
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (* x (+ y -1.0)) z x))) (if (<= z -2e-19) t_0 (if (<= z 1.2e-158) (fma (* y z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((x * (y + -1.0)), z, x);
double tmp;
if (z <= -2e-19) {
tmp = t_0;
} else if (z <= 1.2e-158) {
tmp = fma((y * z), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(x * Float64(y + -1.0)), z, x) tmp = 0.0 if (z <= -2e-19) tmp = t_0; elseif (z <= 1.2e-158) tmp = fma(Float64(y * z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision] * z + x), $MachinePrecision]}, If[LessEqual[z, -2e-19], t$95$0, If[LessEqual[z, 1.2e-158], N[(N[(y * z), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(x \cdot \left(y + -1\right), z, x\right)\\
\mathbf{if}\;z \leq -2 \cdot 10^{-19}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1.2 \cdot 10^{-158}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -2e-19 or 1.20000000000000004e-158 < z Initial program 95.7%
Applied egg-rr100.0%
if -2e-19 < z < 1.20000000000000004e-158Initial program 99.9%
Applied egg-rr95.1%
lift-+.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6499.9
Applied egg-rr99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6499.9
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (fma (* y z) x x)))
(if (<= (- 1.0 y) -500000000.0)
t_0
(if (<= (- 1.0 y) 1.0) (fma (- z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((y * z), x, x);
double tmp;
if ((1.0 - y) <= -500000000.0) {
tmp = t_0;
} else if ((1.0 - y) <= 1.0) {
tmp = fma(-z, x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(y * z), x, x) tmp = 0.0 if (Float64(1.0 - y) <= -500000000.0) tmp = t_0; elseif (Float64(1.0 - y) <= 1.0) tmp = fma(Float64(-z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y * z), $MachinePrecision] * x + x), $MachinePrecision]}, If[LessEqual[N[(1.0 - y), $MachinePrecision], -500000000.0], t$95$0, If[LessEqual[N[(1.0 - y), $MachinePrecision], 1.0], N[((-z) * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(y \cdot z, x, x\right)\\
\mathbf{if}\;1 - y \leq -500000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -5e8 or 1 < (-.f64 #s(literal 1 binary64) y) Initial program 94.3%
Applied egg-rr95.5%
lift-+.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6494.3
Applied egg-rr94.3%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6493.7
Simplified93.7%
if -5e8 < (-.f64 #s(literal 1 binary64) y) < 1Initial program 100.0%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6498.9
Simplified98.9%
cancel-sign-sub-invN/A
distribute-rgt1-inN/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-neg.f6498.9
Applied egg-rr98.9%
Final simplification96.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (fma (* x y) z x)))
(if (<= (- 1.0 y) -500000000.0)
t_0
(if (<= (- 1.0 y) 1.0) (fma (- z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((x * y), z, x);
double tmp;
if ((1.0 - y) <= -500000000.0) {
tmp = t_0;
} else if ((1.0 - y) <= 1.0) {
tmp = fma(-z, x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(x * y), z, x) tmp = 0.0 if (Float64(1.0 - y) <= -500000000.0) tmp = t_0; elseif (Float64(1.0 - y) <= 1.0) tmp = fma(Float64(-z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * y), $MachinePrecision] * z + x), $MachinePrecision]}, If[LessEqual[N[(1.0 - y), $MachinePrecision], -500000000.0], t$95$0, If[LessEqual[N[(1.0 - y), $MachinePrecision], 1.0], N[((-z) * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(x \cdot y, z, x\right)\\
\mathbf{if}\;1 - y \leq -500000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -5e8 or 1 < (-.f64 #s(literal 1 binary64) y) Initial program 94.3%
Applied egg-rr88.2%
Taylor expanded in y around inf
lower-*.f6487.5
Simplified87.5%
if -5e8 < (-.f64 #s(literal 1 binary64) y) < 1Initial program 100.0%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6498.9
Simplified98.9%
cancel-sign-sub-invN/A
distribute-rgt1-inN/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-neg.f6498.9
Applied egg-rr98.9%
(FPCore (x y z) :precision binary64 (if (<= (- 1.0 y) -2e+45) (* y (* x z)) (if (<= (- 1.0 y) 1e+91) (fma (- z) x x) (* x (* y z)))))
double code(double x, double y, double z) {
double tmp;
if ((1.0 - y) <= -2e+45) {
tmp = y * (x * z);
} else if ((1.0 - y) <= 1e+91) {
tmp = fma(-z, x, x);
} else {
tmp = x * (y * z);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (Float64(1.0 - y) <= -2e+45) tmp = Float64(y * Float64(x * z)); elseif (Float64(1.0 - y) <= 1e+91) tmp = fma(Float64(-z), x, x); else tmp = Float64(x * Float64(y * z)); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[(1.0 - y), $MachinePrecision], -2e+45], N[(y * N[(x * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(1.0 - y), $MachinePrecision], 1e+91], N[((-z) * x + x), $MachinePrecision], N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - y \leq -2 \cdot 10^{+45}:\\
\;\;\;\;y \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;1 - y \leq 10^{+91}:\\
