
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}
(FPCore (x) :precision binary64 (/ (/ 1.0 (- -1.0 x)) x))
double code(double x) {
return (1.0 / (-1.0 - x)) / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / ((-1.0d0) - x)) / x
end function
public static double code(double x) {
return (1.0 / (-1.0 - x)) / x;
}
def code(x): return (1.0 / (-1.0 - x)) / x
function code(x) return Float64(Float64(1.0 / Float64(-1.0 - x)) / x) end
function tmp = code(x) tmp = (1.0 / (-1.0 - x)) / x; end
code[x_] := N[(N[(1.0 / N[(-1.0 - x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{-1 - x}}{x}
\end{array}
Initial program 71.9%
lift-+.f64N/A
clear-numN/A
clear-numN/A
frac-subN/A
div-subN/A
sub-negN/A
*-lft-identityN/A
div-invN/A
metadata-evalN/A
frac-timesN/A
lift-/.f64N/A
lift-/.f64N/A
lower-fma.f64N/A
Applied egg-rr71.9%
lift-fma.f64N/A
lift-/.f64N/A
lift-+.f64N/A
lift-fma.f64N/A
lift-/.f64N/A
unsub-negN/A
lift-/.f64N/A
un-div-invN/A
lift-/.f64N/A
sub-divN/A
lower-/.f64N/A
lower--.f6473.3
lift-+.f64N/A
+-commutativeN/A
lower-+.f6473.3
Applied egg-rr73.3%
lift-+.f64N/A
lift--.f64N/A
distribute-lft1-inN/A
lift-+.f64N/A
associate-/r*N/A
lower-/.f64N/A
lift--.f64N/A
lift-+.f64N/A
associate--r+N/A
+-inversesN/A
metadata-evalN/A
frac-2negN/A
metadata-evalN/A
lift-+.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
sub-negN/A
lift--.f64N/A
lower-/.f6499.8
Applied egg-rr99.8%
(FPCore (x) :precision binary64 (let* ((t_0 (+ (/ 1.0 (+ 1.0 x)) (/ -1.0 x))) (t_1 (+ (- 1.0 x) (/ -1.0 x)))) (if (<= t_0 -20.0) t_1 (if (<= t_0 0.0) (/ -1.0 (* x x)) t_1))))
double code(double x) {
double t_0 = (1.0 / (1.0 + x)) + (-1.0 / x);
double t_1 = (1.0 - x) + (-1.0 / x);
double tmp;
if (t_0 <= -20.0) {
tmp = t_1;
} else if (t_0 <= 0.0) {
tmp = -1.0 / (x * x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (1.0d0 / (1.0d0 + x)) + ((-1.0d0) / x)
t_1 = (1.0d0 - x) + ((-1.0d0) / x)
if (t_0 <= (-20.0d0)) then
tmp = t_1
else if (t_0 <= 0.0d0) then
tmp = (-1.0d0) / (x * x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (1.0 / (1.0 + x)) + (-1.0 / x);
double t_1 = (1.0 - x) + (-1.0 / x);
double tmp;
if (t_0 <= -20.0) {
tmp = t_1;
} else if (t_0 <= 0.0) {
tmp = -1.0 / (x * x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x): t_0 = (1.0 / (1.0 + x)) + (-1.0 / x) t_1 = (1.0 - x) + (-1.0 / x) tmp = 0 if t_0 <= -20.0: tmp = t_1 elif t_0 <= 0.0: tmp = -1.0 / (x * x) else: tmp = t_1 return tmp
function code(x) t_0 = Float64(Float64(1.0 / Float64(1.0 + x)) + Float64(-1.0 / x)) t_1 = Float64(Float64(1.0 - x) + Float64(-1.0 / x)) tmp = 0.0 if (t_0 <= -20.0) tmp = t_1; elseif (t_0 <= 0.0) tmp = Float64(-1.0 / Float64(x * x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x) t_0 = (1.0 / (1.0 + x)) + (-1.0 / x); t_1 = (1.0 - x) + (-1.0 / x); tmp = 0.0; if (t_0 <= -20.0) tmp = t_1; elseif (t_0 <= 0.0) tmp = -1.0 / (x * x); else tmp = t_1; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(1.0 / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(1.0 - x), $MachinePrecision] + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -20.0], t$95$1, If[LessEqual[t$95$0, 0.0], N[(-1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{1 + x} + \frac{-1}{x}\\
t_1 := \left(1 - x\right) + \frac{-1}{x}\\
