
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (- x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x - ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x - ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (+ x (/ y (/ a (- t z)))))) (if (<= y -6e-113) t_1 (if (<= y 5e-61) (+ x (/ (* y (- t z)) a)) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y / (a / (t - z)));
double tmp;
if (y <= -6e-113) {
tmp = t_1;
} else if (y <= 5e-61) {
tmp = x + ((y * (t - z)) / a);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y / (a / (t - z)))
if (y <= (-6d-113)) then
tmp = t_1
else if (y <= 5d-61) then
tmp = x + ((y * (t - z)) / a)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y / (a / (t - z)));
double tmp;
if (y <= -6e-113) {
tmp = t_1;
} else if (y <= 5e-61) {
tmp = x + ((y * (t - z)) / a);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (y / (a / (t - z))) tmp = 0 if y <= -6e-113: tmp = t_1 elif y <= 5e-61: tmp = x + ((y * (t - z)) / a) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(y / Float64(a / Float64(t - z)))) tmp = 0.0 if (y <= -6e-113) tmp = t_1; elseif (y <= 5e-61) tmp = Float64(x + Float64(Float64(y * Float64(t - z)) / a)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (y / (a / (t - z))); tmp = 0.0; if (y <= -6e-113) tmp = t_1; elseif (y <= 5e-61) tmp = x + ((y * (t - z)) / a); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(y / N[(a / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -6e-113], t$95$1, If[LessEqual[y, 5e-61], N[(x + N[(N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y}{\frac{a}{t - z}}\\
\mathbf{if}\;y \leq -6 \cdot 10^{-113}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 5 \cdot 10^{-61}:\\
\;\;\;\;x + \frac{y \cdot \left(t - z\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -6.0000000000000002e-113 or 4.9999999999999999e-61 < y Initial program 89.8%
lift--.f64N/A
lift-*.f64N/A
remove-double-negN/A
remove-double-negN/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
if -6.0000000000000002e-113 < y < 4.9999999999999999e-61Initial program 99.3%
Final simplification99.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (- z t))) (t_2 (fma (/ y a) (- t z) x)))
(if (<= t_1 -4e+276)
t_2
(if (<= t_1 2e+36) (+ x (/ (* y (- t z)) a)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * (z - t);
double t_2 = fma((y / a), (t - z), x);
double tmp;
if (t_1 <= -4e+276) {
tmp = t_2;
} else if (t_1 <= 2e+36) {
tmp = x + ((y * (t - z)) / a);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(y * Float64(z - t)) t_2 = fma(Float64(y / a), Float64(t - z), x) tmp = 0.0 if (t_1 <= -4e+276) tmp = t_2; elseif (t_1 <= 2e+36) tmp = Float64(x + Float64(Float64(y * Float64(t - z)) / a)); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+276], t$95$2, If[LessEqual[t$95$1, 2e+36], N[(x + N[(N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z - t\right)\\
t_2 := \mathsf{fma}\left(\frac{y}{a}, t - z, x\right)\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+276}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+36}:\\
\;\;\;\;x + \frac{y \cdot \left(t - z\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 y (-.f64 z t)) < -4.0000000000000002e276 or 2.00000000000000008e36 < (*.f64 y (-.f64 z t)) Initial program 84.8%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Applied rewrites99.8%
if -4.0000000000000002e276 < (*.f64 y (-.f64 z t)) < 2.00000000000000008e36Initial program 99.5%
Final simplification99.6%
(FPCore (x y z t a) :precision binary64 (if (<= t -4.4e-37) (fma y (/ t a) x) (if (<= t 3e+87) (- x (/ (* y z) a)) (fma (/ y a) t x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -4.4e-37) {
tmp = fma(y, (t / a), x);
} else if (t <= 3e+87) {
tmp = x - ((y * z) / a);
} else {
tmp = fma((y / a), t, x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (t <= -4.4e-37) tmp = fma(y, Float64(t / a), x); elseif (t <= 3e+87) tmp = Float64(x - Float64(Float64(y * z) / a)); else tmp = fma(Float64(y / a), t, x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -4.4e-37], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t, 3e+87], N[(x - N[(N[(y * z), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -4.4 \cdot 10^{-37}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{elif}\;t \leq 3 \cdot 10^{+87}:\\
\;\;\;\;x - \frac{y \cdot z}{a}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\end{array}
\end{array}
if t < -4.40000000000000004e-37Initial program 89.6%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6487.5
Applied rewrites87.5%
if -4.40000000000000004e-37 < t < 2.9999999999999999e87Initial program 96.6%
Taylor expanded in z around inf
lower-*.f6492.9
Applied rewrites92.9%
if 2.9999999999999999e87 < t Initial program 90.6%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Applied rewrites96.4%
lift-/.f64N/A
lift--.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
div-invN/A
*-commutativeN/A
lower-fma.f64N/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval90.5
Applied rewrites90.5%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f6481.4
Applied rewrites81.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
lift-*.f64N/A
associate-*l/N/A
lift-/.f64N/A
lower-fma.f6485.4
Applied rewrites85.4%
(FPCore (x y z t a) :precision binary64 (if (<= z 1.38e+160) (fma (/ y a) t x) (* z (/ (- y) a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= 1.38e+160) {
tmp = fma((y / a), t, x);
} else {
tmp = z * (-y / a);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= 1.38e+160) tmp = fma(Float64(y / a), t, x); else tmp = Float64(z * Float64(Float64(-y) / a)); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, 1.38e+160], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], N[(z * N[((-y) / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.38 \cdot 10^{+160}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{-y}{a}\\
\end{array}
\end{array}
if z < 1.38e160Initial program 93.8%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Applied rewrites95.7%
lift-/.f64N/A
lift--.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
div-invN/A
*-commutativeN/A
lower-fma.f64N/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval93.8
Applied rewrites93.8%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f6473.4
Applied rewrites73.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
lift-*.f64N/A
associate-*l/N/A
lift-/.f64N/A
lower-fma.f6476.6
Applied rewrites76.6%
if 1.38e160 < z Initial program 89.1%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6482.0
Applied rewrites82.0%
lift-/.f64N/A
distribute-rgt-neg-inN/A
lift-/.f64N/A
