
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, and z should be sorted in increasing order before calling this function. (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ (* (/ y (+ z 1.0)) (/ x_m z)) z)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
return x_s * (((y / (z + 1.0)) * (x_m / z)) / z);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (((y / (z + 1.0d0)) * (x_m / z)) / z)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z;
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (((y / (z + 1.0)) * (x_m / z)) / z);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z] = sort([x_m, y, z]) def code(x_s, x_m, y, z): return x_s * (((y / (z + 1.0)) * (x_m / z)) / z)
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z = sort([x_m, y, z]) function code(x_s, x_m, y, z) return Float64(x_s * Float64(Float64(Float64(y / Float64(z + 1.0)) * Float64(x_m / z)) / z)) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z = num2cell(sort([x_m, y, z])){:}
function tmp = code(x_s, x_m, y, z)
tmp = x_s * (((y / (z + 1.0)) * (x_m / z)) / z);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(N[(N[(y / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
x\_s \cdot \frac{\frac{y}{z + 1} \cdot \frac{x\_m}{z}}{z}
\end{array}
Initial program 85.3%
lift-*.f64N/A
lift-+.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
associate-*l/N/A
clear-numN/A
inv-powN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
times-fracN/A
lift-*.f64N/A
lower-/.f64N/A
Applied egg-rr96.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* (+ z 1.0) (* z z))))
(*
x_s
(if (<= t_0 -2000.0)
(* x_m (/ (/ y z) (* z z)))
(if (<= t_0 2e-307)
(/ (* y (/ x_m z)) z)
(if (<= t_0 1e+143)
(* y (/ x_m (* z (fma z z z))))
(/ x_m (* z (/ (* z z) y)))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
double t_0 = (z + 1.0) * (z * z);
double tmp;
if (t_0 <= -2000.0) {
tmp = x_m * ((y / z) / (z * z));
} else if (t_0 <= 2e-307) {
tmp = (y * (x_m / z)) / z;
} else if (t_0 <= 1e+143) {
tmp = y * (x_m / (z * fma(z, z, z)));
} else {
tmp = x_m / (z * ((z * z) / y));
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z = sort([x_m, y, z]) function code(x_s, x_m, y, z) t_0 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_0 <= -2000.0) tmp = Float64(x_m * Float64(Float64(y / z) / Float64(z * z))); elseif (t_0 <= 2e-307) tmp = Float64(Float64(y * Float64(x_m / z)) / z); elseif (t_0 <= 1e+143) tmp = Float64(y * Float64(x_m / Float64(z * fma(z, z, z)))); else tmp = Float64(x_m / Float64(z * Float64(Float64(z * z) / y))); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, -2000.0], N[(x$95$m * N[(N[(y / z), $MachinePrecision] / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e-307], N[(N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$0, 1e+143], N[(y * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m / N[(z * N[(N[(z * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
\begin{array}{l}
t_0 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -2000:\\
\;\;\;\;x\_m \cdot \frac{\frac{y}{z}}{z \cdot z}\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-307}:\\
\;\;\;\;\frac{y \cdot \frac{x\_m}{z}}{z}\\
\mathbf{elif}\;t\_0 \leq 10^{+143}:\\
\;\;\;\;y \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z \cdot \frac{z \cdot z}{y}}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -2e3Initial program 87.7%
Taylor expanded in z around inf
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6486.6
Simplified86.6%
lift-*.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6488.6
Applied egg-rr88.6%
lift-*.f64N/A
associate-/r*N/A
lift-/.f64N/A
lower-/.f6491.5
Applied egg-rr91.5%
if -2e3 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.99999999999999982e-307Initial program 76.6%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6477.0
Simplified77.0%
associate-/r*N/A
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
associate-*r/N/A
*-commutativeN/A
lower-/.f64N/A
lift-/.f64N/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6499.9
Applied egg-rr99.9%
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6496.2
Applied egg-rr96.2%
if 1.99999999999999982e-307 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1e143Initial program 91.5%
lift-*.f64N/A
lift-+.f64N/A
*-commutativeN/A
*-commutativeN/A
*-commutativeN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6489.1
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6489.1
Applied egg-rr89.1%
if 1e143 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 81.3%
Taylor expanded in z around inf
