
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0)))) (if (<= t_1 5e+239) t_1 (+ 1.0 (/ (- -1.0 (/ -1.0 x)) x)))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_1 <= 5e+239) {
tmp = t_1;
} else {
tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0d0)
if (t_1 <= 5d+239) then
tmp = t_1
else
tmp = 1.0d0 + (((-1.0d0) - ((-1.0d0) / x)) / x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_1 <= 5e+239) {
tmp = t_1;
} else {
tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x);
}
return tmp;
}
def code(x, y, z, t): t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0) tmp = 0 if t_1 <= 5e+239: tmp = t_1 else: tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= 5e+239) tmp = t_1; else tmp = Float64(1.0 + Float64(Float64(-1.0 - Float64(-1.0 / x)) / x)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0); tmp = 0.0; if (t_1 <= 5e+239) tmp = t_1; else tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e+239], t$95$1, N[(1.0 + N[(N[(-1.0 - N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{+239}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1 - \frac{-1}{x}}{x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000007e239Initial program 97.5%
if 5.00000000000000007e239 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 26.2%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6467.4
Simplified67.4%
Taylor expanded in x around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-+.f64N/A
lower-/.f6476.2
Simplified76.2%
Final simplification96.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* z t) x))
(t_2 (/ (* y z) (* t_1 (+ x 1.0))))
(t_3 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0))))
(if (<= t_3 -5e+19)
t_2
(if (<= t_3 0.02)
(/ (+ x (/ (- y (/ x z)) t)) (+ x 1.0))
(if (<= t_3 2.0)
(+ (/ x (+ x 1.0)) (/ x (* t_1 (- -1.0 x))))
(if (<= t_3 5e+239) t_2 (+ 1.0 (/ (- -1.0 (/ -1.0 x)) x))))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * t) - x;
double t_2 = (y * z) / (t_1 * (x + 1.0));
double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_3 <= -5e+19) {
tmp = t_2;
} else if (t_3 <= 0.02) {
tmp = (x + ((y - (x / z)) / t)) / (x + 1.0);
} else if (t_3 <= 2.0) {
tmp = (x / (x + 1.0)) + (x / (t_1 * (-1.0 - x)));
} else if (t_3 <= 5e+239) {
tmp = t_2;
} else {
tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (z * t) - x
t_2 = (y * z) / (t_1 * (x + 1.0d0))
t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0d0)
if (t_3 <= (-5d+19)) then
tmp = t_2
else if (t_3 <= 0.02d0) then
tmp = (x + ((y - (x / z)) / t)) / (x + 1.0d0)
else if (t_3 <= 2.0d0) then
tmp = (x / (x + 1.0d0)) + (x / (t_1 * ((-1.0d0) - x)))
else if (t_3 <= 5d+239) then
tmp = t_2
else
tmp = 1.0d0 + (((-1.0d0) - ((-1.0d0) / x)) / x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * t) - x;
double t_2 = (y * z) / (t_1 * (x + 1.0));
double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_3 <= -5e+19) {
tmp = t_2;
} else if (t_3 <= 0.02) {
tmp = (x + ((y - (x / z)) / t)) / (x + 1.0);
} else if (t_3 <= 2.0) {
tmp = (x / (x + 1.0)) + (x / (t_1 * (-1.0 - x)));
} else if (t_3 <= 5e+239) {
tmp = t_2;
} else {
tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x);
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * t) - x t_2 = (y * z) / (t_1 * (x + 1.0)) t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0) tmp = 0 if t_3 <= -5e+19: tmp = t_2 elif t_3 <= 0.02: tmp = (x + ((y - (x / z)) / t)) / (x + 1.0) elif t_3 <= 2.0: tmp = (x / (x + 1.0)) + (x / (t_1 * (-1.0 - x))) elif t_3 <= 5e+239: tmp = t_2 else: tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * t) - x) t_2 = Float64(Float64(y * z) / Float64(t_1 * Float64(x + 1.0))) t_3 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0)) tmp = 0.0 if (t_3 <= -5e+19) tmp = t_2; elseif (t_3 <= 0.02) tmp = Float64(Float64(x + Float64(Float64(y - Float64(x / z)) / t)) / Float64(x + 1.0)); elseif (t_3 <= 2.0) tmp = Float64(Float64(x / Float64(x + 1.0)) + Float64(x / Float64(t_1 * Float64(-1.0 - x)))); elseif (t_3 <= 5e+239) tmp = t_2; else tmp = Float64(1.0 + Float64(Float64(-1.0 - Float64(-1.0 / x)) / x)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * t) - x; t_2 = (y * z) / (t_1 * (x + 1.0)); t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0); tmp = 0.0; if (t_3 <= -5e+19) tmp = t_2; elseif (t_3 <= 0.02) tmp = (x + ((y - (x / z)) / t)) / (x + 1.0); elseif (t_3 <= 2.0) tmp = (x / (x + 1.0)) + (x / (t_1 * (-1.0 - x))); elseif (t_3 <= 5e+239) tmp = t_2; else tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * z), $MachinePrecision] / N[(t$95$1 * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -5e+19], t$95$2, If[LessEqual[t$95$3, 0.02], N[(N[(x + N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + N[(x / N[(t$95$1 * N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 5e+239], t$95$2, N[(1.0 + N[(N[(-1.0 - N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot t - x\\
t_2 := \frac{y \cdot z}{t\_1 \cdot \left(x + 1\right)}\\
t_3 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
\mathbf{if}\;t\_3 \leq -5 \cdot 10^{+19}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 0.02:\\
\;\;\;\;\frac{x + \frac{y - \frac{x}{z}}{t}}{x + 1}\\
\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;\frac{x}{x + 1} + \frac{x}{t\_1 \cdot \left(-1 - x\right)}\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+239}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1 - \frac{-1}{x}}{x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e19 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000007e239Initial program 89.8%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6489.3
