
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 20 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 t)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (sqrt (+ 1.0 x)))
(t_4 (sqrt (+ 1.0 y))))
(if (<= t_2 2e-5)
(+
(+
(fma 0.5 (sqrt (/ 1.0 z)) (/ 1.0 (+ (sqrt x) t_3)))
(/ 1.0 (+ (sqrt y) t_4)))
(- t_1 (sqrt t)))
(+
(+ t_2 (+ (- t_3 (sqrt x)) (- t_4 (sqrt y))))
(/ (- (+ 1.0 t) t) (+ (sqrt t) t_1))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + t));
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt((1.0 + x));
double t_4 = sqrt((1.0 + y));
double tmp;
if (t_2 <= 2e-5) {
tmp = (fma(0.5, sqrt((1.0 / z)), (1.0 / (sqrt(x) + t_3))) + (1.0 / (sqrt(y) + t_4))) + (t_1 - sqrt(t));
} else {
tmp = (t_2 + ((t_3 - sqrt(x)) + (t_4 - sqrt(y)))) + (((1.0 + t) - t) / (sqrt(t) + t_1));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + t)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = sqrt(Float64(1.0 + x)) t_4 = sqrt(Float64(1.0 + y)) tmp = 0.0 if (t_2 <= 2e-5) tmp = Float64(Float64(fma(0.5, sqrt(Float64(1.0 / z)), Float64(1.0 / Float64(sqrt(x) + t_3))) + Float64(1.0 / Float64(sqrt(y) + t_4))) + Float64(t_1 - sqrt(t))); else tmp = Float64(Float64(t_2 + Float64(Float64(t_3 - sqrt(x)) + Float64(t_4 - sqrt(y)))) + Float64(Float64(Float64(1.0 + t) - t) / Float64(sqrt(t) + t_1))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$2, 2e-5], N[(N[(N[(0.5 * N[Sqrt[N[(1.0 / z), $MachinePrecision]], $MachinePrecision] + N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[y], $MachinePrecision] + t$95$4), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$2 + N[(N[(t$95$3 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$4 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 + t), $MachinePrecision] - t), $MachinePrecision] / N[(N[Sqrt[t], $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + t}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{1 + x}\\
t_4 := \sqrt{1 + y}\\
\mathbf{if}\;t\_2 \leq 2 \cdot 10^{-5}:\\
\;\;\;\;\left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{z}}, \frac{1}{\sqrt{x} + t\_3}\right) + \frac{1}{\sqrt{y} + t\_4}\right) + \left(t\_1 - \sqrt{t}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(t\_2 + \left(\left(t\_3 - \sqrt{x}\right) + \left(t\_4 - \sqrt{y}\right)\right)\right) + \frac{\left(1 + t\right) - t}{\sqrt{t} + t\_1}\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z)) < 2.00000000000000016e-5Initial program 88.7%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lower-+.f6489.2
Applied egg-rr89.2%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
lift-+.f64N/A
Applied egg-rr90.7%
Taylor expanded in z around inf
associate-+r+N/A
lower-+.f64N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f6498.0
Simplified98.0%
if 2.00000000000000016e-5 < (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z)) Initial program 97.4%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f6497.6
lift-+.f64N/A
+-commutativeN/A
lower-+.f6497.6
Applied egg-rr97.6%
Final simplification97.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 x)))
(t_2 (sqrt (+ 1.0 t)))
(t_3 (- t_2 (sqrt t)))
(t_4 (sqrt (+ 1.0 y)))
(t_5 (sqrt (+ z 1.0)))
(t_6
(+ t_3 (+ (- t_5 (sqrt z)) (+ (- t_1 (sqrt x)) (- t_4 (sqrt y)))))))
(if (<= t_6 1.0001)
(+ t_3 (- (fma 0.5 (sqrt (/ 1.0 y)) t_1) (sqrt x)))
(if (<= t_6 2.0002)
(+ 1.0 (- (fma 0.5 (sqrt (/ 1.0 z)) t_4) (+ (sqrt x) (sqrt y))))
(if (<= t_6 3.0)
(- (+ 2.0 (fma y 0.5 t_5)) (+ (sqrt x) (+ (sqrt z) (sqrt y))))
(+ 3.0 (- (fma x 0.5 t_2) (sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + x));
double t_2 = sqrt((1.0 + t));
double t_3 = t_2 - sqrt(t);
double t_4 = sqrt((1.0 + y));
double t_5 = sqrt((z + 1.0));
double t_6 = t_3 + ((t_5 - sqrt(z)) + ((t_1 - sqrt(x)) + (t_4 - sqrt(y))));
double tmp;
if (t_6 <= 1.0001) {
tmp = t_3 + (fma(0.5, sqrt((1.0 / y)), t_1) - sqrt(x));
} else if (t_6 <= 2.0002) {
tmp = 1.0 + (fma(0.5, sqrt((1.0 / z)), t_4) - (sqrt(x) + sqrt(y)));
} else if (t_6 <= 3.0) {
tmp = (2.0 + fma(y, 0.5, t_5)) - (sqrt(x) + (sqrt(z) + sqrt(y)));
} else {
tmp = 3.0 + (fma(x, 0.5, t_2) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + x)) t_2 = sqrt(Float64(1.0 + t)) t_3 = Float64(t_2 - sqrt(t)) t_4 = sqrt(Float64(1.0 + y)) t_5 = sqrt(Float64(z + 1.0)) t_6 = Float64(t_3 + Float64(Float64(t_5 - sqrt(z)) + Float64(Float64(t_1 - sqrt(x)) + Float64(t_4 - sqrt(y))))) tmp = 0.0 if (t_6 <= 1.0001) tmp = Float64(t_3 + Float64(fma(0.5, sqrt(Float64(1.0 / y)), t_1) - sqrt(x))); elseif (t_6 <= 2.0002) tmp = Float64(1.0 + Float64(fma(0.5, sqrt(Float64(1.0 / z)), t_4) - Float64(sqrt(x) + sqrt(y)))); elseif (t_6 <= 3.0) tmp = Float64(Float64(2.0 + fma(y, 0.5, t_5)) - Float64(sqrt(x) + Float64(sqrt(z) + sqrt(y)))); else tmp = Float64(3.0 + Float64(fma(x, 0.5, t_2) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$6 = N[(t$95$3 + N[(N[(t$95$5 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$1 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$4 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$6, 1.0001], N[(t$95$3 + N[(N[(0.5 * N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$6, 2.0002], N[(1.0 + N[(N[(0.5 * N[Sqrt[N[(1.0 / z), $MachinePrecision]], $MachinePrecision] + t$95$4), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$6, 3.0], N[(N[(2.0 + N[(y * 0.5 + t$95$5), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(3.0 + N[(N[(x * 0.5 + t$95$2), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + x}\\
t_2 := \sqrt{1 + t}\\
t_3 := t\_2 - \sqrt{t}\\
t_4 := \sqrt{1 + y}\\
t_5 := \sqrt{z + 1}\\
t_6 := t\_3 + \left(\left(t\_5 - \sqrt{z}\right) + \left(\left(t\_1 - \sqrt{x}\right) + \left(t\_4 - \sqrt{y}\right)\right)\right)\\
\mathbf{if}\;t\_6 \leq 1.0001:\\
\;\;\;\;t\_3 + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{y}}, t\_1\right) - \sqrt{x}\right)\\
\mathbf{elif}\;t\_6 \leq 2.0002:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{z}}, t\_4\right) - \left(\sqrt{x} + \sqrt{y}\right)\right)\\
\mathbf{elif}\;t\_6 \leq 3:\\
\;\;\;\;\left(2 + \mathsf{fma}\left(y, 0.5, t\_5\right)\right) - \left(\sqrt{x} + \left(\sqrt{z} + \sqrt{y}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;3 + \left(\mathsf{fma}\left(x, 0.5, t\_2\right) - \sqrt{t}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00009999999999999Initial program 81.6%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6459.2
Simplified59.2%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6439.7
Simplified39.7%
if 1.00009999999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00019999999999998Initial program 98.4%
Taylor expanded in t around inf
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6425.8
Simplified25.8%
Taylor expanded in x around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6413.6
Simplified13.6%
Taylor expanded in z around inf
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6429.3
Simplified29.3%
if 2.00019999999999998 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 97.7%
Taylor expanded in t around inf
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6438.1
Simplified38.1%
Taylor expanded in x around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6437.5
Simplified37.5%
Taylor expanded in y around 0
lower--.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6429.1
Simplified29.1%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.6%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6494.3
Simplified94.3%
Taylor expanded in z around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
Simplified88.7%
Taylor expanded in t around inf
lower-sqrt.f6478.3
Simplified78.3%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6478.6
