Curve intersection, scale width based on ribbon orientation

Time bar (total: 15.6s)

analyze375.0ms (2.4%)

Memory
15.4MiB live, 549.4MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0.8%99.2%0%0%0%0
0%0%0.8%99.2%0%0%0%1
0%0%0.8%99.2%0%0%0%2
0%0%0.8%99.2%0%0%0%3
0%0%0.8%99.2%0%0%0%4
0%0%0.8%99.2%0%0%0%5
16.7%0.1%0.5%99.2%0%0.2%0%6
25%0.1%0.4%99.2%0%0.2%0%7
25%0.1%0.4%99.2%0%0.2%0%8
25%0.1%0.4%99.2%0%0.2%0%9
45%0.2%0.3%99.2%0%0.3%0%10
52.5%0.3%0.2%99.2%0%0.3%0%11
52.5%0.3%0.2%99.2%0%0.3%0%12
Compiler

Compiled 59 to 39 computations (33.9% saved)

sample3.2s (20.4%)

Memory
64.8MiB live, 4 546.8MiB allocated
Samples
1.6s8 256×0valid
755.0ms1 947×0invalid
Precisions
Click to see histograms. Total time spent on operations: 1.9s
ival-sin: 503.0ms (26.5% of total)
ival-mult: 470.0ms (24.7% of total)
ival-<=: 221.0ms (11.6% of total)
const: 219.0ms (11.5% of total)
ival-div: 195.0ms (10.3% of total)
ival-sub: 103.0ms (5.4% of total)
ival-pi: 62.0ms (3.3% of total)
ival-and: 51.0ms (2.7% of total)
ival-add: 47.0ms (2.5% of total)
exact: 22.0ms (1.2% of total)
ival-assert: 4.0ms (0.2% of total)
Bogosity

preprocess130.0ms (0.8%)

Memory
23.5MiB live, 138.9MiB allocated
Algorithm
egg-herbie
Rules
1 402×unsub-neg
1 014×times-frac
832×lower-fma.f64
832×lower-fma.f32
738×neg-mul-1
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0106368
1279300
2741283
31977255
43516252
56491252
01725
02925
14821
28820
315618
420318
523818
628218
736718
851018
960918
1073518
11117318
12188618
13229318
14231218
15231318
16231318
0231317
Stop Event
iter limit
saturated
iter limit
node limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
Symmetry

(abs normAngle)

explain369.0ms (2.4%)

Memory
-50.1MiB live, 424.3MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
250-23(5.386560804610013e-37 1.3426498135515885e-8 1.6613033908140918e-33 1.1103834501532917e-27)(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
00-0-(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
00-0-(*.f32 u normAngle)
00-0-n1_i
00-0-(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
00-0-n0_i
00-0-normAngle
00-0-(-.f32 #s(literal 1 binary32) u)
00-0-(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
00-0-#s(literal 1 binary32)
00-0-(sin.f32 (*.f32 u normAngle))
00-0-u
00-0-(sin.f32 normAngle)
00-0-(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
Confusion
Predicted +Predicted -
+09
-0247
Precision
0/0
Recall
0.0
Confusion?
Predicted +Predicted MaybePredicted -
+009
-00247
Precision?
0/0
Recall?
0.0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+001
-000
Precision?
0/0
Recall?
0.0
Samples
180.0ms486×0valid
32.0ms26×5exit
Compiler

Compiled 264 to 72 computations (72.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 103.0ms
ival-mult: 46.0ms (44.5% of total)
ival-sin: 27.0ms (26.1% of total)
adjust: 19.0ms (18.4% of total)
ival-div: 4.0ms (3.9% of total)
ival-sub: 3.0ms (2.9% of total)
ival-add: 3.0ms (2.9% of total)
ival-assert: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

eval0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated
Compiler

Compiled 4 to 4 computations (0% saved)

prune1.0ms (0%)

Memory
1.8MiB live, 1.8MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.5%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 29 to 17 computations (41.4% saved)

simplify75.0ms (0.5%)

Memory
4.5MiB live, 79.2MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff3616
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Rules
832×lower-fma.f64
832×lower-fma.f32
576×lower-*.f64
564×lower-*.f32
486×times-frac
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
017101
029101
14889
28888
315686
420386
523886
628286
736786
851086
960986
1073586
11117386
12188686
13229386
14231286
15231386
16231386
0231385
Stop Event
iter limit
saturated
iter limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i

localize61.0ms (0.4%)

Memory
23.7MiB live, 104.0MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy99.5%
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy99.4%
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy98.8%
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy94.7%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Samples
33.0ms243×0valid
8.0ms13×5exit
Compiler

Compiled 103 to 19 computations (81.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 30.0ms
ival-mult: 15.0ms (50.3% of total)
ival-sin: 8.0ms (26.8% of total)
ival-div: 2.0ms (6.7% of total)
ival-sub: 2.0ms (6.7% of total)
adjust: 1.0ms (3.4% of total)
ival-add: 1.0ms (3.4% of total)
ival-assert: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series34.0ms (0.2%)

Memory
-14.0MiB live, 60.3MiB allocated
Counts
5 → 156
Calls
Call 1
Inputs
#<alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))>
#<alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))>
#<alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))>
#<alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)>
#<alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)>
Outputs
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt 1>
#<alt (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (- 1 u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt u>
#<alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt normAngle>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
Calls

39 calls:

TimeVariablePointExpression
5.0ms
u
@inf
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
3.0ms
u
@0
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
3.0ms
normAngle
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
normAngle
@0
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
u
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))

rewrite470.0ms (3%)

Memory
17.4MiB live, 652.0MiB allocated
Algorithm
batch-egg-rewrite
Rules
7 546×lower-fma.f64
7 546×lower-fma.f32
5 814×lower-*.f64
5 802×lower-*.f32
2 004×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01763
02953
18353
246952
3484552
0848951
Stop Event
iter limit
node limit
iter limit
Counts
5 → 240
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
Outputs
(neg.f32 (/.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (neg.f32 (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))))
(neg.f32 (/.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)))) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(neg.f32 (/.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))))
(neg.f32 (/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))
(exp.f32 (*.f32 (log.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))) #s(literal -1 binary32)))
(+.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(+.f32 (/.f32 (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (-.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n0_i n0_i)))) #s(literal -1 binary32))
(fma.f32 #s(literal 1 binary32) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 (/.f32 (*.f32 n0_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (exp.f32 (log.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (exp.f32 (log.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (/.f32 n0_i #s(literal 1 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
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(*.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))
(*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)))
(*.f32 (/.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (*.f32 (fma.f32 u u u) (fma.f32 u u u)) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (-.f32 (fma.f32 u u u) #s(literal 1 binary32)) #s(literal 1 binary32)))
(*.f32 (/.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) (*.f32 (fma.f32 u u u) (fma.f32 u u u)))) (-.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(*.f32 (/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 #s(literal 1 binary32) u))
(*.f32 (/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))

simplify489.0ms (3.1%)

Memory
10.4MiB live, 683.7MiB allocated
Algorithm
egg-herbie
Rules
12 022×lower-fma.f64
12 022×lower-fma.f32
6 426×lower-+.f64
6 426×lower-+.f32
5 452×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03212830
19872714
233852654
081242540
Stop Event
iter limit
node limit
Counts
156 → 152
Calls
Call 1
Inputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
Outputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) (fma.f32 (fma.f32 n1_i (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)))) (*.f32 u u) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 u normAngle) (/.f32 (cos.f32 normAngle) (neg.f32 (sin.f32 normAngle))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 u (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 u (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) #s(literal 1 binary32))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (* normAngle u) (sin normAngle))
(/.f32 (*.f32 u normAngle) (sin.f32 normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 u (*.f32 u (pow.f32 normAngle #s(literal 7 binary32)))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 #s(literal 1/720 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal -1/5040 binary32) (neg.f32 u))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (neg.f32 u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (*.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 u (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)))) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle)))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (fma.f32 n0_i (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32)) (*.f32 #s(literal -1/720 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* -1 (* normAngle u))
(*.f32 u (neg.f32 normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(*.f32 u (neg.f32 normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)
(* normAngle (- 1 u))
(fma.f32 u (neg.f32 normAngle) normAngle)

eval42.0ms (0.3%)

Memory
-18.0MiB live, 92.1MiB allocated
Compiler

Compiled 14 967 to 1 041 computations (93% saved)

prune54.0ms (0.3%)

Memory
19.8MiB live, 141.8MiB allocated
Pruning

13 alts after pruning (13 fresh and 0 done)

PrunedKeptTotal
New37913392
Fresh000
Picked101
Done000
Total38013393
Accuracy
100.0%
Counts
393 → 13
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.8%
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
98.2%
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
99.5%
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
97.2%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
98.1%
(+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
97.7%
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
97.8%
(+.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.4%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 #s(literal 1/720 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal -1/5040 binary32) (neg.f32 u))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) u) n1_i))
97.8%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
80.6%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
77.6%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)))
38.6%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
59.0%
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
Compiler

Compiled 852 to 476 computations (44.1% saved)

simplify335.0ms (2.1%)

