
(FPCore (u v t1) :precision binary64 (/ (* (- t1) v) (* (+ t1 u) (+ t1 u))))
double code(double u, double v, double t1) {
return (-t1 * v) / ((t1 + u) * (t1 + u));
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
code = (-t1 * v) / ((t1 + u) * (t1 + u))
end function
public static double code(double u, double v, double t1) {
return (-t1 * v) / ((t1 + u) * (t1 + u));
}
def code(u, v, t1): return (-t1 * v) / ((t1 + u) * (t1 + u))
function code(u, v, t1) return Float64(Float64(Float64(-t1) * v) / Float64(Float64(t1 + u) * Float64(t1 + u))) end
function tmp = code(u, v, t1) tmp = (-t1 * v) / ((t1 + u) * (t1 + u)); end
code[u_, v_, t1_] := N[(N[((-t1) * v), $MachinePrecision] / N[(N[(t1 + u), $MachinePrecision] * N[(t1 + u), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-t1\right) \cdot v}{\left(t1 + u\right) \cdot \left(t1 + u\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (u v t1) :precision binary64 (/ (* (- t1) v) (* (+ t1 u) (+ t1 u))))
double code(double u, double v, double t1) {
return (-t1 * v) / ((t1 + u) * (t1 + u));
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
code = (-t1 * v) / ((t1 + u) * (t1 + u))
end function
public static double code(double u, double v, double t1) {
return (-t1 * v) / ((t1 + u) * (t1 + u));
}
def code(u, v, t1): return (-t1 * v) / ((t1 + u) * (t1 + u))
function code(u, v, t1) return Float64(Float64(Float64(-t1) * v) / Float64(Float64(t1 + u) * Float64(t1 + u))) end
function tmp = code(u, v, t1) tmp = (-t1 * v) / ((t1 + u) * (t1 + u)); end
code[u_, v_, t1_] := N[(N[((-t1) * v), $MachinePrecision] / N[(N[(t1 + u), $MachinePrecision] * N[(t1 + u), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-t1\right) \cdot v}{\left(t1 + u\right) \cdot \left(t1 + u\right)}
\end{array}
(FPCore (u v t1) :precision binary64 (/ (* (/ t1 (+ t1 u)) v) (- (- t1) u)))
double code(double u, double v, double t1) {
return ((t1 / (t1 + u)) * v) / (-t1 - u);
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
code = ((t1 / (t1 + u)) * v) / (-t1 - u)
end function
public static double code(double u, double v, double t1) {
return ((t1 / (t1 + u)) * v) / (-t1 - u);
}
def code(u, v, t1): return ((t1 / (t1 + u)) * v) / (-t1 - u)
function code(u, v, t1) return Float64(Float64(Float64(t1 / Float64(t1 + u)) * v) / Float64(Float64(-t1) - u)) end
function tmp = code(u, v, t1) tmp = ((t1 / (t1 + u)) * v) / (-t1 - u); end
code[u_, v_, t1_] := N[(N[(N[(t1 / N[(t1 + u), $MachinePrecision]), $MachinePrecision] * v), $MachinePrecision] / N[((-t1) - u), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{t1}{t1 + u} \cdot v}{\left(-t1\right) - u}
\end{array}
Initial program 72.8%
lift-neg.f64N/A
lift-+.f64N/A
lift-+.f64N/A
times-fracN/A
frac-2negN/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lift-neg.f64N/A
distribute-frac-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
lower-neg.f6498.5
Applied rewrites98.5%
Final simplification98.5%
(FPCore (u v t1) :precision binary64 (if (<= t1 -9.5e+139) (/ v (- (- t1) u)) (if (<= t1 5e+146) (* v (/ (- t1) (* (+ t1 u) (+ t1 u)))) (/ v (- t1)))))
double code(double u, double v, double t1) {
double tmp;
if (t1 <= -9.5e+139) {
tmp = v / (-t1 - u);
} else if (t1 <= 5e+146) {
tmp = v * (-t1 / ((t1 + u) * (t1 + u)));
} else {
tmp = v / -t1;
}
return tmp;
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
real(8) :: tmp
if (t1 <= (-9.5d+139)) then
