
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(fma
(* normAngle normAngle)
(fma
u
(*
(* normAngle normAngle)
(+
(* n1_i 0.019444444444444445)
(-
(fma n0_i 0.008333333333333333 (* n0_i 0.05555555555555555))
(* n0_i 0.041666666666666664))))
(*
u
(fma
n1_i
0.16666666666666666
(fma n0_i 0.3333333333333333 (* -0.5 (* u n0_i))))))
(fma u (- n1_i n0_i) n0_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf((normAngle * normAngle), fmaf(u, ((normAngle * normAngle) * ((n1_i * 0.019444444444444445f) + (fmaf(n0_i, 0.008333333333333333f, (n0_i * 0.05555555555555555f)) - (n0_i * 0.041666666666666664f)))), (u * fmaf(n1_i, 0.16666666666666666f, fmaf(n0_i, 0.3333333333333333f, (-0.5f * (u * n0_i)))))), fmaf(u, (n1_i - n0_i), n0_i));
}
function code(normAngle, u, n0_i, n1_i) return fma(Float32(normAngle * normAngle), fma(u, Float32(Float32(normAngle * normAngle) * Float32(Float32(n1_i * Float32(0.019444444444444445)) + Float32(fma(n0_i, Float32(0.008333333333333333), Float32(n0_i * Float32(0.05555555555555555))) - Float32(n0_i * Float32(0.041666666666666664))))), Float32(u * fma(n1_i, Float32(0.16666666666666666), fma(n0_i, Float32(0.3333333333333333), Float32(Float32(-0.5) * Float32(u * n0_i)))))), fma(u, Float32(n1_i - n0_i), n0_i)) end
\begin{array}{l}
\\
\mathsf{fma}\left(normAngle \cdot normAngle, \mathsf{fma}\left(u, \left(normAngle \cdot normAngle\right) \cdot \left(n1\_i \cdot 0.019444444444444445 + \left(\mathsf{fma}\left(n0\_i, 0.008333333333333333, n0\_i \cdot 0.05555555555555555\right) - n0\_i \cdot 0.041666666666666664\right)\right), u \cdot \mathsf{fma}\left(n1\_i, 0.16666666666666666, \mathsf{fma}\left(n0\_i, 0.3333333333333333, -0.5 \cdot \left(u \cdot n0\_i\right)\right)\right)\right), \mathsf{fma}\left(u, n1\_i - n0\_i, n0\_i\right)\right)
\end{array}
Initial program 96.3%
Taylor expanded in normAngle around 0
Applied rewrites98.6%
Taylor expanded in u around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites99.4%
Taylor expanded in normAngle around 0
Applied rewrites99.4%
Final simplification99.4%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(fma
u
(fma
(* normAngle normAngle)
(fma
n0_i
0.3333333333333333
(fma
(* normAngle normAngle)
(+
(* n1_i 0.019444444444444445)
(-
(fma n0_i 0.008333333333333333 (* n0_i 0.05555555555555555))
(* n0_i 0.041666666666666664)))
(fma n0_i (* u -0.5) (* n1_i 0.16666666666666666))))
(- n1_i n0_i))
n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, fmaf((normAngle * normAngle), fmaf(n0_i, 0.3333333333333333f, fmaf((normAngle * normAngle), ((n1_i * 0.019444444444444445f) + (fmaf(n0_i, 0.008333333333333333f, (n0_i * 0.05555555555555555f)) - (n0_i * 0.041666666666666664f))), fmaf(n0_i, (u * -0.5f), (n1_i * 0.16666666666666666f)))), (n1_i - n0_i)), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, fma(Float32(normAngle * normAngle), fma(n0_i, Float32(0.3333333333333333), fma(Float32(normAngle * normAngle), Float32(Float32(n1_i * Float32(0.019444444444444445)) + Float32(fma(n0_i, Float32(0.008333333333333333), Float32(n0_i * Float32(0.05555555555555555))) - Float32(n0_i * Float32(0.041666666666666664)))), fma(n0_i, Float32(u * Float32(-0.5)), Float32(n1_i * Float32(0.16666666666666666))))), Float32(n1_i - n0_i)), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, \mathsf{fma}\left(normAngle \cdot normAngle, \mathsf{fma}\left(n0\_i, 0.3333333333333333, \mathsf{fma}\left(normAngle \cdot normAngle, n1\_i \cdot 0.019444444444444445 + \left(\mathsf{fma}\left(n0\_i, 0.008333333333333333, n0\_i \cdot 0.05555555555555555\right) - n0\_i \cdot 0.041666666666666664\right), \mathsf{fma}\left(n0\_i, u \cdot -0.5, n1\_i \cdot 0.16666666666666666\right)\right)\right), n1\_i - n0\_i\right), n0\_i\right)
