
(FPCore (a b eps) :precision binary64 (/ (* eps (- (exp (* (+ a b) eps)) 1.0)) (* (- (exp (* a eps)) 1.0) (- (exp (* b eps)) 1.0))))
double code(double a, double b, double eps) {
return (eps * (exp(((a + b) * eps)) - 1.0)) / ((exp((a * eps)) - 1.0) * (exp((b * eps)) - 1.0));
}
real(8) function code(a, b, eps)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: eps
code = (eps * (exp(((a + b) * eps)) - 1.0d0)) / ((exp((a * eps)) - 1.0d0) * (exp((b * eps)) - 1.0d0))
end function
public static double code(double a, double b, double eps) {
return (eps * (Math.exp(((a + b) * eps)) - 1.0)) / ((Math.exp((a * eps)) - 1.0) * (Math.exp((b * eps)) - 1.0));
}
def code(a, b, eps): return (eps * (math.exp(((a + b) * eps)) - 1.0)) / ((math.exp((a * eps)) - 1.0) * (math.exp((b * eps)) - 1.0))
function code(a, b, eps) return Float64(Float64(eps * Float64(exp(Float64(Float64(a + b) * eps)) - 1.0)) / Float64(Float64(exp(Float64(a * eps)) - 1.0) * Float64(exp(Float64(b * eps)) - 1.0))) end
function tmp = code(a, b, eps) tmp = (eps * (exp(((a + b) * eps)) - 1.0)) / ((exp((a * eps)) - 1.0) * (exp((b * eps)) - 1.0)); end
code[a_, b_, eps_] := N[(N[(eps * N[(N[Exp[N[(N[(a + b), $MachinePrecision] * eps), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(N[Exp[N[(a * eps), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision] * N[(N[Exp[N[(b * eps), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\varepsilon \cdot \left(e^{\left(a + b\right) \cdot \varepsilon} - 1\right)}{\left(e^{a \cdot \varepsilon} - 1\right) \cdot \left(e^{b \cdot \varepsilon} - 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b eps) :precision binary64 (/ (* eps (- (exp (* (+ a b) eps)) 1.0)) (* (- (exp (* a eps)) 1.0) (- (exp (* b eps)) 1.0))))
double code(double a, double b, double eps) {
return (eps * (exp(((a + b) * eps)) - 1.0)) / ((exp((a * eps)) - 1.0) * (exp((b * eps)) - 1.0));
}
real(8) function code(a, b, eps)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: eps
code = (eps * (exp(((a + b) * eps)) - 1.0d0)) / ((exp((a * eps)) - 1.0d0) * (exp((b * eps)) - 1.0d0))
end function
public static double code(double a, double b, double eps) {
return (eps * (Math.exp(((a + b) * eps)) - 1.0)) / ((Math.exp((a * eps)) - 1.0) * (Math.exp((b * eps)) - 1.0));
}
def code(a, b, eps): return (eps * (math.exp(((a + b) * eps)) - 1.0)) / ((math.exp((a * eps)) - 1.0) * (math.exp((b * eps)) - 1.0))
function code(a, b, eps) return Float64(Float64(eps * Float64(exp(Float64(Float64(a + b) * eps)) - 1.0)) / Float64(Float64(exp(Float64(a * eps)) - 1.0) * Float64(exp(Float64(b * eps)) - 1.0))) end
function tmp = code(a, b, eps) tmp = (eps * (exp(((a + b) * eps)) - 1.0)) / ((exp((a * eps)) - 1.0) * (exp((b * eps)) - 1.0)); end
code[a_, b_, eps_] := N[(N[(eps * N[(N[Exp[N[(N[(a + b), $MachinePrecision] * eps), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(N[Exp[N[(a * eps), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision] * N[(N[Exp[N[(b * eps), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\varepsilon \cdot \left(e^{\left(a + b\right) \cdot \varepsilon} - 1\right)}{\left(e^{a \cdot \varepsilon} - 1\right) \cdot \left(e^{b \cdot \varepsilon} - 1\right)}
