
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t): return ((x - y) / (z - y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x - y) / Float64(z - y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x - y) / (z - y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y} \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t): return ((x - y) / (z - y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x - y) / Float64(z - y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x - y) / (z - y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y} \cdot t
\end{array}
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t): return ((x - y) / (z - y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x - y) / Float64(z - y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x - y) / (z - y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y} \cdot t
\end{array}
Initial program 96.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x z))))
(if (<= t_1 -5e-142)
t_2
(if (<= t_1 2e-179)
(- (/ (* y t) z))
(if (<= t_1 0.4) t_2 (if (<= t_1 2.0) (fma t (/ z y) t) t_2))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / z);
double tmp;
if (t_1 <= -5e-142) {
tmp = t_2;
} else if (t_1 <= 2e-179) {
tmp = -((y * t) / z);
} else if (t_1 <= 0.4) {
tmp = t_2;
} else if (t_1 <= 2.0) {
tmp = fma(t, (z / y), t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / z)) tmp = 0.0 if (t_1 <= -5e-142) tmp = t_2; elseif (t_1 <= 2e-179) tmp = Float64(-Float64(Float64(y * t) / z)); elseif (t_1 <= 0.4) tmp = t_2; elseif (t_1 <= 2.0) tmp = fma(t, Float64(z / y), t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-142], t$95$2, If[LessEqual[t$95$1, 2e-179], (-N[(N[(y * t), $MachinePrecision] / z), $MachinePrecision]), If[LessEqual[t$95$1, 0.4], t$95$2, If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-142}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-179}:\\
\;\;\;\;-\frac{y \cdot t}{z}\\
\mathbf{elif}\;t\_1 \leq 0.4:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -5.0000000000000002e-142 or 2e-179 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 96.7%
Taylor expanded in y around 0
lower-/.f6463.4
Simplified63.4%
if -5.0000000000000002e-142 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2e-179Initial program 91.0%
Taylor expanded in z around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f6493.9
Simplified93.9%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-*.f6479.1
Simplified79.1%
if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 100.0%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
div-invN/A
associate-*l*N/A
lower-*.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
lower-*.f64N/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6475.3
Applied egg-rr75.3%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
metadata-evalN/A
metadata-evalN/A
frac-2negN/A
lift-/.f64N/A
lift-/.f64N/A
associate-*l/N/A
*-lft-identityN/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6475.5
Applied egg-rr75.5%
Taylor expanded in x around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6499.7
Simplified99.7%
Taylor expanded in y around inf
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6499.3
Simplified99.3%
Final simplification77.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))))
(if (<= t_1 -2e+37)
(/ (* x t) (- z y))
(if (<= t_1 0.4)
(* t (/ (- x y) z))
(if (<= t_1 2.0) (* t (/ y (- y z))) (* t (/ x (- z y))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double tmp;
if (t_1 <= -2e+37) {
tmp = (x * t) / (z - y);
} else if (t_1 <= 0.4) {
tmp = t * ((x - y) / z);
} else if (t_1 <= 2.0) {
tmp = t * (y / (y - z));
} else {
tmp = t * (x / (z - y));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x - y) / (z - y)
if (t_1 <= (-2d+37)) then
tmp = (x * t) / (z - y)
else if (t_1 <= 0.4d0) then
tmp = t * ((x - y) / z)
else if (t_1 <= 2.0d0) then
tmp = t * (y / (y - z))
else
tmp = t * (x / (z - y))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double tmp;
if (t_1 <= -2e+37) {
tmp = (x * t) / (z - y);
} else if (t_1 <= 0.4) {
tmp = t * ((x - y) / z);
} else if (t_1 <= 2.0) {
tmp = t * (y / (y - z));
} else {
tmp = t * (x / (z - y));