\;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -1.9999999999999999e45Initial program 91.0%
Taylor expanded in y around inf
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6472.5
Simplified72.5%
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
lower-*.f6476.1
Applied egg-rr76.1%
if -1.9999999999999999e45 < (-.f64 #s(literal 1 binary64) y) < 1.00000000000000008e91Initial program 99.9%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6495.4
Simplified95.4%
cancel-sign-sub-invN/A
distribute-rgt1-inN/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-neg.f6495.4
Applied egg-rr95.4%
if 1.00000000000000008e91 < (-.f64 #s(literal 1 binary64) y) Initial program 96.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6486.4
Simplified86.4%
Final simplification89.6%
(FPCore (x y z) :precision binary64 (if (<= (- 1.0 y) -2e+45) (* z (* x y)) (if (<= (- 1.0 y) 1e+91) (fma (- z) x x) (* x (* y z)))))
double code(double x, double y, double z) {
double tmp;
if ((1.0 - y) <= -2e+45) {
tmp = z * (x * y);
} else if ((1.0 - y) <= 1e+91) {
tmp = fma(-z, x, x);
} else {
tmp = x * (y * z);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (Float64(1.0 - y) <= -2e+45) tmp = Float64(z * Float64(x * y)); elseif (Float64(1.0 - y) <= 1e+91) tmp = fma(Float64(-z), x, x); else tmp = Float64(x * Float64(y * z)); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[(1.0 - y), $MachinePrecision], -2e+45], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(1.0 - y), $MachinePrecision], 1e+91], N[((-z) * x + x), $MachinePrecision], N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - y \leq -2 \cdot 10^{+45}:\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\mathbf{elif}\;1 - y \leq 10^{+91}:\\
\;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -1.9999999999999999e45Initial program 91.0%
Taylor expanded in y around inf
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6472.5
Simplified72.5%
if -1.9999999999999999e45 < (-.f64 #s(literal 1 binary64) y) < 1.00000000000000008e91Initial program 99.9%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6495.4
Simplified95.4%
cancel-sign-sub-invN/A
distribute-rgt1-inN/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-neg.f6495.4
Applied egg-rr95.4%
if 1.00000000000000008e91 < (-.f64 #s(literal 1 binary64) y) Initial program 96.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6486.4
Simplified86.4%
Final simplification88.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (- (* x y) x)))) (if (<= z -65.0) t_0 (if (<= z 2.5e-7) (fma (* y z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = z * ((x * y) - x);
double tmp;
if (z <= -65.0) {
tmp = t_0;
} else if (z <= 2.5e-7) {
tmp = fma((y * z), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(z * Float64(Float64(x * y) - x)) tmp = 0.0 if (z <= -65.0) tmp = t_0; elseif (z <= 2.5e-7) tmp = fma(Float64(y * z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(N[(x * y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -65.0], t$95$0, If[LessEqual[z, 2.5e-7], N[(N[(y * z), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(x \cdot y - x\right)\\
\mathbf{if}\;z \leq -65:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{-7}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -65 or 2.49999999999999989e-7 < z Initial program 94.5%
Taylor expanded in z around inf
associate-*r*N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
cancel-sign-subN/A
mul-1-negN/A
*-rgt-identityN/A
distribute-lft-out--N/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
associate-*r*N/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
lower-*.f64N/A
distribute-rgt-out--N/A
*-lft-identityN/A
unsub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
lower--.f64N/A
lower-*.f6499.0
Simplified99.0%
if -65 < z < 2.49999999999999989e-7Initial program 99.9%
Applied egg-rr96.0%
lift-+.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6499.9
Applied egg-rr99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6499.5
Simplified99.5%
Final simplification99.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (* y z)))) (if (<= y -1.36e+91) t_0 (if (<= y 1.7e+31) (fma (- z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y * z);
double tmp;
if (y <= -1.36e+91) {
tmp = t_0;
} else if (y <= 1.7e+31) {
tmp = fma(-z, x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(x * Float64(y * z)) tmp = 0.0 if (y <= -1.36e+91) tmp = t_0; elseif (y <= 1.7e+31) tmp = fma(Float64(-z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.36e+91], t$95$0, If[LessEqual[y, 1.7e+31], N[((-z) * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y \cdot z\right)\\
\mathbf{if}\;y \leq -1.36 \cdot 10^{+91}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.7 \cdot 10^{+31}:\\
\;\;\;\;\mathsf{fma}\left(-z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.36000000000000007e91 or 1.6999999999999999e31 < y Initial program 93.4%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6478.9
