
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(Float64(a + Float64(b * c)) * c) * i))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i)); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(Float64(a + Float64(b * c)) * c) * i))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i)); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\end{array}
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* c i) (* (fma c b a) -2.0))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 (- INFINITY))
t_1
(if (<= t_2 1e+300)
(* 2.0 (- (+ (* x y) (* z t)) (* i (* c (fma b c a)))))
t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) * (fma(c, b, a) * -2.0);
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 1e+300) {
tmp = 2.0 * (((x * y) + (z * t)) - (i * (c * fma(b, c, a))));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) * Float64(fma(c, b, a) * -2.0)) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 1e+300) tmp = Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(i * Float64(c * fma(b, c, a))))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] * N[(N[(c * b + a), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 1e+300], N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(i * N[(c * N[(b * c + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(c \cdot i\right) \cdot \left(\mathsf{fma}\left(c, b, a\right) \cdot -2\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+300}:\\
\;\;\;\;2 \cdot \left(\left(x \cdot y + z \cdot t\right) - i \cdot \left(c \cdot \mathsf{fma}\left(b, c, a\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -inf.0 or 1.0000000000000001e300 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 74.0%
Taylor expanded in a around 0
unpow2N/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6474.0
Simplified74.0%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6490.2
Simplified90.2%
if -inf.0 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 1.0000000000000001e300Initial program 99.8%
Taylor expanded in a around 0
unpow2N/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6499.8
Simplified99.8%
Final simplification96.4%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* c (+ a (* b c))) i)))
(if (<= t_1 -5e+288)
(* -2.0 (* c (* (* b c) i)))
(if (<= t_1 -2e+212)
(* a (* i (* c -2.0)))
(if (<= t_1 2e+183)
(* 2.0 (fma t z (* x y)))
(* b (* -2.0 (* c (* c i)))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * (a + (b * c))) * i;
double tmp;
if (t_1 <= -5e+288) {
tmp = -2.0 * (c * ((b * c) * i));
} else if (t_1 <= -2e+212) {
tmp = a * (i * (c * -2.0));
} else if (t_1 <= 2e+183) {
tmp = 2.0 * fma(t, z, (x * y));
} else {
tmp = b * (-2.0 * (c * (c * i)));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_1 <= -5e+288) tmp = Float64(-2.0 * Float64(c * Float64(Float64(b * c) * i))); elseif (t_1 <= -2e+212) tmp = Float64(a * Float64(i * Float64(c * -2.0))); elseif (t_1 <= 2e+183) tmp = Float64(2.0 * fma(t, z, Float64(x * y))); else tmp = Float64(b * Float64(-2.0 * Float64(c * Float64(c * i)))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+288], N[(-2.0 * N[(c * N[(N[(b * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -2e+212], N[(a * N[(i * N[(c * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+183], N[(2.0 * N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * N[(-2.0 * N[(c * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+288}:\\
\;\;\;\;-2 \cdot \left(c \cdot \left(\left(b \cdot c\right) \cdot i\right)\right)\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{+212}:\\
\;\;\;\;a \cdot \left(i \cdot \left(c \cdot -2\right)\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+183}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(-2 \cdot \left(c \cdot \left(c \cdot i\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -5.0000000000000003e288Initial program 85.0%
Taylor expanded in i around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6491.5
Simplified91.5%
Taylor expanded in b around inf
lower-*.f6485.2
Simplified85.2%
if -5.0000000000000003e288 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.9999999999999998e212Initial program 99.3%
Taylor expanded in a around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6473.5
Simplified73.5%
if -1.9999999999999998e212 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 1.99999999999999989e183Initial program 99.9%
Taylor expanded in c around 0
lower-fma.f64N/A
lower-*.f6482.9
Simplified82.9%
if 1.99999999999999989e183 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 70.5%
Taylor expanded in b around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6459.5
Simplified59.5%
Final simplification77.8%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* c (+ a (* b c))) i)))
(if (<= t_1 -5e+288)
(* -2.0 (* c (* b (* c i))))
(if (<= t_1 -2e+212)
(* a (* i (* c -2.0)))
(if (<= t_1 2e+183)
(* 2.0 (fma t z (* x y)))
(* b (* -2.0 (* c (* c i)))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * (a + (b * c))) * i;
double tmp;
if (t_1 <= -5e+288) {
tmp = -2.0 * (c * (b * (c * i)));
} else if (t_1 <= -2e+212) {
tmp = a * (i * (c * -2.0));
} else if (t_1 <= 2e+183) {
tmp = 2.0 * fma(t, z, (x * y));
} else {
