
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (/ 1.0 (sin normAngle))))
(+
(* (* (sin (* (- 1.0 u) normAngle)) t_0) n0_i)
(* (* (sin (* u normAngle)) t_0) n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = 1.0f / sinf(normAngle);
return ((sinf(((1.0f - u) * normAngle)) * t_0) * n0_i) + ((sinf((u * normAngle)) * t_0) * n1_i);
}
real(4) function code(normangle, u, n0_i, n1_i)
real(4), intent (in) :: normangle
real(4), intent (in) :: u
real(4), intent (in) :: n0_i
real(4), intent (in) :: n1_i
real(4) :: t_0
t_0 = 1.0e0 / sin(normangle)
code = ((sin(((1.0e0 - u) * normangle)) * t_0) * n0_i) + ((sin((u * normangle)) * t_0) * n1_i)
end function
function code(normAngle, u, n0_i, n1_i) t_0 = Float32(Float32(1.0) / sin(normAngle)) return Float32(Float32(Float32(sin(Float32(Float32(Float32(1.0) - u) * normAngle)) * t_0) * n0_i) + Float32(Float32(sin(Float32(u * normAngle)) * t_0) * n1_i)) end
function tmp = code(normAngle, u, n0_i, n1_i) t_0 = single(1.0) / sin(normAngle); tmp = ((sin(((single(1.0) - u) * normAngle)) * t_0) * n0_i) + ((sin((u * normAngle)) * t_0) * n1_i); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{\sin normAngle}\\
\left(\sin \left(\left(1 - u\right) \cdot normAngle\right) \cdot t\_0\right) \cdot n0\_i + \left(\sin \left(u \cdot normAngle\right) \cdot t\_0\right) \cdot n1\_i
\end{array}
\end{array}
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma u (fma n0_i (/ (* normAngle (cos normAngle)) (- (sin normAngle))) (* normAngle (/ n1_i (sin normAngle)))) n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(u, fmaf(n0_i, ((normAngle * cosf(normAngle)) / -sinf(normAngle)), (normAngle * (n1_i / sinf(normAngle)))), n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(u, fma(n0_i, Float32(Float32(normAngle * cos(normAngle)) / Float32(-sin(normAngle))), Float32(normAngle * Float32(n1_i / sin(normAngle)))), n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(u, \mathsf{fma}\left(n0\_i, \frac{normAngle \cdot \cos normAngle}{-\sin normAngle}, normAngle \cdot \frac{n1\_i}{\sin normAngle}\right), n0\_i\right)
\end{array}
Initial program 96.3%
Taylor expanded in u around 0
+-commutativeN/A
lower-fma.f32N/A
Applied rewrites99.4%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(let* ((t_0 (fma (- n1_i n0_i) u n0_i)))
(fma
(* normAngle normAngle)
(*
-0.16666666666666666
(-
(fma
(fma n0_i (- u) n0_i)
(* (- 1.0 u) (- 1.0 u))
(* n1_i (* u (* u u))))
t_0))
t_0)))
float code(float normAngle, float u, float n0_i, float n1_i) {
float t_0 = fmaf((n1_i - n0_i), u, n0_i);
return fmaf((normAngle * normAngle), (-0.16666666666666666f * (fmaf(fmaf(n0_i, -u, n0_i), ((1.0f - u) * (1.0f - u)), (n1_i * (u * (u * u)))) - t_0)), t_0);
}
function code(normAngle, u, n0_i, n1_i) t_0 = fma(Float32(n1_i - n0_i), u, n0_i) return fma(Float32(normAngle * normAngle), Float32(Float32(-0.16666666666666666) * Float32(fma(fma(n0_i, Float32(-u), n0_i), Float32(Float32(Float32(1.0) - u) * Float32(Float32(1.0) - u)), Float32(n1_i * Float32(u * Float32(u * u)))) - t_0)), t_0) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(n1\_i - n0\_i, u, n0\_i\right)\\
\mathsf{fma}\left(normAngle \cdot normAngle, -0.16666666666666666 \cdot \left(\mathsf{fma}\left(\mathsf{fma}\left(n0\_i, -u, n0\_i\right), \left(1 - u\right) \cdot \left(1 - u\right), n1\_i \cdot \left(u \cdot \left(u \cdot u\right)\right)\right) - t\_0\right), t\_0\right)
\end{array}
\end{array}
Initial program 96.3%
Taylor expanded in normAngle around 0
+-commutativeN/A
lower-fma.f32N/A
unpow2N/A
lower-*.f32N/A
sub-negN/A
*-commutativeN/A
cube-multN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
distribute-lft-outN/A
lower-*.f32N/A
lower-fma.f32N/A
unpow2N/A
lower-*.f3298.3
Applied rewrites98.3%
Taylor expanded in normAngle around 0
Applied rewrites99.2%
(FPCore (normAngle u n0_i n1_i)
:precision binary32
(fma
(* normAngle normAngle)
(*
-0.16666666666666666
(fma
(- 1.0 u)