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6481.3
Simplified81.3%
lift-*.f64N/A
times-fracN/A
clear-numN/A
lift-/.f64N/A
un-div-invN/A
lift-/.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6495.4
Applied egg-rr95.4%
Final simplification92.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* (+ z 1.0) (* z z))))
(*
x_s
(if (<= t_0 -2000.0)
(* x_m (/ (/ y z) (* z z)))
(if (<= t_0 2e-307)
(/ (* y (/ x_m z)) z)
(if (<= t_0 1e+302)
(* y (/ x_m (* z (fma z z z))))
(* (/ x_m z) (/ y (* z z)))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
double t_0 = (z + 1.0) * (z * z);
double tmp;
if (t_0 <= -2000.0) {
tmp = x_m * ((y / z) / (z * z));
} else if (t_0 <= 2e-307) {
tmp = (y * (x_m / z)) / z;
} else if (t_0 <= 1e+302) {
tmp = y * (x_m / (z * fma(z, z, z)));
} else {
tmp = (x_m / z) * (y / (z * z));
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z = sort([x_m, y, z]) function code(x_s, x_m, y, z) t_0 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_0 <= -2000.0) tmp = Float64(x_m * Float64(Float64(y / z) / Float64(z * z))); elseif (t_0 <= 2e-307) tmp = Float64(Float64(y * Float64(x_m / z)) / z); elseif (t_0 <= 1e+302) tmp = Float64(y * Float64(x_m / Float64(z * fma(z, z, z)))); else tmp = Float64(Float64(x_m / z) * Float64(y / Float64(z * z))); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, -2000.0], N[(x$95$m * N[(N[(y / z), $MachinePrecision] / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e-307], N[(N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$0, 1e+302], N[(y * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * N[(y / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
\begin{array}{l}
t_0 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -2000:\\
\;\;\;\;x\_m \cdot \frac{\frac{y}{z}}{z \cdot z}\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-307}:\\
\;\;\;\;\frac{y \cdot \frac{x\_m}{z}}{z}\\
\mathbf{elif}\;t\_0 \leq 10^{+302}:\\
\;\;\;\;y \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y}{z \cdot z}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -2e3Initial program 87.7%
Taylor expanded in z around inf
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6486.6
Simplified86.6%
lift-*.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6488.6
Applied egg-rr88.6%
lift-*.f64N/A
associate-/r*N/A
lift-/.f64N/A
lower-/.f6491.5
Applied egg-rr91.5%
if -2e3 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.99999999999999982e-307Initial program 76.6%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6477.0
Simplified77.0%
associate-/r*N/A
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
associate-*r/N/A
*-commutativeN/A
lower-/.f64N/A
lift-/.f64N/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6499.9
Applied egg-rr99.9%
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6496.2
Applied egg-rr96.2%
if 1.99999999999999982e-307 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.0000000000000001e302Initial program 89.6%
lift-*.f64N/A
lift-+.f64N/A
*-commutativeN/A
*-commutativeN/A
*-commutativeN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6490.6
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6490.6
Applied egg-rr90.6%
if 1.0000000000000001e302 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 82.2%
Taylor expanded in z around inf
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6482.2
Simplified82.2%
lift-*.f64N/A
times-fracN/A
lift-/.f64N/A
lift-/.f64N/A
*-commutativeN/A
lower-*.f6494.3
Applied egg-rr94.3%
Final simplification92.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* (+ z 1.0) (* z z))) (t_1 (* (/ x_m z) (/ y (* z z)))))
(*
x_s
(if (<= t_0 -2000.0)
t_1
(if (<= t_0 2e-307)
(/ (* y (/ x_m z)) z)
(if (<= t_0 1e+302) (* y (/ x_m (* z (fma z z z)))) t_1))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
double t_0 = (z + 1.0) * (z * z);
double t_1 = (x_m / z) * (y / (z * z));
double tmp;
if (t_0 <= -2000.0) {
tmp = t_1;
} else if (t_0 <= 2e-307) {
tmp = (y * (x_m / z)) / z;
} else if (t_0 <= 1e+302) {
tmp = y * (x_m / (z * fma(z, z, z)));
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z = sort([x_m, y, z]) function code(x_s, x_m, y, z) t_0 = Float64(Float64(z + 1.0) * Float64(z * z)) t_1 = Float64(Float64(x_m / z) * Float64(y / Float64(z * z))) tmp = 0.0 if (t_0 <= -2000.0) tmp = t_1; elseif (t_0 <= 2e-307) tmp = Float64(Float64(y * Float64(x_m / z)) / z); elseif (t_0 <= 1e+302) tmp = Float64(y * Float64(x_m / Float64(z * fma(z, z, z)))); else tmp = t_1; end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x$95$m / z), $MachinePrecision] * N[(y / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, -2000.0], t$95$1, If[LessEqual[t$95$0, 2e-307], N[(N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$0, 1e+302], N[(y * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
