Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I

Percentage Accurate: 96.2% → 98.9%
Time: 10.9s
Alternatives: 7
Speedup: 0.7×

Specification

?
\[\begin{array}{l} \\ x \cdot \left(1 - y \cdot z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* y z))))
double code(double x, double y, double z) {
	return x * (1.0 - (y * z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x * (1.0d0 - (y * z))
end function
public static double code(double x, double y, double z) {
	return x * (1.0 - (y * z));
}
def code(x, y, z):
	return x * (1.0 - (y * z))
function code(x, y, z)
	return Float64(x * Float64(1.0 - Float64(y * z)))
end
function tmp = code(x, y, z)
	tmp = x * (1.0 - (y * z));
end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x \cdot \left(1 - y \cdot z\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 96.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x \cdot \left(1 - y \cdot z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* y z))))
double code(double x, double y, double z) {
	return x * (1.0 - (y * z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x * (1.0d0 - (y * z))
end function
public static double code(double x, double y, double z) {
	return x * (1.0 - (y * z));
}
def code(x, y, z):
	return x * (1.0 - (y * z))
function code(x, y, z)
	return Float64(x * Float64(1.0 - Float64(y * z)))
end
function tmp = code(x, y, z)
	tmp = x * (1.0 - (y * z));
end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x \cdot \left(1 - y \cdot z\right)
\end{array}

Alternative 1: 98.9% accurate, 0.3× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\ \\ \begin{array}{l} t_0 := x\_m \cdot \left(1 - y \cdot z\right)\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;t\_0 \leq -2 \cdot 10^{+244}:\\ \;\;\;\;\left(-z\right) \cdot \left(x\_m \cdot y\right)\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+303}:\\ \;\;\;\;\mathsf{fma}\left(-y \cdot z, x\_m, x\_m\right)\\ \mathbf{else}:\\ \;\;\;\;-y \cdot \left(x\_m \cdot z\right)\\ \end{array} \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z)
 :precision binary64
 (let* ((t_0 (* x_m (- 1.0 (* y z)))))
   (*
    x_s
    (if (<= t_0 -2e+244)
      (* (- z) (* x_m y))
      (if (<= t_0 2e+303) (fma (- (* y z)) x_m x_m) (- (* y (* x_m z))))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
	double t_0 = x_m * (1.0 - (y * z));
	double tmp;
	if (t_0 <= -2e+244) {
		tmp = -z * (x_m * y);
	} else if (t_0 <= 2e+303) {
		tmp = fma(-(y * z), x_m, x_m);
	} else {
		tmp = -(y * (x_m * z));
	}
	return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0, x)
x_m, y, z = sort([x_m, y, z])
function code(x_s, x_m, y, z)
	t_0 = Float64(x_m * Float64(1.0 - Float64(y * z)))
	tmp = 0.0
	if (t_0 <= -2e+244)
		tmp = Float64(Float64(-z) * Float64(x_m * y));
	elseif (t_0 <= 2e+303)
		tmp = fma(Float64(-Float64(y * z)), x_m, x_m);
	else
		tmp = Float64(-Float64(y * Float64(x_m * z)));
	end
	return Float64(x_s * tmp)
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, -2e+244], N[((-z) * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+303], N[((-N[(y * z), $MachinePrecision]) * x$95$m + x$95$m), $MachinePrecision], (-N[(y * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision])]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
\begin{array}{l}
t_0 := x\_m \cdot \left(1 - y \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{+244}:\\
\;\;\;\;\left(-z\right) \cdot \left(x\_m \cdot y\right)\\

\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+303}:\\
\;\;\;\;\mathsf{fma}\left(-y \cdot z, x\_m, x\_m\right)\\

\mathbf{else}:\\
\;\;\;\;-y \cdot \left(x\_m \cdot z\right)\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (*.f64 x (-.f64 #s(literal 1 binary64) (*.f64 y z))) < -2.00000000000000015e244

    1. Initial program 78.0%

      \[x \cdot \left(1 - y \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto x \cdot \color{blue}{\left(-1 \cdot \left(y \cdot z\right)\right)} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto x \cdot \color{blue}{\left(\mathsf{neg}\left(y \cdot z\right)\right)} \]
      2. distribute-rgt-neg-inN/A

        \[\leadsto x \cdot \color{blue}{\left(y \cdot \left(\mathsf{neg}\left(z\right)\right)\right)} \]
      3. mul-1-negN/A

        \[\leadsto x \cdot \left(y \cdot \color{blue}{\left(-1 \cdot z\right)}\right) \]
      4. lower-*.f64N/A

        \[\leadsto x \cdot \color{blue}{\left(y \cdot \left(-1 \cdot z\right)\right)} \]
      5. mul-1-negN/A

        \[\leadsto x \cdot \left(y \cdot \color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right) \]
      6. lower-neg.f6469.1

        \[\leadsto x \cdot \left(y \cdot \color{blue}{\left(-z\right)}\right) \]
    5. Applied rewrites69.1%

      \[\leadsto x \cdot \color{blue}{\left(y \cdot \left(-z\right)\right)} \]
    6. Step-by-step derivation
      1. distribute-rgt-neg-inN/A

        \[\leadsto x \cdot \color{blue}{\left(\mathsf{neg}\left(y \cdot z\right)\right)} \]
      2. distribute-lft-neg-inN/A

        \[\leadsto x \cdot \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) \cdot z\right)} \]
      3. lift-neg.f64N/A

        \[\leadsto x \cdot \left(\color{blue}{\left(\mathsf{neg}\left(y\right)\right)} \cdot z\right) \]
      4. associate-*l*N/A

        \[\leadsto \color{blue}{\left(x \cdot \left(\mathsf{neg}\left(y\right)\right)\right) \cdot z} \]
      5. lift-*.f64N/A

        \[\leadsto \color{blue}{\left(x \cdot \left(\mathsf{neg}\left(y\right)\right)\right)} \cdot z \]
      6. lower-*.f6491.0

        \[\leadsto \color{blue}{\left(x \cdot \left(-y\right)\right) \cdot z} \]
    7. Applied rewrites91.0%

      \[\leadsto \color{blue}{\left(x \cdot \left(-y\right)\right) \cdot z} \]

    if -2.00000000000000015e244 < (*.f64 x (-.f64 #s(literal 1 binary64) (*.f64 y z))) < 2e303

    1. Initial program 99.9%

      \[x \cdot \left(1 - y \cdot z\right) \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-*.f64N/A

        \[\leadsto x \cdot \left(1 - \color{blue}{y \cdot z}\right) \]
      2. sub-negN/A

        \[\leadsto x \cdot \color{blue}{\left(1 + \left(\mathsf{neg}\left(y \cdot z\right)\right)\right)} \]
      3. distribute-rgt-inN/A

        \[\leadsto \color{blue}{1 \cdot x + \left(\mathsf{neg}\left(y \cdot z\right)\right) \cdot x} \]
      4. *-lft-identityN/A

        \[\leadsto \color{blue}{x} + \left(\mathsf{neg}\left(y \cdot z\right)\right) \cdot x \]
      5. +-commutativeN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(y \cdot z\right)\right) \cdot x + x} \]
      6. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{neg}\left(y \cdot z\right), x, x\right)} \]
      7. lower-neg.f6499.9

        \[\leadsto \mathsf{fma}\left(\color{blue}{-y \cdot z}, x, x\right) \]
    4. Applied rewrites99.9%

      \[\leadsto \color{blue}{\mathsf{fma}\left(-y \cdot z, x, x\right)} \]

    if 2e303 < (*.f64 x (-.f64 #s(literal 1 binary64) (*.f64 y z)))