tmp = v / (-t1 - u)
else if (t1 <= 5d+146) then
tmp = v * (-t1 / ((t1 + u) * (t1 + u)))
else
tmp = v / -t1
end if
code = tmp
end function
public static double code(double u, double v, double t1) {
double tmp;
if (t1 <= -9.5e+139) {
tmp = v / (-t1 - u);
} else if (t1 <= 5e+146) {
tmp = v * (-t1 / ((t1 + u) * (t1 + u)));
} else {
tmp = v / -t1;
}
return tmp;
}
def code(u, v, t1): tmp = 0 if t1 <= -9.5e+139: tmp = v / (-t1 - u) elif t1 <= 5e+146: tmp = v * (-t1 / ((t1 + u) * (t1 + u))) else: tmp = v / -t1 return tmp
function code(u, v, t1) tmp = 0.0 if (t1 <= -9.5e+139) tmp = Float64(v / Float64(Float64(-t1) - u)); elseif (t1 <= 5e+146) tmp = Float64(v * Float64(Float64(-t1) / Float64(Float64(t1 + u) * Float64(t1 + u)))); else tmp = Float64(v / Float64(-t1)); end return tmp end
function tmp_2 = code(u, v, t1) tmp = 0.0; if (t1 <= -9.5e+139) tmp = v / (-t1 - u); elseif (t1 <= 5e+146) tmp = v * (-t1 / ((t1 + u) * (t1 + u))); else tmp = v / -t1; end tmp_2 = tmp; end
code[u_, v_, t1_] := If[LessEqual[t1, -9.5e+139], N[(v / N[((-t1) - u), $MachinePrecision]), $MachinePrecision], If[LessEqual[t1, 5e+146], N[(v * N[((-t1) / N[(N[(t1 + u), $MachinePrecision] * N[(t1 + u), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(v / (-t1)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t1 \leq -9.5 \cdot 10^{+139}:\\
\;\;\;\;\frac{v}{\left(-t1\right) - u}\\
\mathbf{elif}\;t1 \leq 5 \cdot 10^{+146}:\\
\;\;\;\;v \cdot \frac{-t1}{\left(t1 + u\right) \cdot \left(t1 + u\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{v}{-t1}\\
\end{array}
\end{array}
if t1 < -9.5000000000000002e139Initial program 56.5%
lift-neg.f64N/A
lift-+.f64N/A
lift-+.f64N/A
times-fracN/A
frac-2negN/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lift-neg.f64N/A
distribute-frac-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
lower-neg.f64100.0
Applied rewrites100.0%
Taylor expanded in t1 around inf
Applied rewrites92.9%
if -9.5000000000000002e139 < t1 < 4.9999999999999999e146Initial program 83.6%
lift-neg.f64N/A
lift-+.f64N/A
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6485.8
Applied rewrites85.8%
if 4.9999999999999999e146 < t1 Initial program 29.7%
Taylor expanded in t1 around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6484.9
Applied rewrites84.9%
Final simplification86.8%
(FPCore (u v t1)
:precision binary64
(let* ((t_1 (- (- t1) u)) (t_2 (/ v t_1)))
(if (<= t1 -1.26e+132)
t_2
(if (<= t1 8e+130) (* t1 (/ v (* (+ t1 u) t_1))) t_2))))
double code(double u, double v, double t1) {
double t_1 = -t1 - u;
double t_2 = v / t_1;
double tmp;
if (t1 <= -1.26e+132) {
tmp = t_2;
} else if (t1 <= 8e+130) {
tmp = t1 * (v / ((t1 + u) * t_1));
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = -t1 - u
t_2 = v / t_1
if (t1 <= (-1.26d+132)) then
tmp = t_2
else if (t1 <= 8d+130) then
tmp = t1 * (v / ((t1 + u) * t_1))
else
tmp = t_2
end if
code = tmp
end function
public static double code(double u, double v, double t1) {
double t_1 = -t1 - u;
double t_2 = v / t_1;
double tmp;
if (t1 <= -1.26e+132) {
tmp = t_2;
} else if (t1 <= 8e+130) {
tmp = t1 * (v / ((t1 + u) * t_1));
} else {
tmp = t_2;
}
return tmp;
}
def code(u, v, t1): t_1 = -t1 - u t_2 = v / t_1 tmp = 0 if t1 <= -1.26e+132: tmp = t_2 elif t1 <= 8e+130: tmp = t1 * (v / ((t1 + u) * t_1)) else: tmp = t_2 return tmp