Simplified78.6%
Final simplification36.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 t)))
(t_2 (- t_1 (sqrt t)))
(t_3 (sqrt (+ 1.0 y)))
(t_4 (sqrt (+ z 1.0)))
(t_5
(+
t_2
(+
(- t_4 (sqrt z))
(+ (- (sqrt (+ 1.0 x)) (sqrt x)) (- t_3 (sqrt y)))))))
(if (<= t_5 1.0001)
(+ t_2 (- (fma 0.5 (+ x (sqrt (/ 1.0 y))) 1.0) (sqrt x)))
(if (<= t_5 2.0002)
(+ 1.0 (- (fma 0.5 (sqrt (/ 1.0 z)) t_3) (+ (sqrt x) (sqrt y))))
(if (<= t_5 3.0)
(- (+ 2.0 (fma y 0.5 t_4)) (+ (sqrt x) (+ (sqrt z) (sqrt y))))
(+ 3.0 (- (fma x 0.5 t_1) (sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + t));
double t_2 = t_1 - sqrt(t);
double t_3 = sqrt((1.0 + y));
double t_4 = sqrt((z + 1.0));
double t_5 = t_2 + ((t_4 - sqrt(z)) + ((sqrt((1.0 + x)) - sqrt(x)) + (t_3 - sqrt(y))));
double tmp;
if (t_5 <= 1.0001) {
tmp = t_2 + (fma(0.5, (x + sqrt((1.0 / y))), 1.0) - sqrt(x));
} else if (t_5 <= 2.0002) {
tmp = 1.0 + (fma(0.5, sqrt((1.0 / z)), t_3) - (sqrt(x) + sqrt(y)));
} else if (t_5 <= 3.0) {
tmp = (2.0 + fma(y, 0.5, t_4)) - (sqrt(x) + (sqrt(z) + sqrt(y)));
} else {
tmp = 3.0 + (fma(x, 0.5, t_1) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + t)) t_2 = Float64(t_1 - sqrt(t)) t_3 = sqrt(Float64(1.0 + y)) t_4 = sqrt(Float64(z + 1.0)) t_5 = Float64(t_2 + Float64(Float64(t_4 - sqrt(z)) + Float64(Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) + Float64(t_3 - sqrt(y))))) tmp = 0.0 if (t_5 <= 1.0001) tmp = Float64(t_2 + Float64(fma(0.5, Float64(x + sqrt(Float64(1.0 / y))), 1.0) - sqrt(x))); elseif (t_5 <= 2.0002) tmp = Float64(1.0 + Float64(fma(0.5, sqrt(Float64(1.0 / z)), t_3) - Float64(sqrt(x) + sqrt(y)))); elseif (t_5 <= 3.0) tmp = Float64(Float64(2.0 + fma(y, 0.5, t_4)) - Float64(sqrt(x) + Float64(sqrt(z) + sqrt(y)))); else tmp = Float64(3.0 + Float64(fma(x, 0.5, t_1) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(t$95$2 + N[(N[(t$95$4 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$3 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, 1.0001], N[(t$95$2 + N[(N[(0.5 * N[(x + N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 2.0002], N[(1.0 + N[(N[(0.5 * N[Sqrt[N[(1.0 / z), $MachinePrecision]], $MachinePrecision] + t$95$3), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 3.0], N[(N[(2.0 + N[(y * 0.5 + t$95$4), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(3.0 + N[(N[(x * 0.5 + t$95$1), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + t}\\
t_2 := t\_1 - \sqrt{t}\\
t_3 := \sqrt{1 + y}\\
t_4 := \sqrt{z + 1}\\
t_5 := t\_2 + \left(\left(t\_4 - \sqrt{z}\right) + \left(\left(\sqrt{1 + x} - \sqrt{x}\right) + \left(t\_3 - \sqrt{y}\right)\right)\right)\\
\mathbf{if}\;t\_5 \leq 1.0001:\\
\;\;\;\;t\_2 + \left(\mathsf{fma}\left(0.5, x + \sqrt{\frac{1}{y}}, 1\right) - \sqrt{x}\right)\\
\mathbf{elif}\;t\_5 \leq 2.0002:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{z}}, t\_3\right) - \left(\sqrt{x} + \sqrt{y}\right)\right)\\
\mathbf{elif}\;t\_5 \leq 3:\\
\;\;\;\;\left(2 + \mathsf{fma}\left(y, 0.5, t\_4\right)\right) - \left(\sqrt{x} + \left(\sqrt{z} + \sqrt{y}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;3 + \left(\mathsf{fma}\left(x, 0.5, t\_1\right) - \sqrt{t}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00009999999999999Initial program 81.6%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6419.0
Simplified19.0%
Taylor expanded in y around inf
lower--.f64N/A
+-commutativeN/A
distribute-lft-outN/A
lower-fma.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6418.9
Simplified18.9%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6418.6
Simplified18.6%
if 1.00009999999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00019999999999998Initial program 98.4%
Taylor expanded in t around inf
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6425.8
Simplified25.8%
Taylor expanded in x around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6413.6
Simplified13.6%
Taylor expanded in z around inf
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6429.3
Simplified29.3%
if 2.00019999999999998 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 97.7%
Taylor expanded in t around inf
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6438.1
Simplified38.1%
Taylor expanded in x around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6437.5
Simplified37.5%
Taylor expanded in y around 0
lower--.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6429.1
Simplified29.1%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.6%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6494.3
Simplified94.3%
Taylor expanded in z around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
Simplified88.7%
Taylor expanded in t around inf
lower-sqrt.f6478.3
Simplified78.3%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6478.6
Simplified78.6%
Final simplification29.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (sqrt (+ z 1.0)))
(t_3 (- t_2 (sqrt z)))
(t_4 (- (sqrt (+ 1.0 t)) (sqrt t)))
(t_5 (sqrt (+ 1.0 x)))
(t_6 (+ t_3 (+ (- t_5 (sqrt x)) (- t_1 (sqrt y))))))
(if (<= t_6 0.0001)
(+ t_4 (+ t_3 (/ 1.0 (+ (sqrt x) t_5))))
(if (<= t_6 1.0001)
(+ t_4 (- (fma 0.5 (sqrt (/ 1.0 y)) t_5) (sqrt x)))
(if (<= t_6 2.999998)
(+
1.0
(-
(+ (/ 1.0 (+ (sqrt z) t_2)) (fma x 0.5 t_1))
(+ (sqrt x) (sqrt y))))
(+
t_4
(- (+ t_2 (+ 1.0 t_5)) (+ (sqrt x) (+ (sqrt z) (sqrt y))))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt((z + 1.0));
double t_3 = t_2 - sqrt(z);
double t_4 = sqrt((1.0 + t)) - sqrt(t);
double t_5 = sqrt((1.0 + x));
double t_6 = t_3 + ((t_5 - sqrt(x)) + (t_1 - sqrt(y)));
double tmp;
if (t_6 <= 0.0001) {
tmp = t_4 + (t_3 + (1.0 / (sqrt(x) + t_5)));
} else if (t_6 <= 1.0001) {
tmp = t_4 + (fma(0.5, sqrt((1.0 / y)), t_5) - sqrt(x));
} else if (t_6 <= 2.999998) {
tmp = 1.0 + (((1.0 / (sqrt(z) + t_2)) + fma(x, 0.5, t_1)) - (sqrt(x) + sqrt(y)));
} else {
tmp = t_4 + ((t_2 + (1.0 + t_5)) - (sqrt(x) + (sqrt(z) + sqrt(y))));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = sqrt(Float64(z + 1.0)) t_3 = Float64(t_2 - sqrt(z)) t_4 = Float64(sqrt(Float64(1.0 + t)) - sqrt(t)) t_5 = sqrt(Float64(1.0 + x)) t_6 = Float64(t_3 + Float64(Float64(t_5 - sqrt(x)) + Float64(t_1 - sqrt(y)))) tmp = 0.0 if (t_6 <= 0.0001) tmp = Float64(t_4 + Float64(t_3 + Float64(1.0 / Float64(sqrt(x) + t_5)))); elseif (t_6 <= 1.0001) tmp = Float64(t_4 + Float64(fma(0.5, sqrt(Float64(1.0 / y)), t_5) - sqrt(x))); elseif (t_6 <= 2.999998) tmp = Float64(1.0 + Float64(Float64(Float64(1.0 / Float64(sqrt(z) + t_2)) + fma(x, 0.5, t_1)) - Float64(sqrt(x) + sqrt(y)))); else tmp = Float64(t_4 + Float64(Float64(t_2 + Float64(1.0 + t_5)) - Float64(sqrt(x) + Float64(sqrt(z) + sqrt(y))))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$6 = N[(t$95$3 + N[(N[(t$95$5 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$6, 0.0001], N[(t$95$4 + N[(t$95$3 + N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + t$95$5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$6, 1.0001], N[(t$95$4 + N[(N[(0.5 * N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] + t$95$5), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$6, 2.999998], N[(1.0 + N[(N[(N[(1.0 / N[(N[Sqrt[z], $MachinePrecision] + t$95$2), $MachinePrecision]), $MachinePrecision] + N[(x * 0.5 + t$95$1), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$4 + N[(N[(t$95$2 + N[(1.0 + t$95$5), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{z + 1}\\
t_3 := t\_2 - \sqrt{z}\\
t_4 := \sqrt{1 + t} - \sqrt{t}\\
t_5 := \sqrt{1 + x}\\
t_6 := t\_3 + \left(\left(t\_5 - \sqrt{x}\right) + \left(t\_1 - \sqrt{y}\right)\right)\\
\mathbf{if}\;t\_6 \leq 0.0001:\\
\;\;\;\;t\_4 + \left(t\_3 + \frac{1}{\sqrt{x} + t\_5}\right)\\