    1. Initial program 83.2%

      \[x \cdot \left(1 - y \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \left(y \cdot z\right)\right)} \]
    4. Step-by-step derivation
      1. associate-*r*N/A

        \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \left(y \cdot z\right)} \]
      2. *-commutativeN/A

        \[\leadsto \left(-1 \cdot x\right) \cdot \color{blue}{\left(z \cdot y\right)} \]
      3. associate-*r*N/A

        \[\leadsto \color{blue}{\left(\left(-1 \cdot x\right) \cdot z\right) \cdot y} \]
      4. associate-*r*N/A

        \[\leadsto \color{blue}{\left(-1 \cdot \left(x \cdot z\right)\right)} \cdot y \]
      5. *-commutativeN/A

        \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \left(x \cdot z\right)\right)} \]
      6. lower-*.f64N/A

        \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \left(x \cdot z\right)\right)} \]
      7. associate-*r*N/A

        \[\leadsto y \cdot \color{blue}{\left(\left(-1 \cdot x\right) \cdot z\right)} \]
      8. *-commutativeN/A

        \[\leadsto y \cdot \color{blue}{\left(z \cdot \left(-1 \cdot x\right)\right)} \]
      9. lower-*.f64N/A

        \[\leadsto y \cdot \color{blue}{\left(z \cdot \left(-1 \cdot x\right)\right)} \]
      10. mul-1-negN/A

        \[\leadsto y \cdot \left(z \cdot \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}\right) \]
      11. lower-neg.f6499.9

        \[\leadsto y \cdot \left(z \cdot \color{blue}{\left(-x\right)}\right) \]
    5. Applied rewrites99.9%

      \[\leadsto \color{blue}{y \cdot \left(z \cdot \left(-x\right)\right)} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification98.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot \left(1 - y \cdot z\right) \leq -2 \cdot 10^{+244}:\\ \;\;\;\;\left(-z\right) \cdot \left(x \cdot y\right)\\ \mathbf{elif}\;x \cdot \left(1 - y \cdot z\right) \leq 2 \cdot 10^{+303}:\\ \;\;\;\;\mathsf{fma}\left(-y \cdot z, x, x\right)\\ \mathbf{else}:\\ \;\;\;\;-y \cdot \left(x \cdot z\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 97.4% accurate, 0.2× speedup?

\[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\ \\ \begin{array}{l} t_0 := -x\_m \cdot \left(y \cdot z\right)\\ t_1 := 1 - y \cdot z\\ t_2 := -y \cdot \left(x\_m \cdot z\right)\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;t\_1 \leq -\infty:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq -500000:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;x\_m\\ \mathbf{elif}\;t\_1 \leq 10^{+292}:\\ \;\;\;\;t\_0\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \end{array} \]
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z)
 :precision binary64
 (let* ((t_0 (- (* x_m (* y z))))
        (t_1 (- 1.0 (* y z)))
        (t_2 (- (* y (* x_m z)))))
   (*
    x_s
    (if (<= t_1 (- INFINITY))
      t_2
      (if (<= t_1 -500000.0)
        t_0
        (if (<= t_1 2.0) x_m (if (<= t_1 1e+292) t_0 t_2)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
	double t_0 = -(x_m * (y * z));
	double t_1 = 1.0 - (y * z);
	double t_2 = -(y * (x_m * z));
	double tmp;
	if (t_1 <= -((double) INFINITY)) {
		tmp = t_2;
	} else if (t_1 <= -500000.0) {
		tmp = t_0;
	} else if (t_1 <= 2.0) {
		tmp = x_m;
	} else if (t_1 <= 1e+292) {
		tmp = t_0;
	} else {
		tmp = t_2;
	}
	return x_s * tmp;
}
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z;
public static double code(double x_s, double x_m, double y, double z) {
	double t_0 = -(x_m * (y * z));
	double t_1 = 1.0 - (y * z);
	double t_2 = -(y * (x_m * z));
	double tmp;
	if (t_1 <= -Double.POSITIVE_INFINITY) {
		tmp = t_2;
	} else if (t_1 <= -500000.0) {
		tmp = t_0;
	} else if (t_1 <= 2.0) {
		tmp = x_m;
	} else if (t_1 <= 1e+292) {
		tmp = t_0;
	} else {
		tmp = t_2;
	}
	return x_s * tmp;
}
x\_m = math.fabs(x)
x\_s = math.copysign(1.0, x)
[x_m, y, z] = sort([x_m, y, z])
def code(x_s, x_m, y, z):
	t_0 = -(x_m * (y * z))
	t_1 = 1.0 - (y * z)
	t_2 = -(y * (x_m * z))
	tmp = 0
	if t_1 <= -math.inf:
		tmp = t_2
	elif t_1 <= -500000.0:
		tmp = t_0
	elif t_1 <= 2.0:
		tmp = x_m
	elif t_1 <= 1e+292:
		tmp = t_0
	else:
		tmp = t_2
	return x_s * tmp
x\_m = abs(x)
x\_s = copysign(1.0, x)
x_m, y, z = sort([x_m, y, z])
function code(x_s, x_m, y, z)
	t_0 = Float64(-Float64(x_m * Float64(y * z)))
	t_1 = Float64(1.0 - Float64(y * z))
	t_2 = Float64(-Float64(y * Float64(x_m * z)))
	tmp = 0.0
	if (t_1 <= Float64(-Inf))
		tmp = t_2;
	elseif (t_1 <= -500000.0)
		tmp = t_0;
	elseif (t_1 <= 2.0)
		tmp = x_m;
	elseif (t_1 <= 1e+292)
		tmp = t_0;
	else
		tmp = t_2;
	end
	return Float64(x_s * tmp)
end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z = num2cell(sort([x_m, y, z])){:}
function tmp_2 = code(x_s, x_m, y, z)
	t_0 = -(x_m * (y * z));
	t_1 = 1.0 - (y * z);
	t_2 = -(y * (x_m * z));
	tmp = 0.0;
	if (t_1 <= -Inf)
		tmp = t_2;
	elseif (t_1 <= -500000.0)
		tmp = t_0;
	elseif (t_1 <= 2.0)
		tmp = x_m;
	elseif (t_1 <= 1e+292)
		tmp = t_0;
	else
		tmp = t_2;
	end
	tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = (-N[(x$95$m * N[(y * z), $MachinePrecision]), $MachinePrecision])}, Block[{t$95$1 = N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = (-N[(y * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision])}, N[(x$95$s * If[LessEqual[t$95$1, (-Infinity)], t$95$2, If[LessEqual[t$95$1, -500000.0], t$95$0, If[LessEqual[t$95$1, 2.0], x$95$m, If[LessEqual[t$95$1, 1e+292], t$95$0, t$95$2]]]]), $MachinePrecision]]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
\begin{array}{l}
t_0 := -x\_m \cdot \left(y \cdot z\right)\\
t_1 := 1 - y \cdot z\\
t_2 := -y \cdot \left(x\_m \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq -500000:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;x\_m\\

\mathbf{elif}\;t\_1 \leq 10^{+292}:\\
\;\;\;\;t\_0\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (-.f64 #s(literal 1 binary64) (*.f64 y z)) < -inf.0 or 1e292 < (-.f64 #s(literal 1 binary64) (*.f64 y z))