Simplified89.3%
if -5e19 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.0200000000000000004Initial program 97.8%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
sub-negN/A
mul-1-negN/A
remove-double-negN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6497.4
Simplified97.4%
if 0.0200000000000000004 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower-/.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.9
Simplified99.9%
lift-*.f64N/A
lift--.f64N/A
lift-/.f64N/A
lift-+.f64N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-*.f6499.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied egg-rr99.9%
if 5.00000000000000007e239 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 26.2%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6467.4
Simplified67.4%
Taylor expanded in x around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-+.f64N/A
lower-/.f6476.2
Simplified76.2%
Final simplification96.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* z t) x))
(t_2 (/ (* y z) (* t_1 (+ x 1.0))))
(t_3 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0))))
(if (<= t_3 -5e+19)
t_2
(if (<= t_3 0.02)
(/ (+ x (/ (- y (/ x z)) t)) (+ x 1.0))
(if (<= t_3 2.0)
(/ (- (/ x t_1) x) (- -1.0 x))
(if (<= t_3 5e+239) t_2 (+ 1.0 (/ (- -1.0 (/ -1.0 x)) x))))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * t) - x;
double t_2 = (y * z) / (t_1 * (x + 1.0));
double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_3 <= -5e+19) {
tmp = t_2;
} else if (t_3 <= 0.02) {
tmp = (x + ((y - (x / z)) / t)) / (x + 1.0);
} else if (t_3 <= 2.0) {
tmp = ((x / t_1) - x) / (-1.0 - x);
} else if (t_3 <= 5e+239) {
tmp = t_2;
} else {
tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (z * t) - x
t_2 = (y * z) / (t_1 * (x + 1.0d0))
t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0d0)
if (t_3 <= (-5d+19)) then
tmp = t_2
else if (t_3 <= 0.02d0) then
tmp = (x + ((y - (x / z)) / t)) / (x + 1.0d0)
else if (t_3 <= 2.0d0) then
tmp = ((x / t_1) - x) / ((-1.0d0) - x)
else if (t_3 <= 5d+239) then
tmp = t_2
else
tmp = 1.0d0 + (((-1.0d0) - ((-1.0d0) / x)) / x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * t) - x;
double t_2 = (y * z) / (t_1 * (x + 1.0));
double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_3 <= -5e+19) {
tmp = t_2;
} else if (t_3 <= 0.02) {
tmp = (x + ((y - (x / z)) / t)) / (x + 1.0);
} else if (t_3 <= 2.0) {
tmp = ((x / t_1) - x) / (-1.0 - x);
} else if (t_3 <= 5e+239) {
tmp = t_2;
} else {
tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x);
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * t) - x t_2 = (y * z) / (t_1 * (x + 1.0)) t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0) tmp = 0 if t_3 <= -5e+19: tmp = t_2 elif t_3 <= 0.02: tmp = (x + ((y - (x / z)) / t)) / (x + 1.0) elif t_3 <= 2.0: tmp = ((x / t_1) - x) / (-1.0 - x) elif t_3 <= 5e+239: tmp = t_2 else: tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * t) - x) t_2 = Float64(Float64(y * z) / Float64(t_1 * Float64(x + 1.0))) t_3 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0)) tmp = 0.0 if (t_3 <= -5e+19) tmp = t_2; elseif (t_3 <= 0.02) tmp = Float64(Float64(x + Float64(Float64(y - Float64(x / z)) / t)) / Float64(x + 1.0)); elseif (t_3 <= 2.0) tmp = Float64(Float64(Float64(x / t_1) - x) / Float64(-1.0 - x)); elseif (t_3 <= 5e+239) tmp = t_2; else tmp = Float64(1.0 + Float64(Float64(-1.0 - Float64(-1.0 / x)) / x)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * t) - x; t_2 = (y * z) / (t_1 * (x + 1.0)); t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0); tmp = 0.0; if (t_3 <= -5e+19) tmp = t_2; elseif (t_3 <= 0.02) tmp = (x + ((y - (x / z)) / t)) / (x + 1.0); elseif (t_3 <= 2.0) tmp = ((x / t_1) - x) / (-1.0 - x); elseif (t_3 <= 5e+239) tmp = t_2; else tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * z), $MachinePrecision] / N[(t$95$1 * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -5e+19], t$95$2, If[LessEqual[t$95$3, 0.02], N[(N[(x + N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(N[(N[(x / t$95$1), $MachinePrecision] - x), $MachinePrecision] / N[(-1.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 5e+239], t$95$2, N[(1.0 + N[(N[(-1.0 - N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot t - x\\
t_2 := \frac{y \cdot z}{t\_1 \cdot \left(x + 1\right)}\\
t_3 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
\mathbf{if}\;t\_3 \leq -5 \cdot 10^{+19}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 0.02:\\
\;\;\;\;\frac{x + \frac{y - \frac{x}{z}}{t}}{x + 1}\\
\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;\frac{\frac{x}{t\_1} - x}{-1 - x}\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+239}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1 - \frac{-1}{x}}{x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e19 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000007e239Initial program 89.8%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6489.3
Simplified89.3%
if -5e19 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.0200000000000000004Initial program 97.8%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
sub-negN/A
mul-1-negN/A
remove-double-negN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6497.4
Simplified97.4%
if 0.0200000000000000004 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower-/.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.9
Simplified99.9%