\mathbf{elif}\;t\_6 \leq 1.0001:\\
\;\;\;\;t\_4 + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{y}}, t\_5\right) - \sqrt{x}\right)\\
\mathbf{elif}\;t\_6 \leq 2.999998:\\
\;\;\;\;1 + \left(\left(\frac{1}{\sqrt{z} + t\_2} + \mathsf{fma}\left(x, 0.5, t\_1\right)\right) - \left(\sqrt{x} + \sqrt{y}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_4 + \left(\left(t\_2 + \left(1 + t\_5\right)\right) - \left(\sqrt{x} + \left(\sqrt{z} + \sqrt{y}\right)\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.00000000000000005e-4Initial program 62.4%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lower-+.f6464.2
Applied egg-rr64.2%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f6479.4
Simplified79.4%
if 1.00000000000000005e-4 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.00009999999999999Initial program 96.6%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6456.6
Simplified56.6%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6434.8
Simplified34.8%
if 1.00009999999999999 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.99999800000000016Initial program 97.6%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6471.7
Simplified71.7%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6471.7
lift-+.f64N/A
+-commutativeN/A
lift-+.f6471.7
Applied egg-rr71.7%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
Simplified34.7%
if 2.99999800000000016 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 98.7%
Taylor expanded in y around 0
lower--.f64N/A
associate-+r+N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6498.7
Simplified98.7%
Final simplification47.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (sqrt (+ z 1.0)))
(t_3 (- t_2 (sqrt z)))
(t_4 (sqrt (+ 1.0 t)))
(t_5 (- t_4 (sqrt t)))
(t_6 (sqrt (+ 1.0 x)))
(t_7 (+ t_3 (+ (- t_6 (sqrt x)) (- t_1 (sqrt y))))))
(if (<= t_7 0.0001)
(+ t_5 (+ t_3 (/ 1.0 (+ (sqrt x) t_6))))
(if (<= t_7 1.0001)
(+ t_5 (- (fma 0.5 (sqrt (/ 1.0 y)) t_6) (sqrt x)))
(if (<= t_7 2.999999999999995)
(+
1.0
(-
(+ (/ 1.0 (+ (sqrt z) t_2)) (fma x 0.5 t_1))
(+ (sqrt x) (sqrt y))))
(+ 3.0 (- (fma x 0.5 t_4) (sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt((z + 1.0));
double t_3 = t_2 - sqrt(z);
double t_4 = sqrt((1.0 + t));
double t_5 = t_4 - sqrt(t);
double t_6 = sqrt((1.0 + x));
double t_7 = t_3 + ((t_6 - sqrt(x)) + (t_1 - sqrt(y)));
double tmp;
if (t_7 <= 0.0001) {
tmp = t_5 + (t_3 + (1.0 / (sqrt(x) + t_6)));
} else if (t_7 <= 1.0001) {
tmp = t_5 + (fma(0.5, sqrt((1.0 / y)), t_6) - sqrt(x));
} else if (t_7 <= 2.999999999999995) {
tmp = 1.0 + (((1.0 / (sqrt(z) + t_2)) + fma(x, 0.5, t_1)) - (sqrt(x) + sqrt(y)));
} else {
tmp = 3.0 + (fma(x, 0.5, t_4) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = sqrt(Float64(z + 1.0)) t_3 = Float64(t_2 - sqrt(z)) t_4 = sqrt(Float64(1.0 + t)) t_5 = Float64(t_4 - sqrt(t)) t_6 = sqrt(Float64(1.0 + x)) t_7 = Float64(t_3 + Float64(Float64(t_6 - sqrt(x)) + Float64(t_1 - sqrt(y)))) tmp = 0.0 if (t_7 <= 0.0001) tmp = Float64(t_5 + Float64(t_3 + Float64(1.0 / Float64(sqrt(x) + t_6)))); elseif (t_7 <= 1.0001) tmp = Float64(t_5 + Float64(fma(0.5, sqrt(Float64(1.0 / y)), t_6) - sqrt(x))); elseif (t_7 <= 2.999999999999995) tmp = Float64(1.0 + Float64(Float64(Float64(1.0 / Float64(sqrt(z) + t_2)) + fma(x, 0.5, t_1)) - Float64(sqrt(x) + sqrt(y)))); else tmp = Float64(3.0 + Float64(fma(x, 0.5, t_4) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(t$95$4 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$7 = N[(t$95$3 + N[(N[(t$95$6 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$7, 0.0001], N[(t$95$5 + N[(t$95$3 + N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + t$95$6), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$7, 1.0001], N[(t$95$5 + N[(N[(0.5 * N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] + t$95$6), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$7, 2.999999999999995], N[(1.0 + N[(N[(N[(1.0 / N[(N[Sqrt[z], $MachinePrecision] + t$95$2), $MachinePrecision]), $MachinePrecision] + N[(x * 0.5 + t$95$1), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(3.0 + N[(N[(x * 0.5 + t$95$4), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{z + 1}\\
t_3 := t\_2 - \sqrt{z}\\
t_4 := \sqrt{1 + t}\\
t_5 := t\_4 - \sqrt{t}\\
t_6 := \sqrt{1 + x}\\
t_7 := t\_3 + \left(\left(t\_6 - \sqrt{x}\right) + \left(t\_1 - \sqrt{y}\right)\right)\\
\mathbf{if}\;t\_7 \leq 0.0001:\\
\;\;\;\;t\_5 + \left(t\_3 + \frac{1}{\sqrt{x} + t\_6}\right)\\
\mathbf{elif}\;t\_7 \leq 1.0001:\\
\;\;\;\;t\_5 + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{y}}, t\_6\right) - \sqrt{x}\right)\\
\mathbf{elif}\;t\_7 \leq 2.999999999999995:\\
\;\;\;\;1 + \left(\left(\frac{1}{\sqrt{z} + t\_2} + \mathsf{fma}\left(x, 0.5, t\_1\right)\right) - \left(\sqrt{x} + \sqrt{y}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;3 + \left(\mathsf{fma}\left(x, 0.5, t\_4\right) - \sqrt{t}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.00000000000000005e-4Initial program 62.4%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lower-+.f6464.2
Applied egg-rr64.2%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f6479.4
Simplified79.4%
if 1.00000000000000005e-4 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.00009999999999999Initial program 96.6%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6456.6
Simplified56.6%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6434.8
Simplified34.8%
if 1.00009999999999999 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.99999999999999512Initial program 97.4%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6473.4
Simplified73.4%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6473.4
lift-+.f64N/A
+-commutativeN/A
lift-+.f6473.4
Applied egg-rr73.4%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
Simplified35.5%
if 2.99999999999999512 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6499.9
Simplified99.9%
Taylor expanded in z around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
Simplified46.7%
Taylor expanded in t around inf
lower-sqrt.f6446.7
Simplified46.7%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6499.9
Simplified99.9%
Final simplification46.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 t)))
(t_2 (sqrt (+ 1.0 y)))
(t_3 (sqrt (+ z 1.0)))
(t_4
(+
(- t_1 (sqrt t))
(+
(- t_3 (sqrt z))
(+ (- (sqrt (+ 1.0 x)) (sqrt x)) (- t_2 (sqrt y)))))))
(if (<= t_4 2.0002)
(+ 1.0 (- (fma 0.5 (sqrt (/ 1.0 z)) t_2) (+ (sqrt x) (sqrt y))))
(if (<= t_4 3.0)
(- (+ 2.0 (fma y 0.5 t_3)) (+ (sqrt x) (+ (sqrt z) (sqrt y))))
(+ 3.0 (- (fma x 0.5 t_1) (sqrt t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + t));
double t_2 = sqrt((1.0 + y));
double t_3 = sqrt((z + 1.0));
double t_4 = (t_1 - sqrt(t)) + ((t_3 - sqrt(z)) + ((sqrt((1.0 + x)) - sqrt(x)) + (t_2 - sqrt(y))));
double tmp;
if (t_4 <= 2.0002) {
tmp = 1.0 + (fma(0.5, sqrt((1.0 / z)), t_2) - (sqrt(x) + sqrt(y)));
} else if (t_4 <= 3.0) {
tmp = (2.0 + fma(y, 0.5, t_3)) - (sqrt(x) + (sqrt(z) + sqrt(y)));
} else {
tmp = 3.0 + (fma(x, 0.5, t_1) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + t)) t_2 = sqrt(Float64(1.0 + y)) t_3 = sqrt(Float64(z + 1.0)) t_4 = Float64(Float64(t_1 - sqrt(t)) + Float64(Float64(t_3 - sqrt(z)) + Float64(Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) + Float64(t_2 - sqrt(y))))) tmp = 0.0 if (t_4 <= 2.0002) tmp = Float64(1.0 + Float64(fma(0.5, sqrt(Float64(1.0 / z)), t_2) - Float64(sqrt(x) + sqrt(y)))); elseif (t_4 <= 3.0) tmp = Float64(Float64(2.0 + fma(y, 0.5, t_3)) - Float64(sqrt(x) + Float64(sqrt(z) + sqrt(y)))); else tmp = Float64(3.0 + Float64(fma(x, 0.5, t_1) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(N[(t$95$1 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$3 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$2 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, 2.0002], N[(1.0 + N[(N[(0.5 * N[Sqrt[N[(1.0 / z), $MachinePrecision]], $MachinePrecision] + t$95$2), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 3.0], N[(N[(2.0 + N[(y * 0.5 + t$95$3), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(3.0 + N[(N[(x * 0.5 + t$95$1), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + t}\\
