
(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b): return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))
double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + ((y * z) / t)) / ((a + 1.0d0) + ((y * b) / t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t));
}
def code(x, y, z, t, a, b): return (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t))
function code(x, y, z, t, a, b) return Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(a + 1.0) + Float64(Float64(y * b) / t))) end
function tmp = code(x, y, z, t, a, b) tmp = (x + ((y * z) / t)) / ((a + 1.0) + ((y * b) / t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z}{t}}{\left(a + 1\right) + \frac{y \cdot b}{t}}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0))))
(t_2 (fma y (/ b t) a)))
(if (<= t_1 (- INFINITY))
(* z (+ (/ x (fma z t_2 z)) (/ y (fma t t_2 t))))
(if (<= t_1 1e+304) t_1 (/ (fma t (/ x y) z) b)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double t_2 = fma(y, (b / t), a);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = z * ((x / fma(z, t_2, z)) + (y / fma(t, t_2, t)));
} else if (t_1 <= 1e+304) {
tmp = t_1;
} else {
tmp = fma(t, (x / y), z) / b;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) t_2 = fma(y, Float64(b / t), a) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(z * Float64(Float64(x / fma(z, t_2, z)) + Float64(y / fma(t, t_2, t)))); elseif (t_1 <= 1e+304) tmp = t_1; else tmp = Float64(fma(t, Float64(x / y), z) / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(b / t), $MachinePrecision] + a), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(z * N[(N[(x / N[(z * t$95$2 + z), $MachinePrecision]), $MachinePrecision] + N[(y / N[(t * t$95$2 + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+304], t$95$1, N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
t_2 := \mathsf{fma}\left(y, \frac{b}{t}, a\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;z \cdot \left(\frac{x}{\mathsf{fma}\left(z, t\_2, z\right)} + \frac{y}{\mathsf{fma}\left(t, t\_2, t\right)}\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+304}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0Initial program 26.7%
Taylor expanded in z around inf
lower-*.f64N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f64N/A
+-commutativeN/A
Applied rewrites88.9%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999994e303Initial program 91.6%
if 9.9999999999999994e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 14.4%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6418.8
Applied rewrites18.8%
Applied rewrites46.7%
Taylor expanded in t around 0
Applied rewrites89.5%
Final simplification91.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (/ (* y z) t)))
(t_2 (/ t_1 (+ (/ (* y b) t) (+ a 1.0))))
(t_3 (/ (fma t (/ x y) z) b)))
(if (<= t_2 (- INFINITY))
t_3
(if (<= t_2 -1e-288)
(/ (fma z (/ y t) x) (+ a 1.0))
(if (<= t_2 0.0)
(/ (/ (fma t x (* y z)) y) b)
(if (<= t_2 1e+304) (/ t_1 (+ a 1.0)) t_3))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + ((y * z) / t);
double t_2 = t_1 / (((y * b) / t) + (a + 1.0));
double t_3 = fma(t, (x / y), z) / b;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_3;
} else if (t_2 <= -1e-288) {
tmp = fma(z, (y / t), x) / (a + 1.0);
} else if (t_2 <= 0.0) {
tmp = (fma(t, x, (y * z)) / y) / b;
} else if (t_2 <= 1e+304) {
tmp = t_1 / (a + 1.0);
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(Float64(y * z) / t)) t_2 = Float64(t_1 / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) t_3 = Float64(fma(t, Float64(x / y), z) / b) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_3; elseif (t_2 <= -1e-288) tmp = Float64(fma(z, Float64(y / t), x) / Float64(a + 1.0)); elseif (t_2 <= 0.0) tmp = Float64(Float64(fma(t, x, Float64(y * z)) / y) / b); elseif (t_2 <= 1e+304) tmp = Float64(t_1 / Float64(a + 1.0)); else tmp = t_3; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$3, If[LessEqual[t$95$2, -1e-288], N[(N[(z * N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(a + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 0.0], N[(N[(N[(t * x + N[(y * z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision] / b), $MachinePrecision], If[LessEqual[t$95$2, 1e+304], N[(t$95$1 / N[(a + 1.0), $MachinePrecision]), $MachinePrecision], t$95$3]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y \cdot z}{t}\\
