a from scale-rotated-ellipse

Time bar (total: 30.0s)

analyze1.5s (5%)

Memory
-12.6MiB live, 2 817.3MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.8%0.2%0%0%0%0
0%0%99.8%0.2%0%0%0%1
0%0%99.8%0.2%0%0%0%2
0%0%99.8%0.2%0%0%0%3
0%0%99.8%0.2%0%0%0%4
0%0%99.8%0.2%0%0%0%5
0%0%99.8%0.2%0%0%0%6
0%0%99.8%0.2%0%0%0%7
0%0%99.8%0.2%0%0%0%8
0%0%99.8%0.2%0%0%0%9
0%0%99.8%0.2%0%0%0%10
3.5%3.5%96.2%0.2%0%0%0%11
4.1%4.1%95.7%0.2%0%0%0%12
Compiler

Compiled 185 to 58 computations (68.6% saved)

sample10.0s (33.4%)

Memory
-60.9MiB live, 13 331.7MiB allocated
Samples
4.1s2 264×1valid
2.8s5 992×0valid
1.4s2 374×1exit
Precisions
Click to see histograms. Total time spent on operations: 7.5s
ival-mult: 1.5s (20.2% of total)
ival-pow2: 1.4s (18.3% of total)
ival-div: 1.0s (13.7% of total)
ival-cos: 1.0s (13.4% of total)
ival-sin: 957.0ms (12.8% of total)
ival-neg: 493.0ms (6.6% of total)
ival-add: 366.0ms (4.9% of total)
adjust: 318.0ms (4.3% of total)
ival-sub: 169.0ms (2.3% of total)
ival-sqrt: 164.0ms (2.2% of total)
ival-pi: 62.0ms (0.8% of total)
exact: 16.0ms (0.2% of total)
ival-true: 9.0ms (0.1% of total)
ival-assert: 4.0ms (0.1% of total)
Bogosity

preprocess371.0ms (1.2%)

Memory
-19.8MiB live, 488.2MiB allocated
Algorithm
egg-herbie
Rules
8 544×lower-*.f32
8 512×lower-*.f64
2 766×lower-fma.f64
2 766×lower-fma.f32
2 102×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05443725
116083576
273623576
056183
0104183
1187180
2622180
35592177
08429172
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
Outputs
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 b (*.f64 a (*.f64 b a))) (*.f64 b (*.f64 a (*.f64 b a))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (*.f64 (*.f64 b a) (*.f64 #s(literal 4 binary64) (*.f64 b a)))))
Symmetry

(abs y-scale)

(abs x-scale)

(abs b)

(abs a)

explain2.1s (7.1%)

Memory
8.3MiB live, 2 498.7MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1700-1(1.2411886849925887e+28 8.557192643355568e-136 -5.273148021162146e-172 1.460491563339031e+183 1.6411878051183448e-129)(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
950-0-(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
950-1(7.932908694282678e+307 5.354081763457937e+152 -6807.414976318708 6.133132289170182e-48 1.8739779265064972e-290)(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
670-0-(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
540-0-(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
470-1(1.441481350535025e-117 2.179581983472239e-107 1.725742536955399e-56 2.0169760607406625e-193 4.661855371587394e-11)(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))
470-0-(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
380-3(3.279366002231948e-172 1.2461068121403472e-157 -7.32315218388598e+127 2.5254202784028178e-221 1.5928643778393393e-78)(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
360-2(3.279366002231948e-172 1.2461068121403472e-157 -7.32315218388598e+127 2.5254202784028178e-221 1.5928643778393393e-78)(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
320-4(3.279366002231948e-172 1.2461068121403472e-157 -7.32315218388598e+127 2.5254202784028178e-221 1.5928643778393393e-78)(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
280-0-(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
260-0-(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))
250-1(1.9739194917132276e+82 1.050710541135988e-240 3.078757385347688e-117 51804568.43889231 3.44884506437666e-211)(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
201(3.974508382066649e-196 1.7680423693445985e-195 3.6324556161488303e+31 16739021127754170.0 2.785063652098511e-84)0-(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
180-0-(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
110-0-(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
90-0-(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
00-0-x-scale
00-0-(*.f64 b a)
00-0-(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
00-0-(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
00-0-(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))
00-0-(*.f64 x-scale y-scale)
00-0-(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
00-0-(*.f64 b (neg.f64 a))
00-0-(pow.f64 b #s(literal 2 binary64))
00-0-(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
00-0-(neg.f64 a)
00-0-(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
00-0-(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
00-0-(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-#s(literal 180 binary64)
00-0-(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-angle
00-0-#s(literal 2 binary64)
00-0-(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))
00-0-(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-b
00-0-a
00-0-(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
00-0-(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))
00-0-(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(pow.f64 a #s(literal 2 binary64))
00-0-(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))))
00-0-(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(PI.f64)
00-0-(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
00-0-(/.f64 angle #s(literal 180 binary64))
00-0-(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))
00-0-#s(literal 4 binary64)
00-0-y-scale
01(7.601726925738074e+100 1.5331865998395207e-263 9.346012533756542e-173 7.095539282944546e+299 1.0330319491565507e+101)0-(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
sin.f64(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))sensitivity950
cos.f64(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))sensitivity941
/.f64(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))u/u750
(+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))underflow17
(*.f64 b a)underflow82
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow32
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))underflow17
(*.f64 b (neg.f64 a))underflow82
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)underflow110
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))underflow115
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)underflow90
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))underflow38
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)underflow66
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))underflow17
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)underflow43
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))underflow56
(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))underflow17
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))underflow17
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow136
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))underflow76
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow82
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow120
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))underflow17
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(pow.f64 b #s(literal 2 binary64))overflow63
(*.f64 x-scale y-scale)overflow42
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow60
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))overflow94
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow168
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))overflow134
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))overflow67
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))overflow77
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)overflow140
(pow.f64 a #s(literal 2 binary64))overflow51
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))overflow77
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(*.f64 b a)overflow32
(*.f64 b (neg.f64 a))overflow32
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))overflow81
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(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))overflow67
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))overflow67
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))overflow77
-.f64(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))nan-rescue470
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)overflow83
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow63
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))overflow84
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow28
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)overflow70
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)overflow81
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow51
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow30
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)overflow65
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(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))overflow68
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)overflow81
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))overflow68
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow28
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(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)overflow83
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))overflow150
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)overflow65
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(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))overflow96
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(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow63
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(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow30
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(pow.f64 a #s(literal 2 binary64))overflow51
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(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow63
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow28
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(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))underflow76
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(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow51
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow30
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow56
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(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))overflow117
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(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)overflow162
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))overflow150
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)overflow130
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))overflow96
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)overflow60
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(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow126
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(pow.f64 a #s(literal 2 binary64))underflow68
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(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow60
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(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)overflow140
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))overflow28
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(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))overflow77
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))overflow150
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))overflow111
*.f64(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))o*u30
(*.f64 b a)overflow32
(*.f64 b (neg.f64 a))overflow32
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))overflow81
(*.f64 x-scale y-scale)overflow42
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))overflow67
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))overflow77
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))overflow67
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))overflow77
(*.f64 b a)underflow41
(*.f64 b (neg.f64 a))underflow41
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))underflow93
/.f64(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)u/n30
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow41
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow60
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))underflow31
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow120
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow1
/.f64(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))o/n20
(*.f64 b a)overflow32
(*.f64 b (neg.f64 a))overflow32
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))overflow67
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))overflow67
*.f64(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))n*u10
/.f64(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)u/n10
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))underflow41
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow60
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))underflow31
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))underflow120
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)underflow45
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow1
*.f64(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))o*u10
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))overflow96
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))overflow96
(pow.f64 b #s(literal 2 binary64))overflow63
(pow.f64 a #s(literal 2 binary64))overflow51
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))underflow1
Confusion
Predicted +Predicted -
+2500
-15
Precision
0.9960159362549801
Recall
1.0
Confusion?
Predicted +Predicted MaybePredicted -
+25000
-105
Precision?
0.9960159362549801
Recall?
1.0
Freqs
test
numberfreq
05
138
262
364
439
521
616
79
82
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
235.0ms158×1valid
193.0ms354×0valid
Compiler

Compiled 3 606 to 228 computations (93.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 312.0ms
ival-mult: 59.0ms (18.9% of total)
ival-sin: 59.0ms (18.9% of total)
ival-cos: 58.0ms (18.6% of total)
ival-pow2: 51.0ms (16.4% of total)
ival-div: 35.0ms (11.2% of total)
ival-add: 18.0ms (5.8% of total)
adjust: 9.0ms (2.9% of total)
ival-sqrt: 8.0ms (2.6% of total)
ival-sub: 6.0ms (1.9% of total)
ival-neg: 4.0ms (1.3% of total)
ival-pi: 2.0ms (0.6% of total)
ival-true: 1.0ms (0.3% of total)
exact: 1.0ms (0.3% of total)
ival-assert: 0.0ms (0% of total)

eval0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated
Compiler

Compiled 5 to 5 computations (0% saved)

prune1.0ms (0%)

Memory
2.0MiB live, 2.0MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
2.6%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
Compiler

Compiled 188 to 56 computations (70.2% saved)

simplify235.0ms (0.8%)

Memory
-12.3MiB live, 386.8MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff5824
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
cost-diff6144
(pow.f64 a #s(literal 2 binary64))
cost-diff6144
(pow.f64 b #s(literal 2 binary64))
cost-diff7296
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
Rules
8 544×lower-*.f32
8 512×lower-*.f64
2 766×lower-fma.f64
2 766×lower-fma.f32
2 102×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0561613
01041613
11871600
26221598
355921586
084291556
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))))
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
#s(literal 2 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
#s(literal 4 binary64)
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))
(*.f64 b a)
b
a
(*.f64 b (neg.f64 a))
(neg.f64 a)
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale y-scale)
x-scale
y-scale
(+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
Outputs
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (/.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 b (*.f64 a (*.f64 b a))) (*.f64 b (*.f64 a (*.f64 b a))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))) (*.f64 (*.f64 b a) (*.f64 #s(literal 4 binary64) (*.f64 b a)))))
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))))
(neg.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 b (*.f64 a (*.f64 b a))) (*.f64 b (*.f64 a (*.f64 b a))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
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(/.f64 (*.f64 #s(literal -8 binary64) (*.f64 b (*.f64 a (*.f64 b a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
#s(literal 2 binary64)
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(/.f64 (*.f64 a (*.f64 b (*.f64 (*.f64 b a) #s(literal -4 binary64)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
(*.f64 a (*.f64 b (*.f64 (*.f64 b a) #s(literal -4 binary64))))
#s(literal 4 binary64)
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))
(*.f64 b a)
b
a
(*.f64 b (neg.f64 a))
(neg.f64 a)
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))
(*.f64 x-scale y-scale)
x-scale
y-scale
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(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
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(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
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(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
(hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)))))
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))
(+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64)))
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))
(pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))
(pow.f64 (*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)))) #s(literal 2 binary64))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
(*.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
(/.f64 (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (+.f64 b a) (-.f64 b a))))) x-scale)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(*.f64 (+.f64 b a) (*.f64 (-.f64 b a) #s(literal 2 binary64)))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (+.f64 b a) (-.f64 b a))
(pow.f64 b #s(literal 2 binary64))
(*.f64 b b)
(pow.f64 a #s(literal 2 binary64))
(*.f64 a a)

localize539.0ms (1.8%)

Memory
4.9MiB live, 642.6MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy74.4%
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
accuracy69.4%
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy68.1%
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy38.0%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
Samples
140.0ms79×1valid
73.0ms177×0valid
Compiler

Compiled 1 615 to 58 computations (96.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 176.0ms
ival-cos: 36.0ms (20.5% of total)
ival-mult: 29.0ms (16.5% of total)
ival-sin: 29.0ms (16.5% of total)
ival-pow2: 23.0ms (13.1% of total)
ival-div: 20.0ms (11.4% of total)
adjust: 20.0ms (11.4% of total)
ival-add: 6.0ms (3.4% of total)
ival-sqrt: 4.0ms (2.3% of total)
ival-sub: 3.0ms (1.7% of total)
ival-neg: 2.0ms (1.1% of total)
ival-pi: 1.0ms (0.6% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series210.0ms (0.7%)

Memory
31.0MiB live, 302.6MiB allocated
Counts
8 → 240
Calls
Call 1
Inputs
#<alt (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))>
#<alt (pow.f64 b #s(literal 2 binary64))>
#<alt (pow.f64 a #s(literal 2 binary64))>
#<alt (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))>
#<alt (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))>
#<alt (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))>
#<alt (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))>
#<alt (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))>
Outputs
#<alt (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))>
#<alt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))>
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#<alt (* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))>
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#<alt (* -1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))>
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#<alt (* -1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))>
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#<alt (* -1 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))>
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#<alt (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))>
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-1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))>
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))>
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))>
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))>
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))>
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))>
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))>
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))>
#<alt (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt 1>
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
#<alt (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))>
Calls

60 calls:

TimeVariablePointExpression
19.0ms
b
@inf
(/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)))
11.0ms
angle
@inf
(sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))
11.0ms
y-scale
@0
(/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)))
9.0ms
angle
@0
(sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))
8.0ms
b
@0
(/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)))

rewrite290.0ms (1%)

Memory
-15.0MiB live, 376.9MiB allocated
Algorithm
batch-egg-rewrite
Rules
4 164×lower-*.f32
4 132×lower-*.f64
2 628×lower-pow.f32
2 610×lower-pow.f64
2 580×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
056306
0104306
1403295
23385281
08190269
Stop Event
iter limit
node limit
iter limit
Counts
8 → 117
Calls
Call 1
Inputs
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
Outputs
(exp.f64 (log.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 x-scale y-scale)))))
(hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 x-scale y-scale)))
(hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))) (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) x-scale) (neg.f64 y-scale)))
(hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))) (/.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) x-scale)) y-scale))
(hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 x-scale y-scale)) (-.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))))
(hypot.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) x-scale) (neg.f64 y-scale)) (-.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))))
(hypot.f64 (/.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) x-scale)) y-scale) (-.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))))
(fabs.f64 (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 x-scale y-scale))))
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(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 x-scale y-scale)))))))) #s(literal 1 binary64)) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b)))))
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 x-scale y-scale)))))))) (*.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -4 binary64))) (neg.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 1 binary64)))
(sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1 binary64))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 1 binary64)))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 1 binary64))
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))))) #s(literal -1 binary64)))
(neg.f64 (*.f64 #s(literal -4 binary64) (/.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 #s(literal 1 binary64) (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b)))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b)))) #s(literal 1 binary64)))
(/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -4 binary64)) (neg.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))))))
(/.f64 (neg.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -4 binary64))) (neg.f64 (neg.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(/.f64 (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 x-scale y-scale)) (*.f64 x-scale y-scale))
(/.f64 (*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) #s(literal 1 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))
(/.f64 (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale))
(pow.f64 (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 1 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b)))) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 #s(literal 4 binary64) (/.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 #s(literal 4 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (/.f64 #s(literal 4 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) #s(literal -4 binary64)) (/.f64 #s(literal 1 binary64) (neg.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))))
(*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 (neg.f64 (*.f64 a b)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale))))))
(*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (/.f64 (neg.f64 (*.f64 a b)) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))
(*.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) #s(literal 4 binary64))
(*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)) (/.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale y-scale)) (/.f64 #s(literal 4 binary64) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (/.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 x-scale y-scale)) (/.f64 (neg.f64 (*.f64 a b)) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 a b)) (*.f64 x-scale x-scale)) (/.f64 (neg.f64 (*.f64 a b)) (*.f64 y-scale y-scale)))

simplify884.0ms (2.9%)

Memory
-191.7MiB live, 827.8MiB allocated
Algorithm
egg-herbie
Rules
8 490×lower-*.f64
8 490×lower-*.f32
6 282×lower-fma.f64
6 282×lower-fma.f32
5 058×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0100665616
1334862172
0815860621
Stop Event
iter limit
node limit
Counts
240 → 240
Calls
Call 1
Inputs
(sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))
(+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))
(+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))
(+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))))
(* (pow a 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))
(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))
(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))
(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))
(* (pow a 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))
(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))
(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))
(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))
(- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))
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(- (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2)))
(- (+ (* (pow angle 2) (+ (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (+ (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow 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(/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 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2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2)))
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))
(sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))
(+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))
(+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))
(+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow b 2) (+ (* -1/4 (* (* (pow b 2) (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))))
(* (pow b 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))
(* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))
(* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))
(* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow b 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))
(* (pow b 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))
(* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))
(* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))
(* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow b 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2))
(/ (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (pow x-scale 2))
(/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 2))
(+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
(+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 6) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
(+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
(+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (* (pow x-scale 6) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (* (pow x-scale 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))
(/ (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow y-scale 2) (+ (* 1/2 (/ (* (pow y-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (pow y-scale 2))
(/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow y-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 2))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))
(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 4) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 6) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 4) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))
(+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
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(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 4) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(+ (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (* (pow y-scale 6) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3)))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (* (pow y-scale 4) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow b 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
(pow a 2)
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(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* (pow x-scale 2) (pow y-scale 2))
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))
(+ (* 1/8 (* (* (pow b 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (pow b 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/8 (* (* (pow b 2) (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 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(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (* (pow b 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) 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(* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (/ (* (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow b 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))))
(* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow b 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))))) (pow b 4)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))))
(* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow b 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* -1/4 (* (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (* 1/2 (/ (* (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow 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(* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 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(* -1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* -1 (* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow b 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))))
(* -1 (* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow b 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))))) (pow b 4)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))))))
(* -1 (* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow b 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* -1/4 (* (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (* 1/2 (/ (* (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 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(pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))))) (pow b 6)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))))) (pow b 4)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))))))
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))
(+ (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 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(+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow 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(sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (/ (* (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* 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2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow 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2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))))
(* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))
(* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow a 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))
(* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow a 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) (pow a 4)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))
(* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow a 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* -1/4 (* (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow 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(* -1 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow a 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))
(* -1 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow a 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) (pow a 4)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))))
(* -1 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow a 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* 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(pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) 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(* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))
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(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 6)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))
(* -1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))
(* -1 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))
(* -1 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))
(* -1 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* 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(pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))
(* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
(+ (* 1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
(+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* 1/8 (* (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))
(+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* 1/8 (* (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* 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(+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (* 1/2 (/ (- (pow (+ (/ (* 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(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))
(* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))
(* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))
(* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 6)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))
(* -1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))
(* -1 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))
(* -1 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))
(* -1 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 6)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))))
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))
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2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2))))))) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2)))))))))
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
Outputs
(sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))
(+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))
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(* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))
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(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
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(* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))
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(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
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(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
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(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
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(* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
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(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2))))
(/.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))

eval152.0ms (0.5%)

Memory
11.8MiB live, 286.9MiB allocated
Compiler

Compiled 157 334 to 2 767 computations (98.2% saved)

prune98.0ms (0.3%)

Memory
23.3MiB live, 180.7MiB allocated
Pruning

13 alts after pruning (13 fresh and 0 done)

