
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (fma (- 1.0 y) (/ x z) y))
double code(double x, double y, double z) {
return fma((1.0 - y), (x / z), y);
}
function code(x, y, z) return fma(Float64(1.0 - y), Float64(x / z), y) end
code[x_, y_, z_] := N[(N[(1.0 - y), $MachinePrecision] * N[(x / z), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(1 - y, \frac{x}{z}, y\right)
\end{array}
Initial program 82.7%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
Simplified100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (- y) (/ x z) y))) (if (<= y -280000.0) t_0 (if (<= y 1.0) (+ y (/ x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = fma(-y, (x / z), y);
double tmp;
if (y <= -280000.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(-y), Float64(x / z), y) tmp = 0.0 if (y <= -280000.0) tmp = t_0; elseif (y <= 1.0) tmp = Float64(y + Float64(x / z)); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[((-y) * N[(x / z), $MachinePrecision] + y), $MachinePrecision]}, If[LessEqual[y, -280000.0], t$95$0, If[LessEqual[y, 1.0], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-y, \frac{x}{z}, y\right)\\
\mathbf{if}\;y \leq -280000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.8e5 or 1 < y Initial program 70.0%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
Simplified99.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6499.3
Simplified99.3%
if -2.8e5 < y < 1Initial program 99.9%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
Simplified100.0%
Taylor expanded in y around 0
Simplified98.4%
Taylor expanded in x around 0
+-commutativeN/A
lower-+.f64N/A
lower-/.f6498.4
Simplified98.4%
Final simplification98.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- y (/ (* y x) z)))) (if (<= y -280000.0) t_0 (if (<= y 1.0) (+ y (/ x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = y - ((y * x) / z);
double tmp;
if (y <= -280000.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y - ((y * x) / z)
if (y <= (-280000.0d0)) then
tmp = t_0
else if (y <= 1.0d0) then
tmp = y + (x / z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y - ((y * x) / z);
double tmp;
if (y <= -280000.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y - ((y * x) / z) tmp = 0 if y <= -280000.0: tmp = t_0 elif y <= 1.0: tmp = y + (x / z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y - Float64(Float64(y * x) / z)) tmp = 0.0 if (y <= -280000.0) tmp = t_0; elseif (y <= 1.0) tmp = Float64(y + Float64(x / z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y - ((y * x) / z); tmp = 0.0; if (y <= -280000.0) tmp = t_0; elseif (y <= 1.0) tmp = y + (x / z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y - N[(N[(y * x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -280000.0], t$95$0, If[LessEqual[y, 1.0], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y - \frac{y \cdot x}{z}\\
\mathbf{if}\;y \leq -280000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.8e5 or 1 < y Initial program 70.0%
Taylor expanded in y around inf
associate-/l*N/A
div-subN/A
sub-negN/A
*-inversesN/A
sub-negN/A
distribute-lft-out--N/A
*-rgt-identityN/A
associate-/l*N/A
*-commutativeN/A
lower--.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6487.8
Simplified87.8%
if -2.8e5 < y < 1Initial program 99.9%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
Simplified100.0%
Taylor expanded in y around 0
Simplified98.4%
Taylor expanded in x around 0
+-commutativeN/A
lower-+.f64N/A
lower-/.f6498.4
Simplified98.4%
Final simplification92.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ y (/ x z)))) (if (<= y 1.75e+21) t_0 (if (<= y 1.9e+142) (/ (* x (- y)) z) t_0))))
double code(double x, double y, double z) {
double t_0 = y + (x / z);
double tmp;
if (y <= 1.75e+21) {
tmp = t_0;
} else if (y <= 1.9e+142) {
tmp = (x * -y) / z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y + (x / z)
if (y <= 1.75d+21) then
tmp = t_0
else if (y <= 1.9d+142) then
tmp = (x * -y) / z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y + (x / z);
double tmp;
if (y <= 1.75e+21) {
tmp = t_0;
} else if (y <= 1.9e+142) {
tmp = (x * -y) / z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y + (x / z) tmp = 0 if y <= 1.75e+21: tmp = t_0 elif y <= 1.9e+142: tmp = (x * -y) / z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y + Float64(x / z)) tmp = 0.0 if (y <= 1.75e+21) tmp = t_0; elseif (y <= 1.9e+142) tmp = Float64(Float64(x * Float64(-y)) / z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y + (x / z); tmp = 0.0; if (y <= 1.75e+21) tmp = t_0; elseif (y <= 1.9e+142) tmp = (x * -y) / z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 1.75e+21], t$95$0, If[LessEqual[y, 1.9e+142], N[(N[(x * (-y)), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y + \frac{x}{z}\\
