neg.f32 n0_i))
(* -1 (* n0_i (- (* -1 (/ (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)) n0_i)) 1/3)))
(*.f32 (-.f32 #s(literal -1/3 binary32) (/.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n0_i)) (neg.f32 n0_i))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) (-.f32 n1_i n0_i)) n0_i)
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) (-.f32 n1_i n0_i)))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (/ n0_i u))) n0_i))
(*.f32 u (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) n1_i) (-.f32 (/.f32 n0_i u) n0_i)))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (/ n0_i u))) n0_i))
(*.f32 u (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) n1_i) (-.f32 (/.f32 n0_i u) n0_i)))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (/ n0_i u))) n0_i))
(*.f32 u (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) n1_i) (-.f32 (/.f32 n0_i u) n0_i)))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) (-.f32 n1_i n0_i)))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 u (neg.f32 (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) n1_i) (-.f32 (/.f32 n0_i u) n0_i)))))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 u (neg.f32 (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) n1_i) (-.f32 (/.f32 n0_i u) n0_i)))))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 u (neg.f32 (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) n1_i) (-.f32 (/.f32 n0_i u) n0_i)))))
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/3 binary32) n0_i)) u)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/3 binary32) n0_i)) u)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/3 binary32) n0_i)) u)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(* 7/360 (* n1_i (* (pow normAngle 4) u)))
(*.f32 #s(literal 7/360 binary32) (*.f32 u (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32)))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (fma.f32 n1_i (*.f32 #s(literal 7/360 binary32) u) (/.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/3 binary32) n0_i)) u) (*.f32 normAngle normAngle))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (fma.f32 u (+.f32 (/.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/3 binary32) n0_i)) (*.f32 normAngle normAngle)) (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32)))) (fma.f32 #s(literal 7/360 binary32) (*.f32 n1_i u) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (fma.f32 u (+.f32 (/.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/3 binary32) n0_i)) (*.f32 normAngle normAngle)) (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32)))) (fma.f32 #s(literal 7/360 binary32) (*.f32 n1_i u) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))))
(* 7/360 (* n1_i (* (pow normAngle 4) u)))
(*.f32 #s(literal 7/360 binary32) (*.f32 u (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32)))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (fma.f32 n1_i (*.f32 #s(literal 7/360 binary32) u) (/.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/3 binary32) n0_i)) u) (*.f32 normAngle normAngle))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (fma.f32 u (+.f32 (/.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/3 binary32) n0_i)) (*.f32 normAngle normAngle)) (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32)))) (fma.f32 #s(literal 7/360 binary32) (*.f32 n1_i u) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 4))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (fma.f32 u (+.f32 (/.f32 (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/3 binary32) n0_i)) (*.f32 normAngle normAngle)) (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32)))) (fma.f32 #s(literal 7/360 binary32) (*.f32 n1_i u) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32))))))
(+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i)
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (fma.f32 n1_i (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) n0_i))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (fma.f32 n1_i (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) n0_i))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (fma.f32 n1_i (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) n0_i))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(*.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (+ (/ n0_i n1_i) (/ (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)) n1_i))))
(*.f32 n1_i (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (fma.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (/.f32 u n1_i) (/.f32 n0_i n1_i))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (+ (/ n0_i n1_i) (/ (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)) n1_i))))
(*.f32 n1_i (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (fma.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (/.f32 u n1_i) (/.f32 n0_i n1_i))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (+ (/ n0_i n1_i) (/ (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)) n1_i))))
(*.f32 n1_i (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (fma.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (/.f32 u n1_i) (/.f32 n0_i n1_i))))
(* -1 (* n1_i (* u (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1))))
(*.f32 (*.f32 n1_i (neg.f32 u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)) #s(literal -1 binary32)))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))))
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i) (neg.f32 n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))))
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i) (neg.f32 n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))))
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i) (neg.f32 n1_i))) (neg.f32 n1_i))
(* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(*.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (fma.f32 n1_i (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) n0_i))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (fma.f32 n1_i (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) n0_i))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (fma.f32 n1_i (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u) n0_i))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(fma.f32 n0_i (*.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) n0_i))))
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) n0_i))))
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) n0_i))))
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i))) n0_i)
(* -1 (* n0_i (- (* u (+ 1 (* -1/3 (pow normAngle 2)))) 1)))
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) #s(literal -1 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))
(*.f32 (fma.f32 (neg.f32 u) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) #s(literal -1 binary32))) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))
(*.f32 (fma.f32 (neg.f32 u) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) #s(literal -1 binary32))) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))
(*.f32 (fma.f32 (neg.f32 u) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) #s(literal -1 binary32))) (neg.f32 n0_i))
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)
(fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/3 binary32) n0_i))) (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) (-.f32 n1_i n0_i))
(* 7/360 (* n1_i (pow normAngle 4)))
(*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal 7/360 binary32)))
(* (pow normAngle 4) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))
(*.f32 (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 7/360 binary32)))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (- (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))) (/ n0_i (pow normAngle 4))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (fma.f32 n1_i #s(literal 7/360 binary32) (+.f32 (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)))) (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))))))
