
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * exp(((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.exp(((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.exp(((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * exp(Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * exp(((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.exp(((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.exp(((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * exp(Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * exp(((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot e^{\frac{t \cdot t}{2}}
\end{array}
(FPCore (x y z t) :precision binary64 (* (- (* x 0.5) y) (sqrt (* 2.0 (* z (exp (* t t)))))))
double code(double x, double y, double z, double t) {
return ((x * 0.5) - y) * sqrt((2.0 * (z * exp((t * t)))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * 0.5d0) - y) * sqrt((2.0d0 * (z * exp((t * t)))))
end function
public static double code(double x, double y, double z, double t) {
return ((x * 0.5) - y) * Math.sqrt((2.0 * (z * Math.exp((t * t)))));
}
def code(x, y, z, t): return ((x * 0.5) - y) * math.sqrt((2.0 * (z * math.exp((t * t)))))
function code(x, y, z, t) return Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(2.0 * Float64(z * exp(Float64(t * t)))))) end
function tmp = code(x, y, z, t) tmp = ((x * 0.5) - y) * sqrt((2.0 * (z * exp((t * t))))); end
code[x_, y_, z_, t_] := N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(z * N[Exp[N[(t * t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 0.5 - y\right) \cdot \sqrt{2 \cdot \left(z \cdot e^{t \cdot t}\right)}
\end{array}
Initial program 99.0%
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-sqrt.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-exp.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-sqrt.f64N/A
lift-exp.f64N/A
lift-/.f64N/A
exp-sqrtN/A
sqrt-unprodN/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-exp.f6499.8
Applied egg-rr99.8%
(FPCore (x y z t) :precision binary64 (if (<= (exp (/ (* t t) 2.0)) 2.1e+70) (* (- (* x 0.5) y) (sqrt (* 2.0 z))) (* (* (sqrt 2.0) (sqrt z)) (* y (* y (- y))))))
double code(double x, double y, double z, double t) {
double tmp;
if (exp(((t * t) / 2.0)) <= 2.1e+70) {
tmp = ((x * 0.5) - y) * sqrt((2.0 * z));
} else {
tmp = (sqrt(2.0) * sqrt(z)) * (y * (y * -y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (exp(((t * t) / 2.0d0)) <= 2.1d+70) then
tmp = ((x * 0.5d0) - y) * sqrt((2.0d0 * z))
else
tmp = (sqrt(2.0d0) * sqrt(z)) * (y * (y * -y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (Math.exp(((t * t) / 2.0)) <= 2.1e+70) {
tmp = ((x * 0.5) - y) * Math.sqrt((2.0 * z));
} else {
tmp = (Math.sqrt(2.0) * Math.sqrt(z)) * (y * (y * -y));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if math.exp(((t * t) / 2.0)) <= 2.1e+70: tmp = ((x * 0.5) - y) * math.sqrt((2.0 * z)) else: tmp = (math.sqrt(2.0) * math.sqrt(z)) * (y * (y * -y)) return tmp
function code(x, y, z, t) tmp = 0.0 if (exp(Float64(Float64(t * t) / 2.0)) <= 2.1e+70) tmp = Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(2.0 * z))); else tmp = Float64(Float64(sqrt(2.0) * sqrt(z)) * Float64(y * Float64(y * Float64(-y)))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (exp(((t * t) / 2.0)) <= 2.1e+70) tmp = ((x * 0.5) - y) * sqrt((2.0 * z)); else tmp = (sqrt(2.0) * sqrt(z)) * (y * (y * -y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[Exp[N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision], 2.1e+70], N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * (-y)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{\frac{t \cdot t}{2}} \leq 2.1 \cdot 10^{+70}:\\
