
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= (* x 2.0) -3.7e-10) (* x 2.0) (if (<= (* x 2.0) 7e-19) (- y) (* x 2.0))))
double code(double x, double y) {
double tmp;
if ((x * 2.0) <= -3.7e-10) {
tmp = x * 2.0;
} else if ((x * 2.0) <= 7e-19) {
tmp = -y;
} else {
tmp = x * 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x * 2.0d0) <= (-3.7d-10)) then
tmp = x * 2.0d0
else if ((x * 2.0d0) <= 7d-19) then
tmp = -y
else
tmp = x * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x * 2.0) <= -3.7e-10) {
tmp = x * 2.0;
} else if ((x * 2.0) <= 7e-19) {
tmp = -y;
} else {
tmp = x * 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x * 2.0) <= -3.7e-10: tmp = x * 2.0 elif (x * 2.0) <= 7e-19: tmp = -y else: tmp = x * 2.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(x * 2.0) <= -3.7e-10) tmp = Float64(x * 2.0); elseif (Float64(x * 2.0) <= 7e-19) tmp = Float64(-y); else tmp = Float64(x * 2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x * 2.0) <= -3.7e-10) tmp = x * 2.0; elseif ((x * 2.0) <= 7e-19) tmp = -y; else tmp = x * 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(x * 2.0), $MachinePrecision], -3.7e-10], N[(x * 2.0), $MachinePrecision], If[LessEqual[N[(x * 2.0), $MachinePrecision], 7e-19], (-y), N[(x * 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot 2 \leq -3.7 \cdot 10^{-10}:\\
\;\;\;\;x \cdot 2\\
\mathbf{elif}\;x \cdot 2 \leq 7 \cdot 10^{-19}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;x \cdot 2\\
\end{array}
\end{array}
if (*.f64 x #s(literal 2 binary64)) < -3.70000000000000015e-10 or 7.00000000000000031e-19 < (*.f64 x #s(literal 2 binary64)) Initial program 100.0%
Taylor expanded in x around inf
metadata-evalN/A
*-inversesN/A
associate-/l*N/A
associate-*l/N/A
*-commutativeN/A
lower-*.f64N/A
associate-*l/N/A
associate-/l*N/A
*-inversesN/A
metadata-eval82.6
Applied rewrites82.6%
if -3.70000000000000015e-10 < (*.f64 x #s(literal 2 binary64)) < 7.00000000000000031e-19Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6475.1
Applied rewrites75.1%
(FPCore (x y) :precision binary64 (- y))
double code(double x, double y) {
return -y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -y
end function
public static double code(double x, double y) {
return -y;
}
def code(x, y): return -y
function code(x, y) return Float64(-y) end
function tmp = code(x, y) tmp = -y; end
code[x_, y_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6445.0
Applied rewrites45.0%
herbie shell --seed 2024214
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2.0) y))