tmp = b * (-2.0 * (c * (c * i)));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_1 <= -5e+288) tmp = Float64(-2.0 * Float64(c * Float64(b * Float64(c * i)))); elseif (t_1 <= -2e+212) tmp = Float64(a * Float64(i * Float64(c * -2.0))); elseif (t_1 <= 2e+183) tmp = Float64(2.0 * fma(t, z, Float64(x * y))); else tmp = Float64(b * Float64(-2.0 * Float64(c * Float64(c * i)))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+288], N[(-2.0 * N[(c * N[(b * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -2e+212], N[(a * N[(i * N[(c * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+183], N[(2.0 * N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * N[(-2.0 * N[(c * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+288}:\\
\;\;\;\;-2 \cdot \left(c \cdot \left(b \cdot \left(c \cdot i\right)\right)\right)\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{+212}:\\
\;\;\;\;a \cdot \left(i \cdot \left(c \cdot -2\right)\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+183}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(-2 \cdot \left(c \cdot \left(c \cdot i\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -5.0000000000000003e288Initial program 85.0%
Taylor expanded in i around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6491.5
Simplified91.5%
Taylor expanded in b around inf
lower-*.f64N/A
lower-*.f6485.1
Simplified85.1%
if -5.0000000000000003e288 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.9999999999999998e212Initial program 99.3%
Taylor expanded in a around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6473.5
Simplified73.5%
if -1.9999999999999998e212 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 1.99999999999999989e183Initial program 99.9%
Taylor expanded in c around 0
lower-fma.f64N/A
lower-*.f6482.9
Simplified82.9%
if 1.99999999999999989e183 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 70.5%
Taylor expanded in b around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6459.5
Simplified59.5%
Final simplification77.8%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* c (+ a (* b c))) i)))
(if (<= t_1 -5e+288)
(* (* c i) (* (* b c) -2.0))
(if (<= t_1 -2e+212)
(* a (* i (* c -2.0)))
(if (<= t_1 2e+183)
(* 2.0 (fma t z (* x y)))
(* b (* -2.0 (* c (* c i)))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * (a + (b * c))) * i;
double tmp;
if (t_1 <= -5e+288) {
tmp = (c * i) * ((b * c) * -2.0);
} else if (t_1 <= -2e+212) {
tmp = a * (i * (c * -2.0));
} else if (t_1 <= 2e+183) {
tmp = 2.0 * fma(t, z, (x * y));
} else {
tmp = b * (-2.0 * (c * (c * i)));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_1 <= -5e+288) tmp = Float64(Float64(c * i) * Float64(Float64(b * c) * -2.0)); elseif (t_1 <= -2e+212) tmp = Float64(a * Float64(i * Float64(c * -2.0))); elseif (t_1 <= 2e+183) tmp = Float64(2.0 * fma(t, z, Float64(x * y))); else tmp = Float64(b * Float64(-2.0 * Float64(c * Float64(c * i)))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+288], N[(N[(c * i), $MachinePrecision] * N[(N[(b * c), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -2e+212], N[(a * N[(i * N[(c * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+183], N[(2.0 * N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * N[(-2.0 * N[(c * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+288}:\\
\;\;\;\;\left(c \cdot i\right) \cdot \left(\left(b \cdot c\right) \cdot -2\right)\\
\mathbf{elif}\;t\_1 \leq -2 \cdot 10^{+212}:\\
\;\;\;\;a \cdot \left(i \cdot \left(c \cdot -2\right)\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+183}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(-2 \cdot \left(c \cdot \left(c \cdot i\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -5.0000000000000003e288Initial program 85.0%
Taylor expanded in a around 0
unpow2N/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6485.0
Simplified85.0%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6491.5
Simplified91.5%
Taylor expanded in c around inf
*-commutativeN/A
lower-*.f6483.1
Simplified83.1%
if -5.0000000000000003e288 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.9999999999999998e212Initial program 99.3%
Taylor expanded in a around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6473.5
Simplified73.5%
if -1.9999999999999998e212 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 1.99999999999999989e183Initial program 99.9%
Taylor expanded in c around 0
lower-fma.f64N/A
lower-*.f6482.9
Simplified82.9%
if 1.99999999999999989e183 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 70.5%
Taylor expanded in b around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6459.5
Simplified59.5%
Final simplification77.4%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* b (* -2.0 (* c (* c i))))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 -5e+288)
t_1
(if (<= t_2 -2e+212)
(* a (* i (* c -2.0)))
(if (<= t_2 2e+183) (* 2.0 (fma t z (* x y))) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = b * (-2.0 * (c * (c * i)));
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -5e+288) {
tmp = t_1;
} else if (t_2 <= -2e+212) {
tmp = a * (i * (c * -2.0));
} else if (t_2 <= 2e+183) {
tmp = 2.0 * fma(t, z, (x * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(b * Float64(-2.0 * Float64(c * Float64(c * i)))) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= -5e+288) tmp = t_1; elseif (t_2 <= -2e+212) tmp = Float64(a * Float64(i * Float64(c * -2.0))); elseif (t_2 <= 2e+183) tmp = Float64(2.0 * fma(t, z, Float64(x * y))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(b * N[(-2.0 * N[(c * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+288], t$95$1, If[LessEqual[t$95$2, -2e+212], N[(a * N[(i * N[(c * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+183], N[(2.0 * N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(-2 \cdot \left(c \cdot \left(c \cdot i\right)\right)\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+288}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{+212}:\\