(* (pow normAngle 4) (- (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))) (/ n0_i (pow normAngle 4))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (fma.f32 n1_i #s(literal 7/360 binary32) (+.f32 (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)))) (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))))))
(* 7/360 (* n1_i (pow normAngle 4)))
(*.f32 n1_i (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal 7/360 binary32)))
(* (pow normAngle 4) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))
(*.f32 (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 7/360 binary32)))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (- (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))) (/ n0_i (pow normAngle 4))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (fma.f32 n1_i #s(literal 7/360 binary32) (+.f32 (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)))) (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))))))
(* (pow normAngle 4) (- (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))) (/ n0_i (pow normAngle 4))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (fma.f32 n1_i #s(literal 7/360 binary32) (+.f32 (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)))) (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32))))))
(- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)
(*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))
(- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) (-.f32 n1_i n0_i))
(- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) (-.f32 n1_i n0_i))
(- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) (-.f32 n1_i n0_i))
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i)
(* n1_i (- (+ 1 (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ n0_i n1_i)))
(+.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (/.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n1_i)) n1_i))
(* n1_i (- (+ 1 (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ n0_i n1_i)))
(+.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (/.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n1_i)) n1_i))
(* n1_i (- (+ 1 (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ n0_i n1_i)))
(+.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (/.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n1_i)) n1_i))
(* -1 (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))
(neg.f32 (*.f32 n1_i (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n1_i))))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))
(neg.f32 (*.f32 n1_i (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n1_i))))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))
(neg.f32 (*.f32 n1_i (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n1_i))))
(+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))))
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i)
(+ n1_i (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) (-.f32 n1_i n0_i))
(+ n1_i (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) (-.f32 n1_i n0_i))
(+ n1_i (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/3 binary32) n0_i)) (-.f32 n1_i n0_i))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))
(* n0_i (- (+ (* 1/3 (pow normAngle 2)) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))
(fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (/.f32 (*.f32 normAngle normAngle) n0_i) (/.f32 n1_i n0_i))) (neg.f32 n0_i))
(* n0_i (- (+ (* 1/3 (pow normAngle 2)) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))
(fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (/.f32 (*.f32 normAngle normAngle) n0_i) (/.f32 n1_i n0_i))) (neg.f32 n0_i))
(* n0_i (- (+ (* 1/3 (pow normAngle 2)) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i))) n0_i))) 1))
(fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (/.f32 (*.f32 normAngle normAngle) n0_i) (/.f32 n1_i n0_i))) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))))
(neg.f32 (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* -1/3 (pow normAngle 2))))))
(*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i)) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* -1/3 (pow normAngle 2))))))
(*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i)) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (* 1/6 n1_i)))) n0_i)) (* -1/3 (pow normAngle 2))))))
(*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i)) (neg.f32 n0_i))
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
(pow normAngle 2)
(*.f32 normAngle normAngle)
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(* u (+ n1_i (* -1 n0_i)))
(*.f32 u (-.f32 n1_i n0_i))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 u (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 u (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 u (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(neg.f32 (*.f32 u (-.f32 n0_i n1_i)))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(neg.f32 (*.f32 u (-.f32 (-.f32 n0_i (/.f32 n0_i u)) n1_i)))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(neg.f32 (*.f32 u (-.f32 (-.f32 n0_i (/.f32 n0_i u)) n1_i)))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(neg.f32 (*.f32 u (-.f32 (-.f32 n0_i (/.f32 n0_i u)) n1_i)))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 n1_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 n1_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 n1_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u))
(* n1_i u)
(*.f32 n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u)))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u)))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (/.f32 n0_i n1_i) u)))
(* n1_i u)
(*.f32 n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u))))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
n0_i
(+ n0_i (* -1 (* n0_i u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ n0_i (* -1 (* n0_i u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ n0_i (* -1 (* n0_i u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* -1 (* n0_i u))
(*.f32 n0_i (neg.f32 u))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
(* -1 (* n0_i u))
(*.f32 n0_i (neg.f32 u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 u (-.f32 n0_i (/.f32 n0_i u))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 u (-.f32 n0_i (/.f32 n0_i u))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 u (-.f32 n0_i (/.f32 n0_i u))))
1
#s(literal 1 binary32)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(+ 1 (* -1 u))
(-.f32 #s(literal 1 binary32) u)
(* -1 u)
(neg.f32 u)
(* u (- (/ 1 u) 1))
(fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))
(* u (- (/ 1 u) 1))
(fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))
(* u (- (/ 1 u) 1))
(fma.f32 u (/.f32 #s(literal 1 binary32) u) (neg.f32 u))
(* -1 u)
(neg.f32 u)
(* -1 (* u (- 1 (/ 1 u))))
(neg.f32 (+.f32 u (*.f32 u (/.f32 #s(literal -1 binary32) u))))
(* -1 (* u (- 1 (/ 1 u))))
(neg.f32 (+.f32 u (*.f32 u (/.f32 #s(literal -1 binary32) u))))
(* -1 (* u (- 1 (/ 1 u))))
(neg.f32 (+.f32 u (*.f32 u (/.f32 #s(literal -1 binary32) u))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(* n1_i u)
(*.f32 n1_i u)
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(*.f32 u (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32))))
(+ (* n1_i u) (* (pow normAngle 2) (- (* 1/36 (* n1_i (* (pow normAngle 2) u))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) u)) #s(literal 1/36 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* 1/216 (* n1_i (* (pow normAngle 2) u))) (* -1/36 (* n1_i u)))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i u) #s(literal 1/36 binary32) (*.f32 (*.f32 #s(literal 1/216 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) u)) normAngle) normAngle (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i u))) (*.f32 n1_i u))
(* -6 (/ (* n1_i u) (pow normAngle 2)))
(*.f32 n1_i (*.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal -6 binary32)))
(/ (+ (* -36 (/ (* n1_i u) (pow normAngle 2))) (* -6 (* n1_i u))) (pow normAngle 2))
(/.f32 (fma.f32 n1_i (*.f32 u #s(literal -6 binary32)) (*.f32 (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle))) #s(literal -36 binary32))) (*.f32 normAngle normAngle))
