
(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
public static double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
def code(x, y, z, t): return ((x * x) / (y * y)) + ((z * z) / (t * t))
function code(x, y, z, t) return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t))) end
function tmp = code(x, y, z, t) tmp = ((x * x) / (y * y)) + ((z * z) / (t * t)); end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
public static double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
def code(x, y, z, t): return ((x * x) / (y * y)) + ((z * z) / (t * t))
function code(x, y, z, t) return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t))) end
function tmp = code(x, y, z, t) tmp = ((x * x) / (y * y)) + ((z * z) / (t * t)); end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (/ x y) (/ x y) (* (/ z t) (/ z t))))
double code(double x, double y, double z, double t) {
return fma((x / y), (x / y), ((z / t) * (z / t)));
}
function code(x, y, z, t) return fma(Float64(x / y), Float64(x / y), Float64(Float64(z / t) * Float64(z / t))) end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision] + N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z}{t} \cdot \frac{z}{t}\right)
\end{array}
Initial program 69.4%
times-fracN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6482.5
Applied egg-rr82.5%
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6499.7
Applied egg-rr99.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))))
(if (<= t_1 0.0)
(/ (/ z t) (/ t z))
(if (<= t_1 4e+295)
(fma (/ z (* t t)) z t_1)
(if (<= t_1 INFINITY)
(/ (/ x (/ y x)) y)
(fma (/ x y) (/ x y) (/ (* z z) (* t t))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= 0.0) {
tmp = (z / t) / (t / z);
} else if (t_1 <= 4e+295) {
tmp = fma((z / (t * t)), z, t_1);
} else if (t_1 <= ((double) INFINITY)) {
tmp = (x / (y / x)) / y;
} else {
tmp = fma((x / y), (x / y), ((z * z) / (t * t)));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if (t_1 <= 0.0) tmp = Float64(Float64(z / t) / Float64(t / z)); elseif (t_1 <= 4e+295) tmp = fma(Float64(z / Float64(t * t)), z, t_1); elseif (t_1 <= Inf) tmp = Float64(Float64(x / Float64(y / x)) / y); else tmp = fma(Float64(x / y), Float64(x / y), Float64(Float64(z * z) / Float64(t * t))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0], N[(N[(z / t), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+295], N[(N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision] * z + t$95$1), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(x / N[(y / x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 0:\\
\;\;\;\;\frac{\frac{z}{t}}{\frac{t}{z}}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+295}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t \cdot t}, z, t\_1\right)\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\frac{\frac{x}{\frac{y}{x}}}{y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 0.0Initial program 80.9%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6482.9
Simplified82.9%
lift-*.f64N/A
associate-*r/N/A
lift-*.f64N/A
frac-timesN/A
clear-numN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.1
Applied egg-rr99.1%
if 0.0 < (/.f64 (*.f64 x x) (*.f64 y y)) < 3.9999999999999999e295Initial program 83.5%
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6494.2
Applied egg-rr94.2%
if 3.9999999999999999e295 < (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0Initial program 77.6%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6493.4
Simplified93.4%
lift-*.f64N/A
associate-*r/N/A
lift-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
lift-/.f64N/A
lower-/.f6490.7
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
lower-*.f6496.2
Applied egg-rr96.2%
clear-numN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f6496.2
Applied egg-rr96.2%
if +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 0.0%
times-fracN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6476.5
Applied egg-rr76.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))))
(if (<= t_1 4e+295)
(fma (/ z t) (/ z t) t_1)
(if (<= t_1 INFINITY)
(/ (/ x (/ y x)) y)
(fma (/ x y) (* x (/ 1.0 y)) (/ (* z z) (* t t)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= 4e+295) {
tmp = fma((z / t), (z / t), t_1);
} else if (t_1 <= ((double) INFINITY)) {
tmp = (x / (y / x)) / y;
} else {
