
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (* (/ angle 180.0) PI))
(t_1 (sin t_0))
(t_2 (cos t_0))
(t_3
(/
(/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) t_1) t_2) x-scale)
y-scale)))
(-
(* t_3 t_3)
(*
(*
4.0
(/ (/ (+ (pow (* a t_1) 2.0) (pow (* b t_2) 2.0)) x-scale) x-scale))
(/ (/ (+ (pow (* a t_2) 2.0) (pow (* b t_1) 2.0)) y-scale) y-scale)))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * ((double) M_PI);
double t_1 = sin(t_0);
double t_2 = cos(t_0);
double t_3 = ((((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale;
return (t_3 * t_3) - ((4.0 * (((pow((a * t_1), 2.0) + pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((pow((a * t_2), 2.0) + pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale));
}
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * Math.PI;
double t_1 = Math.sin(t_0);
double t_2 = Math.cos(t_0);
double t_3 = ((((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale;
return (t_3 * t_3) - ((4.0 * (((Math.pow((a * t_1), 2.0) + Math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((Math.pow((a * t_2), 2.0) + Math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale));
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = (angle / 180.0) * math.pi t_1 = math.sin(t_0) t_2 = math.cos(t_0) t_3 = ((((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale return (t_3 * t_3) - ((4.0 * (((math.pow((a * t_1), 2.0) + math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((math.pow((a * t_2), 2.0) + math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale))
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(Float64(angle / 180.0) * pi) t_1 = sin(t_0) t_2 = cos(t_0) t_3 = Float64(Float64(Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale) return Float64(Float64(t_3 * t_3) - Float64(Float64(4.0 * Float64(Float64(Float64((Float64(a * t_1) ^ 2.0) + (Float64(b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)) * Float64(Float64(Float64((Float64(a * t_2) ^ 2.0) + (Float64(b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale))) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) t_0 = (angle / 180.0) * pi; t_1 = sin(t_0); t_2 = cos(t_0); t_3 = ((((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale; tmp = (t_3 * t_3) - ((4.0 * (((((a * t_1) ^ 2.0) + ((b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)) * (((((a * t_2) ^ 2.0) + ((b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale)); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, Block[{t$95$2 = N[Cos[t$95$0], $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] * t$95$2), $MachinePrecision] / x$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]}, N[(N[(t$95$3 * t$95$3), $MachinePrecision] - N[(N[(4.0 * N[(N[(N[(N[Power[N[(a * t$95$1), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$2), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision] / x$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[Power[N[(a * t$95$2), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$1), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / y$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
t_1 := \sin t\_0\\
t_2 := \cos t\_0\\
t_3 := \frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t\_1\right) \cdot t\_2}{x-scale}}{y-scale}\\
t\_3 \cdot t\_3 - \left(4 \cdot \frac{\frac{{\left(a \cdot t\_1\right)}^{2} + {\left(b \cdot t\_2\right)}^{2}}{x-scale}}{x-scale}\right) \cdot \frac{\frac{{\left(a \cdot t\_2\right)}^{2} + {\left(b \cdot t\_1\right)}^{2}}{y-scale}}{y-scale}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (* (/ angle 180.0) PI))
(t_1 (sin t_0))
(t_2 (cos t_0))
(t_3
(/
(/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) t_1) t_2) x-scale)
y-scale)))
(-
(* t_3 t_3)
(*
(*
4.0