(/ (- (+ (* -216 (/ (* n1_i u) (pow normAngle 4))) (* -6 (* n1_i u))) (* 36 (/ (* n1_i u) (pow normAngle 2)))) (pow normAngle 2))
(/.f32 (fma.f32 n1_i (*.f32 u #s(literal -6 binary32)) (fma.f32 n1_i (*.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal -36 binary32)) (/.f32 (*.f32 #s(literal -216 binary32) (*.f32 n1_i u)) (pow.f32 normAngle #s(literal 4 binary32))))) (*.f32 normAngle normAngle))
(/ (- (+ (* -1296 (/ (* n1_i u) (pow normAngle 6))) (* -6 (* n1_i u))) (+ (* 36 (/ (* n1_i u) (pow normAngle 2))) (* 216 (/ (* n1_i u) (pow normAngle 4))))) (pow normAngle 2))
(/.f32 (fma.f32 n1_i (*.f32 (/.f32 u (pow.f32 normAngle #s(literal 6 binary32))) #s(literal -1296 binary32)) (fma.f32 n1_i (*.f32 u #s(literal -6 binary32)) (fma.f32 n1_i (*.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal -36 binary32)) (/.f32 (*.f32 #s(literal -216 binary32) (*.f32 n1_i u)) (pow.f32 normAngle #s(literal 4 binary32)))))) (*.f32 normAngle normAngle))
(* -6 (/ (* n1_i u) (pow normAngle 2)))
(*.f32 n1_i (*.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal -6 binary32)))
(/ (+ (* -36 (/ (* n1_i u) (pow normAngle 2))) (* -6 (* n1_i u))) (pow normAngle 2))
(/.f32 (fma.f32 n1_i (*.f32 u #s(literal -6 binary32)) (*.f32 (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle))) #s(literal -36 binary32))) (*.f32 normAngle normAngle))
(/ (+ (* -216 (/ (* n1_i u) (pow normAngle 4))) (+ (* -36 (/ (* n1_i u) (pow normAngle 2))) (* -6 (* n1_i u)))) (pow normAngle 2))
(/.f32 (fma.f32 n1_i (*.f32 u #s(literal -6 binary32)) (fma.f32 n1_i (*.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal -36 binary32)) (/.f32 (*.f32 #s(literal -216 binary32) (*.f32 n1_i u)) (pow.f32 normAngle #s(literal 4 binary32))))) (*.f32 normAngle normAngle))
(/ (+ (* -1296 (/ (* n1_i u) (pow normAngle 6))) (+ (* -216 (/ (* n1_i u) (pow normAngle 4))) (+ (* -36 (/ (* n1_i u) (pow normAngle 2))) (* -6 (* n1_i u))))) (pow normAngle 2))
(/.f32 (fma.f32 n1_i (*.f32 (/.f32 u (pow.f32 normAngle #s(literal 6 binary32))) #s(literal -1296 binary32)) (fma.f32 n1_i (*.f32 u #s(literal -6 binary32)) (fma.f32 n1_i (*.f32 (/.f32 u (*.f32 normAngle normAngle)) #s(literal -36 binary32)) (/.f32 (*.f32 #s(literal -216 binary32) (*.f32 n1_i u)) (pow.f32 normAngle #s(literal 4 binary32)))))) (*.f32 normAngle normAngle))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n1_i (* normAngle u)) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 n1_i (*.f32 u (/.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* n1_i (* normAngle u))
(*.f32 n1_i (*.f32 normAngle u))
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
(* normAngle u)
(*.f32 normAngle u)
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)
(* -1/6 (pow normAngle 3))
(*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))
(* (pow normAngle 3) (- (/ 1 (pow normAngle 2)) 1/6))
(*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1 binary32) (*.f32 normAngle normAngle)))))
(* (pow normAngle 3) (- (/ 1 (pow normAngle 2)) 1/6))
(*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1 binary32) (*.f32 normAngle normAngle)))))
(* (pow normAngle 3) (- (/ 1 (pow normAngle 2)) 1/6))
(*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1 binary32) (*.f32 normAngle normAngle)))))
(* -1/6 (pow normAngle 3))
(*.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))
(* -1 (* (pow normAngle 3) (- 1/6 (/ 1 (pow normAngle 2)))))
(*.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1 binary32) (*.f32 normAngle normAngle))) (neg.f32 (*.f32 normAngle (*.f32 normAngle normAngle))))
(* -1 (* (pow normAngle 3) (- 1/6 (/ 1 (pow normAngle 2)))))
(*.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1 binary32) (*.f32 normAngle normAngle))) (neg.f32 (*.f32 normAngle (*.f32 normAngle normAngle))))
(* -1 (* (pow normAngle 3) (- 1/6 (/ 1 (pow normAngle 2)))))
(*.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1 binary32) (*.f32 normAngle normAngle))) (neg.f32 (*.f32 normAngle (*.f32 normAngle normAngle))))
(/ (sin normAngle) (+ normAngle (* -1/6 (pow normAngle 3))))
(/.f32 (sin.f32 normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(+ (* -1 (/ (* normAngle (* u (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (/ (sin normAngle) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (neg.f32 u) (/.f32 (sin.f32 normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(+ (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (+ normAngle (* -1/6 (pow normAngle 3))))) (* -1/2 (/ (* (pow normAngle 2) (* u (sin normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))))) (/ (sin normAngle) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (sin.f32 normAngle)) (/.f32 #s(literal -1/2 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (sin.f32 normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(+ (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (+ normAngle (* -1/6 (pow normAngle 3))))) (* u (+ (* -1/2 (/ (* (pow normAngle 2) (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3))))) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))))))) (/ (sin normAngle) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 u (fma.f32 u (fma.f32 (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle))) (/.f32 #s(literal -1/2 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 u (cos.f32 normAngle)) #s(literal 1/6 binary32))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (/.f32 (sin.f32 normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/36 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (*.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal -1/36 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 #s(literal -1/36 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (*.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))) (-.f32 #s(literal 1 binary32) u))
(* -6 (/ (sin (* normAngle (- 1 u))) (pow normAngle 3)))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 #s(literal -6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))))
(/ (+ (* -36 (/ (sin (* normAngle (- 1 u))) (pow normAngle 2))) (* -6 (sin (* normAngle (- 1 u))))) (pow normAngle 3))
(/.f32 (fma.f32 #s(literal -6 binary32) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 #s(literal -36 binary32) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle normAngle)))) (*.f32 normAngle (*.f32 normAngle normAngle)))
(/ (- (+ (* -216 (/ (sin (* normAngle (- 1 u))) (pow normAngle 4))) (* -6 (sin (* normAngle (- 1 u))))) (* 36 (/ (sin (* normAngle (- 1 u))) (pow normAngle 2)))) (pow normAngle 3))
(/.f32 (fma.f32 #s(literal -36 binary32) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal -6 binary32) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 #s(literal -216 binary32) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (pow.f32 normAngle #s(literal 4 binary32)))))) (*.f32 normAngle (*.f32 normAngle normAngle)))
(/ (- (+ (* -1296 (/ (sin (* normAngle (- 1 u))) (pow normAngle 6))) (* -6 (sin (* normAngle (- 1 u))))) (+ (* 36 (/ (sin (* normAngle (- 1 u))) (pow normAngle 2))) (* 216 (/ (sin (* normAngle (- 1 u))) (pow normAngle 4))))) (pow normAngle 3))
(/.f32 (+.f32 (fma.f32 #s(literal -1296 binary32) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (pow.f32 normAngle #s(literal 6 binary32))) (fma.f32 #s(literal -6 binary32) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 #s(literal -36 binary32) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle normAngle))))) (*.f32 #s(literal -216 binary32) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (pow.f32 normAngle #s(literal 4 binary32))))) (*.f32 normAngle (*.f32 normAngle normAngle)))
(* -6 (/ (sin (* normAngle (- 1 u))) (pow normAngle 3)))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 #s(literal -6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))))
(* -1 (/ (+ (* 6 (sin (* normAngle (- 1 u)))) (* 36 (/ (sin (* normAngle (- 1 u))) (pow normAngle 2)))) (pow normAngle 3)))
(/.f32 (fma.f32 #s(literal 36 binary32) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle normAngle)) (*.f32 #s(literal 6 binary32) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (neg.f32 (*.f32 normAngle (*.f32 normAngle normAngle))))