t_2 := \sqrt{1 + y}\\
t_3 := \sqrt{z + 1}\\
t_4 := \left(t\_1 - \sqrt{t}\right) + \left(\left(t\_3 - \sqrt{z}\right) + \left(\left(\sqrt{1 + x} - \sqrt{x}\right) + \left(t\_2 - \sqrt{y}\right)\right)\right)\\
\mathbf{if}\;t\_4 \leq 2.0002:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{z}}, t\_2\right) - \left(\sqrt{x} + \sqrt{y}\right)\right)\\
\mathbf{elif}\;t\_4 \leq 3:\\
\;\;\;\;\left(2 + \mathsf{fma}\left(y, 0.5, t\_3\right)\right) - \left(\sqrt{x} + \left(\sqrt{z} + \sqrt{y}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;3 + \left(\mathsf{fma}\left(x, 0.5, t\_1\right) - \sqrt{t}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00019999999999998Initial program 90.7%
Taylor expanded in t around inf
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6415.9
Simplified15.9%
Taylor expanded in x around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6426.4
Simplified26.4%
Taylor expanded in z around inf
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6428.9
Simplified28.9%
if 2.00019999999999998 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 97.7%
Taylor expanded in t around inf
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6438.1
Simplified38.1%
Taylor expanded in x around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6437.5
Simplified37.5%
Taylor expanded in y around 0
lower--.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6429.1
Simplified29.1%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.6%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6494.3
Simplified94.3%
Taylor expanded in z around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
Simplified88.7%
Taylor expanded in t around inf
lower-sqrt.f6478.3
Simplified78.3%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6478.6
Simplified78.6%
Final simplification32.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 x)))
(t_2 (sqrt (+ 1.0 t)))
(t_3 (sqrt (+ 1.0 y)))
(t_4 (sqrt (+ z 1.0)))
(t_5
(+
(- t_2 (sqrt t))
(+ (- t_4 (sqrt z)) (+ (- t_1 (sqrt x)) (- t_3 (sqrt y)))))))
(if (<= t_5 2.0)
(+ t_1 (- t_3 (+ (sqrt x) (sqrt y))))
(if (<= t_5 3.0)
(- (+ 2.0 (fma y 0.5 t_4)) (+ (sqrt x) (+ (sqrt z) (sqrt y))))
(+ 3.0 (- (fma x 0.5 t_2) (sqrt t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + x));
double t_2 = sqrt((1.0 + t));
double t_3 = sqrt((1.0 + y));
double t_4 = sqrt((z + 1.0));
double t_5 = (t_2 - sqrt(t)) + ((t_4 - sqrt(z)) + ((t_1 - sqrt(x)) + (t_3 - sqrt(y))));
double tmp;
if (t_5 <= 2.0) {
tmp = t_1 + (t_3 - (sqrt(x) + sqrt(y)));
} else if (t_5 <= 3.0) {
tmp = (2.0 + fma(y, 0.5, t_4)) - (sqrt(x) + (sqrt(z) + sqrt(y)));
} else {
tmp = 3.0 + (fma(x, 0.5, t_2) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + x)) t_2 = sqrt(Float64(1.0 + t)) t_3 = sqrt(Float64(1.0 + y)) t_4 = sqrt(Float64(z + 1.0)) t_5 = Float64(Float64(t_2 - sqrt(t)) + Float64(Float64(t_4 - sqrt(z)) + Float64(Float64(t_1 - sqrt(x)) + Float64(t_3 - sqrt(y))))) tmp = 0.0 if (t_5 <= 2.0) tmp = Float64(t_1 + Float64(t_3 - Float64(sqrt(x) + sqrt(y)))); elseif (t_5 <= 3.0) tmp = Float64(Float64(2.0 + fma(y, 0.5, t_4)) - Float64(sqrt(x) + Float64(sqrt(z) + sqrt(y)))); else tmp = Float64(3.0 + Float64(fma(x, 0.5, t_2) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(N[(t$95$2 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$4 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$1 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$3 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, 2.0], N[(t$95$1 + N[(t$95$3 - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 3.0], N[(N[(2.0 + N[(y * 0.5 + t$95$4), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(3.0 + N[(N[(x * 0.5 + t$95$2), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + x}\\
t_2 := \sqrt{1 + t}\\
t_3 := \sqrt{1 + y}\\
t_4 := \sqrt{z + 1}\\
t_5 := \left(t\_2 - \sqrt{t}\right) + \left(\left(t\_4 - \sqrt{z}\right) + \left(\left(t\_1 - \sqrt{x}\right) + \left(t\_3 - \sqrt{y}\right)\right)\right)\\
\mathbf{if}\;t\_5 \leq 2:\\
\;\;\;\;t\_1 + \left(t\_3 - \left(\sqrt{x} + \sqrt{y}\right)\right)\\
\mathbf{elif}\;t\_5 \leq 3:\\
\;\;\;\;\left(2 + \mathsf{fma}\left(y, 0.5, t\_4\right)\right) - \left(\sqrt{x} + \left(\sqrt{z} + \sqrt{y}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;3 + \left(\mathsf{fma}\left(x, 0.5, t\_2\right) - \sqrt{t}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 90.9%
Taylor expanded in t around inf
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6415.7
Simplified15.7%
Taylor expanded in z around inf
associate--l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6425.1
Simplified25.1%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 96.9%
Taylor expanded in t around inf
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6437.8
Simplified37.8%
Taylor expanded in x around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6436.5
Simplified36.5%
Taylor expanded in y around 0
lower--.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6428.2
Simplified28.2%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.6%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6494.3
Simplified94.3%
Taylor expanded in z around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
Simplified88.7%
Taylor expanded in t around inf
lower-sqrt.f6478.3
Simplified78.3%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6478.6
Simplified78.6%
Final simplification29.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 x)))
(t_2 (sqrt (+ 1.0 t)))
(t_3 (sqrt (+ 1.0 y)))
(t_4 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_5
(+ (- t_2 (sqrt t)) (+ t_4 (+ (- t_1 (sqrt x)) (- t_3 (sqrt y)))))))
(if (<= t_5 1.9999999999999916)
(+ t_1 (- t_3 (+ (sqrt x) (sqrt y))))
(if (<= t_5 2.999999999999995)
(+ t_4 (+ t_1 t_3))
(+ 3.0 (- (fma x 0.5 t_2) (sqrt t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + x));
double t_2 = sqrt((1.0 + t));
double t_3 = sqrt((1.0 + y));
double t_4 = sqrt((z + 1.0)) - sqrt(z);
double t_5 = (t_2 - sqrt(t)) + (t_4 + ((t_1 - sqrt(x)) + (t_3 - sqrt(y))));
double tmp;
if (t_5 <= 1.9999999999999916) {
tmp = t_1 + (t_3 - (sqrt(x) + sqrt(y)));
} else if (t_5 <= 2.999999999999995) {
tmp = t_4 + (t_1 + t_3);
} else {
tmp = 3.0 + (fma(x, 0.5, t_2) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + x)) t_2 = sqrt(Float64(1.0 + t)) t_3 = sqrt(Float64(1.0 + y)) t_4 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_5 = Float64(Float64(t_2 - sqrt(t)) + Float64(t_4 + Float64(Float64(t_1 - sqrt(x)) + Float64(t_3 - sqrt(y))))) tmp = 0.0 if (t_5 <= 1.9999999999999916) tmp = Float64(t_1 + Float64(t_3 - Float64(sqrt(x) + sqrt(y)))); elseif (t_5 <= 2.999999999999995) tmp = Float64(t_4 + Float64(t_1 + t_3)); else tmp = Float64(3.0 + Float64(fma(x, 0.5, t_2) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(N[(t$95$2 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(t$95$4 + N[(N[(t$95$1 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$3 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, 1.9999999999999916], N[(t$95$1 + N[(t$95$3 - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 2.999999999999995], N[(t$95$4 + N[(t$95$1 + t$95$3), $MachinePrecision]), $MachinePrecision], N[(3.0 + N[(N[(x * 0.5 + t$95$2), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + x}\\