    1. Initial program 68.5%

      \[x \cdot \left(1 - y \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \left(y \cdot z\right)\right)} \]
    4. Step-by-step derivation
      1. associate-*r*N/A

        \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \left(y \cdot z\right)} \]
      2. *-commutativeN/A

        \[\leadsto \left(-1 \cdot x\right) \cdot \color{blue}{\left(z \cdot y\right)} \]
      3. associate-*r*N/A

        \[\leadsto \color{blue}{\left(\left(-1 \cdot x\right) \cdot z\right) \cdot y} \]
      4. associate-*r*N/A

        \[\leadsto \color{blue}{\left(-1 \cdot \left(x \cdot z\right)\right)} \cdot y \]
      5. *-commutativeN/A

        \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \left(x \cdot z\right)\right)} \]
      6. lower-*.f64N/A

        \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \left(x \cdot z\right)\right)} \]
      7. associate-*r*N/A

        \[\leadsto y \cdot \color{blue}{\left(\left(-1 \cdot x\right) \cdot z\right)} \]
      8. *-commutativeN/A

        \[\leadsto y \cdot \color{blue}{\left(z \cdot \left(-1 \cdot x\right)\right)} \]
      9. lower-*.f64N/A

        \[\leadsto y \cdot \color{blue}{\left(z \cdot \left(-1 \cdot x\right)\right)} \]
      10. mul-1-negN/A

        \[\leadsto y \cdot \left(z \cdot \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}\right) \]
      11. lower-neg.f6499.9

        \[\leadsto y \cdot \left(z \cdot \color{blue}{\left(-x\right)}\right) \]
    5. Applied rewrites99.9%

      \[\leadsto \color{blue}{y \cdot \left(z \cdot \left(-x\right)\right)} \]

    if -inf.0 < (-.f64 #s(literal 1 binary64) (*.f64 y z)) < -5e5 or 2 < (-.f64 #s(literal 1 binary64) (*.f64 y z)) < 1e292

    1. Initial program 99.8%

      \[x \cdot \left(1 - y \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto x \cdot \color{blue}{\left(-1 \cdot \left(y \cdot z\right)\right)} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto x \cdot \color{blue}{\left(\mathsf{neg}\left(y \cdot z\right)\right)} \]
      2. distribute-rgt-neg-inN/A

        \[\leadsto x \cdot \color{blue}{\left(y \cdot \left(\mathsf{neg}\left(z\right)\right)\right)} \]
      3. mul-1-negN/A

        \[\leadsto x \cdot \left(y \cdot \color{blue}{\left(-1 \cdot z\right)}\right) \]
      4. lower-*.f64N/A

        \[\leadsto x \cdot \color{blue}{\left(y \cdot \left(-1 \cdot z\right)\right)} \]
      5. mul-1-negN/A

        \[\leadsto x \cdot \left(y \cdot \color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right) \]
      6. lower-neg.f6496.1

        \[\leadsto x \cdot \left(y \cdot \color{blue}{\left(-z\right)}\right) \]
    5. Applied rewrites96.1%

      \[\leadsto x \cdot \color{blue}{\left(y \cdot \left(-z\right)\right)} \]

    if -5e5 < (-.f64 #s(literal 1 binary64) (*.f64 y z)) < 2

    1. Initial program 100.0%

      \[x \cdot \left(1 - y \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto x \cdot \color{blue}{1} \]
    4. Step-by-step derivation
      1. Applied rewrites98.0%

        \[\leadsto x \cdot \color{blue}{1} \]
      2. Step-by-step derivation
        1. *-rgt-identity98.0

          \[\leadsto \color{blue}{x} \]
      3. Applied rewrites98.0%

        \[\leadsto \color{blue}{x} \]
    5. Recombined 3 regimes into one program.
    6. Final simplification97.6%

      \[\leadsto \begin{array}{l} \mathbf{if}\;1 - y \cdot z \leq -\infty:\\ \;\;\;\;-y \cdot \left(x \cdot z\right)\\ \mathbf{elif}\;1 - y \cdot z \leq -500000:\\ \;\;\;\;-x \cdot \left(y \cdot z\right)\\ \mathbf{elif}\;1 - y \cdot z \leq 2:\\ \;\;\;\;x\\ \mathbf{elif}\;1 - y \cdot z \leq 10^{+292}:\\ \;\;\;\;-x \cdot \left(y \cdot z\right)\\ \mathbf{else}:\\ \;\;\;\;-y \cdot \left(x \cdot z\right)\\ \end{array} \]
    7. Add Preprocessing

    Alternative 3: 95.5% accurate, 0.3× speedup?

    \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\ \\ \begin{array}{l} t_0 := 1 - y \cdot z\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;t\_0 \leq -500000:\\ \;\;\;\;\left(-z\right) \cdot \left(x\_m \cdot y\right)\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;x\_m\\ \mathbf{elif}\;t\_0 \leq 10^{+292}:\\ \;\;\;\;-x\_m \cdot \left(y \cdot z\right)\\ \mathbf{else}:\\ \;\;\;\;-y \cdot \left(x\_m \cdot z\right)\\ \end{array} \end{array} \end{array} \]
    x\_m = (fabs.f64 x)
    x\_s = (copysign.f64 #s(literal 1 binary64) x)
    NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
    (FPCore (x_s x_m y z)
     :precision binary64
     (let* ((t_0 (- 1.0 (* y z))))
       (*
        x_s
        (if (<= t_0 -500000.0)
          (* (- z) (* x_m y))
          (if (<= t_0 2.0)
            x_m
            (if (<= t_0 1e+292) (- (* x_m (* y z))) (- (* y (* x_m z)))))))))
    x\_m = fabs(x);
    x\_s = copysign(1.0, x);
    assert(x_m < y && y < z);
    double code(double x_s, double x_m, double y, double z) {
    	double t_0 = 1.0 - (y * z);
    	double tmp;
    	if (t_0 <= -500000.0) {
    		tmp = -z * (x_m * y);
    	} else if (t_0 <= 2.0) {
    		tmp = x_m;
    	} else if (t_0 <= 1e+292) {
    		tmp = -(x_m * (y * z));
    	} else {
    		tmp = -(y * (x_m * z));
    	}
    	return x_s * tmp;
    }
    
    x\_m = abs(x)
    x\_s = copysign(1.0d0, x)
    NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
    real(8) function code(x_s, x_m, y, z)
        real(8), intent (in) :: x_s
        real(8), intent (in) :: x_m
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8) :: t_0
        real(8) :: tmp
        t_0 = 1.0d0 - (y * z)
        if (t_0 <= (-500000.0d0)) then
            tmp = -z * (x_m * y)
        else if (t_0 <= 2.0d0) then
            tmp = x_m
        else if (t_0 <= 1d+292) then
            tmp = -(x_m * (y * z))
        else
            tmp = -(y * (x_m * z))
        end if
        code = x_s * tmp
    end function
    
    x\_m = Math.abs(x);
    x\_s = Math.copySign(1.0, x);
    assert x_m < y && y < z;
    public static double code(double x_s, double x_m, double y, double z) {
    	double t_0 = 1.0 - (y * z);
    	double tmp;
    	if (t_0 <= -500000.0) {
    		tmp = -z * (x_m * y);
    	} else if (t_0 <= 2.0) {
    		tmp = x_m;
    	} else if (t_0 <= 1e+292) {
    		tmp = -(x_m * (y * z));
    	} else {
    		tmp = -(y * (x_m * z));
    	}
    	return x_s * tmp;
    }
    