(* -1 (/ (- (+ (* 6 (sin (* normAngle (- 1 u)))) (* 216 (/ (sin (* normAngle (- 1 u))) (pow normAngle 4)))) (* -36 (/ (sin (* normAngle (- 1 u))) (pow normAngle 2)))) (pow normAngle 3)))
(/.f32 (fma.f32 #s(literal 36 binary32) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 6 binary32) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 #s(literal 216 binary32) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (pow.f32 normAngle #s(literal 4 binary32)))))) (neg.f32 (*.f32 normAngle (*.f32 normAngle normAngle))))
(* -1 (/ (- (+ (* 6 (sin (* normAngle (- 1 u)))) (* 1296 (/ (sin (* normAngle (- 1 u))) (pow normAngle 6)))) (+ (* -216 (/ (sin (* normAngle (- 1 u))) (pow normAngle 4))) (* -36 (/ (sin (* normAngle (- 1 u))) (pow normAngle 2))))) (pow normAngle 3)))
(/.f32 (fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (pow.f32 normAngle #s(literal 6 binary32))) #s(literal 1296 binary32) (-.f32 (*.f32 #s(literal 6 binary32) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 #s(literal -36 binary32) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle normAngle)) (*.f32 #s(literal -216 binary32) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (pow.f32 normAngle #s(literal 4 binary32))))))) (neg.f32 (*.f32 normAngle (*.f32 normAngle normAngle))))
(/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/.f32 (*.f32 n0_i (sin.f32 normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 n0_i (/.f32 (sin.f32 normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (*.f32 u (fma.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))))
(+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) (* u (sin normAngle)))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))) (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 u (fma.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (sin.f32 normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))) (/.f32 (*.f32 n0_i (sin.f32 normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) (sin normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3)))))))))))) (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 u (fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (cos.f32 normAngle))) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (/.f32 (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))) (fma.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))) (/.f32 (*.f32 n0_i (sin.f32 normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32))) (*.f32 u u))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (+ normAngle (* -1/6 (pow normAngle 3))))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) (*.f32 u u)) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 u (*.f32 u u)))))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (+ normAngle (* -1/6 (pow normAngle 3))))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) (*.f32 u u)) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 u (*.f32 u u)))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))
(*.f32 (fma.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 n1_i (*.f32 u u)) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (+ normAngle (* -1/6 (pow normAngle 3)))))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
(*.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal -1 binary32)) (*.f32 u u)) (/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 u (*.f32 u u)))))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (+ normAngle (* -1/6 (pow normAngle 3)))))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
(*.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal -1 binary32)) (*.f32 u u)) (/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (*.f32 u (*.f32 u u)))))) (neg.f32 (*.f32 u (*.f32 u u))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))) (* -1/6 (* n0_i (- 1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))) (* -1/6 (* n0_i (- 1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))) (* -1/6 (* n0_i (- 1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal -1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32)))) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))))) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* -6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 5))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n0_i #s(literal -6 binary32))) (pow.f32 normAngle #s(literal 5 binary32)))))
(* (pow normAngle 2) (+ (* -36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 7))) (+ (* -6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 5))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -6 binary32) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (pow.f32 normAngle #s(literal 5 binary32)))) (/.f32 (*.f32 (*.f32 #s(literal -36 binary32) n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (pow.f32 normAngle #s(literal 7 binary32))))))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* -6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 5))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n0_i #s(literal -6 binary32))) (pow.f32 normAngle #s(literal 5 binary32)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* 6 (* n0_i (sin (* normAngle (- 1 u))))) (* 36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2)))) (pow normAngle 5))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle))) (/.f32 (fma.f32 (*.f32 #s(literal 36 binary32) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n0_i #s(literal 6 binary32)))) (neg.f32 (pow.f32 normAngle #s(literal 5 binary32))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3)))) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3)))) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3)))) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(*.f32 (neg.f32 (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(*.f32 (neg.f32 (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(*.f32 (neg.f32 (fma.f32 n1_i (/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))) (neg.f32 n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (+ normAngle (* -1/6 (pow normAngle 3))))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u)))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (+ normAngle (* -1/6 (pow normAngle 3))))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u)))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (+ normAngle (* -1/6 (pow normAngle 3))))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u)))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (+ normAngle (* -1/6 (pow normAngle 3)))))))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (+ normAngle (* -1/6 (pow normAngle 3)))))))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (+ normAngle (* -1/6 (pow normAngle 3)))))))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))))
(/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3))))
(/.f32 (*.f32 n0_i (sin.f32 normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (+ normAngle (* -1/6 (pow normAngle 3))))) (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 (sin.f32 normAngle) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (/.f32 (*.f32 normAngle (*.f32 (*.f32 u (cos.f32 normAngle)) n0_i)) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))
(+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* -1/2 (/ (* n0_i (* (pow normAngle 2) (* u (sin normAngle)))) (+ normAngle (* -1/6 (pow normAngle 3))))))) (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 n0_i (/.f32 (sin.f32 normAngle) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (*.f32 u (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (sin.f32 normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))))))
(+ (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* u (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) (sin normAngle))) (+ normAngle (* -1/6 (pow normAngle 3))))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (+ normAngle (* -1/6 (pow normAngle 3))))))))) (/ (* n0_i (sin normAngle)) (+ normAngle (* -1/6 (pow normAngle 3)))))