Memory
14.8MiB live, 640.4MiB allocated
Algorithm
egg-herbie
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
cost-diff128
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff160
(fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))
cost-diff160
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
cost-diff0
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff64
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
(fma.f32 u (neg.f32 normAngle) normAngle)
cost-diff0
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
cost-diff0
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
cost-diff0
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
cost-diff0
(*.f32 u n1_i)
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff160
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
cost-diff0
(*.f32 normAngle (cos.f32 normAngle))
cost-diff0
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
cost-diff0
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
cost-diff3712
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
Rules
12 062×lower-fma.f64
12 036×lower-fma.f32
4 322×lower-*.f64
4 282×lower-*.f32
3 198×lower--.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
062633
0125629
1265614
2821580
33559565
46384565
08019551
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
u
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
n0_i
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(*.f32 normAngle (cos.f32 normAngle))
normAngle
(cos.f32 normAngle)
(neg.f32 (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(*.f32 u n1_i)
n1_i
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
n0_i
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(fma.f32 u (neg.f32 normAngle) normAngle)
u
(neg.f32 normAngle)
normAngle
(sin.f32 normAngle)
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(*.f32 normAngle normAngle)
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(*.f32 u u)
#s(literal -1/6 binary32)
#s(literal 1/6 binary32)
n1_i
(+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))
n0_i
(*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)))
#s(literal 1/120 binary32)
(-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
#s(literal 5 binary32)
(*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))
#s(literal -1/36 binary32)
(*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(neg.f32 n0_i)
(*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))
(*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
#s(literal 1/6 binary32)
#s(literal -1/6 binary32)
(fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))
#s(literal -1 binary32)
(fma.f32 n0_i (neg.f32 u) n0_i)
(neg.f32 u)
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i
Outputs
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(fma.f32 u (*.f32 (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i)) n0_i)
u
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i))
n0_i
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(*.f32 normAngle (cos.f32 normAngle))
normAngle
(cos.f32 normAngle)
(neg.f32 (sin.f32 normAngle))
(sin.f32 normAngle)
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
n0_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(*.f32 u n1_i)
n1_i
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
n0_i
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(fma.f32 u (neg.f32 normAngle) normAngle)
u
(neg.f32 normAngle)
normAngle
(sin.f32 normAngle)
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) u)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i)
(*.f32 n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) u))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) u)
(*.f32 normAngle normAngle)
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(*.f32 u (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))
(*.f32 u u)
#s(literal -1/6 binary32)
#s(literal 1/6 binary32)
n1_i
(+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (+.f32 u (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1 binary32))))) (*.f32 (neg.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 2 binary32) u)) u)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal 1/36 binary32) #s(literal -1/36 binary32))) (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (+.f32 u (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1 binary32))))) (*.f32 (neg.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 2 binary32) u)) u)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal 1/36 binary32) #s(literal -1/36 binary32))) (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))))) (fma.f32 u (neg.f32 n0_i) n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (+.f32 u (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1 binary32))))) (*.f32 (neg.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 2 binary32) u)) u)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal 1/36 binary32) #s(literal -1/36 binary32))) (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)))))
(fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))
(*.f32 n0_i (fma.f32 (neg.f32 (*.f32 u (-.f32 #s(literal 2 binary32) u))) (fma.f32 u #s(literal 1/36 binary32) #s(literal -1/36 binary32)) (*.f32 #s(literal 1/120 binary32) (+.f32 u (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1 binary32))))))
n0_i
(*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)))
(*.f32 #s(literal 1/120 binary32) (+.f32 u (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1 binary32))))
#s(literal 1/120 binary32)
(-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))
(+.f32 u (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1 binary32)))
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
#s(literal 5 binary32)
(*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))
(*.f32 (*.f32 n0_i (fma.f32 u #s(literal 1/36 binary32) #s(literal -1/36 binary32))) (neg.f32 (*.f32 u (-.f32 #s(literal 2 binary32) u))))
#s(literal -1/36 binary32)
(*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))
(*.f32 (neg.f32 (*.f32 u (-.f32 #s(literal 2 binary32) u))) (fma.f32 u (neg.f32 n0_i) n0_i))
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
(neg.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 2 binary32) u)) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(neg.f32 n0_i)
(*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))
(*.f32 (neg.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 2 binary32) u)) u)) (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)))
(*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (neg.f32 (*.f32 u (-.f32 #s(literal 2 binary32) u))))
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
#s(literal 1/6 binary32)
#s(literal -1/6 binary32)
(fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))
(neg.f32 (*.f32 u (-.f32 #s(literal 2 binary32) u)))
#s(literal -1 binary32)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 u (neg.f32 n0_i) n0_i)
(neg.f32 u)
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n1_i

localize376.0ms (2.4%)

Memory
14.5MiB live, 686.9MiB allocated
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
accuracy94.7%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy66.7%
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
accuracy63.9%
(-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))
accuracy58.4%
(fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))
accuracy99.5%
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy99.4%
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy99.0%
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
accuracy98.8%
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy100.0%
(neg.f32 normAngle)
accuracy99.9%
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
accuracy99.4%
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
accuracy99.2%
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
accuracy100.0%
(-.f32 #s(literal 1 binary32) u)
accuracy100.0%
(*.f32 u n1_i)
accuracy99.5%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
accuracy99.9%
(/.f32 n1_i (sin.f32 normAngle))
accuracy99.9%
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
accuracy99.9%
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
accuracy99.6%
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
Samples
172.0ms239×0valid
52.0ms11×5exit
6.0ms3valid
2.0ms1valid
2.0ms4exit
Compiler

Compiled 682 to 76 computations (88.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 176.0ms
ival-mult: 71.0ms (40.3% of total)
const: 39.0ms (22.2% of total)
ival-add: 19.0ms (10.8% of total)
ival-div: 13.0ms (7.4% of total)
ival-sin: 12.0ms (6.8% of total)
adjust: 7.0ms (4% of total)
ival-neg: 5.0ms (2.8% of total)
ival-sub: 4.0ms (2.3% of total)
ival-cos: 3.0ms (1.7% of total)
ival-pow: 3.0ms (1.7% of total)
exact: 1.0ms (0.6% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series144.0ms (0.9%)