    x\_m = math.fabs(x)
    x\_s = math.copysign(1.0, x)
    [x_m, y, z] = sort([x_m, y, z])
    def code(x_s, x_m, y, z):
    	t_0 = 1.0 - (y * z)
    	tmp = 0
    	if t_0 <= -500000.0:
    		tmp = -z * (x_m * y)
    	elif t_0 <= 2.0:
    		tmp = x_m
    	elif t_0 <= 1e+292:
    		tmp = -(x_m * (y * z))
    	else:
    		tmp = -(y * (x_m * z))
    	return x_s * tmp
    
    x\_m = abs(x)
    x\_s = copysign(1.0, x)
    x_m, y, z = sort([x_m, y, z])
    function code(x_s, x_m, y, z)
    	t_0 = Float64(1.0 - Float64(y * z))
    	tmp = 0.0
    	if (t_0 <= -500000.0)
    		tmp = Float64(Float64(-z) * Float64(x_m * y));
    	elseif (t_0 <= 2.0)
    		tmp = x_m;
    	elseif (t_0 <= 1e+292)
    		tmp = Float64(-Float64(x_m * Float64(y * z)));
    	else
    		tmp = Float64(-Float64(y * Float64(x_m * z)));
    	end
    	return Float64(x_s * tmp)
    end
    
    x\_m = abs(x);
    x\_s = sign(x) * abs(1.0);
    x_m, y, z = num2cell(sort([x_m, y, z])){:}
    function tmp_2 = code(x_s, x_m, y, z)
    	t_0 = 1.0 - (y * z);
    	tmp = 0.0;
    	if (t_0 <= -500000.0)
    		tmp = -z * (x_m * y);
    	elseif (t_0 <= 2.0)
    		tmp = x_m;
    	elseif (t_0 <= 1e+292)
    		tmp = -(x_m * (y * z));
    	else
    		tmp = -(y * (x_m * z));
    	end
    	tmp_2 = x_s * tmp;
    end
    
    x\_m = N[Abs[x], $MachinePrecision]
    x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
    code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, -500000.0], N[((-z) * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2.0], x$95$m, If[LessEqual[t$95$0, 1e+292], (-N[(x$95$m * N[(y * z), $MachinePrecision]), $MachinePrecision]), (-N[(y * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision])]]]), $MachinePrecision]]
    
    \begin{array}{l}
    x\_m = \left|x\right|
    \\
    x\_s = \mathsf{copysign}\left(1, x\right)
    \\
    [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
    \\
    \begin{array}{l}
    t_0 := 1 - y \cdot z\\
    x\_s \cdot \begin{array}{l}
    \mathbf{if}\;t\_0 \leq -500000:\\
    \;\;\;\;\left(-z\right) \cdot \left(x\_m \cdot y\right)\\
    
    \mathbf{elif}\;t\_0 \leq 2:\\
    \;\;\;\;x\_m\\
    
    \mathbf{elif}\;t\_0 \leq 10^{+292}:\\
    \;\;\;\;-x\_m \cdot \left(y \cdot z\right)\\
    
    \mathbf{else}:\\
    \;\;\;\;-y \cdot \left(x\_m \cdot z\right)\\
    
    
    \end{array}
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 4 regimes
    2. if (-.f64 #s(literal 1 binary64) (*.f64 y z)) < -5e5

      1. Initial program 89.5%

        \[x \cdot \left(1 - y \cdot z\right) \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto x \cdot \color{blue}{\left(-1 \cdot \left(y \cdot z\right)\right)} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto x \cdot \color{blue}{\left(\mathsf{neg}\left(y \cdot z\right)\right)} \]
        2. distribute-rgt-neg-inN/A

          \[\leadsto x \cdot \color{blue}{\left(y \cdot \left(\mathsf{neg}\left(z\right)\right)\right)} \]
        3. mul-1-negN/A

          \[\leadsto x \cdot \left(y \cdot \color{blue}{\left(-1 \cdot z\right)}\right) \]
        4. lower-*.f64N/A

          \[\leadsto x \cdot \color{blue}{\left(y \cdot \left(-1 \cdot z\right)\right)} \]
        5. mul-1-negN/A

          \[\leadsto x \cdot \left(y \cdot \color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right) \]
        6. lower-neg.f6487.2

          \[\leadsto x \cdot \left(y \cdot \color{blue}{\left(-z\right)}\right) \]
      5. Applied rewrites87.2%

        \[\leadsto x \cdot \color{blue}{\left(y \cdot \left(-z\right)\right)} \]
      6. Step-by-step derivation
        1. distribute-rgt-neg-inN/A

          \[\leadsto x \cdot \color{blue}{\left(\mathsf{neg}\left(y \cdot z\right)\right)} \]
        2. distribute-lft-neg-inN/A

          \[\leadsto x \cdot \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) \cdot z\right)} \]
        3. lift-neg.f64N/A

          \[\leadsto x \cdot \left(\color{blue}{\left(\mathsf{neg}\left(y\right)\right)} \cdot z\right) \]
        4. associate-*l*N/A

          \[\leadsto \color{blue}{\left(x \cdot \left(\mathsf{neg}\left(y\right)\right)\right) \cdot z} \]
        5. lift-*.f64N/A

          \[\leadsto \color{blue}{\left(x \cdot \left(\mathsf{neg}\left(y\right)\right)\right)} \cdot z \]
        6. lower-*.f6493.1

          \[\leadsto \color{blue}{\left(x \cdot \left(-y\right)\right) \cdot z} \]
      7. Applied rewrites93.1%

        \[\leadsto \color{blue}{\left(x \cdot \left(-y\right)\right) \cdot z} \]

      if -5e5 < (-.f64 #s(literal 1 binary64) (*.f64 y z)) < 2

      1. Initial program 100.0%

        \[x \cdot \left(1 - y \cdot z\right) \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto x \cdot \color{blue}{1} \]
      4. Step-by-step derivation
        1. Applied rewrites98.0%

          \[\leadsto x \cdot \color{blue}{1} \]
        2. Step-by-step derivation
          1. *-rgt-identity98.0

            \[\leadsto \color{blue}{x} \]
        3. Applied rewrites98.0%

          \[\leadsto \color{blue}{x} \]

        if 2 < (-.f64 #s(literal 1 binary64) (*.f64 y z)) < 1e292

        1. Initial program 99.8%

          \[x \cdot \left(1 - y \cdot z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto x \cdot \color{blue}{\left(-1 \cdot \left(y \cdot z\right)\right)} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto x \cdot \color{blue}{\left(\mathsf{neg}\left(y \cdot z\right)\right)} \]
          2. distribute-rgt-neg-inN/A

            \[\leadsto x \cdot \color{blue}{\left(y \cdot \left(\mathsf{neg}\left(z\right)\right)\right)} \]
          3. mul-1-negN/A

            \[\leadsto x \cdot \left(y \cdot \color{blue}{\left(-1 \cdot z\right)}\right) \]
          4. lower-*.f64N/A

            \[\leadsto x \cdot \color{blue}{\left(y \cdot \left(-1 \cdot z\right)\right)} \]
          5. mul-1-negN/A

            \[\leadsto x \cdot \left(y \cdot \color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right) \]
          6. lower-neg.f6495.3

            \[\leadsto x \cdot \left(y \cdot \color{blue}{\left(-z\right)}\right) \]
        5. Applied rewrites95.3%

          \[\leadsto x \cdot \color{blue}{\left(y \cdot \left(-z\right)\right)} \]

        if 1e292 < (-.f64 #s(literal 1 binary64) (*.f64 y z))

