
(FPCore (u1 u2) :precision binary64 (+ (* (* (/ 1.0 6.0) (pow (* -2.0 (log u1)) 0.5)) (cos (* (* 2.0 PI) u2))) 0.5))
double code(double u1, double u2) {
return (((1.0 / 6.0) * pow((-2.0 * log(u1)), 0.5)) * cos(((2.0 * ((double) M_PI)) * u2))) + 0.5;
}
public static double code(double u1, double u2) {
return (((1.0 / 6.0) * Math.pow((-2.0 * Math.log(u1)), 0.5)) * Math.cos(((2.0 * Math.PI) * u2))) + 0.5;
}
def code(u1, u2): return (((1.0 / 6.0) * math.pow((-2.0 * math.log(u1)), 0.5)) * math.cos(((2.0 * math.pi) * u2))) + 0.5
function code(u1, u2) return Float64(Float64(Float64(Float64(1.0 / 6.0) * (Float64(-2.0 * log(u1)) ^ 0.5)) * cos(Float64(Float64(2.0 * pi) * u2))) + 0.5) end
function tmp = code(u1, u2) tmp = (((1.0 / 6.0) * ((-2.0 * log(u1)) ^ 0.5)) * cos(((2.0 * pi) * u2))) + 0.5; end
code[u1_, u2_] := N[(N[(N[(N[(1.0 / 6.0), $MachinePrecision] * N[Power[N[(-2.0 * N[Log[u1], $MachinePrecision]), $MachinePrecision], 0.5], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(2.0 * Pi), $MachinePrecision] * u2), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{6} \cdot {\left(-2 \cdot \log u1\right)}^{0.5}\right) \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + 0.5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (u1 u2) :precision binary64 (+ (* (* (/ 1.0 6.0) (pow (* -2.0 (log u1)) 0.5)) (cos (* (* 2.0 PI) u2))) 0.5))
double code(double u1, double u2) {
return (((1.0 / 6.0) * pow((-2.0 * log(u1)), 0.5)) * cos(((2.0 * ((double) M_PI)) * u2))) + 0.5;
}
public static double code(double u1, double u2) {
return (((1.0 / 6.0) * Math.pow((-2.0 * Math.log(u1)), 0.5)) * Math.cos(((2.0 * Math.PI) * u2))) + 0.5;
}
def code(u1, u2): return (((1.0 / 6.0) * math.pow((-2.0 * math.log(u1)), 0.5)) * math.cos(((2.0 * math.pi) * u2))) + 0.5
function code(u1, u2) return Float64(Float64(Float64(Float64(1.0 / 6.0) * (Float64(-2.0 * log(u1)) ^ 0.5)) * cos(Float64(Float64(2.0 * pi) * u2))) + 0.5) end
function tmp = code(u1, u2) tmp = (((1.0 / 6.0) * ((-2.0 * log(u1)) ^ 0.5)) * cos(((2.0 * pi) * u2))) + 0.5; end
code[u1_, u2_] := N[(N[(N[(N[(1.0 / 6.0), $MachinePrecision] * N[Power[N[(-2.0 * N[Log[u1], $MachinePrecision]), $MachinePrecision], 0.5], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(2.0 * Pi), $MachinePrecision] * u2), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{6} \cdot {\left(-2 \cdot \log u1\right)}^{0.5}\right) \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + 0.5
\end{array}
(FPCore (u1 u2) :precision binary64 (+ 0.5 (* (* (/ 1.0 6.0) (pow (* -2.0 (log u1)) 0.5)) (cos (* (* 2.0 PI) u2)))))
double code(double u1, double u2) {
return 0.5 + (((1.0 / 6.0) * pow((-2.0 * log(u1)), 0.5)) * cos(((2.0 * ((double) M_PI)) * u2)));
}
public static double code(double u1, double u2) {
return 0.5 + (((1.0 / 6.0) * Math.pow((-2.0 * Math.log(u1)), 0.5)) * Math.cos(((2.0 * Math.PI) * u2)));
}
def code(u1, u2): return 0.5 + (((1.0 / 6.0) * math.pow((-2.0 * math.log(u1)), 0.5)) * math.cos(((2.0 * math.pi) * u2)))
function code(u1, u2) return Float64(0.5 + Float64(Float64(Float64(1.0 / 6.0) * (Float64(-2.0 * log(u1)) ^ 0.5)) * cos(Float64(Float64(2.0 * pi) * u2)))) end
function tmp = code(u1, u2) tmp = 0.5 + (((1.0 / 6.0) * ((-2.0 * log(u1)) ^ 0.5)) * cos(((2.0 * pi) * u2))); end