tmp = fma((x / y), (x * (1.0 / y)), ((z * z) / (t * t)));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if (t_1 <= 4e+295) tmp = fma(Float64(z / t), Float64(z / t), t_1); elseif (t_1 <= Inf) tmp = Float64(Float64(x / Float64(y / x)) / y); else tmp = fma(Float64(x / y), Float64(x * Float64(1.0 / y)), Float64(Float64(z * z) / Float64(t * t))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 4e+295], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(x / N[(y / x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x * N[(1.0 / y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 4 \cdot 10^{+295}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, t\_1\right)\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\frac{\frac{x}{\frac{y}{x}}}{y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, x \cdot \frac{1}{y}, \frac{z \cdot z}{t \cdot t}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 3.9999999999999999e295Initial program 81.9%
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6498.7
Applied egg-rr98.7%
if 3.9999999999999999e295 < (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0Initial program 77.6%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6493.4
Simplified93.4%
lift-*.f64N/A
associate-*r/N/A
lift-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
lift-/.f64N/A
lower-/.f6490.7
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
lower-*.f6496.2
Applied egg-rr96.2%
clear-numN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f6496.2
Applied egg-rr96.2%
if +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 0.0%
times-fracN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6476.5
Applied egg-rr76.5%
*-lft-identityN/A
associate-*l/N/A
lift-/.f64N/A
lower-*.f6476.6
Applied egg-rr76.6%
Final simplification94.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))))
(if (<= t_1 4e+295)
(fma (/ z t) (/ z t) t_1)
(if (<= t_1 INFINITY)
(/ (/ x (/ y x)) y)
(fma (/ x y) (/ x y) (/ (* z z) (* t t)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= 4e+295) {
tmp = fma((z / t), (z / t), t_1);
} else if (t_1 <= ((double) INFINITY)) {
tmp = (x / (y / x)) / y;
} else {
tmp = fma((x / y), (x / y), ((z * z) / (t * t)));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if (t_1 <= 4e+295) tmp = fma(Float64(z / t), Float64(z / t), t_1); elseif (t_1 <= Inf) tmp = Float64(Float64(x / Float64(y / x)) / y); else tmp = fma(Float64(x / y), Float64(x / y), Float64(Float64(z * z) / Float64(t * t))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 4e+295], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(x / N[(y / x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 4 \cdot 10^{+295}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, t\_1\right)\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\frac{\frac{x}{\frac{y}{x}}}{y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 3.9999999999999999e295Initial program 81.9%
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6498.7
Applied egg-rr98.7%
if 3.9999999999999999e295 < (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0Initial program 77.6%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6493.4
Simplified93.4%
lift-*.f64N/A
associate-*r/N/A
lift-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
lift-/.f64N/A
lower-/.f6490.7
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
lower-*.f6496.2
Applied egg-rr96.2%
clear-numN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f6496.2
Applied egg-rr96.2%
if +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 0.0%
times-fracN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6476.5
Applied egg-rr76.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))))
(if (<= t_1 0.0)
(/ (/ z t) (/ t z))
(if (<= t_1 4e+295)
(fma (/ z (* t t)) z t_1)
(* (/ -1.0 (* y (/ y x))) (- x))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= 0.0) {
tmp = (z / t) / (t / z);
} else if (t_1 <= 4e+295) {
tmp = fma((z / (t * t)), z, t_1);
} else {
tmp = (-1.0 / (y * (y / x))) * -x;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if (t_1 <= 0.0) tmp = Float64(Float64(z / t) / Float64(t / z)); elseif (t_1 <= 4e+295) tmp = fma(Float64(z / Float64(t * t)), z, t_1); else tmp = Float64(Float64(-1.0 / Float64(y * Float64(y / x))) * Float64(-x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0], N[(N[(z / t), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+295], N[(N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision] * z + t$95$1), $MachinePrecision], N[(N[(-1.0 / N[(y * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * (-x)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 0:\\
\;\;\;\;\frac{\frac{z}{t}}{\frac{t}{z}}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+295}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t \cdot t}, z, t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{y \cdot \frac{y}{x}} \cdot \left(-x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 0.0Initial program 80.9%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6482.9