\;\;\;\;a \cdot \left(i \cdot \left(c \cdot -2\right)\right)\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+183}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -5.0000000000000003e288 or 1.99999999999999989e183 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 77.0%
Taylor expanded in b around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6469.3
Simplified69.3%
if -5.0000000000000003e288 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.9999999999999998e212Initial program 99.3%
Taylor expanded in a around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6473.5
Simplified73.5%
if -1.9999999999999998e212 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 1.99999999999999989e183Initial program 99.9%
Taylor expanded in c around 0
lower-fma.f64N/A
lower-*.f6482.9
Simplified82.9%
Final simplification77.1%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* c i) (* (fma c b a) -2.0))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 -1e+187)
t_1
(if (<= t_2 4e+188) (* 2.0 (- (+ (* x y) (* z t)) (* i (* a c)))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) * (fma(c, b, a) * -2.0);
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -1e+187) {
tmp = t_1;
} else if (t_2 <= 4e+188) {
tmp = 2.0 * (((x * y) + (z * t)) - (i * (a * c)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) * Float64(fma(c, b, a) * -2.0)) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= -1e+187) tmp = t_1; elseif (t_2 <= 4e+188) tmp = Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(i * Float64(a * c)))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] * N[(N[(c * b + a), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+187], t$95$1, If[LessEqual[t$95$2, 4e+188], N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(i * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(c \cdot i\right) \cdot \left(\mathsf{fma}\left(c, b, a\right) \cdot -2\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+187}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+188}:\\
\;\;\;\;2 \cdot \left(\left(x \cdot y + z \cdot t\right) - i \cdot \left(a \cdot c\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -9.99999999999999907e186 or 4.0000000000000001e188 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 79.2%
Taylor expanded in a around 0
unpow2N/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6479.2
Simplified79.2%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6487.9
Simplified87.9%
if -9.99999999999999907e186 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 4.0000000000000001e188Initial program 99.9%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f6494.2
Simplified94.2%
Final simplification91.4%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* c i) (* (fma c b a) -2.0))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 -1e+187)
t_1
(if (<= t_2 2e+183) (* 2.0 (fma a (- (* c i)) (fma t z (* x y)))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) * (fma(c, b, a) * -2.0);
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -1e+187) {
tmp = t_1;
} else if (t_2 <= 2e+183) {
tmp = 2.0 * fma(a, -(c * i), fma(t, z, (x * y)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) * Float64(fma(c, b, a) * -2.0)) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= -1e+187) tmp = t_1; elseif (t_2 <= 2e+183) tmp = Float64(2.0 * fma(a, Float64(-Float64(c * i)), fma(t, z, Float64(x * y)))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] * N[(N[(c * b + a), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+187], t$95$1, If[LessEqual[t$95$2, 2e+183], N[(2.0 * N[(a * (-N[(c * i), $MachinePrecision]) + N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(c \cdot i\right) \cdot \left(\mathsf{fma}\left(c, b, a\right) \cdot -2\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+187}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+183}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(a, -c \cdot i, \mathsf{fma}\left(t, z, x \cdot y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -9.99999999999999907e186 or 1.99999999999999989e183 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 79.4%
Taylor expanded in a around 0
unpow2N/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6479.4
Simplified79.4%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6487.9
Simplified87.9%
if -9.99999999999999907e186 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 1.99999999999999989e183Initial program 99.9%
Taylor expanded in b around 0
sub-negN/A
+-commutativeN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-fma.f64N/A
lower-*.f6491.5
Simplified91.5%
Final simplification89.9%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* c i) (* (fma c b a) -2.0))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 -1e+187)
t_1
(if (<= t_2 4e+62) (* 2.0 (fma t z (* x y))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) * (fma(c, b, a) * -2.0);
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -1e+187) {
tmp = t_1;
} else if (t_2 <= 4e+62) {