\;\;\;\;\left(x \cdot 0.5 - y\right) \cdot \sqrt{2 \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{2} \cdot \sqrt{z}\right) \cdot \left(y \cdot \left(y \cdot \left(-y\right)\right)\right)\\
\end{array}
\end{array}
if (exp.f64 (/.f64 (*.f64 t t) #s(literal 2 binary64))) < 2.10000000000000008e70Initial program 99.5%
Taylor expanded in t around 0
Simplified98.0%
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-sqrt.f64N/A
lift-*.f64N/A
*-rgt-identity98.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.0
Applied egg-rr98.0%
if 2.10000000000000008e70 < (exp.f64 (/.f64 (*.f64 t t) #s(literal 2 binary64))) Initial program 98.5%
Taylor expanded in t around 0
Simplified17.3%
Applied egg-rr10.0%
Taylor expanded in y around inf
mul-1-negN/A
associate-*l*N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
mul-1-negN/A
*-commutativeN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
lower-sqrt.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sqrt.f6432.5
Simplified32.5%
Final simplification64.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (* 2.0 z)))
(t_2 (* (* (- (* x 0.5) y) t_1) (fma 0.5 (* t t) 1.0))))
(if (<= (* t t) 5e+34)
t_2
(if (<= (* t t) 1e+297)
(* t_1 (* (* x 0.5) (fma t (* t (fma t (* t 0.125) 0.5)) 1.0)))
t_2))))
double code(double x, double y, double z, double t) {
double t_1 = sqrt((2.0 * z));
double t_2 = (((x * 0.5) - y) * t_1) * fma(0.5, (t * t), 1.0);
double tmp;
if ((t * t) <= 5e+34) {
tmp = t_2;
} else if ((t * t) <= 1e+297) {
tmp = t_1 * ((x * 0.5) * fma(t, (t * fma(t, (t * 0.125), 0.5)), 1.0));
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = sqrt(Float64(2.0 * z)) t_2 = Float64(Float64(Float64(Float64(x * 0.5) - y) * t_1) * fma(0.5, Float64(t * t), 1.0)) tmp = 0.0 if (Float64(t * t) <= 5e+34) tmp = t_2; elseif (Float64(t * t) <= 1e+297) tmp = Float64(t_1 * Float64(Float64(x * 0.5) * fma(t, Float64(t * fma(t, Float64(t * 0.125), 0.5)), 1.0))); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * t$95$1), $MachinePrecision] * N[(0.5 * N[(t * t), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t * t), $MachinePrecision], 5e+34], t$95$2, If[LessEqual[N[(t * t), $MachinePrecision], 1e+297], N[(t$95$1 * N[(N[(x * 0.5), $MachinePrecision] * N[(t * N[(t * N[(t * N[(t * 0.125), $MachinePrecision] + 0.5), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \sqrt{2 \cdot z}\\
t_2 := \left(\left(x \cdot 0.5 - y\right) \cdot t\_1\right) \cdot \mathsf{fma}\left(0.5, t \cdot t, 1\right)\\
\mathbf{if}\;t \cdot t \leq 5 \cdot 10^{+34}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t \cdot t \leq 10^{+297}:\\
\;\;\;\;t\_1 \cdot \left(\left(x \cdot 0.5\right) \cdot \mathsf{fma}\left(t, t \cdot \mathsf{fma}\left(t, t \cdot 0.125, 0.5\right), 1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 t t) < 4.9999999999999998e34 or 1e297 < (*.f64 t t) Initial program 99.2%
Taylor expanded in t around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6496.3
Simplified96.3%
if 4.9999999999999998e34 < (*.f64 t t) < 1e297Initial program 97.8%
Taylor expanded in t around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6472.8
Simplified72.8%
Taylor expanded in x around inf
lower-*.f6450.2
Simplified50.2%
lift-*.f64N/A
lift-*.f64N/A
lift-sqrt.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-fma.f64N/A
lift-*.f64N/A
lift-fma.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
Applied egg-rr63.0%
