
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y 1.0)))
double code(double x, double y) {
return (x + y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x + y) / (y + 1.0);
}
def code(x, y): return (x + y) / (y + 1.0)
function code(x, y) return Float64(Float64(x + y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x + y) / (y + 1.0); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (+ (/ y (+ y 1.0)) (/ x (+ y 1.0))))
double code(double x, double y) {
return (y / (y + 1.0)) + (x / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y / (y + 1.0d0)) + (x / (y + 1.0d0))
end function
public static double code(double x, double y) {
return (y / (y + 1.0)) + (x / (y + 1.0));
}
def code(x, y): return (y / (y + 1.0)) + (x / (y + 1.0))
function code(x, y) return Float64(Float64(y / Float64(y + 1.0)) + Float64(x / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = (y / (y + 1.0)) + (x / (y + 1.0)); end
code[x_, y_] := N[(N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision] + N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{y + 1} + \frac{x}{y + 1}
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
associate-/l*N/A
distribute-rgt-outN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6499.8
Applied rewrites99.8%
Taylor expanded in x around 0
+-commutativeN/A
*-rgt-identityN/A
associate-*r/N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
associate-*r/N/A
*-rgt-identityN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (+ y x) (+ y 1.0))))
(if (<= t_0 -1e+131)
(- x (* y x))
(if (<= t_0 -1e+67)
(/ x y)
(if (<= t_0 0.02)
(* (- 1.0 y) (+ y x))
(if (<= t_0 5e+34) 1.0 (+ 1.0 x)))))))
double code(double x, double y) {
double t_0 = (y + x) / (y + 1.0);
double tmp;
if (t_0 <= -1e+131) {
tmp = x - (y * x);
} else if (t_0 <= -1e+67) {
tmp = x / y;
} else if (t_0 <= 0.02) {
tmp = (1.0 - y) * (y + x);
} else if (t_0 <= 5e+34) {
tmp = 1.0;
} else {
tmp = 1.0 + x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y + x) / (y + 1.0d0)
if (t_0 <= (-1d+131)) then
tmp = x - (y * x)
else if (t_0 <= (-1d+67)) then
tmp = x / y
else if (t_0 <= 0.02d0) then
tmp = (1.0d0 - y) * (y + x)
else if (t_0 <= 5d+34) then
tmp = 1.0d0
else
tmp = 1.0d0 + x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y + x) / (y + 1.0);
double tmp;
if (t_0 <= -1e+131) {
tmp = x - (y * x);
} else if (t_0 <= -1e+67) {
tmp = x / y;
} else if (t_0 <= 0.02) {
tmp = (1.0 - y) * (y + x);
} else if (t_0 <= 5e+34) {
tmp = 1.0;
} else {
tmp = 1.0 + x;
}
return tmp;
}
def code(x, y): t_0 = (y + x) / (y + 1.0) tmp = 0 if t_0 <= -1e+131: tmp = x - (y * x) elif t_0 <= -1e+67: tmp = x / y elif t_0 <= 0.02: tmp = (1.0 - y) * (y + x) elif t_0 <= 5e+34: tmp = 1.0 else: tmp = 1.0 + x return tmp
function code(x, y) t_0 = Float64(Float64(y + x) / Float64(y + 1.0)) tmp = 0.0 if (t_0 <= -1e+131) tmp = Float64(x - Float64(y * x)); elseif (t_0 <= -1e+67) tmp = Float64(x / y); elseif (t_0 <= 0.02) tmp = Float64(Float64(1.0 - y) * Float64(y + x)); elseif (t_0 <= 5e+34) tmp = 1.0; else tmp = Float64(1.0 + x); end return tmp end
function tmp_2 = code(x, y) t_0 = (y + x) / (y + 1.0); tmp = 0.0; if (t_0 <= -1e+131) tmp = x - (y * x); elseif (t_0 <= -1e+67) tmp = x / y; elseif (t_0 <= 0.02) tmp = (1.0 - y) * (y + x); elseif (t_0 <= 5e+34) tmp = 1.0; else tmp = 1.0 + x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e+131], N[(x - N[(y * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, -1e+67], N[(x / y), $MachinePrecision], If[LessEqual[t$95$0, 0.02], N[(N[(1.0 - y), $MachinePrecision] * N[(y + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+34], 1.0, N[(1.0 + x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{y + 1}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+131}:\\
\;\;\;\;x - y \cdot x\\
\mathbf{elif}\;t\_0 \leq -1 \cdot 10^{+67}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;t\_0 \leq 0.02:\\
\;\;\;\;\left(1 - y\right) \cdot \left(y + x\right)\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+34}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + x\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < -9.9999999999999991e130Initial program 99.9%
Taylor expanded in x around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-*.f6485.3
Applied rewrites85.3%
if -9.9999999999999991e130 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < -9.99999999999999983e66Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
lower-/.f6484.6
Applied rewrites84.6%
if -9.99999999999999983e66 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 0.0200000000000000004Initial program 99.9%
Taylor expanded in x around 0
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
associate-/l*N/A
distribute-rgt-outN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
lower--.f6493.3
Applied rewrites93.3%
if 0.0200000000000000004 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 4.9999999999999998e34Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites94.1%
if 4.9999999999999998e34 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) Initial program 100.0%
Taylor expanded in x around 0
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
associate-/l*N/A
distribute-rgt-outN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
+-commutativeN/A
*-rgt-identityN/A
associate-*r/N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
associate-*r/N/A
*-rgt-identityN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites100.0%
Taylor expanded in y around 0
