
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* y (- z t))) (t_2 (fma (/ (- z t) a) y x))) (if (<= t_1 -5e+234) t_2 (if (<= t_1 1e+237) (+ x (/ t_1 a)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double t_2 = fma(((z - t) / a), y, x);
double tmp;
if (t_1 <= -5e+234) {
tmp = t_2;
} else if (t_1 <= 1e+237) {
tmp = x + (t_1 / a);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z - t)) t_2 = fma(Float64(Float64(z - t) / a), y, x) tmp = 0.0 if (t_1 <= -5e+234) tmp = t_2; elseif (t_1 <= 1e+237) tmp = Float64(x + Float64(t_1 / a)); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+234], t$95$2, If[LessEqual[t$95$1, 1e+237], N[(x + N[(t$95$1 / a), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z - t\right)\\
t_2 := \mathsf{fma}\left(\frac{z - t}{a}, y, x\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+234}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+237}:\\
\;\;\;\;x + \frac{t\_1}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 y (-.f64 z t)) < -5.0000000000000003e234 or 9.9999999999999994e236 < (*.f64 y (-.f64 z t)) Initial program 79.5%
lift--.f64N/A
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
if -5.0000000000000003e234 < (*.f64 y (-.f64 z t)) < 9.9999999999999994e236Initial program 99.5%
(FPCore (x y z t a) :precision binary64 (if (<= (/ (* y (- z t)) a) 1e-36) (fma (/ (- z t) a) y x) (fma (/ y a) (- z t) x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((y * (z - t)) / a) <= 1e-36) {
tmp = fma(((z - t) / a), y, x);
} else {
tmp = fma((y / a), (z - t), x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(y * Float64(z - t)) / a) <= 1e-36) tmp = fma(Float64(Float64(z - t) / a), y, x); else tmp = fma(Float64(y / a), Float64(z - t), x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], 1e-36], N[(N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y \cdot \left(z - t\right)}{a} \leq 10^{-36}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < 9.9999999999999994e-37Initial program 96.2%
lift--.f64N/A
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6496.5
Applied rewrites96.5%
if 9.9999999999999994e-37 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 88.0%
lift--.f64N/A
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6498.7
Applied rewrites98.7%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (/ t (- a)) y x))) (if (<= t -5.6e-37) t_1 (if (<= t 9.8e+35) (+ x (/ (* y z) a)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((t / -a), y, x);
double tmp;
if (t <= -5.6e-37) {
tmp = t_1;
} else if (t <= 9.8e+35) {
tmp = x + ((y * z) / a);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(t / Float64(-a)), y, x) tmp = 0.0 if (t <= -5.6e-37) tmp = t_1; elseif (t <= 9.8e+35) tmp = Float64(x + Float64(Float64(y * z) / a)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t / (-a)), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t, -5.6e-37], t$95$1, If[LessEqual[t, 9.8e+35], N[(x + N[(N[(y * z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{t}{-a}, y, x\right)\\
\mathbf{if}\;t \leq -5.6 \cdot 10^{-37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 9.8 \cdot 10^{+35}:\\
\;\;\;\;x + \frac{y \cdot z}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -5.6000000000000002e-37 or 9.8000000000000005e35 < t Initial program 90.7%
lift--.f64N/A
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6493.5
Applied rewrites93.5%
Taylor expanded in z around 0
mul-1-negN/A
lower-neg.f6484.4
Applied rewrites84.4%
if -5.6000000000000002e-37 < t < 9.8000000000000005e35Initial program 96.4%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6494.1
Applied rewrites94.1%
Final simplification89.1%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (- x (/ (* y t) a)))) (if (<= t -5.6e-37) t_1 (if (<= t 3e+23) (+ x (/ (* y z) a)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x - ((y * t) / a);
double tmp;
if (t <= -5.6e-37) {
tmp = t_1;
} else if (t <= 3e+23) {
tmp = x + ((y * z) / a);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x - ((y * t) / a)
if (t <= (-5.6d-37)) then
tmp = t_1
else if (t <= 3d+23) then
tmp = x + ((y * z) / a)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x - ((y * t) / a);
double tmp;
if (t <= -5.6e-37) {
tmp = t_1;
} else if (t <= 3e+23) {