Final simplification90.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (* 2.0 z)))
(t_2 (* (* (- (* x 0.5) y) t_1) (fma 0.5 (* t t) 1.0))))
(if (<= (* t t) 2.5e+112)
t_2
(if (<= (* t t) 1e+297)
(* (* x 0.5) (* t_1 (fma t (* t (fma t (* t 0.125) 0.5)) 1.0)))
t_2))))
double code(double x, double y, double z, double t) {
double t_1 = sqrt((2.0 * z));
double t_2 = (((x * 0.5) - y) * t_1) * fma(0.5, (t * t), 1.0);
double tmp;
if ((t * t) <= 2.5e+112) {
tmp = t_2;
} else if ((t * t) <= 1e+297) {
tmp = (x * 0.5) * (t_1 * fma(t, (t * fma(t, (t * 0.125), 0.5)), 1.0));
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = sqrt(Float64(2.0 * z)) t_2 = Float64(Float64(Float64(Float64(x * 0.5) - y) * t_1) * fma(0.5, Float64(t * t), 1.0)) tmp = 0.0 if (Float64(t * t) <= 2.5e+112) tmp = t_2; elseif (Float64(t * t) <= 1e+297) tmp = Float64(Float64(x * 0.5) * Float64(t_1 * fma(t, Float64(t * fma(t, Float64(t * 0.125), 0.5)), 1.0))); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * t$95$1), $MachinePrecision] * N[(0.5 * N[(t * t), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t * t), $MachinePrecision], 2.5e+112], t$95$2, If[LessEqual[N[(t * t), $MachinePrecision], 1e+297], N[(N[(x * 0.5), $MachinePrecision] * N[(t$95$1 * N[(t * N[(t * N[(t * N[(t * 0.125), $MachinePrecision] + 0.5), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \sqrt{2 \cdot z}\\
t_2 := \left(\left(x \cdot 0.5 - y\right) \cdot t\_1\right) \cdot \mathsf{fma}\left(0.5, t \cdot t, 1\right)\\
\mathbf{if}\;t \cdot t \leq 2.5 \cdot 10^{+112}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t \cdot t \leq 10^{+297}:\\
\;\;\;\;\left(x \cdot 0.5\right) \cdot \left(t\_1 \cdot \mathsf{fma}\left(t, t \cdot \mathsf{fma}\left(t, t \cdot 0.125, 0.5\right), 1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 t t) < 2.5e112 or 1e297 < (*.f64 t t) Initial program 98.8%
Taylor expanded in t around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6492.2
Simplified92.2%
if 2.5e112 < (*.f64 t t) < 1e297Initial program 100.0%
Taylor expanded in t around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6485.5
Simplified85.5%
Taylor expanded in x around inf
lower-*.f6463.2
Simplified63.2%
lift-*.f64N/A
lift-*.f64N/A
lift-sqrt.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-fma.f64N/A
lift-*.f64N/A
lift-fma.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
Applied egg-rr75.5%
Final simplification90.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (* 2.0 z)))
(t_2 (* (* (- (* x 0.5) y) t_1) (fma 0.5 (* t t) 1.0))))
(if (<= (* t t) 5e+55)
t_2
(if (<= (* t t) 1e+297)
(* (fma (* t t) (fma (* t t) 0.125 0.5) 1.0) (* (- y) t_1))
t_2))))
double code(double x, double y, double z, double t) {
double t_1 = sqrt((2.0 * z));
double t_2 = (((x * 0.5) - y) * t_1) * fma(0.5, (t * t), 1.0);
double tmp;
if ((t * t) <= 5e+55) {
tmp = t_2;
} else if ((t * t) <= 1e+297) {
tmp = fma((t * t), fma((t * t), 0.125, 0.5), 1.0) * (-y * t_1);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = sqrt(Float64(2.0 * z)) t_2 = Float64(Float64(Float64(Float64(x * 0.5) - y) * t_1) * fma(0.5, Float64(t * t), 1.0)) tmp = 0.0 if (Float64(t * t) <= 5e+55) tmp = t_2; elseif (Float64(t * t) <= 1e+297) tmp = Float64(fma(Float64(t * t), fma(Float64(t * t), 0.125, 0.5), 1.0) * Float64(Float64(-y) * t_1)); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * t$95$1), $MachinePrecision] * N[(0.5 * N[(t * t), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t * t), $MachinePrecision], 5e+55], t$95$2, If[LessEqual[N[(t * t), $MachinePrecision], 1e+297], N[(N[(N[(t * t), $MachinePrecision] * N[(N[(t * t), $MachinePrecision] * 0.125 + 0.5), $MachinePrecision] + 1.0), $MachinePrecision] * N[((-y) * t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \sqrt{2 \cdot z}\\