\end{array}
Initial program 96.3%
Taylor expanded in normAngle around 0
Applied rewrites98.6%
Taylor expanded in u around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites99.4%
Taylor expanded in normAngle around 0
Applied rewrites99.4%
Final simplification99.4%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma (* normAngle normAngle) (fma n1_i (* u (fma (* normAngle normAngle) 0.019444444444444445 0.16666666666666666)) (* 0.3333333333333333 (* u n0_i))) (fma (- n1_i n0_i) u n0_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf((normAngle * normAngle), fmaf(n1_i, (u * fmaf((normAngle * normAngle), 0.019444444444444445f, 0.16666666666666666f)), (0.3333333333333333f * (u * n0_i))), fmaf((n1_i - n0_i), u, n0_i));
}
function code(normAngle, u, n0_i, n1_i) return fma(Float32(normAngle * normAngle), fma(n1_i, Float32(u * fma(Float32(normAngle * normAngle), Float32(0.019444444444444445), Float32(0.16666666666666666))), Float32(Float32(0.3333333333333333) * Float32(u * n0_i))), fma(Float32(n1_i - n0_i), u, n0_i)) end
\begin{array}{l}
\\
\mathsf{fma}\left(normAngle \cdot normAngle, \mathsf{fma}\left(n1\_i, u \cdot \mathsf{fma}\left(normAngle \cdot normAngle, 0.019444444444444445, 0.16666666666666666\right), 0.3333333333333333 \cdot \left(u \cdot n0\_i\right)\right), \mathsf{fma}\left(n1\_i - n0\_i, u, n0\_i\right)\right)
\end{array}
Initial program 96.3%
Taylor expanded in u around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites99.4%
Taylor expanded in normAngle around 0
sub-negN/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
metadata-evalN/A
lower-fma.f32N/A
lower-*.f3299.4
Applied rewrites99.4%
Taylor expanded in normAngle around 0
Applied rewrites99.4%
Final simplification99.4%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(fma
u
(fma
(* normAngle normAngle)
(fma
(* normAngle normAngle)
(* n1_i 0.019444444444444445)
(fma n1_i 0.16666666666666666 (* n0_i 0.3333333333333333)))
(- n1_i n0_i))
n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, fmaf((normAngle * normAngle), fmaf((normAngle * normAngle), (n1_i * 0.019444444444444445f), fmaf(n1_i, 0.16666666666666666f, (n0_i * 0.3333333333333333f))), (n1_i - n0_i)), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, fma(Float32(normAngle * normAngle), fma(Float32(normAngle * normAngle), Float32(n1_i * Float32(0.019444444444444445)), fma(n1_i, Float32(0.16666666666666666), Float32(n0_i * Float32(0.3333333333333333)))), Float32(n1_i - n0_i)), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, \mathsf{fma}\left(normAngle \cdot normAngle, \mathsf{fma}\left(normAngle \cdot normAngle, n1\_i \cdot 0.019444444444444445, \mathsf{fma}\left(n1\_i, 0.16666666666666666, n0\_i \cdot 0.3333333333333333\right)\right), n1\_i - n0\_i\right), n0\_i\right)
\end{array}
Initial program 96.3%
Taylor expanded in u around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites99.4%
Taylor expanded in normAngle around 0
sub-negN/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
metadata-evalN/A
lower-fma.f32N/A
lower-*.f3299.4
Applied rewrites99.4%
Taylor expanded in normAngle around 0
associate-+r+N/A
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites99.3%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma (* normAngle (* u (fma n0_i 0.3333333333333333 (* n1_i 0.16666666666666666)))) normAngle (fma (- n1_i n0_i) u n0_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf((normAngle * (u * fmaf(n0_i, 0.3333333333333333f, (n1_i * 0.16666666666666666f)))), normAngle, fmaf((n1_i - n0_i), u, n0_i));