(fma.f32 u (fma.f32 u (fma.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)) (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (/.f32 (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle))) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))) (/.f32 (*.f32 n0_i (sin.f32 normAngle)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal -1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n0_i #s(literal -1/5040 binary32)))) (*.f32 #s(literal -1/36 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u)))) (fma.f32 n0_i (neg.f32 u) n0_i))
(* -6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 3)))
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n0_i #s(literal -6 binary32))) (*.f32 normAngle (*.f32 normAngle normAngle)))
(/ (+ (* -36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))) (* -6 (* n0_i (sin (* normAngle (- 1 u)))))) (pow normAngle 3))
(/.f32 (fma.f32 (*.f32 #s(literal -36 binary32) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n0_i #s(literal -6 binary32)))) (*.f32 normAngle (*.f32 normAngle normAngle)))
(/ (- (+ (* -216 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4))) (* -6 (* n0_i (sin (* normAngle (- 1 u)))))) (* 36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2)))) (pow normAngle 3))
(/.f32 (fma.f32 (*.f32 #s(literal -216 binary32) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (pow.f32 normAngle #s(literal 4 binary32))) (fma.f32 (*.f32 #s(literal -36 binary32) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n0_i #s(literal -6 binary32))))) (*.f32 normAngle (*.f32 normAngle normAngle)))
(/ (- (+ (* -1296 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 6))) (* -6 (* n0_i (sin (* normAngle (- 1 u)))))) (+ (* 36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))) (* 216 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4))))) (pow normAngle 3))
(/.f32 (+.f32 (fma.f32 #s(literal -1296 binary32) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32)))) (fma.f32 (*.f32 #s(literal -36 binary32) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n0_i #s(literal -6 binary32))))) (/.f32 (*.f32 (*.f32 #s(literal -216 binary32) n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (pow.f32 normAngle #s(literal 4 binary32)))) (*.f32 normAngle (*.f32 normAngle normAngle)))
(* -6 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 3)))
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n0_i #s(literal -6 binary32))) (*.f32 normAngle (*.f32 normAngle normAngle)))
(* -1 (/ (+ (* 6 (* n0_i (sin (* normAngle (- 1 u))))) (* 36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2)))) (pow normAngle 3)))
(/.f32 (fma.f32 (*.f32 #s(literal 36 binary32) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n0_i #s(literal 6 binary32)))) (neg.f32 (*.f32 normAngle (*.f32 normAngle normAngle))))
(* -1 (/ (- (+ (* 6 (* n0_i (sin (* normAngle (- 1 u))))) (* 216 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4)))) (* -36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2)))) (pow normAngle 3)))
(/.f32 (fma.f32 #s(literal 6 binary32) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (fma.f32 (*.f32 #s(literal 36 binary32) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal 216 binary32) n0_i) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (pow.f32 normAngle #s(literal 4 binary32)))))) (neg.f32 (*.f32 normAngle (*.f32 normAngle normAngle))))
(* -1 (/ (- (+ (* 6 (* n0_i (sin (* normAngle (- 1 u))))) (* 1296 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 6)))) (+ (* -216 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 4))) (* -36 (/ (* n0_i (sin (* normAngle (- 1 u)))) (pow normAngle 2))))) (pow normAngle 3)))
(/.f32 (-.f32 (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n0_i #s(literal 6 binary32)) (/.f32 (*.f32 (*.f32 #s(literal 1296 binary32) n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (pow.f32 normAngle #s(literal 6 binary32)))) (fma.f32 n0_i (*.f32 #s(literal -36 binary32) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 normAngle normAngle))) (/.f32 (*.f32 (*.f32 #s(literal -216 binary32) n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (pow.f32 normAngle #s(literal 4 binary32))))) (neg.f32 (*.f32 normAngle (*.f32 normAngle normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (+ normAngle (* -1/6 (pow normAngle 3))))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(sin normAngle)
(sin.f32 normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(fma.f32 normAngle (neg.f32 (*.f32 u (cos.f32 normAngle))) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(fma.f32 u (fma.f32 (cos.f32 normAngle) (neg.f32 normAngle) (*.f32 (*.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(fma.f32 u (fma.f32 u (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 u (cos.f32 normAngle)) #s(literal 1/6 binary32)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)))) (*.f32 (cos.f32 normAngle) (neg.f32 normAngle))) (sin.f32 normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(*.f32 normAngle (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)))) (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (neg.f32 u) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/3 binary32) n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/3 binary32) n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/3 binary32) n0_i))
(* 1/3 n0_i)
(*.f32 #s(literal 1/3 binary32) n0_i)
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i n0_i) #s(literal 1/3 binary32)))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i n0_i) #s(literal 1/3 binary32)))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 n1_i n0_i) #s(literal 1/3 binary32)))
(* 1/3 n0_i)
(*.f32 #s(literal 1/3 binary32) n0_i)
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(neg.f32 (*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal -1/6 binary32) #s(literal -1/3 binary32))))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(neg.f32 (*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal -1/6 binary32) #s(literal -1/3 binary32))))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(neg.f32 (*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal -1/6 binary32) #s(literal -1/3 binary32))))
(* 1/3 n0_i)
(*.f32 #s(literal 1/3 binary32) n0_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/3 binary32) n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/3 binary32) n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(fma.f32 #s(literal 1/6 binary32) n1_i (*.f32 #s(literal 1/3 binary32) n0_i))
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i n1_i) #s(literal 1/6 binary32)))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i n1_i) #s(literal 1/6 binary32)))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 #s(literal 1/3 binary32) (/.f32 n0_i n1_i) #s(literal 1/6 binary32)))
(* 1/6 n1_i)
(*.f32 #s(literal 1/6 binary32) n1_i)
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(*.f32 (neg.f32 n1_i) (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(*.f32 (neg.f32 n1_i) (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(*.f32 (neg.f32 n1_i) (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32) #s(literal -1/6 binary32)))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* 1/6 u)
(*.f32 #s(literal 1/6 binary32) u)
(* u (+ 1/6 (* -1/6 (pow u 2))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(*.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(*.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(*.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u))) (neg.f32 (*.f32 u (*.f32 u u))))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle u))
(*.f32 normAngle (neg.f32 u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(*.f32 normAngle (neg.f32 u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (neg.f32 (-.f32 normAngle (/.f32 normAngle u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (neg.f32 (-.f32 normAngle (/.f32 normAngle u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (neg.f32 (-.f32 normAngle (/.f32 normAngle u))))
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)