Memory
-13.8MiB live, 204.1MiB allocated
Counts
26 → 648
Calls
Call 1
Inputs
#<alt (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))>
#<alt (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)>
#<alt (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))>
#<alt (*.f32 normAngle (cos.f32 normAngle))>
#<alt (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))>
#<alt (-.f32 #s(literal 1 binary32) u)>
#<alt (*.f32 u n1_i)>
#<alt (*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))>
#<alt (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))>
#<alt (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))>
#<alt (fma.f32 u (neg.f32 normAngle) normAngle)>
#<alt (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))>
#<alt (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))>
#<alt (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)>
#<alt (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))>
#<alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))>
#<alt (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))>
#<alt (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))>
#<alt (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))>
#<alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))>
#<alt (/.f32 n1_i (sin.f32 normAngle))>
#<alt (neg.f32 normAngle)>
#<alt (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))>
#<alt (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)>
#<alt (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))>
#<alt (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))>
Outputs
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))>
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))>
#<alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))>
#<alt (+ n1_i (* -1 n0_i))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))>
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))>
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))>
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))>
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))>
#<alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))>
#<alt (* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))>
#<alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))>
#<alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))>
#<alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))>
#<alt (* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))>
#<alt -1>
#<alt (- (* 1/3 (pow normAngle 2)) 1)>
#<alt (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)>
#<alt (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt normAngle>
#<alt (* normAngle (+ 1 (* -1/2 (pow normAngle 2))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/24 (pow normAngle 2)) 1/2))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/24 (* -1/720 (pow normAngle 2)))) 1/2))))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* normAngle (cos normAngle))>
#<alt (* n1_i u)>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (* n0_i (- 1 u))>
#<alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))>
#<alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))>
#<alt (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))>
#<alt (* n0_i (- 1 u))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (* u (+ n1_i (* -1 n0_i)))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* -1 (* u (+ n0_i (* -1 n1_i))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (* n1_i u)>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
#<alt (* n1_i u)>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt 1>
#<alt (+ 1 (* -1 u))>
#<alt (+ 1 (* -1 u))>
#<alt (+ 1 (* -1 u))>
#<alt (* -1 u)>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* -1 u)>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (* n0_i (+ 1 (* -1 u)))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))>
#<alt 1>
#<alt (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (+ 1 (* -1 u))>
#<alt (+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))>
#<alt (+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))>
#<alt (+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (+ 1 (* -1 u)) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (+ 1 (* -1 u)) 7)) (+ (* -1/6 (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u)))))) (+ (* -1/5040 (+ 1 (* -1 u))) (* 1/120 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))))) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))>
#<alt (/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))>
#<alt (/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))>
#<alt (/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))>
#<alt (/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))>
#<alt (sin normAngle)>
#<alt (+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3))))))>
#<alt (* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))>
#<alt (* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5)))))))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt normAngle>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* -1 (* normAngle (- u 1)))>
#<alt (* -1 (* normAngle (- u 1)))>
#<alt (* -1 (* normAngle (- u 1)))>
#<alt (* -1 (* normAngle (- u 1)))>
#<alt 1>
#<alt (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (- 1 u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle)))))))))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))) (* -1/6 (* n0_i (- 1 u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))>
#<alt (* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (sin normAngle)>
#<alt (+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))>
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#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))>
#<alt (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))))))>
#<alt (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))))))>
#<alt (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))))))>
#<alt (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1)))))>
#<alt (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (+ (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))) (/ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (+ (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))) (/ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (+ (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))) (/ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1)))))>
#<alt (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (+ (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))) (/ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (+ (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))) (/ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (+ (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))) (/ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (pow normAngle 2)))))>
#<alt (* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))>
#<alt (* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))>
#<alt (* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))>
#<alt (* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))>
#<alt (* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))>
#<alt (* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))>
#<alt (* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))>
#<alt (* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))>
#<alt (* -1 (* n0_i (+ (* -1 (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))))>
#<alt (* u (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1/30 n0_i) (* 1/18 n0_i)))))>
#<alt (* u (+ (* 1/3 n0_i) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/36 (+ n0_i (* 2 n0_i))) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/30 n0_i) (* 1/18 n0_i))))))>
#<alt (* u (+ (* 1/3 n0_i) (+ (* u (+ (* -1/2 n0_i) (+ (* u (+ (* 1/6 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/36 n0_i))))) (* (pow normAngle 2) (+ (* -1/36 (+ n0_i (* 2 n0_i))) (* 1/12 n0_i)))))) (* (pow normAngle 2) (+ (* -1/30 n0_i) (* 1/18 n0_i))))))>
#<alt (* u (+ (* 1/3 n0_i) (+ (* u (+ (* -1/2 n0_i) (+ (* u (+ (* 1/24 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/6 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/36 n0_i)))))) (* (pow normAngle 2) (+ (* -1/36 (+ n0_i (* 2 n0_i))) (* 1/12 n0_i)))))) (* (pow normAngle 2) (+ (* -1/30 n0_i) (* 1/18 n0_i))))))>
#<alt (* -1/120 (* n0_i (* (pow normAngle 2) (pow u 5))))>
#<alt (* (pow u 5) (+ (* -1/120 (* n0_i (pow normAngle 2))) (* 1/24 (/ (* n0_i (pow normAngle 2)) u))))>
#<alt (* (pow u 5) (+ (* -1/120 (* n0_i (pow normAngle 2))) (+ (* 1/24 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (/ n0_i (pow u 2))) (/ (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/36 n0_i))) (pow u 2))))))>
#<alt (* (pow u 5) (+ (* -1/2 (/ n0_i (pow u 3))) (+ (* -1/120 (* n0_i (pow normAngle 2))) (+ (* 1/24 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (/ n0_i (pow u 2))) (+ (/ (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/36 n0_i))) (pow u 2)) (/ (* (pow normAngle 2) (+ (* -1/36 (+ n0_i (* 2 n0_i))) (* 1/12 n0_i))) (pow u 3))))))))>
#<alt (* -1/120 (* n0_i (* (pow normAngle 2) (pow u 5))))>
#<alt (* -1 (* (pow u 5) (+ (* -1/24 (/ (* n0_i (pow normAngle 2)) u)) (* 1/120 (* n0_i (pow normAngle 2))))))>
#<alt (* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/6 n0_i) (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/12 n0_i)))) u)) (* 1/24 (* n0_i (pow normAngle 2)))) u)) (* 1/120 (* n0_i (pow normAngle 2))))))>
#<alt (* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/36 (+ n0_i (* 2 n0_i))) (* 1/12 n0_i)))) u)) (+ (* -1/6 n0_i) (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/12 n0_i))))) u)) (* 1/24 (* n0_i (pow normAngle 2)))) u)) (* 1/120 (* n0_i (pow normAngle 2))))))>
#<alt (* n0_i (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))>
#<alt (* n0_i (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))>
#<alt (* n0_i (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))>
#<alt (* n0_i (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))>
#<alt (* n0_i (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))>
#<alt (* n0_i (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))>
#<alt (* n0_i (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))>
#<alt (* n0_i (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))>
#<alt (* -1 (* n0_i (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))>
#<alt (* -1 (* n0_i (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))>
#<alt (* -1 (* n0_i (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))>
#<alt (* -1 (* n0_i (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))>
#<alt (* u (+ (* -1/30 n0_i) (* 1/18 n0_i)))>
#<alt (* u (+ (* -1/30 n0_i) (+ (* 1/18 n0_i) (* u (+ (* -1/36 (+ n0_i (* 2 n0_i))) (* 1/12 n0_i))))))>
#<alt (* u (+ (* -1/30 n0_i) (+ (* 1/18 n0_i) (* u (+ (* -1/36 (+ n0_i (* 2 n0_i))) (+ (* 1/12 n0_i) (* u (+ (* -1/12 n0_i) (* 1/36 n0_i)))))))))>
#<alt (* u (+ (* -1/30 n0_i) (+ (* 1/18 n0_i) (* u (+ (* -1/36 (+ n0_i (* 2 n0_i))) (+ (* 1/12 n0_i) (* u (+ (* -1/12 n0_i) (+ (* 1/36 n0_i) (* 1/24 (* n0_i u)))))))))))>
#<alt (* -1/120 (* n0_i (pow u 5)))>
#<alt (* (pow u 5) (+ (* -1/120 n0_i) (* 1/24 (/ n0_i u))))>
#<alt (* (pow u 5) (+ (* -1/12 (/ n0_i (pow u 2))) (+ (* -1/120 n0_i) (+ (* 1/36 (/ n0_i (pow u 2))) (* 1/24 (/ n0_i u))))))>
#<alt (* (pow u 5) (+ (* -1/12 (/ n0_i (pow u 2))) (+ (* -1/36 (/ (+ n0_i (* 2 n0_i)) (pow u 3))) (+ (* -1/120 n0_i) (+ (* 1/36 (/ n0_i (pow u 2))) (+ (* 1/24 (/ n0_i u)) (* 1/12 (/ n0_i (pow u 3)))))))))>
#<alt (* -1/120 (* n0_i (pow u 5)))>
#<alt (* -1 (* (pow u 5) (+ (* -1/24 (/ n0_i u)) (* 1/120 n0_i))))>
#<alt (* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/36 n0_i) (* 1/12 n0_i)) u)) (* 1/24 n0_i)) u)) (* 1/120 n0_i))))>
#<alt (* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/36 (+ n0_i (* 2 n0_i))) (* 1/12 n0_i)) u)) (+ (* -1/36 n0_i) (* 1/12 n0_i))) u)) (* 1/24 n0_i)) u)) (* 1/120 n0_i))))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt u>
#<alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (* n0_i (- (pow (- 1 u) 2) 1))>
#<alt (* n0_i (- (pow (- 1 u) 2) 1))>
#<alt (* n0_i (- (pow (- 1 u) 2) 1))>
#<alt (* n0_i (- (pow (- 1 u) 2) 1))>
#<alt (* n0_i (- (pow (- 1 u) 2) 1))>
#<alt (* n0_i (- (pow (- 1 u) 2) 1))>
#<alt (* n0_i (- (pow (- 1 u) 2) 1))>
#<alt (* n0_i (- (pow (- 1 u) 2) 1))>
#<alt (* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))>
#<alt (* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))>
#<alt (* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))>
#<alt (* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))>
#<alt (* -2 (* n0_i u))>
#<alt (* u (+ (* -2 n0_i) (* n0_i u)))>
#<alt (* u (+ (* -2 n0_i) (* n0_i u)))>
#<alt (* u (+ (* -2 n0_i) (* n0_i u)))>
#<alt (* n0_i (pow u 2))>
#<alt (* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))>
#<alt (* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))>
#<alt (* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))>
#<alt (* n0_i (pow u 2))>
#<alt (* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))>
#<alt (* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))>
#<alt (* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))>
#<alt n1_i>
#<alt (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))>
#<alt (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))>
#<alt (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i normAngle)>
#<alt (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)>
#<alt (/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)>
#<alt (/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* 1/6 u)>
#<alt (* u (+ 1/6 (* -1/6 (pow u 2))))>
#<alt (* u (+ 1/6 (* -1/6 (pow u 2))))>
#<alt (* u (+ 1/6 (* -1/6 (pow u 2))))>
#<alt (* -1/6 (pow u 3))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* -1/6 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt normAngle>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* -2 u)>
#<alt (* u (- u 2))>
#<alt (* u (- u 2))>
#<alt (* u (- u 2))>
#<alt (pow u 2)>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (pow u 2)>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* -4 u)>
#<alt (* u (- (* 10 u) 4))>
#<alt (* u (- (* u (+ 10 (* -10 u))) 4))>
#<alt (* u (- (* u (+ 10 (* u (- (* 5 u) 10)))) 4))>
#<alt (* -1 (pow u 5))>
#<alt (* (pow u 5) (- (* 5 (/ 1 u)) 1))>
#<alt (* (pow u 5) (- (* 5 (/ 1 u)) (+ 1 (/ 10 (pow u 2)))))>
#<alt (* (pow u 5) (- (+ (* 5 (/ 1 u)) (* 10 (/ 1 (pow u 3)))) (+ 1 (/ 10 (pow u 2)))))>
#<alt (* -1 (pow u 5))>
#<alt (* -1 (* (pow u 5) (- 1 (* 5 (/ 1 u)))))>
#<alt (* -1 (* (pow u 5) (+ 1 (* -1 (/ (- 5 (* 10 (/ 1 u))) u)))))>
#<alt (* -1 (* (pow u 5) (+ 1 (* -1 (/ (+ 5 (* -1 (/ (- 10 (* 10 (/ 1 u))) u))) u)))))>
Calls

162 calls:

TimeVariablePointExpression
36.0ms
normAngle
@inf
(/ (* normAngle (cos normAngle)) (neg (sin normAngle)))
20.0ms
normAngle
@0
(+ (* n0_i (/ (* normAngle (cos normAngle)) (neg (sin normAngle)))) (* normAngle (/ n1_i (sin normAngle))))
14.0ms
u
@-inf
(* u (+ (* (* u u) -1/6) 1/6))
5.0ms
u
@inf
(* u (+ (* (* u u) -1/6) 1/6))
5.0ms
n0_i
@0
(+ (* (* normAngle normAngle) (+ (* n0_i (* 1/120 (- (pow (- 1 u) 5) (- 1 u)))) (* -1/36 (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i)))))) (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))))

rewrite439.0ms (2.8%)

Memory
11.2MiB live, 715.4MiB allocated
Algorithm
batch-egg-rewrite
Rules
5 744×lower-*.f64
5 706×lower-*.f32
5 054×lower-fma.f64
5 032×lower-fma.f32
2 744×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
057292
0113276
1438276
23553274
08459268
Stop Event
iter limit
node limit
iter limit
Counts
26 → 658
Calls
Call 1
Inputs
(fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))
(*.f32 normAngle (cos.f32 normAngle))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(-.f32 #s(literal 1 binary32) u)
(*.f32 u n1_i)
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(fma.f32 u (neg.f32 normAngle) normAngle)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
(neg.f32 normAngle)
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))
(-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))
Outputs
(+.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(+.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(pow.f32 (/.f32 (fma.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 normAngle n1_i) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle)) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32)))) (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (-.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) #s(literal -1 binary32))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(fma.f32 normAngle (*.f32 (/.f32 (cos.f32 normAngle) (neg.f32 (sin.f32 normAngle))) n0_i) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) n0_i) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) n0_i (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 n1_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) normAngle) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) normAngle (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(fma.f32 (/.f32 n0_i #s(literal -1 binary32)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 n0_i normAngle) (/.f32 (cos.f32 normAngle) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (-.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))) (/.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 normAngle n1_i) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle)) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32)))) (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (-.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 normAngle n1_i) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle)) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32)))))
(/.f32 (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 n0_i (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 normAngle n1_i) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle)) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (neg.f32 (/.f32 (-.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 normAngle n1_i)) (sin.f32 normAngle))))
(/.f32 (-.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) #s(literal -2 binary32)))) (/.f32 (-.f32 (*.f32 normAngle n1_i) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (sin.f32 normAngle)))
(/.f32 (fma.f32 normAngle (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) n0_i)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 normAngle (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))))
(/.f32 (fma.f32 normAngle (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 normAngle (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 normAngle (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 normAngle (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 normAngle (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 normAngle (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 normAngle (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) n0_i)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))))
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (+.f32 (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (+.f32 (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))
(/.f32 (+.f32 (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))
(/.f32 (+.f32 (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (*.f32 (sin.f32 normAngle) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (sin.f32 normAngle) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 #s(literal -1 binary32) normAngle) (tan.f32 normAngle))))
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))))
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle)))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle)))
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(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)) (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(/.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))
(/.f32 (neg.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))) (neg.f32 (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(/.f32 (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))) (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))
(*.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))
(*.f32 (+.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)) (+.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(*.f32 (+.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (+.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(+.f32 u (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1 binary32)))
(+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))
(+.f32 (neg.f32 (-.f32 #s(literal 1 binary32) u)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))
(+.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1 binary32)) u)
(pow.f32 (/.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 15 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))
(fma.f32 u #s(literal 1 binary32) (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1 binary32)))
(fma.f32 #s(literal 1 binary32) u (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1 binary32)))
(fma.f32 #s(literal -1 binary32) (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))
(fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5/2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5/2 binary32)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5/2 binary32)) #s(literal 1 binary32)) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5/2 binary32)) #s(literal 1 binary32)) u)
(fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) #s(literal 5 binary32)) (pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 u (+.f32 u #s(literal 1 binary32)) #s(literal 1 binary32))) #s(literal 5 binary32)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) #s(literal 5 binary32)) (pow.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) #s(literal 5 binary32)) (neg.f32 (-.f32 #s(literal 1 binary32) u)))
(-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))
(-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1 binary32)) (neg.f32 u))
(-.f32 (/.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 15 binary32)) (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))))) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))))))
(-.f32 (/.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32)) (+.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 15 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))
(/.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 15 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))))
(/.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 15 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))))
(/.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))
(/.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (neg.f32 (-.f32 #s(literal 1 binary32) u))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 15 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (neg.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (neg.f32 (+.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))
(/.f32 (+.f32 (pow.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1 binary32)) #s(literal 3 binary32)) (*.f32 u (*.f32 u u))) (+.f32 (pow.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1 binary32)) #s(literal 2 binary32)) (-.f32 (*.f32 u u) (*.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1 binary32)) u))))
(/.f32 (-.f32 (pow.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1 binary32)) #s(literal 2 binary32)) (*.f32 u u)) (-.f32 (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal -1 binary32)) u))
(*.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 15 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))))))
(*.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 10 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (+.f32 (-.f32 #s(literal 1 binary32) u) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))

simplify486.0ms (3.1%)