t_2 := \frac{t\_1}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
t_3 := \frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{-288}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, \frac{y}{t}, x\right)}{a + 1}\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(t, x, y \cdot z\right)}{y}}{b}\\
\mathbf{elif}\;t\_2 \leq 10^{+304}:\\
\;\;\;\;\frac{t\_1}{a + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 9.9999999999999994e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 19.6%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6421.8
Applied rewrites21.8%
Applied rewrites48.1%
Taylor expanded in t around 0
Applied rewrites78.5%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -1.00000000000000006e-288Initial program 99.1%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6478.2
Applied rewrites78.2%
if -1.00000000000000006e-288 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -0.0Initial program 55.5%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6454.3
Applied rewrites54.3%
Applied rewrites77.2%
if -0.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999994e303Initial program 99.6%
Taylor expanded in y around 0
lower-+.f6472.7
Applied rewrites72.7%
Final simplification76.3%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0))))
(t_2 (/ (fma t (/ x y) z) b)))
(if (<= t_1 (- INFINITY)) t_2 (if (<= t_1 1e+304) t_1 t_2))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0));
double t_2 = fma(t, (x / y), z) / b;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = t_2;
} else if (t_1 <= 1e+304) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) t_2 = Float64(fma(t, Float64(x / y), z) / b) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = t_2; elseif (t_1 <= 1e+304) tmp = t_1; else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], t$95$2, If[LessEqual[t$95$1, 1e+304], t$95$1, t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
t_2 := \frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+304}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 9.9999999999999994e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 19.6%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6421.8
Applied rewrites21.8%
Applied rewrites48.1%
Taylor expanded in t around 0
Applied rewrites78.5%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999994e303Initial program 91.6%
Final simplification88.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (/ (* y z) t)))
(t_2 (/ t_1 (+ (/ (* y b) t) (+ a 1.0))))
(t_3 (/ (fma t (/ x y) z) b)))
(if (<= t_2 (- INFINITY))
t_3
(if (<= t_2 1e+304) (/ t_1 (fma b (/ y t) (+ a 1.0))) t_3))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + ((y * z) / t);
double t_2 = t_1 / (((y * b) / t) + (a + 1.0));
double t_3 = fma(t, (x / y), z) / b;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_3;
} else if (t_2 <= 1e+304) {
tmp = t_1 / fma(b, (y / t), (a + 1.0));
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(Float64(y * z) / t)) t_2 = Float64(t_1 / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) t_3 = Float64(fma(t, Float64(x / y), z) / b) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_3; elseif (t_2 <= 1e+304) tmp = Float64(t_1 / fma(b, Float64(y / t), Float64(a + 1.0))); else tmp = t_3; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$3, If[LessEqual[t$95$2, 1e+304], N[(t$95$1 / N[(b * N[(y / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$3]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y \cdot z}{t}\\
t_2 := \frac{t\_1}{\frac{y \cdot b}{t} + \left(a + 1\right)}\\
t_3 := \frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 10^{+304}:\\
\;\;\;\;\frac{t\_1}{\mathsf{fma}\left(b, \frac{y}{t}, a + 1\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < -inf.0 or 9.9999999999999994e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 19.6%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6421.8
Applied rewrites21.8%
Applied rewrites48.1%