\begin{array}{l}
t_0 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
t_1 := \frac{x\_m}{z} \cdot \frac{y}{z \cdot z}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -2000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-307}:\\
\;\;\;\;\frac{y \cdot \frac{x\_m}{z}}{z}\\
\mathbf{elif}\;t\_0 \leq 10^{+302}:\\
\;\;\;\;y \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -2e3 or 1.0000000000000001e302 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 85.4%
Taylor expanded in z around inf
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6484.7
Simplified84.7%
lift-*.f64N/A
times-fracN/A
lift-/.f64N/A
lift-/.f64N/A
*-commutativeN/A
lower-*.f6491.9
Applied egg-rr91.9%
if -2e3 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.99999999999999982e-307Initial program 76.6%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6477.0
Simplified77.0%
associate-/r*N/A
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
associate-*r/N/A
*-commutativeN/A
lower-/.f64N/A
lift-/.f64N/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6499.9
Applied egg-rr99.9%
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6496.2
Applied egg-rr96.2%
if 1.99999999999999982e-307 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.0000000000000001e302Initial program 89.6%
lift-*.f64N/A
lift-+.f64N/A
*-commutativeN/A
*-commutativeN/A
*-commutativeN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6490.6
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6490.6
Applied egg-rr90.6%
Final simplification92.2%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* z (fma z z z))) (t_1 (* (+ z 1.0) (* z z))))
(*
x_s
(if (<= t_1 -2000.0)
(* x_m (/ y t_0))
(if (<= t_1 2e-307) (/ (* y (/ x_m z)) z) (* y (/ x_m t_0)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
double t_0 = z * fma(z, z, z);
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -2000.0) {
tmp = x_m * (y / t_0);
} else if (t_1 <= 2e-307) {
tmp = (y * (x_m / z)) / z;
} else {
tmp = y * (x_m / t_0);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z = sort([x_m, y, z]) function code(x_s, x_m, y, z) t_0 = Float64(z * fma(z, z, z)) t_1 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -2000.0) tmp = Float64(x_m * Float64(y / t_0)); elseif (t_1 <= 2e-307) tmp = Float64(Float64(y * Float64(x_m / z)) / z); else tmp = Float64(y * Float64(x_m / t_0)); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$1, -2000.0], N[(x$95$m * N[(y / t$95$0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-307], N[(N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(y * N[(x$95$m / t$95$0), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
\begin{array}{l}
t_0 := z \cdot \mathsf{fma}\left(z, z, z\right)\\
t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -2000:\\
\;\;\;\;x\_m \cdot \frac{y}{t\_0}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-307}:\\
\;\;\;\;\frac{y \cdot \frac{x\_m}{z}}{z}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x\_m}{t\_0}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -2e3Initial program 87.7%
lift-*.f64N/A
lift-+.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
associate-*l/N/A
clear-numN/A
inv-powN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
times-fracN/A
lift-*.f64N/A
lower-/.f64N/A
Applied egg-rr98.6%
*-lft-identityN/A
lift-+.f64N/A
*-lft-identityN/A
lift-/.f64N/A
lift-/.f64N/A
*-commutativeN/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
*-commutativeN/A
lift-*.f64N/A
lift-+.f64N/A
distribute-lft1-inN/A
lift-fma.f64N/A
associate-/l/N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r/N/A
*-commutativeN/A
lower-*.f64N/A
Applied egg-rr89.7%
if -2e3 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.99999999999999982e-307Initial program 76.6%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6477.0
Simplified77.0%
associate-/r*N/A
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
associate-*r/N/A
*-commutativeN/A
lower-/.f64N/A
lift-/.f64N/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6499.9
Applied egg-rr99.9%
associate-*r/N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6496.2
Applied egg-rr96.2%
if 1.99999999999999982e-307 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 87.1%
lift-*.f64N/A
lift-+.f64N/A
*-commutativeN/A
*-commutativeN/A