Memory
-5.4MiB live, 713.8MiB allocated
Algorithm
egg-herbie
Rules
9 214×lower-fma.f64
9 214×lower-fma.f32
6 702×lower-+.f64
6 702×lower-+.f32
5 588×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
098410292
133919849
080569358
Stop Event
iter limit
node limit
Counts
648 → 638
Calls
Call 1
Inputs
(/ (* n1_i normAngle) (sin normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
-1
(- (* 1/3 (pow normAngle 2)) 1)
(- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)
(- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
normAngle
(* normAngle (+ 1 (* -1/2 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/24 (pow normAngle 2)) 1/2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/24 (* -1/720 (pow normAngle 2)))) 1/2))))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* normAngle (cos normAngle))
(* n1_i u)
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(* n0_i (+ 1 (* -1 u)))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(+ 1 (* -1 u))
(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))
(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))
(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (+ 1 (* -1 u)) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (+ 1 (* -1 u)) 7)) (+ (* -1/6 (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u)))))) (+ (* -1/5040 (+ 1 (* -1 u))) (* 1/120 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))))) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (+ normAngle (* -1 (* normAngle u)))) (sin normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(/ (sin (- (* -1 (* normAngle u)) (* -1 normAngle))) (sin normAngle))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3))))))
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5)))))))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* -1 (* normAngle (- u 1)))
(* -1 (* normAngle (- u 1)))
(* -1 (* normAngle (- u 1)))
(* -1 (* normAngle (- u 1)))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle)))))))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))) (* -1/6 (* n0_i (- 1 u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(+ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))
(+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))))))
(+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))))))
(+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))))))
(* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1)))))
(* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (+ (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))) (/ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (+ (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))) (/ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (+ (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))) (/ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1)))))
(* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (+ (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))) (/ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (+ (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))) (/ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (+ (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))) (/ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (pow normAngle 2)))))
(* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))
(* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))
(* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))
(* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))
(* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))
(* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))
(* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))
(* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))
(* -1 (* n0_i (+ (* -1 (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))))
(* -1 (* n0_i (+ (* -1 (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))))
(* -1 (* n0_i (+ (* -1 (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))))
(* -1 (* n0_i (+ (* -1 (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))))
(* u (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1/30 n0_i) (* 1/18 n0_i)))))
(* u (+ (* 1/3 n0_i) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/36 (+ n0_i (* 2 n0_i))) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/30 n0_i) (* 1/18 n0_i))))))
(* u (+ (* 1/3 n0_i) (+ (* u (+ (* -1/2 n0_i) (+ (* u (+ (* 1/6 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/36 n0_i))))) (* (pow normAngle 2) (+ (* -1/36 (+ n0_i (* 2 n0_i))) (* 1/12 n0_i)))))) (* (pow normAngle 2) (+ (* -1/30 n0_i) (* 1/18 n0_i))))))
(* u (+ (* 1/3 n0_i) (+ (* u (+ (* -1/2 n0_i) (+ (* u (+ (* 1/24 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/6 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/36 n0_i)))))) (* (pow normAngle 2) (+ (* -1/36 (+ n0_i (* 2 n0_i))) (* 1/12 n0_i)))))) (* (pow normAngle 2) (+ (* -1/30 n0_i) (* 1/18 n0_i))))))
(* -1/120 (* n0_i (* (pow normAngle 2) (pow u 5))))
(* (pow u 5) (+ (* -1/120 (* n0_i (pow normAngle 2))) (* 1/24 (/ (* n0_i (pow normAngle 2)) u))))
(* (pow u 5) (+ (* -1/120 (* n0_i (pow normAngle 2))) (+ (* 1/24 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (/ n0_i (pow u 2))) (/ (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/36 n0_i))) (pow u 2))))))
(* (pow u 5) (+ (* -1/2 (/ n0_i (pow u 3))) (+ (* -1/120 (* n0_i (pow normAngle 2))) (+ (* 1/24 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (/ n0_i (pow u 2))) (+ (/ (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/36 n0_i))) (pow u 2)) (/ (* (pow normAngle 2) (+ (* -1/36 (+ n0_i (* 2 n0_i))) (* 1/12 n0_i))) (pow u 3))))))))
(* -1/120 (* n0_i (* (pow normAngle 2) (pow u 5))))
(* -1 (* (pow u 5) (+ (* -1/24 (/ (* n0_i (pow normAngle 2)) u)) (* 1/120 (* n0_i (pow normAngle 2))))))
(* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/6 n0_i) (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/12 n0_i)))) u)) (* 1/24 (* n0_i (pow normAngle 2)))) u)) (* 1/120 (* n0_i (pow normAngle 2))))))
(* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/36 (+ n0_i (* 2 n0_i))) (* 1/12 n0_i)))) u)) (+ (* -1/6 n0_i) (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/12 n0_i))))) u)) (* 1/24 (* n0_i (pow normAngle 2)))) u)) (* 1/120 (* n0_i (pow normAngle 2))))))
(* n0_i (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))
(* n0_i (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))
(* n0_i (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))
(* n0_i (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))
(* n0_i (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))
(* n0_i (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))
(* n0_i (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))
(* n0_i (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))
(* -1 (* n0_i (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))
(* -1 (* n0_i (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))
(* -1 (* n0_i (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))
(* -1 (* n0_i (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))
(* u (+ (* -1/30 n0_i) (* 1/18 n0_i)))
(* u (+ (* -1/30 n0_i) (+ (* 1/18 n0_i) (* u (+ (* -1/36 (+ n0_i (* 2 n0_i))) (* 1/12 n0_i))))))
(* u (+ (* -1/30 n0_i) (+ (* 1/18 n0_i) (* u (+ (* -1/36 (+ n0_i (* 2 n0_i))) (+ (* 1/12 n0_i) (* u (+ (* -1/12 n0_i) (* 1/36 n0_i)))))))))
(* u (+ (* -1/30 n0_i) (+ (* 1/18 n0_i) (* u (+ (* -1/36 (+ n0_i (* 2 n0_i))) (+ (* 1/12 n0_i) (* u (+ (* -1/12 n0_i) (+ (* 1/36 n0_i) (* 1/24 (* n0_i u)))))))))))
(* -1/120 (* n0_i (pow u 5)))
(* (pow u 5) (+ (* -1/120 n0_i) (* 1/24 (/ n0_i u))))
(* (pow u 5) (+ (* -1/12 (/ n0_i (pow u 2))) (+ (* -1/120 n0_i) (+ (* 1/36 (/ n0_i (pow u 2))) (* 1/24 (/ n0_i u))))))
(* (pow u 5) (+ (* -1/12 (/ n0_i (pow u 2))) (+ (* -1/36 (/ (+ n0_i (* 2 n0_i)) (pow u 3))) (+ (* -1/120 n0_i) (+ (* 1/36 (/ n0_i (pow u 2))) (+ (* 1/24 (/ n0_i u)) (* 1/12 (/ n0_i (pow u 3)))))))))
(* -1/120 (* n0_i (pow u 5)))
(* -1 (* (pow u 5) (+ (* -1/24 (/ n0_i u)) (* 1/120 n0_i))))
(* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/36 n0_i) (* 1/12 n0_i)) u)) (* 1/24 n0_i)) u)) (* 1/120 n0_i))))
(* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/36 (+ n0_i (* 2 n0_i))) (* 1/12 n0_i)) u)) (+ (* -1/36 n0_i) (* 1/12 n0_i))) u)) (* 1/24 n0_i)) u)) (* 1/120 n0_i))))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -2 (* n0_i u))
(* u (+ (* -2 n0_i) (* n0_i u)))
(* u (+ (* -2 n0_i) (* n0_i u)))
(* u (+ (* -2 n0_i) (* n0_i u)))
(* n0_i (pow u 2))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* n0_i (pow u 2))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* 1/6 u)
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* -1/6 (pow u 3))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* -1/6 (pow u 3))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* -2 u)
(* u (- u 2))
(* u (- u 2))
(* u (- u 2))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* -4 u)
(* u (- (* 10 u) 4))
(* u (- (* u (+ 10 (* -10 u))) 4))
(* u (- (* u (+ 10 (* u (- (* 5 u) 10)))) 4))
(* -1 (pow u 5))
(* (pow u 5) (- (* 5 (/ 1 u)) 1))
(* (pow u 5) (- (* 5 (/ 1 u)) (+ 1 (/ 10 (pow u 2)))))
(* (pow u 5) (- (+ (* 5 (/ 1 u)) (* 10 (/ 1 (pow u 3)))) (+ 1 (/ 10 (pow u 2)))))
(* -1 (pow u 5))
(* -1 (* (pow u 5) (- 1 (* 5 (/ 1 u)))))
(* -1 (* (pow u 5) (+ 1 (* -1 (/ (- 5 (* 10 (/ 1 u))) u)))))
(* -1 (* (pow u 5) (+ 1 (* -1 (/ (+ 5 (* -1 (/ (- 10 (* 10 (/ 1 u))) u))) u)))))
Outputs
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (*.f32 (sin.f32 normAngle) n0_i))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (*.f32 (sin.f32 normAngle) n0_i))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (*.f32 (sin.f32 normAngle) n0_i))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i))
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (fma.f32 (*.f32 n0_i #s(literal -1/3 binary32)) #s(literal 1/120 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 normAngle))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (neg.f32 (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (neg.f32 (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (neg.f32 (/.f32 normAngle (sin.f32 normAngle)))) (neg.f32 n1_i))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u n0_i)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) u)
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(*.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(*.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(*.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n0_i))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) n0_i)
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (fma.f32 (*.f32 n0_i #s(literal -1/3 binary32)) #s(literal 1/120 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) u)) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(*.f32 (*.f32 normAngle u) (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(*.f32 (*.f32 normAngle (neg.f32 u)) (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 (-.f32 (/.f32 (*.f32 n0_i (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) n0_i)
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n0_i))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
-1
#s(literal -1 binary32)
(- (* 1/3 (pow normAngle 2)) 1)
(fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))
(- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32))
(- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)))
normAngle
(* normAngle (+ 1 (* -1/2 (pow normAngle 2))))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/24 (pow normAngle 2)) 1/2))))
(fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/24 binary32) #s(literal -1/2 binary32))) normAngle)
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/24 (* -1/720 (pow normAngle 2)))) 1/2))))
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1
#s(literal 1 binary32)
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(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))
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(+ 1 (+ (* -1 u) (* (pow normAngle 2) (- (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (+ 1 (* -1 u)) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (+ 1 (* -1 u)) 7)) (+ (* -1/6 (- (* 1/120 (pow (+ 1 (* -1 u)) 5)) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u)))))) (+ (* -1/5040 (+ 1 (* -1 u))) (* 1/120 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u)))))))))) (+ (* -1/6 (- (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* -1/6 (+ 1 (* -1 u))))) (* 1/120 (+ 1 (* -1 u))))))) (* -1/6 (+ 1 (* -1 u)))))))
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(sin normAngle)
(sin.f32 normAngle)
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(fma.f32 (*.f32 normAngle (neg.f32 u)) (cos.f32 normAngle) (sin.f32 normAngle))
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(sin (+ normAngle (* -1 (* normAngle u))))
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(sin (+ normAngle (* -1 (* normAngle u))))
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(sin (+ normAngle (* -1 (* normAngle u))))
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(sin (+ normAngle (* -1 (* normAngle u))))
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(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3))))))
(*.f32 normAngle (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)))
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (neg.f32 u)) normAngle)
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5)))))))))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (neg.f32 u)) normAngle)
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
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(* -1 (* normAngle u))
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(* u (+ (* -1 normAngle) (/ normAngle u)))
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(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
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(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
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(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
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(* normAngle (+ 1 (* -1 u)))
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(* normAngle (+ 1 (* -1 u)))
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(* normAngle (+ 1 (* -1 u)))
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(* normAngle (+ 1 (* -1 u)))
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(* normAngle (+ 1 (* -1 u)))
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(* normAngle (+ 1 (* -1 u)))
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(* normAngle (+ 1 (* -1 u)))
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(* -1 (* normAngle (- u 1)))
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(* -1 (* normAngle (- u 1)))
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(* -1 (* normAngle (- u 1)))
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(* -1 (* normAngle (- u 1)))
(fma.f32 normAngle (neg.f32 u) normAngle)
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
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(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
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(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
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(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
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(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32)))))) (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 #s(literal 1/120 binary32) (neg.f32 u) #s(literal 1/120 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (-.f32 #s(literal 1 binary32) u))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i)) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))))
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle)))))))))))
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(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
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(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))