t_2 := \left(\left(x \cdot 0.5 - y\right) \cdot t\_1\right) \cdot \mathsf{fma}\left(0.5, t \cdot t, 1\right)\\
\mathbf{if}\;t \cdot t \leq 5 \cdot 10^{+55}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t \cdot t \leq 10^{+297}:\\
\;\;\;\;\mathsf{fma}\left(t \cdot t, \mathsf{fma}\left(t \cdot t, 0.125, 0.5\right), 1\right) \cdot \left(\left(-y\right) \cdot t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 t t) < 5.00000000000000046e55 or 1e297 < (*.f64 t t) Initial program 99.3%
Taylor expanded in t around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6494.6
Simplified94.6%
if 5.00000000000000046e55 < (*.f64 t t) < 1e297Initial program 97.4%
Taylor expanded in t around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6478.5
Simplified78.5%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6462.7
Simplified62.7%
Final simplification89.7%
(FPCore (x y z t)
:precision binary64
(*
(fma x 0.5 (- y))
(*
(sqrt (* 2.0 z))
(fma
(* t t)
(fma t (* t (fma (* t t) 0.020833333333333332 0.125)) 0.5)
1.0))))
double code(double x, double y, double z, double t) {
return fma(x, 0.5, -y) * (sqrt((2.0 * z)) * fma((t * t), fma(t, (t * fma((t * t), 0.020833333333333332, 0.125)), 0.5), 1.0));
}
function code(x, y, z, t) return Float64(fma(x, 0.5, Float64(-y)) * Float64(sqrt(Float64(2.0 * z)) * fma(Float64(t * t), fma(t, Float64(t * fma(Float64(t * t), 0.020833333333333332, 0.125)), 0.5), 1.0))) end
code[x_, y_, z_, t_] := N[(N[(x * 0.5 + (-y)), $MachinePrecision] * N[(N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision] * N[(N[(t * t), $MachinePrecision] * N[(t * N[(t * N[(N[(t * t), $MachinePrecision] * 0.020833333333333332 + 0.125), $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 0.5, -y\right) \cdot \left(\sqrt{2 \cdot z} \cdot \mathsf{fma}\left(t \cdot t, \mathsf{fma}\left(t, t \cdot \mathsf{fma}\left(t \cdot t, 0.020833333333333332, 0.125\right), 0.5\right), 1\right)\right)
\end{array}
Initial program 99.0%
Taylor expanded in t around 0
+-commutativeN/A
unpow2N/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6495.3
Simplified95.3%
Applied egg-rr96.1%
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* 2.0 z))) (fma t (* t (fma (* t t) (fma (* t t) 0.020833333333333332 0.125) 0.5)) 1.0)))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((2.0 * z))) * fma(t, (t * fma((t * t), fma((t * t), 0.020833333333333332, 0.125), 0.5)), 1.0);
}
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(2.0 * z))) * fma(t, Float64(t * fma(Float64(t * t), fma(Float64(t * t), 0.020833333333333332, 0.125), 0.5)), 1.0)) end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(t * N[(t * N[(N[(t * t), $MachinePrecision] * N[(N[(t * t), $MachinePrecision] * 0.020833333333333332 + 0.125), $MachinePrecision] + 0.5), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{2 \cdot z}\right) \cdot \mathsf{fma}\left(t, t \cdot \mathsf{fma}\left(t \cdot t, \mathsf{fma}\left(t \cdot t, 0.020833333333333332, 0.125\right), 0.5\right), 1\right)
\end{array}
Initial program 99.0%
Taylor expanded in t around 0
+-commutativeN/A
unpow2N/A
associate-*l*N/A
lower-fma.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6495.3
Simplified95.3%
Final simplification95.3%
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* 2.0 z))) (fma (* t t) (fma (* t t) (* t 0.125) 0.5) 1.0)))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((2.0 * z))) * fma((t * t), fma((t * t), (t * 0.125), 0.5), 1.0);