Taylor expanded in t around 0
Applied rewrites78.5%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999994e303Initial program 91.6%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6491.2
Applied rewrites91.2%
Final simplification88.1%
(FPCore (x y z t a b) :precision binary64 (if (<= (/ (+ x (/ (* y z) t)) (+ (/ (* y b) t) (+ a 1.0))) 1e+304) (/ (fma y (/ z t) x) (fma y (/ b t) (+ a 1.0))) (/ (fma t (/ x y) z) b)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((x + ((y * z) / t)) / (((y * b) / t) + (a + 1.0))) <= 1e+304) {
tmp = fma(y, (z / t), x) / fma(y, (b / t), (a + 1.0));
} else {
tmp = fma(t, (x / y), z) / b;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(Float64(x + Float64(Float64(y * z) / t)) / Float64(Float64(Float64(y * b) / t) + Float64(a + 1.0))) <= 1e+304) tmp = Float64(fma(y, Float64(z / t), x) / fma(y, Float64(b / t), Float64(a + 1.0))); else tmp = Float64(fma(t, Float64(x / y), z) / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(N[(x + N[(N[(y * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(y * b), $MachinePrecision] / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+304], N[(N[(y * N[(z / t), $MachinePrecision] + x), $MachinePrecision] / N[(y * N[(b / t), $MachinePrecision] + N[(a + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x + \frac{y \cdot z}{t}}{\frac{y \cdot b}{t} + \left(a + 1\right)} \leq 10^{+304}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, \frac{z}{t}, x\right)}{\mathsf{fma}\left(y, \frac{b}{t}, a + 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) < 9.9999999999999994e303Initial program 83.7%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6481.7
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6480.3
Applied rewrites80.3%
if 9.9999999999999994e303 < (/.f64 (+.f64 x (/.f64 (*.f64 y z) t)) (+.f64 (+.f64 a #s(literal 1 binary64)) (/.f64 (*.f64 y b) t))) Initial program 14.4%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6418.8
Applied rewrites18.8%
Applied rewrites46.7%
Taylor expanded in t around 0
Applied rewrites89.5%
Final simplification81.6%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (fma t (/ x y) z) b)))
(if (<= y -0.0034)
t_1
(if (<= y 7.2e+109) (/ (fma z (/ y t) x) (+ a 1.0)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(t, (x / y), z) / b;
double tmp;
if (y <= -0.0034) {
tmp = t_1;
} else if (y <= 7.2e+109) {
tmp = fma(z, (y / t), x) / (a + 1.0);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(fma(t, Float64(x / y), z) / b) tmp = 0.0 if (y <= -0.0034) tmp = t_1; elseif (y <= 7.2e+109) tmp = Float64(fma(z, Float64(y / t), x) / Float64(a + 1.0)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]}, If[LessEqual[y, -0.0034], t$95$1, If[LessEqual[y, 7.2e+109], N[(N[(z * N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(a + 1.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\mathbf{if}\;y \leq -0.0034:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{+109}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z, \frac{y}{t}, x\right)}{a + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -0.00339999999999999981 or 7.2e109 < y Initial program 51.1%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6431.5
Applied rewrites31.5%
Applied rewrites52.2%
Taylor expanded in t around 0
Applied rewrites70.1%
if -0.00339999999999999981 < y < 7.2e109Initial program 92.0%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6475.2
Applied rewrites75.2%
Final simplification72.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (fma t (/ x y) z) b)))
(if (<= y -2.6e-34)
t_1
(if (<= y 9.5e+105) (/ x (+ 1.0 (fma y (/ b t) a))) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(t, (x / y), z) / b;
double tmp;
if (y <= -2.6e-34) {
tmp = t_1;
} else if (y <= 9.5e+105) {
tmp = x / (1.0 + fma(y, (b / t), a));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(fma(t, Float64(x / y), z) / b) tmp = 0.0 if (y <= -2.6e-34) tmp = t_1; elseif (y <= 9.5e+105) tmp = Float64(x / Float64(1.0 + fma(y, Float64(b / t), a))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]}, If[LessEqual[y, -2.6e-34], t$95$1, If[LessEqual[y, 9.5e+105], N[(x / N[(1.0 + N[(y * N[(b / t), $MachinePrecision] + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\mathbf{if}\;y \leq -2.6 \cdot 10^{-34}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 9.5 \cdot 10^{+105}:\\