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(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
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(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow u 3) (sin normAngle))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
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(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
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(* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))
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(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
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(* -1 (* (pow u 3) (+ (* -1 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* (pow u 3) (sin normAngle)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
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(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))) (* -1/6 (* n0_i (- 1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))
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(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))))) (* -1/6 (* n0_i (- 1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)))) (fma.f32 #s(literal 1/120 binary32) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (neg.f32 u) n0_i))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i))))) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
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(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 normAngle normAngle))) (/.f32 (*.f32 n1_i u) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 normAngle normAngle))) (/.f32 (*.f32 n1_i u) (*.f32 normAngle normAngle)))))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
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(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 normAngle normAngle))) (/.f32 (*.f32 n1_i u) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (* (pow normAngle 2) (sin normAngle))) (/ (* n1_i u) (pow normAngle 2)))))
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(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
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(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
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(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)))
(* n1_i (+ u (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 n1_i) (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) u)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)))) (fma.f32 #s(literal 1/120 binary32) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (neg.f32 u) n0_i))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i))))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(fma.f32 (*.f32 normAngle (neg.f32 u)) (cos.f32 normAngle) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(fma.f32 u (fma.f32 (cos.f32 normAngle) (neg.f32 normAngle) (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (*.f32 (sin.f32 normAngle) u))) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(fma.f32 u (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 (sin.f32 normAngle) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (cos.f32 normAngle) u) (*.f32 normAngle (*.f32 normAngle normAngle))))) (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(*.f32 normAngle (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (neg.f32 u)) normAngle)
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (neg.f32 u)) normAngle)
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))
(*.f32 (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/36 binary32) (neg.f32 u) #s(literal -1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))
(+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/36 binary32) (neg.f32 u) #s(literal -1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))
(+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/36 binary32) (neg.f32 u) #s(literal -1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))
(* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/36 binary32) (neg.f32 u) #s(literal -1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (+ (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))) (/ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (/.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/36 binary32) (neg.f32 u) #s(literal -1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))
(* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (+ (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))) (/ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (/.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/36 binary32) (neg.f32 u) #s(literal -1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))
(* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (+ (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))) (/ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (/.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/36 binary32) (neg.f32 u) #s(literal -1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))
(* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/36 binary32) (neg.f32 u) #s(literal -1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (+ (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))) (/ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (/.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/36 binary32) (neg.f32 u) #s(literal -1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))
(* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (+ (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))) (/ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (/.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/36 binary32) (neg.f32 u) #s(literal -1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))
(* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) (+ (* 1/120 (* n0_i (- (+ u (pow (- 1 u) 5)) 1))) (/ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (/.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/36 binary32) (neg.f32 u) #s(literal -1/36 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))
(* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal 1/120 binary32) (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) #s(literal -1/120 binary32))) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal 1/120 binary32) (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) #s(literal -1/120 binary32))) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal 1/120 binary32) (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) #s(literal -1/120 binary32))) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal 1/120 binary32) (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) #s(literal -1/120 binary32))) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal 1/120 binary32) (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) #s(literal -1/120 binary32))) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal 1/120 binary32) (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) #s(literal -1/120 binary32))) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal 1/120 binary32) (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) #s(literal -1/120 binary32))) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(* n0_i (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (* (pow normAngle 2) (+ (* -1/36 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* 1/120 (- (+ u (pow (- 1 u) 5)) 1))))))
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal 1/120 binary32) (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) #s(literal -1/120 binary32))) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(* -1 (* n0_i (+ (* -1 (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))))
(neg.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32))) (fma.f32 (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) #s(literal -1/120 binary32) #s(literal 1/120 binary32))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (fma.f32 #s(literal 1/6 binary32) (neg.f32 u) #s(literal 1/6 binary32))))))
(* -1 (* n0_i (+ (* -1 (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))))
(neg.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32))) (fma.f32 (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) #s(literal -1/120 binary32) #s(literal 1/120 binary32))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (fma.f32 #s(literal 1/6 binary32) (neg.f32 u) #s(literal 1/6 binary32))))))
(* -1 (* n0_i (+ (* -1 (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))))
(neg.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32))) (fma.f32 (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) #s(literal -1/120 binary32) #s(literal 1/120 binary32))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (fma.f32 #s(literal 1/6 binary32) (neg.f32 u) #s(literal 1/6 binary32))))))
(* -1 (* n0_i (+ (* -1 (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (+ (* -1/36 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* -1/120 (- (+ u (pow (- 1 u) 5)) 1)))))))
(neg.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32))) (fma.f32 (+.f32 u (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) #s(literal -1/120 binary32) #s(literal 1/120 binary32))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (fma.f32 #s(literal 1/6 binary32) (neg.f32 u) #s(literal 1/6 binary32))))))
(* u (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1/30 n0_i) (* 1/18 n0_i)))))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/45 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))
(* u (+ (* 1/3 n0_i) (+ (* u (+ (* -1/2 n0_i) (* (pow normAngle 2) (+ (* -1/36 (+ n0_i (* 2 n0_i))) (* 1/12 n0_i))))) (* (pow normAngle 2) (+ (* -1/30 n0_i) (* 1/18 n0_i))))))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/45 binary32)) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i) (*.f32 n0_i #s(literal 1/12 binary32))) (*.f32 n0_i #s(literal -1/2 binary32))) (*.f32 n0_i #s(literal 1/3 binary32)))))
(* u (+ (* 1/3 n0_i) (+ (* u (+ (* -1/2 n0_i) (+ (* u (+ (* 1/6 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/36 n0_i))))) (* (pow normAngle 2) (+ (* -1/36 (+ n0_i (* 2 n0_i))) (* 1/12 n0_i)))))) (* (pow normAngle 2) (+ (* -1/30 n0_i) (* 1/18 n0_i))))))
(*.f32 u (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i) (*.f32 n0_i #s(literal 1/12 binary32))) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal -1/18 binary32)) (*.f32 n0_i #s(literal 1/6 binary32))) (*.f32 n0_i #s(literal -1/2 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/45 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))
(* u (+ (* 1/3 n0_i) (+ (* u (+ (* -1/2 n0_i) (+ (* u (+ (* 1/24 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/6 n0_i) (* (pow normAngle 2) (+ (* -1/12 n0_i) (* 1/36 n0_i)))))) (* (pow normAngle 2) (+ (* -1/36 (+ n0_i (* 2 n0_i))) (* 1/12 n0_i)))))) (* (pow normAngle 2) (+ (* -1/30 n0_i) (* 1/18 n0_i))))))
(*.f32 u (fma.f32 u (fma.f32 u (fma.f32 n0_i #s(literal 1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal -1/18 binary32)) (*.f32 #s(literal 1/24 binary32) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) u))))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/36 binary32) (*.f32 #s(literal 3 binary32) n0_i) (*.f32 n0_i #s(literal 1/12 binary32))) (*.f32 n0_i #s(literal -1/2 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/45 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))
(* -1/120 (* n0_i (* (pow normAngle 2) (pow u 5))))
(*.f32 #s(literal -1/120 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (pow.f32 u #s(literal 5 binary32))))
(* (pow u 5) (+ (* -1/120 (* n0_i (pow normAngle 2))) (* 1/24 (/ (* n0_i (pow normAngle 2)) u))))
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u
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(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal -1/5040 binary32) u)))) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u))) (*.f32 #s(literal 1/120 binary32) u)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (*.f32 u u) (neg.f32 u)))) u)
(/ (sin (* normAngle u)) (sin normAngle))
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(/ (sin (* normAngle u)) (sin normAngle))
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(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(* n0_i (- (pow (- 1 u) 2) 1))
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n1_i
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(/ n1_i (sin normAngle))
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(/ n1_i (sin normAngle))
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(/ n1_i (sin normAngle))
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(/ n1_i (sin normAngle))
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(/ n1_i (sin normAngle))
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(/ n1_i (sin normAngle))
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(/.f32 n1_i (sin.f32 normAngle))
(/ n1_i (sin normAngle))
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(/ n1_i (sin normAngle))
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(/ n1_i (sin normAngle))
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(/ n1_i (sin normAngle))
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(/ n1_i normAngle)
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(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32))) (neg.f32 (*.f32 normAngle normAngle)) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) normAngle)
(/ n1_i (sin normAngle))
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(* -1 normAngle)
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(* -1 normAngle)
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(* -1 normAngle)
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(* -1 normAngle)
(neg.f32 normAngle)
(* -1 normAngle)
(neg.f32 normAngle)
(* -1 normAngle)
(neg.f32 normAngle)
(* 1/6 u)
(*.f32 #s(literal 1/6 binary32) u)
(* u (+ 1/6 (* -1/6 (pow u 2))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
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(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (/.f32 #s(literal 1/6 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
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(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u)))))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle u))
(*.f32 normAngle (neg.f32 u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(*.f32 normAngle (neg.f32 u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u))))
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (- 1 u))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -2 u)
(*.f32 u #s(literal -2 binary32))
(* u (- u 2))
(*.f32 u (+.f32 u #s(literal -2 binary32)))
(* u (- u 2))
(*.f32 u (+.f32 u #s(literal -2 binary32)))
(* u (- u 2))
(*.f32 u (+.f32 u #s(literal -2 binary32)))
(pow u 2)
(*.f32 u u)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(*.f32 (*.f32 u u) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -2 binary32) u)))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
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(* (pow u 2) (- 1 (* 2 (/ 1 u))))
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(pow u 2)
(*.f32 u u)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
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(* -4 u)
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(*.f32 u (fma.f32 u (fma.f32 u #s(literal -10 binary32) #s(literal 10 binary32)) #s(literal -4 binary32)))
(* u (- (* u (+ 10 (* u (- (* 5 u) 10)))) 4))
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(* -1 (* (pow u 5) (+ 1 (* -1 (/ (- 5 (* 10 (/ 1 u))) u)))))
(*.f32 (neg.f32 (pow.f32 u #s(literal 5 binary32))) (-.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 5 binary32) (/.f32 #s(literal -10 binary32) u)) u)))
(* -1 (* (pow u 5) (+ 1 (* -1 (/ (+ 5 (* -1 (/ (- 10 (* 10 (/ 1 u))) u))) u)))))
(*.f32 (neg.f32 (pow.f32 u #s(literal 5 binary32))) (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 #s(literal 5 binary32) (/.f32 (+.f32 #s(literal 10 binary32) (/.f32 #s(literal -10 binary32) u)) u)) u)))

