
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (fma (- 1.0 y) (/ x z) y))
double code(double x, double y, double z) {
return fma((1.0 - y), (x / z), y);
}
function code(x, y, z) return fma(Float64(1.0 - y), Float64(x / z), y) end
code[x_, y_, z_] := N[(N[(1.0 - y), $MachinePrecision] * N[(x / z), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(1 - y, \frac{x}{z}, y\right)
\end{array}
Initial program 89.5%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
Applied rewrites99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (* y (/ x z)))))
(if (<= y -2.1e+197)
t_0
(if (<= y 1.8e+14) (+ y (/ x z)) (if (<= y 5.2e+263) t_0 y)))))
double code(double x, double y, double z) {
double t_0 = -(y * (x / z));
double tmp;
if (y <= -2.1e+197) {
tmp = t_0;
} else if (y <= 1.8e+14) {
tmp = y + (x / z);
} else if (y <= 5.2e+263) {
tmp = t_0;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -(y * (x / z))
if (y <= (-2.1d+197)) then
tmp = t_0
else if (y <= 1.8d+14) then
tmp = y + (x / z)
else if (y <= 5.2d+263) then
tmp = t_0
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -(y * (x / z));
double tmp;
if (y <= -2.1e+197) {
tmp = t_0;
} else if (y <= 1.8e+14) {
tmp = y + (x / z);
} else if (y <= 5.2e+263) {
tmp = t_0;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): t_0 = -(y * (x / z)) tmp = 0 if y <= -2.1e+197: tmp = t_0 elif y <= 1.8e+14: tmp = y + (x / z) elif y <= 5.2e+263: tmp = t_0 else: tmp = y return tmp
function code(x, y, z) t_0 = Float64(-Float64(y * Float64(x / z))) tmp = 0.0 if (y <= -2.1e+197) tmp = t_0; elseif (y <= 1.8e+14) tmp = Float64(y + Float64(x / z)); elseif (y <= 5.2e+263) tmp = t_0; else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -(y * (x / z)); tmp = 0.0; if (y <= -2.1e+197) tmp = t_0; elseif (y <= 1.8e+14) tmp = y + (x / z); elseif (y <= 5.2e+263) tmp = t_0; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = (-N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision])}, If[LessEqual[y, -2.1e+197], t$95$0, If[LessEqual[y, 1.8e+14], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.2e+263], t$95$0, y]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -y \cdot \frac{x}{z}\\
\mathbf{if}\;y \leq -2.1 \cdot 10^{+197}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{+14}:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{elif}\;y \leq 5.2 \cdot 10^{+263}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -2.10000000000000006e197 or 1.8e14 < y < 5.2000000000000004e263Initial program 83.4%
Taylor expanded in y around inf
associate-/l*N/A
div-subN/A
sub-negN/A
*-inversesN/A
sub-negN/A
distribute-lft-out--N/A
*-rgt-identityN/A
associate-/l*N/A
*-commutativeN/A
lower--.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6494.9
Applied rewrites94.9%
Taylor expanded in x around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6462.9
Applied rewrites62.9%
distribute-rgt-neg-outN/A
distribute-lft-neg-inN/A
associate-*r/N/A
clear-numN/A
un-div-invN/A
associate-/r/N/A
lower-*.f64N/A
frac-2negN/A
remove-double-negN/A
lower-/.f64N/A
lower-neg.f6466.5
Applied rewrites66.5%
if -2.10000000000000006e197 < y < 1.8e14Initial program 94.8%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites90.7%
lift-/.f64N/A
*-lft-identityN/A
lower-fma.f64N/A
*-lft-identity90.7
lift-fma.f64N/A
lower-+.f64N/A
*-lft-identity90.7
Applied rewrites90.7%
if 5.2000000000000004e263 < y Initial program 45.2%
Taylor expanded in x around 0
lower-*.f6426.2
Applied rewrites26.2%
associate-/l*N/A
*-inversesN/A
*-rgt-identity81.0
Applied rewrites81.0%
Final simplification83.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- y (* y (/ x z))))) (if (<= y -5e+20) t_0 (if (<= y 5e+16) (/ (fma (- z x) y x) z) t_0))))
double code(double x, double y, double z) {
double t_0 = y - (y * (x / z));
double tmp;
if (y <= -5e+20) {
tmp = t_0;
} else if (y <= 5e+16) {
tmp = fma((z - x), y, x) / z;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(y - Float64(y * Float64(x / z))) tmp = 0.0 if (y <= -5e+20) tmp = t_0; elseif (y <= 5e+16) tmp = Float64(fma(Float64(z - x), y, x) / z); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(y - N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -5e+20], t$95$0, If[LessEqual[y, 5e+16], N[(N[(N[(z - x), $MachinePrecision] * y + x), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y - y \cdot \frac{x}{z}\\
\mathbf{if}\;y \leq -5 \cdot 10^{+20}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 5 \cdot 10^{+16}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z - x, y, x\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -5e20 or 5e16 < y Initial program 77.4%
Taylor expanded in y around inf
associate-/l*N/A
div-subN/A
sub-negN/A
*-inversesN/A
sub-negN/A
distribute-lft-out--N/A
*-rgt-identityN/A
associate-/l*N/A
*-commutativeN/A
lower--.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6495.2
Applied rewrites95.2%
associate-/l*N/A
lift-/.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
if -5e20 < y < 5e16Initial program 99.9%