*-commutativeN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6489.2
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6489.2
Applied egg-rr89.2%
Final simplification90.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* z (fma z z z))) (t_1 (* (+ z 1.0) (* z z))))
(*
x_s
(if (<= t_1 -2000.0)
(* x_m (/ y t_0))
(if (<= t_1 0.0) (/ (* x_m (/ y z)) z) (* y (/ x_m t_0)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
double t_0 = z * fma(z, z, z);
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -2000.0) {
tmp = x_m * (y / t_0);
} else if (t_1 <= 0.0) {
tmp = (x_m * (y / z)) / z;
} else {
tmp = y * (x_m / t_0);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z = sort([x_m, y, z]) function code(x_s, x_m, y, z) t_0 = Float64(z * fma(z, z, z)) t_1 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -2000.0) tmp = Float64(x_m * Float64(y / t_0)); elseif (t_1 <= 0.0) tmp = Float64(Float64(x_m * Float64(y / z)) / z); else tmp = Float64(y * Float64(x_m / t_0)); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$1, -2000.0], N[(x$95$m * N[(y / t$95$0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.0], N[(N[(x$95$m * N[(y / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(y * N[(x$95$m / t$95$0), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
\begin{array}{l}
t_0 := z \cdot \mathsf{fma}\left(z, z, z\right)\\
t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -2000:\\
\;\;\;\;x\_m \cdot \frac{y}{t\_0}\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{x\_m \cdot \frac{y}{z}}{z}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x\_m}{t\_0}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -2e3Initial program 87.7%
lift-*.f64N/A
lift-+.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
associate-*l/N/A
clear-numN/A
inv-powN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
times-fracN/A
lift-*.f64N/A
lower-/.f64N/A
Applied egg-rr98.6%
*-lft-identityN/A
lift-+.f64N/A
*-lft-identityN/A
lift-/.f64N/A
lift-/.f64N/A
*-commutativeN/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
*-commutativeN/A
lift-*.f64N/A
lift-+.f64N/A
distribute-lft1-inN/A
lift-fma.f64N/A
associate-/l/N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r/N/A
*-commutativeN/A
lower-*.f64N/A
Applied egg-rr89.7%
if -2e3 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 0.0Initial program 76.3%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6476.8
Simplified76.8%
associate-/r*N/A
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
associate-*r/N/A
*-commutativeN/A
lower-/.f64N/A
lift-/.f64N/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6499.9
Applied egg-rr99.9%
if 0.0 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 86.9%
lift-*.f64N/A
lift-+.f64N/A
*-commutativeN/A
*-commutativeN/A
*-commutativeN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6488.2
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6488.2
Applied egg-rr88.2%
Final simplification90.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* z (fma z z z))) (t_1 (* (+ z 1.0) (* z z))))
(*
x_s
(if (<= t_1 -2000.0)
(* x_m (/ y t_0))
(if (<= t_1 0.0) (* (/ x_m z) (/ y z)) (* y (/ x_m t_0)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
double t_0 = z * fma(z, z, z);
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -2000.0) {
tmp = x_m * (y / t_0);
} else if (t_1 <= 0.0) {
tmp = (x_m / z) * (y / z);
} else {
tmp = y * (x_m / t_0);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z = sort([x_m, y, z]) function code(x_s, x_m, y, z) t_0 = Float64(z * fma(z, z, z)) t_1 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -2000.0) tmp = Float64(x_m * Float64(y / t_0)); elseif (t_1 <= 0.0) tmp = Float64(Float64(x_m / z) * Float64(y / z)); else tmp = Float64(y * Float64(x_m / t_0)); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$1, -2000.0], N[(x$95$m * N[(y / t$95$0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.0], N[(N[(x$95$m / z), $MachinePrecision] * N[(y / z), $MachinePrecision]), $MachinePrecision], N[(y * N[(x$95$m / t$95$0), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
\begin{array}{l}
t_0 := z \cdot \mathsf{fma}\left(z, z, z\right)\\
t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -2000:\\
\;\;\;\;x\_m \cdot \frac{y}{t\_0}\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x\_m}{t\_0}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -2e3Initial program 87.7%
lift-*.f64N/A
lift-+.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
associate-*l/N/A
clear-numN/A
inv-powN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