        1. Initial program 74.5%

          \[x \cdot \left(1 - y \cdot z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \left(y \cdot z\right)\right)} \]
        4. Step-by-step derivation
          1. associate-*r*N/A

            \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \left(y \cdot z\right)} \]
          2. *-commutativeN/A

            \[\leadsto \left(-1 \cdot x\right) \cdot \color{blue}{\left(z \cdot y\right)} \]
          3. associate-*r*N/A

            \[\leadsto \color{blue}{\left(\left(-1 \cdot x\right) \cdot z\right) \cdot y} \]
          4. associate-*r*N/A

            \[\leadsto \color{blue}{\left(-1 \cdot \left(x \cdot z\right)\right)} \cdot y \]
          5. *-commutativeN/A

            \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \left(x \cdot z\right)\right)} \]
          6. lower-*.f64N/A

            \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \left(x \cdot z\right)\right)} \]
          7. associate-*r*N/A

            \[\leadsto y \cdot \color{blue}{\left(\left(-1 \cdot x\right) \cdot z\right)} \]
          8. *-commutativeN/A

            \[\leadsto y \cdot \color{blue}{\left(z \cdot \left(-1 \cdot x\right)\right)} \]
          9. lower-*.f64N/A

            \[\leadsto y \cdot \color{blue}{\left(z \cdot \left(-1 \cdot x\right)\right)} \]
          10. mul-1-negN/A

            \[\leadsto y \cdot \left(z \cdot \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}\right) \]
          11. lower-neg.f6499.9

            \[\leadsto y \cdot \left(z \cdot \color{blue}{\left(-x\right)}\right) \]
        5. Applied rewrites99.9%

          \[\leadsto \color{blue}{y \cdot \left(z \cdot \left(-x\right)\right)} \]
      5. Recombined 4 regimes into one program.
      6. Final simplification96.3%

        \[\leadsto \begin{array}{l} \mathbf{if}\;1 - y \cdot z \leq -500000:\\ \;\;\;\;\left(-z\right) \cdot \left(x \cdot y\right)\\ \mathbf{elif}\;1 - y \cdot z \leq 2:\\ \;\;\;\;x\\ \mathbf{elif}\;1 - y \cdot z \leq 10^{+292}:\\ \;\;\;\;-x \cdot \left(y \cdot z\right)\\ \mathbf{else}:\\ \;\;\;\;-y \cdot \left(x \cdot z\right)\\ \end{array} \]
      7. Add Preprocessing

      Alternative 4: 98.9% accurate, 0.3× speedup?

      \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\ \\ \begin{array}{l} t_0 := x\_m \cdot \left(1 - y \cdot z\right)\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;t\_0 \leq -2 \cdot 10^{+244}:\\ \;\;\;\;\left(-z\right) \cdot \left(x\_m \cdot y\right)\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+303}:\\ \;\;\;\;t\_0\\ \mathbf{else}:\\ \;\;\;\;-y \cdot \left(x\_m \cdot z\right)\\ \end{array} \end{array} \end{array} \]
      x\_m = (fabs.f64 x)
      x\_s = (copysign.f64 #s(literal 1 binary64) x)
      NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
      (FPCore (x_s x_m y z)
       :precision binary64
       (let* ((t_0 (* x_m (- 1.0 (* y z)))))
         (*
          x_s
          (if (<= t_0 -2e+244)
            (* (- z) (* x_m y))
            (if (<= t_0 2e+303) t_0 (- (* y (* x_m z))))))))
      x\_m = fabs(x);
      x\_s = copysign(1.0, x);
      assert(x_m < y && y < z);
      double code(double x_s, double x_m, double y, double z) {
      	double t_0 = x_m * (1.0 - (y * z));
      	double tmp;
      	if (t_0 <= -2e+244) {
      		tmp = -z * (x_m * y);
      	} else if (t_0 <= 2e+303) {
      		tmp = t_0;
      	} else {
      		tmp = -(y * (x_m * z));
      	}
      	return x_s * tmp;
      }
      
      x\_m = abs(x)
      x\_s = copysign(1.0d0, x)
      NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
      real(8) function code(x_s, x_m, y, z)
          real(8), intent (in) :: x_s
          real(8), intent (in) :: x_m
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: t_0
          real(8) :: tmp
          t_0 = x_m * (1.0d0 - (y * z))
          if (t_0 <= (-2d+244)) then
              tmp = -z * (x_m * y)
          else if (t_0 <= 2d+303) then
              tmp = t_0
          else
              tmp = -(y * (x_m * z))
          end if
          code = x_s * tmp
      end function
      
      x\_m = Math.abs(x);
      x\_s = Math.copySign(1.0, x);
      assert x_m < y && y < z;
      public static double code(double x_s, double x_m, double y, double z) {
      	double t_0 = x_m * (1.0 - (y * z));
      	double tmp;
      	if (t_0 <= -2e+244) {
      		tmp = -z * (x_m * y);
      	} else if (t_0 <= 2e+303) {
      		tmp = t_0;
      	} else {
      		tmp = -(y * (x_m * z));
      	}
      	return x_s * tmp;
      }
      
      x\_m = math.fabs(x)
      x\_s = math.copysign(1.0, x)
      [x_m, y, z] = sort([x_m, y, z])
      def code(x_s, x_m, y, z):
      	t_0 = x_m * (1.0 - (y * z))
      	tmp = 0
      	if t_0 <= -2e+244:
      		tmp = -z * (x_m * y)
      	elif t_0 <= 2e+303:
      		tmp = t_0
      	else:
      		tmp = -(y * (x_m * z))
      	return x_s * tmp
      
      x\_m = abs(x)
      x\_s = copysign(1.0, x)
      x_m, y, z = sort([x_m, y, z])
      function code(x_s, x_m, y, z)
      	t_0 = Float64(x_m * Float64(1.0 - Float64(y * z)))
      	tmp = 0.0
      	if (t_0 <= -2e+244)
      		tmp = Float64(Float64(-z) * Float64(x_m * y));
      	elseif (t_0 <= 2e+303)
      		tmp = t_0;
      	else
      		tmp = Float64(-Float64(y * Float64(x_m * z)));
      	end
      	return Float64(x_s * tmp)
      end
      
      x\_m = abs(x);
      x\_s = sign(x) * abs(1.0);
      x_m, y, z = num2cell(sort([x_m, y, z])){:}
      function tmp_2 = code(x_s, x_m, y, z)
      	t_0 = x_m * (1.0 - (y * z));
      	tmp = 0.0;
      	if (t_0 <= -2e+244)
      		tmp = -z * (x_m * y);
      	elseif (t_0 <= 2e+303)
      		tmp = t_0;
      	else
      		tmp = -(y * (x_m * z));
      	end
      	tmp_2 = x_s * tmp;
      end
      
      x\_m = N[Abs[x], $MachinePrecision]
      x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
      code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, -2e+244], N[((-z) * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+303], t$95$0, (-N[(y * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision])]]), $MachinePrecision]]
      
      \begin{array}{l}
      x\_m = \left|x\right|
      \\
      x\_s = \mathsf{copysign}\left(1, x\right)
      \\
      [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
      \\
      \begin{array}{l}
      t_0 := x\_m \cdot \left(1 - y \cdot z\right)\\
      x\_s \cdot \begin{array}{l}
      \mathbf{if}\;t\_0 \leq -2 \cdot 10^{+244}:\\
      \;\;\;\;\left(-z\right) \cdot \left(x\_m \cdot y\right)\\
      