if 5.00000000000000007e239 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 26.2%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6467.4
Simplified67.4%
Taylor expanded in x around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-+.f64N/A
lower-/.f6476.2
Simplified76.2%
Final simplification96.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* z t) x))
(t_2 (/ (* y z) (* t_1 (+ x 1.0))))
(t_3 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0))))
(if (<= t_3 -5e+19)
t_2
(if (<= t_3 0.02)
(/ (+ x (/ (fma y z (- x)) (* z t))) (+ x 1.0))
(if (<= t_3 2.0)
(/ (- (/ x t_1) x) (- -1.0 x))
(if (<= t_3 5e+239) t_2 (+ 1.0 (/ (- -1.0 (/ -1.0 x)) x))))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * t) - x;
double t_2 = (y * z) / (t_1 * (x + 1.0));
double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_3 <= -5e+19) {
tmp = t_2;
} else if (t_3 <= 0.02) {
tmp = (x + (fma(y, z, -x) / (z * t))) / (x + 1.0);
} else if (t_3 <= 2.0) {
tmp = ((x / t_1) - x) / (-1.0 - x);
} else if (t_3 <= 5e+239) {
tmp = t_2;
} else {
tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(z * t) - x) t_2 = Float64(Float64(y * z) / Float64(t_1 * Float64(x + 1.0))) t_3 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0)) tmp = 0.0 if (t_3 <= -5e+19) tmp = t_2; elseif (t_3 <= 0.02) tmp = Float64(Float64(x + Float64(fma(y, z, Float64(-x)) / Float64(z * t))) / Float64(x + 1.0)); elseif (t_3 <= 2.0) tmp = Float64(Float64(Float64(x / t_1) - x) / Float64(-1.0 - x)); elseif (t_3 <= 5e+239) tmp = t_2; else tmp = Float64(1.0 + Float64(Float64(-1.0 - Float64(-1.0 / x)) / x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * z), $MachinePrecision] / N[(t$95$1 * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -5e+19], t$95$2, If[LessEqual[t$95$3, 0.02], N[(N[(x + N[(N[(y * z + (-x)), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(N[(N[(x / t$95$1), $MachinePrecision] - x), $MachinePrecision] / N[(-1.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 5e+239], t$95$2, N[(1.0 + N[(N[(-1.0 - N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot t - x\\
t_2 := \frac{y \cdot z}{t\_1 \cdot \left(x + 1\right)}\\
t_3 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
\mathbf{if}\;t\_3 \leq -5 \cdot 10^{+19}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 0.02:\\
\;\;\;\;\frac{x + \frac{\mathsf{fma}\left(y, z, -x\right)}{z \cdot t}}{x + 1}\\
\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;\frac{\frac{x}{t\_1} - x}{-1 - x}\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+239}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1 - \frac{-1}{x}}{x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e19 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000007e239Initial program 89.8%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6489.3
Simplified89.3%
if -5e19 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.0200000000000000004Initial program 97.8%
Taylor expanded in t around inf
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-*.f6495.4
Simplified95.4%
if 0.0200000000000000004 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower-/.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.9
Simplified99.9%
if 5.00000000000000007e239 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 26.2%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6467.4
Simplified67.4%
Taylor expanded in x around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-+.f64N/A
lower-/.f6476.2
Simplified76.2%
Final simplification95.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* z t) x))
(t_2 (/ (* y z) (* t_1 (+ x 1.0))))
(t_3 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0))))
(if (<= t_3 -5e+19)
t_2
(if (<= t_3 -2e-303)
(/ (+ x (/ y t)) (+ x 1.0))
(if (<= t_3 2.0)
(/ (- (/ x t_1) x) (- -1.0 x))
(if (<= t_3 5e+239) t_2 (+ 1.0 (/ (- -1.0 (/ -1.0 x)) x))))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * t) - x;
double t_2 = (y * z) / (t_1 * (x + 1.0));
double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_3 <= -5e+19) {
tmp = t_2;
} else if (t_3 <= -2e-303) {
tmp = (x + (y / t)) / (x + 1.0);
} else if (t_3 <= 2.0) {
tmp = ((x / t_1) - x) / (-1.0 - x);
} else if (t_3 <= 5e+239) {
tmp = t_2;
} else {
tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (z * t) - x
t_2 = (y * z) / (t_1 * (x + 1.0d0))
t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0d0)
if (t_3 <= (-5d+19)) then
tmp = t_2
else if (t_3 <= (-2d-303)) then
tmp = (x + (y / t)) / (x + 1.0d0)
else if (t_3 <= 2.0d0) then
tmp = ((x / t_1) - x) / ((-1.0d0) - x)
else if (t_3 <= 5d+239) then
tmp = t_2
else
tmp = 1.0d0 + (((-1.0d0) - ((-1.0d0) / x)) / x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * t) - x;
double t_2 = (y * z) / (t_1 * (x + 1.0));
double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_3 <= -5e+19) {
tmp = t_2;
} else if (t_3 <= -2e-303) {
tmp = (x + (y / t)) / (x + 1.0);
} else if (t_3 <= 2.0) {
tmp = ((x / t_1) - x) / (-1.0 - x);
} else if (t_3 <= 5e+239) {
tmp = t_2;
} else {
tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x);