Simplified82.9%
lift-*.f64N/A
associate-*r/N/A
lift-*.f64N/A
frac-timesN/A
clear-numN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.1
Applied egg-rr99.1%
if 0.0 < (/.f64 (*.f64 x x) (*.f64 y y)) < 3.9999999999999999e295Initial program 83.5%
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6494.2
Applied egg-rr94.2%
if 3.9999999999999999e295 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 57.9%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6475.6
Simplified75.6%
*-lft-identityN/A
*-commutativeN/A
frac-timesN/A
clear-numN/A
lift-/.f64N/A
frac-2negN/A
metadata-evalN/A
frac-timesN/A
metadata-evalN/A
lower-/.f64N/A
lower-*.f64N/A
lower-neg.f6484.1
Applied egg-rr84.1%
Final simplification90.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))))
(if (<= t_1 2e-119)
(/ (/ z t) (/ t z))
(if (<= t_1 2e+120)
(fma (/ x (* y y)) x (/ (* z z) (* t t)))
(* (/ -1.0 (* y (/ y x))) (- x))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= 2e-119) {
tmp = (z / t) / (t / z);
} else if (t_1 <= 2e+120) {
tmp = fma((x / (y * y)), x, ((z * z) / (t * t)));
} else {
tmp = (-1.0 / (y * (y / x))) * -x;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if (t_1 <= 2e-119) tmp = Float64(Float64(z / t) / Float64(t / z)); elseif (t_1 <= 2e+120) tmp = fma(Float64(x / Float64(y * y)), x, Float64(Float64(z * z) / Float64(t * t))); else tmp = Float64(Float64(-1.0 / Float64(y * Float64(y / x))) * Float64(-x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-119], N[(N[(z / t), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+120], N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] * x + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-1.0 / N[(y * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * (-x)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{-119}:\\
\;\;\;\;\frac{\frac{z}{t}}{\frac{t}{z}}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+120}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y \cdot y}, x, \frac{z \cdot z}{t \cdot t}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{y \cdot \frac{y}{x}} \cdot \left(-x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 2.00000000000000003e-119Initial program 79.7%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6480.1
Simplified80.1%
lift-*.f64N/A
associate-*r/N/A
lift-*.f64N/A
frac-timesN/A
clear-numN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6496.0
Applied egg-rr96.0%
if 2.00000000000000003e-119 < (/.f64 (*.f64 x x) (*.f64 y y)) < 2e120Initial program 91.9%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lift-/.f64N/A
lower-fma.f64N/A
lower-/.f6491.8
Applied egg-rr91.8%
if 2e120 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 58.9%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6475.7
Simplified75.7%
*-lft-identityN/A
*-commutativeN/A
frac-timesN/A
clear-numN/A
lift-/.f64N/A
frac-2negN/A
metadata-evalN/A
frac-timesN/A
metadata-evalN/A
lower-/.f64N/A
lower-*.f64N/A
lower-neg.f6483.7
Applied egg-rr83.7%
Final simplification88.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* z z) (* t t))) (t_2 (* x (/ (/ x y) y))))
(if (<= t_1 1e-109)
t_2
(if (<= t_1 INFINITY) (* (* z z) (/ 1.0 (* t t))) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double t_2 = x * ((x / y) / y);
double tmp;
if (t_1 <= 1e-109) {
tmp = t_2;
} else if (t_1 <= ((double) INFINITY)) {
tmp = (z * z) * (1.0 / (t * t));
} else {
tmp = t_2;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double t_2 = x * ((x / y) / y);
double tmp;
if (t_1 <= 1e-109) {
tmp = t_2;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = (z * z) * (1.0 / (t * t));
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * z) / (t * t) t_2 = x * ((x / y) / y) tmp = 0 if t_1 <= 1e-109: tmp = t_2 elif t_1 <= math.inf: tmp = (z * z) * (1.0 / (t * t)) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * z) / Float64(t * t)) t_2 = Float64(x * Float64(Float64(x / y) / y)) tmp = 0.0 if (t_1 <= 1e-109) tmp = t_2; elseif (t_1 <= Inf) tmp = Float64(Float64(z * z) * Float64(1.0 / Float64(t * t))); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * z) / (t * t); t_2 = x * ((x / y) / y); tmp = 0.0; if (t_1 <= 1e-109) tmp = t_2; elseif (t_1 <= Inf) tmp = (z * z) * (1.0 / (t * t)); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-109], t$95$2, If[LessEqual[t$95$1, Infinity], N[(N[(z * z), $MachinePrecision] * N[(1.0 / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot z}{t \cdot t}\\