PrunedKeptTotal
New58213595
Fresh000
Picked101
Done000
Total58313596
Accuracy
69.6%
Counts
596 → 13
Alt Table
Click to see full alt table
StatusAccuracyProgram
2.0%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
6.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))
14.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))))
18.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))
14.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
37.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))
40.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))
36.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
7.8%
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))))
8.5%
(*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 b b)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
9.8%
(*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 a a)) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))
2.3%
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 (neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) #s(literal -1 binary64)))
Compiler

Compiled 3 682 to 1 080 computations (70.7% saved)

simplify548.0ms (1.8%)

Memory
-37.6MiB live, 455.1MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))))))
cost-diff320
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))))
cost-diff704
(fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))
cost-diff1024
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))
cost-diff0
(*.f64 b x-scale)
cost-diff0
(*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
cost-diff0
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
cost-diff0
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
cost-diff0
(*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))
cost-diff0
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64))))
cost-diff0
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))))
cost-diff1024
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))
cost-diff0
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64)))
cost-diff0
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
cost-diff0
(*.f64 #s(literal 1/4 binary64) b)
cost-diff0
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
cost-diff0
(sqrt.f64 #s(literal 8 binary64))
cost-diff0
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))
cost-diff0
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))
cost-diff0
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))
Rules
6 896×lower-*.f32
6 812×lower-*.f64
6 798×lower-fma.f32
6 782×lower-fma.f64
2 332×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0943105
01803093
13953093
213263093
346123043
473093042
080293035
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))
#s(literal 1/4 binary64)
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))
x-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))
(*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))
#s(literal 2 binary64)
(fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 b b)
b
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 a a)
a
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 #s(literal 1/4 binary64) b)
#s(literal 1/4 binary64)
b
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64)))
y-scale
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 x-scale y-scale)
x-scale
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))
#s(literal 2 binary64)
(fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))
(*.f64 a a)
a
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 x-scale x-scale)
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 b b)
b
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
(*.f64 b x-scale)
b
x-scale
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))
(+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))
(fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))
#s(literal 4 binary64)
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
#s(literal 2 binary64)
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(*.f64 x-scale x-scale)
(*.f64 y-scale y-scale)
(pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))
(-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))
(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))))
x-scale
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))))))
#s(literal 1/8 binary64)
(/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale))
(*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))))))
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))
#s(literal 1/2 binary64)
(/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))
(fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale)))
#s(literal -2 binary64)
(*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))
(fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))
(*.f64 a a)
a
(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
#s(literal 2 binary64)
(*.f64 y-scale y-scale)
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 b b)
b
(fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))))
#s(literal 4 binary64)
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
(-.f64 b a)
(sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))
(/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))))
#s(literal 1 binary64)
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))
(*.f64 x-scale x-scale)
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
#s(literal 1/4 binary64)
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))))
Outputs
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))
#s(literal 1/4 binary64)
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))
x-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))
(*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))
#s(literal 2 binary64)
(fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 b b)
b
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 a a)
a
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal 1/4 binary64) b)
#s(literal 1/4 binary64)
b
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64)))
y-scale
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
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(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)))
#s(literal 1/4 binary64)
(*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale))
(*.f64 x-scale y-scale)
x-scale
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))
(sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (*.f64 x-scale x-scale)) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
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(*.f64 (/.f64 #s(literal 2 binary64) (*.f64 x-scale x-scale)) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
#s(literal 2 binary64)
(fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))
(*.f64 a a)
a
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 x-scale x-scale)
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 b b)
b
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(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 b (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
(*.f64 x-scale (*.f64 b (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)))
(*.f64 b x-scale)
(*.f64 x-scale b)
b
x-scale
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
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(fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal 4 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))
#s(literal 4 binary64)
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(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
#s(literal 2 binary64)
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))
(*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale)))
(*.f64 x-scale x-scale)
(*.f64 y-scale y-scale)
(pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))
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(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
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x-scale
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#s(literal 1/8 binary64)
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(/.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (fma.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))) (*.f64 x-scale x-scale))
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(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (fma.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))
(fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (fma.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (fma.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))))
#s(literal 1/2 binary64)
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(/.f64 (fma.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 y-scale y-scale)))))) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))
(fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale)))
(fma.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 #s(literal -2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 y-scale y-scale))))))
#s(literal -2 binary64)
(*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))
(*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))
(*.f64 a a)
a
(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
#s(literal 2 binary64)
(*.f64 y-scale y-scale)
(/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 b b)
b
(fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))
(*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (/.f64 (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (-.f64 b a))) (*.f64 y-scale y-scale)))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (-.f64 b a)))))))
#s(literal 4 binary64)
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (-.f64 b a))))))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (-.f64 b a)))))
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))
(*.f64 (+.f64 b a) (*.f64 (+.f64 b a) (*.f64 (-.f64 b a) (-.f64 b a))))
(*.f64 (+.f64 b a) (-.f64 b a))
(+.f64 b a)
(-.f64 b a)
(sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))
(sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))
(/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))))
(/.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))
#s(literal 1 binary64)
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))
(*.f64 (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))
(*.f64 x-scale x-scale)
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) (sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale))
#s(literal 1/4 binary64)
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))))
(sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))

localize709.0ms (2.4%)

Memory
45.4MiB live, 987.7MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy71.2%
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy69.9%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy67.1%
(fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale)))
accuracy51.5%
(/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))
accuracy73.8%
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))
accuracy71.2%
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy69.9%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy62.1%
(sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))
accuracy74.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))))
accuracy71.6%
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))
accuracy71.2%
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy69.9%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy100.0%
(sqrt.f64 #s(literal 8 binary64))
accuracy100.0%
(sqrt.f64 #s(literal 2 binary64))
accuracy99.4%
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64)))
accuracy99.3%
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
accuracy89.3%
(fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))
accuracy71.2%
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy69.9%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy62.4%
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))
Samples
245.0ms135×1valid
86.0ms116×0valid
4.0ms1exit
Compiler

Compiled 3 180 to 102 computations (96.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 257.0ms
ival-mult: 91.0ms (35.4% of total)
ival-sin: 30.0ms (11.7% of total)
ival-cos: 29.0ms (11.3% of total)
ival-div: 25.0ms (9.7% of total)
ival-sqrt: 23.0ms (9% of total)
ival-add: 16.0ms (6.2% of total)
adjust: 15.0ms (5.8% of total)
ival-pow2: 11.0ms (4.3% of total)
const: 9.0ms (3.5% of total)
ival-sub: 4.0ms (1.6% of total)
ival-pi: 1.0ms (0.4% of total)
exact: 1.0ms (0.4% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series482.0ms (1.6%)

Memory
37.2MiB live, 691.6MiB allocated
Counts
30 → 960
Calls
Call 1
Inputs
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))>
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))>
#<alt (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))>
#<alt (sqrt.f64 #s(literal 8 binary64))>
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))>
#<alt (*.f64 #s(literal 1/4 binary64) b)>
#<alt (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))>
#<alt (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64)))>
#<alt (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))>
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))))>
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64))))>
#<alt (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))>
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))>
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))>
#<alt (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))>
#<alt (*.f64 b x-scale)>
#<alt (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))>
#<alt (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))>
#<alt (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))))>
#<alt (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))))))>
#<alt (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))>
#<alt (sqrt.f64 #s(literal 2 binary64))>
#<alt (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))>
#<alt (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))>
#<alt (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))>
#<alt (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))>
#<alt (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale)))>
Outputs
#<alt (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))>
#<alt (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))>
#<alt (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))>
#<alt (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))>
#<alt (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))>
#<alt (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))>
#<alt (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))>
#<alt (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))>
#<alt (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))>
#<alt (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))>
#<alt (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))>
#<alt (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))>
#<alt (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))>
#<alt (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))>
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#<alt (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2))))>
#<alt (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2))))>
#<alt (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))>
#<alt (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))>
#<alt (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))>
#<alt (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))>
#<alt (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))>
#<alt (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))>
#<alt (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))>
#<alt (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))>
#<alt (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))>
#<alt (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))>
#<alt (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))>
#<alt (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* b (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* b (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow y-scale 2))) (* b (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2)))))))))>
#<alt (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* b (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow y-scale 2))) (* b (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (+ (* 4 (/ (* b (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (* (pow b 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (* (pow b 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow b 3) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))>
#<alt (* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow y-scale 2)))) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2)))) b)) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (pow y-scale 2)))) b)) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))>
#<alt (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* b (pow y-scale 2)))) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) b)) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (pow y-scale 2)))) b)) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))>
Calls

240 calls:

TimeVariablePointExpression
53.0ms
x-scale
@0
(* x-scale (+ (* 1/8 (/ (* (* (* y-scale (sqrt 8)) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* b b)) (* y-scale y-scale))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* b b)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* a a))))) (/ (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (* (+ b a) (- b a)) (* (+ b a) (- b a)))))) (* y-scale y-scale))) (+ (* (* a a) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* b b)) (* y-scale y-scale))))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* b b)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* a a))))) (sqrt (/ 1 (* 2 (+ (* (* a a) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* b b)) (* y-scale y-scale))))))) (* x-scale x-scale))) (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* b b)) (* y-scale y-scale))))))))
20.0ms
y-scale
@0
(* y-scale (sqrt 2))
15.0ms
angle
@0
(* x-scale (+ (* 1/8 (/ (* (* (* y-scale (sqrt 8)) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (* a a) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* b b)) (* y-scale y-scale))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* b b)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* a a))))) (/ (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (* (+ b a) (- b a)) (* (+ b a) (- b a)))))) (* y-scale y-scale))) (+ (* (* a a) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* b b)) (* y-scale y-scale))))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* b b)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* a a))))) (sqrt (/ 1 (* 2 (+ (* (* a a) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* b b)) (* y-scale y-scale))))))) (* x-scale x-scale))) (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* b b)) (* y-scale y-scale))))))))
15.0ms
y-scale
@inf
(* (* 1/4 (* (* b x-scale) (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (* x-scale x-scale) (* y-scale y-scale))))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))
11.0ms
angle
@0
(* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* b b)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* a a))))))

rewrite451.0ms (1.5%)

Memory
5.9MiB live, 706.7MiB allocated
Algorithm
batch-egg-rewrite
Rules
5 608×lower-*.f32
5 524×lower-*.f64
3 466×lower-fma.f32
3 450×lower-fma.f64
2 708×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0941432
01801398
16541278
258001231
080971223
Stop Event
iter limit
node limit
iter limit
Counts
30 → 402
Calls
Call 1
Inputs
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))
(sqrt.f64 #s(literal 8 binary64))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 #s(literal 1/4 binary64) b)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64)))
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
(*.f64 b x-scale)
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))
(fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))))
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))
(sqrt.f64 #s(literal 2 binary64))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale)))))
(sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))
(/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))
(fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale)))
Outputs
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))))))
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))))
(*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))) (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))) (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))))))
(*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))))) #s(literal 1/4 binary64))
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))))
(*.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))) #s(literal 1/4 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))) (*.f64 #s(literal 1/4 binary64) x-scale)) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64)))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) x-scale))
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(literal 1/4 binary64))
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64))) x-scale)
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)
(exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64)))
(sqrt.f64 #s(literal 8 binary64))
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64))
(pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))
(*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))))
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simplify1.3s (4.3%)