times-fracN/A
lift-*.f64N/A
lower-/.f64N/A
Applied egg-rr98.6%
*-lft-identityN/A
lift-+.f64N/A
*-lft-identityN/A
lift-/.f64N/A
lift-/.f64N/A
*-commutativeN/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
*-commutativeN/A
lift-*.f64N/A
lift-+.f64N/A
distribute-lft1-inN/A
lift-fma.f64N/A
associate-/l/N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*r/N/A
*-commutativeN/A
lower-*.f64N/A
Applied egg-rr89.7%
if -2e3 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 0.0Initial program 76.3%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6476.8
Simplified76.8%
lift-*.f64N/A
associate-*r/N/A
*-commutativeN/A
lift-*.f64N/A
times-fracN/A
lift-/.f64N/A
lower-*.f64N/A
lower-/.f6499.9
Applied egg-rr99.9%
if 0.0 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 86.9%
lift-*.f64N/A
lift-+.f64N/A
*-commutativeN/A
*-commutativeN/A
*-commutativeN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6488.2
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6488.2
Applied egg-rr88.2%
Final simplification90.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* (+ z 1.0) (* z z))))
(*
x_s
(if (<= t_0 -2000.0)
(* x_m (/ y (* z (* z z))))
(if (<= t_0 0.0)
(* (/ x_m z) (/ y z))
(* y (/ x_m (* z (fma z z z)))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
double t_0 = (z + 1.0) * (z * z);
double tmp;
if (t_0 <= -2000.0) {
tmp = x_m * (y / (z * (z * z)));
} else if (t_0 <= 0.0) {
tmp = (x_m / z) * (y / z);
} else {
tmp = y * (x_m / (z * fma(z, z, z)));
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z = sort([x_m, y, z]) function code(x_s, x_m, y, z) t_0 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_0 <= -2000.0) tmp = Float64(x_m * Float64(y / Float64(z * Float64(z * z)))); elseif (t_0 <= 0.0) tmp = Float64(Float64(x_m / z) * Float64(y / z)); else tmp = Float64(y * Float64(x_m / Float64(z * fma(z, z, z)))); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, -2000.0], N[(x$95$m * N[(y / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.0], N[(N[(x$95$m / z), $MachinePrecision] * N[(y / z), $MachinePrecision]), $MachinePrecision], N[(y * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
\begin{array}{l}
t_0 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -2000:\\
\;\;\;\;x\_m \cdot \frac{y}{z \cdot \left(z \cdot z\right)}\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -2e3Initial program 87.7%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6488.6
Simplified88.6%
if -2e3 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 0.0Initial program 76.3%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6476.8
Simplified76.8%
lift-*.f64N/A
associate-*r/N/A
*-commutativeN/A
lift-*.f64N/A
times-fracN/A
lift-/.f64N/A
lower-*.f64N/A
lower-/.f6499.9
Applied egg-rr99.9%
if 0.0 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 86.9%
lift-*.f64N/A
lift-+.f64N/A
*-commutativeN/A
*-commutativeN/A
*-commutativeN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6488.2
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6488.2
Applied egg-rr88.2%
Final simplification90.3%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* z (* z z))) (t_1 (* (+ z 1.0) (* z z))))
(*
x_s
(if (<= t_1 -2000.0)
(* x_m (/ y t_0))
(if (<= t_1 0.2) (* y (/ x_m (* z z))) (* y (/ x_m t_0)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
double t_0 = z * (z * z);
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -2000.0) {
tmp = x_m * (y / t_0);
} else if (t_1 <= 0.2) {
tmp = y * (x_m / (z * z));
} else {
tmp = y * (x_m / t_0);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = z * (z * z)
t_1 = (z + 1.0d0) * (z * z)
if (t_1 <= (-2000.0d0)) then
tmp = x_m * (y / t_0)
else if (t_1 <= 0.2d0) then
tmp = y * (x_m / (z * z))
else
tmp = y * (x_m / t_0)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z;
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = z * (z * z);
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -2000.0) {
tmp = x_m * (y / t_0);
} else if (t_1 <= 0.2) {
tmp = y * (x_m / (z * z));
} else {
tmp = y * (x_m / t_0);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z] = sort([x_m, y, z]) def code(x_s, x_m, y, z): t_0 = z * (z * z) t_1 = (z + 1.0) * (z * z) tmp = 0 if t_1 <= -2000.0: tmp = x_m * (y / t_0) elif t_1 <= 0.2: tmp = y * (x_m / (z * z)) else: tmp = y * (x_m / t_0) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z = sort([x_m, y, z]) function code(x_s, x_m, y, z) t_0 = Float64(z * Float64(z * z)) t_1 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -2000.0) tmp = Float64(x_m * Float64(y / t_0)); elseif (t_1 <= 0.2) tmp = Float64(y * Float64(x_m / Float64(z * z))); else tmp = Float64(y * Float64(x_m / t_0)); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z = num2cell(sort([x_m, y, z])){:}