eval194.0ms (1.4%)

Memory
5.1MiB live, 412.7MiB allocated
Compiler

Compiled 58 928 to 3 404 computations (94.2% saved)

prune204.0ms (1.4%)

Memory
-30.2MiB live, 496.0MiB allocated
Pruning

35 alts after pruning (33 fresh and 2 done)

PrunedKeptTotal
New1 328131 341
Fresh72027
Picked415
Done011
Total1 339351 374
Accuracy
100.0%
Counts
1 374 → 35
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.1%
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))
98.4%
(fma.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))
97.7%
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i)))
98.6%
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
99.1%
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
99.1%
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
99.1%
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
98.6%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/3 binary32) n0_i) (-.f32 n1_i n0_i)) n0_i)
83.0%
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i)
60.1%
(fma.f32 u (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i)
98.5%
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
98.5%
(fma.f32 u n1_i (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u))))
82.5%
(fma.f32 u n1_i n0_i)
98.2%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
60.1%
(fma.f32 n0_i (neg.f32 u) n0_i)
31.8%
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 normAngle (*.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) normAngle))
32.2%
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
6.5%
(+.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n0_i #s(literal -6 binary32))) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
98.6%
(+.f32 (*.f32 (*.f32 (*.f32 normAngle (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
98.6%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
97.8%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u) n1_i))
99.0%
(+.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i)
82.4%
(+.f32 (*.f32 n1_i u) n0_i)
82.0%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
36.9%
(*.f32 (-.f32 n1_i n0_i) u)
38.4%
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) (*.f32 u u))))
59.6%
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
98.3%
(*.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))
38.8%
(*.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i))
38.7%
(*.f32 u (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32))))
38.8%
(*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
38.4%
(*.f32 n1_i u)
60.0%
(*.f32 n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))
59.9%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
48.4%
n0_i
Compiler