      \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+303}:\\
      \;\;\;\;t\_0\\
      
      \mathbf{else}:\\
      \;\;\;\;-y \cdot \left(x\_m \cdot z\right)\\
      
      
      \end{array}
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (*.f64 x (-.f64 #s(literal 1 binary64) (*.f64 y z))) < -2.00000000000000015e244

        1. Initial program 78.0%

          \[x \cdot \left(1 - y \cdot z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto x \cdot \color{blue}{\left(-1 \cdot \left(y \cdot z\right)\right)} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto x \cdot \color{blue}{\left(\mathsf{neg}\left(y \cdot z\right)\right)} \]
          2. distribute-rgt-neg-inN/A

            \[\leadsto x \cdot \color{blue}{\left(y \cdot \left(\mathsf{neg}\left(z\right)\right)\right)} \]
          3. mul-1-negN/A

            \[\leadsto x \cdot \left(y \cdot \color{blue}{\left(-1 \cdot z\right)}\right) \]
          4. lower-*.f64N/A

            \[\leadsto x \cdot \color{blue}{\left(y \cdot \left(-1 \cdot z\right)\right)} \]
          5. mul-1-negN/A

            \[\leadsto x \cdot \left(y \cdot \color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right) \]
          6. lower-neg.f6469.1

            \[\leadsto x \cdot \left(y \cdot \color{blue}{\left(-z\right)}\right) \]
        5. Applied rewrites69.1%

          \[\leadsto x \cdot \color{blue}{\left(y \cdot \left(-z\right)\right)} \]
        6. Step-by-step derivation
          1. distribute-rgt-neg-inN/A

            \[\leadsto x \cdot \color{blue}{\left(\mathsf{neg}\left(y \cdot z\right)\right)} \]
          2. distribute-lft-neg-inN/A

            \[\leadsto x \cdot \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) \cdot z\right)} \]
          3. lift-neg.f64N/A

            \[\leadsto x \cdot \left(\color{blue}{\left(\mathsf{neg}\left(y\right)\right)} \cdot z\right) \]
          4. associate-*l*N/A

            \[\leadsto \color{blue}{\left(x \cdot \left(\mathsf{neg}\left(y\right)\right)\right) \cdot z} \]
          5. lift-*.f64N/A

            \[\leadsto \color{blue}{\left(x \cdot \left(\mathsf{neg}\left(y\right)\right)\right)} \cdot z \]
          6. lower-*.f6491.0

            \[\leadsto \color{blue}{\left(x \cdot \left(-y\right)\right) \cdot z} \]
        7. Applied rewrites91.0%

          \[\leadsto \color{blue}{\left(x \cdot \left(-y\right)\right) \cdot z} \]

        if -2.00000000000000015e244 < (*.f64 x (-.f64 #s(literal 1 binary64) (*.f64 y z))) < 2e303

        1. Initial program 99.9%

          \[x \cdot \left(1 - y \cdot z\right) \]
        2. Add Preprocessing

        if 2e303 < (*.f64 x (-.f64 #s(literal 1 binary64) (*.f64 y z)))

        1. Initial program 83.2%

          \[x \cdot \left(1 - y \cdot z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \left(y \cdot z\right)\right)} \]
        4. Step-by-step derivation
          1. associate-*r*N/A

            \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \left(y \cdot z\right)} \]
          2. *-commutativeN/A

            \[\leadsto \left(-1 \cdot x\right) \cdot \color{blue}{\left(z \cdot y\right)} \]
          3. associate-*r*N/A

            \[\leadsto \color{blue}{\left(\left(-1 \cdot x\right) \cdot z\right) \cdot y} \]
          4. associate-*r*N/A

            \[\leadsto \color{blue}{\left(-1 \cdot \left(x \cdot z\right)\right)} \cdot y \]
          5. *-commutativeN/A

            \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \left(x \cdot z\right)\right)} \]
          6. lower-*.f64N/A

            \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \left(x \cdot z\right)\right)} \]
          7. associate-*r*N/A

            \[\leadsto y \cdot \color{blue}{\left(\left(-1 \cdot x\right) \cdot z\right)} \]
          8. *-commutativeN/A

            \[\leadsto y \cdot \color{blue}{\left(z \cdot \left(-1 \cdot x\right)\right)} \]
          9. lower-*.f64N/A

            \[\leadsto y \cdot \color{blue}{\left(z \cdot \left(-1 \cdot x\right)\right)} \]
          10. mul-1-negN/A

            \[\leadsto y \cdot \left(z \cdot \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}\right) \]
          11. lower-neg.f6499.9

            \[\leadsto y \cdot \left(z \cdot \color{blue}{\left(-x\right)}\right) \]
        5. Applied rewrites99.9%

          \[\leadsto \color{blue}{y \cdot \left(z \cdot \left(-x\right)\right)} \]
      3. Recombined 3 regimes into one program.
      4. Final simplification98.4%

        \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot \left(1 - y \cdot z\right) \leq -2 \cdot 10^{+244}:\\ \;\;\;\;\left(-z\right) \cdot \left(x \cdot y\right)\\ \mathbf{elif}\;x \cdot \left(1 - y \cdot z\right) \leq 2 \cdot 10^{+303}:\\ \;\;\;\;x \cdot \left(1 - y \cdot z\right)\\ \mathbf{else}:\\ \;\;\;\;-y \cdot \left(x \cdot z\right)\\ \end{array} \]
      5. Add Preprocessing

      Alternative 5: 93.8% accurate, 0.3× speedup?

      \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\ \\ \begin{array}{l} t_0 := 1 - y \cdot z\\ t_1 := -x\_m \cdot \left(y \cdot z\right)\\ x\_s \cdot \begin{array}{l} \mathbf{if}\;t\_0 \leq -500000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;x\_m\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \end{array} \]
      x\_m = (fabs.f64 x)
      x\_s = (copysign.f64 #s(literal 1 binary64) x)
      NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
      (FPCore (x_s x_m y z)
       :precision binary64
       (let* ((t_0 (- 1.0 (* y z))) (t_1 (- (* x_m (* y z)))))
         (* x_s (if (<= t_0 -500000.0) t_1 (if (<= t_0 2.0) x_m t_1)))))
      x\_m = fabs(x);
      x\_s = copysign(1.0, x);
      assert(x_m < y && y < z);
      double code(double x_s, double x_m, double y, double z) {
      	double t_0 = 1.0 - (y * z);
      	double t_1 = -(x_m * (y * z));
      	double tmp;
      	if (t_0 <= -500000.0) {
      		tmp = t_1;
      	} else if (t_0 <= 2.0) {
      		tmp = x_m;
      	} else {
      		tmp = t_1;
      	}
      	return x_s * tmp;
      }
      