t_2 := x \cdot \frac{\frac{x}{y}}{y}\\
\mathbf{if}\;t\_1 \leq 10^{-109}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\left(z \cdot z\right) \cdot \frac{1}{t \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 z z) (*.f64 t t)) < 9.9999999999999999e-110 or +inf.0 < (/.f64 (*.f64 z z) (*.f64 t t)) Initial program 63.7%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6476.1
Simplified76.1%
associate-/r*N/A
lift-/.f64N/A
lower-/.f6485.2
Applied egg-rr85.2%
if 9.9999999999999999e-110 < (/.f64 (*.f64 z z) (*.f64 t t)) < +inf.0Initial program 76.9%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6480.3
Simplified80.3%
lift-*.f64N/A
associate-*r/N/A
lift-*.f64N/A
*-lft-identityN/A
associate-*l/N/A
lift-/.f64N/A
lower-*.f6482.0
Applied egg-rr82.0%
Final simplification83.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* z z) (* t t))) (t_2 (* x (/ x (* y y)))))
(if (<= t_1 4e-170)
t_2
(if (<= t_1 INFINITY) (* (* z z) (/ 1.0 (* t t))) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double t_2 = x * (x / (y * y));
double tmp;
if (t_1 <= 4e-170) {
tmp = t_2;
} else if (t_1 <= ((double) INFINITY)) {
tmp = (z * z) * (1.0 / (t * t));
} else {
tmp = t_2;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double t_2 = x * (x / (y * y));
double tmp;
if (t_1 <= 4e-170) {
tmp = t_2;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = (z * z) * (1.0 / (t * t));
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * z) / (t * t) t_2 = x * (x / (y * y)) tmp = 0 if t_1 <= 4e-170: tmp = t_2 elif t_1 <= math.inf: tmp = (z * z) * (1.0 / (t * t)) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * z) / Float64(t * t)) t_2 = Float64(x * Float64(x / Float64(y * y))) tmp = 0.0 if (t_1 <= 4e-170) tmp = t_2; elseif (t_1 <= Inf) tmp = Float64(Float64(z * z) * Float64(1.0 / Float64(t * t))); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * z) / (t * t); t_2 = x * (x / (y * y)); tmp = 0.0; if (t_1 <= 4e-170) tmp = t_2; elseif (t_1 <= Inf) tmp = (z * z) * (1.0 / (t * t)); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 4e-170], t$95$2, If[LessEqual[t$95$1, Infinity], N[(N[(z * z), $MachinePrecision] * N[(1.0 / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot z}{t \cdot t}\\
t_2 := x \cdot \frac{x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 4 \cdot 10^{-170}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\left(z \cdot z\right) \cdot \frac{1}{t \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 z z) (*.f64 t t)) < 3.99999999999999993e-170 or +inf.0 < (/.f64 (*.f64 z z) (*.f64 t t)) Initial program 63.0%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6477.8
Simplified77.8%
if 3.99999999999999993e-170 < (/.f64 (*.f64 z z) (*.f64 t t)) < +inf.0Initial program 77.0%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6478.9
Simplified78.9%
lift-*.f64N/A
associate-*r/N/A
lift-*.f64N/A
*-lft-identityN/A
associate-*l/N/A
lift-/.f64N/A
lower-*.f6480.2
Applied egg-rr80.2%
Final simplification78.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (* z z) (* t t))) (t_2 (* x (/ x (* y y))))) (if (<= t_1 4e-170) t_2 (if (<= t_1 INFINITY) t_1 t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double t_2 = x * (x / (y * y));
double tmp;
if (t_1 <= 4e-170) {
tmp = t_2;
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double t_2 = x * (x / (y * y));
double tmp;
if (t_1 <= 4e-170) {
tmp = t_2;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * z) / (t * t) t_2 = x * (x / (y * y)) tmp = 0 if t_1 <= 4e-170: tmp = t_2 elif t_1 <= math.inf: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * z) / Float64(t * t)) t_2 = Float64(x * Float64(x / Float64(y * y))) tmp = 0.0 if (t_1 <= 4e-170) tmp = t_2; elseif (t_1 <= Inf) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * z) / (t * t); t_2 = x * (x / (y * y)); tmp = 0.0; if (t_1 <= 4e-170) tmp = t_2; elseif (t_1 <= Inf) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 4e-170], t$95$2, If[LessEqual[t$95$1, Infinity], t$95$1, t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot z}{t \cdot t}\\
t_2 := x \cdot \frac{x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 4 \cdot 10^{-170}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 z z) (*.f64 t t)) < 3.99999999999999993e-170 or +inf.0 < (/.f64 (*.f64 z z) (*.f64 t t)) Initial program 63.0%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6477.8
Simplified77.8%
if 3.99999999999999993e-170 < (/.f64 (*.f64 z z) (*.f64 t t)) < +inf.0Initial program 77.0%
times-fracN/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f64N/A
lower-/.f6490.9