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * t) - x t_2 = (y * z) / (t_1 * (x + 1.0)) t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0) tmp = 0 if t_3 <= -5e+19: tmp = t_2 elif t_3 <= -2e-303: tmp = (x + (y / t)) / (x + 1.0) elif t_3 <= 2.0: tmp = ((x / t_1) - x) / (-1.0 - x) elif t_3 <= 5e+239: tmp = t_2 else: tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * t) - x) t_2 = Float64(Float64(y * z) / Float64(t_1 * Float64(x + 1.0))) t_3 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0)) tmp = 0.0 if (t_3 <= -5e+19) tmp = t_2; elseif (t_3 <= -2e-303) tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)); elseif (t_3 <= 2.0) tmp = Float64(Float64(Float64(x / t_1) - x) / Float64(-1.0 - x)); elseif (t_3 <= 5e+239) tmp = t_2; else tmp = Float64(1.0 + Float64(Float64(-1.0 - Float64(-1.0 / x)) / x)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * t) - x; t_2 = (y * z) / (t_1 * (x + 1.0)); t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0); tmp = 0.0; if (t_3 <= -5e+19) tmp = t_2; elseif (t_3 <= -2e-303) tmp = (x + (y / t)) / (x + 1.0); elseif (t_3 <= 2.0) tmp = ((x / t_1) - x) / (-1.0 - x); elseif (t_3 <= 5e+239) tmp = t_2; else tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * z), $MachinePrecision] / N[(t$95$1 * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -5e+19], t$95$2, If[LessEqual[t$95$3, -2e-303], N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(N[(N[(x / t$95$1), $MachinePrecision] - x), $MachinePrecision] / N[(-1.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 5e+239], t$95$2, N[(1.0 + N[(N[(-1.0 - N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot t - x\\
t_2 := \frac{y \cdot z}{t\_1 \cdot \left(x + 1\right)}\\
t_3 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
\mathbf{if}\;t\_3 \leq -5 \cdot 10^{+19}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq -2 \cdot 10^{-303}:\\
\;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;\frac{\frac{x}{t\_1} - x}{-1 - x}\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+239}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1 - \frac{-1}{x}}{x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e19 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000007e239Initial program 89.8%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6489.3
Simplified89.3%
if -5e19 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1.99999999999999986e-303Initial program 96.0%
Taylor expanded in z around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6486.0
Simplified86.0%
if -1.99999999999999986e-303 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower-/.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6498.2
Simplified98.2%
if 5.00000000000000007e239 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 26.2%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6467.4
Simplified67.4%
Taylor expanded in x around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-+.f64N/A
lower-/.f6476.2
Simplified76.2%
Final simplification94.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* z t) x))
(t_2 (/ (* y z) (* t_1 (+ x 1.0))))
(t_3 (/ (+ x (/ (- (* y z) x) t_1)) (+ x 1.0))))
(if (<= t_3 -5e+19)
t_2
(if (<= t_3 0.9999999988903038)
(/ (+ x (/ y t)) (+ x 1.0))
(if (<= t_3 2.0)
1.0
(if (<= t_3 5e+239) t_2 (+ 1.0 (/ (- -1.0 (/ -1.0 x)) x))))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * t) - x;
double t_2 = (y * z) / (t_1 * (x + 1.0));
double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_3 <= -5e+19) {
tmp = t_2;
} else if (t_3 <= 0.9999999988903038) {
tmp = (x + (y / t)) / (x + 1.0);
} else if (t_3 <= 2.0) {
tmp = 1.0;
} else if (t_3 <= 5e+239) {
tmp = t_2;
} else {
tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = (z * t) - x
t_2 = (y * z) / (t_1 * (x + 1.0d0))
t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0d0)
if (t_3 <= (-5d+19)) then
tmp = t_2
else if (t_3 <= 0.9999999988903038d0) then
tmp = (x + (y / t)) / (x + 1.0d0)
else if (t_3 <= 2.0d0) then
tmp = 1.0d0
else if (t_3 <= 5d+239) then
tmp = t_2
else
tmp = 1.0d0 + (((-1.0d0) - ((-1.0d0) / x)) / x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * t) - x;
double t_2 = (y * z) / (t_1 * (x + 1.0));
double t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0);
double tmp;
if (t_3 <= -5e+19) {
tmp = t_2;
} else if (t_3 <= 0.9999999988903038) {
tmp = (x + (y / t)) / (x + 1.0);
} else if (t_3 <= 2.0) {
tmp = 1.0;
} else if (t_3 <= 5e+239) {
tmp = t_2;
} else {
tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x);
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * t) - x t_2 = (y * z) / (t_1 * (x + 1.0)) t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0) tmp = 0 if t_3 <= -5e+19: tmp = t_2 elif t_3 <= 0.9999999988903038: tmp = (x + (y / t)) / (x + 1.0) elif t_3 <= 2.0: tmp = 1.0 elif t_3 <= 5e+239: tmp = t_2 else: tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * t) - x) t_2 = Float64(Float64(y * z) / Float64(t_1 * Float64(x + 1.0))) t_3 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / t_1)) / Float64(x + 1.0)) tmp = 0.0 if (t_3 <= -5e+19) tmp = t_2; elseif (t_3 <= 0.9999999988903038) tmp = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)); elseif (t_3 <= 2.0) tmp = 1.0; elseif (t_3 <= 5e+239) tmp = t_2; else tmp = Float64(1.0 + Float64(Float64(-1.0 - Float64(-1.0 / x)) / x)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * t) - x; t_2 = (y * z) / (t_1 * (x + 1.0)); t_3 = (x + (((y * z) - x) / t_1)) / (x + 1.0); tmp = 0.0; if (t_3 <= -5e+19) tmp = t_2; elseif (t_3 <= 0.9999999988903038) tmp = (x + (y / t)) / (x + 1.0); elseif (t_3 <= 2.0) tmp = 1.0; elseif (t_3 <= 5e+239) tmp = t_2; else tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * z), $MachinePrecision] / N[(t$95$1 * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -5e+19], t$95$2, If[LessEqual[t$95$3, 0.9999999988903038], N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0], 1.0, If[LessEqual[t$95$3, 5e+239], t$95$2, N[(1.0 + N[(N[(-1.0 - N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot t - x\\
