
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0)))
(t_2 (- x (* z t))))
(if (<= t_1 -4e+139)
(/ (+ x (* y (- (/ x (* y t_2)) (/ z t_2)))) (+ x 1.0))
(if (<= t_1 2e+263) t_1 (+ (/ x (+ x 1.0)) (/ y (fma x t t)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double t_2 = x - (z * t);
double tmp;
if (t_1 <= -4e+139) {
tmp = (x + (y * ((x / (y * t_2)) - (z / t_2)))) / (x + 1.0);
} else if (t_1 <= 2e+263) {
tmp = t_1;
} else {
tmp = (x / (x + 1.0)) + (y / fma(x, t, t));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) t_2 = Float64(x - Float64(z * t)) tmp = 0.0 if (t_1 <= -4e+139) tmp = Float64(Float64(x + Float64(y * Float64(Float64(x / Float64(y * t_2)) - Float64(z / t_2)))) / Float64(x + 1.0)); elseif (t_1 <= 2e+263) tmp = t_1; else tmp = Float64(Float64(x / Float64(x + 1.0)) + Float64(y / fma(x, t, t))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+139], N[(N[(x + N[(y * N[(N[(x / N[(y * t$95$2), $MachinePrecision]), $MachinePrecision] - N[(z / t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+263], t$95$1, N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + N[(y / N[(x * t + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
t_2 := x - z \cdot t\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+139}:\\
\;\;\;\;\frac{x + y \cdot \left(\frac{x}{y \cdot t\_2} - \frac{z}{t\_2}\right)}{x + 1}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+263}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + 1} + \frac{y}{\mathsf{fma}\left(x, t, t\right)}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000013e139Initial program 63.1%
Taylor expanded in y around inf
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f6499.9
Simplified99.9%
if -4.00000000000000013e139 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000003e263Initial program 98.9%
if 2.00000000000000003e263 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 28.5%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6488.1
Simplified88.1%
Taylor expanded in y around inf
*-rgt-identityN/A
distribute-lft-inN/A
lower-/.f64N/A
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6488.1
Simplified88.1%
Final simplification97.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ x (+ x 1.0)) (/ y (fma x t t))))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0)))
(t_3 (- x (* z t))))
(if (<= t_2 2e-61)
t_1
(if (<= t_2 1.2)
(/ (+ x (/ x t_3)) (+ x 1.0))
(if (<= t_2 2e+263) (/ (* y z) (* t_3 (- -1.0 x))) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (x / (x + 1.0)) + (y / fma(x, t, t));
double t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double t_3 = x - (z * t);
double tmp;
if (t_2 <= 2e-61) {
tmp = t_1;
} else if (t_2 <= 1.2) {
tmp = (x + (x / t_3)) / (x + 1.0);
} else if (t_2 <= 2e+263) {
tmp = (y * z) / (t_3 * (-1.0 - x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(x + 1.0)) + Float64(y / fma(x, t, t))) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) t_3 = Float64(x - Float64(z * t)) tmp = 0.0 if (t_2 <= 2e-61) tmp = t_1; elseif (t_2 <= 1.2) tmp = Float64(Float64(x + Float64(x / t_3)) / Float64(x + 1.0)); elseif (t_2 <= 2e+263) tmp = Float64(Float64(y * z) / Float64(t_3 * Float64(-1.0 - x))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + N[(y / N[(x * t + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 2e-61], t$95$1, If[LessEqual[t$95$2, 1.2], N[(N[(x + N[(x / t$95$3), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+263], N[(N[(y * z), $MachinePrecision] / N[(t$95$3 * N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{x + 1} + \frac{y}{\mathsf{fma}\left(x, t, t\right)}\\
t_2 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
t_3 := x - z \cdot t\\
\mathbf{if}\;t\_2 \leq 2 \cdot 10^{-61}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 1.2:\\
\;\;\;\;\frac{x + \frac{x}{t\_3}}{x + 1}\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+263}:\\
\;\;\;\;\frac{y \cdot z}{t\_3 \cdot \left(-1 - x\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000001e-61 or 2.00000000000000003e263 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 71.2%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6488.2
Simplified88.2%
Taylor expanded in y around inf
*-rgt-identityN/A
distribute-lft-inN/A
lower-/.f64N/A
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6481.5
Simplified81.5%