}
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(2.0 * z))) * fma(Float64(t * t), fma(Float64(t * t), Float64(t * 0.125), 0.5), 1.0)) end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(N[(t * t), $MachinePrecision] * N[(N[(t * t), $MachinePrecision] * N[(t * 0.125), $MachinePrecision] + 0.5), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{2 \cdot z}\right) \cdot \mathsf{fma}\left(t \cdot t, \mathsf{fma}\left(t \cdot t, t \cdot 0.125, 0.5\right), 1\right)
\end{array}
Initial program 99.0%
Taylor expanded in t around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6492.7
Simplified92.7%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
unpow3N/A
unpow2N/A
associate-*l*N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f6470.0
Simplified70.0%
Final simplification70.0%
(FPCore (x y z t) :precision binary64 (* (sqrt (* 2.0 z)) (* (- (* x 0.5) y) (fma t (* t (fma t (* t 0.125) 0.5)) 1.0))))
double code(double x, double y, double z, double t) {
return sqrt((2.0 * z)) * (((x * 0.5) - y) * fma(t, (t * fma(t, (t * 0.125), 0.5)), 1.0));
}
function code(x, y, z, t) return Float64(sqrt(Float64(2.0 * z)) * Float64(Float64(Float64(x * 0.5) - y) * fma(t, Float64(t * fma(t, Float64(t * 0.125), 0.5)), 1.0))) end
code[x_, y_, z_, t_] := N[(N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision] * N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[(t * N[(t * N[(t * N[(t * 0.125), $MachinePrecision] + 0.5), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot z} \cdot \left(\left(x \cdot 0.5 - y\right) \cdot \mathsf{fma}\left(t, t \cdot \mathsf{fma}\left(t, t \cdot 0.125, 0.5\right), 1\right)\right)
\end{array}
Initial program 99.0%
Taylor expanded in t around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6492.7
Simplified92.7%
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-sqrt.f64N/A
lift-*.f64N/A
*-rgt-identityN/A
lift-*.f64N/A
lift-*.f64N/A
lift-fma.f64N/A
lift-fma.f64N/A
*-rgt-identityN/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
Applied egg-rr94.5%
Final simplification94.5%
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* 2.0 z))) (fma (* t t) (fma (* t t) 0.125 0.5) 1.0)))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((2.0 * z))) * fma((t * t), fma((t * t), 0.125, 0.5), 1.0);
}
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(2.0 * z))) * fma(Float64(t * t), fma(Float64(t * t), 0.125, 0.5), 1.0)) end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(N[(t * t), $MachinePrecision] * N[(N[(t * t), $MachinePrecision] * 0.125 + 0.5), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{2 \cdot z}\right) \cdot \mathsf{fma}\left(t \cdot t, \mathsf{fma}\left(t \cdot t, 0.125, 0.5\right), 1\right)
\end{array}
Initial program 99.0%
Taylor expanded in t around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6492.7
Simplified92.7%
Final simplification92.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (sqrt (* 2.0 z)))) (if (<= t 0.02) (* (- (* x 0.5) y) t_1) (- (* t_1 (/ (* y y) y))))))
double code(double x, double y, double z, double t) {
double t_1 = sqrt((2.0 * z));
double tmp;
if (t <= 0.02) {
tmp = ((x * 0.5) - y) * t_1;
} else {
tmp = -(t_1 * ((y * y) / y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = sqrt((2.0d0 * z))
if (t <= 0.02d0) then
tmp = ((x * 0.5d0) - y) * t_1
else
tmp = -(t_1 * ((y * y) / y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((2.0 * z));
double tmp;
if (t <= 0.02) {
tmp = ((x * 0.5) - y) * t_1;
} else {