t_2 := \sqrt{1 + t}\\
t_3 := \sqrt{1 + y}\\
t_4 := \sqrt{z + 1} - \sqrt{z}\\
t_5 := \left(t\_2 - \sqrt{t}\right) + \left(t\_4 + \left(\left(t\_1 - \sqrt{x}\right) + \left(t\_3 - \sqrt{y}\right)\right)\right)\\
\mathbf{if}\;t\_5 \leq 1.9999999999999916:\\
\;\;\;\;t\_1 + \left(t\_3 - \left(\sqrt{x} + \sqrt{y}\right)\right)\\
\mathbf{elif}\;t\_5 \leq 2.999999999999995:\\
\;\;\;\;t\_4 + \left(t\_1 + t\_3\right)\\
\mathbf{else}:\\
\;\;\;\;3 + \left(\mathsf{fma}\left(x, 0.5, t\_2\right) - \sqrt{t}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.9999999999999916Initial program 84.2%
Taylor expanded in t around inf
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f645.9
Simplified5.9%
Taylor expanded in z around inf
associate--l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6419.4
Simplified19.4%
if 1.9999999999999916 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.99999999999999512Initial program 97.8%
Taylor expanded in t around inf
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6430.6
Simplified30.6%
Taylor expanded in z around inf
lower-sqrt.f6428.2
Simplified28.2%
if 2.99999999999999512 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.4%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6478.3
Simplified78.3%
Taylor expanded in z around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
Simplified29.5%
Taylor expanded in t around inf
lower-sqrt.f6430.0
Simplified30.0%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6451.0
Simplified51.0%
Final simplification29.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (sqrt (+ z 1.0)))
(t_3 (sqrt (+ 1.0 t)))
(t_4 (sqrt (+ 1.0 x)))
(t_5 (+ (- t_2 (sqrt z)) (+ (- t_4 (sqrt x)) (- t_1 (sqrt y))))))
(if (<= t_5 1.0001)
(+ (- t_3 (sqrt t)) (- (fma 0.5 (sqrt (/ 1.0 y)) t_4) (sqrt x)))
(if (<= t_5 2.999999999999995)
(+
1.0
(- (+ (/ 1.0 (+ (sqrt z) t_2)) (fma x 0.5 t_1)) (+ (sqrt x) (sqrt y))))
(+ 3.0 (- (fma x 0.5 t_3) (sqrt t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt((z + 1.0));
double t_3 = sqrt((1.0 + t));
double t_4 = sqrt((1.0 + x));
double t_5 = (t_2 - sqrt(z)) + ((t_4 - sqrt(x)) + (t_1 - sqrt(y)));
double tmp;
if (t_5 <= 1.0001) {
tmp = (t_3 - sqrt(t)) + (fma(0.5, sqrt((1.0 / y)), t_4) - sqrt(x));
} else if (t_5 <= 2.999999999999995) {
tmp = 1.0 + (((1.0 / (sqrt(z) + t_2)) + fma(x, 0.5, t_1)) - (sqrt(x) + sqrt(y)));
} else {
tmp = 3.0 + (fma(x, 0.5, t_3) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = sqrt(Float64(z + 1.0)) t_3 = sqrt(Float64(1.0 + t)) t_4 = sqrt(Float64(1.0 + x)) t_5 = Float64(Float64(t_2 - sqrt(z)) + Float64(Float64(t_4 - sqrt(x)) + Float64(t_1 - sqrt(y)))) tmp = 0.0 if (t_5 <= 1.0001) tmp = Float64(Float64(t_3 - sqrt(t)) + Float64(fma(0.5, sqrt(Float64(1.0 / y)), t_4) - sqrt(x))); elseif (t_5 <= 2.999999999999995) tmp = Float64(1.0 + Float64(Float64(Float64(1.0 / Float64(sqrt(z) + t_2)) + fma(x, 0.5, t_1)) - Float64(sqrt(x) + sqrt(y)))); else tmp = Float64(3.0 + Float64(fma(x, 0.5, t_3) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$5 = N[(N[(t$95$2 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$4 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$5, 1.0001], N[(N[(t$95$3 - N[Sqrt[t], $MachinePrecision]), $MachinePrecision] + N[(N[(0.5 * N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] + t$95$4), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$5, 2.999999999999995], N[(1.0 + N[(N[(N[(1.0 / N[(N[Sqrt[z], $MachinePrecision] + t$95$2), $MachinePrecision]), $MachinePrecision] + N[(x * 0.5 + t$95$1), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(3.0 + N[(N[(x * 0.5 + t$95$3), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{z + 1}\\
t_3 := \sqrt{1 + t}\\
t_4 := \sqrt{1 + x}\\
t_5 := \left(t\_2 - \sqrt{z}\right) + \left(\left(t\_4 - \sqrt{x}\right) + \left(t\_1 - \sqrt{y}\right)\right)\\
\mathbf{if}\;t\_5 \leq 1.0001:\\
\;\;\;\;\left(t\_3 - \sqrt{t}\right) + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{y}}, t\_4\right) - \sqrt{x}\right)\\
\mathbf{elif}\;t\_5 \leq 2.999999999999995:\\
\;\;\;\;1 + \left(\left(\frac{1}{\sqrt{z} + t\_2} + \mathsf{fma}\left(x, 0.5, t\_1\right)\right) - \left(\sqrt{x} + \sqrt{y}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;3 + \left(\mathsf{fma}\left(x, 0.5, t\_3\right) - \sqrt{t}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.00009999999999999Initial program 87.1%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6459.8
Simplified59.8%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6441.4
Simplified41.4%
if 1.00009999999999999 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.99999999999999512Initial program 97.4%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6473.4
Simplified73.4%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6473.4
lift-+.f64N/A
+-commutativeN/A
lift-+.f6473.4
Applied egg-rr73.4%
Taylor expanded in t around inf
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
Simplified35.5%
if 2.99999999999999512 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6499.9
Simplified99.9%
Taylor expanded in z around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
Simplified46.7%
Taylor expanded in t around inf
lower-sqrt.f6446.7
Simplified46.7%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6499.9
Simplified99.9%
Final simplification43.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (sqrt (+ z 1.0)))
(t_3 (sqrt (+ 1.0 x)))
(t_4 (+ (- t_2 (sqrt z)) (+ (- t_3 (sqrt x)) (- t_1 (sqrt y))))))
(if (<= t_4 1.9999999999999916)
(+ t_3 (- t_1 (+ (sqrt x) (sqrt y))))
(if (<= t_4 2.999999999999995)
(+ 2.0 (- t_2 (+ (sqrt x) (+ (sqrt z) (sqrt y)))))
(+ 3.0 (- (fma x 0.5 (sqrt (+ 1.0 t))) (sqrt t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt((z + 1.0));
double t_3 = sqrt((1.0 + x));
double t_4 = (t_2 - sqrt(z)) + ((t_3 - sqrt(x)) + (t_1 - sqrt(y)));
double tmp;
if (t_4 <= 1.9999999999999916) {
tmp = t_3 + (t_1 - (sqrt(x) + sqrt(y)));
} else if (t_4 <= 2.999999999999995) {
tmp = 2.0 + (t_2 - (sqrt(x) + (sqrt(z) + sqrt(y))));
} else {
tmp = 3.0 + (fma(x, 0.5, sqrt((1.0 + t))) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = sqrt(Float64(z + 1.0)) t_3 = sqrt(Float64(1.0 + x)) t_4 = Float64(Float64(t_2 - sqrt(z)) + Float64(Float64(t_3 - sqrt(x)) + Float64(t_1 - sqrt(y)))) tmp = 0.0 if (t_4 <= 1.9999999999999916) tmp = Float64(t_3 + Float64(t_1 - Float64(sqrt(x) + sqrt(y)))); elseif (t_4 <= 2.999999999999995) tmp = Float64(2.0 + Float64(t_2 - Float64(sqrt(x) + Float64(sqrt(z) + sqrt(y))))); else tmp = Float64(3.0 + Float64(fma(x, 0.5, sqrt(Float64(1.0 + t))) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(N[(t$95$2 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$3 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, 1.9999999999999916], N[(t$95$3 + N[(t$95$1 - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 2.999999999999995], N[(2.0 + N[(t$95$2 - N[(N[Sqrt[x], $MachinePrecision] + N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(3.0 + N[(N[(x * 0.5 + N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{z + 1}\\
t_3 := \sqrt{1 + x}\\
t_4 := \left(t\_2 - \sqrt{z}\right) + \left(\left(t\_3 - \sqrt{x}\right) + \left(t\_1 - \sqrt{y}\right)\right)\\
\mathbf{if}\;t\_4 \leq 1.9999999999999916:\\
\;\;\;\;t\_3 + \left(t\_1 - \left(\sqrt{x} + \sqrt{y}\right)\right)\\
\mathbf{elif}\;t\_4 \leq 2.999999999999995:\\