function tmp_2 = code(x_s, x_m, y, z)
t_0 = z * (z * z);
t_1 = (z + 1.0) * (z * z);
tmp = 0.0;
if (t_1 <= -2000.0)
tmp = x_m * (y / t_0);
elseif (t_1 <= 0.2)
tmp = y * (x_m / (z * z));
else
tmp = y * (x_m / t_0);
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$1, -2000.0], N[(x$95$m * N[(y / t$95$0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.2], N[(y * N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(x$95$m / t$95$0), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
\begin{array}{l}
t_0 := z \cdot \left(z \cdot z\right)\\
t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -2000:\\
\;\;\;\;x\_m \cdot \frac{y}{t\_0}\\
\mathbf{elif}\;t\_1 \leq 0.2:\\
\;\;\;\;y \cdot \frac{x\_m}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x\_m}{t\_0}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -2e3Initial program 87.7%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6488.6
Simplified88.6%
if -2e3 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 0.20000000000000001Initial program 84.7%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6485.6
Simplified85.6%
lift-*.f64N/A
clear-numN/A
un-div-invN/A
associate-/r/N/A
lift-*.f64N/A
associate-/l/N/A
lift-/.f64N/A
lower-*.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
lower-/.f6480.5
Applied egg-rr80.5%
if 0.20000000000000001 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 83.8%
Taylor expanded in z around inf
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6482.3
Simplified82.3%
lift-*.f64N/A
times-fracN/A
clear-numN/A
clear-numN/A
frac-timesN/A
metadata-evalN/A
associate-*r/N/A
associate-/r/N/A
associate-*l/N/A
lift-*.f64N/A
clear-numN/A
lower-*.f64N/A
lower-/.f6489.2
Applied egg-rr89.2%
Final simplification85.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* (+ z 1.0) (* z z))) (t_1 (* x_m (/ y (* z (* z z))))))
(*
x_s
(if (<= t_0 -2000.0) t_1 (if (<= t_0 0.2) (* y (/ x_m (* z z))) t_1)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
double t_0 = (z + 1.0) * (z * z);
double t_1 = x_m * (y / (z * (z * z)));
double tmp;
if (t_0 <= -2000.0) {
tmp = t_1;
} else if (t_0 <= 0.2) {
tmp = y * (x_m / (z * z));
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (z + 1.0d0) * (z * z)
t_1 = x_m * (y / (z * (z * z)))
if (t_0 <= (-2000.0d0)) then
tmp = t_1
else if (t_0 <= 0.2d0) then
tmp = y * (x_m / (z * z))
else
tmp = t_1
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z;
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = (z + 1.0) * (z * z);
double t_1 = x_m * (y / (z * (z * z)));
double tmp;
if (t_0 <= -2000.0) {
tmp = t_1;
} else if (t_0 <= 0.2) {
tmp = y * (x_m / (z * z));
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z] = sort([x_m, y, z]) def code(x_s, x_m, y, z): t_0 = (z + 1.0) * (z * z) t_1 = x_m * (y / (z * (z * z))) tmp = 0 if t_0 <= -2000.0: tmp = t_1 elif t_0 <= 0.2: tmp = y * (x_m / (z * z)) else: tmp = t_1 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z = sort([x_m, y, z]) function code(x_s, x_m, y, z) t_0 = Float64(Float64(z + 1.0) * Float64(z * z)) t_1 = Float64(x_m * Float64(y / Float64(z * Float64(z * z)))) tmp = 0.0 if (t_0 <= -2000.0) tmp = t_1; elseif (t_0 <= 0.2) tmp = Float64(y * Float64(x_m / Float64(z * z))); else tmp = t_1; end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z = num2cell(sort([x_m, y, z])){:}
function tmp_2 = code(x_s, x_m, y, z)
t_0 = (z + 1.0) * (z * z);
t_1 = x_m * (y / (z * (z * z)));
tmp = 0.0;
if (t_0 <= -2000.0)
tmp = t_1;
elseif (t_0 <= 0.2)
tmp = y * (x_m / (z * z));
else
tmp = t_1;
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x$95$m * N[(y / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, -2000.0], t$95$1, If[LessEqual[t$95$0, 0.2], N[(y * N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
\begin{array}{l}
t_0 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
t_1 := x\_m \cdot \frac{y}{z \cdot \left(z \cdot z\right)}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -2000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 0.2:\\
\;\;\;\;y \cdot \frac{x\_m}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -2e3 or 0.20000000000000001 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 85.7%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6488.9
Simplified88.9%