tmp = -(t_1 * ((y * y) / y));
}
return tmp;
}
def code(x, y, z, t): t_1 = math.sqrt((2.0 * z)) tmp = 0 if t <= 0.02: tmp = ((x * 0.5) - y) * t_1 else: tmp = -(t_1 * ((y * y) / y)) return tmp
function code(x, y, z, t) t_1 = sqrt(Float64(2.0 * z)) tmp = 0.0 if (t <= 0.02) tmp = Float64(Float64(Float64(x * 0.5) - y) * t_1); else tmp = Float64(-Float64(t_1 * Float64(Float64(y * y) / y))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = sqrt((2.0 * z)); tmp = 0.0; if (t <= 0.02) tmp = ((x * 0.5) - y) * t_1; else tmp = -(t_1 * ((y * y) / y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t, 0.02], N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * t$95$1), $MachinePrecision], (-N[(t$95$1 * N[(N[(y * y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision])]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \sqrt{2 \cdot z}\\
\mathbf{if}\;t \leq 0.02:\\
\;\;\;\;\left(x \cdot 0.5 - y\right) \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;-t\_1 \cdot \frac{y \cdot y}{y}\\
\end{array}
\end{array}
if t < 0.0200000000000000004Initial program 99.7%
Taylor expanded in t around 0
Simplified69.7%
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-sqrt.f64N/A
lift-*.f64N/A
*-rgt-identity69.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6469.7
Applied egg-rr69.7%
if 0.0200000000000000004 < t Initial program 96.9%
Taylor expanded in t around 0
Simplified16.5%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f647.5
Simplified7.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-neg.f64N/A
lift-*.f64N/A
*-rgt-identity7.5
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lower-*.f647.5
Applied egg-rr7.5%
neg-sub0N/A
flip--N/A
metadata-evalN/A
neg-sub0N/A
+-lft-identityN/A
lower-/.f64N/A
lower-neg.f64N/A
lower-*.f6426.7
Applied egg-rr26.7%
Final simplification59.0%
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* 2.0 z))) (fma 0.5 (* t t) 1.0)))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((2.0 * z))) * fma(0.5, (t * t), 1.0);
}
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(2.0 * z))) * fma(0.5, Float64(t * t), 1.0)) end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(0.5 * N[(t * t), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{2 \cdot z}\right) \cdot \mathsf{fma}\left(0.5, t \cdot t, 1\right)
\end{array}
Initial program 99.0%
Taylor expanded in t around 0
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6485.8
Simplified85.8%
Final simplification85.8%
(FPCore (x y z t) :precision binary64 (* (- (* x 0.5) y) (sqrt (* 2.0 z))))
double code(double x, double y, double z, double t) {
return ((x * 0.5) - y) * sqrt((2.0 * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * 0.5d0) - y) * sqrt((2.0d0 * z))
end function
public static double code(double x, double y, double z, double t) {
return ((x * 0.5) - y) * Math.sqrt((2.0 * z));
}
def code(x, y, z, t): return ((x * 0.5) - y) * math.sqrt((2.0 * z))
function code(x, y, z, t) return Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(2.0 * z))) end
function tmp = code(x, y, z, t) tmp = ((x * 0.5) - y) * sqrt((2.0 * z)); end
code[x_, y_, z_, t_] := N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 0.5 - y\right) \cdot \sqrt{2 \cdot z}
\end{array}
Initial program 99.0%
Taylor expanded in t around 0
Simplified56.4%
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-sqrt.f64N/A
lift-*.f64N/A
*-rgt-identity56.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6456.4
Applied egg-rr56.4%
(FPCore (x y z t) :precision binary64 (* (- y) (sqrt (* 2.0 z))))
double code(double x, double y, double z, double t) {