\;\;\;\;2 + \left(t\_2 - \left(\sqrt{x} + \left(\sqrt{z} + \sqrt{y}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;3 + \left(\mathsf{fma}\left(x, 0.5, \sqrt{1 + t}\right) - \sqrt{t}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.9999999999999916Initial program 88.6%
Taylor expanded in t around inf
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f645.9
Simplified5.9%
Taylor expanded in z around inf
associate--l+N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6417.0
Simplified17.0%
if 1.9999999999999916 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.99999999999999512Initial program 97.1%
Taylor expanded in t around inf
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6434.0
Simplified34.0%
Taylor expanded in x around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6418.4
Simplified18.4%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6428.9
Simplified28.9%
if 2.99999999999999512 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6499.9
Simplified99.9%
Taylor expanded in z around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
Simplified46.7%
Taylor expanded in t around inf
lower-sqrt.f6446.7
Simplified46.7%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6499.9
Simplified99.9%
Final simplification28.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (sqrt (+ z 1.0)))
(t_3
(+
(- t_2 (sqrt z))
(+ (- (sqrt (+ 1.0 x)) (sqrt x)) (- t_1 (sqrt y))))))
(if (<= t_3 1.9999999999999916)
(+ 1.0 (- t_1 (+ (sqrt x) (sqrt y))))
(if (<= t_3 2.999999999999995)
(+ 2.0 (- t_2 (+ (sqrt x) (+ (sqrt z) (sqrt y)))))
(+ 3.0 (- (fma x 0.5 (sqrt (+ 1.0 t))) (sqrt t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt((z + 1.0));
double t_3 = (t_2 - sqrt(z)) + ((sqrt((1.0 + x)) - sqrt(x)) + (t_1 - sqrt(y)));
double tmp;
if (t_3 <= 1.9999999999999916) {
tmp = 1.0 + (t_1 - (sqrt(x) + sqrt(y)));
} else if (t_3 <= 2.999999999999995) {
tmp = 2.0 + (t_2 - (sqrt(x) + (sqrt(z) + sqrt(y))));
} else {
tmp = 3.0 + (fma(x, 0.5, sqrt((1.0 + t))) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = sqrt(Float64(z + 1.0)) t_3 = Float64(Float64(t_2 - sqrt(z)) + Float64(Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) + Float64(t_1 - sqrt(y)))) tmp = 0.0 if (t_3 <= 1.9999999999999916) tmp = Float64(1.0 + Float64(t_1 - Float64(sqrt(x) + sqrt(y)))); elseif (t_3 <= 2.999999999999995) tmp = Float64(2.0 + Float64(t_2 - Float64(sqrt(x) + Float64(sqrt(z) + sqrt(y))))); else tmp = Float64(3.0 + Float64(fma(x, 0.5, sqrt(Float64(1.0 + t))) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[(t$95$2 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 1.9999999999999916], N[(1.0 + N[(t$95$1 - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.999999999999995], N[(2.0 + N[(t$95$2 - N[(N[Sqrt[x], $MachinePrecision] + N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(3.0 + N[(N[(x * 0.5 + N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{z + 1}\\
t_3 := \left(t\_2 - \sqrt{z}\right) + \left(\left(\sqrt{1 + x} - \sqrt{x}\right) + \left(t\_1 - \sqrt{y}\right)\right)\\
\mathbf{if}\;t\_3 \leq 1.9999999999999916:\\
\;\;\;\;1 + \left(t\_1 - \left(\sqrt{x} + \sqrt{y}\right)\right)\\
\mathbf{elif}\;t\_3 \leq 2.999999999999995:\\
\;\;\;\;2 + \left(t\_2 - \left(\sqrt{x} + \left(\sqrt{z} + \sqrt{y}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;3 + \left(\mathsf{fma}\left(x, 0.5, \sqrt{1 + t}\right) - \sqrt{t}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.9999999999999916Initial program 88.6%
Taylor expanded in t around inf
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f645.9
Simplified5.9%
Taylor expanded in x around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6430.2
Simplified30.2%
Taylor expanded in z around inf
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6422.6
Simplified22.6%
if 1.9999999999999916 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.99999999999999512Initial program 97.1%
Taylor expanded in t around inf
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6434.0
Simplified34.0%
Taylor expanded in x around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6418.4
Simplified18.4%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6428.9
Simplified28.9%
if 2.99999999999999512 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6499.9
Simplified99.9%
Taylor expanded in z around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
Simplified46.7%
Taylor expanded in t around inf
lower-sqrt.f6446.7
Simplified46.7%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6499.9
Simplified99.9%
Final simplification31.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2 (sqrt (+ z 1.0)))
(t_3 (- (sqrt (+ 1.0 t)) (sqrt t)))
(t_4 (sqrt (+ 1.0 x))))
(if (<= (+ (- t_2 (sqrt z)) (+ (- t_4 (sqrt x)) (- t_1 (sqrt y)))) 1.999999)
(+ t_3 (+ (/ 1.0 (+ (sqrt x) t_4)) (/ 1.0 (+ (sqrt y) t_1))))
(+
t_3
(-
(+ (fma x 0.5 2.0) (/ 1.0 (+ (sqrt z) t_2)))
(+ (sqrt x) (sqrt y)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = sqrt((z + 1.0));
double t_3 = sqrt((1.0 + t)) - sqrt(t);
double t_4 = sqrt((1.0 + x));
double tmp;
if (((t_2 - sqrt(z)) + ((t_4 - sqrt(x)) + (t_1 - sqrt(y)))) <= 1.999999) {
tmp = t_3 + ((1.0 / (sqrt(x) + t_4)) + (1.0 / (sqrt(y) + t_1)));
} else {
tmp = t_3 + ((fma(x, 0.5, 2.0) + (1.0 / (sqrt(z) + t_2))) - (sqrt(x) + sqrt(y)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = sqrt(Float64(z + 1.0)) t_3 = Float64(sqrt(Float64(1.0 + t)) - sqrt(t)) t_4 = sqrt(Float64(1.0 + x)) tmp = 0.0 if (Float64(Float64(t_2 - sqrt(z)) + Float64(Float64(t_4 - sqrt(x)) + Float64(t_1 - sqrt(y)))) <= 1.999999) tmp = Float64(t_3 + Float64(Float64(1.0 / Float64(sqrt(x) + t_4)) + Float64(1.0 / Float64(sqrt(y) + t_1)))); else tmp = Float64(t_3 + Float64(Float64(fma(x, 0.5, 2.0) + Float64(1.0 / Float64(sqrt(z) + t_2))) - Float64(sqrt(x) + sqrt(y)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(N[(t$95$2 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$4 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.999999], N[(t$95$3 + N[(N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + t$95$4), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[y], $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$3 + N[(N[(N[(x * 0.5 + 2.0), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[z], $MachinePrecision] + t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \sqrt{z + 1}\\
t_3 := \sqrt{1 + t} - \sqrt{t}\\
t_4 := \sqrt{1 + x}\\
\mathbf{if}\;\left(t\_2 - \sqrt{z}\right) + \left(\left(t\_4 - \sqrt{x}\right) + \left(t\_1 - \sqrt{y}\right)\right) \leq 1.999999:\\
\;\;\;\;t\_3 + \left(\frac{1}{\sqrt{x} + t\_4} + \frac{1}{\sqrt{y} + t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_3 + \left(\left(\mathsf{fma}\left(x, 0.5, 2\right) + \frac{1}{\sqrt{z} + t\_2}\right) - \left(\sqrt{x} + \sqrt{y}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.99999900000000008Initial program 87.6%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lower-+.f6488.1
Applied egg-rr88.1%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
lift-+.f64N/A
Applied egg-rr90.2%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f6478.0
Simplified78.0%
if 1.99999900000000008 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 97.8%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6477.8
Simplified77.8%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6477.8
lift-+.f64N/A
+-commutativeN/A
lift-+.f6477.8
Applied egg-rr77.8%
Taylor expanded in y around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6452.5
Simplified52.5%
Final simplification65.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y))))
(if (<=
(+
(- (sqrt (+ z 1.0)) (sqrt z))
(+ (- (sqrt (+ 1.0 x)) (sqrt x)) (- t_1 (sqrt y))))
