
(FPCore (x y) :precision binary64 (* x (- 1.0 y)))
double code(double x, double y) {
return x * (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - y)
end function
public static double code(double x, double y) {
return x * (1.0 - y);
}
def code(x, y): return x * (1.0 - y)
function code(x, y) return Float64(x * Float64(1.0 - y)) end
function tmp = code(x, y) tmp = x * (1.0 - y); end
code[x_, y_] := N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (- 1.0 y)))
double code(double x, double y) {
return x * (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - y)
end function
public static double code(double x, double y) {
return x * (1.0 - y);
}
def code(x, y): return x * (1.0 - y)
function code(x, y) return Float64(x * Float64(1.0 - y)) end
function tmp = code(x, y) tmp = x * (1.0 - y); end
code[x_, y_] := N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - y\right)
\end{array}
(FPCore (x y) :precision binary64 (* x (- 1.0 y)))
double code(double x, double y) {
return x * (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - y)
end function
public static double code(double x, double y) {
return x * (1.0 - y);
}
def code(x, y): return x * (1.0 - y)
function code(x, y) return Float64(x * Float64(1.0 - y)) end
function tmp = code(x, y) tmp = x * (1.0 - y); end
code[x_, y_] := N[(x * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - y\right)
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (* x (- y)))) (if (<= (- 1.0 y) -10.0) t_0 (if (<= (- 1.0 y) 2.0) x t_0))))
double code(double x, double y) {
double t_0 = x * -y;
double tmp;
if ((1.0 - y) <= -10.0) {
tmp = t_0;
} else if ((1.0 - y) <= 2.0) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x * -y
if ((1.0d0 - y) <= (-10.0d0)) then
tmp = t_0
else if ((1.0d0 - y) <= 2.0d0) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x * -y;
double tmp;
if ((1.0 - y) <= -10.0) {
tmp = t_0;
} else if ((1.0 - y) <= 2.0) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x * -y tmp = 0 if (1.0 - y) <= -10.0: tmp = t_0 elif (1.0 - y) <= 2.0: tmp = x else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x * Float64(-y)) tmp = 0.0 if (Float64(1.0 - y) <= -10.0) tmp = t_0; elseif (Float64(1.0 - y) <= 2.0) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x * -y; tmp = 0.0; if ((1.0 - y) <= -10.0) tmp = t_0; elseif ((1.0 - y) <= 2.0) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x * (-y)), $MachinePrecision]}, If[LessEqual[N[(1.0 - y), $MachinePrecision], -10.0], t$95$0, If[LessEqual[N[(1.0 - y), $MachinePrecision], 2.0], x, t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-y\right)\\
\mathbf{if}\;1 - y \leq -10:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - y \leq 2:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -10 or 2 < (-.f64 #s(literal 1 binary64) y) Initial program 100.0%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6496.8
Simplified96.8%
if -10 < (-.f64 #s(literal 1 binary64) y) < 2Initial program 100.0%
Taylor expanded in y around 0
Simplified97.7%
Final simplification97.3%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified51.4%
Final simplification51.4%
herbie shell --seed 2024215
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1.0 y)))