}
function code(normAngle, u, n0_i, n1_i) return fma(Float32(normAngle * Float32(u * fma(n0_i, Float32(0.3333333333333333), Float32(n1_i * Float32(0.16666666666666666))))), normAngle, fma(Float32(n1_i - n0_i), u, n0_i)) end
\begin{array}{l}
\\
\mathsf{fma}\left(normAngle \cdot \left(u \cdot \mathsf{fma}\left(n0\_i, 0.3333333333333333, n1\_i \cdot 0.16666666666666666\right)\right), normAngle, \mathsf{fma}\left(n1\_i - n0\_i, u, n0\_i\right)\right)
\end{array}
Initial program 96.3%
Taylor expanded in u around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites99.4%
Taylor expanded in normAngle around 0
Applied rewrites99.2%
Final simplification99.2%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (fma normAngle (* normAngle (fma n0_i 0.3333333333333333 (* n1_i 0.16666666666666666))) (- n1_i n0_i)) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, fmaf(normAngle, (normAngle * fmaf(n0_i, 0.3333333333333333f, (n1_i * 0.16666666666666666f))), (n1_i - n0_i)), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, fma(normAngle, Float32(normAngle * fma(n0_i, Float32(0.3333333333333333), Float32(n1_i * Float32(0.16666666666666666)))), Float32(n1_i - n0_i)), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, \mathsf{fma}\left(normAngle, normAngle \cdot \mathsf{fma}\left(n0\_i, 0.3333333333333333, n1\_i \cdot 0.16666666666666666\right), n1\_i - n0\_i\right), n0\_i\right)
\end{array}
Initial program 96.3%
Taylor expanded in u around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites99.4%
Taylor expanded in normAngle around 0
+-commutativeN/A
+-commutativeN/A
associate-+l+N/A
unpow2N/A
associate-*l*N/A
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites99.2%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma (* normAngle (* u (* n1_i 0.16666666666666666))) normAngle (fma (- n1_i n0_i) u n0_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf((normAngle * (u * (n1_i * 0.16666666666666666f))), normAngle, fmaf((n1_i - n0_i), u, n0_i));
}
function code(normAngle, u, n0_i, n1_i) return fma(Float32(normAngle * Float32(u * Float32(n1_i * Float32(0.16666666666666666)))), normAngle, fma(Float32(n1_i - n0_i), u, n0_i)) end
\begin{array}{l}
\\
\mathsf{fma}\left(normAngle \cdot \left(u \cdot \left(n1\_i \cdot 0.16666666666666666\right)\right), normAngle, \mathsf{fma}\left(n1\_i - n0\_i, u, n0\_i\right)\right)
\end{array}
Initial program 96.3%
Taylor expanded in u around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites99.4%
Taylor expanded in normAngle around 0
Applied rewrites99.2%
Taylor expanded in n0_i around 0
*-commutativeN/A
lower-*.f3298.9
Applied rewrites98.9%
Final simplification98.9%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma (* normAngle (* u (* n0_i 0.3333333333333333))) normAngle (fma (- n1_i n0_i) u n0_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf((normAngle * (u * (n0_i * 0.3333333333333333f))), normAngle, fmaf((n1_i - n0_i), u, n0_i));
}
function code(normAngle, u, n0_i, n1_i) return fma(Float32(normAngle * Float32(u * Float32(n0_i * Float32(0.3333333333333333)))), normAngle, fma(Float32(n1_i - n0_i), u, n0_i)) end
\begin{array}{l}
\\
\mathsf{fma}\left(normAngle \cdot \left(u \cdot \left(n0\_i \cdot 0.3333333333333333\right)\right), normAngle, \mathsf{fma}\left(n1\_i - n0\_i, u, n0\_i\right)\right)
\end{array}
Initial program 96.3%
Taylor expanded in u around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites99.4%
Taylor expanded in normAngle around 0
Applied rewrites99.2%
Taylor expanded in n0_i around inf
*-commutativeN/A
lower-*.f3298.7