Memory
43.8MiB live, 1 755.8MiB allocated
Algorithm
egg-herbie
Rules
8 940×lower-*.f64
8 940×lower-*.f32
3 846×lower-+.f64
3 846×lower-+.f32
3 614×lower-fma.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0279095786
0848192979
Stop Event
iter limit
node limit
Counts
960 → 960
Calls
Call 1
Inputs
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
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(* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))
(* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2)))) (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))
(* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))
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(* 2 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))
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(* 1/4 (* x-scale (* y-scale (sqrt 8))))
(* 1/4 (* x-scale (* y-scale (sqrt 8))))
(* 1/4 (* x-scale (* y-scale (sqrt 8))))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* x-scale (* y-scale (sqrt 8)))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))
(+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
(+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))
(+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (pow x-scale 2) (+ (* 1/8 (/ (* b (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
(* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))
(* x-scale (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
(* x-scale (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(* x-scale (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
(* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))
(* -1 (* x-scale (+ (* -1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))
(* -1 (* x-scale (+ (* -1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
(* -1 (* x-scale (+ (* -1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
(* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))
(+ (* 1/8 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
(+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow y-scale 2) (+ (* 1/8 (/ (* b (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))
(+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow y-scale 2) (+ (* 1/8 (/ (* b (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (pow y-scale 2) (+ (* 1/8 (/ (* b (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
(* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))
(* y-scale (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
(* y-scale (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(* y-scale (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
(* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))
(* -1 (* y-scale (+ (* -1/4 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))
(* -1 (* y-scale (+ (* -1/4 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))
(* -1 (* y-scale (+ (* -1/4 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))
(+ (* 1/8 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) (sqrt 2))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))
(+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* 1/8 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2))))))))) (sqrt 2))))))
(+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* (pow angle 2) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2)))))))) (sqrt 2))) (* 1/8 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2)))))) (pow (sqrt 2) 2))))))))) (sqrt 2))))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
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(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* b x-scale)
(* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2)))) (* 2 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2)))) (* 2 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2)))) (* 2 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2)))) (* 2 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2)))) (* 2 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2)))) (* 2 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(* 2 (/ (pow a 2) (pow y-scale 2)))
(+ (* 2 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* 2 (/ (pow a 2) (pow y-scale 2))))
(+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))) (* 2 (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))))
(+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (+ (* 2 (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (* 2 (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))))
(* 2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(* 2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(* 2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(* 2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(* 2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(* 2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(* 2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(* 2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(* 2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))
(* 2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))
(* 2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))
(* 2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))
(* 2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))
(* 2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))
(* 2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))
(* 2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))
(* 2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))
(* 2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))
(* 2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))
(* 2 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))
(* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
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(+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(* (pow b 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2)))) (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(* (pow b 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2)))) (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(* (pow b 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2)))) (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))
(* (pow b 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2)))) (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(* (pow b 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2)))) (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(* (pow b 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2)))) (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))
(+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 2 (/ (* a (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (pow b 2))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
(+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* a (+ (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow b 2))) (* a (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
(+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* a (+ (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow b 2))) (* a (+ (* 1/2 (* a (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
(* (pow a 2) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 2) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* (pow a 2) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (* 1/2 (/ (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (cos (* 1/180 (* angle (PI)))) 4))) (pow a 2))) (+ (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* (pow a 2) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (* 1/2 (/ (- (* 4 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* 4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow a 3))) (+ (* 1/2 (/ (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (cos (* 1/180 (* angle (PI)))) 4))) (pow a 2))) (+ (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
(* (pow a 2) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 2) (+ (* -2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1 (/ (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) a)) (* 2 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))))) a)) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/2 (/ (- (* 4 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* 4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) a)) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) a)) (* 2 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))))) a)) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(+ (* -1 (pow b 2)) (pow b 2))
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(+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
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(+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* 2 (/ (* b (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow a 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* b (+ (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow a 2))) (* b (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* b (+ (* 2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow a 2))) (* b (+ (* 1/2 (* b (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow a 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* (pow b 2) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (pow (cos (* 1/180 (* angle (PI)))) 2))))
(* (pow b 2) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 1/2 (/ (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow b 2))) (+ (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* (pow b 2) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 1/2 (/ (- (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow b 3))) (+ (* 1/2 (/ (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow b 2))) (+ (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))
(* (pow b 2) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (/ (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) b)) (* 2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))))) b)) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/2 (/ (- (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) b)) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) b)) (* 2 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))))) b)) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))
(* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) x-scale) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))
(/ (+ (* 1/8 (* (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* (pow x-scale 2) (* y-scale (* (sqrt 2) (sqrt 8)))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) x-scale)
(/ (+ (* 1/8 (* (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* (pow x-scale 2) (* y-scale (* (sqrt 2) (sqrt 8)))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) x-scale)
(/ (+ (* 1/8 (* (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* (pow x-scale 2) (* y-scale (* (sqrt 2) (sqrt 8)))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) x-scale)
(* 1/4 (* (* x-scale (* y-scale (* (sqrt 2) (sqrt 8)))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(* 1/4 (* (* x-scale (* y-scale (* (sqrt 2) (sqrt 8)))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
(* -1 (* x-scale (+ (* -1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (* -1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))
(* -1 (* x-scale (+ (* -1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (* -1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))
(* -1 (* x-scale (+ (* -1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (* -1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(+ (* 1/8 (* (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
(+ (* 1/8 (* (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
(+ (* 1/8 (* (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
(* 1/8 (* (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
(* (pow y-scale 2) (+ (* 1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (/ (* x-scale (* (sqrt 2) (sqrt 8))) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
(* (pow y-scale 2) (+ (* 1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (/ (* x-scale (* (sqrt 2) (sqrt 8))) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
(* (pow y-scale 2) (+ (* 1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (/ (* x-scale (* (sqrt 2) (sqrt 8))) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
(* -1/8 (* (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
(* (pow y-scale 2) (+ (* -1/4 (* (/ (* x-scale (* (sqrt 2) (sqrt 8))) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
(* (pow y-scale 2) (+ (* -1/4 (* (/ (* x-scale (* (sqrt 2) (sqrt 8))) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
(* (pow y-scale 2) (+ (* -1/4 (* (/ (* x-scale (* (sqrt 2) (sqrt 8))) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
(* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
(+ (* 1/4 (/ (* a (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))))) (* (pow b 3) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(+ (* a (+ (* 1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow b 3) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* a (* x-scale (+ (* 1/8 (+ (* -1/2 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow b 3) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))) (* 1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))) (* b (sin (* 1/180 (* angle (PI)))))))))))) (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(+ (* a (+ (* 1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow b 3) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* a (+ (* 1/8 (* a (* x-scale (+ (* -1 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))))) (* (pow b 5) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))))))) (* x-scale (+ (* 1/8 (+ (* -1/2 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow b 3) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))) (* 1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))) (* b (sin (* 1/180 (* angle (PI))))))))))))) (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(* a (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
(* a (+ (* 1/4 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))))) (* a (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(* a (+ (* 1/4 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))))) (* a (* x-scale (cos (* 1/180 (* angle (PI)))))))) (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (/ (* x-scale (+ (* 1/8 (+ (* -1/2 (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (cos (* 1/180 (* angle (PI)))))))) (* 1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (cos (* 1/180 (* angle (PI)))))))) (pow a 2)))))
(* a (+ (* 1/8 (/ (* x-scale (+ (* -1 (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 b) (* 2 b))))))) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (* 4 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* 4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (cos (* 1/180 (* angle (PI))))))))) (pow a 3))) (+ (* 1/4 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))))) (* a (* x-scale (cos (* 1/180 (* angle (PI)))))))) (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (/ (* x-scale (+ (* 1/8 (+ (* -1/2 (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (cos (* 1/180 (* angle (PI)))))))) (* 1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (cos (* 1/180 (* angle (PI)))))))) (pow a 2))))))
(* -1 (* a (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(* -1 (* a (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))))) (* a (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
(* -1 (* a (+ (* -1 (/ (+ (* -1 (/ (* x-scale (+ (* 1/8 (+ (* -1/2 (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (cos (* 1/180 (* angle (PI)))))))) (* 1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (cos (* 1/180 (* angle (PI)))))))) a)) (* 1/4 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 b) (* 2 b)))))) (* x-scale (cos (* 1/180 (* angle (PI)))))))) a)) (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
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(* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (* (pow y-scale 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (pow a 2)))))) (pow a 2)))))) (pow a 2)) (/ (* (pow y-scale 2) (* (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (* (pow y-scale 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (pow a 2)))))) (pow a 2)))))) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))) (* a (pow x-scale 2))))))) (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 2) (* (sqrt 8) (- (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (pow a 2)))))) (pow a 2))))))) a))))))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI)))))))) (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
(+ (* 1/4 (/ (* b (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))))) (* (pow a 3) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI)))))))) (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(+ (* b (+ (* 1/4 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 3) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* b (* x-scale (+ (* 1/8 (+ (* -1/2 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow a 3) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 3))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI))))))))) (* 1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))) (* a (cos (* 1/180 (* angle (PI)))))))))))) (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI)))))))) (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(+ (* b (+ (* 1/4 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 3) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* b (+ (* 1/8 (* b (* x-scale (+ (* -1 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 5) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 3))))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow a 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI)))))))))))) (* x-scale (+ (* 1/8 (+ (* -1/2 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow a 3) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 3))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI))))))))) (* 1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))) (* a (cos (* 1/180 (* angle (PI))))))))))))) (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI)))))))) (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(* b (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
(* b (+ (* 1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))))) (* b (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(* b (+ (* 1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))))) (* b (* x-scale (sin (* 1/180 (* angle (PI)))))))) (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (/ (* x-scale (+ (* 1/8 (+ (* -1/2 (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (sin (* 1/180 (* angle (PI)))))))) (pow b 2)))))
(* b (+ (* 1/8 (/ (* x-scale (+ (* -1 (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))) (pow b 3))) (+ (* 1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))))) (* b (* x-scale (sin (* 1/180 (* angle (PI)))))))) (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (/ (* x-scale (+ (* 1/8 (+ (* -1/2 (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (sin (* 1/180 (* angle (PI)))))))) (pow b 2))))))
(* -1 (* b (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(* -1 (* b (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))))) (* b (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
(* -1 (* b (+ (* -1 (/ (+ (* -1 (/ (* x-scale (+ (* 1/8 (+ (* -1/2 (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (sin (* 1/180 (* angle (PI)))))))) b)) (* 1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) b)) (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
(* -1 (* b (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/8 (/ (* x-scale (+ (* -1 (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))) b)) (* x-scale (+ (* 1/8 (+ (* -1/2 (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (sin (* 1/180 (* angle (PI))))))))) b)) (* 1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))))) (* x-scale (sin (* 1/180 (* angle (PI)))))))) b)) (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
(* 1/4 (* (* (sqrt 2) (sqrt 8)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(+ (* 1/8 (* (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* (sqrt 2) (sqrt 8)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
(+ (* 1/8 (* (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* (sqrt 2) (sqrt 8)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
(+ (* 1/8 (* (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* (sqrt 2) (sqrt 8)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
(* 1/8 (* (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
(* (pow y-scale 2) (+ (* 1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (/ (* (sqrt 2) (sqrt 8)) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
(* (pow y-scale 2) (+ (* 1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (/ (* (sqrt 2) (sqrt 8)) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
(* (pow y-scale 2) (+ (* 1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (/ (* (sqrt 2) (sqrt 8)) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
(* -1/8 (* (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
(* (pow y-scale 2) (+ (* -1/4 (* (/ (* (sqrt 2) (sqrt 8)) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
(* (pow y-scale 2) (+ (* -1/4 (* (/ (* (sqrt 2) (sqrt 8)) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
(* (pow y-scale 2) (+ (* -1/4 (* (/ (* (sqrt 2) (sqrt 8)) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
(+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))
(+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* a (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))))) (* (pow b 3) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))))
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(+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI)))))))) (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* b (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))))) (* (pow a 3) (* (pow x-scale 2) (cos (* 1/180 (* angle (PI))))))))))
(+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI)))))))) (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* b (+ (* 1/4 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 3) (* (pow x-scale 2) (cos (* 1/180 (* angle (PI)))))))) (* b (+ (* 1/8 (+ (* -1/2 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow a 3) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 3))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI))))))))) (* 1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))) (* a (cos (* 1/180 (* angle (PI)))))))))))))
(+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI)))))))) (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* b (+ (* 1/4 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 3) (* (pow x-scale 2) (cos (* 1/180 (* angle (PI)))))))) (* b (+ (* 1/8 (* b (+ (* -1 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))))) (* (pow a 5) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 3))))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow a 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI))))))))))) (+ (* 1/8 (+ (* -1/2 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow a 3) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 3))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI))))))))) (* 1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))) (* a (cos (* 1/180 (* angle (PI))))))))))))))
(* b (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))
(* b (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))))))
(* b (+ (* 1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (+ (* 1/8 (/ (+ (* -1/2 (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (pow b 2))) (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))))))))
(* b (+ (* 1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (+ (* 1/8 (/ (+ (* -1 (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (pow b 3))) (+ (* 1/8 (/ (+ (* -1/2 (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (pow b 2))) (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))))))))
(* -1 (* b (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
(* -1 (* b (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(* -1 (* b (+ (* -1 (/ (+ (* -1 (/ (+ (* 1/8 (+ (* -1/2 (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (sin (* 1/180 (* angle (PI))))))) b)) (* 1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) b)) (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(* -1 (* b (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/8 (/ (+ (* -1 (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 a) (* 2 a))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) b)) (+ (* 1/8 (+ (* -1/2 (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (sin (* 1/180 (* angle (PI)))))))) b)) (* 1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 a) (* 2 a)))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) b)) (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))
(/ (+ (* 1/8 (* (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* (pow x-scale 2) (* y-scale (* (sqrt 2) (sqrt 8)))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow x-scale 2))
(/ (+ (* 1/8 (* (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* (pow x-scale 2) (* y-scale (* (sqrt 2) (sqrt 8)))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow x-scale 2))
(/ (+ (* 1/8 (* (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* (pow x-scale 2) (* y-scale (* (sqrt 2) (sqrt 8)))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow x-scale 2))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
(+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))
(+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))
(+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
(+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))
(+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))
(+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))
(* a (sqrt 2))
(+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) a)) (* a (sqrt 2)))
(+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))) a)))))
(+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a)))))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))
(+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (cos (* 1/180 (* angle (PI))))))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))
(+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* 1/180 (* angle (PI))))))))))
(+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (cos (* 1/180 (* angle (PI)))) 5)))))))))
(* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))
(* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))
(* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))
(* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))
(* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))
(* -1 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))
(* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))
(* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))
(* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))
(+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))
(+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))))))
(+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5)))))))))
(* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))
(* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))
(* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))
(* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))
(* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))
(* -1 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))
(* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))
(* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(pow a 2)
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))
(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))
(* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))
(/ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale)
(+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale))
(+ (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (* x-scale (pow (cos (* 1/180 (* angle (PI)))) 3))))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (* x-scale (cos (* 1/180 (* angle (PI)))))))))) (/ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale))
(+ (* (pow a 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (* x-scale (cos (* 1/180 (* angle (PI)))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (* x-scale (pow (cos (* 1/180 (* angle (PI)))) 3))))) (* 1/16 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (* x-scale (pow (cos (* 1/180 (* angle (PI)))) 5))))))))) (/ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale))
(/ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale)
(* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale)))
(* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 3))))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale))))
(* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 3))))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 5))))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale)))))
(* -1 (/ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale))
(* -1 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale))))
(* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 3))))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale)))))
(* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 3))))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 5))))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale))))))
(/ (* b (sqrt 2)) x-scale)
(+ (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))))) b)) (/ (* b (sqrt 2)) x-scale))
(+ (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) b)) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) 2)) (pow b 2))))))) b)))) (/ (* b (sqrt 2)) x-scale))
(+ (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) b)) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) 2)) (pow b 2)))))) b)) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) 2)) (pow b 2)))))) (pow b 2))))))) b)))))) (/ (* b (sqrt 2)) x-scale))
(* (sqrt 2) (sqrt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(* (sqrt 2) (sqrt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(* (sqrt 2) (sqrt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(* (sqrt 2) (sqrt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(* (sqrt 2) (sqrt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(* (sqrt 2) (sqrt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(* (sqrt 2) (sqrt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(* (sqrt 2) (sqrt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
(* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
(* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
(* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
(* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
(* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
(* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
(* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
(* -1 (* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* -1 (* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* -1 (* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* -1 (* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(/ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale)
(+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (* x-scale (sin (* 1/180 (* angle (PI)))))))) (/ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale))
(+ (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 3))))) (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (* x-scale (sin (* 1/180 (* angle (PI)))))))))) (/ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale))
(+ (* (pow b 2) (+ (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 3))))) (* 1/16 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (* x-scale (pow (sin (* 1/180 (* angle (PI)))) 5))))))))) (/ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale))
(/ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale)
(* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale)))
(* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (* x-scale (pow (cos (* 1/180 (* angle (PI)))) 3))))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale))))
(* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (* x-scale (pow (cos (* 1/180 (* angle (PI)))) 3))))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (* x-scale (pow (cos (* 1/180 (* angle (PI)))) 5))))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale)))))
(* -1 (/ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale))
(* -1 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale))))
(* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (* x-scale (pow (cos (* 1/180 (* angle (PI)))) 3))))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale)))))
(* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (* x-scale (pow (cos (* 1/180 (* angle (PI)))) 3))))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (* x-scale (pow (cos (* 1/180 (* angle (PI)))) 5))))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (* x-scale (cos (* 1/180 (* angle (PI)))))))) (/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale))))))
(/ (sqrt 2) x-scale)
(+ (* 1/2 (/ (* (pow angle 2) (* x-scale (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))) (sqrt 2))) (/ (sqrt 2) x-scale))
(+ (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (sqrt 2))) (* 1/2 (/ (* (pow angle 2) (* x-scale (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2)))))) (sqrt 2))))) (/ (sqrt 2) x-scale))
(+ (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))) (sqrt 2))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2))))) (sqrt 2))) (* 1/2 (/ (* (pow angle 2) (* x-scale (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))))))))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2)))))) (pow (sqrt 2) 2)))))) (sqrt 2))))))) (/ (sqrt 2) x-scale))
(sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale)
(/ (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale)
(/ (+ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) x-scale)
(/ (+ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) x-scale)
(/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale)
(+ (* 1/2 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale))
(+ (* 1/2 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* y-scale (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale)))
(+ (* 1/2 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* y-scale (- (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow x-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* y-scale (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale))))
(/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale)
(+ (* 1/2 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale))
(+ (* 1/2 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* y-scale (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale)))
(+ (* 1/2 (/ (* y-scale (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* y-scale (- (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow x-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* y-scale (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow x-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale))))
(/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale)
(/ (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)
(/ (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (* (pow y-scale 2) (+ (* 1/2 (/ (* (pow y-scale 2) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) y-scale)
(/ (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (* (pow y-scale 2) (+ (* 1/2 (/ (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (pow y-scale 2) (+ (* 1/2 (/ (* (pow y-scale 2) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) y-scale)
(/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale)
(+ (* 1/2 (/ (* x-scale (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale))
(+ (* 1/2 (/ (* x-scale (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* x-scale (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale)))
(+ (* 1/2 (/ (* x-scale (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* x-scale (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* x-scale (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale))))
(/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale)
(+ (* 1/2 (/ (* x-scale (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale))
(+ (* 1/2 (/ (* x-scale (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* x-scale (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale)))
(+ (* 1/2 (/ (* x-scale (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* x-scale (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow y-scale 6) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* x-scale (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow y-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale))))
(/ 1 (pow x-scale 2))
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(+ (* (pow angle 2) (+ (* 1/2 (* (pow angle 2) (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) (/ 1 (pow x-scale 2)))
(+ (* (pow angle 2) (+ (* 1/2 (* (pow x-scale 2) (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))) (* (pow angle 2) (+ (* 1/2 (* (pow angle 2) (* (pow x-scale 2) (- (+ (* -1/408146688000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* -1/6122200320000000 (/ (pow (PI) 6) (pow x-scale 4))) (+ (* 2 (* (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2))))))))))) (+ (* 1/1020366720000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/612220032000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/2 (* (pow x-scale 4) (* (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))) (* 1/2 (* (pow x-scale 2) (- (+ (* 1/6298560000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 1/2099520000 (/ (pow (PI) 4) (pow x-scale 4))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)))) (+ (* -1/1574640000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/4 (* (pow x-scale 4) (pow (- (+ (* -1/16200 (/ (pow (PI) 2) (pow x-scale 4))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 1/16200 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))))) (/ 1 (pow x-scale 2)))
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))
(sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))
(/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))
(/ (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(/ (+ (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(/ (+ (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 2) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))
(/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))
(+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))
(+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow x-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow x-scale 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow x-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))
(+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))
(+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow x-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))
(+ (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (* (pow x-scale 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (* (pow y-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow x-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))
(/ (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))
(/ (+ (* (pow y-scale 2) (+ (* 1/2 (/ (* (pow y-scale 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))
(/ (+ (* (pow y-scale 2) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow y-scale 2) (+ (* -1/4 (/ (* (pow y-scale 2) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))
(/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))
(+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))
(+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow y-scale 6) (pow (cos (* 1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))
(/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))
(+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))
(+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(+ (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (* (pow y-scale 6) (pow (cos (* 1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow y-scale 4) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))
(/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* 4 (/ (* a (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (pow b 2))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(+ (* a (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow b 2))) (* a (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(+ (* a (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow b 2))) (* a (- (+ (* a (- (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(/ (* (pow a 2) (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 2))
(* (pow a 2) (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))
(* (pow a 2) (- (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (+ (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))))
(* (pow a 2) (- (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))) (pow a 3))) (+ (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* 4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))
(/ (* (pow a 2) (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 2))
(* (pow a 2) (+ (* -4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))) a)) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1 (/ (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (cos (* 1/180 (* angle (PI)))) 4))) a)) (* 4 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))))) a)) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))
(* (pow a 2) (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (- (* 4 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* 4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 b) (* 2 b)))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) a)) (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (cos (* 1/180 (* angle (PI)))) 4))) a)) (* 4 (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))))) a)) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))
(* -2 (pow b 2))
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(+ (* -2 (pow b 2)) (* (pow angle 2) (- (+ (* (pow angle 2) (- (+ (* (pow angle 2) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (+ (* (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (pow b 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- b a) 2)))) (pow y-scale 2))) (/ (* (pow (+ a b) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- b a) 2))) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (* (pow y-scale 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (pow a 2))) (+ (/ (* (pow y-scale 2) (* (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (* (+ (* -1/32400 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(* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (* (pow y-scale 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (pow a 2)))))) (pow a 2)))))) (pow a 2)) (/ (* (pow y-scale 2) (* (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 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(+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))))))) (pow a 2))) (+ (* -2 (/ (* (pow b 2) (* (pow y-scale 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))) (pow a 2))) (/ (* (pow y-scale 2) (* (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ 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(/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))
(+ (* 4 (/ (* b (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow a 2))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
(+ (* b (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow a 2))) (* b (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
(+ (* b (+ (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow a 2))) (* b (- (+ (* b (- (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) (pow a 2))) (* 4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
(/ (* (pow b 2) (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2))
(* (pow b 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (+ (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))))
(* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))) (pow b 3))) (+ (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))
(/ (* (pow b 2) (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2))
(* (pow b 2) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (/ (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) b)) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))))) b)) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* (pow b 2) (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ (- (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) b)) (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) b)) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))))) b)) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))
(+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* a (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* a (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (pow y-scale 2))) (* a (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2)))))))))
(+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* a (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (pow y-scale 2))) (* a (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (+ (* 4 (/ (* a (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b))))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))))))))
(* (pow a 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
(* (pow a 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* a (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
(* (pow a 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow a 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (* (pow a 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* a (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(* (pow a 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow a 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (* (pow a 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* a (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* (pow a 3) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
(* (pow a 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
(* (pow a 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (* a (pow y-scale 2)))) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
(* (pow a 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2)))) a)) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (pow y-scale 2)))) a)) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
(* (pow a 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow b 3)) (* 2 (pow b 3))))) (* a (pow y-scale 2)))) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow b 2)) (* 2 (pow b 2))))) (pow y-scale 2))))) a)) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 b) (* 2 b)))) (pow y-scale 2)))) a)) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
(* -2 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2)))
(+ (* -2 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -2 (+ (* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))))))
(+ (* -2 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -2 (+ (* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (* (pow angle 2) (+ (* -2 (+ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (+ (* (pow b 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2)))))))))))
(+ (* -2 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -2 (+ (* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)))) (+ (* 1/8100 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (* (pow angle 2) (+ (* -2 (+ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (+ (* (pow b 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))))) (* (pow angle 2) (+ (* -2 (+ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (+ (* (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (+ (* (pow b 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (* (pow (+ a b) 2) (pow (- b a) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (pow (+ a b) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- b a) 2)))) (pow y-scale 2))) (/ (* (pow (+ a b) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- b a) 2))) (pow y-scale 2))))))))))))))
(+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2))))
(+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2))))
(+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2))))
(+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2))))
(+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2))))
(+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2))))
(+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2))))
(+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2))))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))
(/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (pow y-scale 2))
(+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))
(+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* b (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3)))))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))
(+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* b (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow y-scale 2))) (* b (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2)))))))))
(+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* b (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (pow y-scale 2))) (* b (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (+ (* 4 (/ (* b (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))))))))
(* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
(* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
(* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (* (pow b 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (* (pow b 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow b 3) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
(* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
(* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow y-scale 2)))) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
(* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2)))) b)) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (pow y-scale 2)))) b)) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
(* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* b (pow y-scale 2)))) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) b)) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (pow y-scale 2)))) b)) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
Outputs
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a)))))
(fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (fma.f64 x-scale (/.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) a) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a)))))) a)))))
(+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))))) a)))))))
(fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (fma.f64 x-scale (/.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))))) a) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (+.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (+.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))))) (*.f64 a a)))))) a)))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
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(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
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(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
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(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
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(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
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(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
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(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
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(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
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(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
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(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
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(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
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(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
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(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
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(* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))
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(* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))
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(* y-scale (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* b (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
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(* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))
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(* (pow b 2) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 1/2 (/ (- (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (+ (* -2 a) (* 2 a)))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow b 3))) (+ (* 1/2 (/ (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow b 2))) (+ (* 2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a))) b)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))
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(* 1/4 (* (* x-scale (* y-scale (* (sqrt 2) (sqrt 8)))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
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(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
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(+ (* 1/8 (* (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
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(* 1/8 (* (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
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(* (pow y-scale 2) (+ (* 1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (/ (* x-scale (* (sqrt 2) (sqrt 8))) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
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(* (pow y-scale 2) (+ (* 1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (/ (* x-scale (* (sqrt 2) (sqrt 8))) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
(*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) x-scale) (*.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
(* (pow y-scale 2) (+ (* 1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (/ (* x-scale (* (sqrt 2) (sqrt 8))) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
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(* -1/8 (* (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
(*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) x-scale))
(* (pow y-scale 2) (+ (* -1/4 (* (/ (* x-scale (* (sqrt 2) (sqrt 8))) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
(*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) x-scale))))
(* (pow y-scale 2) (+ (* -1/4 (* (/ (* x-scale (* (sqrt 2) (sqrt 8))) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
(*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) x-scale))))
(* (pow y-scale 2) (+ (* -1/4 (* (/ (* x-scale (* (sqrt 2) (sqrt 8))) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* -1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))
(*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) x-scale))))
(* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))
(+ (* 1/4 (/ (* a (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -2 (pow b 3)) (* 2 (pow b 3)))))))) (* (pow b 3) (* x-scale (sin (* 1/180 (* angle (PI)))))))) (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
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(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
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(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 (+.f64 a b) (+.f64 a b)) (*.f64 (-.f64 b a) (-.f64 b a))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))
(* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI)))))))) (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
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(* (pow y-scale 2) (+ (* 1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (/ (* (sqrt 2) (sqrt 8)) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
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(* (pow y-scale 2) (+ (* 1/8 (* (/ (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* 1/4 (* (/ (* (sqrt 2) (sqrt 8)) (pow y-scale 2)) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))
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(* -1/8 (* (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow (+ a b) 2) (pow (- b a) 2)))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))
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(+ (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))))) b)) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) 2)) (pow b 2)))))) b)) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) 2)) (pow b 2)))))) (pow b 2))))))) b)))))) (/ (* b (sqrt 2)) x-scale))
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(* (sqrt 2) (sqrt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
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(* (sqrt 2) (sqrt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
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(* (sqrt 2) (sqrt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
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(* (sqrt 2) (sqrt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))
(* (sqrt 2) (sqrt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))
(* (sqrt 2) (sqrt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))
(* (sqrt 2) (sqrt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))
(* (sqrt 2) (sqrt (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))
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(* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
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(* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
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(* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
(*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
(*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
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(* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
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(* (/ (sqrt 2) x-scale) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
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(/ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale)
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(/ (* (pow b 2) (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2))
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(* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (* (pow b 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (*.f64 b b)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))) (*.f64 b (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))
(* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (* (pow b 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow y-scale 2)))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* (pow b 3) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (*.f64 b b)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64)))) (*.f64 (*.f64 b b) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 b (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64))) (*.f64 (*.f64 b (*.f64 b b)) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))))
(* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))
(* (pow b 4) (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (* b (pow y-scale 2)))) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64)))) (*.f64 b (*.f64 y-scale y-scale))) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))
(* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2)))) b)) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (pow y-scale 2)))) b)) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64))))) (*.f64 y-scale y-scale))) b)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 y-scale y-scale))) b))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))
(* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (pow a 3)) (* 2 (pow a 3))))) (* b (pow y-scale 2)))) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -4 (pow a 2)) (* 2 (pow a 2))))) (pow y-scale 2))))) b)) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 a) (* 2 a)))) (pow y-scale 2)))) b)) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))
(*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (neg.f64 (/.f64 (+.f64 (neg.f64 (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a (*.f64 a a)) #s(literal 0 binary64)))) (*.f64 b (*.f64 y-scale y-scale))) (fma.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal -2 binary64))))) (*.f64 y-scale y-scale)))) b)) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a #s(literal 0 binary64))))) (*.f64 y-scale y-scale))) b))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))