function code(u, v, t1) t_1 = Float64(Float64(-t1) - u) t_2 = Float64(v / t_1) tmp = 0.0 if (t1 <= -1.26e+132) tmp = t_2; elseif (t1 <= 8e+130) tmp = Float64(t1 * Float64(v / Float64(Float64(t1 + u) * t_1))); else tmp = t_2; end return tmp end
function tmp_2 = code(u, v, t1) t_1 = -t1 - u; t_2 = v / t_1; tmp = 0.0; if (t1 <= -1.26e+132) tmp = t_2; elseif (t1 <= 8e+130) tmp = t1 * (v / ((t1 + u) * t_1)); else tmp = t_2; end tmp_2 = tmp; end
code[u_, v_, t1_] := Block[{t$95$1 = N[((-t1) - u), $MachinePrecision]}, Block[{t$95$2 = N[(v / t$95$1), $MachinePrecision]}, If[LessEqual[t1, -1.26e+132], t$95$2, If[LessEqual[t1, 8e+130], N[(t1 * N[(v / N[(N[(t1 + u), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(-t1\right) - u\\
t_2 := \frac{v}{t\_1}\\
\mathbf{if}\;t1 \leq -1.26 \cdot 10^{+132}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t1 \leq 8 \cdot 10^{+130}:\\
\;\;\;\;t1 \cdot \frac{v}{\left(t1 + u\right) \cdot t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if t1 < -1.25999999999999999e132 or 8.0000000000000005e130 < t1 Initial program 47.8%
lift-neg.f64N/A
lift-+.f64N/A
lift-+.f64N/A
times-fracN/A
frac-2negN/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lift-neg.f64N/A
distribute-frac-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
lower-neg.f64100.0
Applied rewrites100.0%
Taylor expanded in t1 around inf
Applied rewrites88.9%
if -1.25999999999999999e132 < t1 < 8.0000000000000005e130Initial program 83.6%
lift-neg.f64N/A
lift-+.f64N/A
lift-+.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6483.8
Applied rewrites83.8%
Final simplification85.3%
(FPCore (u v t1)
:precision binary64
(let* ((t_1 (/ v (- (- t1) u))))
(if (<= t1 -7.2e-29)
t_1
(if (<= t1 6.2e-79) (* (- t1) (/ v (* u u))) t_1))))
double code(double u, double v, double t1) {
double t_1 = v / (-t1 - u);
double tmp;
if (t1 <= -7.2e-29) {
tmp = t_1;
} else if (t1 <= 6.2e-79) {
tmp = -t1 * (v / (u * u));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
real(8) :: t_1
real(8) :: tmp
t_1 = v / (-t1 - u)
if (t1 <= (-7.2d-29)) then
tmp = t_1
else if (t1 <= 6.2d-79) then
tmp = -t1 * (v / (u * u))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double u, double v, double t1) {
double t_1 = v / (-t1 - u);
double tmp;
if (t1 <= -7.2e-29) {
tmp = t_1;
} else if (t1 <= 6.2e-79) {
tmp = -t1 * (v / (u * u));
} else {
tmp = t_1;
}
return tmp;
}
def code(u, v, t1): t_1 = v / (-t1 - u) tmp = 0 if t1 <= -7.2e-29: tmp = t_1 elif t1 <= 6.2e-79: tmp = -t1 * (v / (u * u)) else: tmp = t_1 return tmp
function code(u, v, t1) t_1 = Float64(v / Float64(Float64(-t1) - u)) tmp = 0.0 if (t1 <= -7.2e-29) tmp = t_1; elseif (t1 <= 6.2e-79) tmp = Float64(Float64(-t1) * Float64(v / Float64(u * u))); else tmp = t_1; end return tmp end
function tmp_2 = code(u, v, t1) t_1 = v / (-t1 - u); tmp = 0.0; if (t1 <= -7.2e-29) tmp = t_1; elseif (t1 <= 6.2e-79) tmp = -t1 * (v / (u * u)); else tmp = t_1; end tmp_2 = tmp; end
code[u_, v_, t1_] := Block[{t$95$1 = N[(v / N[((-t1) - u), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t1, -7.2e-29], t$95$1, If[LessEqual[t1, 6.2e-79], N[((-t1) * N[(v / N[(u * u), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{v}{\left(-t1\right) - u}\\
\mathbf{if}\;t1 \leq -7.2 \cdot 10^{-29}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t1 \leq 6.2 \cdot 10^{-79}:\\
\;\;\;\;\left(-t1\right) \cdot \frac{v}{u \cdot u}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t1 < -7.19999999999999948e-29 or 6.1999999999999999e-79 < t1 Initial program 66.5%