Applied egg-rr90.9%
Taylor expanded in x around 0
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6480.2
Simplified80.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (* z z) (* t t))) (t_2 (* x (/ x (* y y))))) (if (<= t_1 4e-170) t_2 (if (<= t_1 INFINITY) (* z (/ z (* t t))) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double t_2 = x * (x / (y * y));
double tmp;
if (t_1 <= 4e-170) {
tmp = t_2;
} else if (t_1 <= ((double) INFINITY)) {
tmp = z * (z / (t * t));
} else {
tmp = t_2;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double t_2 = x * (x / (y * y));
double tmp;
if (t_1 <= 4e-170) {
tmp = t_2;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = z * (z / (t * t));
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * z) / (t * t) t_2 = x * (x / (y * y)) tmp = 0 if t_1 <= 4e-170: tmp = t_2 elif t_1 <= math.inf: tmp = z * (z / (t * t)) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * z) / Float64(t * t)) t_2 = Float64(x * Float64(x / Float64(y * y))) tmp = 0.0 if (t_1 <= 4e-170) tmp = t_2; elseif (t_1 <= Inf) tmp = Float64(z * Float64(z / Float64(t * t))); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * z) / (t * t); t_2 = x * (x / (y * y)); tmp = 0.0; if (t_1 <= 4e-170) tmp = t_2; elseif (t_1 <= Inf) tmp = z * (z / (t * t)); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 4e-170], t$95$2, If[LessEqual[t$95$1, Infinity], N[(z * N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot z}{t \cdot t}\\
t_2 := x \cdot \frac{x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 4 \cdot 10^{-170}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;z \cdot \frac{z}{t \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 z z) (*.f64 t t)) < 3.99999999999999993e-170 or +inf.0 < (/.f64 (*.f64 z z) (*.f64 t t)) Initial program 63.0%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6477.8
Simplified77.8%
if 3.99999999999999993e-170 < (/.f64 (*.f64 z z) (*.f64 t t)) < +inf.0Initial program 77.0%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6478.9
Simplified78.9%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* x x) (* y y)) 2e+120) (/ (/ z t) (/ t z)) (* (/ -1.0 (* y (/ y x))) (- x))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 2e+120) {
tmp = (z / t) / (t / z);
} else {
tmp = (-1.0 / (y * (y / x))) * -x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x * x) / (y * y)) <= 2d+120) then
tmp = (z / t) / (t / z)
else
tmp = ((-1.0d0) / (y * (y / x))) * -x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 2e+120) {
tmp = (z / t) / (t / z);
} else {
tmp = (-1.0 / (y * (y / x))) * -x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x * x) / (y * y)) <= 2e+120: tmp = (z / t) / (t / z) else: tmp = (-1.0 / (y * (y / x))) * -x return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 2e+120) tmp = Float64(Float64(z / t) / Float64(t / z)); else tmp = Float64(Float64(-1.0 / Float64(y * Float64(y / x))) * Float64(-x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x * x) / (y * y)) <= 2e+120) tmp = (z / t) / (t / z); else tmp = (-1.0 / (y * (y / x))) * -x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 2e+120], N[(N[(z / t), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], N[(N[(-1.0 / N[(y * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * (-x)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 2 \cdot 10^{+120}:\\
\;\;\;\;\frac{\frac{z}{t}}{\frac{t}{z}}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{y \cdot \frac{y}{x}} \cdot \left(-x\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 2e120Initial program 82.4%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6475.2
Simplified75.2%
lift-*.f64N/A
associate-*r/N/A
lift-*.f64N/A
frac-timesN/A
clear-numN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6487.6
Applied egg-rr87.6%
if 2e120 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 58.9%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6475.7
Simplified75.7%
*-lft-identityN/A
*-commutativeN/A
frac-timesN/A
clear-numN/A
lift-/.f64N/A
frac-2negN/A
metadata-evalN/A
frac-timesN/A
metadata-evalN/A
lower-/.f64N/A
lower-*.f64N/A
lower-neg.f6483.7
Applied egg-rr83.7%
Final simplification85.4%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* x x) (* y y)) 2e+120) (/ (/ z t) (/ t z)) (* x (/ (/ x y) y))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 2e+120) {
tmp = (z / t) / (t / z);
} else {
tmp = x * ((x / y) / y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x * x) / (y * y)) <= 2d+120) then
tmp = (z / t) / (t / z)
else
tmp = x * ((x / y) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 2e+120) {