eval421.0ms (1.4%)

Memory
18.0MiB live, 833.0MiB allocated
Compiler

Compiled 321 804 to 6 821 computations (97.9% saved)

prune322.0ms (1.1%)

Memory
-27.4MiB live, 512.8MiB allocated
Pruning

67 alts after pruning (66 fresh and 1 done)

PrunedKeptTotal
New1 781601 841
Fresh268
Picked415
Done000
Total1 787671 854
Accuracy
80.3%
Counts
1 854 → 67
Alt Table
Click to see full alt table
StatusAccuracyProgram
29.9%
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
2.0%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
12.4%
(*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) y-scale) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))))
12.4%
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) y-scale)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))
14.3%
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))))
36.2%
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))
36.4%
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))
35.8%
(*.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))) (*.f64 #s(literal 1/4 binary64) x-scale)) (sqrt.f64 #s(literal 8 binary64)))
14.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))))
29.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) x-scale))
32.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
26.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
9.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
6.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))
15.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))
15.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 x-scale x-scale))))
8.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))
18.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))
7.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
10.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
12.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))) #s(literal 1/2 binary64))))
14.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
9.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))
35.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
10.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))
32.0%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
17.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
20.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
37.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))
40.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))
29.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (sqrt.f64 #s(literal 2 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) a) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))
35.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))) #s(literal 1/4 binary64)) #s(literal 2 binary64)))
10.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
37.4%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
38.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))
44.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))))
35.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b))))))
27.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a)))))
17.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
34.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
34.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a))))
12.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
6.0%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
34.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))) #s(literal 1/2 binary64))))
36.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))) (sqrt.f64 #s(literal 8 binary64)))
35.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))))))
36.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
36.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
6.8%
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (pow.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))))
13.7%
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 0 binary64) (*.f64 b b))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))))
22.9%
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 0 binary64) (*.f64 b b)))) (*.f64 a (*.f64 x-scale x-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
40.5%
(*.f64 x-scale (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
4.1%
(*.f64 x-scale (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a #s(literal 0 binary64)))) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
29.8%
(*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
33.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
11.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
11.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
38.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
37.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
6.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
14.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
10.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
6.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
11.8%
(neg.f64 (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))
13.0%
(neg.f64 (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))
2.3%
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 (neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) #s(literal -1 binary64)))
Compiler

Compiled 6 448 to 3 568 computations (44.7% saved)

simplify464.0ms (1.5%)

Memory
46.8MiB live, 591.7MiB allocated
Algorithm
egg-herbie
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 b x-scale)
cost-diff0
(*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
cost-diff0
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
cost-diff0
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
cost-diff0
(*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
cost-diff0
(*.f64 #s(literal 1/4 binary64) b)
cost-diff0
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
cost-diff12288
(pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))
cost-diff0
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
cost-diff0
(*.f64 b x-scale)
cost-diff0
(*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
cost-diff0
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
cost-diff0
(*.f64 #s(literal 1/4 binary64) b)
cost-diff0
(*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale)
cost-diff640
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))
cost-diff128
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
cost-diff320
(*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
cost-diff320
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))
cost-diff896
(fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))
Rules
13 518×lower-fma.f32
13 516×lower-fma.f64
6 840×lower-*.f32
6 784×lower-*.f64
6 564×lower-+.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
060638
0108601
1199593
2492588
31544582
41714582
52053582
62992582
75691582
86616582
96619582
106625582
116626582
126626582
09056572
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))
#s(literal 1/4 binary64)
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))
x-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))))
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))
#s(literal 2 binary64)
(fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b)
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
b
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 a a)
a
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale)
(*.f64 #s(literal 1/4 binary64) b)
#s(literal 1/4 binary64)
b
y-scale
#s(literal 4 binary64)
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
#s(literal -1/4 binary64)
(*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 b x-scale)
b
x-scale
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 #s(literal 1/4 binary64) b)
#s(literal 1/4 binary64)
b
(*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)))
y-scale
(pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))
(pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64))
#s(literal 2 binary64)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
(*.f64 b x-scale)
b
x-scale
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))
(+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
(/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale))
#s(literal 1 binary64)
(*.f64 x-scale x-scale)
(+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))
(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
#s(literal 2 binary64)
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 y-scale y-scale)
Outputs
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 a (fma.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) a a)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))
#s(literal 1/4 binary64)
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))
x-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))))
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 a (fma.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) a a))))
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))
(fma.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 a (fma.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) a a)))
#s(literal 2 binary64)
(fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))
(fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 a a)))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b)
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
b
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 a a))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))
(*.f64 a a)
a
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))
(*.f64 b y-scale)
(*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale)
(*.f64 #s(literal 1/4 binary64) (*.f64 b y-scale))
(*.f64 #s(literal 1/4 binary64) b)
#s(literal 1/4 binary64)
b
y-scale
#s(literal 4 binary64)
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 x-scale #s(literal -1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
#s(literal -1/4 binary64)
(*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 b x-scale)
(*.f64 x-scale b)
b
x-scale
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (*.f64 #s(literal 1/4 binary64) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) b)
#s(literal 1/4 binary64)
b
(*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))
(*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)))
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64)))
y-scale
(pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))
(sqrt.f64 #s(literal 2 binary64))
(pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64))
#s(literal 2 binary64)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (*.f64 (*.f64 x-scale b) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 x-scale (*.f64 b (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
(*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) b)))
(*.f64 b x-scale)
(*.f64 x-scale b)
b
x-scale
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))
(+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))
(/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale))
#s(literal 1 binary64)
(*.f64 x-scale x-scale)
(+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))
(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
#s(literal 2 binary64)
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 y-scale y-scale)

localize489.0ms (1.6%)

Memory
-10.8MiB live, 511.6MiB allocated
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
accuracy82.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
accuracy69.4%
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy68.1%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy60.3%
(sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))
accuracy100.0%
(sqrt.f64 #s(literal 8 binary64))
accuracy99.4%
(*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)))
accuracy99.2%
(*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
accuracy98.4%
(pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))
accuracy99.2%
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
accuracy99.2%
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
accuracy94.1%
(*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
accuracy68.1%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy100.0%
(*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale)
accuracy100.0%
(*.f64 #s(literal 1/4 binary64) b)
accuracy100.0%
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))
accuracy99.2%
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
accuracy68.1%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy68.0%
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
accuracy62.4%
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))))
Samples
261.0ms171×0valid
120.0ms84×1valid
4.0ms2valid
Compiler

Compiled 644 to 63 computations (90.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 315.0ms
ival-mult: 237.0ms (75.1% of total)
ival-cos: 18.0ms (5.7% of total)
ival-sin: 12.0ms (3.8% of total)
ival-pow2: 9.0ms (2.9% of total)
ival-sqrt: 8.0ms (2.5% of total)
const: 7.0ms (2.2% of total)
ival-add: 6.0ms (1.9% of total)
ival-div: 6.0ms (1.9% of total)
adjust: 5.0ms (1.6% of total)
ival-pow: 5.0ms (1.6% of total)
ival-pi: 1.0ms (0.3% of total)
exact: 1.0ms (0.3% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

series105.0ms (0.4%)

Memory
-5.7MiB live, 146.3MiB allocated
Counts
25 → 552
Calls
Call 1
Inputs
#<alt (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))>
#<alt (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))>
#<alt (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))>
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale)>
#<alt (*.f64 #s(literal 1/4 binary64) b)>
#<alt (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))>
#<alt (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))>
#<alt (*.f64 b x-scale)>
#<alt (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))>
#<alt (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))>
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))>
#<alt (*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))>
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))>
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))>
#<alt (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))>
#<alt (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))))>
#<alt (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)))>
#<alt (sqrt.f64 #s(literal 8 binary64))>
#<alt (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
Outputs
#<alt (pow a 2)>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))))))) (pow a 2))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* 1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))>
#<alt (* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))>
#<alt (* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))>
#<alt (* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))>
#<alt (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))>
#<alt (* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))>
#<alt (* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))>
#<alt (* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))>
#<alt (* 2 (pow a 2))>
#<alt (+ (* 2 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* 2 (pow a 2)))>
#<alt (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))))) (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))>
#<alt (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))) (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))))))))>
#<alt (* 2 (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 2 (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 2 (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 2 (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 2 (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 2 (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 2 (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 2 (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 2 (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (+ (* 2 (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (+ (* 2 (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (+ (* 2 (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow b 2) (+ (* 2 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* (pow b 2) (+ (* 2 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* (pow b 2) (+ (* 2 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow b 2) (+ (* 2 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* (pow b 2) (+ (* 2 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* (pow b 2) (+ (* 2 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* 2 (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (+ (* 2 (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (+ (* 2 (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))>
#<alt (* 2 (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (* (pow a 2) (+ (* 2 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))>
#<alt (* (pow a 2) (+ (* 2 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))>
#<alt (* (pow a 2) (+ (* 2 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))>
#<alt (* 2 (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (* (pow a 2) (+ (* 2 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))>
#<alt (* (pow a 2) (+ (* 2 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))>
#<alt (* (pow a 2) (+ (* 2 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt (* 1/90 (* angle (PI)))>
#<alt 1>
#<alt (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/3149280000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/765275040000000 (* (pow angle 2) (pow (PI) 6))) (* 1/3149280000 (pow (PI) 4)))))))>
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* b y-scale)>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 (* b y-scale))>
#<alt (* 1/4 b)>
#<alt (* 1/4 b)>
#<alt (* 1/4 b)>
#<alt (* 1/4 b)>
#<alt (* 1/4 b)>
#<alt (* 1/4 b)>
#<alt (* 1/4 b)>
#<alt (* 1/4 b)>
#<alt (* 1/4 b)>
#<alt (* 1/4 b)>
#<alt (* 1/4 b)>
#<alt (* 1/4 b)>
#<alt (* -1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))>
#<alt (* -1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))>
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#<alt (* a (+ (* -1/8 (* (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/16 (* (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (pow a 6)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 5))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))>
#<alt (* -1 (* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))>
#<alt (* -1 (* a (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))>
#<alt (* -1 (* a (+ (* -1/8 (* (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))>
#<alt (* -1 (* a (+ (* -1/8 (* (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/16 (* (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (pow a 6)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 5))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))>
#<alt 1>
#<alt (+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* y-scale (sqrt 2))>
#<alt (* y-scale (sqrt 2))>
#<alt (* y-scale (sqrt 2))>
#<alt (* y-scale (sqrt 2))>
#<alt (* y-scale (sqrt 2))>
#<alt (* y-scale (sqrt 2))>
#<alt (* y-scale (sqrt 2))>
#<alt (* y-scale (sqrt 2))>
#<alt (* y-scale (sqrt 2))>
#<alt (* y-scale (sqrt 2))>
#<alt (* y-scale (sqrt 2))>
#<alt (* y-scale (sqrt 2))>
#<alt (* (/ 1 x-scale) (sqrt (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))))>
#<alt (/ (+ (sqrt (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (* (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (sqrt (/ 1 (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))))))) x-scale)>
#<alt (/ (+ (sqrt (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* -1/8 (* (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 4)) (sqrt (/ 1 (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 3))))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) x-scale)>
#<alt (/ (+ (sqrt (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (+ (* -1/8 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (sqrt (/ 1 (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 3))))) (* 1/16 (* (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow y-scale 6)) (sqrt (/ 1 (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 5)))))))))) x-scale)>
#<alt (/ (sin (* 1/180 (* angle (PI)))) y-scale)>
#<alt (+ (* 1/2 (/ (* y-scale (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (/ (sin (* 1/180 (* angle (PI)))) y-scale))>
#<alt (+ (* -1/8 (/ (* (pow y-scale 3) (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow x-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* y-scale (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (/ (sin (* 1/180 (* angle (PI)))) y-scale)))>
#<alt (+ (* -1/8 (/ (* (pow y-scale 3) (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow x-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow y-scale 5) (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 3)) (* (pow x-scale 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* y-scale (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (/ (sin (* 1/180 (* angle (PI)))) y-scale))))>
#<alt (/ (sin (* 1/180 (* angle (PI)))) y-scale)>
#<alt (+ (* 1/2 (/ (* y-scale (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (/ (sin (* 1/180 (* angle (PI)))) y-scale))>
#<alt (+ (* -1/8 (/ (* (pow y-scale 3) (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow x-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* y-scale (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (/ (sin (* 1/180 (* angle (PI)))) y-scale)))>
#<alt (+ (* -1/8 (/ (* (pow y-scale 3) (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow x-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow y-scale 5) (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 3)) (* (pow x-scale 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* y-scale (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (/ (sin (* 1/180 (* angle (PI)))) y-scale))))>
#<alt (/ (sqrt 2) x-scale)>
#<alt (+ (* 1/2 (/ (* (pow angle 2) (* x-scale (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (sqrt 2))) (/ (sqrt 2) x-scale))>
#<alt (+ (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (sqrt 2))) (* 1/2 (/ (* (pow angle 2) (* x-scale (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)) (pow (sqrt 2) 2)))))) (sqrt 2))))) (/ (sqrt 2) x-scale))>
#<alt (+ (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (sqrt 2))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)) (pow (sqrt 2) 2))))) (sqrt 2))) (* 1/2 (/ (* (pow angle 2) (* x-scale (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)) (pow (sqrt 2) 2)))))) (pow (sqrt 2) 2)))))) (sqrt 2))))))) (/ (sqrt 2) x-scale))>
#<alt (sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))>
#<alt (sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))>
#<alt (sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))>
#<alt (sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))>
#<alt (sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))>
#<alt (sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))>
#<alt (sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))>
#<alt (sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))>
#<alt (/ (sin (* 1/180 (* angle (PI)))) y-scale)>
#<alt (/ (+ (sin (* 1/180 (* angle (PI)))) (* 1/2 (/ (* (pow y-scale 2) (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (sin (* 1/180 (* angle (PI))))))) y-scale)>
#<alt (/ (+ (sin (* 1/180 (* angle (PI)))) (* (pow y-scale 2) (+ (* -1/8 (/ (* (pow y-scale 2) (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 3))) (* 1/2 (/ (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sin (* 1/180 (* angle (PI))))))))) y-scale)>
#<alt (/ (+ (sin (* 1/180 (* angle (PI)))) (* (pow y-scale 2) (+ (* 1/2 (/ (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sin (* 1/180 (* angle (PI)))))) (* (pow y-scale 2) (+ (* -1/8 (/ (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (pow (sin (* 1/180 (* angle (PI)))) 3))) (* 1/16 (/ (* (pow y-scale 2) (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3)) (pow (sin (* 1/180 (* angle (PI)))) 5)))))))) y-scale)>
#<alt (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (+ (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))>
#<alt (+ (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (* -1/8 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3))))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))>
#<alt (+ (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (* -1/8 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3))))) (+ (* 1/16 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (pow y-scale 6)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 5))))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))>
#<alt (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))>
#<alt (+ (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))>
#<alt (+ (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (* -1/8 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3))))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))>
#<alt (+ (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (* -1/8 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3))))) (+ (* 1/16 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (pow y-scale 6)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 5))))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))>
#<alt 1>
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
Calls

138 calls:

TimeVariablePointExpression
22.0ms
angle
@0
(* -1/4 (* (* b x-scale) (* (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (sqrt 8))))
5.0ms
y-scale
@inf
(* (* 1/4 (* (* b x-scale) (* y-scale (sqrt 8)))) (sqrt (+ (/ 1 (* x-scale x-scale)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))
3.0ms
b
@inf
(* 2 (+ (* (* (sin (* 1/180 (* angle (PI)))) b) (* (sin (* 1/180 (* angle (PI)))) b)) (* (+ 1/2 (* 1/2 (cos (* 2 (* 1/180 (* angle (PI))))))) (* a a))))
3.0ms
angle
@0
(* (* 1/4 (* (* b x-scale) (* y-scale (sqrt 8)))) (sqrt (+ (/ 1 (* x-scale x-scale)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))
2.0ms
x-scale
@0
(* (* 1/4 (* (* b x-scale) (* y-scale (sqrt 8)))) (sqrt (+ (/ 1 (* x-scale x-scale)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))))))

rewrite339.0ms (1.1%)

