
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (fma (* z 2.0) (/ y (fma y t (* -2.0 (* z z)))) x)))
(if (<= z -1.5e+134)
(- x (/ y z))
(if (<= z -1.2e-88) t_1 (if (<= z 1e-169) (- x (/ (* z -2.0) t)) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = fma((z * 2.0), (y / fma(y, t, (-2.0 * (z * z)))), x);
double tmp;
if (z <= -1.5e+134) {
tmp = x - (y / z);
} else if (z <= -1.2e-88) {
tmp = t_1;
} else if (z <= 1e-169) {
tmp = x - ((z * -2.0) / t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(Float64(z * 2.0), Float64(y / fma(y, t, Float64(-2.0 * Float64(z * z)))), x) tmp = 0.0 if (z <= -1.5e+134) tmp = Float64(x - Float64(y / z)); elseif (z <= -1.2e-88) tmp = t_1; elseif (z <= 1e-169) tmp = Float64(x - Float64(Float64(z * -2.0) / t)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * 2.0), $MachinePrecision] * N[(y / N[(y * t + N[(-2.0 * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -1.5e+134], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -1.2e-88], t$95$1, If[LessEqual[z, 1e-169], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z \cdot 2, \frac{y}{\mathsf{fma}\left(y, t, -2 \cdot \left(z \cdot z\right)\right)}, x\right)\\
\mathbf{if}\;z \leq -1.5 \cdot 10^{+134}:\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{elif}\;z \leq -1.2 \cdot 10^{-88}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 10^{-169}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.49999999999999998e134Initial program 55.3%
Taylor expanded in y around 0
lower-/.f6494.8
Simplified94.8%
if -1.49999999999999998e134 < z < -1.2e-88 or 1.00000000000000002e-169 < z Initial program 81.4%
Taylor expanded in x around 0
sub-negN/A
+-commutativeN/A
associate-*r/N/A
distribute-neg-frac2N/A
*-commutativeN/A
associate-*r*N/A
associate-/l*N/A
lower-fma.f64N/A
Simplified94.8%
if -1.2e-88 < z < 1.00000000000000002e-169Initial program 83.8%
Taylor expanded in y around inf
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6498.9
Simplified98.9%
(FPCore (x y z t)
:precision binary64
(if (<= z -2.35e-87)
(- x (/ y z))
(if (<= z 3.6e-7)
(- x (/ (* z -2.0) t))
(fma (* z 2.0) (/ (* y -0.5) (* z z)) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -2.35e-87) {
tmp = x - (y / z);
} else if (z <= 3.6e-7) {
tmp = x - ((z * -2.0) / t);
} else {
tmp = fma((z * 2.0), ((y * -0.5) / (z * z)), x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (z <= -2.35e-87) tmp = Float64(x - Float64(y / z)); elseif (z <= 3.6e-7) tmp = Float64(x - Float64(Float64(z * -2.0) / t)); else tmp = fma(Float64(z * 2.0), Float64(Float64(y * -0.5) / Float64(z * z)), x); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[z, -2.35e-87], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.6e-7], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(N[(z * 2.0), $MachinePrecision] * N[(N[(y * -0.5), $MachinePrecision] / N[(z * z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.35 \cdot 10^{-87}:\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{elif}\;z \leq 3.6 \cdot 10^{-7}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z \cdot 2, \frac{y \cdot -0.5}{z \cdot z}, x\right)\\
\end{array}
\end{array}
if z < -2.35e-87Initial program 73.2%
Taylor expanded in y around 0
lower-/.f6484.5
Simplified84.5%
if -2.35e-87 < z < 3.59999999999999994e-7Initial program 85.3%
Taylor expanded in y around inf
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6495.8
Simplified95.8%
if 3.59999999999999994e-7 < z Initial program 72.4%
Taylor expanded in x around 0
sub-negN/A
+-commutativeN/A
associate-*r/N/A
distribute-neg-frac2N/A
*-commutativeN/A
associate-*r*N/A
associate-/l*N/A
lower-fma.f64N/A
Simplified91.1%
Taylor expanded in y around 0
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6486.9
Simplified86.9%
Final simplification90.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y z)))) (if (<= z -2.35e-87) t_1 (if (<= z 3.6e-7) (- x (/ (* z -2.0) t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -2.35e-87) {
tmp = t_1;
} else if (z <= 3.6e-7) {
tmp = x - ((z * -2.0) / t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - (y / z)
if (z <= (-2.35d-87)) then
tmp = t_1
else if (z <= 3.6d-7) then
tmp = x - ((z * (-2.0d0)) / t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -2.35e-87) {
tmp = t_1;
} else if (z <= 3.6e-7) {
tmp = x - ((z * -2.0) / t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x - (y / z) tmp = 0 if z <= -2.35e-87: tmp = t_1 elif z <= 3.6e-7: tmp = x - ((z * -2.0) / t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -2.35e-87) tmp = t_1; elseif (z <= 3.6e-7) tmp = Float64(x - Float64(Float64(z * -2.0) / t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - (y / z); tmp = 0.0; if (z <= -2.35e-87) tmp = t_1; elseif (z <= 3.6e-7) tmp = x - ((z * -2.0) / t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.35e-87], t$95$1, If[LessEqual[z, 3.6e-7], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -2.35 \cdot 10^{-87}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.6 \cdot 10^{-7}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.35e-87 or 3.59999999999999994e-7 < z Initial program 72.8%