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - y) / (z - y) tmp = 0 if t_1 <= -2e+37: tmp = (x * t) / (z - y) elif t_1 <= 0.4: tmp = t * ((x - y) / z) elif t_1 <= 2.0: tmp = t * (y / (y - z)) else: tmp = t * (x / (z - y)) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_1 <= -2e+37) tmp = Float64(Float64(x * t) / Float64(z - y)); elseif (t_1 <= 0.4) tmp = Float64(t * Float64(Float64(x - y) / z)); elseif (t_1 <= 2.0) tmp = Float64(t * Float64(y / Float64(y - z))); else tmp = Float64(t * Float64(x / Float64(z - y))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - y) / (z - y); tmp = 0.0; if (t_1 <= -2e+37) tmp = (x * t) / (z - y); elseif (t_1 <= 0.4) tmp = t * ((x - y) / z); elseif (t_1 <= 2.0) tmp = t * (y / (y - z)); else tmp = t * (x / (z - y)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+37], N[(N[(x * t), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.4], N[(t * N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t * N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+37}:\\
\;\;\;\;\frac{x \cdot t}{z - y}\\
\mathbf{elif}\;t\_1 \leq 0.4:\\
\;\;\;\;t \cdot \frac{x - y}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;t \cdot \frac{y}{y - z}\\
\mathbf{else}:\\
\;\;\;\;t \cdot \frac{x}{z - y}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -1.99999999999999991e37Initial program 93.6%
lift--.f64N/A
lift--.f64N/A
div-invN/A
lift--.f64N/A
flip3--N/A
clear-numN/A
associate-*r*N/A
*-commutativeN/A
clear-numN/A
flip3--N/A
lift--.f64N/A
div-invN/A
associate-/l*N/A
lower-/.f64N/A
lower-*.f6496.8
Applied egg-rr96.8%
Taylor expanded in x around inf
lower-*.f6496.8
Simplified96.8%
if -1.99999999999999991e37 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002Initial program 95.8%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6494.2
Simplified94.2%
if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 100.0%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
div-invN/A
associate-*l*N/A
lower-*.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
lower-*.f64N/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6475.3
Applied egg-rr75.3%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
metadata-evalN/A
metadata-evalN/A
frac-2negN/A
lift-/.f64N/A
lift-/.f64N/A
associate-*l/N/A
*-lft-identityN/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6475.5
Applied egg-rr75.5%
Taylor expanded in x around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6499.7
Simplified99.7%
if 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 95.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6493.6
Simplified93.6%
Final simplification96.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x (- z y)))))
(if (<= t_1 -4000000000.0)
t_2
(if (<= t_1 0.4)
(* t (/ (- x y) z))
(if (<= t_1 2.0) (* t (/ y (- y z))) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / (z - y));
double tmp;
if (t_1 <= -4000000000.0) {
tmp = t_2;
} else if (t_1 <= 0.4) {
tmp = t * ((x - y) / z);
} else if (t_1 <= 2.0) {
tmp = t * (y / (y - z));
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x - y) / (z - y)
t_2 = t * (x / (z - y))
if (t_1 <= (-4000000000.0d0)) then
tmp = t_2
else if (t_1 <= 0.4d0) then
tmp = t * ((x - y) / z)
else if (t_1 <= 2.0d0) then
tmp = t * (y / (y - z))
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / (z - y));
double tmp;
if (t_1 <= -4000000000.0) {
tmp = t_2;
} else if (t_1 <= 0.4) {
tmp = t * ((x - y) / z);
} else if (t_1 <= 2.0) {
tmp = t * (y / (y - z));
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - y) / (z - y) t_2 = t * (x / (z - y)) tmp = 0 if t_1 <= -4000000000.0: tmp = t_2 elif t_1 <= 0.4: tmp = t * ((x - y) / z) elif t_1 <= 2.0: tmp = t * (y / (y - z)) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / Float64(z - y))) tmp = 0.0 if (t_1 <= -4000000000.0) tmp = t_2; elseif (t_1 <= 0.4) tmp = Float64(t * Float64(Float64(x - y) / z)); elseif (t_1 <= 2.0) tmp = Float64(t * Float64(y / Float64(y - z))); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - y) / (z - y); t_2 = t * (x / (z - y)); tmp = 0.0; if (t_1 <= -4000000000.0) tmp = t_2; elseif (t_1 <= 0.4) tmp = t * ((x - y) / z); elseif (t_1 <= 2.0) tmp = t * (y / (y - z)); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4000000000.0], t$95$2, If[LessEqual[t$95$1, 0.4], N[(t * N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z - y}\\
\mathbf{if}\;t\_1 \leq -4000000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.4:\\
\;\;\;\;t \cdot \frac{x - y}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;t \cdot \frac{y}{y - z}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -4e9 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 94.6%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6493.4
Simplified93.4%
if -4e9 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002Initial program 95.7%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6495.0
Simplified95.0%
if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 100.0%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
div-invN/A
associate-*l*N/A
lower-*.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
lower-*.f64N/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6475.3