Memory
18.5MiB live, 600.2MiB allocated
Algorithm
batch-egg-rewrite
Rules
5 154×lower-fma.f32
5 152×lower-fma.f64
4 610×lower-*.f32
4 560×lower-*.f64
3 738×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
057343
0102297
1312261
22368250
08826248
Stop Event
iter limit
node limit
iter limit
Counts
25 → 362
Calls
Call 1
Inputs
(fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))
(*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale)
(*.f64 #s(literal 1/4 binary64) b)
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 b x-scale)
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
(pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))))
(cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)))
(sqrt.f64 #s(literal 8 binary64))
(sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
Outputs
(+.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b)))
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) #s(literal 4 binary64)) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (/.f64 (pow.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) #s(literal 4 binary64)) (-.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))
(fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b b)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))
(fma.f64 b (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))
(fma.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b)))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b)))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b)))
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) a (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b)))
(fma.f64 (*.f64 b (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) b (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))
(fma.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) b) b (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))
(fma.f64 (/.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b)))
(fma.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (/.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b)))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) #s(literal 4 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) #s(literal 4 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (-.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) #s(literal 4 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) #s(literal 2 binary64))) (-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))
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(pow.f64 (*.f64 (fma.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale))) (fma.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale)))) #s(literal 1/4 binary64))
(pow.f64 (exp.f64 (log.f64 (fma.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale))))) #s(literal 1/2 binary64))
(*.f64 (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale)))) (pow.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)))) (pow.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale))))) #s(literal 1/2 binary64)))
(*.f64 (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale)))) (pow.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale))) #s(literal 3 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale))) (-.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale))) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale))) (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale)))))))
(*.f64 (sqrt.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale))) (pow.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (-.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale)))) #s(literal 1/2 binary64)))
(*.f64 (sqrt.f64 (-.f64 (/.f64 #s(literal 1 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale))) (pow.f64 (+.f64 (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (-.f64 (/.f64 (-.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale))))))
(*.f64 (pow.f64 (fma.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale))) #s(literal 1/4 binary64)) (pow.f64 (fma.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale))) #s(literal 1/4 binary64)))
(exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1 binary64))
(pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 1/2 binary64))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 (pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 1 binary64)))

simplify741.0ms (2.5%)

Memory
-32.2MiB live, 675.7MiB allocated
Algorithm
egg-herbie
Rules
7 270×lower-*.f64
7 270×lower-*.f32
6 462×lower-fma.f64
6 462×lower-fma.f32
4 608×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
084213214
1280613088
2726513088
0801512665
Stop Event
iter limit
node limit
Counts
552 → 552
Calls
Call 1
Inputs
(pow a 2)
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))))))) (pow a 2))
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* 1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))
(* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))
(* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(* 2 (pow a 2))
(+ (* 2 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* 2 (pow a 2)))
(+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))))) (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))) (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4))))))))))
(* 2 (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 2 (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 2 (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 2 (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 2 (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 2 (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 2 (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 2 (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 2 (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+ (* 2 (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(+ (* 2 (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(+ (* 2 (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (+ (* 2 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* (pow b 2) (+ (* 2 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* (pow b 2) (+ (* 2 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (+ (* 2 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* (pow b 2) (+ (* 2 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* (pow b 2) (+ (* 2 (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* 2 (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(+ (* 2 (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(+ (* 2 (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
(* 2 (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(* (pow a 2) (+ (* 2 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(* (pow a 2) (+ (* 2 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(* (pow a 2) (+ (* 2 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(* 2 (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(* (pow a 2) (+ (* 2 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(* (pow a 2) (+ (* 2 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(* (pow a 2) (+ (* 2 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
(* 1/90 (* angle (PI)))
1
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/3149280000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/765275040000000 (* (pow angle 2) (pow (PI) 6))) (* 1/3149280000 (pow (PI) 4)))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
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(* x-scale (+ (* -1/32 (/ (* b (* (pow y-scale 4) (* (sqrt 8) (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)))) (* (pow x-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 8)))))))
(* x-scale (+ (* -1/32 (/ (* b (* (pow y-scale 4) (* (sqrt 8) (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)))) (* (pow x-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* b (* (pow y-scale 6) (* (sqrt 8) (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 3)))) (* (pow x-scale 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 8))))))))
(* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 8)))))
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(* -1 (* x-scale (+ (* -1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 8)))) (+ (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (* 1/32 (/ (* b (* (pow y-scale 4) (* (sqrt 8) (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)))) (* (pow x-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3))))))))
(* -1 (* x-scale (+ (* -1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 8)))) (+ (* -1/8 (/ (* b (* (pow y-scale 2) (* (sqrt 8) (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (+ (* -1/64 (/ (* b (* (pow y-scale 6) (* (sqrt 8) (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 3)))) (* (pow x-scale 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (* 1/32 (/ (* b (* (pow y-scale 4) (* (sqrt 8) (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)))) (* (pow x-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))))))))
(* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 8)))))
(+ (* 1/8 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (sin (* 1/180 (* angle (PI)))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 8))))))
(+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 8))))) (* (pow y-scale 2) (+ (* -1/32 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2))))) (pow (sin (* 1/180 (* angle (PI)))) 3))) (* 1/8 (/ (* b (* x-scale (* (sqrt 8) (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (sin (* 1/180 (* angle (PI)))))))))
(+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 8))))) (* (pow y-scale 2) (+ (* 1/8 (/ (* b (* x-scale (* (sqrt 8) (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (sin (* 1/180 (* angle (PI)))))) (* (pow y-scale 2) (+ (* -1/32 (/ (* b (* x-scale (* (sqrt 8) (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2)))) (pow (sin (* 1/180 (* angle (PI)))) 3))) (* 1/64 (/ (* b (* x-scale (* (pow y-scale 2) (* (sqrt 8) (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3))))) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))
(* y-scale (+ (* 1/8 (* (/ (* b (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))
(* y-scale (+ (* -1/32 (* (/ (* b (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (pow y-scale 4)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3))))) (+ (* 1/8 (* (/ (* b (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))
(* y-scale (+ (* -1/32 (* (/ (* b (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (pow y-scale 4)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3))))) (+ (* 1/64 (* (/ (* b (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (pow y-scale 6)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 5))))) (+ (* 1/8 (* (/ (* b (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))
(* -1 (* y-scale (+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* -1/8 (* (/ (* b (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))
(* -1 (* y-scale (+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (* -1/8 (* (/ (* b (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* 1/32 (* (/ (* b (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (pow y-scale 4)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3)))))))))
(* -1 (* y-scale (+ (* -1/4 (* (* b (* x-scale (sqrt 8))) (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (* -1/8 (* (/ (* b (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (+ (* -1/64 (* (/ (* b (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (pow y-scale 6)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 5))))) (* 1/32 (* (/ (* b (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (pow y-scale 4)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3))))))))))
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))
(+ (* 1/8 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))))))) (sqrt 2))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))
(+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (sqrt 2))) (* 1/8 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)) (pow (sqrt 2) 2))))))))) (sqrt 2))))))
(+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))))) (sqrt 2))) (* (pow angle 2) (+ (* 1/8 (/ (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)) (pow (sqrt 2) 2)))))))) (sqrt 2))) (* 1/8 (/ (* (pow angle 2) (* b (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)) (pow (sqrt 2) 2)))))) (pow (sqrt 2) 2))))))))) (sqrt 2))))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* 1/4 (* b (* x-scale (* y-scale (sqrt 8)))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
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(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
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(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* b (* x-scale (* y-scale (sqrt 8))))
(* a (sqrt 2))
(+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) a)) (* a (sqrt 2)))
(+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))) a)))))
(+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a)))))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) a) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(+ (* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (+ (* -1/8 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 3)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (* 1/2 (* (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) a) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))
(+ (* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (+ (* 1/2 (* (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) a) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (pow b 2) (+ (* -1/8 (* (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (pow a 3)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (* 1/16 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (pow a 5)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 5))))))))))
(* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))
(* b (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))
(* b (+ (* -1/8 (/ (* (pow a 4) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))
(* b (+ (* -1/8 (/ (* (pow a 4) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))
(* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))
(* -1 (* b (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))
(* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))
(* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))
(* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))
(+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))
(+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* b (sin (* 1/180 (* angle (PI))))))))))
(+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5)))))))))
(* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(* a (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))
(* a (+ (* -1/8 (* (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))
(* a (+ (* -1/8 (* (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/16 (* (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (pow a 6)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 5))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))
(* -1 (* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(* -1 (* a (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))
(* -1 (* a (+ (* -1/8 (* (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))
(* -1 (* a (+ (* -1/8 (* (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/16 (* (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (pow a 6)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 5))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))
1
(+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* y-scale (sqrt 2))
(* y-scale (sqrt 2))
(* y-scale (sqrt 2))
(* y-scale (sqrt 2))
(* y-scale (sqrt 2))
(* y-scale (sqrt 2))
(* y-scale (sqrt 2))
(* y-scale (sqrt 2))
(* y-scale (sqrt 2))
(* y-scale (sqrt 2))
(* y-scale (sqrt 2))
(* y-scale (sqrt 2))
(* (/ 1 x-scale) (sqrt (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))))
(/ (+ (sqrt (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/2 (* (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (sqrt (/ 1 (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))))))) x-scale)
(/ (+ (sqrt (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* -1/8 (* (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 4)) (sqrt (/ 1 (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 3))))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) x-scale)
(/ (+ (sqrt (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (+ (* -1/8 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (sqrt (/ 1 (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 3))))) (* 1/16 (* (/ (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (pow y-scale 6)) (sqrt (/ 1 (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 5)))))))))) x-scale)
(/ (sin (* 1/180 (* angle (PI)))) y-scale)
(+ (* 1/2 (/ (* y-scale (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (/ (sin (* 1/180 (* angle (PI)))) y-scale))
(+ (* -1/8 (/ (* (pow y-scale 3) (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow x-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* y-scale (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (/ (sin (* 1/180 (* angle (PI)))) y-scale)))
(+ (* -1/8 (/ (* (pow y-scale 3) (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow x-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow y-scale 5) (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 3)) (* (pow x-scale 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* y-scale (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (/ (sin (* 1/180 (* angle (PI)))) y-scale))))
(/ (sin (* 1/180 (* angle (PI)))) y-scale)
(+ (* 1/2 (/ (* y-scale (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (/ (sin (* 1/180 (* angle (PI)))) y-scale))
(+ (* -1/8 (/ (* (pow y-scale 3) (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow x-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* y-scale (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (/ (sin (* 1/180 (* angle (PI)))) y-scale)))
(+ (* -1/8 (/ (* (pow y-scale 3) (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow x-scale 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow y-scale 5) (pow (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2)) 3)) (* (pow x-scale 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* y-scale (+ 1 (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (/ (sin (* 1/180 (* angle (PI)))) y-scale))))
(/ (sqrt 2) x-scale)
(+ (* 1/2 (/ (* (pow angle 2) (* x-scale (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (sqrt 2))) (/ (sqrt 2) x-scale))
(+ (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (sqrt 2))) (* 1/2 (/ (* (pow angle 2) (* x-scale (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)) (pow (sqrt 2) 2)))))) (sqrt 2))))) (/ (sqrt 2) x-scale))
(+ (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (sqrt 2))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)) (pow (sqrt 2) 2))))) (sqrt 2))) (* 1/2 (/ (* (pow angle 2) (* x-scale (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2)))))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow x-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow x-scale 2))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2)) (pow (sqrt 2) 2)))))) (pow (sqrt 2) 2)))))) (sqrt 2))))))) (/ (sqrt 2) x-scale))
(sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(sqrt (+ (/ 1 (pow x-scale 2)) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))
(/ (sin (* 1/180 (* angle (PI)))) y-scale)
(/ (+ (sin (* 1/180 (* angle (PI)))) (* 1/2 (/ (* (pow y-scale 2) (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (sin (* 1/180 (* angle (PI))))))) y-scale)
(/ (+ (sin (* 1/180 (* angle (PI)))) (* (pow y-scale 2) (+ (* -1/8 (/ (* (pow y-scale 2) (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 3))) (* 1/2 (/ (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sin (* 1/180 (* angle (PI))))))))) y-scale)
(/ (+ (sin (* 1/180 (* angle (PI)))) (* (pow y-scale 2) (+ (* 1/2 (/ (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (sin (* 1/180 (* angle (PI)))))) (* (pow y-scale 2) (+ (* -1/8 (/ (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (pow (sin (* 1/180 (* angle (PI)))) 3))) (* 1/16 (/ (* (pow y-scale 2) (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3)) (pow (sin (* 1/180 (* angle (PI)))) 5)))))))) y-scale)
(sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(+ (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))
(+ (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (* -1/8 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3))))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))
(+ (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (* -1/8 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3))))) (+ (* 1/16 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (pow y-scale 6)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 5))))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))
(sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(+ (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))
(+ (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (* -1/8 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3))))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))
(+ (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (* -1/8 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3))))) (+ (* 1/16 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (pow y-scale 6)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 5))))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
Outputs
(pow a 2)
(*.f64 a a)
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))
(fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 a a))
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))))))) (pow a 2))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))) (*.f64 a a))
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* 1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))
(fma.f64 a a (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
(* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))
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(+ (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (* -1/8 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3))))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))
(fma.f64 (/.f64 (*.f64 #s(literal -1/8 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 4 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))) (fma.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))
(+ (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (* -1/8 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3))))) (+ (* 1/16 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (pow y-scale 6)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 5))))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))
(+.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/8 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 4 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))) (fma.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64))) (pow.f64 y-scale #s(literal 6 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 5 binary64))))))
(sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))
(sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))
(+ (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))
(fma.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))
(+ (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (* -1/8 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3))))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))
(fma.f64 (/.f64 (*.f64 #s(literal -1/8 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 4 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))) (fma.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))
(+ (sqrt (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (* -1/8 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 3))))) (+ (* 1/16 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 6) (pow y-scale 6)) (sqrt (/ 1 (pow (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 5))))) (* 1/2 (* (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (sqrt (/ 1 (+ (/ 1 (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))
(+.f64 (fma.f64 (/.f64 (*.f64 #s(literal -1/8 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 4 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 3 binary64)))) (fma.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (/.f64 (*.f64 #s(literal 1/16 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 6 binary64))) (pow.f64 y-scale #s(literal 6 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 5 binary64))))))
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))

eval169.0ms (0.6%)

Memory
4.4MiB live, 323.2MiB allocated
Compiler

Compiled 45 426 to 2 977 computations (93.4% saved)

prune267.0ms (0.9%)

Memory
38.3MiB live, 393.3MiB allocated
Pruning

89 alts after pruning (86 fresh and 3 done)

PrunedKeptTotal
New1 097401 137
Fresh154661
Picked325
Done011
Total1 115891 204
Accuracy
80.5%
Counts
1 204 → 89
Alt Table
Click to see full alt table
StatusAccuracyProgram
29.9%
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
2.0%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
12.4%
(*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) y-scale) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))))
20.3%
(*.f64 (*.f64 (*.f64 b (*.f64 x-scale y-scale)) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale)))))) #s(literal 1/4 binary64))
36.2%
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))
12.4%
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) y-scale)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))
14.3%
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))))
36.4%
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))
14.6%
(*.f64 (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (sqrt.f64 #s(literal 8 binary64)))
14.6%
(*.f64 (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b x-scale)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))
35.8%
(*.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))) (*.f64 #s(literal 1/4 binary64) x-scale)) (sqrt.f64 #s(literal 8 binary64)))
20.3%
(*.f64 (*.f64 b (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 1/4 binary64))) (sqrt.f64 (fma.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale)))))
14.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 x-scale x-scale))))))
29.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) x-scale))
32.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
26.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
9.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
6.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))
15.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))
15.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 x-scale x-scale))))
8.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))
18.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))
7.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
10.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
12.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))) #s(literal 1/2 binary64))))
20.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
6.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 (fma.f64 (fma.f64 x-scale (*.f64 x-scale (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale))) x-scale (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale)))) (sqrt.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale))))
35.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) x-scale))
35.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
10.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))
32.0%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
17.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
20.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
20.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
20.4%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
20.4%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 #s(literal 1 binary64) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
18.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (exp.f64 (*.f64 (log.f64 (fma.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale)))) #s(literal 1/2 binary64))))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
37.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))
44.0%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))))
29.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 angle angle) a)) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))
35.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b)))) #s(literal 1/4 binary64)) #s(literal 2 binary64)))
35.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) (sqrt.f64 (fma.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b)))))))
39.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))
10.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sqrt.f64 #s(literal 2 binary64)))))
37.4%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
38.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))
34.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))
38.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))))
44.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (PI.f64)) angle)))) (*.f64 a a))))))
44.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))))))
44.0%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))) (*.f64 a a))))))
27.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 a a)))))
24.4%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))))
34.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a))))
6.0%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
34.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b))))) #s(literal 1/2 binary64))))
36.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))
36.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))) (sqrt.f64 #s(literal 8 binary64)))
35.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))))))
36.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))))
36.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
36.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
12.5%
(*.f64 (*.f64 #s(literal -1/720 binary64) angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
6.8%
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (pow.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))))
13.7%
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 0 binary64) (*.f64 b b))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))))
22.9%
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 0 binary64) (*.f64 b b)))) (*.f64 a (*.f64 x-scale x-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
4.1%
(*.f64 x-scale (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a #s(literal 0 binary64)))) (*.f64 (*.f64 b (*.f64 x-scale x-scale)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))
36.4%
(*.f64 b y-scale)
7.7%
(*.f64 angle (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal 1/139968000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))))))
29.8%
(*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
33.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
11.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
9.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
11.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
38.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
37.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
12.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) b) x-scale))
6.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
12.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
14.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
15.2%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
14.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
12.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))
14.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))
10.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
6.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
13.0%
(neg.f64 (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))
2.3%
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 (neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) #s(literal -1 binary64)))
Compiler

Compiled 7 725 to 4 601 computations (40.4% saved)

simplify355.0ms (1.2%)

Memory
-12.0MiB live, 577.7MiB allocated
Algorithm
egg-herbie
Localize:

Found 17 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))
cost-diff0
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64))))
cost-diff1024
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
cost-diff7808
(sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
cost-diff0
(*.f64 x-scale y-scale)
cost-diff0
(*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))
cost-diff0
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64))))
cost-diff1152
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
cost-diff0
(*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))))
cost-diff0
(/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a)
cost-diff0
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
cost-diff640
(fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))
cost-diff0
(*.f64 b y-scale)
cost-diff0
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))
cost-diff0
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))))))
cost-diff128
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
cost-diff896
(fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a)))
Rules
9 542×lower-fma.f32
9 534×lower-fma.f64
6 420×lower-*.f32
6 350×lower-*.f64
3 022×lower-+.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
067784
0124768
1253753
2792752
31667752
42997744
55057744
08152705
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))
#s(literal 1/4 binary64)
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))
x-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a)))))
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))))
#s(literal 2 binary64)
(fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a)))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b)
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
b
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 #s(literal 1/90 binary64) angle)
#s(literal 1/90 binary64)
(*.f64 a a)
a
(*.f64 b y-scale)
b
y-scale
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
#s(literal 1/8 binary64)
(/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a)
(*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))))
(*.f64 (*.f64 angle angle) x-scale)
(*.f64 angle angle)
angle
x-scale
(*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))
#s(literal -1/32400 binary64)
(*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))
(*.f64 a a)
a
(*.f64 (PI.f64) (PI.f64))
(PI.f64)
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))
(*.f64 #s(literal 1/32400 binary64) (*.f64 b b))
#s(literal 1/32400 binary64)
(*.f64 b b)
b
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 a x-scale)
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 x-scale y-scale)
x-scale
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
(*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
b
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 x-scale y-scale)
x-scale
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
(sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 a a)
a
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 b b)
b
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
Outputs
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 a a))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))
#s(literal 1/4 binary64)
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))
x-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a)))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 a a)))))
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))))
(*.f64 #s(literal 2 binary64) (fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 a a))))
#s(literal 2 binary64)
(fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a)))
(fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 a a)))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b)
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
b
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))
(*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64)) (*.f64 a a))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))) #s(literal 1/2 binary64))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64))))
(*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/90 binary64)))
(*.f64 #s(literal 1/90 binary64) angle)
(*.f64 angle #s(literal 1/90 binary64))
#s(literal 1/90 binary64)
(*.f64 a a)
a
(*.f64 b y-scale)
b
y-scale
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (PI.f64) (PI.f64)))) (/.f64 x-scale a))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 a (*.f64 #s(literal 1/4 binary64) x-scale)))))
#s(literal 1/8 binary64)
(/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a)
(*.f64 (*.f64 angle angle) (*.f64 (*.f64 (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (PI.f64) (PI.f64)))) (/.f64 x-scale a)))
(*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))))
(*.f64 (*.f64 x-scale (*.f64 angle angle)) (*.f64 (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (PI.f64) (PI.f64)))))
(*.f64 (*.f64 angle angle) x-scale)
(*.f64 x-scale (*.f64 angle angle))
(*.f64 angle angle)
angle
x-scale
(*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))
(*.f64 (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (PI.f64) (PI.f64))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))
(*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 a a) #s(literal -1/32400 binary64) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b))))
#s(literal -1/32400 binary64)
(*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64)))
(*.f64 (PI.f64) (*.f64 (PI.f64) (*.f64 a a)))
(*.f64 a a)
a
(*.f64 (PI.f64) (PI.f64))
(PI.f64)
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))
(*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))
(*.f64 #s(literal 1/32400 binary64) (*.f64 b b))
#s(literal 1/32400 binary64)
(*.f64 b b)
b
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 a (*.f64 #s(literal 1/4 binary64) x-scale))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 a x-scale)
(*.f64 x-scale a)
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 b (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal -1/4 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 x-scale (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)))
#s(literal 1/4 binary64)
(*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale))
(*.f64 x-scale y-scale)
x-scale
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (neg.f64 (/.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) x-scale)))
(*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) x-scale))
b
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
(*.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 x-scale (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)))
#s(literal 1/4 binary64)
(*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale))
(*.f64 x-scale y-scale)
x-scale
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a)))
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
(sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a))
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(fma.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 a a)
a
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 b b)
b
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))

localize378.0ms (1.3%)

Memory
0.7MiB live, 647.7MiB allocated
Localize:

Found 17 expressions of interest:

NewMetricScoreProgram
accuracy74.4%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
accuracy69.4%
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy68.1%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy57.2%
(sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
accuracy99.3%
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
accuracy99.2%
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
accuracy73.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
accuracy69.4%
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy93.6%
(fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))
accuracy90.5%
(*.f64 (*.f64 angle angle) x-scale)
accuracy86.2%
(/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a)
accuracy75.1%
(*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))))
accuracy100.0%
(*.f64 b y-scale)
accuracy99.2%
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
accuracy68.1%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy68.0%
(cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))
accuracy62.4%
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a)))))
Samples
115.0ms170×0valid
106.0ms86×1valid
Compiler

Compiled 800 to 73 computations (90.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 144.0ms
ival-mult: 66.0ms (45.7% of total)
const: 18.0ms (12.5% of total)
ival-cos: 14.0ms (9.7% of total)
ival-sqrt: 10.0ms (6.9% of total)
ival-sin: 9.0ms (6.2% of total)
ival-add: 7.0ms (4.8% of total)
adjust: 6.0ms (4.2% of total)
ival-pow2: 6.0ms (4.2% of total)
ival-div: 4.0ms (2.8% of total)
ival-pi: 1.0ms (0.7% of total)
exact: 1.0ms (0.7% of total)
ival-neg: 1.0ms (0.7% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

series92.0ms (0.3%)

Memory
-7.6MiB live, 188.5MiB allocated
Counts
22 → 636
Calls
Call 1
Inputs
#<alt (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a)))>
#<alt (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))>
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))))))>
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))>
#<alt (*.f64 b y-scale)>
#<alt (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))>
#<alt (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))>
#<alt (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a)>
#<alt (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))))>
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))>
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64))))>
#<alt (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))>
#<alt (*.f64 x-scale y-scale)>
#<alt (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))>
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))>
#<alt (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a)))))>
#<alt (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))>
#<alt (*.f64 (*.f64 angle angle) x-scale)>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)>
Outputs
#<alt (pow a 2)>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))))))) (pow a 2))>
#<alt (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* 1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
#<alt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))>
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#<alt (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))>
#<alt (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))>
#<alt (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))>
#<alt (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))>
#<alt (* a (sqrt 2))>
#<alt (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) a)) (* a (sqrt 2)))>
#<alt (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))) a)))))>
#<alt (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a)))))))>
#<alt (* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))>
#<alt (* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))>
#<alt (* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))>
#<alt (* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))>
#<alt (* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))>
#<alt (* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))>
#<alt (* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))>
#<alt (* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))>
#<alt (* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) a) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))>
#<alt (+ (* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (+ (* -1/8 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 3)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (* 1/2 (* (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) a) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))>
#<alt (+ (* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (+ (* 1/2 (* (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) a) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (pow b 2) (+ (* -1/8 (* (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (pow a 3)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (* 1/16 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (pow a 5)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 5))))))))))>
#<alt (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))>
#<alt (* b (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))>
#<alt (* b (+ (* -1/8 (/ (* (pow a 4) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))>
#<alt (* b (+ (* -1/8 (/ (* (pow a 4) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))>
#<alt (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))>
#<alt (* -1 (* b (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))>
#<alt (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))>
#<alt (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))>
#<alt (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))>
#<alt (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))>
#<alt (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* b (sin (* 1/180 (* angle (PI))))))))))>
#<alt (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5)))))))))>
#<alt (* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))>
#<alt (* a (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))>
#<alt (* a (+ (* -1/8 (* (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))>
#<alt (* a (+ (* -1/8 (* (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/16 (* (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (pow a 6)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 5))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))>
#<alt (* -1 (* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))>
#<alt (* -1 (* a (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))>
#<alt (* -1 (* a (+ (* -1/8 (* (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))>
#<alt (* -1 (* a (+ (* -1/8 (* (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/16 (* (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (pow a 6)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 5))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))>
#<alt 1>
#<alt (+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (cos (* 1/90 (* angle (PI))))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))>
#<alt (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (sin (* 1/180 (* angle (PI))))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* 1/180 (* angle (PI)))>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt (* (pow angle 2) x-scale)>
#<alt 1>
#<alt (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))>
#<alt (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (cos (* 1/180 (* angle (PI))))>
#<alt (/ (sqrt 2) x-scale)>
#<alt (/ (sqrt 2) x-scale)>
#<alt (/ (sqrt 2) x-scale)>
#<alt (/ (sqrt 2) x-scale)>
#<alt (/ (sqrt 2) x-scale)>
#<alt (/ (sqrt 2) x-scale)>
#<alt (/ (sqrt 2) x-scale)>
#<alt (/ (sqrt 2) x-scale)>
#<alt (/ (sqrt 2) x-scale)>
#<alt (/ (sqrt 2) x-scale)>
#<alt (/ (sqrt 2) x-scale)>
#<alt (/ (sqrt 2) x-scale)>
Calls

159 calls:

TimeVariablePointExpression
4.0ms
y-scale
@inf
(* (* 1/4 (* (* x-scale y-scale) (sqrt 8))) (neg (* b (* (cos (* 1/180 (* angle (PI)))) (/ (sqrt 2) x-scale)))))
4.0ms
a
@0
(+ (* 1/8 (/ (* (* (* angle angle) x-scale) (* (* (sqrt 2) (sqrt 8)) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* (* 1/32400 (* b b)) (* (PI) (PI)))))) a)) (* 1/4 (* (* a x-scale) (* (sqrt 2) (sqrt 8)))))
4.0ms
b
@0
(* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (sin (* 1/180 (* angle (PI)))) b) (* (sin (* 1/180 (* angle (PI)))) b)) (* (+ 1/2 (* 1/2 (cos (* (* 1/90 angle) (PI))))) (* a a))))))
4.0ms
x-scale
@0
(+ (* 1/8 (/ (* (* (* angle angle) x-scale) (* (* (sqrt 2) (sqrt 8)) (+ (* -1/32400 (* (* a a) (* (PI) (PI)))) (* (* 1/32400 (* b b)) (* (PI) (PI)))))) a)) (* 1/4 (* (* a x-scale) (* (sqrt 2) (sqrt 8)))))
3.0ms
angle
@0
(* (* 1/4 (* (* x-scale y-scale) (sqrt 8))) (* (/ (sqrt 2) x-scale) (sqrt (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))))

rewrite445.0ms (1.5%)

Memory
31.9MiB live, 549.6MiB allocated
Algorithm
batch-egg-rewrite
Rules
6 560×lower-*.f32
6 492×lower-*.f64
4 792×lower-fma.f32
4 784×lower-fma.f64
3 430×lower-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
067386
0124352
1368324
22247323
08672304
Stop Event
iter limit
node limit
iter limit
Counts
22 → 442
Calls
Call 1
Inputs
(fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a)))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))
(*.f64 b y-scale)
(fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a)
(*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 x-scale y-scale)
(sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a)))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64)))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 (*.f64 angle angle) x-scale)
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
Outputs
(+.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(+.f64 (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b) #s(literal 4 binary64)) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a))))) (/.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) #s(literal 2 binary64)) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a))))))
(-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) #s(literal 2 binary64)) (-.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))))
(fma.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))
(fma.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 b b)) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))
(fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b) (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(fma.f64 a (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) a) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 b b) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))
(fma.f64 (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) b (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))
(fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) a) a (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))
(fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) b) b (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) (-.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b) #s(literal 4 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) #s(literal 3 binary64))) (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) (-.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b) #s(literal 4 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b) #s(literal 4 binary64)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) (-.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b) #s(literal 4 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) #s(literal 3 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) #s(literal 2 binary64))) (fma.f64 b (*.f64 b (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) (-.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (pow.f64 (*.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) b) #s(literal 4 binary64)))))
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(pow.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) #s(literal 1/4 binary64)) #s(literal 2 binary64))
(pow.f64 (*.f64 (*.f64 (fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 (fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a))) #s(literal 2 binary64))) #s(literal 1/4 binary64))
(pow.f64 (exp.f64 (log.f64 (*.f64 (fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))))
(*.f64 (sqrt.f64 (fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a))) #s(literal 2 binary64)) #s(literal 1/4 binary64)))
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64))))
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(*.f64 (pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) #s(literal 1 binary64)) (PI.f64))
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (PI.f64) #s(literal 2/3 binary64))) (cbrt.f64 (PI.f64)))
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))
(*.f64 angle (*.f64 angle x-scale))
(*.f64 x-scale (*.f64 angle angle))
(*.f64 (*.f64 angle angle) x-scale)
(*.f64 (*.f64 angle x-scale) angle)
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1/2 binary64))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(*.f64 (pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 (/.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) #s(literal -1 binary64)))
(-.f64 (/.f64 #s(literal 0 binary64) (neg.f64 x-scale)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (neg.f64 x-scale)))
(neg.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) (neg.f64 x-scale)))
(neg.f64 (/.f64 (neg.f64 (sqrt.f64 #s(literal 2 binary64))) x-scale))
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(/.f64 #s(literal 1 binary64) (/.f64 x-scale (sqrt.f64 #s(literal 2 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (/.f64 x-scale (sqrt.f64 #s(literal 2 binary64))))))
(/.f64 (neg.f64 (sqrt.f64 #s(literal 2 binary64))) (neg.f64 x-scale))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) #s(literal 1 binary64))))
(/.f64 (neg.f64 (neg.f64 (sqrt.f64 #s(literal 2 binary64)))) (neg.f64 (neg.f64 x-scale)))
(/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 1 binary64)) x-scale)
(/.f64 (neg.f64 (neg.f64 (neg.f64 (sqrt.f64 #s(literal 2 binary64))))) (neg.f64 (neg.f64 (neg.f64 x-scale))))
(/.f64 (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 1 binary64))) (neg.f64 x-scale))
(pow.f64 (/.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (/.f64 #s(literal 1 binary64) x-scale))
(*.f64 #s(literal 1 binary64) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
(*.f64 (neg.f64 (sqrt.f64 #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (neg.f64 x-scale)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) x-scale) (pow.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 #s(literal 2 binary64))) #s(literal -1 binary64)))

simplify563.0ms (1.9%)