div-invN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
div-invN/A
lift-/.f64N/A
associate-*l*N/A
lift-*.f64N/A
lower-*.f6484.5
lift-*.f64N/A
lift-/.f64N/A
frac-2negN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-neg.f6484.5
Applied rewrites84.5%
Final simplification77.4%
(FPCore (x y z t a) :precision binary64 (if (<= z 1.8e+160) (fma (/ y a) t x) (- (* y (/ z a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= 1.8e+160) {
tmp = fma((y / a), t, x);
} else {
tmp = -(y * (z / a));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= 1.8e+160) tmp = fma(Float64(y / a), t, x); else tmp = Float64(-Float64(y * Float64(z / a))); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, 1.8e+160], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], (-N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.8 \cdot 10^{+160}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;-y \cdot \frac{z}{a}\\
\end{array}
\end{array}
if z < 1.80000000000000011e160Initial program 93.8%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Applied rewrites95.7%
lift-/.f64N/A
lift--.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
div-invN/A
*-commutativeN/A
lower-fma.f64N/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval93.8
Applied rewrites93.8%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f6473.4
Applied rewrites73.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
lift-*.f64N/A
associate-*l/N/A
lift-/.f64N/A
lower-fma.f6476.6
Applied rewrites76.6%
if 1.80000000000000011e160 < z Initial program 89.1%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6482.0
Applied rewrites82.0%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) (- t z) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), (t - z), x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), Float64(t - z), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * N[(t - z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, t - z, x\right)
\end{array}
Initial program 93.3%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Applied rewrites95.7%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) t x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), t, x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), t, x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, t, x\right)
\end{array}
Initial program 93.3%
Taylor expanded in x around 0
associate-*l/N/A
distribute-lft-out--N/A
associate-*l/N/A
associate-*l/N/A
*-commutativeN/A
associate-+l-N/A
+-commutativeN/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
Applied rewrites95.7%
lift-/.f64N/A
lift--.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
div-invN/A
*-commutativeN/A
lower-fma.f64N/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval93.3
Applied rewrites93.3%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f6467.9
Applied rewrites67.9%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
div-invN/A
lift-*.f64N/A
associate-*l/N/A
lift-/.f64N/A
lower-fma.f6471.5
Applied rewrites71.5%
(FPCore (x y z t a) :precision binary64 (fma y (/ t a) x))
double code(double x, double y, double z, double t, double a) {
return fma(y, (t / a), x);
}
function code(x, y, z, t, a) return fma(y, Float64(t / a), x) end
code[x_, y_, z_, t_, a_] := N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, \frac{t}{a}, x\right)
\end{array}
Initial program 93.3%
Taylor expanded in z around 0
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6468.9
Applied rewrites68.9%
(FPCore (x y z t a) :precision binary64 (* t (/ y a)))
double code(double x, double y, double z, double t, double a) {
return t * (y / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = t * (y / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return t * (y / a);
}
def code(x, y, z, t, a): return t * (y / a)
function code(x, y, z, t, a) return Float64(t * Float64(y / a)) end
function tmp = code(x, y, z, t, a) tmp = t * (y / a); end
code[x_, y_, z_, t_, a_] := N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t \cdot \frac{y}{a}
\end{array}
Initial program 93.3%
Taylor expanded in t around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6432.0
Applied rewrites32.0%
lift-*.f64N/A
div-invN/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
div-invN/A
lift-/.f64N/A
lower-*.f6434.5
Applied rewrites34.5%
Final simplification34.5%
(FPCore (x y z t a) :precision binary64 (* y (/ t a)))
double code(double x, double y, double z, double t, double a) {
return y * (t / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y * (t / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return y * (t / a);
}
def code(x, y, z, t, a): return y * (t / a)
function code(x, y, z, t, a) return Float64(y * Float64(t / a)) end
function tmp = code(x, y, z, t, a) tmp = y * (t / a); end
code[x_, y_, z_, t_, a_] := N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \frac{t}{a}
\end{array}
Initial program 93.3%
Taylor expanded in t around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f6432.0
Applied rewrites32.0%
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6432.4
Applied rewrites32.4%
Final simplification32.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(- x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(- x (/ (* y (- z t)) a))
(- x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x - (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x - ((y * (z - t)) / a)
else
tmp = x - (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x - (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x - ((y * (z - t)) / a);
} else {
tmp = x - (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x - (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x - ((y * (z - t)) / a) else: tmp = x - (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x - Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x - Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x - Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x - (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x - ((y * (z - t)) / a); else tmp = x - (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x - N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x - N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x - \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x - \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024214
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, F"
:precision binary64
:alt
(! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (- x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* y (- z t)) a)) (- x (/ y (/ a (- z t)))))))
(- x (/ (* y (- z t)) a)))