Applied rewrites98.7%
Final simplification98.7%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (fma n0_i (- u) n0_i)))
(if (<= n0_i -4.0000000126843074e-28)
t_0
(if (<= n0_i 5.000000136226006e-28) (* u n1_i) t_0))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = fmaf(n0_i, -u, n0_i);
float tmp;
if (n0_i <= -4.0000000126843074e-28f) {
tmp = t_0;
} else if (n0_i <= 5.000000136226006e-28f) {
tmp = u * n1_i;
} else {
tmp = t_0;
}
return tmp;
}
function code(normAngle, u, n0_i, n1_i) t_0 = fma(n0_i, Float32(-u), n0_i) tmp = Float32(0.0) if (n0_i <= Float32(-4.0000000126843074e-28)) tmp = t_0; elseif (n0_i <= Float32(5.000000136226006e-28)) tmp = Float32(u * n1_i); else tmp = t_0; end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(n0\_i, -u, n0\_i\right)\\
\mathbf{if}\;n0\_i \leq -4.0000000126843074 \cdot 10^{-28}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;n0\_i \leq 5.000000136226006 \cdot 10^{-28}:\\
\;\;\;\;u \cdot n1\_i\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if n0_i < -4.00000001e-28 or 5.00000014e-28 < n0_i Initial program 97.5%
Taylor expanded in normAngle around 0
lower-fma.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f3298.4
Applied rewrites98.4%
Taylor expanded in n0_i around inf
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f32N/A
lower-neg.f3273.4
Applied rewrites73.4%
if -4.00000001e-28 < n0_i < 5.00000014e-28Initial program 93.6%
Taylor expanded in normAngle around 0
lower-fma.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f3297.2
Applied rewrites97.2%
Taylor expanded in n0_i around 0
lower-*.f3277.4
Applied rewrites77.4%
Final simplification74.6%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (<= n1_i -9.000000102130615e-19) (* u n1_i) (if (<= n1_i 2.4499999519773335e-17) (* n0_i (- 1.0 u)) (* u n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if (n1_i <= -9.000000102130615e-19f) {
tmp = u * n1_i;
} else if (n1_i <= 2.4499999519773335e-17f) {
tmp = n0_i * (1.0f - u);
} else {
tmp = u * n1_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if (n1_i <= (-9.000000102130615e-19)) then
tmp = u * n1_i
else if (n1_i <= 2.4499999519773335e-17) then
tmp = n0_i * (1.0e0 - u)
else
tmp = u * n1_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if (n1_i <= Float32(-9.000000102130615e-19)) tmp = Float32(u * n1_i); elseif (n1_i <= Float32(2.4499999519773335e-17)) tmp = Float32(n0_i * Float32(Float32(1.0) - u)); else tmp = Float32(u * n1_i); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if (n1_i <= single(-9.000000102130615e-19)) tmp = u * n1_i; elseif (n1_i <= single(2.4499999519773335e-17)) tmp = n0_i * (single(1.0) - u); else tmp = u * n1_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1\_i \leq -9.000000102130615 \cdot 10^{-19}:\\
\;\;\;\;u \cdot n1\_i\\
\mathbf{elif}\;n1\_i \leq 2.4499999519773335 \cdot 10^{-17}:\\
\;\;\;\;n0\_i \cdot \left(1 - u\right)\\
\mathbf{else}:\\
\;\;\;\;u \cdot n1\_i\\
\end{array}
\end{array}
if n1_i < -9.0000001e-19 or 2.44999995e-17 < n1_i Initial program 95.6%
Taylor expanded in normAngle around 0
lower-fma.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f3297.6
Applied rewrites97.6%
Taylor expanded in n0_i around 0
lower-*.f3266.5
Applied rewrites66.5%
if -9.0000001e-19 < n1_i < 2.44999995e-17Initial program 97.1%
Taylor expanded in n0_i around inf
associate-/l*N/A
lower-*.f32N/A
lower-/.f32N/A
lower-sin.f32N/A
*-commutativeN/A
sub-negN/A
+-commutativeN/A
distribute-lft1-inN/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f32N/A
mul-1-negN/A
lower-neg.f32N/A
lower-sin.f3282.4
Applied rewrites82.4%
Taylor expanded in normAngle around 0