\mathbf{if}\;t\_0 \leq -20:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;\frac{-1}{x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) x)) < -20 or 0.0 < (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) x)) Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
lower--.f6498.3
Simplified98.3%
if -20 < (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) x)) < 0.0Initial program 49.1%
Taylor expanded in x around inf
lower-/.f64N/A
unpow2N/A
lower-*.f6495.3
Simplified95.3%
Final simplification96.7%
(FPCore (x) :precision binary64 (let* ((t_0 (/ -1.0 (* x x)))) (if (<= x -1.0) t_0 (if (<= x 0.75) (+ 1.0 (/ -1.0 x)) t_0))))
double code(double x) {
double t_0 = -1.0 / (x * x);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 0.75) {
tmp = 1.0 + (-1.0 / x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (-1.0d0) / (x * x)
if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= 0.75d0) then
tmp = 1.0d0 + ((-1.0d0) / x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = -1.0 / (x * x);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 0.75) {
tmp = 1.0 + (-1.0 / x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = -1.0 / (x * x) tmp = 0 if x <= -1.0: tmp = t_0 elif x <= 0.75: tmp = 1.0 + (-1.0 / x) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(-1.0 / Float64(x * x)) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 0.75) tmp = Float64(1.0 + Float64(-1.0 / x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = -1.0 / (x * x); tmp = 0.0; if (x <= -1.0) tmp = t_0; elseif (x <= 0.75) tmp = 1.0 + (-1.0 / x); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(-1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 0.75], N[(1.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-1}{x \cdot x}\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 0.75:\\
\;\;\;\;1 + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 0.75 < x Initial program 49.1%
Taylor expanded in x around inf
lower-/.f64N/A
unpow2N/A
lower-*.f6495.3
Simplified95.3%
if -1 < x < 0.75Initial program 100.0%
Taylor expanded in x around 0
Simplified97.9%
Final simplification96.5%
(FPCore (x) :precision binary64 (/ -1.0 (+ x (* x x))))
double code(double x) {
return -1.0 / (x + (x * x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.0d0) / (x + (x * x))
end function
public static double code(double x) {
return -1.0 / (x + (x * x));
}
def code(x): return -1.0 / (x + (x * x))
function code(x) return Float64(-1.0 / Float64(x + Float64(x * x))) end
function tmp = code(x) tmp = -1.0 / (x + (x * x)); end
code[x_] := N[(-1.0 / N[(x + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x + x \cdot x}
\end{array}
Initial program 71.9%
lift-+.f64N/A
clear-numN/A
clear-numN/A
frac-subN/A
div-subN/A
sub-negN/A
*-lft-identityN/A
div-invN/A
metadata-evalN/A
frac-timesN/A
lift-/.f64N/A
lift-/.f64N/A
lower-fma.f64N/A
Applied egg-rr71.9%
lift-fma.f64N/A
lift-/.f64N/A
lift-+.f64N/A
lift-fma.f64N/A
lift-/.f64N/A
unsub-negN/A
lift-/.f64N/A
un-div-invN/A
lift-/.f64N/A
sub-divN/A
lower-/.f64N/A
lower--.f6473.3
lift-+.f64N/A
+-commutativeN/A
lower-+.f6473.3
Applied egg-rr73.3%
associate--r+N/A
+-inversesN/A
metadata-eval99.1
Applied egg-rr99.1%
lift-*.f64N/A
lower-+.f6499.1
Applied egg-rr99.1%
Final simplification99.1%
(FPCore (x) :precision binary64 (/ -1.0 (fma x x x)))
double code(double x) {
return -1.0 / fma(x, x, x);
}
function code(x) return Float64(-1.0 / fma(x, x, x)) end