tmp = x + ((y * z) / a);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x - ((y * t) / a) tmp = 0 if t <= -5.6e-37: tmp = t_1 elif t <= 3e+23: tmp = x + ((y * z) / a) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x - Float64(Float64(y * t) / a)) tmp = 0.0 if (t <= -5.6e-37) tmp = t_1; elseif (t <= 3e+23) tmp = Float64(x + Float64(Float64(y * z) / a)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x - ((y * t) / a); tmp = 0.0; if (t <= -5.6e-37) tmp = t_1; elseif (t <= 3e+23) tmp = x + ((y * z) / a); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(N[(y * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -5.6e-37], t$95$1, If[LessEqual[t, 3e+23], N[(x + N[(N[(y * z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y \cdot t}{a}\\
\mathbf{if}\;t \leq -5.6 \cdot 10^{-37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 3 \cdot 10^{+23}:\\
\;\;\;\;x + \frac{y \cdot z}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -5.6000000000000002e-37 or 3.0000000000000001e23 < t Initial program 90.3%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6482.1
Applied rewrites82.1%
if -5.6000000000000002e-37 < t < 3.0000000000000001e23Initial program 97.1%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6494.7
Applied rewrites94.7%
(FPCore (x y z t a) :precision binary64 (if (<= t -1.8e+119) (* y (/ t (- a))) (if (<= t 1.66e+196) (fma (/ y a) z x) (- (* t (/ y a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.8e+119) {
tmp = y * (t / -a);
} else if (t <= 1.66e+196) {
tmp = fma((y / a), z, x);
} else {
tmp = -(t * (y / a));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (t <= -1.8e+119) tmp = Float64(y * Float64(t / Float64(-a))); elseif (t <= 1.66e+196) tmp = fma(Float64(y / a), z, x); else tmp = Float64(-Float64(t * Float64(y / a))); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -1.8e+119], N[(y * N[(t / (-a)), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.66e+196], N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision], (-N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision])]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.8 \cdot 10^{+119}:\\
\;\;\;\;y \cdot \frac{t}{-a}\\
\mathbf{elif}\;t \leq 1.66 \cdot 10^{+196}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;-t \cdot \frac{y}{a}\\
\end{array}
\end{array}
if t < -1.80000000000000001e119Initial program 93.2%
Taylor expanded in t around inf
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6462.3
Applied rewrites62.3%
lift-neg.f64N/A
clear-numN/A
associate-/r/N/A
associate-*r*N/A
div-invN/A
lower-*.f64N/A
lower-/.f6467.0
Applied rewrites67.0%
if -1.80000000000000001e119 < t < 1.65999999999999994e196Initial program 94.2%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6483.2
Applied rewrites83.2%
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
div-invN/A
lift-/.f64N/A
*-commutativeN/A
lift-*.f64N/A
lower-fma.f6485.0
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
lower-/.f6485.0
Applied rewrites85.0%
if 1.65999999999999994e196 < t Initial program 87.9%
Taylor expanded in t around inf
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6486.1
Applied rewrites86.1%
Final simplification82.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (- (* t (/ y a))))) (if (<= t -3.1e+119) t_1 (if (<= t 1.66e+196) (fma (/ y a) z x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = -(t * (y / a));
double tmp;
if (t <= -3.1e+119) {
tmp = t_1;
} else if (t <= 1.66e+196) {
tmp = fma((y / a), z, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(-Float64(t * Float64(y / a))) tmp = 0.0 if (t <= -3.1e+119) tmp = t_1; elseif (t <= 1.66e+196) tmp = fma(Float64(y / a), z, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = (-N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision])}, If[LessEqual[t, -3.1e+119], t$95$1, If[LessEqual[t, 1.66e+196], N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := -t \cdot \frac{y}{a}\\
\mathbf{if}\;t \leq -3.1 \cdot 10^{+119}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.66 \cdot 10^{+196}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -3.09999999999999995e119 or 1.65999999999999994e196 < t Initial program 91.2%
Taylor expanded in t around inf
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6471.1
Applied rewrites71.1%
if -3.09999999999999995e119 < t < 1.65999999999999994e196Initial program 94.2%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6483.2
Applied rewrites83.2%
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
div-invN/A
lift-/.f64N/A
*-commutativeN/A
lift-*.f64N/A
lower-fma.f6485.0
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
lower-/.f6485.0
Applied rewrites85.0%
Final simplification81.5%
(FPCore (x y z t a) :precision binary64 (if (<= a 4.5e-173) (/ (* y z) a) (* y (/ z a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= 4.5e-173) {
tmp = (y * z) / a;
} else {
tmp = y * (z / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a <= 4.5d-173) then