eval519.0ms (3.3%)

Memory
-43.5MiB live, 493.7MiB allocated
Compiler

Compiled 78 709 to 5 300 computations (93.3% saved)

prune194.0ms (1.2%)

Memory
-19.8MiB live, 504.7MiB allocated
Pruning

22 alts after pruning (22 fresh and 0 done)

PrunedKeptTotal
New1 571211 592
Fresh718
Picked505
Done000
Total1 583221 605
Accuracy
100.0%
Counts
1 605 → 22
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.9%
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i))
98.5%
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n0_i))
97.6%
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
98.6%
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
99.2%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (fma.f32 (*.f32 n0_i #s(literal -1/3 binary32)) #s(literal 1/120 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
98.9%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
98.5%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
99.5%
(fma.f32 u (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
81.8%
(fma.f32 u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) n0_i)
97.2%
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
59.1%
(fma.f32 n0_i (neg.f32 u) n0_i)
80.2%
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
32.2%
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
98.4%
(+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
80.9%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
38.6%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
96.9%
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
38.5%
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
96.8%
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
38.0%
(*.f32 n1_i u)
58.9%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
46.4%
(*.f32 n0_i #s(literal 1 binary32))
Compiler

Compiled 992 to 590 computations (40.5% saved)

simplify623.0ms (4%)

Memory
-3.4MiB live, 902.8MiB allocated
Algorithm
egg-herbie
Localize:

Found 15 expressions of interest:

NewMetricScoreProgram
cost-diff64
(fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))
cost-diff64
(*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
cost-diff128
(+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
cost-diff192
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i))
cost-diff0
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
cost-diff0
(*.f32 normAngle normAngle)
cost-diff0
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)
cost-diff0
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
cost-diff0
(*.f32 u n1_i)
cost-diff160
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
cost-diff160
(*.f32 n0_i #s(literal 1 binary32))
cost-diff0
(*.f32 normAngle normAngle)
cost-diff0
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32))
cost-diff0
(fma.f32 u (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
cost-diff96
(fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
Rules
24 794×lower-fma.f64
24 770×lower-fma.f32
6 366×lower-+.f64
6 364×lower-+.f32
3 916×lower-*.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
041349
083346
1204338
2694328
32977328
46936328
08375322
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fma.f32 u (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
u
(fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
n0_i
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))
(fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))
#s(literal 2/945 binary32)
#s(literal 1/45 binary32)
#s(literal 1/3 binary32)
#s(literal -1 binary32)
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)
(*.f32 n0_i #s(literal 1 binary32))
n0_i
#s(literal 1 binary32)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
n0_i
#s(literal 1 binary32)
(*.f32 u n1_i)
u
n1_i
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
n1_i
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)
(*.f32 normAngle normAngle)
normAngle
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
u
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
#s(literal -1/6 binary32)
(*.f32 u u)
#s(literal 1/6 binary32)
(+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i))
(*.f32 normAngle normAngle)
normAngle
(*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))
(*.f32 n0_i #s(literal -1/6 binary32))
n0_i
#s(literal -1/6 binary32)
(*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))
#s(literal -1 binary32)
(fma.f32 n0_i (neg.f32 u) n0_i)
(neg.f32 u)
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(*.f32 u u)
#s(literal 1/6 binary32)
n1_i
Outputs
(fma.f32 u (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(fma.f32 u (fma.f32 normAngle (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) #s(literal 1/3 binary32)) (*.f32 n0_i normAngle) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 n0_i)) n0_i)
u
(fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 normAngle (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) #s(literal 1/3 binary32)) (*.f32 n0_i normAngle) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 n0_i))
n0_i
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) #s(literal 1/3 binary32)) #s(literal -1 binary32))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))) #s(literal 1/3 binary32))
(fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))
#s(literal 2/945 binary32)
#s(literal 1/45 binary32)
#s(literal 1/3 binary32)
#s(literal -1 binary32)
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 n1_i (sin.f32 normAngle))
n1_i
(sin.f32 normAngle)
(*.f32 n0_i #s(literal 1 binary32))
n0_i
n0_i
#s(literal 1 binary32)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 u n1_i n0_i)
n0_i
#s(literal 1 binary32)
(*.f32 u n1_i)
u
n1_i
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
(*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u))
n1_i
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)
(fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)
(*.f32 normAngle normAngle)
normAngle
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(*.f32 u (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))
u
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
(fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))
#s(literal -1/6 binary32)
(*.f32 u u)
#s(literal 1/6 binary32)
(+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n1_i (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 #s(literal 2 binary32) u)) (fma.f32 u u (neg.f32 u)))) (fma.f32 u (+.f32 (neg.f32 n0_i) n1_i) n0_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i))
(*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 2 binary32) u) (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (neg.f32 u)))) n0_i))
(*.f32 normAngle normAngle)
normAngle
(*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))
(*.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (-.f32 #s(literal 2 binary32) u)) (fma.f32 u u (neg.f32 u)))
(*.f32 n0_i #s(literal -1/6 binary32))
n0_i
#s(literal -1/6 binary32)
(*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(*.f32 (-.f32 #s(literal 2 binary32) u) (fma.f32 u u (neg.f32 u)))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
(fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))
(neg.f32 (*.f32 u (-.f32 #s(literal 2 binary32) u)))
#s(literal -1 binary32)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 u (neg.f32 n0_i) n0_i)
(neg.f32 u)
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i)
(*.f32 n1_i (fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(fma.f32 (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)) (*.f32 u (*.f32 normAngle normAngle)) u)
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(*.f32 u (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))
(fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))
(*.f32 u u)
#s(literal 1/6 binary32)
n1_i

localize264.0ms (1.7%)

Memory
19.3MiB live, 255.7MiB allocated
Localize:

Found 15 expressions of interest:

NewMetricScoreProgram
accuracy99.1%
(*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))
accuracy99.0%
(*.f32 n0_i #s(literal -1/6 binary32))
accuracy98.9%
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
accuracy58.5%
(fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))
accuracy100.0%
(*.f32 normAngle normAngle)
accuracy99.9%
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
accuracy99.6%
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
accuracy98.9%
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
accuracy100.0%
(*.f32 u n1_i)
accuracy99.8%
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
accuracy100.0%
(*.f32 n0_i #s(literal 1 binary32))
accuracy99.9%
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))
accuracy99.9%
(fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))
accuracy99.9%
(fma.f32 u (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
accuracy99.6%
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
Samples
168.0ms252×0valid
4.0ms5exit
1.0ms1valid
Compiler

Compiled 391 to 55 computations (85.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 144.0ms
ival-mult: 72.0ms (49.9% of total)
const: 47.0ms (32.6% of total)
ival-add: 16.0ms (11.1% of total)
ival-sin: 3.0ms (2.1% of total)
ival-div: 2.0ms (1.4% of total)
adjust: 1.0ms (0.7% of total)
ival-sub: 1.0ms (0.7% of total)
ival-neg: 1.0ms (0.7% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series48.0ms (0.3%)