tmp = 2.0 * fma(t, z, (x * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) * Float64(fma(c, b, a) * -2.0)) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= -1e+187) tmp = t_1; elseif (t_2 <= 4e+62) tmp = Float64(2.0 * fma(t, z, Float64(x * y))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] * N[(N[(c * b + a), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+187], t$95$1, If[LessEqual[t$95$2, 4e+62], N[(2.0 * N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(c \cdot i\right) \cdot \left(\mathsf{fma}\left(c, b, a\right) \cdot -2\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+187}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 4 \cdot 10^{+62}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -9.99999999999999907e186 or 4.00000000000000014e62 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 81.3%
Taylor expanded in a around 0
unpow2N/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6481.3
Simplified81.3%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6484.5
Simplified84.5%
if -9.99999999999999907e186 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 4.00000000000000014e62Initial program 99.9%
Taylor expanded in c around 0
lower-fma.f64N/A
lower-*.f6486.5
Simplified86.5%
Final simplification85.5%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* a (* i (* c -2.0)))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 -2e+212)
t_1
(if (<= t_2 2e+183) (* 2.0 (fma t z (* x y))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = a * (i * (c * -2.0));
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -2e+212) {
tmp = t_1;
} else if (t_2 <= 2e+183) {
tmp = 2.0 * fma(t, z, (x * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(a * Float64(i * Float64(c * -2.0))) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= -2e+212) tmp = t_1; elseif (t_2 <= 2e+183) tmp = Float64(2.0 * fma(t, z, Float64(x * y))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(a * N[(i * N[(c * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+212], t$95$1, If[LessEqual[t$95$2, 2e+183], N[(2.0 * N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \left(i \cdot \left(c \cdot -2\right)\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+212}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+183}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.9999999999999998e212 or 1.99999999999999989e183 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 79.2%
Taylor expanded in a around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6442.7
Simplified42.7%
if -1.9999999999999998e212 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 1.99999999999999989e183Initial program 99.9%
Taylor expanded in c around 0
lower-fma.f64N/A
lower-*.f6482.9
Simplified82.9%
Final simplification65.2%
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (* 2.0 (* x y)))) (if (<= (* x y) -1.22e-135) t_1 (if (<= (* x y) 7.4) (* 2.0 (* z t)) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = 2.0 * (x * y);
double tmp;
if ((x * y) <= -1.22e-135) {
tmp = t_1;
} else if ((x * y) <= 7.4) {
tmp = 2.0 * (z * t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = 2.0d0 * (x * y)
if ((x * y) <= (-1.22d-135)) then
tmp = t_1
else if ((x * y) <= 7.4d0) then
tmp = 2.0d0 * (z * t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = 2.0 * (x * y);
double tmp;
if ((x * y) <= -1.22e-135) {
tmp = t_1;
} else if ((x * y) <= 7.4) {
tmp = 2.0 * (z * t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = 2.0 * (x * y) tmp = 0 if (x * y) <= -1.22e-135: tmp = t_1 elif (x * y) <= 7.4: tmp = 2.0 * (z * t) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(2.0 * Float64(x * y)) tmp = 0.0 if (Float64(x * y) <= -1.22e-135) tmp = t_1; elseif (Float64(x * y) <= 7.4) tmp = Float64(2.0 * Float64(z * t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = 2.0 * (x * y); tmp = 0.0; if ((x * y) <= -1.22e-135) tmp = t_1; elseif ((x * y) <= 7.4) tmp = 2.0 * (z * t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(2.0 * N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1.22e-135], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 7.4], N[(2.0 * N[(z * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(x \cdot y\right)\\
\mathbf{if}\;x \cdot y \leq -1.22 \cdot 10^{-135}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 7.4:\\
\;\;\;\;2 \cdot \left(z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -1.22e-135 or 7.4000000000000004 < (*.f64 x y) Initial program 89.2%
Taylor expanded in x around inf
lower-*.f6448.8
Simplified48.8%
if -1.22e-135 < (*.f64 x y) < 7.4000000000000004Initial program 92.6%
Taylor expanded in z around inf
lower-*.f6444.8
Simplified44.8%
Final simplification46.9%
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (* z t)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (z * t);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (z * t)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (z * t);
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (z * t)
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(z * t)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (z * t); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(z \cdot t\right)
\end{array}
Initial program 90.8%
Taylor expanded in z around inf
lower-*.f6428.9
Simplified28.9%
Final simplification28.9%
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(a + Float64(b * c)) * Float64(c * i)))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i))); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(a + b \cdot c\right) \cdot \left(c \cdot i\right)\right)
\end{array}
herbie shell --seed 2024215
(FPCore (x y z t a b c i)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, A"
:precision binary64
:alt
(! :herbie-platform default (* 2 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i)))))
(* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))