t_2 := \frac{y \cdot z}{t\_1 \cdot \left(x + 1\right)}\\
t_3 := \frac{x + \frac{y \cdot z - x}{t\_1}}{x + 1}\\
\mathbf{if}\;t\_3 \leq -5 \cdot 10^{+19}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_3 \leq 0.9999999988903038:\\
\;\;\;\;\frac{x + \frac{y}{t}}{x + 1}\\
\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+239}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1 - \frac{-1}{x}}{x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e19 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000007e239Initial program 89.8%
Taylor expanded in y around inf
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6489.3
Simplified89.3%
if -5e19 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999998890303776Initial program 97.9%
Taylor expanded in z around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6480.2
Simplified80.2%
if 0.999999998890303776 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Simplified99.1%
if 5.00000000000000007e239 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 26.2%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6467.4
Simplified67.4%
Taylor expanded in x around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-+.f64N/A
lower-/.f6476.2
Simplified76.2%
Final simplification92.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ y (fma x t t)))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0))))
(if (<= t_2 -4e-181)
t_1
(if (<= t_2 5e-5)
(* x (+ 1.0 (/ -1.0 (* z t))))
(if (<= t_2 2.0)
1.0
(if (<= t_2 5e+182) t_1 (+ 1.0 (/ (- -1.0 (/ -1.0 x)) x))))))))
double code(double x, double y, double z, double t) {
double t_1 = y / fma(x, t, t);
double t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_2 <= -4e-181) {
tmp = t_1;
} else if (t_2 <= 5e-5) {
tmp = x * (1.0 + (-1.0 / (z * t)));
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= 5e+182) {
tmp = t_1;
} else {
tmp = 1.0 + ((-1.0 - (-1.0 / x)) / x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y / fma(x, t, t)) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -4e-181) tmp = t_1; elseif (t_2 <= 5e-5) tmp = Float64(x * Float64(1.0 + Float64(-1.0 / Float64(z * t)))); elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= 5e+182) tmp = t_1; else tmp = Float64(1.0 + Float64(Float64(-1.0 - Float64(-1.0 / x)) / x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(x * t + t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -4e-181], t$95$1, If[LessEqual[t$95$2, 5e-5], N[(x * N[(1.0 + N[(-1.0 / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, 5e+182], t$95$1, N[(1.0 + N[(N[(-1.0 - N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\mathsf{fma}\left(x, t, t\right)}\\
t_2 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{-181}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-5}:\\
\;\;\;\;x \cdot \left(1 + \frac{-1}{z \cdot t}\right)\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+182}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1 - \frac{-1}{x}}{x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000019e-181 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999973e182Initial program 92.5%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
sub-negN/A
mul-1-negN/A
remove-double-negN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6470.2
Simplified70.2%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6457.3
Simplified57.3%
if -4.00000000000000019e-181 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000024e-5Initial program 96.6%
Taylor expanded in y around 0
lower-/.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6486.8
Simplified86.8%
Taylor expanded in x around 0
lower-*.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower-*.f6484.8
Simplified84.8%
if 5.00000000000000024e-5 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Simplified97.2%
if 4.99999999999999973e182 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 40.9%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6454.3
Simplified54.3%
Taylor expanded in x around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-+.f64N/A
lower-/.f6462.2
Simplified62.2%
Final simplification83.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ y (fma x t t)))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0))))
(if (<= t_2 -4e-181)
t_1
(if (<= t_2 5e-5)
(* x (+ 1.0 (/ -1.0 (* z t))))
(if (<= t_2 2.0) 1.0 (if (<= t_2 5e+182) t_1 (+ 1.0 (/ -1.0 x))))))))
double code(double x, double y, double z, double t) {
double t_1 = y / fma(x, t, t);
double t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_2 <= -4e-181) {
tmp = t_1;
} else if (t_2 <= 5e-5) {
tmp = x * (1.0 + (-1.0 / (z * t)));
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= 5e+182) {
tmp = t_1;
} else {
tmp = 1.0 + (-1.0 / x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y / fma(x, t, t)) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -4e-181) tmp = t_1; elseif (t_2 <= 5e-5) tmp = Float64(x * Float64(1.0 + Float64(-1.0 / Float64(z * t)))); elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= 5e+182) tmp = t_1; else tmp = Float64(1.0 + Float64(-1.0 / x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(x * t + t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -4e-181], t$95$1, If[LessEqual[t$95$2, 5e-5], N[(x * N[(1.0 + N[(-1.0 / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, 5e+182], t$95$1, N[(1.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\mathsf{fma}\left(x, t, t\right)}\\