lift--.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- y (* y (/ x z))))) (if (<= y -95000.0) t_0 (if (<= y 1.0) (+ y (/ x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = y - (y * (x / z));
double tmp;
if (y <= -95000.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y - (y * (x / z))
if (y <= (-95000.0d0)) then
tmp = t_0
else if (y <= 1.0d0) then
tmp = y + (x / z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y - (y * (x / z));
double tmp;
if (y <= -95000.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y - (y * (x / z)) tmp = 0 if y <= -95000.0: tmp = t_0 elif y <= 1.0: tmp = y + (x / z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y - Float64(y * Float64(x / z))) tmp = 0.0 if (y <= -95000.0) tmp = t_0; elseif (y <= 1.0) tmp = Float64(y + Float64(x / z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y - (y * (x / z)); tmp = 0.0; if (y <= -95000.0) tmp = t_0; elseif (y <= 1.0) tmp = y + (x / z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y - N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -95000.0], t$95$0, If[LessEqual[y, 1.0], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y - y \cdot \frac{x}{z}\\
\mathbf{if}\;y \leq -95000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -95000 or 1 < y Initial program 79.3%
Taylor expanded in y around inf
associate-/l*N/A
div-subN/A
sub-negN/A
*-inversesN/A
sub-negN/A
distribute-lft-out--N/A
*-rgt-identityN/A
associate-/l*N/A
*-commutativeN/A
lower--.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6495.3
Applied rewrites95.3%
associate-/l*N/A
lift-/.f64N/A
*-commutativeN/A
lower-*.f6499.6
Applied rewrites99.6%
if -95000 < y < 1Initial program 99.9%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
Applied rewrites100.0%
Taylor expanded in y around 0
Applied rewrites98.0%
lift-/.f64N/A
*-lft-identityN/A
lower-fma.f64N/A
*-lft-identity98.0
lift-fma.f64N/A
lower-+.f64N/A
*-lft-identity98.0
Applied rewrites98.0%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- y (* x (/ y z))))) (if (<= y -95000.0) t_0 (if (<= y 1.0) (+ y (/ x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = y - (x * (y / z));
double tmp;
if (y <= -95000.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y - (x * (y / z))
if (y <= (-95000.0d0)) then
tmp = t_0
else if (y <= 1.0d0) then
tmp = y + (x / z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y - (x * (y / z));
double tmp;
if (y <= -95000.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y - (x * (y / z)) tmp = 0 if y <= -95000.0: tmp = t_0 elif y <= 1.0: tmp = y + (x / z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y - Float64(x * Float64(y / z))) tmp = 0.0 if (y <= -95000.0) tmp = t_0; elseif (y <= 1.0) tmp = Float64(y + Float64(x / z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y - (x * (y / z)); tmp = 0.0; if (y <= -95000.0) tmp = t_0; elseif (y <= 1.0) tmp = y + (x / z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y - N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -95000.0], t$95$0, If[LessEqual[y, 1.0], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y - x \cdot \frac{y}{z}\\
\mathbf{if}\;y \leq -95000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -95000 or 1 < y Initial program 79.3%
Taylor expanded in y around inf
associate-/l*N/A
div-subN/A
sub-negN/A
*-inversesN/A
sub-negN/A
distribute-lft-out--N/A
*-rgt-identityN/A
associate-/l*N/A
*-commutativeN/A
lower--.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6495.3
Applied rewrites95.3%
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6493.1
Applied rewrites93.1%
if -95000 < y < 1Initial program 99.9%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
Applied rewrites100.0%
Taylor expanded in y around 0
Applied rewrites98.0%
lift-/.f64N/A
*-lft-identityN/A
lower-fma.f64N/A
*-lft-identity98.0
lift-fma.f64N/A
lower-+.f64N/A
*-lft-identity98.0
Applied rewrites98.0%
Final simplification95.5%
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ y (/ x z)))) (if (<= z -4.8e-20) t_0 (if (<= z 1.75e-94) (* (- 1.0 y) (/ x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = y + (x / z);
double tmp;
if (z <= -4.8e-20) {
tmp = t_0;
} else if (z <= 1.75e-94) {
tmp = (1.0 - y) * (x / z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y + (x / z)
if (z <= (-4.8d-20)) then
tmp = t_0
else if (z <= 1.75d-94) then
tmp = (1.0d0 - y) * (x / z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y + (x / z);
double tmp;
if (z <= -4.8e-20) {
tmp = t_0;
} else if (z <= 1.75e-94) {
tmp = (1.0 - y) * (x / z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y + (x / z) tmp = 0 if z <= -4.8e-20: tmp = t_0 elif z <= 1.75e-94: tmp = (1.0 - y) * (x / z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y + Float64(x / z)) tmp = 0.0 if (z <= -4.8e-20) tmp = t_0; elseif (z <= 1.75e-94) tmp = Float64(Float64(1.0 - y) * Float64(x / z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y + (x / z); tmp = 0.0; if (z <= -4.8e-20) tmp = t_0; elseif (z <= 1.75e-94) tmp = (1.0 - y) * (x / z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -4.8e-20], t$95$0, If[LessEqual[z, 1.75e-94], N[(N[(1.0 - y), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y + \frac{x}{z}\\