Memory
-17.8MiB live, 653.9MiB allocated
Algorithm
egg-herbie
Rules
8 040×lower-*.f64
8 040×lower-*.f32
7 054×lower-fma.f64
7 054×lower-fma.f32
4 798×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
090819479
1324819015
0810017989
Stop Event
iter limit
node limit
Counts
636 → 635
Calls
Call 1
Inputs
(pow a 2)
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))))))) (pow a 2))
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* 1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))
(* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))
(* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
1
(+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/3149280000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/765275040000000 (* (pow angle 2) (pow (PI) 6))) (* 1/3149280000 (pow (PI) 4)))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))
(+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))
(+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a)))))
(+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))))) a)))))))
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(* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (sqrt 2) (* (sqrt 8) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (sqrt 2) (* (sqrt 8) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (sqrt 2) (* (sqrt 8) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
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(* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (sqrt 2) (* (sqrt 8) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
(* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (sqrt 2) (* (sqrt 8) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (sqrt 2) (* (sqrt 8) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))
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(* a (+ (* -1/32 (* (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/8 (* (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))
(* a (+ (* -1/32 (* (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/64 (* (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (pow a 6)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 5))))) (+ (* 1/8 (* (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))
(* -1/4 (* (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(* -1 (* a (+ (* 1/8 (* (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))
(* -1 (* a (+ (* -1/32 (* (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/8 (* (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))
(* -1 (* a (+ (* -1/32 (* (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/64 (* (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (pow a 6)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 5))))) (+ (* 1/8 (* (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))))
(* 1/4 (* x-scale (sqrt 8)))
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(* 1/4 (* x-scale (sqrt 8)))
(* 1/4 (* x-scale (sqrt 8)))
(* 1/4 (* x-scale (sqrt 8)))
(* 1/4 (* x-scale (sqrt 8)))
(* 1/4 (* x-scale (sqrt 8)))
(* 1/4 (* x-scale (sqrt 8)))
(* 1/4 (* x-scale (sqrt 8)))
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* b y-scale)
(* 1/32400 (* (pow b 2) (pow (PI) 2)))
(+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))
(+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))
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(* -1/32400 (* (pow a 2) (pow (PI) 2)))
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(* (pow a 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2)))))
(* (pow a 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2)))))
(* -1/32400 (* (pow a 2) (pow (PI) 2)))
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(* (pow a 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2)))))
(* (pow a 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2)))))
(* -1/32400 (* (pow a 2) (pow (PI) 2)))
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(* 1/32400 (* (pow b 2) (pow (PI) 2)))
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2))))
(* (pow b 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/32400 (pow (PI) 2))))
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(* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))
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(+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))
(+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))
(* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a))
(* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/4 (/ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (pow angle 2)))))
(* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/4 (/ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (pow angle 2)))))
(* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/4 (/ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (pow angle 2)))))
(* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a))
(* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/4 (/ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (pow angle 2)))))
(* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/4 (/ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (pow angle 2)))))
(* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/4 (/ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (pow angle 2)))))
(* x-scale (+ (* 1/8 (/ (* (pow angle 2) (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/4 (* a (* (sqrt 2) (sqrt 8))))))
(* x-scale (+ (* 1/8 (/ (* (pow angle 2) (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/4 (* a (* (sqrt 2) (sqrt 8))))))
(* x-scale (+ (* 1/8 (/ (* (pow angle 2) (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/4 (* a (* (sqrt 2) (sqrt 8))))))
(* x-scale (+ (* 1/8 (/ (* (pow angle 2) (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/4 (* a (* (sqrt 2) (sqrt 8))))))
(* x-scale (+ (* 1/8 (/ (* (pow angle 2) (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/4 (* a (* (sqrt 2) (sqrt 8))))))
(* x-scale (+ (* 1/8 (/ (* (pow angle 2) (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/4 (* a (* (sqrt 2) (sqrt 8))))))
(* x-scale (+ (* 1/8 (/ (* (pow angle 2) (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/4 (* a (* (sqrt 2) (sqrt 8))))))
(* x-scale (+ (* 1/8 (/ (* (pow angle 2) (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/4 (* a (* (sqrt 2) (sqrt 8))))))
(* -1 (* x-scale (+ (* -1/4 (* a (* (sqrt 2) (sqrt 8)))) (* -1/8 (/ (* (pow angle 2) (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)))))
(* -1 (* x-scale (+ (* -1/4 (* a (* (sqrt 2) (sqrt 8)))) (* -1/8 (/ (* (pow angle 2) (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)))))
(* -1 (* x-scale (+ (* -1/4 (* a (* (sqrt 2) (sqrt 8)))) (* -1/8 (/ (* (pow angle 2) (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)))))
(* -1 (* x-scale (+ (* -1/4 (* a (* (sqrt 2) (sqrt 8)))) (* -1/8 (/ (* (pow angle 2) (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)))))
(* 1/259200 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) a))
(/ (+ (* 1/259200 (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))) (* (pow a 2) (+ (* -1/259200 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (* x-scale (* (sqrt 2) (sqrt 8))))))) a)
(/ (+ (* 1/259200 (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))) (* (pow a 2) (+ (* -1/259200 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (* x-scale (* (sqrt 2) (sqrt 8))))))) a)
(/ (+ (* 1/259200 (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))) (* (pow a 2) (+ (* -1/259200 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (* x-scale (* (sqrt 2) (sqrt 8))))))) a)
(* a (+ (* -1/259200 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (* x-scale (* (sqrt 2) (sqrt 8))))))
(* a (+ (* -1/259200 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (+ (* 1/259200 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow a 2))) (* 1/4 (* x-scale (* (sqrt 2) (sqrt 8)))))))
(* a (+ (* -1/259200 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (+ (* 1/259200 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow a 2))) (* 1/4 (* x-scale (* (sqrt 2) (sqrt 8)))))))
(* a (+ (* -1/259200 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (+ (* 1/259200 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow a 2))) (* 1/4 (* x-scale (* (sqrt 2) (sqrt 8)))))))
(* -1 (* a (+ (* -1/4 (* x-scale (* (sqrt 2) (sqrt 8)))) (* 1/259200 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))))))
(* -1 (* a (+ (* -1/4 (* x-scale (* (sqrt 2) (sqrt 8)))) (+ (* -1/259200 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow a 2))) (* 1/259200 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))))))
(* -1 (* a (+ (* -1/4 (* x-scale (* (sqrt 2) (sqrt 8)))) (+ (* -1/259200 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow a 2))) (* 1/259200 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))))))
(* -1 (* a (+ (* -1/4 (* x-scale (* (sqrt 2) (sqrt 8)))) (+ (* -1/259200 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow a 2))) (* 1/259200 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))))))
(+ (* -1/259200 (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))
(+ (* -1/259200 (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))) (+ (* 1/259200 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))
(+ (* -1/259200 (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))) (+ (* 1/259200 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))
(+ (* -1/259200 (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))) (+ (* 1/259200 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))
(* 1/259200 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) a))
(* (pow b 2) (+ (* -1/259200 (/ (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow b 2))) (+ (* 1/259200 (/ (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))) a)) (* 1/4 (/ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (pow b 2))))))
(* (pow b 2) (+ (* -1/259200 (/ (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow b 2))) (+ (* 1/259200 (/ (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))) a)) (* 1/4 (/ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (pow b 2))))))
(* (pow b 2) (+ (* -1/259200 (/ (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow b 2))) (+ (* 1/259200 (/ (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))) a)) (* 1/4 (/ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (pow b 2))))))
(* 1/259200 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) a))
(* (pow b 2) (+ (* -1/259200 (/ (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow b 2))) (+ (* 1/259200 (/ (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))) a)) (* 1/4 (/ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (pow b 2))))))
(* (pow b 2) (+ (* -1/259200 (/ (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow b 2))) (+ (* 1/259200 (/ (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))) a)) (* 1/4 (/ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (pow b 2))))))
(* (pow b 2) (+ (* -1/259200 (/ (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow b 2))) (+ (* 1/259200 (/ (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))) a)) (* 1/4 (/ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (pow b 2))))))
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)
(* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) a))
(/ (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))) (* 1/32400 (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))))) a)
(/ (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))) (* 1/32400 (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))))) a)
(/ (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))) (* 1/32400 (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))))) a)
(* -1/32400 (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))))
(* a (+ (* -1/32400 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow a 2)))))
(* a (+ (* -1/32400 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow a 2)))))
(* a (+ (* -1/32400 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow a 2)))))
(* -1/32400 (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))))
(* -1 (* a (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow a 2))) (* 1/32400 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))))))
(* -1 (* a (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow a 2))) (* 1/32400 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))))))
(* -1 (* a (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow a 2))) (* 1/32400 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))))))
(* -1/32400 (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))))
(+ (* -1/32400 (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) a)))
(+ (* -1/32400 (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) a)))
(+ (* -1/32400 (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) a)))
(* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) a))
(* (pow b 2) (+ (* -1/32400 (/ (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow b 2))) (* 1/32400 (/ (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))) a))))
(* (pow b 2) (+ (* -1/32400 (/ (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow b 2))) (* 1/32400 (/ (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))) a))))
(* (pow b 2) (+ (* -1/32400 (/ (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow b 2))) (* 1/32400 (/ (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))) a))))
(* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) a))
(* (pow b 2) (+ (* -1/32400 (/ (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow b 2))) (* 1/32400 (/ (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))) a))))
(* (pow b 2) (+ (* -1/32400 (/ (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow b 2))) (* 1/32400 (/ (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))) a))))
(* (pow b 2) (+ (* -1/32400 (/ (* a (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow b 2))) (* 1/32400 (/ (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))) a))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))))
(* 1/32400 (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))))
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))) (* 1/32400 (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))))
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))) (* 1/32400 (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))))
(+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))) (* 1/32400 (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8))))))))
(* -1/32400 (* (pow a 2) (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))))
(* (pow a 2) (+ (* -1/32400 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow a 2)))))
(* (pow a 2) (+ (* -1/32400 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow a 2)))))
(* (pow a 2) (+ (* -1/32400 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow a 2)))))
(* -1/32400 (* (pow a 2) (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))))
(* (pow a 2) (+ (* -1/32400 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow a 2)))))
(* (pow a 2) (+ (* -1/32400 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow a 2)))))
(* (pow a 2) (+ (* -1/32400 (* (pow angle 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (* x-scale (* (pow (PI) 2) (* (sqrt 2) (sqrt 8)))))) (pow a 2)))))
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(* x-scale y-scale)
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(* x-scale y-scale)
(* x-scale y-scale)
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(* b (cos (* 1/180 (* angle (PI)))))
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(* a (sin (* 1/180 (* angle (PI)))))
(* a (+ (sin (* 1/180 (* angle (PI)))) (* 1/2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))))
(* a (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))))))
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b
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(sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
(sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
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(sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
(* a (sin (* 1/180 (* angle (PI)))))
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(* b (cos (* 1/180 (* angle (PI)))))
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(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))
(+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
(+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* 1/180 (* angle (PI))))))))))
(+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (cos (* 1/180 (* angle (PI)))) 5)))))))))
(* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))
(* a (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
(* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
(* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))
(* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
(* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))
(* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))
(+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))) b)) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))
(+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) b)) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2)))))))) b)))))
(+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) b)) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))))) b)) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) (pow b 2)))))))) b)))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
(* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))
(+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
(+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI))))))))))
(+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (sin (* 1/180 (* angle (PI)))) 5)))))))))
(* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))
(* b (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))
(* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
(* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))
(* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))
(* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))
(* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))
(* a (sqrt 2))
(+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) a)) (* a (sqrt 2)))
(+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))) a)))))
(+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a)))))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
(* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) a) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(+ (* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (+ (* -1/8 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 3)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (* 1/2 (* (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) a) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))
(+ (* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (+ (* 1/2 (* (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) a) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (pow b 2) (+ (* -1/8 (* (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (pow a 3)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (* 1/16 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (pow a 5)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 5))))))))))
(* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))
(* b (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))
(* b (+ (* -1/8 (/ (* (pow a 4) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))
(* b (+ (* -1/8 (/ (* (pow a 4) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))
(* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))
(* -1 (* b (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))
(* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))
(* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))
(* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))
(+ (* 1/2 (/ (* (pow a 2) (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))
(+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* b (sin (* 1/180 (* angle (PI))))))))))
(+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (sqrt 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (sqrt 2) (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5)))))))))
(* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))
(* a (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))
(* a (+ (* -1/8 (* (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))
(* a (+ (* -1/8 (* (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/16 (* (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (pow a 6)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 5))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))
(* -1 (* (* a (sqrt 2)) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))
(* -1 (* a (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))
(* -1 (* a (+ (* -1/8 (* (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))))))))
(* -1 (* a (+ (* -1/8 (* (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/16 (* (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (pow a 6)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 5))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))
1
(+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(cos (* 1/90 (* angle (PI))))
(* 1/180 (* angle (PI)))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(sin (* 1/180 (* angle (PI))))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* 1/180 (* angle (PI)))
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
(* (pow angle 2) x-scale)
1
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(cos (* 1/180 (* angle (PI))))
(/ (sqrt 2) x-scale)
(/ (sqrt 2) x-scale)
(/ (sqrt 2) x-scale)
(/ (sqrt 2) x-scale)
(/ (sqrt 2) x-scale)
(/ (sqrt 2) x-scale)
(/ (sqrt 2) x-scale)
(/ (sqrt 2) x-scale)
(/ (sqrt 2) x-scale)
(/ (sqrt 2) x-scale)
(/ (sqrt 2) x-scale)
(/ (sqrt 2) x-scale)
Outputs
(pow a 2)
(*.f64 a a)
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))
(fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 a a))
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* 1/3149280000 (* (pow a 2) (pow (PI) 4)))))))) (pow a 2))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a)))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 a a))
(+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* 1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/765275040000000 (* (pow a 2) (pow (PI) 6))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 b b) (*.f64 #s(literal 1/3149280000 binary64) (*.f64 a a))))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 a a))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))
(* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))
(* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(* (pow b 2) (+ (/ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (/.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))
(fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))
(* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
(* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))
(*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))
(* (pow a 2) (+ 1/2 (+ (* 1/2 (cos (* 1/90 (* angle (PI))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)))))
(*.f64 (*.f64 a a) (fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
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(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
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(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
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(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
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(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
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(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
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(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
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(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
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(* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))
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(* a (sqrt 2))
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(* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
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(* (sqrt 2) (sqrt (+ (* (pow a 2) (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
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(*.f64 (fma.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))) (*.f64 a a)) (*.f64 (/.f64 (*.f64 #s(literal -1/8 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64))))) (pow.f64 a #s(literal 4 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) #s(literal 3 binary64))))))) (neg.f64 a))
(* -1 (* a (+ (* -1/8 (* (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (pow a 4)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 3))))) (+ (* 1/16 (* (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (pow a 6)) (sqrt (/ 1 (pow (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))) 5))))) (+ (* 1/2 (* (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (pow a 2)) (sqrt (/ 1 (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))) (* (sqrt 2) (sqrt (+ 1/2 (* 1/2 (cos (* 1/90 (* angle (PI)))))))))))))
(neg.f64 (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 4 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) #s(literal 3 binary64))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 6 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) #s(literal 5 binary64))))) (pow.f64 a #s(literal 6 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))) (*.f64 a a)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))))))
1
#s(literal 1 binary64)
(+ 1 (* -1/16200 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/1574640000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/1574640000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/16200 binary64))) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/382637520000000 (* (pow angle 2) (pow (PI) 6))) (* 1/1574640000 (pow (PI) 4)))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/382637520000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/1574640000 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/16200 binary64))) #s(literal 1 binary64))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(cos (* 1/90 (* angle (PI))))
(cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))
(*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))
(*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (PI.f64) #s(literal 1/180 binary64))))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(sin (* 1/180 (* angle (PI))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(* 1/180 (* angle (PI)))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
(* (pow angle 2) x-scale)
(*.f64 (*.f64 angle angle) x-scale)
1
#s(literal 1 binary64)
(+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))
(fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal 1/25194240000 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64))
(+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))
(fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/25194240000 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/64800 binary64))) #s(literal 1 binary64))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(cos (* 1/180 (* angle (PI))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))
(/ (sqrt 2) x-scale)
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(/ (sqrt 2) x-scale)
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(/ (sqrt 2) x-scale)
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(/ (sqrt 2) x-scale)
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(/ (sqrt 2) x-scale)
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(/ (sqrt 2) x-scale)
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(/ (sqrt 2) x-scale)
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(/ (sqrt 2) x-scale)
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(/ (sqrt 2) x-scale)
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(/ (sqrt 2) x-scale)
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(/ (sqrt 2) x-scale)
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)
(/ (sqrt 2) x-scale)
(/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)

eval383.0ms (1.3%)

Memory
12.6MiB live, 334.3MiB allocated
Compiler

Compiled 63 264 to 3 441 computations (94.6% saved)

prune1.8s (6.1%)

Memory
-16.0MiB live, 685.7MiB allocated
Pruning

112 alts after pruning (107 fresh and 5 done)

PrunedKeptTotal
New1 296441 340
Fresh186381
Picked325
Done033
Total1 3171121 429
Accuracy
80.6%
Counts
1 429 → 112
Alt Table
Click to see full alt table
StatusAccuracyProgram
32.3%
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 b (*.f64 b #s(literal 1/32400 binary64)) (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)))) (*.f64 (*.f64 angle (*.f64 angle x-scale)) #s(literal 4 binary64))) a) #s(literal 1/8 binary64) (*.f64 (*.f64 a x-scale) #s(literal 1 binary64)))
31.7%
(fma.f64 (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64)) (/.f64 (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 b (*.f64 b #s(literal 1/32400 binary64)) (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)))) (*.f64 (*.f64 angle (*.f64 angle x-scale)) #s(literal 4 binary64)))) a))
7.2%
(fma.f64 (*.f64 #s(literal 1/259200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b y-scale) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
20.8%
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))))) b) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
3.8%
(/.f64 (*.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 6 binary64))))) (*.f64 x-scale (sqrt.f64 (fma.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (-.f64 (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 4 binary64))))))
27.8%
(/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))))) x-scale)
17.6%
(/.f64 (*.f64 (*.f64 #s(literal 1/259200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale (*.f64 (PI.f64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) a)
2.0%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
12.6%
(*.f64 (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (neg.f64 a))
27.7%
(*.f64 (/.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) x-scale) (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))))
7.7%
(*.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)) (neg.f64 b)) #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)))
32.9%
(*.f64 (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) #s(literal 1/4 binary64)) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
20.3%
(*.f64 (*.f64 (*.f64 b (*.f64 x-scale y-scale)) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale)))))) #s(literal 1/4 binary64))
14.4%
(*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal -1/4 binary64))
36.2%
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))
12.4%
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) y-scale)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))
35.7%
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))))
40.5%
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))))
36.4%
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))
14.6%
(*.f64 (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (sqrt.f64 #s(literal 8 binary64)))
14.6%
(*.f64 (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b x-scale)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))
35.9%
(*.f64 (*.f64 x-scale (sqrt.f64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) #s(literal 1/4 binary64))
20.3%
(*.f64 (*.f64 b (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 1/4 binary64))) (sqrt.f64 (fma.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale)))))
14.7%
(*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))))) a) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 angle angle)))))
44.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
29.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) x-scale))
19.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) b) b)))
27.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (pow.f64 (pow.f64 (fma.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal 1/4 binary64)) #s(literal 2 binary64))))
11.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (neg.f64 a))))
8.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (neg.f64 b))))
25.4%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
9.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
31.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
32.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (PI.f64) #s(literal 2/3 binary64))) (cbrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
32.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
32.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)))))))
27.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (exp.f64 (*.f64 (log.f64 (fma.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))) #s(literal 1/2 binary64)))))
32.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (exp.f64 (*.f64 (log.f64 (/.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) #s(literal -1 binary64))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
26.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
6.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))
15.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))
15.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 x-scale x-scale))))
18.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))
12.4%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
9.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
7.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
7.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (sqrt.f64 #s(literal 2 binary64)))))))
7.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (exp.f64 (*.f64 (log.f64 (/.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) #s(literal -1 binary64)))))))
12.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))))) #s(literal 1/2 binary64))))
20.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
6.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 (fma.f64 (fma.f64 x-scale (*.f64 x-scale (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale))) x-scale (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale)))) (sqrt.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale))))
35.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) x-scale))
35.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
10.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))
32.0%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
17.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
20.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
20.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
20.4%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
20.4%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 #s(literal 1 binary64) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
18.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (exp.f64 (*.f64 (log.f64 (fma.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale)))) #s(literal 1/2 binary64))))
39.4%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))
37.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))
44.0%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))))
35.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) (*.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) (sqrt.f64 (fma.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b)))))))
12.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (neg.f64 b)))
10.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sqrt.f64 #s(literal 2 binary64)))))
37.4%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
38.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))
34.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))
38.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))))))
44.0%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))))) (*.f64 a a))))))
27.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 a a)))))
24.4%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)))))))
34.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a))))
6.0%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
34.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))
34.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 a (*.f64 a (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 b b))))) #s(literal 1/2 binary64))))
36.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))
36.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))) (sqrt.f64 #s(literal 8 binary64)))
36.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (pow.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))))
36.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
36.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
12.5%
(*.f64 (*.f64 #s(literal -1/720 binary64) angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
6.8%
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (pow.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))))
13.7%
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 0 binary64) (*.f64 b b))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 y-scale y-scale))))))))
22.9%
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 0 binary64) (*.f64 b b)))) (*.f64 a (*.f64 x-scale x-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
36.4%
(*.f64 b y-scale)
7.7%
(*.f64 angle (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal 1/139968000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))))))
30.4%
(*.f64 a (fma.f64 (*.f64 #s(literal -1/259200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 x-scale (*.f64 (PI.f64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
29.8%
(*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
33.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
11.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
9.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
11.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
11.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
11.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
38.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
37.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
12.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) b) x-scale))
6.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
6.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
12.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
14.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
15.2%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
12.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))
14.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))
10.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
10.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
6.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
2.3%
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 (neg.f64 (*.f64 a b)) (*.f64 #s(literal 4 binary64) (*.f64 a b))) (*.f64 (neg.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))) (*.f64 #s(literal 8 binary64) (neg.f64 (*.f64 b (*.f64 b (*.f64 a a)))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))) (+.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (fma.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) (*.f64 x-scale y-scale)))))))) (*.f64 x-scale (*.f64 y-scale (*.f64 x-scale y-scale)))))) #s(literal -1 binary64)))
Compiler

Compiled 11 599 to 3 901 computations (66.4% saved)

regimes423.0ms (1.4%)

Memory
-2.9MiB live, 758.4MiB allocated
Counts
158 → 2
Calls
Call 1
Inputs
(*.f64 b y-scale)
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a))))
(*.f64 (*.f64 #s(literal -1/720 binary64) angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) x-scale))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 x-scale x-scale))))
(/.f64 (*.f64 (*.f64 #s(literal 1/259200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale (*.f64 (PI.f64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) a)
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 b (*.f64 b #s(literal 1/32400 binary64)) (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)))) (*.f64 (*.f64 angle (*.f64 angle x-scale)) #s(literal 4 binary64))) a) #s(literal 1/8 binary64) (*.f64 (*.f64 a x-scale) #s(literal 1 binary64)))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 a a)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 a a)))))
(*.f64 a (fma.f64 (*.f64 #s(literal -1/259200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 x-scale (*.f64 (PI.f64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a)))))
(fma.f64 (*.f64 #s(literal 1/259200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b y-scale) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(fma.f64 (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64)) (/.f64 (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 b (*.f64 b #s(literal 1/32400 binary64)) (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)))) (*.f64 (*.f64 angle (*.f64 angle x-scale)) #s(literal 4 binary64)))) a))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 angle angle) a)) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) b) b)))
(*.f64 angle (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal 1/139968000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))))))
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 0 binary64) (*.f64 b b)))) (*.f64 a (*.f64 x-scale x-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (sqrt.f64 #s(literal 2 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) a) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) b) x-scale))
(*.f64 (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b x-scale)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))))) b) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))))) a) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 angle angle)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
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(*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 #s(literal -8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 b b)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))
Outputs
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))))))
Calls

8 calls:

71.0ms
x-scale
60.0ms
y-scale
51.0ms
(/.f64 angle #s(literal 180 binary64))
47.0ms
a
47.0ms
b
Results
AccuracySegmentsBranch
55.3%4a
57.9%3b
52.9%4angle
57.7%2x-scale
56.0%3y-scale
44.3%1(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
52.9%4(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
52.9%4(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 236 to 97 computations (58.9% saved)

regimes65.0ms (0.2%)