Compiled 1 901 to 678 computations (64.3% saved)

regimes101.0ms (0.7%)

Memory
9.6MiB live, 239.0MiB allocated
Counts
67 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 n1_i n0_i) u)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 u n1_i (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u))))
(*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u))
(*.f32 u (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32))))
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u)))
(fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(fma.f32 u (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i)
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/3 binary32) n0_i) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
(*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
(*.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i))
(+.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i)
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32)))) (*.f32 u n1_i))
(fma.f32 n1_i u (neg.f32 (*.f32 (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle))))
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(*.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 normAngle (*.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) normAngle))
(*.f32 n0_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) (*.f32 u u))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(+.f32 (*.f32 (*.f32 (*.f32 normAngle (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle)))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle)))
(+.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n0_i #s(literal -6 binary32))) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 (/.f32 (neg.f32 n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) u) u)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) u) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i u))
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(+.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (sin.f32 (*.f32 u normAngle)))) n1_i))
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

21.0ms
u
20.0ms
normAngle
20.0ms
n1_i
18.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
18.0ms
n0_i
Results
AccuracySegmentsBranch
99.2%1normAngle
99.2%1u
99.2%1n0_i
99.2%1n1_i
99.2%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes51.0ms (0.4%)

Memory
35.9MiB live, 151.9MiB allocated
Counts
35 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 n1_i n0_i) u)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 u n1_i (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u))))
(*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u))
(*.f32 u (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32))))
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u)))
(fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(fma.f32 u (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i)
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/3 binary32) n0_i) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
(*.f32 n1_i (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) u))
(*.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i))
(+.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) n0_i)
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle))
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32)))) (*.f32 u n1_i))
(fma.f32 n1_i u (neg.f32 (*.f32 (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle))))
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(*.f32 u (fma.f32 (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) normAngle) normAngle (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))))
Outputs
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

10.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
10.0ms
n0_i
10.0ms
normAngle
9.0ms
n1_i
9.0ms
u
Results
AccuracySegmentsBranch
99.1%1normAngle
99.1%1u
99.1%1n0_i
99.1%1n1_i
99.1%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes37.0ms (0.3%)

Memory
-20.7MiB live, 100.6MiB allocated
Counts
22 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 n1_i n0_i) u)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 u n1_i (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u))))
(*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u))
(*.f32 u (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32))))
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u)))
(fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(fma.f32 u (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i)
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/3 binary32) n0_i) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
Outputs
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
Calls

5 calls:

9.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
7.0ms
normAngle
7.0ms
n0_i
7.0ms
u
6.0ms
n1_i
Results
AccuracySegmentsBranch
99.1%1normAngle
99.1%1u
99.1%1n0_i
99.1%1n1_i
99.1%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes109.0ms (0.8%)

Memory
-29.9MiB live, 64.1MiB allocated
Counts
21 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 n1_i n0_i) u)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 u n1_i (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u))))
(*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u))
(*.f32 u (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32))))
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u)))
(fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(fma.f32 u (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i)
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/3 binary32) n0_i) (-.f32 n1_i n0_i)) n0_i)
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/3 binary32) n0_i) (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

49.0ms
n0_i
40.0ms
normAngle
6.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
6.0ms
u
6.0ms
n1_i
Results
AccuracySegmentsBranch
98.6%1normAngle
98.6%1u
98.6%1n0_i
98.6%1n1_i
98.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes33.0ms (0.2%)

Memory
2.2MiB live, 78.4MiB allocated
Counts
20 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 n1_i n0_i) u)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 u n1_i (fma.f32 n0_i #s(literal 1 binary32) (*.f32 n0_i (neg.f32 u))))
(*.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u))
(*.f32 u (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32))))
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u)))
(fma.f32 n0_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(fma.f32 u (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) n0_i)
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 1 binary32) u)))
Outputs
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
Calls

5 calls:

7.0ms
n0_i
6.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
6.0ms
u
6.0ms
normAngle
6.0ms
n1_i
Results
AccuracySegmentsBranch
98.6%1normAngle
98.6%1n0_i
98.6%1u
98.6%1n1_i
98.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes17.0ms (0.1%)

Memory
1.2MiB live, 40.2MiB allocated
Counts
8 → 3
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 n1_i n0_i) u)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
Outputs
(fma.f32 u n1_i n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 u n1_i n0_i)
Calls

5 calls:

3.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
3.0ms
n0_i
3.0ms
n1_i
3.0ms
u
3.0ms
normAngle
Results
AccuracySegmentsBranch
82.5%1normAngle
82.5%1u
85.8%2n0_i
89.3%3n1_i
82.5%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes3.0ms (0%)

Memory
8.7MiB live, 8.7MiB allocated
Counts
7 → 3
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 n1_i n0_i) u)
(+.f32 (*.f32 n1_i u) n0_i)
Outputs
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(fma.f32 u n1_i n0_i)
Calls

1 calls:

3.0ms
n1_i
Results
AccuracySegmentsBranch
89.1%3n1_i
Compiler

Compiled 5 to 4 computations (20% saved)

regimes7.0ms (0%)

Memory
27.7MiB live, 27.7MiB allocated
Counts
4 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
Outputs
(fma.f32 u n1_i n0_i)
Calls

3 calls:

2.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
2.0ms
n0_i
2.0ms
n1_i
Results
AccuracySegmentsBranch
82.5%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
82.5%1n0_i
82.5%1n1_i
Compiler

Compiled 39 to 25 computations (35.9% saved)

regimes12.0ms (0.1%)

Memory
-17.3MiB live, 23.8MiB allocated
Counts
3 → 3
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
Outputs
n0_i
(*.f32 n1_i u)
n0_i
Calls

5 calls:

4.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
2.0ms
n0_i
2.0ms
u
2.0ms
normAngle
2.0ms
n1_i
Results
AccuracySegmentsBranch
48.4%1normAngle
65.2%3n1_i
56.2%2u
65.9%3n0_i
48.4%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes5.0ms (0%)

Memory
7.9MiB live, 7.9MiB allocated
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
2 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
Outputs
n0_i
Calls

3 calls:

2.0ms
n0_i
1.0ms
n1_i
1.0ms
u
Results
AccuracySegmentsBranch
48.4%1u
48.4%1n1_i
48.4%1n0_i
Compiler

Compiled 15 to 12 computations (20% saved)

bsearch0.0ms (0%)

Memory
0.2MiB live, 0.2MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
6.810096950038016e-28
2.782601494799161e-27
0.0ms
-5.743407818123689e-21
-8.486085486066291e-22
Compiler

Compiled 32 to 24 computations (25% saved)

bsearch0.0ms (0%)

Memory
0.2MiB live, 0.2MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
9.125607736005564e-32
4.455308377328419e-31
0.0ms
-5.743407818123689e-21
-8.486085486066291e-22
Compiler

Compiled 32 to 24 computations (25% saved)

bsearch0.0ms (0%)

Memory
0.2MiB live, 0.2MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
2.601758938469482e-22
1.3846609654773797e-21
0.0ms
-1.6809884234791109e-21
-1.4719814305803591e-21
Compiler

Compiled 32 to 24 computations (25% saved)

simplify8.0ms (0.1%)

Memory
6.0MiB live, 6.0MiB allocated
Algorithm
egg-herbie
Rules
18×*-commutative_binary32
sub-neg_binary32
+-commutative_binary32
neg-sub0_binary32
neg-mul-1_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
047133
163133
269133
372133
473133
Stop Event
saturated
Calls
Call 1
Inputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/3 binary32) n0_i) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(if (<=.f32 n1_i #s(literal -1547425/309485009821345068724781056 binary32)) (fma.f32 u n1_i n0_i) (if (<=.f32 n1_i #s(literal 5192297/5192296858534827628530496329220096 binary32)) (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 u n1_i n0_i)))
(if (<=.f32 n1_i #s(literal -1547425/309485009821345068724781056 binary32)) (fma.f32 u n1_i n0_i) (if (<=.f32 n1_i #s(literal 8507059/85070591730234615865843651857942052864 binary32)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 u n1_i n0_i)))
(fma.f32 u n1_i n0_i)
(if (<=.f32 n0_i #s(literal -928455/618970019642690137449562112 binary32)) n0_i (if (<=.f32 n0_i #s(literal 309485/618970019642690137449562112 binary32)) (*.f32 n1_i u) n0_i))
n0_i
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) u) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n1_i #s(literal 1/6 binary32))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/3 binary32) n0_i) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/3 binary32)) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(if (<=.f32 n1_i #s(literal -1547425/309485009821345068724781056 binary32)) (fma.f32 u n1_i n0_i) (if (<=.f32 n1_i #s(literal 5192297/5192296858534827628530496329220096 binary32)) (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 u n1_i n0_i)))
(if (<=.f32 n1_i #s(literal -1547425/309485009821345068724781056 binary32)) (fma.f32 u n1_i n0_i) (if (<=.f32 n1_i #s(literal 8507059/85070591730234615865843651857942052864 binary32)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (fma.f32 u n1_i n0_i)))
(fma.f32 u n1_i n0_i)
(if (<=.f32 n0_i #s(literal -928455/618970019642690137449562112 binary32)) n0_i (if (<=.f32 n0_i #s(literal 309485/618970019642690137449562112 binary32)) (*.f32 n1_i u) n0_i))
(if (<=.f32 n0_i #s(literal -928455/618970019642690137449562112 binary32)) n0_i (if (<=.f32 n0_i #s(literal 309485/618970019642690137449562112 binary32)) (*.f32 u n1_i) n0_i))
n0_i

soundness1.2s (8.5%)

Memory
-4.0MiB live, 993.8MiB allocated
Rules
20 380×lower-fma.f64
20 380×lower-fma.f32
13 824×lower-fma.f64
13 824×lower-fma.f32
12 022×lower-fma.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
032125
057110
121397
2174797
0831193
02903513
19613371
232253289
081223052
06808340
122008075
273598072
080277431
08239882
128629285
086938837
03212830
19872714
233852654
081242540
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
Compiler

Compiled 469 to 272 computations (42% saved)

preprocess183.0ms (1.3%)

Memory
-24.5MiB live, 140.0MiB allocated
Remove

(abs normAngle)

Compiler

Compiled 494 to 218 computations (55.9% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

Loading profile data...