lift-neg.f64N/A
lift-+.f64N/A
lift-+.f64N/A
times-fracN/A
frac-2negN/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lift-neg.f64N/A
distribute-frac-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
lower-neg.f6499.9
Applied rewrites99.9%
Taylor expanded in t1 around inf
Applied rewrites78.9%
if -7.19999999999999948e-29 < t1 < 6.1999999999999999e-79Initial program 80.8%
Taylor expanded in t1 around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
unpow2N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
lower-neg.f6477.2
Applied rewrites77.2%
Final simplification78.2%
(FPCore (u v t1) :precision binary64 (let* ((t_1 (* (- t1) (/ v (* u u))))) (if (<= u -2.2e+37) t_1 (if (<= u 0.0075) (/ v (- t1)) t_1))))
double code(double u, double v, double t1) {
double t_1 = -t1 * (v / (u * u));
double tmp;
if (u <= -2.2e+37) {
tmp = t_1;
} else if (u <= 0.0075) {
tmp = v / -t1;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
real(8) :: t_1
real(8) :: tmp
t_1 = -t1 * (v / (u * u))
if (u <= (-2.2d+37)) then
tmp = t_1
else if (u <= 0.0075d0) then
tmp = v / -t1
else
tmp = t_1
end if
code = tmp
end function
public static double code(double u, double v, double t1) {
double t_1 = -t1 * (v / (u * u));
double tmp;
if (u <= -2.2e+37) {
tmp = t_1;
} else if (u <= 0.0075) {
tmp = v / -t1;
} else {
tmp = t_1;
}
return tmp;
}
def code(u, v, t1): t_1 = -t1 * (v / (u * u)) tmp = 0 if u <= -2.2e+37: tmp = t_1 elif u <= 0.0075: tmp = v / -t1 else: tmp = t_1 return tmp
function code(u, v, t1) t_1 = Float64(Float64(-t1) * Float64(v / Float64(u * u))) tmp = 0.0 if (u <= -2.2e+37) tmp = t_1; elseif (u <= 0.0075) tmp = Float64(v / Float64(-t1)); else tmp = t_1; end return tmp end
function tmp_2 = code(u, v, t1) t_1 = -t1 * (v / (u * u)); tmp = 0.0; if (u <= -2.2e+37) tmp = t_1; elseif (u <= 0.0075) tmp = v / -t1; else tmp = t_1; end tmp_2 = tmp; end
code[u_, v_, t1_] := Block[{t$95$1 = N[((-t1) * N[(v / N[(u * u), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[u, -2.2e+37], t$95$1, If[LessEqual[u, 0.0075], N[(v / (-t1)), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(-t1\right) \cdot \frac{v}{u \cdot u}\\
\mathbf{if}\;u \leq -2.2 \cdot 10^{+37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;u \leq 0.0075:\\
\;\;\;\;\frac{v}{-t1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if u < -2.2000000000000001e37 or 0.0074999999999999997 < u Initial program 79.3%
Taylor expanded in t1 around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
unpow2N/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
lower-neg.f6475.6
Applied rewrites75.6%
if -2.2000000000000001e37 < u < 0.0074999999999999997Initial program 67.5%
Taylor expanded in t1 around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6478.0
Applied rewrites78.0%
Final simplification76.9%
(FPCore (u v t1) :precision binary64 (/ (* (/ v (+ t1 u)) (- t1)) (+ t1 u)))
double code(double u, double v, double t1) {
return ((v / (t1 + u)) * -t1) / (t1 + u);
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
code = ((v / (t1 + u)) * -t1) / (t1 + u)
end function
public static double code(double u, double v, double t1) {
return ((v / (t1 + u)) * -t1) / (t1 + u);
}
def code(u, v, t1): return ((v / (t1 + u)) * -t1) / (t1 + u)
function code(u, v, t1) return Float64(Float64(Float64(v / Float64(t1 + u)) * Float64(-t1)) / Float64(t1 + u)) end