(/ (/ (+ (pow (* a t_1) 2.0) (pow (* b t_2) 2.0)) x-scale) x-scale))
(/ (/ (+ (pow (* a t_2) 2.0) (pow (* b t_1) 2.0)) y-scale) y-scale)))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * ((double) M_PI);
double t_1 = sin(t_0);
double t_2 = cos(t_0);
double t_3 = ((((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale;
return (t_3 * t_3) - ((4.0 * (((pow((a * t_1), 2.0) + pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((pow((a * t_2), 2.0) + pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale));
}
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = (angle / 180.0) * Math.PI;
double t_1 = Math.sin(t_0);
double t_2 = Math.cos(t_0);
double t_3 = ((((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale;
return (t_3 * t_3) - ((4.0 * (((Math.pow((a * t_1), 2.0) + Math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((Math.pow((a * t_2), 2.0) + Math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale));
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = (angle / 180.0) * math.pi t_1 = math.sin(t_0) t_2 = math.cos(t_0) t_3 = ((((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale return (t_3 * t_3) - ((4.0 * (((math.pow((a * t_1), 2.0) + math.pow((b * t_2), 2.0)) / x_45_scale) / x_45_scale)) * (((math.pow((a * t_2), 2.0) + math.pow((b * t_1), 2.0)) / y_45_scale) / y_45_scale))
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(Float64(angle / 180.0) * pi) t_1 = sin(t_0) t_2 = cos(t_0) t_3 = Float64(Float64(Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale) return Float64(Float64(t_3 * t_3) - Float64(Float64(4.0 * Float64(Float64(Float64((Float64(a * t_1) ^ 2.0) + (Float64(b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)) * Float64(Float64(Float64((Float64(a * t_2) ^ 2.0) + (Float64(b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale))) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) t_0 = (angle / 180.0) * pi; t_1 = sin(t_0); t_2 = cos(t_0); t_3 = ((((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * t_1) * t_2) / x_45_scale) / y_45_scale; tmp = (t_3 * t_3) - ((4.0 * (((((a * t_1) ^ 2.0) + ((b * t_2) ^ 2.0)) / x_45_scale) / x_45_scale)) * (((((a * t_2) ^ 2.0) + ((b * t_1) ^ 2.0)) / y_45_scale) / y_45_scale)); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, Block[{t$95$2 = N[Cos[t$95$0], $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] * t$95$2), $MachinePrecision] / x$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]}, N[(N[(t$95$3 * t$95$3), $MachinePrecision] - N[(N[(4.0 * N[(N[(N[(N[Power[N[(a * t$95$1), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$2), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision] / x$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[Power[N[(a * t$95$2), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * t$95$1), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / y$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \pi\\
t_1 := \sin t\_0\\
t_2 := \cos t\_0\\
t_3 := \frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t\_1\right) \cdot t\_2}{x-scale}}{y-scale}\\
t\_3 \cdot t\_3 - \left(4 \cdot \frac{\frac{{\left(a \cdot t\_1\right)}^{2} + {\left(b \cdot t\_2\right)}^{2}}{x-scale}}{x-scale}\right) \cdot \frac{\frac{{\left(a \cdot t\_2\right)}^{2} + {\left(b \cdot t\_1\right)}^{2}}{y-scale}}{y-scale}
\end{array}
\end{array}
(FPCore (a b angle x-scale y-scale) :precision binary64 (let* ((t_0 (/ b (* x-scale y-scale)))) (* t_0 (* (* -4.0 a) (* a t_0)))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = b / (x_45_scale * y_45_scale);
return t_0 * ((-4.0 * a) * (a * t_0));
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: t_0
t_0 = b / (x_45scale * y_45scale)
code = t_0 * (((-4.0d0) * a) * (a * t_0))
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = b / (x_45_scale * y_45_scale);