Memory
17.5MiB live, 54.7MiB allocated
Counts
21 → 468
Calls
Call 1
Inputs
#<alt (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))>
#<alt (fma.f32 u (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)>
#<alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32))>
#<alt (*.f32 normAngle normAngle)>
#<alt (*.f32 n0_i #s(literal 1 binary32))>
#<alt (fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))>
#<alt (*.f32 u n1_i)>
#<alt (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))>
#<alt (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)>
#<alt (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))>
#<alt (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i))>
#<alt (+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))>
#<alt (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))>
#<alt (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))>
#<alt (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))>
#<alt (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))>
#<alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))>
#<alt (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))>
#<alt (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))>
#<alt (*.f32 n0_i #s(literal -1/6 binary32))>
#<alt (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))>
Outputs
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))>
#<alt (* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) 1))>
#<alt (* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) 1))>
#<alt (* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) 1))>
#<alt (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))>
#<alt (* -1 (* n0_i (+ (* -1 (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))>
#<alt (+ n1_i (* -1 n0_i))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/3 n0_i) (* -1/6 n1_i)))))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))>
#<alt (* 2/945 (* n0_i (pow normAngle 6)))>
#<alt (* (pow normAngle 6) (+ (* 2/945 n0_i) (* 1/45 (/ n0_i (pow normAngle 2)))))>
#<alt (* (pow normAngle 6) (+ (* 2/945 n0_i) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 4))))))>
#<alt (* (pow normAngle 6) (+ (* 2/945 n0_i) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 4))) (/ n1_i (* (pow normAngle 5) (sin normAngle)))))))>
#<alt (* 2/945 (* n0_i (pow normAngle 6)))>
#<alt (* (pow normAngle 6) (+ (* 2/945 n0_i) (* 1/45 (/ n0_i (pow normAngle 2)))))>
#<alt (* (pow normAngle 6) (+ (* 2/945 n0_i) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 4))))))>
#<alt (* (pow normAngle 6) (+ (* 2/945 n0_i) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 4))) (/ n1_i (* (pow normAngle 5) (sin normAngle)))))))>
#<alt (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))>
#<alt (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) n1_i)))>
#<alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) n1_i)))>
#<alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) n1_i)))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) n1_i)))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* -1 (* u (+ (* -1 (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* -1 (* n0_i (- (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* 1/3 n0_i) (* -1/6 n1_i))))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* 1/3 n0_i) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* 1/3 n0_i) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))>
#<alt (* 2/945 (* n0_i (* (pow normAngle 6) u)))>
#<alt (* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (* 1/45 (/ (* n0_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (+ (* 1/45 (/ (* n0_i u) (pow normAngle 2))) (* 1/3 (/ (* n0_i u) (pow normAngle 4))))))>
#<alt (* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (+ (* 1/45 (/ (* n0_i u) (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i u) (pow normAngle 4))) (/ (* n1_i u) (* (pow normAngle 5) (sin normAngle)))))))>
#<alt (* 2/945 (* n0_i (* (pow normAngle 6) u)))>
#<alt (* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (* 1/45 (/ (* n0_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (+ (* 1/45 (/ (* n0_i u) (pow normAngle 2))) (* 1/3 (/ (* n0_i u) (pow normAngle 4))))))>
#<alt (* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (+ (* 1/45 (/ (* n0_i u) (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i u) (pow normAngle 4))) (/ (* n1_i u) (* (pow normAngle 5) (sin normAngle)))))))>
#<alt (+ n0_i (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))))>
#<alt (+ n0_i (+ (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (+ n0_i (+ (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (+ n0_i (+ (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) n1_i)))))>
#<alt -1>
#<alt (- (* 1/3 (pow normAngle 2)) 1)>
#<alt (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)>
#<alt (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)>
#<alt (* 2/945 (pow normAngle 6))>
#<alt (* (pow normAngle 6) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 6) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))>
#<alt (* (pow normAngle 6) (- (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))) (/ 1 (pow normAngle 6))))>
#<alt (* 2/945 (pow normAngle 6))>
#<alt (* (pow normAngle 6) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 6) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))>
#<alt (* (pow normAngle 6) (- (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))) (/ 1 (pow normAngle 6))))>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt n0_i>
#<alt (* n1_i u)>
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#<alt (+ n0_i (* n1_i u))>
#<alt n0_i>
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))>
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))>
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))>
#<alt n0_i>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))>
#<alt n0_i>
#<alt (+ n0_i (* n1_i u))>
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#<alt (+ n0_i (* n1_i u))>
#<alt (* n1_i u)>
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#<alt (* u (+ n1_i (/ n0_i u)))>
#<alt (* u (+ n1_i (/ n0_i u)))>
#<alt (* n1_i u)>
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#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))>
#<alt n0_i>
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#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (* n1_i u)>
#<alt (* n1_i (+ u (/ n0_i n1_i)))>
#<alt (* n1_i (+ u (/ n0_i n1_i)))>
#<alt (* n1_i (+ u (/ n0_i n1_i)))>
#<alt (* n1_i u)>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
#<alt (* n1_i u)>
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#<alt (* n1_i u)>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i u)>
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#<alt (+ (* n1_i u) (* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (+ (* n1_i u) (* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))>
#<alt (* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))>
#<alt (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))>
#<alt (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))>
#<alt (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))>
#<alt (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))>
#<alt (* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))>
#<alt (* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))>
#<alt u>
#<alt (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))>
#<alt (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))>
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#<alt (* 1/6 u)>
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#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* -1/6 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt (+ n0_i (* -1 (* n0_i u)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))>
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#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ n0_i (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ n0_i (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ n0_i (pow normAngle 2)))))>
#<alt (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))>
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#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ n0_i (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ n0_i (pow normAngle 2)))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))>
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#<alt n0_i>
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#<alt (+ n0_i (* u (+ (* -1 n0_i) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (* n0_i (* (pow normAngle 2) u)))))))))>
#<alt (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* 1/6 (* n0_i (pow normAngle 2)))))>
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (* 1/3 (/ (* n0_i (pow normAngle 2)) (pow u 2)))))))>
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (/ n0_i (pow u 3)))))))>
#<alt (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (* -1/3 (* n0_i (pow normAngle 2)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 (/ n0_i u)) (* -1/3 (* n0_i (pow normAngle 2))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))))>
#<alt (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))))>
#<alt (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))>
#<alt (* -1 (* n0_i (- (+ u (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)) (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)) (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)) (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))) 1)))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 n0_i) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))))>
#<alt (+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))))>
#<alt (+ n0_i (* u (+ (* -1 n0_i) (+ (* 1/3 (* n0_i (pow normAngle 2))) (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2))))))))))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2)))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2))))))>
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))))))>
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1/3 (* n0_i (pow normAngle 2))) (* n1_i (- (* -1/6 (pow normAngle 2)) 1)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 (/ n0_i u)) (+ (* -1/3 (* n0_i (pow normAngle 2))) (* n1_i (- (* -1/6 (pow normAngle 2)) 1))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (/ (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) n1_i)) (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ n0_i n1_i))))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (/ (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) n1_i)) (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ n0_i n1_i))))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (/ (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) n1_i)) (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ n0_i n1_i))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) n1_i)))))>
#<alt (* -2 u)>
#<alt (* u (- (* 3 u) 2))>
#<alt (* u (- (* u (+ 3 (* -1 u))) 2))>
#<alt (* u (- (* u (+ 3 (* -1 u))) 2))>
#<alt (* -1 (pow u 3))>
#<alt (* (pow u 3) (- (* 3 (/ 1 u)) 1))>
#<alt (* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))>
#<alt (* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))>
#<alt (* -1 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- 1 (* 3 (/ 1 u)))))>
#<alt (* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))>
#<alt (* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))>
#<alt (* -2 u)>
#<alt (* u (- u 2))>
#<alt (* u (- u 2))>
#<alt (* u (- u 2))>
#<alt (pow u 2)>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (pow u 2)>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt n1_i>
#<alt (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))>
#<alt (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))>
#<alt (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt 1/45>
#<alt (+ 1/45 (* 2/945 (pow normAngle 2)))>
#<alt (+ 1/45 (* 2/945 (pow normAngle 2)))>
#<alt (+ 1/45 (* 2/945 (pow normAngle 2)))>
#<alt (* 2/945 (pow normAngle 2))>
#<alt (* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* 2/945 (pow normAngle 2))>
#<alt (* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt 1/3>
#<alt (+ 1/3 (* 1/45 (pow normAngle 2)))>
#<alt (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))>
#<alt (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))>
#<alt (* 2/945 (pow normAngle 4))>
#<alt (* (pow normAngle 4) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))>
#<alt (* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))>
#<alt (* 2/945 (pow normAngle 4))>
#<alt (* (pow normAngle 4) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))>
#<alt (* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))>
#<alt 1/6>
#<alt (+ 1/6 (* -1/6 (pow u 2)))>
#<alt (+ 1/6 (* -1/6 (pow u 2)))>
#<alt (+ 1/6 (* -1/6 (pow u 2)))>
#<alt (* -1/6 (pow u 2))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* -1/6 (pow u 2))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* 1/6 u)>
#<alt (* u (+ 1/6 (* -1/6 (pow u 2))))>
#<alt (* u (+ 1/6 (* -1/6 (pow u 2))))>
#<alt (* u (+ 1/6 (* -1/6 (pow u 2))))>
#<alt (* -1/6 (pow u 3))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))>
#<alt (* -1/6 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 n0_i)>
#<alt (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))>
#<alt (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))>
#<alt (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))>
#<alt (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))>
#<alt (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))>
#<alt (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))>
#<alt (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))>
#<alt (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))>
#<alt (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))>
#<alt (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))>
#<alt (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))>
#<alt (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))>
#<alt (* 1/3 (* n0_i u))>
#<alt (* u (+ (* -1/2 (* n0_i u)) (* 1/3 n0_i)))>
#<alt (* u (+ (* 1/3 n0_i) (* u (+ (* -1/2 n0_i) (* 1/6 (* n0_i u))))))>
#<alt (* u (+ (* 1/3 n0_i) (* u (+ (* -1/2 n0_i) (* 1/6 (* n0_i u))))))>
#<alt (* 1/6 (* n0_i (pow u 3)))>
#<alt (* (pow u 3) (+ (* -1/2 (/ n0_i u)) (* 1/6 n0_i)))>
#<alt (* (pow u 3) (+ (* -1/2 (/ n0_i u)) (+ (* 1/6 n0_i) (* 1/3 (/ n0_i (pow u 2))))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ n0_i u)) (+ (* 1/6 n0_i) (* 1/3 (/ n0_i (pow u 2))))))>
#<alt (* 1/6 (* n0_i (pow u 3)))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 n0_i) (* 1/2 (/ n0_i u)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/2 n0_i) (* 1/3 (/ n0_i u))) u)) (* -1/6 n0_i))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/2 n0_i) (* 1/3 (/ n0_i u))) u)) (* -1/6 n0_i))))>
Calls

117 calls:

TimeVariablePointExpression
14.0ms
u
@0
(* u (+ (* -1/6 (* u u)) 1/6))
1.0ms
n0_i
@0
(+ (* (* normAngle normAngle) (* (* n0_i -1/6) (* (- 1 u) (+ (* (- 1 u) (- 1 u)) -1)))) (+ (* n0_i (neg u)) n0_i))
1.0ms
normAngle
@0
(+ (* (* normAngle normAngle) (* (* n0_i -1/6) (* (- 1 u) (+ (* (- 1 u) (- 1 u)) -1)))) (+ (* n0_i (neg u)) n0_i))
1.0ms
n0_i
@0
(+ (* n0_i (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 2/945) 1/45)) 1/3)) -1)) (* normAngle (/ n1_i (sin normAngle))))
1.0ms
n0_i
@inf
(+ (* (* normAngle normAngle) (* (* n0_i -1/6) (* (- 1 u) (+ (* (- 1 u) (- 1 u)) -1)))) (+ (* n0_i (neg u)) n0_i))

rewrite796.0ms (5.1%)