\mathbf{if}\;z \leq -4.8 \cdot 10^{-20}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1.75 \cdot 10^{-94}:\\
\;\;\;\;\left(1 - y\right) \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -4.79999999999999986e-20 or 1.74999999999999999e-94 < z Initial program 82.1%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites84.4%
lift-/.f64N/A
*-lft-identityN/A
lower-fma.f64N/A
*-lft-identity84.4
lift-fma.f64N/A
lower-+.f64N/A
*-lft-identity84.4
Applied rewrites84.4%
if -4.79999999999999986e-20 < z < 1.74999999999999999e-94Initial program 99.9%
Taylor expanded in x around inf
mul-1-negN/A
unsub-negN/A
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6493.7
Applied rewrites93.7%
cancel-sign-sub-invN/A
distribute-rgt1-inN/A
+-commutativeN/A
sub-negN/A
lift--.f64N/A
*-commutativeN/A
associate-*l/N/A
lift-/.f64N/A
lower-*.f6493.8
Applied rewrites93.8%
Final simplification88.3%
(FPCore (x y z) :precision binary64 (if (<= y -3950000000000.0) y (if (<= y 8.5e-79) (/ x z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= -3950000000000.0) {
tmp = y;
} else if (y <= 8.5e-79) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3950000000000.0d0)) then
tmp = y
else if (y <= 8.5d-79) then
tmp = x / z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3950000000000.0) {
tmp = y;
} else if (y <= 8.5e-79) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3950000000000.0: tmp = y elif y <= 8.5e-79: tmp = x / z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3950000000000.0) tmp = y; elseif (y <= 8.5e-79) tmp = Float64(x / z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3950000000000.0) tmp = y; elseif (y <= 8.5e-79) tmp = x / z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3950000000000.0], y, If[LessEqual[y, 8.5e-79], N[(x / z), $MachinePrecision], y]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3950000000000:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 8.5 \cdot 10^{-79}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -3.95e12 or 8.50000000000000029e-79 < y Initial program 81.3%
Taylor expanded in x around 0
lower-*.f6432.4
Applied rewrites32.4%
associate-/l*N/A
*-inversesN/A
*-rgt-identity47.2
Applied rewrites47.2%
if -3.95e12 < y < 8.50000000000000029e-79Initial program 100.0%
Taylor expanded in y around 0
lower-/.f6479.6
Applied rewrites79.6%
(FPCore (x y z) :precision binary64 (if (<= y 5.8e+104) (+ y (/ x z)) (* z (/ y z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 5.8e+104) {
tmp = y + (x / z);
} else {
tmp = z * (y / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.8d+104) then
tmp = y + (x / z)
else
tmp = z * (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.8e+104) {
tmp = y + (x / z);
} else {
tmp = z * (y / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 5.8e+104: tmp = y + (x / z) else: tmp = z * (y / z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 5.8e+104) tmp = Float64(y + Float64(x / z)); else tmp = Float64(z * Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 5.8e+104) tmp = y + (x / z); else tmp = z * (y / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 5.8e+104], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(z * N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.8 \cdot 10^{+104}:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{z}\\
\end{array}
\end{array}
if y < 5.7999999999999997e104Initial program 92.8%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites79.0%
lift-/.f64N/A
*-lft-identityN/A
lower-fma.f64N/A
*-lft-identity79.0
lift-fma.f64N/A
lower-+.f64N/A
*-lft-identity79.0
Applied rewrites79.0%
if 5.7999999999999997e104 < y Initial program 72.6%
Taylor expanded in x around 0
lower-*.f6426.8
Applied rewrites26.8%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6458.6
Applied rewrites58.6%
Final simplification75.8%
(FPCore (x y z) :precision binary64 (+ y (/ x z)))
double code(double x, double y, double z) {
return y + (x / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x / z)
end function
public static double code(double x, double y, double z) {
return y + (x / z);
}
def code(x, y, z): return y + (x / z)
function code(x, y, z) return Float64(y + Float64(x / z)) end
function tmp = code(x, y, z) tmp = y + (x / z); end
code[x_, y_, z_] := N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \frac{x}{z}
\end{array}
Initial program 89.5%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites74.2%
lift-/.f64N/A
*-lft-identityN/A
lower-fma.f64N/A
*-lft-identity74.2
lift-fma.f64N/A
lower-+.f64N/A
*-lft-identity74.2
Applied rewrites74.2%
Final simplification74.2%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 89.5%
Taylor expanded in x around 0
lower-*.f6427.4
Applied rewrites27.4%
associate-/l*N/A
*-inversesN/A
*-rgt-identity35.6
Applied rewrites35.6%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024214
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))