
(FPCore (v) :precision binary64 (/ 4.0 (* (* (* 3.0 PI) (- 1.0 (* v v))) (sqrt (- 2.0 (* 6.0 (* v v)))))))
double code(double v) {
return 4.0 / (((3.0 * ((double) M_PI)) * (1.0 - (v * v))) * sqrt((2.0 - (6.0 * (v * v)))));
}
public static double code(double v) {
return 4.0 / (((3.0 * Math.PI) * (1.0 - (v * v))) * Math.sqrt((2.0 - (6.0 * (v * v)))));
}
def code(v): return 4.0 / (((3.0 * math.pi) * (1.0 - (v * v))) * math.sqrt((2.0 - (6.0 * (v * v)))))
function code(v) return Float64(4.0 / Float64(Float64(Float64(3.0 * pi) * Float64(1.0 - Float64(v * v))) * sqrt(Float64(2.0 - Float64(6.0 * Float64(v * v)))))) end
function tmp = code(v) tmp = 4.0 / (((3.0 * pi) * (1.0 - (v * v))) * sqrt((2.0 - (6.0 * (v * v))))); end
code[v_] := N[(4.0 / N[(N[(N[(3.0 * Pi), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(2.0 - N[(6.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{4}{\left(\left(3 \cdot \pi\right) \cdot \left(1 - v \cdot v\right)\right) \cdot \sqrt{2 - 6 \cdot \left(v \cdot v\right)}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v) :precision binary64 (/ 4.0 (* (* (* 3.0 PI) (- 1.0 (* v v))) (sqrt (- 2.0 (* 6.0 (* v v)))))))
double code(double v) {
return 4.0 / (((3.0 * ((double) M_PI)) * (1.0 - (v * v))) * sqrt((2.0 - (6.0 * (v * v)))));
}
public static double code(double v) {
return 4.0 / (((3.0 * Math.PI) * (1.0 - (v * v))) * Math.sqrt((2.0 - (6.0 * (v * v)))));
}
def code(v): return 4.0 / (((3.0 * math.pi) * (1.0 - (v * v))) * math.sqrt((2.0 - (6.0 * (v * v)))))
function code(v) return Float64(4.0 / Float64(Float64(Float64(3.0 * pi) * Float64(1.0 - Float64(v * v))) * sqrt(Float64(2.0 - Float64(6.0 * Float64(v * v)))))) end
function tmp = code(v) tmp = 4.0 / (((3.0 * pi) * (1.0 - (v * v))) * sqrt((2.0 - (6.0 * (v * v))))); end
code[v_] := N[(4.0 / N[(N[(N[(3.0 * Pi), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(2.0 - N[(6.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{4}{\left(\left(3 \cdot \pi\right) \cdot \left(1 - v \cdot v\right)\right) \cdot \sqrt{2 - 6 \cdot \left(v \cdot v\right)}}
\end{array}
(FPCore (v) :precision binary64 (/ 4.0 (* (* (* 3.0 PI) (- 1.0 (* v v))) (sqrt (- 2.0 (* (* v v) 6.0))))))
double code(double v) {
return 4.0 / (((3.0 * ((double) M_PI)) * (1.0 - (v * v))) * sqrt((2.0 - ((v * v) * 6.0))));
}
public static double code(double v) {
return 4.0 / (((3.0 * Math.PI) * (1.0 - (v * v))) * Math.sqrt((2.0 - ((v * v) * 6.0))));
}
def code(v): return 4.0 / (((3.0 * math.pi) * (1.0 - (v * v))) * math.sqrt((2.0 - ((v * v) * 6.0))))
function code(v) return Float64(4.0 / Float64(Float64(Float64(3.0 * pi) * Float64(1.0 - Float64(v * v))) * sqrt(Float64(2.0 - Float64(Float64(v * v) * 6.0))))) end
function tmp = code(v) tmp = 4.0 / (((3.0 * pi) * (1.0 - (v * v))) * sqrt((2.0 - ((v * v) * 6.0)))); end
code[v_] := N[(4.0 / N[(N[(N[(3.0 * Pi), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(2.0 - N[(N[(v * v), $MachinePrecision] * 6.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{4}{\left(\left(3 \cdot \pi\right) \cdot \left(1 - v \cdot v\right)\right) \cdot \sqrt{2 - \left(v \cdot v\right) \cdot 6}}