code[u1_, u2_] := N[(0.5 + N[(N[(N[(1.0 / 6.0), $MachinePrecision] * N[Power[N[(-2.0 * N[Log[u1], $MachinePrecision]), $MachinePrecision], 0.5], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(2.0 * Pi), $MachinePrecision] * u2), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 + \left(\frac{1}{6} \cdot {\left(-2 \cdot \log u1\right)}^{0.5}\right) \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Initial program 99.4%
Final simplification99.4%
(FPCore (u1 u2) :precision binary64 (+ 0.5 (* (cos (* (* 2.0 PI) u2)) (* (/ 1.0 6.0) (* (sqrt (- (log u1))) (sqrt 2.0))))))
double code(double u1, double u2) {
return 0.5 + (cos(((2.0 * ((double) M_PI)) * u2)) * ((1.0 / 6.0) * (sqrt(-log(u1)) * sqrt(2.0))));
}
public static double code(double u1, double u2) {
return 0.5 + (Math.cos(((2.0 * Math.PI) * u2)) * ((1.0 / 6.0) * (Math.sqrt(-Math.log(u1)) * Math.sqrt(2.0))));
}
def code(u1, u2): return 0.5 + (math.cos(((2.0 * math.pi) * u2)) * ((1.0 / 6.0) * (math.sqrt(-math.log(u1)) * math.sqrt(2.0))))
function code(u1, u2) return Float64(0.5 + Float64(cos(Float64(Float64(2.0 * pi) * u2)) * Float64(Float64(1.0 / 6.0) * Float64(sqrt(Float64(-log(u1))) * sqrt(2.0))))) end
function tmp = code(u1, u2) tmp = 0.5 + (cos(((2.0 * pi) * u2)) * ((1.0 / 6.0) * (sqrt(-log(u1)) * sqrt(2.0)))); end
code[u1_, u2_] := N[(0.5 + N[(N[Cos[N[(N[(2.0 * Pi), $MachinePrecision] * u2), $MachinePrecision]], $MachinePrecision] * N[(N[(1.0 / 6.0), $MachinePrecision] * N[(N[Sqrt[(-N[Log[u1], $MachinePrecision])], $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 + \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \cdot \left(\frac{1}{6} \cdot \left(\sqrt{-\log u1} \cdot \sqrt{2}\right)\right)
\end{array}
Initial program 99.4%
Taylor expanded in u1 around inf
lower-*.f64N/A
lower-sqrt.f64N/A
log-recN/A
lower-neg.f64N/A
lower-log.f64N/A
lower-sqrt.f6499.4
Simplified99.4%
Final simplification99.4%
(FPCore (u1 u2) :precision binary64 (+ 0.5 (* (* (/ 1.0 6.0) (* (sqrt (- (log u1))) (sqrt 2.0))) (fma u2 (* -2.0 (* PI (* PI u2))) 1.0))))
double code(double u1, double u2) {
return 0.5 + (((1.0 / 6.0) * (sqrt(-log(u1)) * sqrt(2.0))) * fma(u2, (-2.0 * (((double) M_PI) * (((double) M_PI) * u2))), 1.0));
}
function code(u1, u2) return Float64(0.5 + Float64(Float64(Float64(1.0 / 6.0) * Float64(sqrt(Float64(-log(u1))) * sqrt(2.0))) * fma(u2, Float64(-2.0 * Float64(pi * Float64(pi * u2))), 1.0))) end
code[u1_, u2_] := N[(0.5 + N[(N[(N[(1.0 / 6.0), $MachinePrecision] * N[(N[Sqrt[(-N[Log[u1], $MachinePrecision])], $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(u2 * N[(-2.0 * N[(Pi * N[(Pi * u2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 + \left(\frac{1}{6} \cdot \left(\sqrt{-\log u1} \cdot \sqrt{2}\right)\right) \cdot \mathsf{fma}\left(u2, -2 \cdot \left(\pi \cdot \left(\pi \cdot u2\right)\right), 1\right)
\end{array}
Initial program 99.4%
Taylor expanded in u1 around inf
lower-*.f64N/A
lower-sqrt.f64N/A
log-recN/A
lower-neg.f64N/A
lower-log.f64N/A
lower-sqrt.f6499.4
Simplified99.4%
Taylor expanded in u2 around 0
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
lower-fma.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-PI.f64N/A
lower-*.f64N/A
lower-PI.f6498.9
Simplified98.9%
Final simplification98.9%
(FPCore (u1 u2) :precision binary64 (fma (sqrt (- (log u1))) (* (sqrt 2.0) 0.16666666666666666) 0.5))
double code(double u1, double u2) {