if 2.0000000000000001e-61 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.19999999999999996Initial program 99.9%
Taylor expanded in y around 0
lower-/.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.1
Simplified99.1%
if 1.19999999999999996 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000003e263Initial program 99.7%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.7
Simplified99.7%
Final simplification91.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ x (+ x 1.0)) (/ y (fma x t t))))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0))))
(if (<= t_2 0.98)
t_1
(if (<= t_2 1.2)
1.0
(if (<= t_2 2e+263) (/ (* y z) (* (- x (* z t)) (- -1.0 x))) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (x / (x + 1.0)) + (y / fma(x, t, t));
double t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_2 <= 0.98) {
tmp = t_1;
} else if (t_2 <= 1.2) {
tmp = 1.0;
} else if (t_2 <= 2e+263) {
tmp = (y * z) / ((x - (z * t)) * (-1.0 - x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(x + 1.0)) + Float64(y / fma(x, t, t))) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= 0.98) tmp = t_1; elseif (t_2 <= 1.2) tmp = 1.0; elseif (t_2 <= 2e+263) tmp = Float64(Float64(y * z) / Float64(Float64(x - Float64(z * t)) * Float64(-1.0 - x))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + N[(y / N[(x * t + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 0.98], t$95$1, If[LessEqual[t$95$2, 1.2], 1.0, If[LessEqual[t$95$2, 2e+263], N[(N[(y * z), $MachinePrecision] / N[(N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision] * N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{x + 1} + \frac{y}{\mathsf{fma}\left(x, t, t\right)}\\
t_2 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
\mathbf{if}\;t\_2 \leq 0.98:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 1.2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+263}:\\
\;\;\;\;\frac{y \cdot z}{\left(x - z \cdot t\right) \cdot \left(-1 - x\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.97999999999999998 or 2.00000000000000003e263 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 73.3%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6488.9
Simplified88.9%
Taylor expanded in y around inf
*-rgt-identityN/A
distribute-lft-inN/A
lower-/.f64N/A
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6481.2
Simplified81.2%
if 0.97999999999999998 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.19999999999999996Initial program 100.0%
Taylor expanded in x around inf
Simplified98.4%
if 1.19999999999999996 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000003e263Initial program 99.7%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.7
Simplified99.7%
Final simplification90.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ y t)) (+ x 1.0)))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0))))
(if (<= t_2 0.98)
t_1
(if (<= t_2 1.2)
1.0
(if (<= t_2 2e+263) (/ (* y z) (* (- x (* z t)) (- -1.0 x))) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (y / t)) / (x + 1.0);
double t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_2 <= 0.98) {
tmp = t_1;
} else if (t_2 <= 1.2) {
tmp = 1.0;
} else if (t_2 <= 2e+263) {
tmp = (y * z) / ((x - (z * t)) * (-1.0 - x));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x + (y / t)) / (x + 1.0d0)
t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0d0)
if (t_2 <= 0.98d0) then
tmp = t_1
else if (t_2 <= 1.2d0) then
tmp = 1.0d0
else if (t_2 <= 2d+263) then
tmp = (y * z) / ((x - (z * t)) * ((-1.0d0) - x))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x + (y / t)) / (x + 1.0);
double t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_2 <= 0.98) {
tmp = t_1;
} else if (t_2 <= 1.2) {
tmp = 1.0;
} else if (t_2 <= 2e+263) {
tmp = (y * z) / ((x - (z * t)) * (-1.0 - x));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x + (y / t)) / (x + 1.0) t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0) tmp = 0 if t_2 <= 0.98: tmp = t_1 elif t_2 <= 1.2: tmp = 1.0 elif t_2 <= 2e+263: tmp = (y * z) / ((x - (z * t)) * (-1.0 - x)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= 0.98) tmp = t_1; elseif (t_2 <= 1.2) tmp = 1.0; elseif (t_2 <= 2e+263) tmp = Float64(Float64(y * z) / Float64(Float64(x - Float64(z * t)) * Float64(-1.0 - x))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x + (y / t)) / (x + 1.0); t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0); tmp = 0.0; if (t_2 <= 0.98) tmp = t_1; elseif (t_2 <= 1.2) tmp = 1.0; elseif (t_2 <= 2e+263) tmp = (y * z) / ((x - (z * t)) * (-1.0 - x)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 0.98], t$95$1, If[LessEqual[t$95$2, 1.2], 1.0, If[LessEqual[t$95$2, 2e+263], N[(N[(y * z), $MachinePrecision] / N[(N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision] * N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y}{t}}{x + 1}\\