Taylor expanded in y around 0
lower-/.f6485.5
Simplified85.5%
if -2.35e-87 < z < 3.59999999999999994e-7Initial program 85.3%
Taylor expanded in y around inf
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6495.8
Simplified95.8%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y z)))) (if (<= z -2.35e-87) t_1 (if (<= z 3.6e-7) (fma z (/ 2.0 t) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -2.35e-87) {
tmp = t_1;
} else if (z <= 3.6e-7) {
tmp = fma(z, (2.0 / t), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -2.35e-87) tmp = t_1; elseif (z <= 3.6e-7) tmp = fma(z, Float64(2.0 / t), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.35e-87], t$95$1, If[LessEqual[z, 3.6e-7], N[(z * N[(2.0 / t), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -2.35 \cdot 10^{-87}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.6 \cdot 10^{-7}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{2}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.35e-87 or 3.59999999999999994e-7 < z Initial program 72.8%
Taylor expanded in y around 0
lower-/.f6485.5
Simplified85.5%
if -2.35e-87 < z < 3.59999999999999994e-7Initial program 85.3%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6495.7
Simplified95.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y z)))) (if (<= z -5.4e-116) t_1 (if (<= z 1.28e-42) (/ (* x t) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -5.4e-116) {
tmp = t_1;
} else if (z <= 1.28e-42) {
tmp = (x * t) / t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - (y / z)
if (z <= (-5.4d-116)) then
tmp = t_1
else if (z <= 1.28d-42) then
tmp = (x * t) / t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -5.4e-116) {
tmp = t_1;
} else if (z <= 1.28e-42) {
tmp = (x * t) / t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x - (y / z) tmp = 0 if z <= -5.4e-116: tmp = t_1 elif z <= 1.28e-42: tmp = (x * t) / t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -5.4e-116) tmp = t_1; elseif (z <= 1.28e-42) tmp = Float64(Float64(x * t) / t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - (y / z); tmp = 0.0; if (z <= -5.4e-116) tmp = t_1; elseif (z <= 1.28e-42) tmp = (x * t) / t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5.4e-116], t$95$1, If[LessEqual[z, 1.28e-42], N[(N[(x * t), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -5.4 \cdot 10^{-116}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.28 \cdot 10^{-42}:\\
\;\;\;\;\frac{x \cdot t}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -5.4e-116 or 1.27999999999999994e-42 < z Initial program 74.9%
Taylor expanded in y around 0
lower-/.f6484.2
Simplified84.2%
if -5.4e-116 < z < 1.27999999999999994e-42Initial program 83.6%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6495.3
Simplified95.3%
Taylor expanded in x around inf
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
*-commutativeN/A
associate-*l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-*.f6490.4
Simplified90.4%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6487.2
Simplified87.2%
Taylor expanded in z around 0
lower-*.f6468.6
Simplified68.6%
Final simplification78.0%
(FPCore (x y z t) :precision binary64 (- x (/ y z)))
double code(double x, double y, double z, double t) {
return x - (y / z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (y / z)
end function
public static double code(double x, double y, double z, double t) {
return x - (y / z);
}
def code(x, y, z, t): return x - (y / z)
function code(x, y, z, t) return Float64(x - Float64(y / z)) end
function tmp = code(x, y, z, t) tmp = x - (y / z); end
code[x_, y_, z_, t_] := N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{z}
\end{array}
Initial program 78.3%
Taylor expanded in y around 0
lower-/.f6461.8
Simplified61.8%
(FPCore (x y z t) :precision binary64 (/ y (- z)))
double code(double x, double y, double z, double t) {
return y / -z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y / -z
end function
public static double code(double x, double y, double z, double t) {
return y / -z;
}
def code(x, y, z, t): return y / -z
function code(x, y, z, t) return Float64(y / Float64(-z)) end
function tmp = code(x, y, z, t) tmp = y / -z; end
code[x_, y_, z_, t_] := N[(y / (-z)), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{-z}
\end{array}
Initial program 78.3%
Taylor expanded in y around 0
lower-/.f6461.8
Simplified61.8%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6414.6
Simplified14.6%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024215
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(! :herbie-platform default (- x (/ 1 (- (/ z y) (/ (/ t 2) z)))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))