\;\;\;\;\frac{x}{1 + \mathsf{fma}\left(y, \frac{b}{t}, a\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.5999999999999999e-34 or 9.4999999999999995e105 < y Initial program 53.9%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6431.2
Applied rewrites31.2%
Applied rewrites50.9%
Taylor expanded in t around 0
Applied rewrites67.1%
if -2.5999999999999999e-34 < y < 9.4999999999999995e105Initial program 92.8%
Taylor expanded in x around inf
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6471.5
Applied rewrites71.5%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (/ (fma t (/ x y) z) b))) (if (<= y -8.5e-39) t_1 (if (<= y 2.4e-95) (/ x (+ a 1.0)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(t, (x / y), z) / b;
double tmp;
if (y <= -8.5e-39) {
tmp = t_1;
} else if (y <= 2.4e-95) {
tmp = x / (a + 1.0);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(fma(t, Float64(x / y), z) / b) tmp = 0.0 if (y <= -8.5e-39) tmp = t_1; elseif (y <= 2.4e-95) tmp = Float64(x / Float64(a + 1.0)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(t * N[(x / y), $MachinePrecision] + z), $MachinePrecision] / b), $MachinePrecision]}, If[LessEqual[y, -8.5e-39], t$95$1, If[LessEqual[y, 2.4e-95], N[(x / N[(a + 1.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(t, \frac{x}{y}, z\right)}{b}\\
\mathbf{if}\;y \leq -8.5 \cdot 10^{-39}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{-95}:\\
\;\;\;\;\frac{x}{a + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -8.5000000000000005e-39 or 2.4e-95 < y Initial program 57.7%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6433.1
Applied rewrites33.1%
Applied rewrites50.3%
Taylor expanded in t around 0
Applied rewrites62.8%
if -8.5000000000000005e-39 < y < 2.4e-95Initial program 96.6%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6469.2
Applied rewrites69.2%
Final simplification65.5%
(FPCore (x y z t a b)
:precision binary64
(if (<= y -1.22e+66)
(/ z b)
(if (<= y -8.5e-39)
(/ (fma y z (* x t)) (* y b))
(if (<= y 6.8e+105) (/ x (+ a 1.0)) (/ z b)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -1.22e+66) {
tmp = z / b;
} else if (y <= -8.5e-39) {
tmp = fma(y, z, (x * t)) / (y * b);
} else if (y <= 6.8e+105) {
tmp = x / (a + 1.0);
} else {
tmp = z / b;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -1.22e+66) tmp = Float64(z / b); elseif (y <= -8.5e-39) tmp = Float64(fma(y, z, Float64(x * t)) / Float64(y * b)); elseif (y <= 6.8e+105) tmp = Float64(x / Float64(a + 1.0)); else tmp = Float64(z / b); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -1.22e+66], N[(z / b), $MachinePrecision], If[LessEqual[y, -8.5e-39], N[(N[(y * z + N[(x * t), $MachinePrecision]), $MachinePrecision] / N[(y * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.8e+105], N[(x / N[(a + 1.0), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.22 \cdot 10^{+66}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;y \leq -8.5 \cdot 10^{-39}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, z, x \cdot t\right)}{y \cdot b}\\
\mathbf{elif}\;y \leq 6.8 \cdot 10^{+105}:\\
\;\;\;\;\frac{x}{a + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if y < -1.21999999999999993e66 or 6.7999999999999999e105 < y Initial program 50.4%
Taylor expanded in y around inf
lower-/.f6461.0
Applied rewrites61.0%
if -1.21999999999999993e66 < y < -8.5000000000000005e-39Initial program 66.8%
Taylor expanded in b around inf
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6446.7
Applied rewrites46.7%
Taylor expanded in t around 0
Applied rewrites56.6%
if -8.5000000000000005e-39 < y < 6.7999999999999999e105Initial program 92.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6463.9
Applied rewrites63.9%
Final simplification62.0%
(FPCore (x y z t a b) :precision binary64 (if (<= y -5e-39) (/ z b) (if (<= y -5e-308) (/ x 1.0) (if (<= y 1.65e-178) (/ x a) (/ z b)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -5e-39) {
tmp = z / b;
} else if (y <= -5e-308) {
tmp = x / 1.0;