\end{array}
Initial program 98.5%
Final simplification98.5%
(FPCore (v) :precision binary64 (/ 4.0 (* (* PI (fma (* v v) -3.0 3.0)) (sqrt (fma (* v v) -6.0 2.0)))))
double code(double v) {
return 4.0 / ((((double) M_PI) * fma((v * v), -3.0, 3.0)) * sqrt(fma((v * v), -6.0, 2.0)));
}
function code(v) return Float64(4.0 / Float64(Float64(pi * fma(Float64(v * v), -3.0, 3.0)) * sqrt(fma(Float64(v * v), -6.0, 2.0)))) end
code[v_] := N[(4.0 / N[(N[(Pi * N[(N[(v * v), $MachinePrecision] * -3.0 + 3.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(N[(v * v), $MachinePrecision] * -6.0 + 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{4}{\left(\pi \cdot \mathsf{fma}\left(v \cdot v, -3, 3\right)\right) \cdot \sqrt{\mathsf{fma}\left(v \cdot v, -6, 2\right)}}
\end{array}
Initial program 98.5%
Taylor expanded in v around 0
+-commutativeN/A
associate-*r*N/A
distribute-rgt-outN/A
lower-*.f64N/A
lower-PI.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6498.4
Simplified98.4%
Taylor expanded in v around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6498.4
Simplified98.4%
(FPCore (v) :precision binary64 (/ 4.0 (* PI (* 3.0 (sqrt 2.0)))))
double code(double v) {
return 4.0 / (((double) M_PI) * (3.0 * sqrt(2.0)));
}
public static double code(double v) {
return 4.0 / (Math.PI * (3.0 * Math.sqrt(2.0)));
}
def code(v): return 4.0 / (math.pi * (3.0 * math.sqrt(2.0)))
function code(v) return Float64(4.0 / Float64(pi * Float64(3.0 * sqrt(2.0)))) end
function tmp = code(v) tmp = 4.0 / (pi * (3.0 * sqrt(2.0))); end
code[v_] := N[(4.0 / N[(Pi * N[(3.0 * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{4}{\pi \cdot \left(3 \cdot \sqrt{2}\right)}
\end{array}
Initial program 98.5%
Taylor expanded in v around 0
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-PI.f64N/A
lower-*.f64N/A
lower-sqrt.f6498.4
Simplified98.4%
(FPCore (v) :precision binary64 (/ (* 1.3333333333333333 (sqrt 0.5)) PI))
double code(double v) {
return (1.3333333333333333 * sqrt(0.5)) / ((double) M_PI);
}
public static double code(double v) {
return (1.3333333333333333 * Math.sqrt(0.5)) / Math.PI;
}
def code(v): return (1.3333333333333333 * math.sqrt(0.5)) / math.pi
function code(v) return Float64(Float64(1.3333333333333333 * sqrt(0.5)) / pi) end
function tmp = code(v) tmp = (1.3333333333333333 * sqrt(0.5)) / pi; end
code[v_] := N[(N[(1.3333333333333333 * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision] / Pi), $MachinePrecision]
\begin{array}{l}
\\
\frac{1.3333333333333333 \cdot \sqrt{0.5}}{\pi}
\end{array}
Initial program 98.5%
Taylor expanded in v around 0
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-PI.f6496.9
Simplified96.9%
herbie shell --seed 2024215
(FPCore (v)
:name "Falkner and Boettcher, Equation (22+)"
:precision binary64
(/ 4.0 (* (* (* 3.0 PI) (- 1.0 (* v v))) (sqrt (- 2.0 (* 6.0 (* v v)))))))