\end{array}
(FPCore (a b eps) :precision binary64 (/ (+ 1.0 (/ a b)) a))
double code(double a, double b, double eps) {
return (1.0 + (a / b)) / a;
}
real(8) function code(a, b, eps)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: eps
code = (1.0d0 + (a / b)) / a
end function
public static double code(double a, double b, double eps) {
return (1.0 + (a / b)) / a;
}
def code(a, b, eps): return (1.0 + (a / b)) / a
function code(a, b, eps) return Float64(Float64(1.0 + Float64(a / b)) / a) end
function tmp = code(a, b, eps) tmp = (1.0 + (a / b)) / a; end
code[a_, b_, eps_] := N[(N[(1.0 + N[(a / b), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 + \frac{a}{b}}{a}
\end{array}
Initial program 0.0%
Taylor expanded in eps around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
*-commutativeN/A
lower-*.f6464.0
Simplified64.0%
Taylor expanded in a around 0
lower-/.f64N/A
lower-+.f64N/A
lower-/.f6499.8
Simplified99.8%
(FPCore (a b eps) :precision binary64 (if (<= a -1.05e-72) (/ (+ a b) (* a b)) (if (<= a -4.2e-179) (/ 1.0 b) (/ 1.0 a))))
double code(double a, double b, double eps) {
double tmp;
if (a <= -1.05e-72) {
tmp = (a + b) / (a * b);
} else if (a <= -4.2e-179) {
tmp = 1.0 / b;
} else {
tmp = 1.0 / a;
}
return tmp;
}
real(8) function code(a, b, eps)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: eps
real(8) :: tmp
if (a <= (-1.05d-72)) then
tmp = (a + b) / (a * b)
else if (a <= (-4.2d-179)) then
tmp = 1.0d0 / b
else
tmp = 1.0d0 / a
end if
code = tmp
end function
public static double code(double a, double b, double eps) {
double tmp;
if (a <= -1.05e-72) {
tmp = (a + b) / (a * b);
} else if (a <= -4.2e-179) {
tmp = 1.0 / b;
} else {
tmp = 1.0 / a;
}
return tmp;
}
def code(a, b, eps): tmp = 0 if a <= -1.05e-72: tmp = (a + b) / (a * b) elif a <= -4.2e-179: tmp = 1.0 / b else: tmp = 1.0 / a return tmp
function code(a, b, eps) tmp = 0.0 if (a <= -1.05e-72) tmp = Float64(Float64(a + b) / Float64(a * b)); elseif (a <= -4.2e-179) tmp = Float64(1.0 / b); else tmp = Float64(1.0 / a); end return tmp end
function tmp_2 = code(a, b, eps) tmp = 0.0; if (a <= -1.05e-72) tmp = (a + b) / (a * b); elseif (a <= -4.2e-179) tmp = 1.0 / b; else tmp = 1.0 / a; end tmp_2 = tmp; end
code[a_, b_, eps_] := If[LessEqual[a, -1.05e-72], N[(N[(a + b), $MachinePrecision] / N[(a * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -4.2e-179], N[(1.0 / b), $MachinePrecision], N[(1.0 / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.05 \cdot 10^{-72}:\\
\;\;\;\;\frac{a + b}{a \cdot b}\\
\mathbf{elif}\;a \leq -4.2 \cdot 10^{-179}:\\
\;\;\;\;\frac{1}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{a}\\
\end{array}
\end{array}
if a < -1.05e-72Initial program 0.0%
Taylor expanded in eps around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
*-commutativeN/A
lower-*.f6492.5
Simplified92.5%
if -1.05e-72 < a < -4.1999999999999997e-179Initial program 0.0%
Taylor expanded in b around 0
lower-/.f6464.0
Simplified64.0%
if -4.1999999999999997e-179 < a Initial program 0.0%
Taylor expanded in a around 0
lower-/.f6454.2
Simplified54.2%
Final simplification60.2%