} else if (y <= 1.65e-178) {
tmp = x / a;
} else {
tmp = z / b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= (-5d-39)) then
tmp = z / b
else if (y <= (-5d-308)) then
tmp = x / 1.0d0
else if (y <= 1.65d-178) then
tmp = x / a
else
tmp = z / b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -5e-39) {
tmp = z / b;
} else if (y <= -5e-308) {
tmp = x / 1.0;
} else if (y <= 1.65e-178) {
tmp = x / a;
} else {
tmp = z / b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= -5e-39: tmp = z / b elif y <= -5e-308: tmp = x / 1.0 elif y <= 1.65e-178: tmp = x / a else: tmp = z / b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -5e-39) tmp = Float64(z / b); elseif (y <= -5e-308) tmp = Float64(x / 1.0); elseif (y <= 1.65e-178) tmp = Float64(x / a); else tmp = Float64(z / b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= -5e-39) tmp = z / b; elseif (y <= -5e-308) tmp = x / 1.0; elseif (y <= 1.65e-178) tmp = x / a; else tmp = z / b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -5e-39], N[(z / b), $MachinePrecision], If[LessEqual[y, -5e-308], N[(x / 1.0), $MachinePrecision], If[LessEqual[y, 1.65e-178], N[(x / a), $MachinePrecision], N[(z / b), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-39}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;y \leq -5 \cdot 10^{-308}:\\
\;\;\;\;\frac{x}{1}\\
\mathbf{elif}\;y \leq 1.65 \cdot 10^{-178}:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if y < -4.9999999999999998e-39 or 1.6500000000000001e-178 < y Initial program 61.6%
Taylor expanded in y around inf
lower-/.f6449.4
Applied rewrites49.4%
if -4.9999999999999998e-39 < y < -4.99999999999999955e-308Initial program 95.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6487.8
Applied rewrites87.8%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6466.4
Applied rewrites66.4%
Taylor expanded in a around 0
Applied rewrites40.4%
if -4.99999999999999955e-308 < y < 1.6500000000000001e-178Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6488.2
Applied rewrites88.2%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6484.6
Applied rewrites84.6%
Taylor expanded in a around inf
Applied rewrites57.4%
(FPCore (x y z t a b) :precision binary64 (if (<= y -5e-39) (/ z b) (if (<= y -5e-308) (- x (* x a)) (if (<= y 1.65e-178) (/ x a) (/ z b)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -5e-39) {
tmp = z / b;
} else if (y <= -5e-308) {
tmp = x - (x * a);
} else if (y <= 1.65e-178) {
tmp = x / a;
} else {
tmp = z / b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= (-5d-39)) then
tmp = z / b
else if (y <= (-5d-308)) then
tmp = x - (x * a)
else if (y <= 1.65d-178) then
tmp = x / a
else
tmp = z / b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -5e-39) {
tmp = z / b;
} else if (y <= -5e-308) {
tmp = x - (x * a);
} else if (y <= 1.65e-178) {
tmp = x / a;
} else {
tmp = z / b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= -5e-39: tmp = z / b elif y <= -5e-308: tmp = x - (x * a) elif y <= 1.65e-178: tmp = x / a else: tmp = z / b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -5e-39) tmp = Float64(z / b); elseif (y <= -5e-308) tmp = Float64(x - Float64(x * a)); elseif (y <= 1.65e-178) tmp = Float64(x / a); else tmp = Float64(z / b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= -5e-39) tmp = z / b; elseif (y <= -5e-308) tmp = x - (x * a); elseif (y <= 1.65e-178) tmp = x / a; else tmp = z / b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -5e-39], N[(z / b), $MachinePrecision], If[LessEqual[y, -5e-308], N[(x - N[(x * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.65e-178], N[(x / a), $MachinePrecision], N[(z / b), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-39}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;y \leq -5 \cdot 10^{-308}:\\
\;\;\;\;x - x \cdot a\\
\mathbf{elif}\;y \leq 1.65 \cdot 10^{-178}:\\
\;\;\;\;\frac{x}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if y < -4.9999999999999998e-39 or 1.6500000000000001e-178 < y Initial program 61.6%
Taylor expanded in y around inf
lower-/.f6449.4
Applied rewrites49.4%
if -4.9999999999999998e-39 < y < -4.99999999999999955e-308Initial program 95.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6487.8