return -y * sqrt((2.0 * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -y * sqrt((2.0d0 * z))
end function
public static double code(double x, double y, double z, double t) {
return -y * Math.sqrt((2.0 * z));
}
def code(x, y, z, t): return -y * math.sqrt((2.0 * z))
function code(x, y, z, t) return Float64(Float64(-y) * sqrt(Float64(2.0 * z))) end
function tmp = code(x, y, z, t) tmp = -y * sqrt((2.0 * z)); end
code[x_, y_, z_, t_] := N[((-y) * N[Sqrt[N[(2.0 * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-y\right) \cdot \sqrt{2 \cdot z}
\end{array}
Initial program 99.0%
Taylor expanded in t around 0
Simplified56.4%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6432.9
Simplified32.9%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-neg.f64N/A
lift-*.f64N/A
*-rgt-identity32.9
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lower-*.f6432.9
Applied egg-rr32.9%
Final simplification32.9%
(FPCore (x y z t) :precision binary64 (* (- y) (sqrt (- z))))
double code(double x, double y, double z, double t) {
return -y * sqrt(-z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -y * sqrt(-z)
end function
public static double code(double x, double y, double z, double t) {
return -y * Math.sqrt(-z);
}
def code(x, y, z, t): return -y * math.sqrt(-z)
function code(x, y, z, t) return Float64(Float64(-y) * sqrt(Float64(-z))) end
function tmp = code(x, y, z, t) tmp = -y * sqrt(-z); end
code[x_, y_, z_, t_] := N[((-y) * N[Sqrt[(-z)], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-y\right) \cdot \sqrt{-z}
\end{array}
Initial program 99.0%
Taylor expanded in t around 0
Simplified56.4%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6432.9
Simplified32.9%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-neg.f64N/A
lift-*.f64N/A
*-rgt-identity32.9
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lower-*.f6432.9
Applied egg-rr32.9%
Taylor expanded in z around -inf
mul-1-negN/A
lower-neg.f640.0
Simplified0.0%
Final simplification0.0%
(FPCore (x y z t) :precision binary64 (* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (pow (exp 1.0) (/ (* t t) 2.0))))
double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * sqrt((z * 2.0))) * pow(exp(1.0), ((t * t) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * 0.5d0) - y) * sqrt((z * 2.0d0))) * (exp(1.0d0) ** ((t * t) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return (((x * 0.5) - y) * Math.sqrt((z * 2.0))) * Math.pow(Math.exp(1.0), ((t * t) / 2.0));
}
def code(x, y, z, t): return (((x * 0.5) - y) * math.sqrt((z * 2.0))) * math.pow(math.exp(1.0), ((t * t) / 2.0))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * 0.5) - y) * sqrt(Float64(z * 2.0))) * (exp(1.0) ^ Float64(Float64(t * t) / 2.0))) end
function tmp = code(x, y, z, t) tmp = (((x * 0.5) - y) * sqrt((z * 2.0))) * (exp(1.0) ^ ((t * t) / 2.0)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * 0.5), $MachinePrecision] - y), $MachinePrecision] * N[Sqrt[N[(z * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Power[N[Exp[1.0], $MachinePrecision], N[(N[(t * t), $MachinePrecision] / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot 0.5 - y\right) \cdot \sqrt{z \cdot 2}\right) \cdot {\left(e^{1}\right)}^{\left(\frac{t \cdot t}{2}\right)}
\end{array}
herbie shell --seed 2024214
(FPCore (x y z t)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, A"
:precision binary64
:alt
(! :herbie-platform default (* (* (- (* x 1/2) y) (sqrt (* z 2))) (pow (exp 1) (/ (* t t) 2))))
(* (* (- (* x 0.5) y) (sqrt (* z 2.0))) (exp (/ (* t t) 2.0))))