Simplified78.9%
if -1.36000000000000007e91 < y < 1.6999999999999999e31Initial program 99.9%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6495.4
Simplified95.4%
cancel-sign-sub-invN/A
distribute-rgt1-inN/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-neg.f6495.4
Applied egg-rr95.4%
Final simplification88.7%
(FPCore (x y z) :precision binary64 (if (<= x 4e-47) (fma (* x (+ y -1.0)) z x) (fma (* (+ y -1.0) z) x x)))
double code(double x, double y, double z) {
double tmp;
if (x <= 4e-47) {
tmp = fma((x * (y + -1.0)), z, x);
} else {
tmp = fma(((y + -1.0) * z), x, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= 4e-47) tmp = fma(Float64(x * Float64(y + -1.0)), z, x); else tmp = fma(Float64(Float64(y + -1.0) * z), x, x); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, 4e-47], N[(N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision] * z + x), $MachinePrecision], N[(N[(N[(y + -1.0), $MachinePrecision] * z), $MachinePrecision] * x + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 4 \cdot 10^{-47}:\\
\;\;\;\;\mathsf{fma}\left(x \cdot \left(y + -1\right), z, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\left(y + -1\right) \cdot z, x, x\right)\\
\end{array}
\end{array}
if x < 3.9999999999999999e-47Initial program 96.3%
Applied egg-rr95.4%
if 3.9999999999999999e-47 < x Initial program 99.9%
Applied egg-rr100.0%
Final simplification96.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (- x)))) (if (<= z -65.0) t_0 (if (<= z 1.25e-5) x t_0))))
double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (z <= -65.0) {
tmp = t_0;
} else if (z <= 1.25e-5) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * -x
if (z <= (-65.0d0)) then
tmp = t_0
else if (z <= 1.25d-5) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (z <= -65.0) {
tmp = t_0;
} else if (z <= 1.25e-5) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * -x tmp = 0 if z <= -65.0: tmp = t_0 elif z <= 1.25e-5: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-x)) tmp = 0.0 if (z <= -65.0) tmp = t_0; elseif (z <= 1.25e-5) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * -x; tmp = 0.0; if (z <= -65.0) tmp = t_0; elseif (z <= 1.25e-5) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * (-x)), $MachinePrecision]}, If[LessEqual[z, -65.0], t$95$0, If[LessEqual[z, 1.25e-5], x, t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-x\right)\\
\mathbf{if}\;z \leq -65:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1.25 \cdot 10^{-5}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -65 or 1.25000000000000006e-5 < z Initial program 94.5%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6461.8
Simplified61.8%
Taylor expanded in z around inf
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6460.9
Simplified60.9%
if -65 < z < 1.25000000000000006e-5Initial program 99.9%
Taylor expanded in z around 0
Simplified73.8%
*-rgt-identity73.8
Applied egg-rr73.8%
(FPCore (x y z) :precision binary64 (fma (- z) x x))
double code(double x, double y, double z) {
return fma(-z, x, x);
}
function code(x, y, z) return fma(Float64(-z), x, x) end
code[x_, y_, z_] := N[((-z) * x + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-z, x, x\right)
\end{array}
Initial program 97.3%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6468.2
Simplified68.2%
cancel-sign-sub-invN/A
distribute-rgt1-inN/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-neg.f6468.3
Applied egg-rr68.3%
(FPCore (x y z) :precision binary64 (- x (* x z)))
double code(double x, double y, double z) {
return x - (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - (x * z)
end function
public static double code(double x, double y, double z) {
return x - (x * z);
}
def code(x, y, z): return x - (x * z)
function code(x, y, z) return Float64(x - Float64(x * z)) end
function tmp = code(x, y, z) tmp = x - (x * z); end
code[x_, y_, z_] := N[(x - N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - x \cdot z
\end{array}
Initial program 97.3%
Taylor expanded in y around 0
distribute-lft-out--N/A
*-rgt-identityN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6468.2
Simplified68.2%
Final simplification68.2%
(FPCore (x y z) :precision binary64 (* x (- 1.0 z)))
double code(double x, double y, double z) {
return x * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return x * (1.0 - z);
}
def code(x, y, z): return x * (1.0 - z)
function code(x, y, z) return Float64(x * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = x * (1.0 - z); end
code[x_, y_, z_] := N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - z\right)
\end{array}
Initial program 97.3%
Taylor expanded in y around 0
lower--.f6468.2
Simplified68.2%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 97.3%
Taylor expanded in z around 0
Simplified39.8%
*-rgt-identity39.8
Applied egg-rr39.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024208
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))