Applied rewrites87.8%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6466.4
Applied rewrites66.4%
Taylor expanded in a around 0
Applied rewrites39.5%
if -4.99999999999999955e-308 < y < 1.6500000000000001e-178Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6488.2
Applied rewrites88.2%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6484.6
Applied rewrites84.6%
Taylor expanded in a around inf
Applied rewrites57.4%
Final simplification47.7%
(FPCore (x y z t a b) :precision binary64 (if (<= y -9e-39) (/ z b) (if (<= y 6.8e+105) (/ x (+ a 1.0)) (/ z b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -9e-39) {
tmp = z / b;
} else if (y <= 6.8e+105) {
tmp = x / (a + 1.0);
} else {
tmp = z / b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= (-9d-39)) then
tmp = z / b
else if (y <= 6.8d+105) then
tmp = x / (a + 1.0d0)
else
tmp = z / b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -9e-39) {
tmp = z / b;
} else if (y <= 6.8e+105) {
tmp = x / (a + 1.0);
} else {
tmp = z / b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= -9e-39: tmp = z / b elif y <= 6.8e+105: tmp = x / (a + 1.0) else: tmp = z / b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -9e-39) tmp = Float64(z / b); elseif (y <= 6.8e+105) tmp = Float64(x / Float64(a + 1.0)); else tmp = Float64(z / b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= -9e-39) tmp = z / b; elseif (y <= 6.8e+105) tmp = x / (a + 1.0); else tmp = z / b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -9e-39], N[(z / b), $MachinePrecision], If[LessEqual[y, 6.8e+105], N[(x / N[(a + 1.0), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9 \cdot 10^{-39}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;y \leq 6.8 \cdot 10^{+105}:\\
\;\;\;\;\frac{x}{a + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if y < -9.0000000000000002e-39 or 6.7999999999999999e105 < y Initial program 54.2%
Taylor expanded in y around inf
lower-/.f6455.4
Applied rewrites55.4%
if -9.0000000000000002e-39 < y < 6.7999999999999999e105Initial program 92.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-+.f6463.9
Applied rewrites63.9%
Final simplification59.7%
(FPCore (x y z t a b) :precision binary64 (if (<= y -5e-39) (/ z b) (if (<= y 5.2e-108) (- x (* x a)) (/ z b))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -5e-39) {
tmp = z / b;
} else if (y <= 5.2e-108) {
tmp = x - (x * a);
} else {
tmp = z / b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= (-5d-39)) then
tmp = z / b
else if (y <= 5.2d-108) then
tmp = x - (x * a)
else
tmp = z / b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -5e-39) {
tmp = z / b;
} else if (y <= 5.2e-108) {
tmp = x - (x * a);
} else {
tmp = z / b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= -5e-39: tmp = z / b elif y <= 5.2e-108: tmp = x - (x * a) else: tmp = z / b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -5e-39) tmp = Float64(z / b); elseif (y <= 5.2e-108) tmp = Float64(x - Float64(x * a)); else tmp = Float64(z / b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= -5e-39) tmp = z / b; elseif (y <= 5.2e-108) tmp = x - (x * a); else tmp = z / b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -5e-39], N[(z / b), $MachinePrecision], If[LessEqual[y, 5.2e-108], N[(x - N[(x * a), $MachinePrecision]), $MachinePrecision], N[(z / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-39}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{elif}\;y \leq 5.2 \cdot 10^{-108}:\\
\;\;\;\;x - x \cdot a\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{b}\\
\end{array}
\end{array}
if y < -4.9999999999999998e-39 or 5.19999999999999968e-108 < y Initial program 57.9%
Taylor expanded in y around inf
lower-/.f6452.0
Applied rewrites52.0%
if -4.9999999999999998e-39 < y < 5.19999999999999968e-108Initial program 96.5%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6488.9
Applied rewrites88.9%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6468.9
Applied rewrites68.9%
Taylor expanded in a around 0
Applied rewrites36.8%
Final simplification45.7%
(FPCore (x y z t a b) :precision binary64 (- x (* x a)))