function tmp = code(u, v, t1) tmp = ((v / (t1 + u)) * -t1) / (t1 + u); end
code[u_, v_, t1_] := N[(N[(N[(v / N[(t1 + u), $MachinePrecision]), $MachinePrecision] * (-t1)), $MachinePrecision] / N[(t1 + u), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{v}{t1 + u} \cdot \left(-t1\right)}{t1 + u}
\end{array}
Initial program 72.8%
lift-neg.f64N/A
lift-+.f64N/A
lift-+.f64N/A
times-fracN/A
*-commutativeN/A
lift-neg.f64N/A
distribute-frac-negN/A
distribute-frac-neg2N/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
lower-neg.f6497.6
Applied rewrites97.6%
Final simplification97.6%
(FPCore (u v t1) :precision binary64 (* (/ t1 (+ t1 u)) (/ v (- (- t1) u))))
double code(double u, double v, double t1) {
return (t1 / (t1 + u)) * (v / (-t1 - u));
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
code = (t1 / (t1 + u)) * (v / (-t1 - u))
end function
public static double code(double u, double v, double t1) {
return (t1 / (t1 + u)) * (v / (-t1 - u));
}
def code(u, v, t1): return (t1 / (t1 + u)) * (v / (-t1 - u))
function code(u, v, t1) return Float64(Float64(t1 / Float64(t1 + u)) * Float64(v / Float64(Float64(-t1) - u))) end
function tmp = code(u, v, t1) tmp = (t1 / (t1 + u)) * (v / (-t1 - u)); end
code[u_, v_, t1_] := N[(N[(t1 / N[(t1 + u), $MachinePrecision]), $MachinePrecision] * N[(v / N[((-t1) - u), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{t1}{t1 + u} \cdot \frac{v}{\left(-t1\right) - u}
\end{array}
Initial program 72.8%
lift-neg.f64N/A
lift-+.f64N/A
lift-+.f64N/A
*-commutativeN/A
lift-neg.f64N/A
neg-mul-1N/A
associate-*r*N/A
times-fracN/A
*-commutativeN/A
neg-mul-1N/A
lower-*.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
lower-/.f6497.3
Applied rewrites97.3%
Final simplification97.3%
(FPCore (u v t1) :precision binary64 (if (<= u -5.1e+165) (/ v (* u -2.0)) (if (<= u 3.4e+84) (/ v (- t1)) (/ -0.5 (/ u v)))))
double code(double u, double v, double t1) {
double tmp;
if (u <= -5.1e+165) {
tmp = v / (u * -2.0);
} else if (u <= 3.4e+84) {
tmp = v / -t1;
} else {
tmp = -0.5 / (u / v);
}
return tmp;
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
real(8) :: tmp
if (u <= (-5.1d+165)) then
tmp = v / (u * (-2.0d0))
else if (u <= 3.4d+84) then
tmp = v / -t1
else
tmp = (-0.5d0) / (u / v)
end if
code = tmp
end function
public static double code(double u, double v, double t1) {
double tmp;
if (u <= -5.1e+165) {
tmp = v / (u * -2.0);
} else if (u <= 3.4e+84) {
tmp = v / -t1;
} else {
tmp = -0.5 / (u / v);
}
return tmp;
}
def code(u, v, t1): tmp = 0 if u <= -5.1e+165: tmp = v / (u * -2.0) elif u <= 3.4e+84: tmp = v / -t1 else: tmp = -0.5 / (u / v) return tmp
function code(u, v, t1) tmp = 0.0 if (u <= -5.1e+165) tmp = Float64(v / Float64(u * -2.0)); elseif (u <= 3.4e+84) tmp = Float64(v / Float64(-t1)); else tmp = Float64(-0.5 / Float64(u / v)); end return tmp end
function tmp_2 = code(u, v, t1) tmp = 0.0; if (u <= -5.1e+165) tmp = v / (u * -2.0); elseif (u <= 3.4e+84) tmp = v / -t1; else tmp = -0.5 / (u / v); end tmp_2 = tmp; end
code[u_, v_, t1_] := If[LessEqual[u, -5.1e+165], N[(v / N[(u * -2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[u, 3.4e+84], N[(v / (-t1)), $MachinePrecision], N[(-0.5 / N[(u / v), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u \leq -5.1 \cdot 10^{+165}:\\
\;\;\;\;\frac{v}{u \cdot -2}\\
\mathbf{elif}\;u \leq 3.4 \cdot 10^{+84}:\\