if -2e3 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 0.20000000000000001Initial program 84.7%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6485.6
Simplified85.6%
lift-*.f64N/A
clear-numN/A
un-div-invN/A
associate-/r/N/A
lift-*.f64N/A
associate-/l/N/A
lift-/.f64N/A
lower-*.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
lower-/.f6480.5
Applied egg-rr80.5%
Final simplification85.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (* (+ z 1.0) (* z z)) -2e+79)
(* x_m (/ y (* z (* z z))))
(* y (/ x_m (* z (fma z z z)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (((z + 1.0) * (z * z)) <= -2e+79) {
tmp = x_m * (y / (z * (z * z)));
} else {
tmp = y * (x_m / (z * fma(z, z, z)));
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z = sort([x_m, y, z]) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(Float64(z + 1.0) * Float64(z * z)) <= -2e+79) tmp = Float64(x_m * Float64(y / Float64(z * Float64(z * z)))); else tmp = Float64(y * Float64(x_m / Float64(z * fma(z, z, z)))); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision], -2e+79], N[(x$95$m * N[(y / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(z + 1\right) \cdot \left(z \cdot z\right) \leq -2 \cdot 10^{+79}:\\
\;\;\;\;x\_m \cdot \frac{y}{z \cdot \left(z \cdot z\right)}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1.99999999999999993e79Initial program 87.1%
Taylor expanded in z around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6489.2
Simplified89.2%
if -1.99999999999999993e79 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 84.6%
lift-*.f64N/A
lift-+.f64N/A
*-commutativeN/A
*-commutativeN/A
*-commutativeN/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6485.7
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6485.7
Applied egg-rr85.7%
Final simplification86.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, and z should be sorted in increasing order before calling this function. (FPCore (x_s x_m y z) :precision binary64 (* x_s (* (/ x_m z) (/ y (fma z z z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
return x_s * ((x_m / z) * (y / fma(z, z, z)));
}
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z = sort([x_m, y, z]) function code(x_s, x_m, y, z) return Float64(x_s * Float64(Float64(x_m / z) * Float64(y / fma(z, z, z)))) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(N[(x$95$m / z), $MachinePrecision] * N[(y / N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
x\_s \cdot \left(\frac{x\_m}{z} \cdot \frac{y}{\mathsf{fma}\left(z, z, z\right)}\right)
\end{array}
Initial program 85.3%
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f64N/A
lower-/.f6495.0
Applied egg-rr95.0%
Final simplification95.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, and z should be sorted in increasing order before calling this function. (FPCore (x_s x_m y z) :precision binary64 (* x_s (* (/ y z) (/ x_m (fma z z z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
return x_s * ((y / z) * (x_m / fma(z, z, z)));
}
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z = sort([x_m, y, z]) function code(x_s, x_m, y, z) return Float64(x_s * Float64(Float64(y / z) * Float64(x_m / fma(z, z, z)))) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(N[(y / z), $MachinePrecision] * N[(x$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
x\_s \cdot \left(\frac{y}{z} \cdot \frac{x\_m}{\mathsf{fma}\left(z, z, z\right)}\right)
\end{array}
Initial program 85.3%
*-commutativeN/A
lift-*.f64N/A
lift-+.f64N/A
*-commutativeN/A
*-commutativeN/A
lift-*.f64N/A
associate-*l*N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lift-+.f64N/A
distribute-lft1-inN/A
lower-fma.f6494.8
Applied egg-rr94.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, and z should be sorted in increasing order before calling this function. (FPCore (x_s x_m y z) :precision binary64 (* x_s (* y (/ x_m (* z z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
return x_s * (y * (x_m / (z * z)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (y * (x_m / (z * z)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z;
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (y * (x_m / (z * z)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z] = sort([x_m, y, z]) def code(x_s, x_m, y, z): return x_s * (y * (x_m / (z * z)))
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z = sort([x_m, y, z]) function code(x_s, x_m, y, z) return Float64(x_s * Float64(y * Float64(x_m / Float64(z * z)))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z = num2cell(sort([x_m, y, z])){:}
function tmp = code(x_s, x_m, y, z)