code[x_] := N[(-1.0 / N[(x * x + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{\mathsf{fma}\left(x, x, x\right)}
\end{array}
Initial program 71.9%
lift-+.f64N/A
clear-numN/A
clear-numN/A
frac-subN/A
div-subN/A
sub-negN/A
*-lft-identityN/A
div-invN/A
metadata-evalN/A
frac-timesN/A
lift-/.f64N/A
lift-/.f64N/A
lower-fma.f64N/A
Applied egg-rr71.9%
lift-fma.f64N/A
lift-/.f64N/A
lift-+.f64N/A
lift-fma.f64N/A
lift-/.f64N/A
unsub-negN/A
lift-/.f64N/A
un-div-invN/A
lift-/.f64N/A
sub-divN/A
lower-/.f64N/A
lower--.f6473.3
lift-+.f64N/A
+-commutativeN/A
lower-+.f6473.3
Applied egg-rr73.3%
associate--r+N/A
+-inversesN/A
metadata-eval99.1
Applied egg-rr99.1%
(FPCore (x) :precision binary64 (/ -1.0 x))
double code(double x) {
return -1.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.0d0) / x
end function
public static double code(double x) {
return -1.0 / x;
}
def code(x): return -1.0 / x
function code(x) return Float64(-1.0 / x) end
function tmp = code(x) tmp = -1.0 / x; end
code[x_] := N[(-1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x}
\end{array}
Initial program 71.9%
Taylor expanded in x around 0
lower-/.f6446.4
Simplified46.4%
(FPCore (x) :precision binary64 (- x))
double code(double x) {
return -x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -x
end function
public static double code(double x) {
return -x;
}
def code(x): return -x
function code(x) return Float64(-x) end
function tmp = code(x) tmp = -x; end
code[x_] := (-x)
\begin{array}{l}
\\
-x
\end{array}
Initial program 71.9%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
lower--.f6445.5
Simplified45.5%
Taylor expanded in x around inf
mul-1-negN/A
lower-neg.f643.2
Simplified3.2%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 71.9%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
lower--.f6445.5
Simplified45.5%
Taylor expanded in x around inf
sub-negN/A
metadata-evalN/A
distribute-rgt-inN/A
mul-1-negN/A
unsub-negN/A
lft-mult-inverseN/A
lower--.f642.9
Simplified2.9%
Taylor expanded in x around 0
Simplified2.9%
(FPCore (x) :precision binary64 (/ (/ -1.0 x) (+ x 1.0)))
double code(double x) {
return (-1.0 / x) / (x + 1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-1.0d0) / x) / (x + 1.0d0)
end function
public static double code(double x) {
return (-1.0 / x) / (x + 1.0);
}
def code(x): return (-1.0 / x) / (x + 1.0)
function code(x) return Float64(Float64(-1.0 / x) / Float64(x + 1.0)) end
function tmp = code(x) tmp = (-1.0 / x) / (x + 1.0); end
code[x_] := N[(N[(-1.0 / x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{-1}{x}}{x + 1}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (* x (- -1.0 x))))
double code(double x) {
return 1.0 / (x * (-1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (x * ((-1.0d0) - x))
end function
public static double code(double x) {
return 1.0 / (x * (-1.0 - x));
}
def code(x): return 1.0 / (x * (-1.0 - x))
function code(x) return Float64(1.0 / Float64(x * Float64(-1.0 - x))) end
function tmp = code(x) tmp = 1.0 / (x * (-1.0 - x)); end
code[x_] := N[(1.0 / N[(x * N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x \cdot \left(-1 - x\right)}
\end{array}
herbie shell --seed 2024210
(FPCore (x)
:name "2frac (problem 3.3.1)"
:precision binary64
:alt
(! :herbie-platform default (/ (/ -1 x) (+ x 1)))
:alt
(! :herbie-platform default (/ 1 (* x (- -1 x))))
(- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))