mul-1-negN/A
sub-negN/A
lower--.f3281.9
Applied rewrites81.9%
Final simplification74.5%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (if (<= n1_i -9.000000102130615e-19) (* u n1_i) (if (<= n1_i 2.4499999519773335e-17) n0_i (* u n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float tmp;
if (n1_i <= -9.000000102130615e-19f) {
tmp = u * n1_i;
} else if (n1_i <= 2.4499999519773335e-17f) {
tmp = n0_i;
} else {
tmp = u * n1_i;
}
return tmp;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: tmp
if (n1_i <= (-9.000000102130615e-19)) then
tmp = u * n1_i
else if (n1_i <= 2.4499999519773335e-17) then
tmp = n0_i
else
tmp = u * n1_i
end if
code = tmp
end function
function code(normAngle, u, n0_i, n1_i) tmp = Float32(0.0) if (n1_i <= Float32(-9.000000102130615e-19)) tmp = Float32(u * n1_i); elseif (n1_i <= Float32(2.4499999519773335e-17)) tmp = n0_i; else tmp = Float32(u * n1_i); end return tmp end
function tmp_2 = code(normAngle, u, n0_i, n1_i) tmp = single(0.0); if (n1_i <= single(-9.000000102130615e-19)) tmp = u * n1_i; elseif (n1_i <= single(2.4499999519773335e-17)) tmp = n0_i; else tmp = u * n1_i; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;n1\_i \leq -9.000000102130615 \cdot 10^{-19}:\\
\;\;\;\;u \cdot n1\_i\\
\mathbf{elif}\;n1\_i \leq 2.4499999519773335 \cdot 10^{-17}:\\
\;\;\;\;n0\_i\\
\mathbf{else}:\\
\;\;\;\;u \cdot n1\_i\\
\end{array}
\end{array}
if n1_i < -9.0000001e-19 or 2.44999995e-17 < n1_i Initial program 95.6%
Taylor expanded in normAngle around 0
lower-fma.f32N/A
lower--.f32N/A
*-commutativeN/A
lower-*.f3297.6
Applied rewrites97.6%
Taylor expanded in n0_i around 0
lower-*.f3266.5
Applied rewrites66.5%
if -9.0000001e-19 < n1_i < 2.44999995e-17Initial program 97.1%
Taylor expanded in n0_i around inf
associate-/l*N/A
lower-*.f32N/A
lower-/.f32N/A
lower-sin.f32N/A
*-commutativeN/A
sub-negN/A
+-commutativeN/A
distribute-lft1-inN/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f32N/A
mul-1-negN/A
lower-neg.f32N/A
lower-sin.f3282.4
Applied rewrites82.4%
Taylor expanded in u around 0
Applied rewrites65.4%
*-rgt-identity65.4
Applied rewrites65.4%
Final simplification66.0%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma (- n1_i n0_i) u n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf((n1_i - n0_i), u, n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(Float32(n1_i - n0_i), u, n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(n1\_i - n0\_i, u, n0\_i\right)
\end{array}
Initial program 96.3%
Taylor expanded in u around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites99.4%
Taylor expanded in normAngle around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f32N/A
mul-1-negN/A
unsub-negN/A
lower--.f3298.4
Applied rewrites98.4%
(FPCore (normAngle u n0_i n1_i) :precision binary32 n0_i)
float code(float normAngle, float u, float n0_i, float n1_i) {
return n0_i;
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
code = n0_i
end function
function code(normAngle, u, n0_i, n1_i) return n0_i end
function tmp = code(normAngle, u, n0_i, n1_i) tmp = n0_i; end
\begin{array}{l}
\\
n0\_i
\end{array}
Initial program 96.3%
Taylor expanded in n0_i around inf
associate-/l*N/A
lower-*.f32N/A
lower-/.f32N/A
lower-sin.f32N/A
*-commutativeN/A
sub-negN/A
+-commutativeN/A
distribute-lft1-inN/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f32N/A
mul-1-negN/A
lower-neg.f32N/A
lower-sin.f3258.2
Applied rewrites58.2%
Taylor expanded in u around 0
Applied rewrites47.1%
*-rgt-identity47.1
Applied rewrites47.1%
herbie shell --seed 2024212
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))