
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (- (* y x) x)))) (if (<= z -0.85) t_0 (if (<= z 1.0) (fma (* y z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = z * ((y * x) - x);
double tmp;
if (z <= -0.85) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = fma((y * z), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(z * Float64(Float64(y * x) - x)) tmp = 0.0 if (z <= -0.85) tmp = t_0; elseif (z <= 1.0) tmp = fma(Float64(y * z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(N[(y * x), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -0.85], t$95$0, If[LessEqual[z, 1.0], N[(N[(y * z), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(y \cdot x - x\right)\\
\mathbf{if}\;z \leq -0.85:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\mathsf{fma}\left(y \cdot z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -0.849999999999999978 or 1 < z Initial program 90.2%
Taylor expanded in z around inf
associate-*r*N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
cancel-sign-subN/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-out--N/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
associate-*r*N/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
distribute-rgt-out--N/A
*-lft-identityN/A
unsub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
lower--.f64N/A
lower-*.f6499.2
Applied rewrites99.2%
if -0.849999999999999978 < z < 1Initial program 99.9%
Applied rewrites99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6498.0
Applied rewrites98.0%
Final simplification98.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (fma (* y z) x x)))
(if (<= (- 1.0 y) -2000000000.0)
t_0
(if (<= (- 1.0 y) 2.0) (fma (- z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((y * z), x, x);
double tmp;
if ((1.0 - y) <= -2000000000.0) {
tmp = t_0;
} else if ((1.0 - y) <= 2.0) {
tmp = fma(-z, x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(y * z), x, x) tmp = 0.0 if (Float64(1.0 - y) <= -2000000000.0) tmp = t_0; elseif (Float64(1.0 - y) <= 2.0) tmp = fma(Float64(-z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y * z), $MachinePrecision] * x + x), $MachinePrecision]}, If[LessEqual[N[(1.0 - y), $MachinePrecision], -2000000000.0], t$95$0, If[LessEqual[N[(1.0 - y), $MachinePrecision], 2.0], N[((-z) * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(y \cdot z, x, x\right)\\
\mathbf{if}\;1 - y \leq -2000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - y \leq 2:\\
\;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -2e9 or 2 < (-.f64 #s(literal 1 binary64) y) Initial program 88.7%
Applied rewrites88.7%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6488.2
Applied rewrites88.2%
if -2e9 < (-.f64 #s(literal 1 binary64) y) < 2Initial program 100.0%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6498.9
Applied rewrites98.9%
cancel-sign-sub-invN/A
+-commutativeN/A
neg-mul-1N/A
lower-fma.f64N/A
neg-mul-1N/A
lower-neg.f6498.9
Applied rewrites98.9%
Final simplification93.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (* z x))))
(if (<= (- 1.0 y) -5e+40)
t_0
(if (<= (- 1.0 y) 1e+28) (fma (- z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (z * x);
double tmp;
if ((1.0 - y) <= -5e+40) {
tmp = t_0;
} else if ((1.0 - y) <= 1e+28) {
tmp = fma(-z, x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(y * Float64(z * x)) tmp = 0.0 if (Float64(1.0 - y) <= -5e+40) tmp = t_0; elseif (Float64(1.0 - y) <= 1e+28) tmp = fma(Float64(-z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(1.0 - y), $MachinePrecision], -5e+40], t$95$0, If[LessEqual[N[(1.0 - y), $MachinePrecision], 1e+28], N[((-z) * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(z \cdot x\right)\\
\mathbf{if}\;1 - y \leq -5 \cdot 10^{+40}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - y \leq 10^{+28}:\\
\;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -5.00000000000000003e40 or 9.99999999999999958e27 < (-.f64 #s(literal 1 binary64) y) Initial program 87.8%
Taylor expanded in y around inf
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6479.5
Applied rewrites79.5%
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
lower-*.f6481.7
Applied rewrites81.7%
if -5.00000000000000003e40 < (-.f64 #s(literal 1 binary64) y) < 9.99999999999999958e27Initial program 100.0%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6496.3
Applied rewrites96.3%
cancel-sign-sub-invN/A
+-commutativeN/A
neg-mul-1N/A
lower-fma.f64N/A
neg-mul-1N/A
lower-neg.f6496.3
Applied rewrites96.3%
Final simplification89.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (* y x))))
(if (<= (- 1.0 y) -5e+40)
t_0
(if (<= (- 1.0 y) 1e+28) (fma (- z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = z * (y * x);
double tmp;
if ((1.0 - y) <= -5e+40) {
tmp = t_0;
} else if ((1.0 - y) <= 1e+28) {
tmp = fma(-z, x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(z * Float64(y * x)) tmp = 0.0 if (Float64(1.0 - y) <= -5e+40) tmp = t_0; elseif (Float64(1.0 - y) <= 1e+28) tmp = fma(Float64(-z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(1.0 - y), $MachinePrecision], -5e+40], t$95$0, If[LessEqual[N[(1.0 - y), $MachinePrecision], 1e+28], N[((-z) * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(y \cdot x\right)\\
\mathbf{if}\;1 - y \leq -5 \cdot 10^{+40}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - y \leq 10^{+28}:\\
\;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -5.00000000000000003e40 or 9.99999999999999958e27 < (-.f64 #s(literal 1 binary64) y) Initial program 87.8%
Taylor expanded in y around inf
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6479.5
Applied rewrites79.5%
if -5.00000000000000003e40 < (-.f64 #s(literal 1 binary64) y) < 9.99999999999999958e27Initial program 100.0%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6496.3
Applied rewrites96.3%
cancel-sign-sub-invN/A
+-commutativeN/A
neg-mul-1N/A
lower-fma.f64N/A
neg-mul-1N/A
lower-neg.f6496.3
Applied rewrites96.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (* y z))))
(if (<= (- 1.0 y) -5e+40)
t_0
