
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ a 3.0)))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (* (* a a) (* a a)))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = (a * a) * (a * a);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = (a * a) * (a * a);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = (a * a) * (a * a) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(Float64(a * a) * Float64(a * a)); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = (a * a) * (a * a); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[(a * a), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(a \cdot a\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) Initial program 0.0%
Applied rewrites4.2%
Taylor expanded in a around inf
metadata-evalN/A
pow-sqrN/A
unpow2N/A
associate-*l*N/A
unpow2N/A
cube-multN/A
lower-*.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6496.0
Applied rewrites96.0%
remove-double-divN/A
lift-approx96.0
Applied rewrites96.0%
Final simplification98.8%
(FPCore (a b)
:precision binary64
(let* ((t_0 (fma a a (* b b))))
(if (<=
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ a 3.0)))))
INFINITY)
(/
1.0
(/
1.0
(fma
4.0
(fma a (* a (- 1.0 a)) (* b (* b (+ a 3.0))))
(fma t_0 t_0 -1.0))))
(* (* a a) (* a a)))))
double code(double a, double b) {
double t_0 = fma(a, a, (b * b));
double tmp;
if ((pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))))) <= ((double) INFINITY)) {
tmp = 1.0 / (1.0 / fma(4.0, fma(a, (a * (1.0 - a)), (b * (b * (a + 3.0)))), fma(t_0, t_0, -1.0)));
} else {
tmp = (a * a) * (a * a);
}
return tmp;
}
function code(a, b) t_0 = fma(a, a, Float64(b * b)) tmp = 0.0 if (Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) <= Inf) tmp = Float64(1.0 / Float64(1.0 / fma(4.0, fma(a, Float64(a * Float64(1.0 - a)), Float64(b * Float64(b * Float64(a + 3.0)))), fma(t_0, t_0, -1.0)))); else tmp = Float64(Float64(a * a) * Float64(a * a)); end return tmp end
code[a_, b_] := Block[{t$95$0 = N[(a * a + N[(b * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(1.0 / N[(1.0 / N[(4.0 * N[(a * N[(a * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(b * N[(b * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$0 * t$95$0 + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a * a), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(a, a, b \cdot b\right)\\
\mathbf{if}\;{\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right) \leq \infty:\\
\;\;\;\;\frac{1}{\frac{1}{\mathsf{fma}\left(4, \mathsf{fma}\left(a, a \cdot \left(1 - a\right), b \cdot \left(b \cdot \left(a + 3\right)\right)\right), \mathsf{fma}\left(t\_0, t\_0, -1\right)\right)}}\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(a \cdot a\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) < +inf.0Initial program 99.8%
Applied rewrites99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) Initial program 0.0%
Applied rewrites4.2%
Taylor expanded in a around inf
metadata-evalN/A
pow-sqrN/A
unpow2N/A
associate-*l*N/A
unpow2N/A
cube-multN/A
lower-*.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6496.0
Applied rewrites96.0%
remove-double-divN/A
lift-approx96.0
Applied rewrites96.0%
Final simplification98.7%
(FPCore (a b) :precision binary64 (if (<= (* b b) 1e-8) (fma (* a a) (fma a a (fma 4.0 (- a) 4.0)) -1.0) (fma (* b b) (fma b b 12.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1e-8) {
tmp = fma((a * a), fma(a, a, fma(4.0, -a, 4.0)), -1.0);
} else {
tmp = fma((b * b), fma(b, b, 12.0), -1.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1e-8) tmp = fma(Float64(a * a), fma(a, a, fma(4.0, Float64(-a), 4.0)), -1.0); else tmp = fma(Float64(b * b), fma(b, b, 12.0), -1.0); end return tmp end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1e-8], N[(N[(a * a), $MachinePrecision] * N[(a * a + N[(4.0 * (-a) + 4.0), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(b * b), $MachinePrecision] * N[(b * b + 12.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 10^{-8}:\\
\;\;\;\;\mathsf{fma}\left(a \cdot a, \mathsf{fma}\left(a, a, \mathsf{fma}\left(4, -a, 4\right)\right), -1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b \cdot b, \mathsf{fma}\left(b, b, 12\right), -1\right)\\
\end{array}
\end{array}
if (*.f64 b b) < 1e-8Initial program 84.2%
Taylor expanded in b around 0
sub-negN/A
+-commutativeN/A
metadata-evalN/A
pow-sqrN/A
*-commutativeN/A
associate-*r*N/A
distribute-rgt-outN/A
metadata-evalN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-fma.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-lft-inN/A
metadata-evalN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6498.9
Applied rewrites98.9%
if 1e-8 < (*.f64 b b) Initial program 58.9%
Taylor expanded in a around 0
sub-negN/A
metadata-evalN/A
pow-sqrN/A
distribute-rgt-outN/A
+-commutativeN/A
metadata-evalN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-fma.f6494.4
Applied rewrites94.4%
(FPCore (a b)
:precision binary64
(let* ((t_0 (* a (* a (* a a)))))
(if (<= a -1e+15)
t_0
(if (<= a 1e-6) (fma (* b b) (fma b b 12.0) -1.0) t_0))))
double code(double a, double b) {
double t_0 = a * (a * (a * a));
double tmp;
if (a <= -1e+15) {
tmp = t_0;
} else if (a <= 1e-6) {
tmp = fma((b * b), fma(b, b, 12.0), -1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(a, b) t_0 = Float64(a * Float64(a * Float64(a * a))) tmp = 0.0 if (a <= -1e+15) tmp = t_0; elseif (a <= 1e-6) tmp = fma(Float64(b * b), fma(b, b, 12.0), -1.0); else tmp = t_0; end return tmp end