Applied egg-rr75.3%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
metadata-evalN/A
metadata-evalN/A
frac-2negN/A
lift-/.f64N/A
lift-/.f64N/A
associate-*l/N/A
*-lft-identityN/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6475.5
Applied egg-rr75.5%
Taylor expanded in x around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6499.7
Simplified99.7%
Final simplification96.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x (- z y)))))
(if (<= t_1 -200000.0)
t_2
(if (<= t_1 0.4)
(* (- x y) (/ t z))
(if (<= t_1 2.0) (* t (/ y (- y z))) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / (z - y));
double tmp;
if (t_1 <= -200000.0) {
tmp = t_2;
} else if (t_1 <= 0.4) {
tmp = (x - y) * (t / z);
} else if (t_1 <= 2.0) {
tmp = t * (y / (y - z));
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x - y) / (z - y)
t_2 = t * (x / (z - y))
if (t_1 <= (-200000.0d0)) then
tmp = t_2
else if (t_1 <= 0.4d0) then
tmp = (x - y) * (t / z)
else if (t_1 <= 2.0d0) then
tmp = t * (y / (y - z))
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / (z - y));
double tmp;
if (t_1 <= -200000.0) {
tmp = t_2;
} else if (t_1 <= 0.4) {
tmp = (x - y) * (t / z);
} else if (t_1 <= 2.0) {
tmp = t * (y / (y - z));
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - y) / (z - y) t_2 = t * (x / (z - y)) tmp = 0 if t_1 <= -200000.0: tmp = t_2 elif t_1 <= 0.4: tmp = (x - y) * (t / z) elif t_1 <= 2.0: tmp = t * (y / (y - z)) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / Float64(z - y))) tmp = 0.0 if (t_1 <= -200000.0) tmp = t_2; elseif (t_1 <= 0.4) tmp = Float64(Float64(x - y) * Float64(t / z)); elseif (t_1 <= 2.0) tmp = Float64(t * Float64(y / Float64(y - z))); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - y) / (z - y); t_2 = t * (x / (z - y)); tmp = 0.0; if (t_1 <= -200000.0) tmp = t_2; elseif (t_1 <= 0.4) tmp = (x - y) * (t / z); elseif (t_1 <= 2.0) tmp = t * (y / (y - z)); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -200000.0], t$95$2, If[LessEqual[t$95$1, 0.4], N[(N[(x - y), $MachinePrecision] * N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z - y}\\
\mathbf{if}\;t\_1 \leq -200000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.4:\\
\;\;\;\;\left(x - y\right) \cdot \frac{t}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;t \cdot \frac{y}{y - z}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -2e5 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 94.7%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6493.5
Simplified93.5%
if -2e5 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002Initial program 95.6%
Taylor expanded in z around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f6490.4
Simplified90.4%
if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 100.0%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
div-invN/A
associate-*l*N/A
lower-*.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
lower-*.f64N/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6475.3
Applied egg-rr75.3%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
metadata-evalN/A
metadata-evalN/A
frac-2negN/A
lift-/.f64N/A
lift-/.f64N/A
associate-*l/N/A
*-lft-identityN/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6475.5
Applied egg-rr75.5%
Taylor expanded in x around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6499.7
Simplified99.7%
Final simplification94.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))))
(if (<= t_1 0.4)
(* (- x y) (/ t z))
(if (<= t_1 2.0) (* t (/ y (- y z))) (* t (/ x z))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double tmp;
if (t_1 <= 0.4) {
tmp = (x - y) * (t / z);
} else if (t_1 <= 2.0) {
tmp = t * (y / (y - z));
} else {
tmp = t * (x / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x - y) / (z - y)
if (t_1 <= 0.4d0) then
tmp = (x - y) * (t / z)
else if (t_1 <= 2.0d0) then
tmp = t * (y / (y - z))
else
tmp = t * (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double tmp;
if (t_1 <= 0.4) {
tmp = (x - y) * (t / z);
} else if (t_1 <= 2.0) {
tmp = t * (y / (y - z));
} else {
tmp = t * (x / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - y) / (z - y) tmp = 0 if t_1 <= 0.4: tmp = (x - y) * (t / z) elif t_1 <= 2.0: tmp = t * (y / (y - z)) else: tmp = t * (x / z) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_1 <= 0.4) tmp = Float64(Float64(x - y) * Float64(t / z)); elseif (t_1 <= 2.0) tmp = Float64(t * Float64(y / Float64(y - z))); else tmp = Float64(t * Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - y) / (z - y); tmp = 0.0; if (t_1 <= 0.4) tmp = (x - y) * (t / z); elseif (t_1 <= 2.0) tmp = t * (y / (y - z)); else tmp = t * (x / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.4], N[(N[(x - y), $MachinePrecision] * N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t * N[(x / z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