t_2 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
\mathbf{if}\;t\_2 \leq 0.98:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 1.2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+263}:\\
\;\;\;\;\frac{y \cdot z}{\left(x - z \cdot t\right) \cdot \left(-1 - x\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.97999999999999998 or 2.00000000000000003e263 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 73.3%
Taylor expanded in z around inf
lower-/.f6480.4
Simplified80.4%
if 0.97999999999999998 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.19999999999999996Initial program 100.0%
Taylor expanded in x around inf
Simplified98.4%
if 1.19999999999999996 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000003e263Initial program 99.7%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.7
Simplified99.7%
Final simplification89.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ y (fma x t t)))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0))))
(if (<= t_2 -2e+41)
(+ t_1 1.0)
(if (<= t_2 0.02) (+ t_1 (fma x (- x) x)) (if (<= t_2 1.2) 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = y / fma(x, t, t);
double t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_2 <= -2e+41) {
tmp = t_1 + 1.0;
} else if (t_2 <= 0.02) {
tmp = t_1 + fma(x, -x, x);
} else if (t_2 <= 1.2) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y / fma(x, t, t)) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -2e+41) tmp = Float64(t_1 + 1.0); elseif (t_2 <= 0.02) tmp = Float64(t_1 + fma(x, Float64(-x), x)); elseif (t_2 <= 1.2) tmp = 1.0; else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(x * t + t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+41], N[(t$95$1 + 1.0), $MachinePrecision], If[LessEqual[t$95$2, 0.02], N[(t$95$1 + N[(x * (-x) + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1.2], 1.0, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\mathsf{fma}\left(x, t, t\right)}\\
t_2 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+41}:\\
\;\;\;\;t\_1 + 1\\
\mathbf{elif}\;t\_2 \leq 0.02:\\
\;\;\;\;t\_1 + \mathsf{fma}\left(x, -x, x\right)\\
\mathbf{elif}\;t\_2 \leq 1.2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2.00000000000000001e41Initial program 75.7%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6475.6
Simplified75.6%
Taylor expanded in y around inf
*-rgt-identityN/A
distribute-lft-inN/A
lower-/.f64N/A
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6475.8
Simplified75.8%
Taylor expanded in x around inf
Simplified75.8%
if -2.00000000000000001e41 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.0200000000000000004Initial program 96.5%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6496.4
Simplified96.4%
Taylor expanded in y around inf
*-rgt-identityN/A
distribute-lft-inN/A
lower-/.f64N/A
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6480.0
Simplified80.0%
Taylor expanded in x around 0
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6478.3
Simplified78.3%
if 0.0200000000000000004 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.19999999999999996Initial program 100.0%
Taylor expanded in x around inf
Simplified97.8%
if 1.19999999999999996 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 53.6%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6477.6
Simplified77.6%
Taylor expanded in y around inf
*-rgt-identityN/A
distribute-lft-inN/A
lower-/.f64N/A
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6477.6
Simplified77.6%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6464.3
Simplified64.3%
Final simplification83.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ y (fma x t t)))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0))))
(if (<= t_2 -2e+41)
(+ t_1 1.0)
(if (<= t_2 0.02) (fma (/ y t) (- 1.0 x) x) (if (<= t_2 1.2) 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = y / fma(x, t, t);