tmp = x_s * (y * (x_m / (z * z)));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(y * N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
x\_s \cdot \left(y \cdot \frac{x\_m}{z \cdot z}\right)
\end{array}
Initial program 85.3%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6476.1
Simplified76.1%
lift-*.f64N/A
clear-numN/A
un-div-invN/A
associate-/r/N/A
lift-*.f64N/A
associate-/l/N/A
lift-/.f64N/A
lower-*.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
lower-/.f6474.1
Applied egg-rr74.1%
Final simplification74.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, and z should be sorted in increasing order before calling this function. (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (/ y (* z z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (y / (z * z)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * (y / (z * z)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z;
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (y / (z * z)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z] = sort([x_m, y, z]) def code(x_s, x_m, y, z): return x_s * (x_m * (y / (z * z)))
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z = sort([x_m, y, z]) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(y / Float64(z * z)))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z = num2cell(sort([x_m, y, z])){:}
function tmp = code(x_s, x_m, y, z)
tmp = x_s * (x_m * (y / (z * z)));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(y / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
x\_s \cdot \left(x\_m \cdot \frac{y}{z \cdot z}\right)
\end{array}
Initial program 85.3%
Taylor expanded in z around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6476.1
Simplified76.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, and z should be sorted in increasing order before calling this function. (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ (* x_m (- y)) z)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z);
double code(double x_s, double x_m, double y, double z) {
return x_s * ((x_m * -y) / z);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * ((x_m * -y) / z)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z;
public static double code(double x_s, double x_m, double y, double z) {
return x_s * ((x_m * -y) / z);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z] = sort([x_m, y, z]) def code(x_s, x_m, y, z): return x_s * ((x_m * -y) / z)
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z = sort([x_m, y, z]) function code(x_s, x_m, y, z) return Float64(x_s * Float64(Float64(x_m * Float64(-y)) / z)) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z = num2cell(sort([x_m, y, z])){:}
function tmp = code(x_s, x_m, y, z)
tmp = x_s * ((x_m * -y) / z);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, and z should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(N[(x$95$m * (-y)), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z] = \mathsf{sort}([x_m, y, z])\\
\\
x\_s \cdot \frac{x\_m \cdot \left(-y\right)}{z}
\end{array}
Initial program 85.3%
lift-*.f64N/A
lift-+.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/r*N/A
associate-*l/N/A
clear-numN/A
inv-powN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
times-fracN/A
lift-*.f64N/A
lower-/.f64N/A
Applied egg-rr96.6%
Taylor expanded in z around 0
lower-/.f64N/A
*-commutativeN/A
cancel-sign-subN/A
*-commutativeN/A
associate-*r*N/A
mul-1-negN/A
distribute-rgt-out--N/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6455.3
Simplified55.3%
Taylor expanded in z around inf
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6424.5
Simplified24.5%
(FPCore (x y z) :precision binary64 (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < 249.6182814532307d0) then
tmp = (y * (x / z)) / (z + (z * z))
else
tmp = (((y / z) / (1.0d0 + z)) * x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < 249.6182814532307: tmp = (y * (x / z)) / (z + (z * z)) else: tmp = (((y / z) / (1.0 + z)) * x) / z return tmp
function code(x, y, z) tmp = 0.0 if (z < 249.6182814532307) tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z))); else tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < 249.6182814532307) tmp = (y * (x / z)) / (z + (z * z)); else tmp = (((y / z) / (1.0 + z)) * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\
\end{array}
\end{array}
herbie shell --seed 2024208
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z 2496182814532307/10000000000000) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1 z)) x) z)))
(/ (* x y) (* (* z z) (+ z 1.0))))