Memory
32.2MiB live, 146.1MiB allocated
Counts
99 → 3
Calls
Call 1
Inputs
(*.f64 b y-scale)
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a))))
(*.f64 (*.f64 #s(literal -1/720 binary64) angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) x-scale))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 x-scale x-scale))))
(/.f64 (*.f64 (*.f64 #s(literal 1/259200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale (*.f64 (PI.f64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) a)
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 b (*.f64 b #s(literal 1/32400 binary64)) (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)))) (*.f64 (*.f64 angle (*.f64 angle x-scale)) #s(literal 4 binary64))) a) #s(literal 1/8 binary64) (*.f64 (*.f64 a x-scale) #s(literal 1 binary64)))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 a a)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 a a)))))
(*.f64 a (fma.f64 (*.f64 #s(literal -1/259200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 x-scale (*.f64 (PI.f64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a)))))
(fma.f64 (*.f64 #s(literal 1/259200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b y-scale) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(fma.f64 (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64)) (/.f64 (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 b (*.f64 b #s(literal 1/32400 binary64)) (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)))) (*.f64 (*.f64 angle (*.f64 angle x-scale)) #s(literal 4 binary64)))) a))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 angle angle) a)) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) b) b)))
(*.f64 angle (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal 1/139968000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))))))
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 0 binary64) (*.f64 b b)))) (*.f64 a (*.f64 x-scale x-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (sqrt.f64 #s(literal 2 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) a) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) b) x-scale))
(*.f64 (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b x-scale)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))))) b) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))))) a) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 angle angle)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal -1/4 binary64))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (neg.f64 b)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (neg.f64 b))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (neg.f64 a))))
(*.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)) (neg.f64 b)) #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) x-scale))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))
(*.f64 (*.f64 x-scale (sqrt.f64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) #s(literal 1/4 binary64))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))))))
(*.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))) (*.f64 #s(literal 1/4 binary64) x-scale)) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))))
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))))
(*.f64 (*.f64 (*.f64 b (*.f64 x-scale y-scale)) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale)))))) #s(literal 1/4 binary64))
(*.f64 (*.f64 b (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 1/4 binary64))) (sqrt.f64 (fma.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale)))))
(*.f64 (/.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) x-scale) (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))))
(/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))))) x-scale)
(*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) y-scale) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))))
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) y-scale)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 (fma.f64 (fma.f64 x-scale (*.f64 x-scale (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64)))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) (*.f64 y-scale y-scale))) x-scale (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) (/.f64 #s(literal 1 binary64) x-scale)))) (sqrt.f64 (*.f64 (*.f64 x-scale (*.f64 x-scale (*.f64 y-scale y-scale))) x-scale))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (exp.f64 (*.f64 (log.f64 (/.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) #s(literal -1 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64))))))
Outputs
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) x-scale))
Calls

2 calls:

31.0ms
x-scale
28.0ms
b
Results
AccuracySegmentsBranch
57.9%3b
57.0%3x-scale
Compiler

Compiled 12 to 10 computations (16.7% saved)

regimes35.0ms (0.1%)

Memory
-0.8MiB live, 81.2MiB allocated
Counts
95 → 2
Calls
Call 1
Inputs
(*.f64 b y-scale)
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a))))
(*.f64 (*.f64 #s(literal -1/720 binary64) angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) x-scale))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 x-scale x-scale))))
(/.f64 (*.f64 (*.f64 #s(literal 1/259200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale (*.f64 (PI.f64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) a)
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 b (*.f64 b #s(literal 1/32400 binary64)) (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)))) (*.f64 (*.f64 angle (*.f64 angle x-scale)) #s(literal 4 binary64))) a) #s(literal 1/8 binary64) (*.f64 (*.f64 a x-scale) #s(literal 1 binary64)))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 a a)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 a a)))))
(*.f64 a (fma.f64 (*.f64 #s(literal -1/259200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 x-scale (*.f64 (PI.f64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a)))))
(fma.f64 (*.f64 #s(literal 1/259200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b y-scale) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(fma.f64 (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64)) (/.f64 (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 b (*.f64 b #s(literal 1/32400 binary64)) (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)))) (*.f64 (*.f64 angle (*.f64 angle x-scale)) #s(literal 4 binary64)))) a))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 angle angle) a)) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) b) b)))
(*.f64 angle (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal 1/139968000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))))))
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 0 binary64) (*.f64 b b)))) (*.f64 a (*.f64 x-scale x-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (sqrt.f64 #s(literal 2 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) a) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) b) x-scale))
(*.f64 (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b x-scale)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))))) b) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))))) a) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 angle angle)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal -1/4 binary64))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (neg.f64 b)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (neg.f64 b))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (neg.f64 a))))
(*.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)) (neg.f64 b)) #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) x-scale))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))
(*.f64 (*.f64 x-scale (sqrt.f64 (*.f64 #s(literal 8 binary64) (*.f64 (fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a))) #s(literal 2 binary64))))) #s(literal 1/4 binary64))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)))))))
(*.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))) (*.f64 #s(literal 1/4 binary64) x-scale)) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a))))))
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (PI.f64)))) #s(literal 1/2 binary64)) (*.f64 a a)))))
(*.f64 (*.f64 (*.f64 b (*.f64 x-scale y-scale)) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale)))))) #s(literal 1/4 binary64))
(*.f64 (*.f64 b (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 1/4 binary64))) (sqrt.f64 (fma.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64)) #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale x-scale)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))))) (*.f64 y-scale y-scale)))))
(*.f64 (/.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))) x-scale) (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))))
(/.f64 (*.f64 (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))))) x-scale)
(*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) y-scale) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))))
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) y-scale)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))
Outputs
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) x-scale))
Calls

1 calls:

27.0ms
b
Results
AccuracySegmentsBranch
55.5%2b
Compiler

Compiled 6 to 5 computations (16.7% saved)

regimes56.0ms (0.2%)

Memory
-31.6MiB live, 134.3MiB allocated
Counts
81 → 2
Calls
Call 1
Inputs
(*.f64 b y-scale)
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a))))
(*.f64 (*.f64 #s(literal -1/720 binary64) angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) x-scale))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 x-scale x-scale))))
(/.f64 (*.f64 (*.f64 #s(literal 1/259200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale (*.f64 (PI.f64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) a)
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 b (*.f64 b #s(literal 1/32400 binary64)) (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)))) (*.f64 (*.f64 angle (*.f64 angle x-scale)) #s(literal 4 binary64))) a) #s(literal 1/8 binary64) (*.f64 (*.f64 a x-scale) #s(literal 1 binary64)))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 a a)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 a a)))))
(*.f64 a (fma.f64 (*.f64 #s(literal -1/259200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 x-scale (*.f64 (PI.f64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a)))))
(fma.f64 (*.f64 #s(literal 1/259200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b y-scale) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(fma.f64 (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64)) (/.f64 (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 b (*.f64 b #s(literal 1/32400 binary64)) (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)))) (*.f64 (*.f64 angle (*.f64 angle x-scale)) #s(literal 4 binary64)))) a))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 angle angle) a)) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) b) b)))
(*.f64 angle (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal 1/139968000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))))))
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 0 binary64) (*.f64 b b)))) (*.f64 a (*.f64 x-scale x-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (sqrt.f64 #s(literal 2 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) a) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) b) x-scale))
(*.f64 (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b x-scale)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))))) b) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))))) a) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 angle angle)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal -1/4 binary64))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (neg.f64 b)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (neg.f64 b))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (neg.f64 a))))
(*.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)) (neg.f64 b)) #s(literal 1/4 binary64)) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (/.f64 #s(literal 1 binary64) x-scale) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
Outputs
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
Calls

2 calls:

26.0ms
x-scale
24.0ms
b
Results
AccuracySegmentsBranch
50.1%2x-scale
55.4%2b
Compiler

Compiled 12 to 10 computations (16.7% saved)

regimes23.0ms (0.1%)

Memory
16.9MiB live, 53.9MiB allocated
Counts
61 → 2
Calls
Call 1
Inputs
(*.f64 b y-scale)
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a))))
(*.f64 (*.f64 #s(literal -1/720 binary64) angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) x-scale))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 x-scale x-scale))))
(/.f64 (*.f64 (*.f64 #s(literal 1/259200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale (*.f64 (PI.f64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) a)
(fma.f64 (/.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 b (*.f64 b #s(literal 1/32400 binary64)) (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)))) (*.f64 (*.f64 angle (*.f64 angle x-scale)) #s(literal 4 binary64))) a) #s(literal 1/8 binary64) (*.f64 (*.f64 a x-scale) #s(literal 1 binary64)))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (*.f64 a a)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 a a)))))
(*.f64 a (fma.f64 (*.f64 #s(literal -1/259200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 x-scale (*.f64 (PI.f64) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a)))))
(fma.f64 (*.f64 #s(literal 1/259200 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b y-scale) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(fma.f64 (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64)) (/.f64 (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 b (*.f64 b #s(literal 1/32400 binary64)) (*.f64 (*.f64 a a) #s(literal -1/32400 binary64)))) (*.f64 (*.f64 angle (*.f64 angle x-scale)) #s(literal 4 binary64)))) a))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 a a) (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 angle angle) a)) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))) b) b)))
(*.f64 angle (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal 1/139968000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (PI.f64) (*.f64 (PI.f64) (PI.f64))))))))
(*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 0 binary64) (*.f64 b b)))) (*.f64 a (*.f64 x-scale x-scale))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (sqrt.f64 #s(literal 2 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) a) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) b) x-scale))
(*.f64 (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b x-scale)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 b b) (*.f64 #s(literal 1/32400 binary64) (*.f64 a a))))))) b) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))))) a) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 angle angle)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale y-scale) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal -1/4 binary64))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (neg.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (neg.f64 b)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64)))))
Outputs
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))
Calls

1 calls:

19.0ms
b
Results
AccuracySegmentsBranch
55.0%2b
Compiler

Compiled 6 to 5 computations (16.7% saved)

regimes16.0ms (0.1%)

Memory
6.6MiB live, 42.3MiB allocated
Counts
12 → 2
Calls
Call 1
Inputs
(*.f64 b y-scale)
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))) (sqrt.f64 #s(literal 8 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a))))
(*.f64 (*.f64 #s(literal -1/720 binary64) angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))
Outputs
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))
(*.f64 b y-scale)
Calls

3 calls:

6.0ms
b
4.0ms
y-scale
4.0ms
a
Results
AccuracySegmentsBranch
49.3%2a
48.3%2y-scale
51.9%2b
Compiler

Compiled 18 to 15 computations (16.7% saved)

regimes3.0ms (0%)

Memory
6.9MiB live, 6.9MiB allocated
Counts
5 → 2
Calls
Call 1
Inputs
(*.f64 b y-scale)
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))))) (sqrt.f64 #s(literal 8 binary64)))
Outputs
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 b y-scale)
Calls

1 calls:

2.0ms
b
Results
AccuracySegmentsBranch
51.8%2b
Compiler

Compiled 6 to 5 computations (16.7% saved)

regimes20.0ms (0.1%)

Memory
-3.7MiB live, 37.5MiB allocated
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
2 → 1
Calls
Call 1
Inputs
(*.f64 b y-scale)
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))
Outputs
(*.f64 b y-scale)
Calls

8 calls:

7.0ms
x-scale
2.0ms
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
2.0ms
(/.f64 angle #s(literal 180 binary64))
2.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
1.0ms
b
Results
AccuracySegmentsBranch
36.4%1(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
36.4%1y-scale
36.4%1a
36.4%1angle
36.4%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
36.4%1(/.f64 angle #s(literal 180 binary64))
36.4%1x-scale
36.4%1b
Compiler

Compiled 236 to 97 computations (58.9% saved)

bsearch123.0ms (0.4%)

Memory
-13.2MiB live, 298.8MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
106.0ms
2.8096701256541044e-83
9.820875686994465e-76
Samples
53.0ms40×1valid
35.0ms104×0valid
7.0ms15×1exit
Compiler

Compiled 911 to 559 computations (38.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 86.0ms
ival-cos: 19.0ms (22% of total)
ival-mult: 16.0ms (18.5% of total)
ival-pow2: 14.0ms (16.2% of total)
ival-div: 12.0ms (13.9% of total)
ival-sin: 11.0ms (12.7% of total)
ival-add: 5.0ms (5.8% of total)
adjust: 3.0ms (3.5% of total)
ival-sqrt: 2.0ms (2.3% of total)
ival-sub: 2.0ms (2.3% of total)
ival-pi: 1.0ms (1.2% of total)
ival-neg: 1.0ms (1.2% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch257.0ms (0.9%)

Memory
14.8MiB live, 503.1MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
131.0ms
1.3789953773558725e+80
1.1653419257670691e+85
103.0ms
4.656425415384263e-37
4.82857990266251e-26
Samples
139.0ms82×1valid
76.0ms222×0valid
4.0ms10×1exit
Compiler

Compiled 1 368 to 985 computations (28% saved)

Precisions
Click to see histograms. Total time spent on operations: 204.0ms
ival-sin: 37.0ms (18.2% of total)
ival-mult: 34.0ms (16.7% of total)
adjust: 33.0ms (16.2% of total)
ival-pow2: 32.0ms (15.7% of total)
ival-cos: 26.0ms (12.8% of total)
ival-div: 20.0ms (9.8% of total)
ival-add: 9.0ms (4.4% of total)
ival-sqrt: 6.0ms (2.9% of total)
ival-sub: 3.0ms (1.5% of total)
ival-neg: 3.0ms (1.5% of total)
ival-pi: 1.0ms (0.5% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch90.0ms (0.3%)

Memory
-24.9MiB live, 210.4MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
80.0ms
6.523734732611724e-17
2.2312986238711888e-14
Samples
37.0ms33×1valid
35.0ms95×0valid
Compiler

Compiled 655 to 456 computations (30.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 66.0ms
ival-mult: 15.0ms (22.7% of total)
ival-div: 12.0ms (18.2% of total)
ival-pow2: 11.0ms (16.7% of total)
ival-sin: 9.0ms (13.6% of total)
ival-cos: 9.0ms (13.6% of total)
ival-add: 3.0ms (4.5% of total)
ival-sqrt: 2.0ms (3% of total)
adjust: 2.0ms (3% of total)
ival-sub: 1.0ms (1.5% of total)
ival-neg: 1.0ms (1.5% of total)
ival-pi: 1.0ms (1.5% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch2.0ms (0%)

Memory
9.3MiB live, 9.3MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
1.0ms
6.523734732611724e-17
2.2312986238711888e-14
Compiler

Compiled 583 to 392 computations (32.8% saved)

bsearch2.0ms (0%)

Memory
7.3MiB live, 7.3MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
1.0ms
6.523734732611724e-17
2.2312986238711888e-14
Compiler

Compiled 495 to 320 computations (35.4% saved)

bsearch99.0ms (0.3%)

Memory
7.2MiB live, 172.3MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
90.0ms
4.656425415384263e-37
4.82857990266251e-26
Samples
42.0ms34×1valid
40.0ms110×0valid
2.0ms1exit
Compiler

Compiled 451 to 284 computations (37% saved)

Precisions
Click to see histograms. Total time spent on operations: 77.0ms
ival-mult: 16.0ms (20.8% of total)
ival-pow2: 14.0ms (18.2% of total)
ival-div: 12.0ms (15.6% of total)
ival-cos: 12.0ms (15.6% of total)
ival-sin: 11.0ms (14.3% of total)
ival-add: 3.0ms (3.9% of total)
ival-sqrt: 2.0ms (2.6% of total)
ival-sub: 2.0ms (2.6% of total)
adjust: 2.0ms (2.6% of total)
ival-pi: 1.0ms (1.3% of total)
ival-neg: 1.0ms (1.3% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
1.7MiB live, 1.7MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
1.0ms
4.656425415384263e-37
4.82857990266251e-26
Compiler

Compiled 451 to 284 computations (37% saved)

simplify11.0ms (0%)

Memory
-22.0MiB live, 16.1MiB allocated
Algorithm
egg-herbie
Rules
70×*-commutative_binary64
+-commutative_binary64
1-exp_binary64
1-exp_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
087313
1127313
Stop Event
saturated
Calls
Call 1
Inputs
(if (<=.f64 x-scale #s(literal 3389627864620585/260740604970814219042361048116400404614587954389239840081425977517360806369707098391474864128 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a)))))))
(if (<=.f64 b #s(literal 4265246378386507/1496577676626844588240573268701473812127674924007424 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))) (if (<=.f64 b #s(literal 32999999999999998455424953242542697463051884055657390298680895401552229441296400384 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) x-scale))))
(if (<=.f64 b #s(literal 2614529362970723/158456325028528675187087900672 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) x-scale)))
(if (<=.f64 b #s(literal 2614529362970723/158456325028528675187087900672 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
(if (<=.f64 b #s(literal 2614529362970723/158456325028528675187087900672 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
(if (<=.f64 b #s(literal 2508833834834695/348449143727040986586495598010130648530944 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 b y-scale))
(if (<=.f64 b #s(literal 2508833834834695/348449143727040986586495598010130648530944 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 b y-scale))
(*.f64 b y-scale)
Outputs
(if (<=.f64 x-scale #s(literal 3389627864620585/260740604970814219042361048116400404614587954389239840081425977517360806369707098391474864128 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) angle) (PI.f64))))) (*.f64 a a)))))))
(if (<=.f64 x-scale #s(literal 3389627864620585/260740604970814219042361048116400404614587954389239840081425977517360806369707098391474864128 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (PI.f64) (*.f64 angle #s(literal 1/90 binary64)))))) (*.f64 a a)))))))
(if (<=.f64 b #s(literal 4265246378386507/1496577676626844588240573268701473812127674924007424 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))) (if (<=.f64 b #s(literal 32999999999999998455424953242542697463051884055657390298680895401552229441296400384 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) x-scale))))
(if (<=.f64 b #s(literal 4265246378386507/1496577676626844588240573268701473812127674924007424 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (if (<=.f64 b #s(literal 32999999999999998455424953242542697463051884055657390298680895401552229441296400384 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale b) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale))))
(if (<=.f64 b #s(literal 2614529362970723/158456325028528675187087900672 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) x-scale)))
(if (<=.f64 b #s(literal 2614529362970723/158456325028528675187087900672 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale b) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale)))
(if (<=.f64 b #s(literal 2614529362970723/158456325028528675187087900672 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
(if (<=.f64 b #s(literal 2614529362970723/158456325028528675187087900672 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (sqrt.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/90 binary64))) #s(literal 1/2 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale b) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
(if (<=.f64 b #s(literal 2614529362970723/158456325028528675187087900672 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
(if (<=.f64 b #s(literal 2614529362970723/158456325028528675187087900672 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale b) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))
(if (<=.f64 b #s(literal 2508833834834695/348449143727040986586495598010130648530944 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 b y-scale))
(if (<=.f64 b #s(literal 2508833834834695/348449143727040986586495598010130648530944 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)) (*.f64 y-scale b))
(if (<=.f64 b #s(literal 2508833834834695/348449143727040986586495598010130648530944 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 b y-scale))
(if (<=.f64 b #s(literal 2508833834834695/348449143727040986586495598010130648530944 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 y-scale b))
(*.f64 b y-scale)
(*.f64 y-scale b)

soundness1.4s (4.6%)

Memory
35.8MiB live, 1 463.3MiB allocated
Rules
8 940×lower-*.f64
8 940×lower-*.f32
8 490×lower-*.f64
8 490×lower-*.f32
8 040×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0100665616
1334862172
0815860621
084213214
1280613088
2726513088
0801512665
0941432
01801398
16541278
258001231
080971223
057343
0102297
1312261
22368250
08826248
090819479
1324819015
0810017989
0279095786
0848192979
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
iter limit
node limit
iter limit
node limit
Compiler

Compiled 880 to 544 computations (38.2% saved)

preprocess137.0ms (0.5%)

Memory
-0.1MiB live, 154.0MiB allocated
Compiler

Compiled 2 388 to 1 132 computations (52.6% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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