t_2 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{-181}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-5}:\\
\;\;\;\;x \cdot \left(1 + \frac{-1}{z \cdot t}\right)\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+182}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1}{x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000019e-181 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999973e182Initial program 92.5%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
sub-negN/A
mul-1-negN/A
remove-double-negN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6470.2
Simplified70.2%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6457.3
Simplified57.3%
if -4.00000000000000019e-181 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000024e-5Initial program 96.6%
Taylor expanded in y around 0
lower-/.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6486.8
Simplified86.8%
Taylor expanded in x around 0
lower-*.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower-*.f6484.8
Simplified84.8%
if 5.00000000000000024e-5 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Simplified97.2%
if 4.99999999999999973e182 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 40.9%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6454.3
Simplified54.3%
Taylor expanded in x around inf
sub-negN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-+.f64N/A
lower-/.f6455.2
Simplified55.2%
Final simplification82.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ y (fma x t t)))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0))))
(if (<= t_2 -4e-181)
t_1
(if (<= t_2 5e-5)
(- x (/ x (* z t)))
(if (<= t_2 2.0) 1.0 (if (<= t_2 5e+182) t_1 (+ 1.0 (/ -1.0 x))))))))
double code(double x, double y, double z, double t) {
double t_1 = y / fma(x, t, t);
double t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_2 <= -4e-181) {
tmp = t_1;
} else if (t_2 <= 5e-5) {
tmp = x - (x / (z * t));
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= 5e+182) {
tmp = t_1;
} else {
tmp = 1.0 + (-1.0 / x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y / fma(x, t, t)) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -4e-181) tmp = t_1; elseif (t_2 <= 5e-5) tmp = Float64(x - Float64(x / Float64(z * t))); elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= 5e+182) tmp = t_1; else tmp = Float64(1.0 + Float64(-1.0 / x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(x * t + t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -4e-181], t$95$1, If[LessEqual[t$95$2, 5e-5], N[(x - N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, 5e+182], t$95$1, N[(1.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\mathsf{fma}\left(x, t, t\right)}\\
t_2 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{-181}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-5}:\\
\;\;\;\;x - \frac{x}{z \cdot t}\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+182}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1}{x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000019e-181 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999973e182Initial program 92.5%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
sub-negN/A
mul-1-negN/A
remove-double-negN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6470.2
Simplified70.2%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6457.3
Simplified57.3%
if -4.00000000000000019e-181 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000024e-5Initial program 96.6%
Taylor expanded in y around 0
lower-/.f64N/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6486.8
Simplified86.8%
lift-*.f64N/A
lift--.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6486.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6486.9
Applied egg-rr86.9%
Taylor expanded in x around 0
sub-negN/A
distribute-lft-inN/A
*-rgt-identityN/A
distribute-neg-fracN/A
metadata-evalN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower-*.f6484.8
Simplified84.8%
if 5.00000000000000024e-5 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Simplified97.2%
if 4.99999999999999973e182 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 40.9%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6454.3
Simplified54.3%
Taylor expanded in x around inf
sub-negN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-+.f64N/A
lower-/.f6455.2
Simplified55.2%
Final simplification82.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ y (fma x t t)))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0))))
(if (<= t_2 -4e-181)
t_1
(if (<= t_2 0.9999999988903038)
(/ x (+ x 1.0))
(if (<= t_2 2.0) 1.0 (if (<= t_2 5e+182) t_1 (+ 1.0 (/ -1.0 x))))))))
double code(double x, double y, double z, double t) {
double t_1 = y / fma(x, t, t);
double t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_2 <= -4e-181) {
tmp = t_1;
} else if (t_2 <= 0.9999999988903038) {
tmp = x / (x + 1.0);
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= 5e+182) {
tmp = t_1;
} else {
tmp = 1.0 + (-1.0 / x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y / fma(x, t, t)) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= -4e-181) tmp = t_1; elseif (t_2 <= 0.9999999988903038) tmp = Float64(x / Float64(x + 1.0)); elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= 5e+182) tmp = t_1; else tmp = Float64(1.0 + Float64(-1.0 / x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(x * t + t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -4e-181], t$95$1, If[LessEqual[t$95$2, 0.9999999988903038], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, 5e+182], t$95$1, N[(1.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\mathsf{fma}\left(x, t, t\right)}\\