lower-+.f6471.6
Applied rewrites71.6%
Final simplification89.6%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (+ y x) (+ y 1.0)))) (if (<= t_0 0.02) (+ y x) (if (<= t_0 5e+34) 1.0 (+ 1.0 x)))))
double code(double x, double y) {
double t_0 = (y + x) / (y + 1.0);
double tmp;
if (t_0 <= 0.02) {
tmp = y + x;
} else if (t_0 <= 5e+34) {
tmp = 1.0;
} else {
tmp = 1.0 + x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y + x) / (y + 1.0d0)
if (t_0 <= 0.02d0) then
tmp = y + x
else if (t_0 <= 5d+34) then
tmp = 1.0d0
else
tmp = 1.0d0 + x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y + x) / (y + 1.0);
double tmp;
if (t_0 <= 0.02) {
tmp = y + x;
} else if (t_0 <= 5e+34) {
tmp = 1.0;
} else {
tmp = 1.0 + x;
}
return tmp;
}
def code(x, y): t_0 = (y + x) / (y + 1.0) tmp = 0 if t_0 <= 0.02: tmp = y + x elif t_0 <= 5e+34: tmp = 1.0 else: tmp = 1.0 + x return tmp
function code(x, y) t_0 = Float64(Float64(y + x) / Float64(y + 1.0)) tmp = 0.0 if (t_0 <= 0.02) tmp = Float64(y + x); elseif (t_0 <= 5e+34) tmp = 1.0; else tmp = Float64(1.0 + x); end return tmp end
function tmp_2 = code(x, y) t_0 = (y + x) / (y + 1.0); tmp = 0.0; if (t_0 <= 0.02) tmp = y + x; elseif (t_0 <= 5e+34) tmp = 1.0; else tmp = 1.0 + x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.02], N[(y + x), $MachinePrecision], If[LessEqual[t$95$0, 5e+34], 1.0, N[(1.0 + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{y + 1}\\
\mathbf{if}\;t\_0 \leq 0.02:\\
\;\;\;\;y + x\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+34}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 + x\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 0.0200000000000000004Initial program 99.9%
Taylor expanded in x around 0
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
associate-/l*N/A
distribute-rgt-outN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites82.2%
lift-+.f64N/A
*-lft-identity82.2
Applied rewrites82.2%
if 0.0200000000000000004 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) < 4.9999999999999998e34Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites94.1%
if 4.9999999999999998e34 < (/.f64 (+.f64 x y) (+.f64 y #s(literal 1 binary64))) Initial program 100.0%
Taylor expanded in x around 0
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
associate-/l*N/A
distribute-rgt-outN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
+-commutativeN/A
*-rgt-identityN/A
associate-*r/N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
associate-*r/N/A
*-rgt-identityN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites100.0%
Taylor expanded in y around 0
lower-+.f6471.6
Applied rewrites71.6%
Final simplification85.7%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ 1.0 (/ x (+ y 1.0))))) (if (<= y -0.0008) t_0 (if (<= y 0.0051) (* (- 1.0 y) (+ y x)) t_0))))
double code(double x, double y) {
double t_0 = 1.0 + (x / (y + 1.0));
double tmp;
if (y <= -0.0008) {
tmp = t_0;
} else if (y <= 0.0051) {
tmp = (1.0 - y) * (y + x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + (x / (y + 1.0d0))
if (y <= (-0.0008d0)) then
tmp = t_0
else if (y <= 0.0051d0) then
tmp = (1.0d0 - y) * (y + x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + (x / (y + 1.0));
double tmp;
if (y <= -0.0008) {
tmp = t_0;
} else if (y <= 0.0051) {
tmp = (1.0 - y) * (y + x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + (x / (y + 1.0)) tmp = 0 if y <= -0.0008: tmp = t_0 elif y <= 0.0051: tmp = (1.0 - y) * (y + x) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(x / Float64(y + 1.0))) tmp = 0.0 if (y <= -0.0008) tmp = t_0; elseif (y <= 0.0051) tmp = Float64(Float64(1.0 - y) * Float64(y + x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + (x / (y + 1.0)); tmp = 0.0; if (y <= -0.0008) tmp = t_0; elseif (y <= 0.0051) tmp = (1.0 - y) * (y + x); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(x / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -0.0008], t$95$0, If[LessEqual[y, 0.0051], N[(N[(1.0 - y), $MachinePrecision] * N[(y + x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{x}{y + 1}\\
\mathbf{if}\;y \leq -0.0008:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 0.0051:\\
\;\;\;\;\left(1 - y\right) \cdot \left(y + x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -8.00000000000000038e-4 or 0.0051000000000000004 < y Initial program 100.0%
Taylor expanded in x around 0
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
associate-/l*N/A
distribute-rgt-outN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6499.7
Applied rewrites99.7%
Taylor expanded in x around 0
+-commutativeN/A
*-rgt-identityN/A
associate-*r/N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
associate-*r/N/A
*-rgt-identityN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites99.4%
if -8.00000000000000038e-4 < y < 0.0051000000000000004Initial program 100.0%
Taylor expanded in x around 0
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
associate-/l*N/A
distribute-rgt-outN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
lower--.f6499.4
Applied rewrites99.4%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ 1.0 (/ x y)))) (if (<= y -1.0) t_0 (if (<= y 0.75) (* (- 1.0 y) (+ y x)) t_0))))
double code(double x, double y) {
double t_0 = 1.0 + (x / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 0.75) {
tmp = (1.0 - y) * (y + x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + (x / y)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 0.75d0) then