2.5)
(+ 1.0 (- t_1 (+ (sqrt x) (sqrt y))))
(+ 3.0 (- (fma x 0.5 (sqrt (+ 1.0 t))) (sqrt t))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double tmp;
if (((sqrt((z + 1.0)) - sqrt(z)) + ((sqrt((1.0 + x)) - sqrt(x)) + (t_1 - sqrt(y)))) <= 2.5) {
tmp = 1.0 + (t_1 - (sqrt(x) + sqrt(y)));
} else {
tmp = 3.0 + (fma(x, 0.5, sqrt((1.0 + t))) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) tmp = 0.0 if (Float64(Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) + Float64(Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) + Float64(t_1 - sqrt(y)))) <= 2.5) tmp = Float64(1.0 + Float64(t_1 - Float64(sqrt(x) + sqrt(y)))); else tmp = Float64(3.0 + Float64(fma(x, 0.5, sqrt(Float64(1.0 + t))) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.5], N[(1.0 + N[(t$95$1 - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(3.0 + N[(N[(x * 0.5 + N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
\mathbf{if}\;\left(\sqrt{z + 1} - \sqrt{z}\right) + \left(\left(\sqrt{1 + x} - \sqrt{x}\right) + \left(t\_1 - \sqrt{y}\right)\right) \leq 2.5:\\
\;\;\;\;1 + \left(t\_1 - \left(\sqrt{x} + \sqrt{y}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;3 + \left(\mathsf{fma}\left(x, 0.5, \sqrt{1 + t}\right) - \sqrt{t}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.5Initial program 91.9%
Taylor expanded in t around inf
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6416.1
Simplified16.1%
Taylor expanded in x around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6424.4
Simplified24.4%
Taylor expanded in z around inf
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6426.2
Simplified26.2%
if 2.5 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 98.7%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6498.7
Simplified98.7%
Taylor expanded in z around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
Simplified55.0%
Taylor expanded in t around inf
lower-sqrt.f6451.0
Simplified51.0%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6491.5
Simplified91.5%
Final simplification33.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (sqrt (+ 1.0 x)))
(t_3 (- (sqrt (+ 1.0 t)) (sqrt t))))
(if (<= y 1900000000.0)
(+
t_3
(+ t_1 (+ (- (sqrt (+ 1.0 y)) (sqrt y)) (- (fma x 0.5 1.0) (sqrt x)))))
(if (<= y 5.3e+29)
(+ t_3 (- (fma 0.5 (sqrt (/ 1.0 y)) t_2) (sqrt x)))
(+ t_3 (+ t_1 (/ 1.0 (+ (sqrt x) t_2))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((1.0 + x));
double t_3 = sqrt((1.0 + t)) - sqrt(t);
double tmp;
if (y <= 1900000000.0) {
tmp = t_3 + (t_1 + ((sqrt((1.0 + y)) - sqrt(y)) + (fma(x, 0.5, 1.0) - sqrt(x))));
} else if (y <= 5.3e+29) {
tmp = t_3 + (fma(0.5, sqrt((1.0 / y)), t_2) - sqrt(x));
} else {
tmp = t_3 + (t_1 + (1.0 / (sqrt(x) + t_2)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = sqrt(Float64(1.0 + x)) t_3 = Float64(sqrt(Float64(1.0 + t)) - sqrt(t)) tmp = 0.0 if (y <= 1900000000.0) tmp = Float64(t_3 + Float64(t_1 + Float64(Float64(sqrt(Float64(1.0 + y)) - sqrt(y)) + Float64(fma(x, 0.5, 1.0) - sqrt(x))))); elseif (y <= 5.3e+29) tmp = Float64(t_3 + Float64(fma(0.5, sqrt(Float64(1.0 / y)), t_2) - sqrt(x))); else tmp = Float64(t_3 + Float64(t_1 + Float64(1.0 / Float64(sqrt(x) + t_2)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 1900000000.0], N[(t$95$3 + N[(t$95$1 + N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[(N[(x * 0.5 + 1.0), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.3e+29], N[(t$95$3 + N[(N[(0.5 * N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] + t$95$2), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$3 + N[(t$95$1 + N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{1 + x}\\
t_3 := \sqrt{1 + t} - \sqrt{t}\\
\mathbf{if}\;y \leq 1900000000:\\
\;\;\;\;t\_3 + \left(t\_1 + \left(\left(\sqrt{1 + y} - \sqrt{y}\right) + \left(\mathsf{fma}\left(x, 0.5, 1\right) - \sqrt{x}\right)\right)\right)\\
\mathbf{elif}\;y \leq 5.3 \cdot 10^{+29}:\\
\;\;\;\;t\_3 + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{y}}, t\_2\right) - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_3 + \left(t\_1 + \frac{1}{\sqrt{x} + t\_2}\right)\\
\end{array}
\end{array}
if y < 1.9e9Initial program 97.2%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6452.0
Simplified52.0%
if 1.9e9 < y < 5.3e29Initial program 77.7%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6498.2
Simplified98.2%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6439.3
Simplified39.3%
if 5.3e29 < y Initial program 87.5%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lower-+.f6488.0
Applied egg-rr88.0%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f6493.6
Simplified93.6%
Final simplification69.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 x)))
(t_2 (- (sqrt (+ 1.0 t)) (sqrt t)))
(t_3 (sqrt (+ z 1.0))))
(if (<= y 0.68)
(+
t_2
(- (+ (fma x 0.5 2.0) (/ 1.0 (+ (sqrt z) t_3))) (+ (sqrt x) (sqrt y))))
(if (<= y 5.3e+29)
(+ t_2 (- (fma 0.5 (sqrt (/ 1.0 y)) t_1) (sqrt x)))
(+ t_2 (+ (- t_3 (sqrt z)) (/ 1.0 (+ (sqrt x) t_1))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + x));
double t_2 = sqrt((1.0 + t)) - sqrt(t);
double t_3 = sqrt((z + 1.0));
double tmp;
if (y <= 0.68) {
tmp = t_2 + ((fma(x, 0.5, 2.0) + (1.0 / (sqrt(z) + t_3))) - (sqrt(x) + sqrt(y)));
} else if (y <= 5.3e+29) {
tmp = t_2 + (fma(0.5, sqrt((1.0 / y)), t_1) - sqrt(x));
} else {
tmp = t_2 + ((t_3 - sqrt(z)) + (1.0 / (sqrt(x) + t_1)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + x)) t_2 = Float64(sqrt(Float64(1.0 + t)) - sqrt(t)) t_3 = sqrt(Float64(z + 1.0)) tmp = 0.0 if (y <= 0.68) tmp = Float64(t_2 + Float64(Float64(fma(x, 0.5, 2.0) + Float64(1.0 / Float64(sqrt(z) + t_3))) - Float64(sqrt(x) + sqrt(y)))); elseif (y <= 5.3e+29) tmp = Float64(t_2 + Float64(fma(0.5, sqrt(Float64(1.0 / y)), t_1) - sqrt(x))); else tmp = Float64(t_2 + Float64(Float64(t_3 - sqrt(z)) + Float64(1.0 / Float64(sqrt(x) + t_1)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[y, 0.68], N[(t$95$2 + N[(N[(N[(x * 0.5 + 2.0), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[z], $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.3e+29], N[(t$95$2 + N[(N[(0.5 * N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$2 + N[(N[(t$95$3 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + x}\\
t_2 := \sqrt{1 + t} - \sqrt{t}\\
t_3 := \sqrt{z + 1}\\
\mathbf{if}\;y \leq 0.68:\\
\;\;\;\;t\_2 + \left(\left(\mathsf{fma}\left(x, 0.5, 2\right) + \frac{1}{\sqrt{z} + t\_3}\right) - \left(\sqrt{x} + \sqrt{y}\right)\right)\\
\mathbf{elif}\;y \leq 5.3 \cdot 10^{+29}:\\
\;\;\;\;t\_2 + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{y}}, t\_1\right) - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2 + \left(\left(t\_3 - \sqrt{z}\right) + \frac{1}{\sqrt{x} + t\_1}\right)\\
\end{array}
\end{array}
if y < 0.680000000000000049Initial program 97.2%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6451.4
Simplified51.4%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-+.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6451.4
lift-+.f64N/A
+-commutativeN/A
lift-+.f6451.4
Applied egg-rr51.4%
Taylor expanded in y around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6451.4
Simplified51.4%
if 0.680000000000000049 < y < 5.3e29Initial program 86.3%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6473.0
Simplified73.0%
Taylor expanded in z around inf
lower--.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6431.1
Simplified31.1%
if 5.3e29 < y Initial program 87.5%
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lower-+.f6488.0
Applied egg-rr88.0%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-+.f6493.6
Simplified93.6%