tmp = (y * z) / a
else
tmp = y * (z / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a <= 4.5e-173) {
tmp = (y * z) / a;
} else {
tmp = y * (z / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a <= 4.5e-173: tmp = (y * z) / a else: tmp = y * (z / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a <= 4.5e-173) tmp = Float64(Float64(y * z) / a); else tmp = Float64(y * Float64(z / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a <= 4.5e-173) tmp = (y * z) / a; else tmp = y * (z / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[a, 4.5e-173], N[(N[(y * z), $MachinePrecision] / a), $MachinePrecision], N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq 4.5 \cdot 10^{-173}:\\
\;\;\;\;\frac{y \cdot z}{a}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{a}\\
\end{array}
\end{array}
if a < 4.50000000000000018e-173Initial program 94.9%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6438.5
Applied rewrites38.5%
if 4.50000000000000018e-173 < a Initial program 90.9%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6423.8
Applied rewrites23.8%
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6429.9
Applied rewrites29.9%
Final simplification35.3%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) (- z t) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), (z - t), x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), Float64(z - t), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)
\end{array}
Initial program 93.4%
lift--.f64N/A
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6495.7
Applied rewrites95.7%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) z x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), z, x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), z, x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, z, x\right)
\end{array}
Initial program 93.4%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6469.5
Applied rewrites69.5%
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
div-invN/A
lift-/.f64N/A
*-commutativeN/A
lift-*.f64N/A
lower-fma.f6470.5
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
lower-/.f6470.5
Applied rewrites70.5%
(FPCore (x y z t a) :precision binary64 (fma y (/ z a) x))
double code(double x, double y, double z, double t, double a) {
return fma(y, (z / a), x);
}
function code(x, y, z, t, a) return fma(y, Float64(z / a), x) end
code[x_, y_, z_, t_, a_] := N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, \frac{z}{a}, x\right)
\end{array}
Initial program 93.4%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6468.4
Applied rewrites68.4%
(FPCore (x y z t a) :precision binary64 (* z (/ y a)))
double code(double x, double y, double z, double t, double a) {
return z * (y / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = z * (y / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return z * (y / a);
}
def code(x, y, z, t, a): return z * (y / a)
function code(x, y, z, t, a) return Float64(z * Float64(y / a)) end
function tmp = code(x, y, z, t, a) tmp = z * (y / a); end
code[x_, y_, z_, t_, a_] := N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \frac{y}{a}
\end{array}
Initial program 93.4%
Taylor expanded in z around inf
lower-/.f64N/A
lower-*.f6433.1
Applied rewrites33.1%
lift-*.f64N/A
clear-numN/A
associate-/r/N/A
lift-*.f64N/A
associate-*r*N/A
associate-/r/N/A
clear-numN/A
lift-/.f64N/A
lower-*.f6433.4
Applied rewrites33.4%
Final simplification33.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(+ x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(+ x (/ (* y (- z t)) a))
(+ x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x + (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) / a)
else
tmp = x + (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x + (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) / a) else: tmp = x + (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x + Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x + Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x + (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) / a); else tmp = x + (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x + N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x + \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024214
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, E"
:precision binary64
:alt
(! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (+ x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (* y (- z t)) a)) (+ x (/ y (/ a (- z t)))))))
(+ x (/ (* y (- z t)) a)))