
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (fma e (cos v) 1.0)))
double code(double e, double v) {
return (e * sin(v)) / fma(e, cos(v), 1.0);
}
function code(e, v) return Float64(Float64(e * sin(v)) / fma(e, cos(v), 1.0)) end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(e * N[Cos[v], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{\mathsf{fma}\left(e, \cos v, 1\right)}
\end{array}
Initial program 99.8%
Taylor expanded in v around inf
lower-/.f64N/A
lower-*.f64N/A
lower-sin.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-cos.f6499.8
Simplified99.8%
(FPCore (e v) :precision binary64 (* e (* (sin v) (fma (cos v) (- e) 1.0))))
double code(double e, double v) {
return e * (sin(v) * fma(cos(v), -e, 1.0));
}
function code(e, v) return Float64(e * Float64(sin(v) * fma(cos(v), Float64(-e), 1.0))) end
code[e_, v_] := N[(e * N[(N[Sin[v], $MachinePrecision] * N[(N[Cos[v], $MachinePrecision] * (-e) + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \left(\sin v \cdot \mathsf{fma}\left(\cos v, -e, 1\right)\right)
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
lower-*.f64N/A
mul-1-negN/A
associate-*r*N/A
distribute-lft-neg-inN/A
distribute-rgt1-inN/A
lower-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
lower-cos.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sin.f6498.9
Simplified98.9%
Final simplification98.9%
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ e 1.0)))
double code(double e, double v) {
return (e * sin(v)) / (e + 1.0);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (e + 1.0d0)
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (e + 1.0);
}
def code(e, v): return (e * math.sin(v)) / (e + 1.0)
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(e + 1.0)) end
function tmp = code(e, v) tmp = (e * sin(v)) / (e + 1.0); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(e + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{e + 1}
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
Simplified98.9%
Taylor expanded in v around inf
lower-/.f64N/A
lower-*.f64N/A
lower-sin.f64N/A
+-commutativeN/A
lower-+.f6498.9
Simplified98.9%
(FPCore (e v) :precision binary64 (* e (* (sin v) (- 1.0 e))))
double code(double e, double v) {
return e * (sin(v) * (1.0 - e));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * (sin(v) * (1.0d0 - e))
end function
public static double code(double e, double v) {
return e * (Math.sin(v) * (1.0 - e));
}
def code(e, v): return e * (math.sin(v) * (1.0 - e))
function code(e, v) return Float64(e * Float64(sin(v) * Float64(1.0 - e))) end
function tmp = code(e, v) tmp = e * (sin(v) * (1.0 - e)); end
code[e_, v_] := N[(e * N[(N[Sin[v], $MachinePrecision] * N[(1.0 - e), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \left(\sin v \cdot \left(1 - e\right)\right)
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
Simplified98.9%
Taylor expanded in e around 0
lower-*.f64N/A
+-commutativeN/A
associate-*r*N/A
*-lft-identityN/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-sin.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6498.4
Simplified98.4%
(FPCore (e v) :precision binary64 (* e (sin v)))
double code(double e, double v) {
return e * sin(v);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * sin(v)
end function
public static double code(double e, double v) {
return e * Math.sin(v);
}
def code(e, v): return e * math.sin(v)
function code(e, v) return Float64(e * sin(v)) end
function tmp = code(e, v) tmp = e * sin(v); end
code[e_, v_] := N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \sin v
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
lower-*.f64N/A
lower-sin.f6498.1
Simplified98.1%
(FPCore (e v) :precision binary64 (if (<= v 130000.0) (* v (fma (* v v) (* e -0.16666666666666666) (/ e (+ e 1.0)))) (- (* e (* e v)))))
double code(double e, double v) {
double tmp;
if (v <= 130000.0) {
tmp = v * fma((v * v), (e * -0.16666666666666666), (e / (e + 1.0)));
} else {
tmp = -(e * (e * v));
}
return tmp;
}
function code(e, v) tmp = 0.0 if (v <= 130000.0) tmp = Float64(v * fma(Float64(v * v), Float64(e * -0.16666666666666666), Float64(e / Float64(e + 1.0)))); else tmp = Float64(-Float64(e * Float64(e * v))); end return tmp end
code[e_, v_] := If[LessEqual[v, 130000.0], N[(v * N[(N[(v * v), $MachinePrecision] * N[(e * -0.16666666666666666), $MachinePrecision] + N[(e / N[(e + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-N[(e * N[(e * v), $MachinePrecision]), $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;v \leq 130000:\\
\;\;\;\;v \cdot \mathsf{fma}\left(v \cdot v, e \cdot -0.16666666666666666, \frac{e}{e + 1}\right)\\
\mathbf{else}:\\
\;\;\;\;-e \cdot \left(e \cdot v\right)\\
\end{array}
\end{array}
if v < 1.3e5Initial program 99.8%
Taylor expanded in v around 0
lower-*.f64N/A
lower-fma.f64N/A
Simplified70.5%
Taylor expanded in e around 0
*-commutativeN/A
lower-*.f6470.5
Simplified70.5%
if 1.3e5 < v Initial program 99.6%
Taylor expanded in v around 0
*-commutativeN/A
associate-*r/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f643.5
Simplified3.5%
Taylor expanded in e around 0
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-*.f643.5
Simplified3.5%
Taylor expanded in e around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f645.3
Simplified5.3%
Final simplification52.4%
(FPCore (e v) :precision binary64 (* v (/ e (+ e 1.0))))
double code(double e, double v) {
return v * (e / (e + 1.0));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = v * (e / (e + 1.0d0))
end function
public static double code(double e, double v) {
return v * (e / (e + 1.0));
}
def code(e, v): return v * (e / (e + 1.0))
function code(e, v) return Float64(v * Float64(e / Float64(e + 1.0))) end
function tmp = code(e, v) tmp = v * (e / (e + 1.0)); end
code[e_, v_] := N[(v * N[(e / N[(e + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
v \cdot \frac{e}{e + 1}
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
*-commutativeN/A
associate-*r/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6451.6
Simplified51.6%
(FPCore (e v) :precision binary64 (* e (- v (* e v))))
double code(double e, double v) {
return e * (v - (e * v));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * (v - (e * v))
end function
public static double code(double e, double v) {
return e * (v - (e * v));
}
def code(e, v): return e * (v - (e * v))
function code(e, v) return Float64(e * Float64(v - Float64(e * v))) end
function tmp = code(e, v) tmp = e * (v - (e * v)); end
code[e_, v_] := N[(e * N[(v - N[(e * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \left(v - e \cdot v\right)
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
*-commutativeN/A
associate-*r/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6451.6
Simplified51.6%
Taylor expanded in e around 0
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-*.f6451.1
Simplified51.1%
(FPCore (e v) :precision binary64 (* e v))
double code(double e, double v) {
return e * v;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * v
end function
public static double code(double e, double v) {
return e * v;
}
def code(e, v): return e * v
function code(e, v) return Float64(e * v) end
function tmp = code(e, v) tmp = e * v; end
code[e_, v_] := N[(e * v), $MachinePrecision]
\begin{array}{l}
\\
e \cdot v
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
lower-*.f64N/A
lower-sin.f6498.1
Simplified98.1%
Taylor expanded in v around 0
lower-*.f6450.8
Simplified50.8%
herbie shell --seed 2024215
(FPCore (e v)
:name "Trigonometry A"
:precision binary64
:pre (and (<= 0.0 e) (<= e 1.0))
(/ (* e (sin v)) (+ 1.0 (* e (cos v)))))