tmp = (1.0d0 - y) * (y + x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + (x / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 0.75) {
tmp = (1.0 - y) * (y + x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + (x / y) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 0.75: tmp = (1.0 - y) * (y + x) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(x / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 0.75) tmp = Float64(Float64(1.0 - y) * Float64(y + x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + (x / y); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 0.75) tmp = (1.0 - y) * (y + x); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 0.75], N[(N[(1.0 - y), $MachinePrecision] * N[(y + x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{x}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 0.75:\\
\;\;\;\;\left(1 - y\right) \cdot \left(y + x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 0.75 < y Initial program 100.0%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
sub-negN/A
mul-1-negN/A
unsub-negN/A
mul-1-negN/A
lower-+.f64N/A
associate-*r/N/A
lower-/.f64N/A
distribute-lft-inN/A
metadata-evalN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
lower-+.f6498.9
Applied rewrites98.9%
Taylor expanded in x around inf
lower-/.f6498.8
Applied rewrites98.8%
if -1 < y < 0.75Initial program 99.9%
Taylor expanded in x around 0
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
associate-/l*N/A
distribute-rgt-outN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
lower--.f6498.8
Applied rewrites98.8%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 1.0) (* (- 1.0 y) (+ y x)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = (1.0 - y) * (y + x);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = (1.0d0 - y) * (y + x)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = (1.0 - y) * (y + x);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 1.0: tmp = (1.0 - y) * (y + x) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 1.0) tmp = Float64(Float64(1.0 - y) * Float64(y + x)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 1.0) tmp = (1.0 - y) * (y + x); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 1.0], N[(N[(1.0 - y), $MachinePrecision] * N[(y + x), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\left(1 - y\right) \cdot \left(y + x\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites75.0%
if -1 < y < 1Initial program 99.9%
Taylor expanded in x around 0
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
associate-/l*N/A
distribute-rgt-outN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
lower--.f6498.8
Applied rewrites98.8%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 1.0) (fma y (- 1.0 x) x) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = fma(y, (1.0 - x), x);
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 1.0) tmp = fma(y, Float64(1.0 - x), x); else tmp = 1.0; end return tmp end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 1.0], N[(y * N[(1.0 - x), $MachinePrecision] + x), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - x, x\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites75.0%
if -1 < y < 1Initial program 99.9%
Taylor expanded in y around 0
+-commutativeN/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f6498.1
Applied rewrites98.1%
(FPCore (x y) :precision binary64 (/ (+ y x) (+ y 1.0)))
double code(double x, double y) {
return (y + x) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y + x) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (y + x) / (y + 1.0);
}
def code(x, y): return (y + x) / (y + 1.0)
function code(x, y) return Float64(Float64(y + x) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (y + x) / (y + 1.0); end
code[x_, y_] := N[(N[(y + x), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{y + x}{y + 1}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 1.75e+49) (+ 1.0 x) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 1.75e+49) {
tmp = 1.0 + x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0
else if (y <= 1.75d+49) then
tmp = 1.0d0 + x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 1.75e+49) {
tmp = 1.0 + x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 elif y <= 1.75e+49: tmp = 1.0 + x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 1.75e+49) tmp = Float64(1.0 + x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0; elseif (y <= 1.75e+49) tmp = 1.0 + x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 1.75e+49], N[(1.0 + x), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.75 \cdot 10^{+49}:\\
\;\;\;\;1 + x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 1.74999999999999987e49 < y Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites78.0%
if -1 < y < 1.74999999999999987e49Initial program 100.0%
Taylor expanded in x around 0
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
associate-/l*N/A
distribute-rgt-outN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
+-commutativeN/A
*-rgt-identityN/A
associate-*r/N/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
associate-*r/N/A
*-rgt-identityN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites49.3%
Taylor expanded in y around 0
lower-+.f6443.8
Applied rewrites43.8%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites41.1%
herbie shell --seed 2024214
(FPCore (x y)
:name "Data.Colour.SRGB:invTransferFunction from colour-2.3.3"
:precision binary64
(/ (+ x y) (+ y 1.0)))