double t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_2 <= -2e+41) {
tmp = t_1 + 1.0;
} else if (t_2 <= 0.02) {
tmp = fma((y / t), (1.0 - x), x);
} else if (t_2 <= 1.2) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y / fma(x, t, t)) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -2e+41) tmp = Float64(t_1 + 1.0); elseif (t_2 <= 0.02) tmp = fma(Float64(y / t), Float64(1.0 - x), x); elseif (t_2 <= 1.2) tmp = 1.0; else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(x * t + t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+41], N[(t$95$1 + 1.0), $MachinePrecision], If[LessEqual[t$95$2, 0.02], N[(N[(y / t), $MachinePrecision] * N[(1.0 - x), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$2, 1.2], 1.0, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\mathsf{fma}\left(x, t, t\right)}\\
t_2 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+41}:\\
\;\;\;\;t\_1 + 1\\
\mathbf{elif}\;t\_2 \leq 0.02:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{t}, 1 - x, x\right)\\
\mathbf{elif}\;t\_2 \leq 1.2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2.00000000000000001e41Initial program 75.7%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6475.6
Simplified75.6%
Taylor expanded in y around inf
*-rgt-identityN/A
distribute-lft-inN/A
lower-/.f64N/A
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6475.8
Simplified75.8%
Taylor expanded in x around inf
Simplified75.8%
if -2.00000000000000001e41 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.0200000000000000004Initial program 96.5%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6496.4
Simplified96.4%
Taylor expanded in y around inf
*-rgt-identityN/A
distribute-lft-inN/A
lower-/.f64N/A
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6480.0
Simplified80.0%
Taylor expanded in t around 0
lower-/.f64N/A
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6479.9
Simplified79.9%
Taylor expanded in x around 0
+-commutativeN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
*-rgt-identityN/A
associate-+r+N/A
mul-1-negN/A
associate-/l*N/A
distribute-lft-neg-inN/A
*-lft-identityN/A
mul-1-negN/A
distribute-rgt-outN/A
lower-fma.f64N/A
Simplified76.7%
if 0.0200000000000000004 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.19999999999999996Initial program 100.0%
Taylor expanded in x around inf
Simplified97.8%
if 1.19999999999999996 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 53.6%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6477.6
Simplified77.6%
Taylor expanded in y around inf
*-rgt-identityN/A
distribute-lft-inN/A
lower-/.f64N/A
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6477.6
Simplified77.6%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6464.3
Simplified64.3%
Final simplification83.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ y (fma x t t)))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0))))
(if (<= t_2 -1e+19)
(+ t_1 1.0)
(if (<= t_2 0.98) (/ x (+ x 1.0)) (if (<= t_2 1.2) 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = y / fma(x, t, t);
double t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_2 <= -1e+19) {
tmp = t_1 + 1.0;
} else if (t_2 <= 0.98) {
tmp = x / (x + 1.0);
} else if (t_2 <= 1.2) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y / fma(x, t, t)) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -1e+19) tmp = Float64(t_1 + 1.0); elseif (t_2 <= 0.98) tmp = Float64(x / Float64(x + 1.0)); elseif (t_2 <= 1.2) tmp = 1.0; else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(x * t + t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+19], N[(t$95$1 + 1.0), $MachinePrecision], If[LessEqual[t$95$2, 0.98], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1.2], 1.0, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\mathsf{fma}\left(x, t, t\right)}\\
t_2 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+19}:\\
\;\;\;\;t\_1 + 1\\
\mathbf{elif}\;t\_2 \leq 0.98:\\
\;\;\;\;\frac{x}{x + 1}\\
\mathbf{elif}\;t\_2 \leq 1.2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1e19Initial program 78.3%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6475.5
Simplified75.5%
Taylor expanded in y around inf
*-rgt-identityN/A
distribute-lft-inN/A
lower-/.f64N/A
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6475.8