t_2 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{-181}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 0.9999999988903038:\\
\;\;\;\;\frac{x}{x + 1}\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+182}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1}{x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000019e-181 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999973e182Initial program 92.5%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
sub-negN/A
mul-1-negN/A
remove-double-negN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6470.2
Simplified70.2%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6457.3
Simplified57.3%
if -4.00000000000000019e-181 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999998890303776Initial program 97.1%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6464.2
Simplified64.2%
if 0.999999998890303776 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Simplified99.1%
if 4.99999999999999973e182 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 40.9%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6454.3
Simplified54.3%
Taylor expanded in x around inf
sub-negN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-+.f64N/A
lower-/.f6455.2
Simplified55.2%
Final simplification80.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ y t)) (+ x 1.0)))
(t_2 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0))))
(if (<= t_2 0.9999999988903038) t_1 (if (<= t_2 2.0) 1.0 t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (y / t)) / (x + 1.0);
double t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_2 <= 0.9999999988903038) {
tmp = t_1;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x + (y / t)) / (x + 1.0d0)
t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0d0)
if (t_2 <= 0.9999999988903038d0) then
tmp = t_1
else if (t_2 <= 2.0d0) then
tmp = 1.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x + (y / t)) / (x + 1.0);
double t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_2 <= 0.9999999988903038) {
tmp = t_1;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x + (y / t)) / (x + 1.0) t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0) tmp = 0 if t_2 <= 0.9999999988903038: tmp = t_1 elif t_2 <= 2.0: tmp = 1.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(y / t)) / Float64(x + 1.0)) t_2 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_2 <= 0.9999999988903038) tmp = t_1; elseif (t_2 <= 2.0) tmp = 1.0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x + (y / t)) / (x + 1.0); t_2 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0); tmp = 0.0; if (t_2 <= 0.9999999988903038) tmp = t_1; elseif (t_2 <= 2.0) tmp = 1.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(y / t), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 0.9999999988903038], t$95$1, If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y}{t}}{x + 1}\\
t_2 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
\mathbf{if}\;t\_2 \leq 0.9999999988903038:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999998890303776 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 87.1%
Taylor expanded in z around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6468.7
Simplified68.7%
if 0.999999998890303776 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in x around inf
Simplified99.1%
Final simplification85.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0))))
(if (<= t_1 -4e-181)
(/ y t)
(if (<= t_1 0.9999999988903038) (/ x (+ x 1.0)) 1.0))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -4e-181) {
tmp = y / t;
} else if (t_1 <= 0.9999999988903038) {
tmp = x / (x + 1.0);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0d0)
if (t_1 <= (-4d-181)) then
tmp = y / t
else if (t_1 <= 0.9999999988903038d0) then
tmp = x / (x + 1.0d0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -4e-181) {
tmp = y / t;
} else if (t_1 <= 0.9999999988903038) {
tmp = x / (x + 1.0);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0) tmp = 0 if t_1 <= -4e-181: tmp = y / t elif t_1 <= 0.9999999988903038: tmp = x / (x + 1.0) else: tmp = 1.0 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -4e-181) tmp = Float64(y / t); elseif (t_1 <= 0.9999999988903038) tmp = Float64(x / Float64(x + 1.0)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0); tmp = 0.0; if (t_1 <= -4e-181) tmp = y / t; elseif (t_1 <= 0.9999999988903038) tmp = x / (x + 1.0); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e-181], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 0.9999999988903038], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{-181}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 0.9999999988903038:\\
\;\;\;\;\frac{x}{x + 1}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000019e-181Initial program 90.6%
Taylor expanded in x around 0
lower-/.f6454.8
Simplified54.8%
if -4.00000000000000019e-181 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.999999998890303776Initial program 97.1%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6464.2
Simplified64.2%
if 0.999999998890303776 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 94.7%
Taylor expanded in x around inf
Simplified87.3%