(FPCore (a b eps) :precision binary64 (if (<= a -4.2e-179) (/ 1.0 b) (/ 1.0 a)))
double code(double a, double b, double eps) {
double tmp;
if (a <= -4.2e-179) {
tmp = 1.0 / b;
} else {
tmp = 1.0 / a;
}
return tmp;
}
real(8) function code(a, b, eps)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: eps
real(8) :: tmp
if (a <= (-4.2d-179)) then
tmp = 1.0d0 / b
else
tmp = 1.0d0 / a
end if
code = tmp
end function
public static double code(double a, double b, double eps) {
double tmp;
if (a <= -4.2e-179) {
tmp = 1.0 / b;
} else {
tmp = 1.0 / a;
}
return tmp;
}
def code(a, b, eps): tmp = 0 if a <= -4.2e-179: tmp = 1.0 / b else: tmp = 1.0 / a return tmp
function code(a, b, eps) tmp = 0.0 if (a <= -4.2e-179) tmp = Float64(1.0 / b); else tmp = Float64(1.0 / a); end return tmp end
function tmp_2 = code(a, b, eps) tmp = 0.0; if (a <= -4.2e-179) tmp = 1.0 / b; else tmp = 1.0 / a; end tmp_2 = tmp; end
code[a_, b_, eps_] := If[LessEqual[a, -4.2e-179], N[(1.0 / b), $MachinePrecision], N[(1.0 / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -4.2 \cdot 10^{-179}:\\
\;\;\;\;\frac{1}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{a}\\
\end{array}
\end{array}
if a < -4.1999999999999997e-179Initial program 0.0%
Taylor expanded in b around 0
lower-/.f6470.9
Simplified70.9%
if -4.1999999999999997e-179 < a Initial program 0.0%
Taylor expanded in a around 0
lower-/.f6454.2
Simplified54.2%
(FPCore (a b eps) :precision binary64 (/ 1.0 a))
double code(double a, double b, double eps) {
return 1.0 / a;
}
real(8) function code(a, b, eps)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: eps
code = 1.0d0 / a
end function
public static double code(double a, double b, double eps) {
return 1.0 / a;
}
def code(a, b, eps): return 1.0 / a
function code(a, b, eps) return Float64(1.0 / a) end
function tmp = code(a, b, eps) tmp = 1.0 / a; end
code[a_, b_, eps_] := N[(1.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{a}
\end{array}
Initial program 0.0%
Taylor expanded in a around 0
lower-/.f6445.7
Simplified45.7%
(FPCore (a b eps) :precision binary64 (+ (/ 1.0 a) (/ 1.0 b)))
double code(double a, double b, double eps) {
return (1.0 / a) + (1.0 / b);
}
real(8) function code(a, b, eps)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: eps
code = (1.0d0 / a) + (1.0d0 / b)
end function
public static double code(double a, double b, double eps) {
return (1.0 / a) + (1.0 / b);
}
def code(a, b, eps): return (1.0 / a) + (1.0 / b)
function code(a, b, eps) return Float64(Float64(1.0 / a) + Float64(1.0 / b)) end
function tmp = code(a, b, eps) tmp = (1.0 / a) + (1.0 / b); end
code[a_, b_, eps_] := N[(N[(1.0 / a), $MachinePrecision] + N[(1.0 / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{a} + \frac{1}{b}
\end{array}
herbie shell --seed 2024208
(FPCore (a b eps)
:name "expq3 (problem 3.4.2)"
:precision binary64
:pre (and (and (<= (fabs a) 710.0) (<= (fabs b) 710.0)) (and (<= (* 1e-27 (fmin (fabs a) (fabs b))) eps) (<= eps (fmin (fabs a) (fabs b)))))
:alt
(! :herbie-platform default (+ (/ 1 a) (/ 1 b)))
(/ (* eps (- (exp (* (+ a b) eps)) 1.0)) (* (- (exp (* a eps)) 1.0) (- (exp (* b eps)) 1.0))))