Simplified75.8%
Taylor expanded in x around inf
Simplified75.8%
if -1e19 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.97999999999999998Initial program 96.4%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6453.2
Simplified53.2%
if 0.97999999999999998 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.19999999999999996Initial program 100.0%
Taylor expanded in x around inf
Simplified98.4%
if 1.19999999999999996 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 53.6%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6477.6
Simplified77.6%
Taylor expanded in y around inf
*-rgt-identityN/A
distribute-lft-inN/A
lower-/.f64N/A
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6477.6
Simplified77.6%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6464.3
Simplified64.3%
Final simplification78.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ y (fma x t t)))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0))))
(if (<= t_2 -5e-12)
t_1
(if (<= t_2 0.98) (/ x (+ x 1.0)) (if (<= t_2 1.2) 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = y / fma(x, t, t);
double t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_2 <= -5e-12) {
tmp = t_1;
} else if (t_2 <= 0.98) {
tmp = x / (x + 1.0);
} else if (t_2 <= 1.2) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y / fma(x, t, t)) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -5e-12) tmp = t_1; elseif (t_2 <= 0.98) tmp = Float64(x / Float64(x + 1.0)); elseif (t_2 <= 1.2) tmp = 1.0; else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(x * t + t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e-12], t$95$1, If[LessEqual[t$95$2, 0.98], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1.2], 1.0, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\mathsf{fma}\left(x, t, t\right)}\\
t_2 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{-12}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 0.98:\\
\;\;\;\;\frac{x}{x + 1}\\
\mathbf{elif}\;t\_2 \leq 1.2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.9999999999999997e-12 or 1.19999999999999996 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 65.4%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6476.7
Simplified76.7%
Taylor expanded in y around inf
*-rgt-identityN/A
distribute-lft-inN/A
lower-/.f64N/A
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6476.8
Simplified76.8%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6464.6
Simplified64.6%
if -4.9999999999999997e-12 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.97999999999999998Initial program 96.1%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6455.3
Simplified55.3%
if 0.97999999999999998 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.19999999999999996Initial program 100.0%
Taylor expanded in x around inf
Simplified98.4%
Final simplification77.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0))))
(if (<= t_1 -5e-12)
(/ y t)
(if (<= t_1 0.98) (/ x (+ x 1.0)) (if (<= t_1 1.2) 1.0 (/ y t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -5e-12) {
tmp = y / t;
} else if (t_1 <= 0.98) {
tmp = x / (x + 1.0);
} else if (t_1 <= 1.2) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0d0)
if (t_1 <= (-5d-12)) then
tmp = y / t
else if (t_1 <= 0.98d0) then
tmp = x / (x + 1.0d0)
else if (t_1 <= 1.2d0) then
tmp = 1.0d0
else
tmp = y / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -5e-12) {
tmp = y / t;
} else if (t_1 <= 0.98) {
tmp = x / (x + 1.0);
} else if (t_1 <= 1.2) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0) tmp = 0 if t_1 <= -5e-12: tmp = y / t elif t_1 <= 0.98: tmp = x / (x + 1.0) elif t_1 <= 1.2: tmp = 1.0 else: tmp = y / t return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -5e-12) tmp = Float64(y / t); elseif (t_1 <= 0.98) tmp = Float64(x / Float64(x + 1.0)); elseif (t_1 <= 1.2) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0); tmp = 0.0; if (t_1 <= -5e-12) tmp = y / t; elseif (t_1 <= 0.98) tmp = x / (x + 1.0); elseif (t_1 <= 1.2) tmp = 1.0; else tmp = y / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-12], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 0.98], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1.2], 1.0, N[(y / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-12}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 0.98:\\