return t_0 * ((-4.0 * a) * (a * t_0));
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = b / (x_45_scale * y_45_scale) return t_0 * ((-4.0 * a) * (a * t_0))
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(b / Float64(x_45_scale * y_45_scale)) return Float64(t_0 * Float64(Float64(-4.0 * a) * Float64(a * t_0))) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) t_0 = b / (x_45_scale * y_45_scale); tmp = t_0 * ((-4.0 * a) * (a * t_0)); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(b / N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * N[(N[(-4.0 * a), $MachinePrecision] * N[(a * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b}{x-scale \cdot y-scale}\\
t\_0 \cdot \left(\left(-4 \cdot a\right) \cdot \left(a \cdot t\_0\right)\right)
\end{array}
\end{array}
Initial program 22.7%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6449.6
Simplified49.6%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
unswap-sqrN/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6475.0
Applied egg-rr75.0%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f6476.4
Applied egg-rr76.4%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6491.4
Applied egg-rr91.4%
Final simplification91.4%
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (* y-scale (* x-scale (* x-scale y-scale))))
(t_1 (/ b (* x-scale y-scale))))
(if (<= a 6.8e-161)
(/ (* -4.0 (* b (* a (* a b)))) t_0)
(if (<= a 4.6e+145)
(* (* -4.0 (* a a)) (* t_1 t_1))
(* a (* (* -4.0 a) (* b (/ b t_0))))))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = y_45_scale * (x_45_scale * (x_45_scale * y_45_scale));
double t_1 = b / (x_45_scale * y_45_scale);
double tmp;
if (a <= 6.8e-161) {
tmp = (-4.0 * (b * (a * (a * b)))) / t_0;
} else if (a <= 4.6e+145) {
tmp = (-4.0 * (a * a)) * (t_1 * t_1);
} else {
tmp = a * ((-4.0 * a) * (b * (b / t_0)));
}
return tmp;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y_45scale * (x_45scale * (x_45scale * y_45scale))
t_1 = b / (x_45scale * y_45scale)
if (a <= 6.8d-161) then
tmp = ((-4.0d0) * (b * (a * (a * b)))) / t_0
else if (a <= 4.6d+145) then
tmp = ((-4.0d0) * (a * a)) * (t_1 * t_1)
else
tmp = a * (((-4.0d0) * a) * (b * (b / t_0)))
end if
code = tmp
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = y_45_scale * (x_45_scale * (x_45_scale * y_45_scale));
double t_1 = b / (x_45_scale * y_45_scale);
double tmp;
if (a <= 6.8e-161) {
tmp = (-4.0 * (b * (a * (a * b)))) / t_0;
} else if (a <= 4.6e+145) {
tmp = (-4.0 * (a * a)) * (t_1 * t_1);
} else {
tmp = a * ((-4.0 * a) * (b * (b / t_0)));
}
return tmp;
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = y_45_scale * (x_45_scale * (x_45_scale * y_45_scale)) t_1 = b / (x_45_scale * y_45_scale) tmp = 0 if a <= 6.8e-161: tmp = (-4.0 * (b * (a * (a * b)))) / t_0 elif a <= 4.6e+145: tmp = (-4.0 * (a * a)) * (t_1 * t_1) else: tmp = a * ((-4.0 * a) * (b * (b / t_0))) return tmp
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(y_45_scale * Float64(x_45_scale * Float64(x_45_scale * y_45_scale))) t_1 = Float64(b / Float64(x_45_scale * y_45_scale)) tmp = 0.0 if (a <= 6.8e-161) tmp = Float64(Float64(-4.0 * Float64(b * Float64(a * Float64(a * b)))) / t_0); elseif (a <= 4.6e+145) tmp = Float64(Float64(-4.0 * Float64(a * a)) * Float64(t_1 * t_1)); else tmp = Float64(a * Float64(Float64(-4.0 * a) * Float64(b * Float64(b / t_0)))); end return tmp end