\;\;\;\;\frac{v}{-t1}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{\frac{u}{v}}\\
\end{array}
\end{array}
if u < -5.1000000000000004e165Initial program 64.5%
Taylor expanded in t1 around 0
+-commutativeN/A
unpow2N/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6464.5
Applied rewrites64.5%
Taylor expanded in t1 around inf
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6447.2
Applied rewrites47.2%
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
div-invN/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
metadata-eval50.5
Applied rewrites50.5%
if -5.1000000000000004e165 < u < 3.3999999999999998e84Initial program 71.0%
Taylor expanded in t1 around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6470.6
Applied rewrites70.6%
if 3.3999999999999998e84 < u Initial program 82.1%
Taylor expanded in t1 around 0
+-commutativeN/A
unpow2N/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6482.1
Applied rewrites82.1%
Taylor expanded in t1 around inf
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6440.1
Applied rewrites40.1%
*-commutativeN/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6440.7
Applied rewrites40.7%
Final simplification61.6%
(FPCore (u v t1) :precision binary64 (let* ((t_1 (/ v (* u -2.0)))) (if (<= u -5.1e+165) t_1 (if (<= u 3.4e+84) (/ v (- t1)) t_1))))
double code(double u, double v, double t1) {
double t_1 = v / (u * -2.0);
double tmp;
if (u <= -5.1e+165) {
tmp = t_1;
} else if (u <= 3.4e+84) {
tmp = v / -t1;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
real(8) :: t_1
real(8) :: tmp
t_1 = v / (u * (-2.0d0))
if (u <= (-5.1d+165)) then
tmp = t_1
else if (u <= 3.4d+84) then
tmp = v / -t1
else
tmp = t_1
end if
code = tmp
end function
public static double code(double u, double v, double t1) {
double t_1 = v / (u * -2.0);
double tmp;
if (u <= -5.1e+165) {
tmp = t_1;
} else if (u <= 3.4e+84) {
tmp = v / -t1;
} else {
tmp = t_1;
}
return tmp;
}
def code(u, v, t1): t_1 = v / (u * -2.0) tmp = 0 if u <= -5.1e+165: tmp = t_1 elif u <= 3.4e+84: tmp = v / -t1 else: tmp = t_1 return tmp
function code(u, v, t1) t_1 = Float64(v / Float64(u * -2.0)) tmp = 0.0 if (u <= -5.1e+165) tmp = t_1; elseif (u <= 3.4e+84) tmp = Float64(v / Float64(-t1)); else tmp = t_1; end return tmp end
function tmp_2 = code(u, v, t1) t_1 = v / (u * -2.0); tmp = 0.0; if (u <= -5.1e+165) tmp = t_1; elseif (u <= 3.4e+84) tmp = v / -t1; else tmp = t_1; end tmp_2 = tmp; end
code[u_, v_, t1_] := Block[{t$95$1 = N[(v / N[(u * -2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[u, -5.1e+165], t$95$1, If[LessEqual[u, 3.4e+84], N[(v / (-t1)), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{v}{u \cdot -2}\\
\mathbf{if}\;u \leq -5.1 \cdot 10^{+165}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;u \leq 3.4 \cdot 10^{+84}:\\
\;\;\;\;\frac{v}{-t1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if u < -5.1000000000000004e165 or 3.3999999999999998e84 < u Initial program 76.5%
Taylor expanded in t1 around 0
+-commutativeN/A
unpow2N/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6476.5
Applied rewrites76.5%
Taylor expanded in t1 around inf
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6442.3
Applied rewrites42.3%
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
div-invN/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
metadata-eval43.3
Applied rewrites43.3%
if -5.1000000000000004e165 < u < 3.3999999999999998e84Initial program 71.0%