      x\_m = abs(x)
      x\_s = copysign(1.0d0, x)
      NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
      real(8) function code(x_s, x_m, y, z)
          real(8), intent (in) :: x_s
          real(8), intent (in) :: x_m
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: t_0
          real(8) :: t_1
          real(8) :: tmp
          t_0 = 1.0d0 - (y * z)
          t_1 = -(x_m * (y * z))
          if (t_0 <= (-500000.0d0)) then
              tmp = t_1
          else if (t_0 <= 2.0d0) then
              tmp = x_m
          else
              tmp = t_1
          end if
          code = x_s * tmp
      end function
      
      x\_m = Math.abs(x);
      x\_s = Math.copySign(1.0, x);
      assert x_m < y && y < z;
      public static double code(double x_s, double x_m, double y, double z) {
      	double t_0 = 1.0 - (y * z);
      	double t_1 = -(x_m * (y * z));
      	double tmp;
      	if (t_0 <= -500000.0) {
      		tmp = t_1;
      	} else if (t_0 <= 2.0) {
      		tmp = x_m;
      	} else {
      		tmp = t_1;
      	}
      	return x_s * tmp;
      }
      
      x\_m = math.fabs(x)
      x\_s = math.copysign(1.0, x)
      [x_m, y, z] = sort([x_m, y, z])
      def code(x_s, x_m, y, z):
      	t_0 = 1.0 - (y * z)
      	t_1 = -(x_m * (y * z))
      	tmp = 0
      	if t_0 <= -500000.0:
      		tmp = t_1
      	elif t_0 <= 2.0:
      		tmp = x_m
      	else:
      		tmp = t_1
      	return x_s * tmp
      
      x\_m = abs(x)
      x\_s = copysign(1.0, x)
      x_m, y, z = sort([x_m, y, z])
      function code(x_s, x_m, y, z)
      	t_0 = Float64(1.0 - Float64(y * z))
      	t_1 = Float64(-Float64(x_m * Float64(y * z)))
      	tmp = 0.0
      	if (t_0 <= -500000.0)
      		tmp = t_1;
      	elseif (t_0 <= 2.0)
      		tmp = x_m;
      	else
      		tmp = t_1;
      	end
      	return Float64(x_s * tmp)
      end
      
      x\_m = abs(x);
      x\_s = sign(x) * abs(1.0);
      x_m, y, z = num2cell(sort([x_m, y, z])){:}
      function tmp_2 = code(x_s, x_m, y, z)
      	t_0 = 1.0 - (y * z);
      	t_1 = -(x_m * (y * z));
      	tmp = 0.0;
      	if (t_0 <= -500000.0)
      		tmp = t_1;
      	elseif (t_0 <= 2.0)
      		tmp = x_m;
      	else
      		tmp = t_1;
      	end
      	tmp_2 = x_s * tmp;
      end
      
      x\_m = N[Abs[x], $MachinePrecision]
      x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
      code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = (-N[(x$95$m * N[(y * z), $MachinePrecision]), $MachinePrecision])}, N[(x$95$s * If[LessEqual[t$95$0, -500000.0], t$95$1, If[LessEqual[t$95$0, 2.0], x$95$m, t$95$1]]), $MachinePrecision]]]
      
      \begin{array}{l}
      x\_m = \left|x\right|
      \\
      x\_s = \mathsf{copysign}\left(1, x\right)
      \\
      [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
      \\
      \begin{array}{l}
      t_0 := 1 - y \cdot z\\
      t_1 := -x\_m \cdot \left(y \cdot z\right)\\
      x\_s \cdot \begin{array}{l}
      \mathbf{if}\;t\_0 \leq -500000:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;t\_0 \leq 2:\\
      \;\;\;\;x\_m\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (-.f64 #s(literal 1 binary64) (*.f64 y z)) < -5e5 or 2 < (-.f64 #s(literal 1 binary64) (*.f64 y z))

        1. Initial program 89.7%

          \[x \cdot \left(1 - y \cdot z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto x \cdot \color{blue}{\left(-1 \cdot \left(y \cdot z\right)\right)} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto x \cdot \color{blue}{\left(\mathsf{neg}\left(y \cdot z\right)\right)} \]
          2. distribute-rgt-neg-inN/A

            \[\leadsto x \cdot \color{blue}{\left(y \cdot \left(\mathsf{neg}\left(z\right)\right)\right)} \]
          3. mul-1-negN/A

            \[\leadsto x \cdot \left(y \cdot \color{blue}{\left(-1 \cdot z\right)}\right) \]
          4. lower-*.f64N/A

            \[\leadsto x \cdot \color{blue}{\left(y \cdot \left(-1 \cdot z\right)\right)} \]
          5. mul-1-negN/A

            \[\leadsto x \cdot \left(y \cdot \color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right) \]
          6. lower-neg.f6487.2

            \[\leadsto x \cdot \left(y \cdot \color{blue}{\left(-z\right)}\right) \]
        5. Applied rewrites87.2%

          \[\leadsto x \cdot \color{blue}{\left(y \cdot \left(-z\right)\right)} \]

        if -5e5 < (-.f64 #s(literal 1 binary64) (*.f64 y z)) < 2

        1. Initial program 100.0%

          \[x \cdot \left(1 - y \cdot z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto x \cdot \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites98.0%

            \[\leadsto x \cdot \color{blue}{1} \]
          2. Step-by-step derivation
            1. *-rgt-identity98.0

              \[\leadsto \color{blue}{x} \]
          3. Applied rewrites98.0%

            \[\leadsto \color{blue}{x} \]
        5. Recombined 2 regimes into one program.
        6. Final simplification92.1%

          \[\leadsto \begin{array}{l} \mathbf{if}\;1 - y \cdot z \leq -500000:\\ \;\;\;\;-x \cdot \left(y \cdot z\right)\\ \mathbf{elif}\;1 - y \cdot z \leq 2:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;-x \cdot \left(y \cdot z\right)\\ \end{array} \]
        7. Add Preprocessing

        Alternative 6: 97.3% accurate, 0.7× speedup?

        \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\ \\ x\_s \cdot \begin{array}{l} \mathbf{if}\;x\_m \leq 1.2 \cdot 10^{-100}:\\ \;\;\;\;\mathsf{fma}\left(-x\_m \cdot y, z, x\_m\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(-y \cdot z, x\_m, x\_m\right)\\ \end{array} \end{array} \]
        x\_m = (fabs.f64 x)
        x\_s = (copysign.f64 #s(literal 1 binary64) x)
        NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
        (FPCore (x_s x_m y z)
         :precision binary64
         (*
          x_s
          (if (<= x_m 1.2e-100) (fma (- (* x_m y)) z x_m) (fma (- (* y z)) x_m x_m))))
        x\_m = fabs(x);
        x\_s = copysign(1.0, x);
        assert(x_m < y && y < z);
        double code(double x_s, double x_m, double y, double z) {
        	double tmp;
        	if (x_m <= 1.2e-100) {
        		tmp = fma(-(x_m * y), z, x_m);
        	} else {
        		tmp = fma(-(y * z), x_m, x_m);
        	}
        	return x_s * tmp;
        }
        
        x\_m = abs(x)
        x\_s = copysign(1.0, x)
        x_m, y, z = sort([x_m, y, z])
        function code(x_s, x_m, y, z)
        	tmp = 0.0
        	if (x_m <= 1.2e-100)
        		tmp = fma(Float64(-Float64(x_m * y)), z, x_m);
        	else
        		tmp = fma(Float64(-Float64(y * z)), x_m, x_m);
        	end
        	return Float64(x_s * tmp)
        end
        
        x\_m = N[Abs[x], $MachinePrecision]
        x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
        NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
        code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 1.2e-100], N[((-N[(x$95$m * y), $MachinePrecision]) * z + x$95$m), $MachinePrecision], N[((-N[(y * z), $MachinePrecision]) * x$95$m + x$95$m), $MachinePrecision]]), $MachinePrecision]
        
        \begin{array}{l}
        x\_m = \left|x\right|
        \\
        x\_s = \mathsf{copysign}\left(1, x\right)
        \\
        [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
        \\
        x\_s \cdot \begin{array}{l}
        \mathbf{if}\;x\_m \leq 1.2 \cdot 10^{-100}:\\
        \;\;\;\;\mathsf{fma}\left(-x\_m \cdot y, z, x\_m\right)\\
        