code[a_, b_] := Block[{t$95$0 = N[(a * N[(a * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -1e+15], t$95$0, If[LessEqual[a, 1e-6], N[(N[(b * b), $MachinePrecision] * N[(b * b + 12.0), $MachinePrecision] + -1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := a \cdot \left(a \cdot \left(a \cdot a\right)\right)\\
\mathbf{if}\;a \leq -1 \cdot 10^{+15}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;a \leq 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(b \cdot b, \mathsf{fma}\left(b, b, 12\right), -1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if a < -1e15 or 9.99999999999999955e-7 < a Initial program 48.4%
Taylor expanded in a around inf
metadata-evalN/A
pow-plusN/A
*-commutativeN/A
lower-*.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6493.1
Applied rewrites93.1%
if -1e15 < a < 9.99999999999999955e-7Initial program 99.1%
Taylor expanded in a around 0
sub-negN/A
metadata-evalN/A
pow-sqrN/A
distribute-rgt-outN/A
+-commutativeN/A
metadata-evalN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-fma.f6497.8
Applied rewrites97.8%
(FPCore (a b) :precision binary64 (if (<= (* b b) 1e-8) (+ -1.0 (* a (* a (* a a)))) (fma (* b b) (fma b b 12.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1e-8) {
tmp = -1.0 + (a * (a * (a * a)));
} else {
tmp = fma((b * b), fma(b, b, 12.0), -1.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1e-8) tmp = Float64(-1.0 + Float64(a * Float64(a * Float64(a * a)))); else tmp = fma(Float64(b * b), fma(b, b, 12.0), -1.0); end return tmp end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1e-8], N[(-1.0 + N[(a * N[(a * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b * b), $MachinePrecision] * N[(b * b + 12.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 10^{-8}:\\
\;\;\;\;-1 + a \cdot \left(a \cdot \left(a \cdot a\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b \cdot b, \mathsf{fma}\left(b, b, 12\right), -1\right)\\
\end{array}
\end{array}
if (*.f64 b b) < 1e-8Initial program 84.2%
Taylor expanded in a around inf
metadata-evalN/A
pow-plusN/A
*-commutativeN/A
lower-*.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6497.3
Applied rewrites97.3%
if 1e-8 < (*.f64 b b) Initial program 58.9%
Taylor expanded in a around 0
sub-negN/A
metadata-evalN/A
pow-sqrN/A
distribute-rgt-outN/A
+-commutativeN/A
metadata-evalN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-fma.f6494.4
Applied rewrites94.4%
Final simplification95.9%
(FPCore (a b) :precision binary64 (if (<= b 0.005) (* a (* a (* a a))) (* b (* b (* b b)))))
double code(double a, double b) {
double tmp;
if (b <= 0.005) {
tmp = a * (a * (a * a));
} else {
tmp = b * (b * (b * b));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 0.005d0) then
tmp = a * (a * (a * a))
else
tmp = b * (b * (b * b))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 0.005) {
tmp = a * (a * (a * a));
} else {
tmp = b * (b * (b * b));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 0.005: tmp = a * (a * (a * a)) else: tmp = b * (b * (b * b)) return tmp
function code(a, b) tmp = 0.0 if (b <= 0.005) tmp = Float64(a * Float64(a * Float64(a * a))); else tmp = Float64(b * Float64(b * Float64(b * b))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 0.005) tmp = a * (a * (a * a)); else tmp = b * (b * (b * b)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 0.005], N[(a * N[(a * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * N[(b * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.005:\\
\;\;\;\;a \cdot \left(a \cdot \left(a \cdot a\right)\right)\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(b \cdot \left(b \cdot b\right)\right)\\
\end{array}
\end{array}
if b < 0.0050000000000000001Initial program 75.0%
Taylor expanded in a around inf
metadata-evalN/A
pow-plusN/A
*-commutativeN/A
lower-*.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6453.7
Applied rewrites53.7%
if 0.0050000000000000001 < b Initial program 61.7%
Taylor expanded in b around inf
metadata-evalN/A
pow-sqrN/A
unpow2N/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6493.0
Applied rewrites93.0%
(FPCore (a b) :precision binary64 (* a (* a (* a a))))
double code(double a, double b) {
return a * (a * (a * a));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * (a * (a * a))
end function
public static double code(double a, double b) {
return a * (a * (a * a));
}
def code(a, b): return a * (a * (a * a))
function code(a, b) return Float64(a * Float64(a * Float64(a * a))) end
function tmp = code(a, b) tmp = a * (a * (a * a)); end
code[a_, b_] := N[(a * N[(a * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(a \cdot \left(a \cdot a\right)\right)
\end{array}
Initial program 72.2%
Taylor expanded in a around inf
metadata-evalN/A
pow-plusN/A
*-commutativeN/A
lower-*.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6450.7
Applied rewrites50.7%
(FPCore (a b) :precision binary64 (* (* a a) (* a a)))
double code(double a, double b) {
return (a * a) * (a * a);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * a) * (a * a)
end function
public static double code(double a, double b) {
return (a * a) * (a * a);
}
def code(a, b): return (a * a) * (a * a)
function code(a, b) return Float64(Float64(a * a) * Float64(a * a)) end
function tmp = code(a, b) tmp = (a * a) * (a * a); end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot a\right) \cdot \left(a \cdot a\right)
\end{array}
Initial program 72.2%
Applied rewrites73.3%
Taylor expanded in a around inf
metadata-evalN/A
pow-sqrN/A
unpow2N/A
associate-*l*N/A
unpow2N/A
cube-multN/A
lower-*.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6450.6
Applied rewrites50.6%
remove-double-divN/A
lift-approx50.7
Applied rewrites50.6%
herbie shell --seed 2024212
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))