(fma n0_i (* (- 1.0 u) (- 1.0 u)) (- n0_i))
(* n1_i (* u (fma u u -1.0)))))
(fma n0_i (- 1.0 u) (* u n1_i))))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf((normAngle * normAngle), (-0.16666666666666666f * fmaf((1.0f - u), fmaf(n0_i, ((1.0f - u) * (1.0f - u)), -n0_i), (n1_i * (u * fmaf(u, u, -1.0f))))), fmaf(n0_i, (1.0f - u), (u * n1_i)));
}
function code(normAngle, u, n0_i, n1_i) return fma(Float32(normAngle * normAngle), Float32(Float32(-0.16666666666666666) * fma(Float32(Float32(1.0) - u), fma(n0_i, Float32(Float32(Float32(1.0) - u) * Float32(Float32(1.0) - u)), Float32(-n0_i)), Float32(n1_i * Float32(u * fma(u, u, Float32(-1.0)))))), fma(n0_i, Float32(Float32(1.0) - u), Float32(u * n1_i))) end
\begin{array}{l}
\\
\mathsf{fma}\left(normAngle \cdot normAngle, -0.16666666666666666 \cdot \mathsf{fma}\left(1 - u, \mathsf{fma}\left(n0\_i, \left(1 - u\right) \cdot \left(1 - u\right), -n0\_i\right), n1\_i \cdot \left(u \cdot \mathsf{fma}\left(u, u, -1\right)\right)\right), \mathsf{fma}\left(n0\_i, 1 - u, u \cdot n1\_i\right)\right)
\end{array}
Initial program 96.3%
Taylor expanded in normAngle around 0
Applied rewrites98.9%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma (fma (fma u (* u -0.16666666666666666) 0.16666666666666666) (* normAngle (* u normAngle)) u) n1_i (fma (- u) n0_i n0_i)))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf(fmaf(fmaf(u, (u * -0.16666666666666666f), 0.16666666666666666f), (normAngle * (u * normAngle)), u), n1_i, fmaf(-u, n0_i, n0_i));
}
function code(normAngle, u, n0_i, n1_i) return fma(fma(fma(u, Float32(u * Float32(-0.16666666666666666)), Float32(0.16666666666666666)), Float32(normAngle * Float32(u * normAngle)), u), n1_i, fma(Float32(-u), n0_i, n0_i)) end
\begin{array}{l}
\\
\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(u, u \cdot -0.16666666666666666, 0.16666666666666666\right), normAngle \cdot \left(u \cdot normAngle\right), u\right), n1\_i, \mathsf{fma}\left(-u, n0\_i, n0\_i\right)\right)
\end{array}
Initial program 96.3%
Taylor expanded in normAngle around 0
+-commutativeN/A
lower-fma.f32N/A
unpow2N/A
lower-*.f32N/A
sub-negN/A
*-commutativeN/A
cube-multN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
distribute-lft-outN/A
lower-*.f32N/A
lower-fma.f32N/A
unpow2N/A
lower-*.f3298.3
Applied rewrites98.3%
Applied rewrites83.2%
Taylor expanded in normAngle around 0
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f32N/A
mul-1-negN/A
lower-neg.f3298.9
Applied rewrites98.9%
Final simplification98.9%
(FPCore (normAngle u n0_i n1_i) :precision binary32 (fma (- n1_i n0_i) u n0_i))
float code(float normAngle, float u, float n0_i, float n1_i) {
return fmaf((n1_i - n0_i), u, n0_i);
}
function code(normAngle, u, n0_i, n1_i) return fma(Float32(n1_i - n0_i), u, n0_i) end
\begin{array}{l}
\\
\mathsf{fma}\left(n1\_i - n0\_i, u, n0\_i\right)
\end{array}
Initial program 96.3%
Taylor expanded in normAngle around 0
+-commutativeN/A
lower-fma.f32N/A
unpow2N/A
lower-*.f32N/A
sub-negN/A
*-commutativeN/A
cube-multN/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
distribute-lft-outN/A
lower-*.f32N/A
lower-fma.f32N/A
unpow2N/A
lower-*.f3298.3
Applied rewrites98.3%
Taylor expanded in normAngle around 0
+-commutativeN/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
associate-+l+N/A
distribute-rgt-neg-outN/A
distribute-lft-neg-outN/A
mul-1-negN/A
distribute-rgt-inN/A
*-commutativeN/A
lower-fma.f32N/A
mul-1-negN/A
unsub-negN/A
lower--.f3298.4
Applied rewrites98.4%
herbie shell --seed 2024212
(FPCore (normAngle u n0_i n1_i)
:name "Curve intersection, scale width based on ribbon orientation"
:precision binary32
:pre (and (and (and (and (<= 0.0 normAngle) (<= normAngle (/ PI 2.0))) (and (<= -1.0 n0_i) (<= n0_i 1.0))) (and (<= -1.0 n1_i) (<= n1_i 1.0))) (and (<= 2.328306437e-10 u) (<= u 1.0)))
(+ (* (* (sin (* (- 1.0 u) normAngle)) (/ 1.0 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1.0 (sin normAngle))) n1_i)))