\;\;\;\;\frac{x}{x + 1}\\
\mathbf{elif}\;t\_1 \leq 1.2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.9999999999999997e-12 or 1.19999999999999996 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 65.4%
Taylor expanded in x around 0
lower-/.f6458.2
Simplified58.2%
if -4.9999999999999997e-12 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.97999999999999998Initial program 96.1%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6455.3
Simplified55.3%
if 0.97999999999999998 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.19999999999999996Initial program 100.0%
Taylor expanded in x around inf
Simplified98.4%
Final simplification75.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0))))
(if (<= t_1 -5e-12)
(/ y t)
(if (<= t_1 0.02) (- x (* x x)) (if (<= t_1 1.2) 1.0 (/ y t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -5e-12) {
tmp = y / t;
} else if (t_1 <= 0.02) {
tmp = x - (x * x);
} else if (t_1 <= 1.2) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0d0)
if (t_1 <= (-5d-12)) then
tmp = y / t
else if (t_1 <= 0.02d0) then
tmp = x - (x * x)
else if (t_1 <= 1.2d0) then
tmp = 1.0d0
else
tmp = y / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -5e-12) {
tmp = y / t;
} else if (t_1 <= 0.02) {
tmp = x - (x * x);
} else if (t_1 <= 1.2) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0) tmp = 0 if t_1 <= -5e-12: tmp = y / t elif t_1 <= 0.02: tmp = x - (x * x) elif t_1 <= 1.2: tmp = 1.0 else: tmp = y / t return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -5e-12) tmp = Float64(y / t); elseif (t_1 <= 0.02) tmp = Float64(x - Float64(x * x)); elseif (t_1 <= 1.2) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0); tmp = 0.0; if (t_1 <= -5e-12) tmp = y / t; elseif (t_1 <= 0.02) tmp = x - (x * x); elseif (t_1 <= 1.2) tmp = 1.0; else tmp = y / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-12], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 0.02], N[(x - N[(x * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1.2], 1.0, N[(y / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-12}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 0.02:\\
\;\;\;\;x - x \cdot x\\
\mathbf{elif}\;t\_1 \leq 1.2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.9999999999999997e-12 or 1.19999999999999996 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 65.4%
Taylor expanded in x around 0
lower-/.f6458.2
Simplified58.2%
if -4.9999999999999997e-12 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.0200000000000000004Initial program 96.1%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6454.4
Simplified54.4%
Taylor expanded in x around 0
distribute-rgt-inN/A
*-lft-identityN/A
mul-1-negN/A
distribute-lft-neg-outN/A
unpow2N/A
unsub-negN/A
lower--.f64N/A
unpow2N/A
lower-*.f6453.3
Simplified53.3%
if 0.0200000000000000004 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.19999999999999996Initial program 100.0%
Taylor expanded in x around inf
Simplified97.8%
Final simplification74.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0)))
(t_2 (/ y (fma x t t))))
(if (<= t_1 (- INFINITY))
(+ t_2 1.0)
(if (<= t_1 2e+263) t_1 (+ (/ x (+ x 1.0)) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double t_2 = y / fma(x, t, t);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = t_2 + 1.0;
} else if (t_1 <= 2e+263) {
tmp = t_1;
} else {
tmp = (x / (x + 1.0)) + t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) t_2 = Float64(y / fma(x, t, t)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(t_2 + 1.0); elseif (t_1 <= 2e+263) tmp = t_1; else tmp = Float64(Float64(x / Float64(x + 1.0)) + t_2); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y / N[(x * t + t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(t$95$2 + 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2e+263], t$95$1, N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
t_2 := \frac{y}{\mathsf{fma}\left(x, t, t\right)}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;t\_2 + 1\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+263}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + 1} + t\_2\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0Initial program 45.0%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6485.8
Simplified85.8%
Taylor expanded in y around inf
*-rgt-identityN/A
distribute-lft-inN/A