Final simplification77.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0)))) (if (<= t_1 -4e-181) (/ y t) (if (<= t_1 5e-19) x 1.0))))
double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -4e-181) {
tmp = y / t;
} else if (t_1 <= 5e-19) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0d0)
if (t_1 <= (-4d-181)) then
tmp = y / t
else if (t_1 <= 5d-19) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0);
double tmp;
if (t_1 <= -4e-181) {
tmp = y / t;
} else if (t_1 <= 5e-19) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0) tmp = 0 if t_1 <= -4e-181: tmp = y / t elif t_1 <= 5e-19: tmp = x else: tmp = 1.0 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) tmp = 0.0 if (t_1 <= -4e-181) tmp = Float64(y / t); elseif (t_1 <= 5e-19) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0); tmp = 0.0; if (t_1 <= -4e-181) tmp = y / t; elseif (t_1 <= 5e-19) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e-181], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 5e-19], x, 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{-181}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-19}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.00000000000000019e-181Initial program 90.6%
Taylor expanded in x around 0
lower-/.f6454.8
Simplified54.8%
if -4.00000000000000019e-181 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.0000000000000004e-19Initial program 96.5%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6468.1
Simplified68.1%
Taylor expanded in x around 0
Simplified68.1%
if 5.0000000000000004e-19 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 94.9%
Taylor expanded in x around inf
Simplified85.6%
Final simplification77.2%
(FPCore (x y z t) :precision binary64 (/ (+ x (* y (+ (/ z (- (* z t) x)) (/ x (* y (- x (* z t))))))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (y * ((z / ((z * t) - x)) + (x / (y * (x - (z * t))))))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (y * ((z / ((z * t) - x)) + (x / (y * (x - (z * t))))))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (y * ((z / ((z * t) - x)) + (x / (y * (x - (z * t))))))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (y * ((z / ((z * t) - x)) + (x / (y * (x - (z * t))))))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(y * Float64(Float64(z / Float64(Float64(z * t) - x)) + Float64(x / Float64(y * Float64(x - Float64(z * t))))))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (y * ((z / ((z * t) - x)) + (x / (y * (x - (z * t))))))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(y * N[(N[(z / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + N[(x / N[(y * N[(x - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(\frac{z}{z \cdot t - x} + \frac{x}{y \cdot \left(x - z \cdot t\right)}\right)}{x + 1}
\end{array}
Initial program 94.1%
Taylor expanded in y around inf
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower--.f64N/A
lower-*.f6496.2
Simplified96.2%
Final simplification96.2%
(FPCore (x y z t) :precision binary64 (if (<= (/ (+ x (/ (- (* y z) x) (- (* z t) x))) (+ x 1.0)) 5e-19) (- x (* x x)) 1.0))
double code(double x, double y, double z, double t) {
double tmp;
if (((x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0)) <= 5e-19) {
tmp = x - (x * x);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0d0)) <= 5d-19) then
tmp = x - (x * x)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0)) <= 5e-19) {
tmp = x - (x * x);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0)) <= 5e-19: tmp = x - (x * x) else: tmp = 1.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(z * t) - x))) / Float64(x + 1.0)) <= 5e-19) tmp = Float64(x - Float64(x * x)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x + (((y * z) - x) / ((z * t) - x))) / (x + 1.0)) <= 5e-19) tmp = x - (x * x); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(z * t), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 5e-19], N[(x - N[(x * x), $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x + \frac{y \cdot z - x}{z \cdot t - x}}{x + 1} \leq 5 \cdot 10^{-19}:\\
\;\;\;\;x - x \cdot x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.0000000000000004e-19Initial program 92.6%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6433.5
Simplified33.5%
Taylor expanded in x around 0
distribute-rgt-inN/A
*-lft-identityN/A
mul-1-negN/A
distribute-lft-neg-outN/A
unpow2N/A
unsub-negN/A
lower--.f64N/A
unpow2N/A
lower-*.f6431.6
Simplified31.6%
if 5.0000000000000004e-19 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 94.9%
Taylor expanded in x around inf
Simplified85.6%
Final simplification68.3%
(FPCore (x y z t) :precision binary64 1.0)
double code(double x, double y, double z, double t) {
return 1.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0
end function
public static double code(double x, double y, double z, double t) {
return 1.0;
}
def code(x, y, z, t): return 1.0
function code(x, y, z, t) return 1.0 end
function tmp = code(x, y, z, t) tmp = 1.0; end
code[x_, y_, z_, t_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 94.1%
Taylor expanded in x around inf
Simplified59.4%
(FPCore (x y z t) :precision binary64 (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
def code(x, y, z, t): return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
\end{array}
herbie shell --seed 2024208
(FPCore (x y z t)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A"
:precision binary64
:alt
(! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
(/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))