\mathbf{if}\;t\_1 \leq 0.4:\\
\;\;\;\;\left(x - y\right) \cdot \frac{t}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;t \cdot \frac{y}{y - z}\\
\mathbf{else}:\\
\;\;\;\;t \cdot \frac{x}{z}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002Initial program 95.3%
Taylor expanded in z around inf
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower--.f64N/A
lower-/.f6481.5
Simplified81.5%
if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 100.0%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
div-invN/A
associate-*l*N/A
lower-*.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
lower-*.f64N/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6475.3
Applied egg-rr75.3%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
metadata-evalN/A
metadata-evalN/A
frac-2negN/A
lift-/.f64N/A
lift-/.f64N/A
associate-*l/N/A
*-lft-identityN/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6475.5
Applied egg-rr75.5%
Taylor expanded in x around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6499.7
Simplified99.7%
if 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 95.0%
Taylor expanded in y around 0
lower-/.f6462.9
Simplified62.9%
Final simplification84.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x z)))) (if (<= t_1 0.4) t_2 (if (<= t_1 2.0) (fma t (/ z y) t) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / z);
double tmp;
if (t_1 <= 0.4) {
tmp = t_2;
} else if (t_1 <= 2.0) {
tmp = fma(t, (z / y), t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / z)) tmp = 0.0 if (t_1 <= 0.4) tmp = t_2; elseif (t_1 <= 2.0) tmp = fma(t, Float64(z / y), t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.4], t$95$2, If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z}\\
\mathbf{if}\;t\_1 \leq 0.4:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 95.2%
Taylor expanded in y around 0
lower-/.f6462.3
Simplified62.3%
if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 100.0%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
div-invN/A
associate-*l*N/A
lower-*.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
lower-*.f64N/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6475.3
Applied egg-rr75.3%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
metadata-evalN/A
metadata-evalN/A
frac-2negN/A
lift-/.f64N/A
lift-/.f64N/A
associate-*l/N/A
*-lft-identityN/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6475.5
Applied egg-rr75.5%
Taylor expanded in x around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6499.7
Simplified99.7%
Taylor expanded in y around inf
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6499.3
Simplified99.3%
Final simplification74.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x z)))) (if (<= t_1 0.4) t_2 (if (<= t_1 2.0) t t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / z);
double tmp;
if (t_1 <= 0.4) {
tmp = t_2;
} else if (t_1 <= 2.0) {
tmp = t;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x - y) / (z - y)
t_2 = t * (x / z)
if (t_1 <= 0.4d0) then
tmp = t_2
else if (t_1 <= 2.0d0) then
tmp = t
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / z);
double tmp;
if (t_1 <= 0.4) {
tmp = t_2;
} else if (t_1 <= 2.0) {
tmp = t;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - y) / (z - y) t_2 = t * (x / z) tmp = 0 if t_1 <= 0.4: tmp = t_2 elif t_1 <= 2.0: tmp = t else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / z)) tmp = 0.0 if (t_1 <= 0.4) tmp = t_2; elseif (t_1 <= 2.0) tmp = t; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - y) / (z - y); t_2 = t * (x / z); tmp = 0.0; if (t_1 <= 0.4) tmp = t_2; elseif (t_1 <= 2.0) tmp = t; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.4], t$95$2, If[LessEqual[t$95$1, 2.0], t, t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z}\\
\mathbf{if}\;t\_1 \leq 0.4:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 95.2%
Taylor expanded in y around 0
lower-/.f6462.3
Simplified62.3%
if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 100.0%
Taylor expanded in y around inf
Simplified98.4%
*-lft-identity98.4
Applied egg-rr98.4%
Final simplification73.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (- x y) (- z y))) (t_2 (* x (/ t z)))) (if (<= t_1 0.4) t_2 (if (<= t_1 2.0) t t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = x * (t / z);
double tmp;
if (t_1 <= 0.4) {
tmp = t_2;
} else if (t_1 <= 2.0) {
tmp = t;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x - y) / (z - y)
t_2 = x * (t / z)
if (t_1 <= 0.4d0) then
tmp = t_2