function tmp_2 = code(a, b, angle, x_45_scale, y_45_scale) t_0 = y_45_scale * (x_45_scale * (x_45_scale * y_45_scale)); t_1 = b / (x_45_scale * y_45_scale); tmp = 0.0; if (a <= 6.8e-161) tmp = (-4.0 * (b * (a * (a * b)))) / t_0; elseif (a <= 4.6e+145) tmp = (-4.0 * (a * a)) * (t_1 * t_1); else tmp = a * ((-4.0 * a) * (b * (b / t_0))); end tmp_2 = tmp; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(y$45$scale * N[(x$45$scale * N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(b / N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, 6.8e-161], N[(N[(-4.0 * N[(b * N[(a * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision], If[LessEqual[a, 4.6e+145], N[(N[(-4.0 * N[(a * a), $MachinePrecision]), $MachinePrecision] * N[(t$95$1 * t$95$1), $MachinePrecision]), $MachinePrecision], N[(a * N[(N[(-4.0 * a), $MachinePrecision] * N[(b * N[(b / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y-scale \cdot \left(x-scale \cdot \left(x-scale \cdot y-scale\right)\right)\\
t_1 := \frac{b}{x-scale \cdot y-scale}\\
\mathbf{if}\;a \leq 6.8 \cdot 10^{-161}:\\
\;\;\;\;\frac{-4 \cdot \left(b \cdot \left(a \cdot \left(a \cdot b\right)\right)\right)}{t\_0}\\
\mathbf{elif}\;a \leq 4.6 \cdot 10^{+145}:\\
\;\;\;\;\left(-4 \cdot \left(a \cdot a\right)\right) \cdot \left(t\_1 \cdot t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(\left(-4 \cdot a\right) \cdot \left(b \cdot \frac{b}{t\_0}\right)\right)\\
\end{array}
\end{array}
if a < 6.79999999999999964e-161Initial program 29.0%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6447.6
Simplified47.6%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
unswap-sqrN/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6471.8
Applied egg-rr71.8%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
Applied egg-rr56.8%
Taylor expanded in b around 0
lower-*.f64N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6474.6
Simplified74.6%
if 6.79999999999999964e-161 < a < 4.6e145Initial program 17.5%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6460.9
Simplified60.9%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
unswap-sqrN/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6488.7
Applied egg-rr88.7%
if 4.6e145 < a Initial program 0.0%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6436.7
Simplified36.7%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
unswap-sqrN/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6463.5
Applied egg-rr63.5%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
Applied egg-rr68.0%
Final simplification77.3%
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (* y-scale (* x-scale (* x-scale y-scale)))))
(if (<= a 2.8e+232)
(/ (* -4.0 (* b (* a (* a b)))) t_0)
(* a (* (* -4.0 a) (* b (/ b t_0)))))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = y_45_scale * (x_45_scale * (x_45_scale * y_45_scale));
double tmp;
if (a <= 2.8e+232) {
tmp = (-4.0 * (b * (a * (a * b)))) / t_0;
} else {
tmp = a * ((-4.0 * a) * (b * (b / t_0)));
}
return tmp;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: t_0
real(8) :: tmp
t_0 = y_45scale * (x_45scale * (x_45scale * y_45scale))
if (a <= 2.8d+232) then
tmp = ((-4.0d0) * (b * (a * (a * b)))) / t_0
else
tmp = a * (((-4.0d0) * a) * (b * (b / t_0)))
end if
code = tmp
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = y_45_scale * (x_45_scale * (x_45_scale * y_45_scale));
double tmp;
if (a <= 2.8e+232) {
tmp = (-4.0 * (b * (a * (a * b)))) / t_0;
} else {
tmp = a * ((-4.0 * a) * (b * (b / t_0)));
}
return tmp;
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = y_45_scale * (x_45_scale * (x_45_scale * y_45_scale)) tmp = 0 if a <= 2.8e+232: tmp = (-4.0 * (b * (a * (a * b)))) / t_0 else: tmp = a * ((-4.0 * a) * (b * (b / t_0))) return tmp
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(y_45_scale * Float64(x_45_scale * Float64(x_45_scale * y_45_scale))) tmp = 0.0 if (a <= 2.8e+232) tmp = Float64(Float64(-4.0 * Float64(b * Float64(a * Float64(a * b)))) / t_0); else tmp = Float64(a * Float64(Float64(-4.0 * a) * Float64(b * Float64(b / t_0)))); end return tmp end