Taylor expanded in t1 around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6470.6
Applied rewrites70.6%
Final simplification61.4%
(FPCore (u v t1) :precision binary64 (let* ((t_1 (* v (/ -0.5 u)))) (if (<= u -5.1e+165) t_1 (if (<= u 3.4e+84) (/ v (- t1)) t_1))))
double code(double u, double v, double t1) {
double t_1 = v * (-0.5 / u);
double tmp;
if (u <= -5.1e+165) {
tmp = t_1;
} else if (u <= 3.4e+84) {
tmp = v / -t1;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
real(8) :: t_1
real(8) :: tmp
t_1 = v * ((-0.5d0) / u)
if (u <= (-5.1d+165)) then
tmp = t_1
else if (u <= 3.4d+84) then
tmp = v / -t1
else
tmp = t_1
end if
code = tmp
end function
public static double code(double u, double v, double t1) {
double t_1 = v * (-0.5 / u);
double tmp;
if (u <= -5.1e+165) {
tmp = t_1;
} else if (u <= 3.4e+84) {
tmp = v / -t1;
} else {
tmp = t_1;
}
return tmp;
}
def code(u, v, t1): t_1 = v * (-0.5 / u) tmp = 0 if u <= -5.1e+165: tmp = t_1 elif u <= 3.4e+84: tmp = v / -t1 else: tmp = t_1 return tmp
function code(u, v, t1) t_1 = Float64(v * Float64(-0.5 / u)) tmp = 0.0 if (u <= -5.1e+165) tmp = t_1; elseif (u <= 3.4e+84) tmp = Float64(v / Float64(-t1)); else tmp = t_1; end return tmp end
function tmp_2 = code(u, v, t1) t_1 = v * (-0.5 / u); tmp = 0.0; if (u <= -5.1e+165) tmp = t_1; elseif (u <= 3.4e+84) tmp = v / -t1; else tmp = t_1; end tmp_2 = tmp; end
code[u_, v_, t1_] := Block[{t$95$1 = N[(v * N[(-0.5 / u), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[u, -5.1e+165], t$95$1, If[LessEqual[u, 3.4e+84], N[(v / (-t1)), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := v \cdot \frac{-0.5}{u}\\
\mathbf{if}\;u \leq -5.1 \cdot 10^{+165}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;u \leq 3.4 \cdot 10^{+84}:\\
\;\;\;\;\frac{v}{-t1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if u < -5.1000000000000004e165 or 3.3999999999999998e84 < u Initial program 76.5%
Taylor expanded in t1 around 0
+-commutativeN/A
unpow2N/A
associate-*r*N/A
distribute-rgt-inN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6476.5
Applied rewrites76.5%
Taylor expanded in t1 around inf
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6442.3
Applied rewrites42.3%
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6442.3
Applied rewrites42.3%
if -5.1000000000000004e165 < u < 3.3999999999999998e84Initial program 71.0%
Taylor expanded in t1 around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6470.6
Applied rewrites70.6%
Final simplification61.1%
(FPCore (u v t1) :precision binary64 (/ v (- t1)))
double code(double u, double v, double t1) {
return v / -t1;
}
real(8) function code(u, v, t1)
real(8), intent (in) :: u
real(8), intent (in) :: v
real(8), intent (in) :: t1
code = v / -t1
end function
public static double code(double u, double v, double t1) {
return v / -t1;
}
def code(u, v, t1): return v / -t1
function code(u, v, t1) return Float64(v / Float64(-t1)) end
function tmp = code(u, v, t1) tmp = v / -t1; end
code[u_, v_, t1_] := N[(v / (-t1)), $MachinePrecision]
\begin{array}{l}
\\
\frac{v}{-t1}
\end{array}
Initial program 72.8%
Taylor expanded in t1 around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6453.5
Applied rewrites53.5%
Final simplification53.5%
herbie shell --seed 2024214
(FPCore (u v t1)
:name "Rosa's DopplerBench"
:precision binary64
(/ (* (- t1) v) (* (+ t1 u) (+ t1 u))))