return fma(sqrt(-log(u1)), (sqrt(2.0) * 0.16666666666666666), 0.5);
}
function code(u1, u2) return fma(sqrt(Float64(-log(u1))), Float64(sqrt(2.0) * 0.16666666666666666), 0.5) end
code[u1_, u2_] := N[(N[Sqrt[(-N[Log[u1], $MachinePrecision])], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * 0.16666666666666666), $MachinePrecision] + 0.5), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sqrt{-\log u1}, \sqrt{2} \cdot 0.16666666666666666, 0.5\right)
\end{array}
Initial program 99.4%
Taylor expanded in u1 around inf
lower-*.f64N/A
lower-sqrt.f64N/A
log-recN/A
lower-neg.f64N/A
lower-log.f64N/A
lower-sqrt.f6499.4
Simplified99.4%
Taylor expanded in u2 around 0
Simplified98.4%
Taylor expanded in u1 around inf
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-sqrt.f64N/A
log-recN/A
lower-neg.f64N/A
lower-log.f64N/A
*-commutativeN/A
unpow2N/A
rem-square-sqrtN/A
associate-*l*N/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
lower-sqrt.f64N/A
metadata-eval1.7
Simplified1.7%
Taylor expanded in u1 around inf
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
log-recN/A
lower-neg.f64N/A
lower-log.f64N/A
*-commutativeN/A
unpow2N/A
rem-square-sqrtN/A
associate-*l*N/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
lower-sqrt.f64N/A
metadata-eval98.5
Simplified98.5%
(FPCore (u1 u2) :precision binary64 (fma (sqrt (- (log u1))) (* (sqrt 2.0) -0.16666666666666666) 0.5))
double code(double u1, double u2) {
return fma(sqrt(-log(u1)), (sqrt(2.0) * -0.16666666666666666), 0.5);
}
function code(u1, u2) return fma(sqrt(Float64(-log(u1))), Float64(sqrt(2.0) * -0.16666666666666666), 0.5) end
code[u1_, u2_] := N[(N[Sqrt[(-N[Log[u1], $MachinePrecision])], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] + 0.5), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sqrt{-\log u1}, \sqrt{2} \cdot -0.16666666666666666, 0.5\right)
\end{array}
Initial program 99.4%
Taylor expanded in u1 around inf
lower-*.f64N/A
lower-sqrt.f64N/A
log-recN/A
lower-neg.f64N/A
lower-log.f64N/A
lower-sqrt.f6499.4
Simplified99.4%
Taylor expanded in u2 around 0
Simplified98.4%
Taylor expanded in u1 around inf
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
log-recN/A
lower-neg.f64N/A
lower-log.f64N/A
*-commutativeN/A
unpow2N/A
rem-square-sqrtN/A
associate-*l*N/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
lower-sqrt.f64N/A
metadata-eval1.7
Simplified1.7%
(FPCore (u1 u2) :precision binary64 (fma (sqrt (log u1)) (* 0.16666666666666666 (sqrt -2.0)) 0.5))
double code(double u1, double u2) {
return fma(sqrt(log(u1)), (0.16666666666666666 * sqrt(-2.0)), 0.5);
}
function code(u1, u2) return fma(sqrt(log(u1)), Float64(0.16666666666666666 * sqrt(-2.0)), 0.5) end
code[u1_, u2_] := N[(N[Sqrt[N[Log[u1], $MachinePrecision]], $MachinePrecision] * N[(0.16666666666666666 * N[Sqrt[-2.0], $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sqrt{\log u1}, 0.16666666666666666 \cdot \sqrt{-2}, 0.5\right)
\end{array}
Initial program 99.4%
Taylor expanded in u2 around 0
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-log.f64N/A
lower-*.f64N/A
lower-sqrt.f640.0
Simplified0.0%
herbie shell --seed 2024215
(FPCore (u1 u2)
:name "normal distribution"
:precision binary64
:pre (and (and (<= 0.0 u1) (<= u1 1.0)) (and (<= 0.0 u2) (<= u2 1.0)))
(+ (* (* (/ 1.0 6.0) (pow (* -2.0 (log u1)) 0.5)) (cos (* (* 2.0 PI) u2))) 0.5))