else if (t_1 <= 2.0d0) then
tmp = t
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = x * (t / z);
double tmp;
if (t_1 <= 0.4) {
tmp = t_2;
} else if (t_1 <= 2.0) {
tmp = t;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - y) / (z - y) t_2 = x * (t / z) tmp = 0 if t_1 <= 0.4: tmp = t_2 elif t_1 <= 2.0: tmp = t else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(x * Float64(t / z)) tmp = 0.0 if (t_1 <= 0.4) tmp = t_2; elseif (t_1 <= 2.0) tmp = t; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - y) / (z - y); t_2 = x * (t / z); tmp = 0.0; if (t_1 <= 0.4) tmp = t_2; elseif (t_1 <= 2.0) tmp = t; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.4], t$95$2, If[LessEqual[t$95$1, 2.0], t, t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := x \cdot \frac{t}{z}\\
\mathbf{if}\;t\_1 \leq 0.4:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 0.40000000000000002 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 95.2%
Taylor expanded in y around 0
lower-/.f6462.3
Simplified62.3%
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6460.1
Applied egg-rr60.1%
if 0.40000000000000002 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 100.0%
Taylor expanded in y around inf
Simplified98.4%
*-lft-identity98.4
Applied egg-rr98.4%
Final simplification72.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* t (/ y (- y z))))) (if (<= y -1.65e-59) t_1 (if (<= y 3.1e-97) (* t (/ x z)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = t * (y / (y - z));
double tmp;
if (y <= -1.65e-59) {
tmp = t_1;
} else if (y <= 3.1e-97) {
tmp = t * (x / z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = t * (y / (y - z))
if (y <= (-1.65d-59)) then
tmp = t_1
else if (y <= 3.1d-97) then
tmp = t * (x / z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = t * (y / (y - z));
double tmp;
if (y <= -1.65e-59) {
tmp = t_1;
} else if (y <= 3.1e-97) {
tmp = t * (x / z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = t * (y / (y - z)) tmp = 0 if y <= -1.65e-59: tmp = t_1 elif y <= 3.1e-97: tmp = t * (x / z) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(t * Float64(y / Float64(y - z))) tmp = 0.0 if (y <= -1.65e-59) tmp = t_1; elseif (y <= 3.1e-97) tmp = Float64(t * Float64(x / z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = t * (y / (y - z)); tmp = 0.0; if (y <= -1.65e-59) tmp = t_1; elseif (y <= 3.1e-97) tmp = t * (x / z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(t * N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.65e-59], t$95$1, If[LessEqual[y, 3.1e-97], N[(t * N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t \cdot \frac{y}{y - z}\\
\mathbf{if}\;y \leq -1.65 \cdot 10^{-59}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 3.1 \cdot 10^{-97}:\\
\;\;\;\;t \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.64999999999999991e-59 or 3.10000000000000002e-97 < y Initial program 99.2%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
div-invN/A
associate-*l*N/A
lower-*.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
lower-*.f64N/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6479.0
Applied egg-rr79.0%
lift--.f64N/A
lift--.f64N/A
frac-2negN/A
metadata-evalN/A
metadata-evalN/A
frac-2negN/A
lift-/.f64N/A
lift-/.f64N/A
associate-*l/N/A
*-lft-identityN/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6478.3
Applied egg-rr78.3%
Taylor expanded in x around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6476.7
Simplified76.7%
if -1.64999999999999991e-59 < y < 3.10000000000000002e-97Initial program 93.6%
Taylor expanded in y around 0
lower-/.f6473.3
Simplified73.3%
Final simplification75.2%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 96.7%
Taylor expanded in y around inf
Simplified34.0%
*-lft-identity34.0
Applied egg-rr34.0%
(FPCore (x y z t) :precision binary64 (/ t (/ (- z y) (- x y))))
double code(double x, double y, double z, double t) {
return t / ((z - y) / (x - y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t / ((z - y) / (x - y))
end function
public static double code(double x, double y, double z, double t) {
return t / ((z - y) / (x - y));
}
def code(x, y, z, t): return t / ((z - y) / (x - y))
function code(x, y, z, t) return Float64(t / Float64(Float64(z - y) / Float64(x - y))) end
function tmp = code(x, y, z, t) tmp = t / ((z - y) / (x - y)); end
code[x_, y_, z_, t_] := N[(t / N[(N[(z - y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{t}{\frac{z - y}{x - y}}
\end{array}
herbie shell --seed 2024212
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cput from hsignal-0.2.7.1"
:precision binary64
:alt
(! :herbie-platform default (/ t (/ (- z y) (- x y))))
(* (/ (- x y) (- z y)) t))