        \mathbf{else}:\\
        \;\;\;\;\mathsf{fma}\left(-y \cdot z, x\_m, x\_m\right)\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if x < 1.2000000000000001e-100

          1. Initial program 91.1%

            \[x \cdot \left(1 - y \cdot z\right) \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-*.f64N/A

              \[\leadsto x \cdot \left(1 - \color{blue}{y \cdot z}\right) \]
            2. sub-negN/A

              \[\leadsto x \cdot \color{blue}{\left(1 + \left(\mathsf{neg}\left(y \cdot z\right)\right)\right)} \]
            3. +-commutativeN/A

              \[\leadsto x \cdot \color{blue}{\left(\left(\mathsf{neg}\left(y \cdot z\right)\right) + 1\right)} \]
            4. distribute-lft-inN/A

              \[\leadsto \color{blue}{x \cdot \left(\mathsf{neg}\left(y \cdot z\right)\right) + x \cdot 1} \]
            5. lift-*.f64N/A

              \[\leadsto x \cdot \left(\mathsf{neg}\left(\color{blue}{y \cdot z}\right)\right) + x \cdot 1 \]
            6. distribute-lft-neg-inN/A

              \[\leadsto x \cdot \color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) \cdot z\right)} + x \cdot 1 \]
            7. associate-*r*N/A

              \[\leadsto \color{blue}{\left(x \cdot \left(\mathsf{neg}\left(y\right)\right)\right) \cdot z} + x \cdot 1 \]
            8. *-rgt-identityN/A

              \[\leadsto \left(x \cdot \left(\mathsf{neg}\left(y\right)\right)\right) \cdot z + \color{blue}{x} \]
            9. lower-fma.f64N/A

              \[\leadsto \color{blue}{\mathsf{fma}\left(x \cdot \left(\mathsf{neg}\left(y\right)\right), z, x\right)} \]
            10. lower-*.f64N/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{x \cdot \left(\mathsf{neg}\left(y\right)\right)}, z, x\right) \]
            11. lower-neg.f6496.4

              \[\leadsto \mathsf{fma}\left(x \cdot \color{blue}{\left(-y\right)}, z, x\right) \]
          4. Applied rewrites96.4%

            \[\leadsto \color{blue}{\mathsf{fma}\left(x \cdot \left(-y\right), z, x\right)} \]

          if 1.2000000000000001e-100 < x

          1. Initial program 99.9%

            \[x \cdot \left(1 - y \cdot z\right) \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-*.f64N/A

              \[\leadsto x \cdot \left(1 - \color{blue}{y \cdot z}\right) \]
            2. sub-negN/A

              \[\leadsto x \cdot \color{blue}{\left(1 + \left(\mathsf{neg}\left(y \cdot z\right)\right)\right)} \]
            3. distribute-rgt-inN/A

              \[\leadsto \color{blue}{1 \cdot x + \left(\mathsf{neg}\left(y \cdot z\right)\right) \cdot x} \]
            4. *-lft-identityN/A

              \[\leadsto \color{blue}{x} + \left(\mathsf{neg}\left(y \cdot z\right)\right) \cdot x \]
            5. +-commutativeN/A

              \[\leadsto \color{blue}{\left(\mathsf{neg}\left(y \cdot z\right)\right) \cdot x + x} \]
            6. lower-fma.f64N/A

              \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{neg}\left(y \cdot z\right), x, x\right)} \]
            7. lower-neg.f6499.9

              \[\leadsto \mathsf{fma}\left(\color{blue}{-y \cdot z}, x, x\right) \]
          4. Applied rewrites99.9%

            \[\leadsto \color{blue}{\mathsf{fma}\left(-y \cdot z, x, x\right)} \]
        3. Recombined 2 regimes into one program.
        4. Final simplification97.7%

          \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq 1.2 \cdot 10^{-100}:\\ \;\;\;\;\mathsf{fma}\left(-x \cdot y, z, x\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(-y \cdot z, x, x\right)\\ \end{array} \]
        5. Add Preprocessing

        Alternative 7: 49.8% accurate, 14.0× speedup?

        \[\begin{array}{l} x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\ \\ x\_s \cdot x\_m \end{array} \]
        x\_m = (fabs.f64 x)
        x\_s = (copysign.f64 #s(literal 1 binary64) x)
        NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
        (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
        x\_m = fabs(x);
        x\_s = copysign(1.0, x);
        assert(x_m < y && y < z);
        double code(double x_s, double x_m, double y, double z) {
        	return x_s * x_m;
        }
        
        x\_m = abs(x)
        x\_s = copysign(1.0d0, x)
        NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
        real(8) function code(x_s, x_m, y, z)
            real(8), intent (in) :: x_s
            real(8), intent (in) :: x_m
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            code = x_s * x_m
        end function
        
        x\_m = Math.abs(x);
        x\_s = Math.copySign(1.0, x);
        assert x_m < y && y < z;
        public static double code(double x_s, double x_m, double y, double z) {
        	return x_s * x_m;
        }
        
        x\_m = math.fabs(x)
        x\_s = math.copysign(1.0, x)
        [x_m, y, z] = sort([x_m, y, z])
        def code(x_s, x_m, y, z):
        	return x_s * x_m
        
        x\_m = abs(x)
        x\_s = copysign(1.0, x)
        x_m, y, z = sort([x_m, y, z])
        function code(x_s, x_m, y, z)
        	return Float64(x_s * x_m)
        end
        
        x\_m = abs(x);
        x\_s = sign(x) * abs(1.0);
        x_m, y, z = num2cell(sort([x_m, y, z])){:}
        function tmp = code(x_s, x_m, y, z)
        	tmp = x_s * x_m;
        end
        
        x\_m = N[Abs[x], $MachinePrecision]
        x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
        NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
        code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
        
        \begin{array}{l}
        x\_m = \left|x\right|
        \\
        x\_s = \mathsf{copysign}\left(1, x\right)
        \\
        [x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
        \\
        x\_s \cdot x\_m
        \end{array}
        
        Derivation
        1. Initial program 94.4%

          \[x \cdot \left(1 - y \cdot z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto x \cdot \color{blue}{1} \]
        4. Step-by-step derivation
          1. Applied rewrites46.2%

            \[\leadsto x \cdot \color{blue}{1} \]
          2. Step-by-step derivation
            1. *-rgt-identity46.2

              \[\leadsto \color{blue}{x} \]
          3. Applied rewrites46.2%

            \[\leadsto \color{blue}{x} \]
          4. Add Preprocessing

          Reproduce

          ?
          herbie shell --seed 2024214 
          (FPCore (x y z)
            :name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
            :precision binary64
            (* x (- 1.0 (* y z))))