function tmp_2 = code(a, b, angle, x_45_scale, y_45_scale) t_0 = y_45_scale * (x_45_scale * (x_45_scale * y_45_scale)); tmp = 0.0; if (a <= 2.8e+232) tmp = (-4.0 * (b * (a * (a * b)))) / t_0; else tmp = a * ((-4.0 * a) * (b * (b / t_0))); end tmp_2 = tmp; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(y$45$scale * N[(x$45$scale * N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, 2.8e+232], N[(N[(-4.0 * N[(b * N[(a * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision], N[(a * N[(N[(-4.0 * a), $MachinePrecision] * N[(b * N[(b / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y-scale \cdot \left(x-scale \cdot \left(x-scale \cdot y-scale\right)\right)\\
\mathbf{if}\;a \leq 2.8 \cdot 10^{+232}:\\
\;\;\;\;\frac{-4 \cdot \left(b \cdot \left(a \cdot \left(a \cdot b\right)\right)\right)}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(\left(-4 \cdot a\right) \cdot \left(b \cdot \frac{b}{t\_0}\right)\right)\\
\end{array}
\end{array}
if a < 2.7999999999999999e232Initial program 24.2%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6451.0
Simplified51.0%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
unswap-sqrN/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6476.3
Applied egg-rr76.3%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
Applied egg-rr60.5%
Taylor expanded in b around 0
lower-*.f64N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6474.7
Simplified74.7%
if 2.7999999999999999e232 < a Initial program 0.0%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6426.7
Simplified26.7%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
unswap-sqrN/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6453.7
Applied egg-rr53.7%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
Applied egg-rr61.5%
Final simplification73.9%
(FPCore (a b angle x-scale y-scale) :precision binary64 (* a (* (* -4.0 a) (* b (/ b (* y-scale (* x-scale (* x-scale y-scale))))))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return a * ((-4.0 * a) * (b * (b / (y_45_scale * (x_45_scale * (x_45_scale * y_45_scale))))));
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
code = a * (((-4.0d0) * a) * (b * (b / (y_45scale * (x_45scale * (x_45scale * y_45scale))))))
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return a * ((-4.0 * a) * (b * (b / (y_45_scale * (x_45_scale * (x_45_scale * y_45_scale))))));
}
def code(a, b, angle, x_45_scale, y_45_scale): return a * ((-4.0 * a) * (b * (b / (y_45_scale * (x_45_scale * (x_45_scale * y_45_scale))))))
function code(a, b, angle, x_45_scale, y_45_scale) return Float64(a * Float64(Float64(-4.0 * a) * Float64(b * Float64(b / Float64(y_45_scale * Float64(x_45_scale * Float64(x_45_scale * y_45_scale))))))) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) tmp = a * ((-4.0 * a) * (b * (b / (y_45_scale * (x_45_scale * (x_45_scale * y_45_scale)))))); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := N[(a * N[(N[(-4.0 * a), $MachinePrecision] * N[(b * N[(b / N[(y$45$scale * N[(x$45$scale * N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(\left(-4 \cdot a\right) \cdot \left(b \cdot \frac{b}{y-scale \cdot \left(x-scale \cdot \left(x-scale \cdot y-scale\right)\right)}\right)\right)
\end{array}
Initial program 22.7%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6449.6
Simplified49.6%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lift-*.f64N/A
unswap-sqrN/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6475.0
Applied egg-rr75.0%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
Applied egg-rr73.0%
Final simplification73.0%
(FPCore (a b angle x-scale y-scale) :precision binary64 (* (* -4.0 (* a a)) (* b (/ b (* x-scale (* y-scale (* x-scale y-scale)))))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return (-4.0 * (a * a)) * (b * (b / (x_45_scale * (y_45_scale * (x_45_scale * y_45_scale)))));