double code(double x, double y, double z, double t, double a, double b) {
return x - (x * a);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x - (x * a)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x - (x * a);
}
def code(x, y, z, t, a, b): return x - (x * a)
function code(x, y, z, t, a, b) return Float64(x - Float64(x * a)) end
function tmp = code(x, y, z, t, a, b) tmp = x - (x * a); end
code[x_, y_, z_, t_, a_, b_] := N[(x - N[(x * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - x \cdot a
\end{array}
Initial program 73.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6472.6
Applied rewrites72.6%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6440.9
Applied rewrites40.9%
Taylor expanded in a around 0
Applied rewrites22.6%
Final simplification22.6%
(FPCore (x y z t a b) :precision binary64 (- (* x a)))
double code(double x, double y, double z, double t, double a, double b) {
return -(x * a);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(x * a)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return -(x * a);
}
def code(x, y, z, t, a, b): return -(x * a)
function code(x, y, z, t, a, b) return Float64(-Float64(x * a)) end
function tmp = code(x, y, z, t, a, b) tmp = -(x * a); end
code[x_, y_, z_, t_, a_, b_] := (-N[(x * a), $MachinePrecision])
\begin{array}{l}
\\
-x \cdot a
\end{array}
Initial program 73.9%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6472.6
Applied rewrites72.6%
Taylor expanded in t around inf
lower-/.f64N/A
lower-+.f6440.9
Applied rewrites40.9%
Taylor expanded in a around 0
Applied rewrites22.6%
Taylor expanded in a around inf
Applied rewrites4.8%
Final simplification4.8%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1
(* 1.0 (* (+ x (* (/ y t) z)) (/ 1.0 (+ (+ a 1.0) (* (/ y t) b)))))))
(if (< t -1.3659085366310088e-271)
t_1
(if (< t 3.036967103737246e-130) (/ z b) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
double tmp;
if (t < -1.3659085366310088e-271) {
tmp = t_1;
} else if (t < 3.036967103737246e-130) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 * ((x + ((y / t) * z)) * (1.0d0 / ((a + 1.0d0) + ((y / t) * b))))
if (t < (-1.3659085366310088d-271)) then
tmp = t_1
else if (t < 3.036967103737246d-130) then
tmp = z / b
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b))));
double tmp;
if (t < -1.3659085366310088e-271) {
tmp = t_1;
} else if (t < 3.036967103737246e-130) {
tmp = z / b;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b)))) tmp = 0 if t < -1.3659085366310088e-271: tmp = t_1 elif t < 3.036967103737246e-130: tmp = z / b else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(1.0 * Float64(Float64(x + Float64(Float64(y / t) * z)) * Float64(1.0 / Float64(Float64(a + 1.0) + Float64(Float64(y / t) * b))))) tmp = 0.0 if (t < -1.3659085366310088e-271) tmp = t_1; elseif (t < 3.036967103737246e-130) tmp = Float64(z / b); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = 1.0 * ((x + ((y / t) * z)) * (1.0 / ((a + 1.0) + ((y / t) * b)))); tmp = 0.0; if (t < -1.3659085366310088e-271) tmp = t_1; elseif (t < 3.036967103737246e-130) tmp = z / b; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(1.0 * N[(N[(x + N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(N[(a + 1.0), $MachinePrecision] + N[(N[(y / t), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.3659085366310088e-271], t$95$1, If[Less[t, 3.036967103737246e-130], N[(z / b), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 1 \cdot \left(\left(x + \frac{y}{t} \cdot z\right) \cdot \frac{1}{\left(a + 1\right) + \frac{y}{t} \cdot b}\right)\\
\mathbf{if}\;t < -1.3659085366310088 \cdot 10^{-271}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t < 3.036967103737246 \cdot 10^{-130}:\\
\;\;\;\;\frac{z}{b}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024216
(FPCore (x y z t a b)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (if (< t -1707385670788761/12500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))) (if (< t 1518483551868623/5000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ z b) (* 1 (* (+ x (* (/ y t) z)) (/ 1 (+ (+ a 1) (* (/ y t) b))))))))
(/ (+ x (/ (* y z) t)) (+ (+ a 1.0) (/ (* y b) t))))