tmp = (z / t) / (t / z);
} else {
tmp = x * ((x / y) / y);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x * x) / (y * y)) <= 2e+120: tmp = (z / t) / (t / z) else: tmp = x * ((x / y) / y) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 2e+120) tmp = Float64(Float64(z / t) / Float64(t / z)); else tmp = Float64(x * Float64(Float64(x / y) / y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x * x) / (y * y)) <= 2e+120) tmp = (z / t) / (t / z); else tmp = x * ((x / y) / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 2e+120], N[(N[(z / t), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 2 \cdot 10^{+120}:\\
\;\;\;\;\frac{\frac{z}{t}}{\frac{t}{z}}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{x}{y}}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 2e120Initial program 82.4%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6475.2
Simplified75.2%
lift-*.f64N/A
associate-*r/N/A
lift-*.f64N/A
frac-timesN/A
clear-numN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6487.6
Applied egg-rr87.6%
if 2e120 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 58.9%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6475.7
Simplified75.7%
associate-/r*N/A
lift-/.f64N/A
lower-/.f6483.6
Applied egg-rr83.6%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* x x) (* y y)) 2e+120) (* (/ z t) (/ z t)) (* x (/ (/ x y) y))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 2e+120) {
tmp = (z / t) * (z / t);
} else {
tmp = x * ((x / y) / y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x * x) / (y * y)) <= 2d+120) then
tmp = (z / t) * (z / t)
else
tmp = x * ((x / y) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 2e+120) {
tmp = (z / t) * (z / t);
} else {
tmp = x * ((x / y) / y);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x * x) / (y * y)) <= 2e+120: tmp = (z / t) * (z / t) else: tmp = x * ((x / y) / y) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 2e+120) tmp = Float64(Float64(z / t) * Float64(z / t)); else tmp = Float64(x * Float64(Float64(x / y) / y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x * x) / (y * y)) <= 2e+120) tmp = (z / t) * (z / t); else tmp = x * ((x / y) / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 2e+120], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 2 \cdot 10^{+120}:\\
\;\;\;\;\frac{z}{t} \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{x}{y}}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 2e120Initial program 82.4%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6475.2
Simplified75.2%
associate-/r*N/A
lift-/.f64N/A
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
lift-*.f6487.5
Applied egg-rr87.5%
if 2e120 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 58.9%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6475.7
Simplified75.7%
associate-/r*N/A
lift-/.f64N/A
lower-/.f6483.6
Applied egg-rr83.6%
(FPCore (x y z t) :precision binary64 (* x (/ x (* y y))))
double code(double x, double y, double z, double t) {
return x * (x / (y * y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (x / (y * y))
end function
public static double code(double x, double y, double z, double t) {
return x * (x / (y * y));
}
def code(x, y, z, t): return x * (x / (y * y))
function code(x, y, z, t) return Float64(x * Float64(x / Float64(y * y))) end
function tmp = code(x, y, z, t) tmp = x * (x / (y * y)); end
code[x_, y_, z_, t_] := N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{x}{y \cdot y}
\end{array}
Initial program 69.4%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6460.3
Simplified60.3%
(FPCore (x y z t) :precision binary64 (+ (pow (/ x y) 2.0) (pow (/ z t) 2.0)))
double code(double x, double y, double z, double t) {
return pow((x / y), 2.0) + pow((z / t), 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) ** 2.0d0) + ((z / t) ** 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return Math.pow((x / y), 2.0) + Math.pow((z / t), 2.0);
}
def code(x, y, z, t): return math.pow((x / y), 2.0) + math.pow((z / t), 2.0)
function code(x, y, z, t) return Float64((Float64(x / y) ^ 2.0) + (Float64(z / t) ^ 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x / y) ^ 2.0) + ((z / t) ^ 2.0); end
code[x_, y_, z_, t_] := N[(N[Power[N[(x / y), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(z / t), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}
\end{array}
herbie shell --seed 2024212
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:alt
(! :herbie-platform default (+ (pow (/ x y) 2) (pow (/ z t) 2)))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))