lower-/.f64N/A
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6485.8
Simplified85.8%
Taylor expanded in x around inf
Simplified85.8%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000003e263Initial program 99.0%
if 2.00000000000000003e263 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 28.5%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6488.1
Simplified88.1%
Taylor expanded in y around inf
*-rgt-identityN/A
distribute-lft-inN/A
lower-/.f64N/A
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f6488.1
Simplified88.1%
Final simplification96.8%
(FPCore (x y z t) :precision binary64 (if (<= (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0)) 0.02) (- x (* x x)) 1.0))
double code(double x, double y, double z, double t) {
double tmp;
if (((x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0)) <= 0.02) {
tmp = x - (x * x);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0d0)) <= 0.02d0) then
tmp = x - (x * x)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0)) <= 0.02) {
tmp = x - (x * x);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0)) <= 0.02: tmp = x - (x * x) else: tmp = 1.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) <= 0.02) tmp = Float64(x - Float64(x * x)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0)) <= 0.02) tmp = x - (x * x); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 0.02], N[(x - N[(x * x), $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1} \leq 0.02:\\
\;\;\;\;x - x \cdot x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.0200000000000000004Initial program 89.2%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6436.7
Simplified36.7%
Taylor expanded in x around 0
distribute-rgt-inN/A
*-lft-identityN/A
mul-1-negN/A
distribute-lft-neg-outN/A
unpow2N/A
unsub-negN/A
lower--.f64N/A
unpow2N/A
lower-*.f6431.7
Simplified31.7%
if 0.0200000000000000004 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 85.7%
Taylor expanded in x around inf
Simplified73.4%
Final simplification58.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ y t)) (+ x 1.0))))
(if (<= t -1.35e-128)
t_1
(if (<= t 0.37) (fma (- y) (/ z (fma x x x)) 1.0) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (y / t)) / (x + 1.0);
double tmp;
if (t <= -1.35e-128) {
tmp = t_1;
} else if (t <= 0.37) {
tmp = fma(-y, (z / fma(x, x, x)), 1.0);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)) tmp = 0.0 if (t <= -1.35e-128) tmp = t_1; elseif (t <= 0.37) tmp = fma(Float64(-y), Float64(z / fma(x, x, x)), 1.0); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -1.35e-128], t$95$1, If[LessEqual[t, 0.37], N[((-y) * N[(z / N[(x * x + x), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y}{t}}{x + 1}\\
\mathbf{if}\;t \leq -1.35 \cdot 10^{-128}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 0.37:\\
\;\;\;\;\mathsf{fma}\left(-y, \frac{z}{\mathsf{fma}\left(x, x, x\right)}, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.35000000000000003e-128 or 0.37 < t Initial program 82.5%
Taylor expanded in z around inf
lower-/.f6491.1
Simplified91.1%
if -1.35000000000000003e-128 < t < 0.37Initial program 94.0%
Taylor expanded in t around 0
mul-1-negN/A
lower-neg.f64N/A
div-subN/A
sub-negN/A
*-commutativeN/A
associate-/l*N/A
*-inversesN/A
metadata-evalN/A
lower-fma.f64N/A
lower-/.f6479.3
Simplified79.3%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6481.3
Simplified81.3%
(FPCore (x y z t) :precision binary64 1.0)
double code(double x, double y, double z, double t) {
return 1.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0
end function
public static double code(double x, double y, double z, double t) {
return 1.0;
}
def code(x, y, z, t): return 1.0
function code(x, y, z, t) return 1.0 end
function tmp = code(x, y, z, t) tmp = 1.0; end
code[x_, y_, z_, t_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 86.9%
Taylor expanded in x around inf
Simplified49.9%
(FPCore (x y z t) :precision binary64 (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
def code(x, y, z, t): return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
\end{array}
herbie shell --seed 2024215
(FPCore (x y z t)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A"
:precision binary64
:alt
(! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
(/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))