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
code = ((-4.0d0) * (a * a)) * (b * (b / (x_45scale * (y_45scale * (x_45scale * y_45scale)))))
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return (-4.0 * (a * a)) * (b * (b / (x_45_scale * (y_45_scale * (x_45_scale * y_45_scale)))));
}
def code(a, b, angle, x_45_scale, y_45_scale): return (-4.0 * (a * a)) * (b * (b / (x_45_scale * (y_45_scale * (x_45_scale * y_45_scale)))))
function code(a, b, angle, x_45_scale, y_45_scale) return Float64(Float64(-4.0 * Float64(a * a)) * Float64(b * Float64(b / Float64(x_45_scale * Float64(y_45_scale * Float64(x_45_scale * y_45_scale)))))) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) tmp = (-4.0 * (a * a)) * (b * (b / (x_45_scale * (y_45_scale * (x_45_scale * y_45_scale))))); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := N[(N[(-4.0 * N[(a * a), $MachinePrecision]), $MachinePrecision] * N[(b * N[(b / N[(x$45$scale * N[(y$45$scale * N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-4 \cdot \left(a \cdot a\right)\right) \cdot \left(b \cdot \frac{b}{x-scale \cdot \left(y-scale \cdot \left(x-scale \cdot y-scale\right)\right)}\right)
\end{array}
Initial program 22.7%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6449.6
Simplified49.6%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6458.1
Applied egg-rr58.1%
associate-*r*N/A
lift-*.f64N/A
lower-*.f6466.8
Applied egg-rr66.8%
Final simplification66.8%
(FPCore (a b angle x-scale y-scale) :precision binary64 (* (* -4.0 (* a a)) (* b (/ b (* x-scale (* x-scale (* y-scale y-scale)))))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return (-4.0 * (a * a)) * (b * (b / (x_45_scale * (x_45_scale * (y_45_scale * y_45_scale)))));
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
code = ((-4.0d0) * (a * a)) * (b * (b / (x_45scale * (x_45scale * (y_45scale * y_45scale)))))
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return (-4.0 * (a * a)) * (b * (b / (x_45_scale * (x_45_scale * (y_45_scale * y_45_scale)))));
}
def code(a, b, angle, x_45_scale, y_45_scale): return (-4.0 * (a * a)) * (b * (b / (x_45_scale * (x_45_scale * (y_45_scale * y_45_scale)))))
function code(a, b, angle, x_45_scale, y_45_scale) return Float64(Float64(-4.0 * Float64(a * a)) * Float64(b * Float64(b / Float64(x_45_scale * Float64(x_45_scale * Float64(y_45_scale * y_45_scale)))))) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) tmp = (-4.0 * (a * a)) * (b * (b / (x_45_scale * (x_45_scale * (y_45_scale * y_45_scale))))); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := N[(N[(-4.0 * N[(a * a), $MachinePrecision]), $MachinePrecision] * N[(b * N[(b / N[(x$45$scale * N[(x$45$scale * N[(y$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-4 \cdot \left(a \cdot a\right)\right) \cdot \left(b \cdot \frac{b}{x-scale \cdot \left(x-scale \cdot \left(y-scale \cdot y-scale\right)\right)}\right)
\end{array}
Initial program 22.7%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6449.6
Simplified49.6%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6458.1
Applied egg-rr58.1%
Final simplification58.1%
herbie shell --seed 2024215
(FPCore (a b angle x-scale y-scale)
:name "Simplification of discriminant from scale-rotated-ellipse"
:precision binary64
(- (* (/ (/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* (/ angle 180.0) PI))) (cos (* (/ angle 180.0) PI))) x-scale) y-scale) (/ (/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* (/ angle 180.0) PI))) (cos (* (/ angle 180.0) PI))) x-scale) y-scale)) (* (* 4.0 (/ (/ (+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180.0) PI))) 2.0) (pow (* b (sin (* (/ angle 180.0) PI))) 2.0)) y-scale) y-scale))))