Final simplification68.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y 0.85) (+ 3.0 (- (fma x 0.5 (sqrt (+ 1.0 t))) (sqrt t))) (- 1.0 (sqrt x))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 0.85) {
tmp = 3.0 + (fma(x, 0.5, sqrt((1.0 + t))) - sqrt(t));
} else {
tmp = 1.0 - sqrt(x);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= 0.85) tmp = Float64(3.0 + Float64(fma(x, 0.5, sqrt(Float64(1.0 + t))) - sqrt(t))); else tmp = Float64(1.0 - sqrt(x)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, 0.85], N[(3.0 + N[(N[(x * 0.5 + N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.85:\\
\;\;\;\;3 + \left(\mathsf{fma}\left(x, 0.5, \sqrt{1 + t}\right) - \sqrt{t}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \sqrt{x}\\
\end{array}
\end{array}
if y < 0.849999999999999978Initial program 97.2%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6451.4
Simplified51.4%
Taylor expanded in z around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
Simplified14.1%
Taylor expanded in t around inf
lower-sqrt.f6416.1
Simplified16.1%
Taylor expanded in y around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f6428.0
Simplified28.0%
if 0.849999999999999978 < y Initial program 87.4%
Taylor expanded in t around inf
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f645.7
Simplified5.7%
Taylor expanded in x around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6431.2
Simplified31.2%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6418.5
Simplified18.5%
Final simplification23.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y 0.85) (+ 2.0 (fma x 0.5 (sqrt (+ 1.0 y)))) (- 1.0 (sqrt x))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 0.85) {
tmp = 2.0 + fma(x, 0.5, sqrt((1.0 + y)));
} else {
tmp = 1.0 - sqrt(x);
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= 0.85) tmp = Float64(2.0 + fma(x, 0.5, sqrt(Float64(1.0 + y)))); else tmp = Float64(1.0 - sqrt(x)); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, 0.85], N[(2.0 + N[(x * 0.5 + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.85:\\
\;\;\;\;2 + \mathsf{fma}\left(x, 0.5, \sqrt{1 + y}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \sqrt{x}\\
\end{array}
\end{array}
if y < 0.849999999999999978Initial program 97.2%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6451.4
Simplified51.4%
Taylor expanded in z around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
Simplified14.1%
Taylor expanded in t around inf
lower-sqrt.f6416.1
Simplified16.1%
Taylor expanded in t around inf
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f6426.9
Simplified26.9%
if 0.849999999999999978 < y Initial program 87.4%
Taylor expanded in t around inf
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f645.7
Simplified5.7%
Taylor expanded in x around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6431.2
Simplified31.2%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6418.5
Simplified18.5%
Final simplification23.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- 1.0 (sqrt x)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return 1.0 - sqrt(x);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 - sqrt(x)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return 1.0 - Math.sqrt(x);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return 1.0 - math.sqrt(x)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(1.0 - sqrt(x)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = 1.0 - sqrt(x);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
1 - \sqrt{x}
\end{array}
Initial program 92.7%
Taylor expanded in t around inf
associate-+r+N/A
associate--l+N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower--.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6421.1
Simplified21.1%
Taylor expanded in x around 0
associate--l+N/A
lower-+.f64N/A
lower--.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6428.4
Simplified28.4%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6413.7
Simplified13.7%
Final simplification13.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (sqrt y))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return sqrt(y);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = sqrt(y)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return Math.sqrt(y);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return math.sqrt(y)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return sqrt(y) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = sqrt(y);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[Sqrt[y], $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\sqrt{y}
\end{array}
Initial program 92.7%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6452.6
Simplified52.6%
Taylor expanded in z around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
Simplified9.5%
Taylor expanded in t around inf
lower-sqrt.f6411.1
Simplified11.1%
Taylor expanded in y around inf
lower-sqrt.f646.8
Simplified6.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (* 0.5 x))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return 0.5 * x;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 0.5d0 * x
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return 0.5 * x;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return 0.5 * x
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(0.5 * x) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = 0.5 * x;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(0.5 * x), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
0.5 \cdot x
\end{array}
Initial program 92.7%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-sqrt.f6452.6
Simplified52.6%
Taylor expanded in z around 0
lower--.f64N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
Simplified9.5%
Taylor expanded in t around inf
lower-sqrt.f6411.1
Simplified11.1%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f645.1
Simplified5.1%
Final simplification5.1%
(FPCore (x y z t)
:precision binary64
(+
(+
(+
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(/ 1.0 (+ (sqrt (+ y 1.0)) (sqrt y))))
(/ 1.0 (+ (sqrt (+ z 1.0)) (sqrt z))))
(- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((1.0 / (sqrt((x + 1.0)) + sqrt(x))) + (1.0 / (sqrt((y + 1.0)) + sqrt(y)))) + (1.0 / (sqrt((z + 1.0)) + sqrt(z)))) + (sqrt((t + 1.0)) - sqrt(t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))) + (1.0d0 / (sqrt((y + 1.0d0)) + sqrt(y)))) + (1.0d0 / (sqrt((z + 1.0d0)) + sqrt(z)))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x))) + (1.0 / (Math.sqrt((y + 1.0)) + Math.sqrt(y)))) + (1.0 / (Math.sqrt((z + 1.0)) + Math.sqrt(z)))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))) + (1.0 / (math.sqrt((y + 1.0)) + math.sqrt(y)))) + (1.0 / (math.sqrt((z + 1.0)) + math.sqrt(z)))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) + Float64(1.0 / Float64(sqrt(Float64(y + 1.0)) + sqrt(y)))) + Float64(1.0 / Float64(sqrt(Float64(z + 1.0)) + sqrt(z)))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((1.0 / (sqrt((x + 1.0)) + sqrt(x))) + (1.0 / (sqrt((y + 1.0)) + sqrt(y)))) + (1.0 / (sqrt((z + 1.0)) + sqrt(z)))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\frac{1}{\sqrt{x + 1} + \sqrt{x}} + \frac{1}{\sqrt{y + 1} + \sqrt{y}}\right) + \frac{1}{\sqrt{z + 1} + \sqrt{z}}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
herbie shell --seed 2024214
(FPCore (x y z t)
:name "Main:z from "
:precision binary64
:alt
(! :herbie-platform default (+ (+ (+ (/ 1 (+ (sqrt (+ x 1)) (sqrt x))) (/ 1 (+ (sqrt (+ y 1)) (sqrt y)))) (/ 1 (+ (sqrt (+ z 1)) (sqrt z)))) (- (sqrt (+ t 1)) (sqrt t))))
(+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))