(if (<= (- 1.0 y) 1e+28) (fma (- z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y * z);
double tmp;
if ((1.0 - y) <= -5e+40) {
tmp = t_0;
} else if ((1.0 - y) <= 1e+28) {
tmp = fma(-z, x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(x * Float64(y * z)) tmp = 0.0 if (Float64(1.0 - y) <= -5e+40) tmp = t_0; elseif (Float64(1.0 - y) <= 1e+28) tmp = fma(Float64(-z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(1.0 - y), $MachinePrecision], -5e+40], t$95$0, If[LessEqual[N[(1.0 - y), $MachinePrecision], 1e+28], N[((-z) * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y \cdot z\right)\\
\mathbf{if}\;1 - y \leq -5 \cdot 10^{+40}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - y \leq 10^{+28}:\\
\;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -5.00000000000000003e40 or 9.99999999999999958e27 < (-.f64 #s(literal 1 binary64) y) Initial program 87.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6472.2
Applied rewrites72.2%
if -5.00000000000000003e40 < (-.f64 #s(literal 1 binary64) y) < 9.99999999999999958e27Initial program 100.0%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6496.3
Applied rewrites96.3%
cancel-sign-sub-invN/A
+-commutativeN/A
neg-mul-1N/A
lower-fma.f64N/A
neg-mul-1N/A
lower-neg.f6496.3
Applied rewrites96.3%
Final simplification85.3%
(FPCore (x y z) :precision binary64 (if (<= z -5e+35) (* z (- (* y x) x)) (fma (* (+ y -1.0) z) x x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -5e+35) {
tmp = z * ((y * x) - x);
} else {
tmp = fma(((y + -1.0) * z), x, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (z <= -5e+35) tmp = Float64(z * Float64(Float64(y * x) - x)); else tmp = fma(Float64(Float64(y + -1.0) * z), x, x); end return tmp end
code[x_, y_, z_] := If[LessEqual[z, -5e+35], N[(z * N[(N[(y * x), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y + -1.0), $MachinePrecision] * z), $MachinePrecision] * x + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5 \cdot 10^{+35}:\\
\;\;\;\;z \cdot \left(y \cdot x - x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\left(y + -1\right) \cdot z, x, x\right)\\
\end{array}
\end{array}
if z < -5.00000000000000021e35Initial program 84.9%
Taylor expanded in z around inf
associate-*r*N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
cancel-sign-subN/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-out--N/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
associate-*r*N/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
distribute-rgt-out--N/A
*-lft-identityN/A
unsub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
lower--.f64N/A
lower-*.f6499.9
Applied rewrites99.9%
if -5.00000000000000021e35 < z Initial program 97.9%
Applied rewrites97.9%
Final simplification98.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- (* z x)))) (if (<= z -1.0) t_0 (if (<= z 8.5e+20) x t_0))))
double code(double x, double y, double z) {
double t_0 = -(z * x);
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 8.5e+20) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -(z * x)
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 8.5d+20) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -(z * x);
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 8.5e+20) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -(z * x) tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 8.5e+20: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(-Float64(z * x)) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 8.5e+20) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -(z * x); tmp = 0.0; if (z <= -1.0) tmp = t_0; elseif (z <= 8.5e+20) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = (-N[(z * x), $MachinePrecision])}, If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 8.5e+20], x, t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -z \cdot x\\
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 8.5 \cdot 10^{+20}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1 or 8.5e20 < z Initial program 90.1%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6452.2
Applied rewrites52.2%
Taylor expanded in z around inf
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6451.5
Applied rewrites51.5%
if -1 < z < 8.5e20Initial program 99.9%
Taylor expanded in z around 0
Applied rewrites73.4%
*-rgt-identity73.4
Applied rewrites73.4%
Final simplification61.1%
(FPCore (x y z) :precision binary64 (fma (+ y -1.0) (* z x) x))
double code(double x, double y, double z) {
return fma((y + -1.0), (z * x), x);
}
function code(x, y, z) return fma(Float64(y + -1.0), Float64(z * x), x) end
code[x_, y_, z_] := N[(N[(y + -1.0), $MachinePrecision] * N[(z * x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y + -1, z \cdot x, x\right)
\end{array}
Initial program 94.4%
Applied rewrites98.5%
(FPCore (x y z) :precision binary64 (fma (- z) x x))
double code(double x, double y, double z) {
return fma(-z, x, x);
}
function code(x, y, z) return fma(Float64(-z), x, x) end
code[x_, y_, z_] := N[((-z) * x + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-z, x, x\right)
\end{array}
Initial program 94.4%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6462.2
Applied rewrites62.2%
cancel-sign-sub-invN/A
+-commutativeN/A
neg-mul-1N/A
lower-fma.f64N/A
neg-mul-1N/A
lower-neg.f6462.2
Applied rewrites62.2%
(FPCore (x y z) :precision binary64 (* x (- 1.0 z)))
double code(double x, double y, double z) {
return x * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return x * (1.0 - z);
}
def code(x, y, z): return x * (1.0 - z)
function code(x, y, z) return Float64(x * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = x * (1.0 - z); end
code[x_, y_, z_] := N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - z\right)
\end{array}
Initial program 94.4%
Taylor expanded in y around 0
lower--.f6462.2
Applied rewrites62.2%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 94.4%
Taylor expanded in z around 0
Applied rewrites33.7%
*-rgt-identity33.7
Applied rewrites33.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024214
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))