\mathbf{if}\;y \leq 1.75 \cdot 10^{+21}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{+142}:\\
\;\;\;\;\frac{x \cdot \left(-y\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < 1.75e21 or 1.89999999999999995e142 < y Initial program 82.1%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
Simplified100.0%
Taylor expanded in y around 0
Simplified82.1%
Taylor expanded in x around 0
+-commutativeN/A
lower-+.f64N/A
lower-/.f6482.1
Simplified82.1%
if 1.75e21 < y < 1.89999999999999995e142Initial program 88.8%
Taylor expanded in y around inf
lower-*.f64N/A
lower--.f6488.8
Simplified88.8%
Taylor expanded in z around 0
mul-1-negN/A
lower-neg.f6467.9
Simplified67.9%
Final simplification80.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ y (/ x z)))) (if (<= y 1.4e+21) t_0 (if (<= y 1.6e+143) (- (* x (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = y + (x / z);
double tmp;
if (y <= 1.4e+21) {
tmp = t_0;
} else if (y <= 1.6e+143) {
tmp = -(x * (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y + (x / z)
if (y <= 1.4d+21) then
tmp = t_0
else if (y <= 1.6d+143) then
tmp = -(x * (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y + (x / z);
double tmp;
if (y <= 1.4e+21) {
tmp = t_0;
} else if (y <= 1.6e+143) {
tmp = -(x * (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y + (x / z) tmp = 0 if y <= 1.4e+21: tmp = t_0 elif y <= 1.6e+143: tmp = -(x * (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y + Float64(x / z)) tmp = 0.0 if (y <= 1.4e+21) tmp = t_0; elseif (y <= 1.6e+143) tmp = Float64(-Float64(x * Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y + (x / z); tmp = 0.0; if (y <= 1.4e+21) tmp = t_0; elseif (y <= 1.6e+143) tmp = -(x * (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 1.4e+21], t$95$0, If[LessEqual[y, 1.6e+143], (-N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision]), t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y + \frac{x}{z}\\
\mathbf{if}\;y \leq 1.4 \cdot 10^{+21}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.6 \cdot 10^{+143}:\\
\;\;\;\;-x \cdot \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < 1.4e21 or 1.60000000000000008e143 < y Initial program 82.1%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
Simplified100.0%
Taylor expanded in y around 0
Simplified82.1%
Taylor expanded in x around 0
+-commutativeN/A
lower-+.f64N/A
lower-/.f6482.1
Simplified82.1%
if 1.4e21 < y < 1.60000000000000008e143Initial program 88.8%
Taylor expanded in y around inf
associate-/l*N/A
div-subN/A
sub-negN/A
*-inversesN/A
sub-negN/A
distribute-lft-out--N/A
*-rgt-identityN/A
associate-/l*N/A
*-commutativeN/A
lower--.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6492.5
Simplified92.5%
Taylor expanded in x around inf
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6467.7
Simplified67.7%
Final simplification80.6%
(FPCore (x y z) :precision binary64 (+ y (/ x z)))
double code(double x, double y, double z) {
return y + (x / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x / z)
end function
public static double code(double x, double y, double z) {
return y + (x / z);
}
def code(x, y, z): return y + (x / z)
function code(x, y, z) return Float64(y + Float64(x / z)) end
function tmp = code(x, y, z) tmp = y + (x / z); end
code[x_, y_, z_] := N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \frac{x}{z}
\end{array}
Initial program 82.7%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
Simplified100.0%
Taylor expanded in y around 0
Simplified76.5%
Taylor expanded in x around 0
+-commutativeN/A
lower-+.f64N/A
lower-/.f6476.5
Simplified76.5%
Final simplification76.5%
(FPCore (x y z) :precision binary64 (/ x z))
double code(double x, double y, double z) {
return x / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x / z
end function
public static double code(double x, double y, double z) {
return x / z;
}
def code(x, y, z): return x / z
function code(x, y, z) return Float64(x / z) end
function tmp = code(x, y, z) tmp = x / z; end
code[x_, y_, z_] := N[(x / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{z}
\end{array}
Initial program 82.7%
Taylor expanded in y around 0
lower-/.f6432.4
Simplified32.4%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024215
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))