Memory
-12.2MiB live, 626.4MiB allocated
Algorithm
batch-egg-rewrite
Rules
5 744×lower-*.f64
5 722×lower-*.f32
4 954×lower-fma.f64
4 930×lower-fma.f32
2 958×lower-/.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
041260
083252
1400248
23181248
08574246
Stop Event
iter limit
node limit
iter limit
Counts
21 → 741
Calls
Call 1
Inputs
(fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 u (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32))
(*.f32 normAngle normAngle)
(*.f32 n0_i #s(literal 1 binary32))
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(*.f32 u n1_i)
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u)
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
(*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))
(*.f32 n0_i #s(literal -1/6 binary32))
(*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))
Outputs
(+.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))))
(+.f32 (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(+.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) (*.f32 (*.f32 normAngle normAngle) n0_i)) (+.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(+.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) (*.f32 (*.f32 normAngle normAngle) n0_i))) (neg.f32 n0_i))
(pow.f32 (/.f32 (fma.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (-.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)))) (*.f32 (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))))) (fma.f32 (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)))) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32)))) #s(literal -1 binary32))
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(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1 binary32) (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))
(fma.f32 (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32) (*.f32 (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))
(fma.f32 (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (neg.f32 (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i #s(literal -1/6 binary32))))
(/.f32 (*.f32 (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)))))
(/.f32 (*.f32 (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))
(*.f32 n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))
(*.f32 n0_i (*.f32 #s(literal 1 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(*.f32 #s(literal 1 binary32) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))
(*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))
(*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i #s(literal -1/6 binary32)))
(*.f32 (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) n0_i)
(*.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))
(*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) n0_i) #s(literal -1/6 binary32))
(*.f32 (*.f32 (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))

simplify804.0ms (5.1%)

Memory
7.2MiB live, 653.7MiB allocated
Algorithm
egg-herbie
Rules
14 794×lower-fma.f64
14 794×lower-fma.f32
7 574×lower-*.f64
7 574×lower-*.f32
4 126×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05788051
119247821
270027813
081677183
Stop Event
iter limit
node limit
Counts
468 → 447
Calls
Call 1
Inputs
(/ (* n1_i normAngle) (sin normAngle))
(+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) 1))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))
(* -1 (* n0_i (+ (* -1 (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/3 n0_i) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(* 2/945 (* n0_i (pow normAngle 6)))
(* (pow normAngle 6) (+ (* 2/945 n0_i) (* 1/45 (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 6) (+ (* 2/945 n0_i) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 4))))))
(* (pow normAngle 6) (+ (* 2/945 n0_i) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 4))) (/ n1_i (* (pow normAngle 5) (sin normAngle)))))))
(* 2/945 (* n0_i (pow normAngle 6)))
(* (pow normAngle 6) (+ (* 2/945 n0_i) (* 1/45 (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 6) (+ (* 2/945 n0_i) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 4))))))
(* (pow normAngle 6) (+ (* 2/945 n0_i) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 4))) (/ n1_i (* (pow normAngle 5) (sin normAngle)))))))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))
(+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) n1_i)))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) n1_i)))))
n0_i
(+ n0_i (* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (* u (+ (* -1 (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))))
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* 1/3 n0_i) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* 1/3 n0_i) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* 1/3 n0_i) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* 2/945 (* n0_i (* (pow normAngle 6) u)))
(* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (* 1/45 (/ (* n0_i u) (pow normAngle 2)))))
(* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (+ (* 1/45 (/ (* n0_i u) (pow normAngle 2))) (* 1/3 (/ (* n0_i u) (pow normAngle 4))))))
(* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (+ (* 1/45 (/ (* n0_i u) (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i u) (pow normAngle 4))) (/ (* n1_i u) (* (pow normAngle 5) (sin normAngle)))))))
(* 2/945 (* n0_i (* (pow normAngle 6) u)))
(* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (* 1/45 (/ (* n0_i u) (pow normAngle 2)))))
(* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (+ (* 1/45 (/ (* n0_i u) (pow normAngle 2))) (* 1/3 (/ (* n0_i u) (pow normAngle 4))))))
(* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (+ (* 1/45 (/ (* n0_i u) (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i u) (pow normAngle 4))) (/ (* n1_i u) (* (pow normAngle 5) (sin normAngle)))))))
(+ n0_i (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))))
(+ n0_i (+ (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) n1_i)))))
-1
(- (* 1/3 (pow normAngle 2)) 1)
(- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)
(- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)
(* 2/945 (pow normAngle 6))
(* (pow normAngle 6) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 6) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))
(* (pow normAngle 6) (- (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))) (/ 1 (pow normAngle 6))))
(* 2/945 (pow normAngle 6))
(* (pow normAngle 6) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 6) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))
(* (pow normAngle 6) (- (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))) (/ 1 (pow normAngle 6))))
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
n0_i
(* n1_i u)
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
n0_i
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
n0_i
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(* n1_i u)
(* u (+ n1_i (/ n0_i u)))
(* u (+ n1_i (/ n0_i u)))
(* u (+ n1_i (/ n0_i u)))
(* n1_i u)
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
n0_i
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i u)
(+ (* n1_i u) (* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(+ (* n1_i u) (* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(+ (* n1_i u) (* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))
(* n1_i (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ (* n1_i u) (pow normAngle 2))))
(* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))
(* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))
(* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))
u
(+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))
(* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))
(* (pow normAngle 2) (+ (* u (+ 1/6 (* -1/6 (pow u 2)))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (+ 1/6 (* -1/6 (pow u 2)))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (+ 1/6 (* -1/6 (pow u 2)))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))
(* (pow normAngle 2) (+ (* u (+ 1/6 (* -1/6 (pow u 2)))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (+ 1/6 (* -1/6 (pow u 2)))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (+ (* u (+ 1/6 (* -1/6 (pow u 2)))) (/ u (pow normAngle 2))))
(* u (+ 1 (* 1/6 (pow normAngle 2))))
(* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))
(* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))
(* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))
(* -1/6 (* (pow normAngle 2) (pow u 3)))
(* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))
(* -1/6 (* (pow normAngle 2) (pow u 3)))
(* -1 (* (pow u 3) (- (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))) (/ 1 (pow u 2)))))
(* -1 (* (pow u 3) (- (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))) (/ 1 (pow u 2)))))
(* -1 (* (pow u 3) (- (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))) (/ 1 (pow u 2)))))
(* 1/6 u)
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* -1/6 (pow u 3))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* -1/6 (pow u 3))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ n0_i (pow normAngle 2)))))
(* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ n0_i (pow normAngle 2)))))
(* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(* -1 (* n0_i (- (+ u (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) 1)))
(* -1 (* n0_i (- (+ u (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) 1)))
(* -1 (* n0_i (- (+ u (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) 1)))
(* -1 (* n0_i (- (+ u (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) 1)))
n0_i
(+ n0_i (* u (+ (* -1 n0_i) (* 1/3 (* n0_i (pow normAngle 2))))))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))))))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (* n0_i (* (pow normAngle 2) u)))))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* 1/6 (* n0_i (pow normAngle 2)))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (* 1/3 (/ (* n0_i (pow normAngle 2)) (pow u 2)))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (/ n0_i (pow u 3)))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (* -1/3 (* n0_i (pow normAngle 2)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 (/ n0_i u)) (* -1/3 (* n0_i (pow normAngle 2))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))))))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))))
(+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))))
(+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))))
(* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(* -1 (* n0_i (- (+ u (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)) (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)) (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)) (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))) 1)))
n0_i
(+ n0_i (* u (+ (* -1 n0_i) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* 1/3 (* n0_i (pow normAngle 2))) (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2))))))))))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1/3 (* n0_i (pow normAngle 2))) (* n1_i (- (* -1/6 (pow normAngle 2)) 1)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 (/ n0_i u)) (+ (* -1/3 (* n0_i (pow normAngle 2))) (* n1_i (- (* -1/6 (pow normAngle 2)) 1))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (/ (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) n1_i)) (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ n0_i n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (/ (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) n1_i)) (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ n0_i n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (/ (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) n1_i)) (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ n0_i n1_i))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) n1_i)))))
(* -2 u)
(* u (- (* 3 u) 2))
(* u (- (* u (+ 3 (* -1 u))) 2))
(* u (- (* u (+ 3 (* -1 u))) 2))
(* -1 (pow u 3))
(* (pow u 3) (- (* 3 (/ 1 u)) 1))
(* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))
(* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))
(* -1 (pow u 3))
(* -1 (* (pow u 3) (- 1 (* 3 (/ 1 u)))))
(* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))
(* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))
(* -2 u)
(* u (- u 2))
(* u (- u 2))
(* u (- u 2))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
1/45
(+ 1/45 (* 2/945 (pow normAngle 2)))
(+ 1/45 (* 2/945 (pow normAngle 2)))
(+ 1/45 (* 2/945 (pow normAngle 2)))
(* 2/945 (pow normAngle 2))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* 2/945 (pow normAngle 2))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
1/3
(+ 1/3 (* 1/45 (pow normAngle 2)))
(+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))
(+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))
(* 2/945 (pow normAngle 4))
(* (pow normAngle 4) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))
(* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))
(* 2/945 (pow normAngle 4))
(* (pow normAngle 4) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))
(* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))
1/6
(+ 1/6 (* -1/6 (pow u 2)))
(+ 1/6 (* -1/6 (pow u 2)))
(+ 1/6 (* -1/6 (pow u 2)))
(* -1/6 (pow u 2))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* -1/6 (pow u 2))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* 1/6 u)
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(* -1/6 (pow u 3))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(* -1/6 (pow u 3))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 n0_i)
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(* 1/3 (* n0_i u))
(* u (+ (* -1/2 (* n0_i u)) (* 1/3 n0_i)))
(* u (+ (* 1/3 n0_i) (* u (+ (* -1/2 n0_i) (* 1/6 (* n0_i u))))))
(* u (+ (* 1/3 n0_i) (* u (+ (* -1/2 n0_i) (* 1/6 (* n0_i u))))))
(* 1/6 (* n0_i (pow u 3)))
(* (pow u 3) (+ (* -1/2 (/ n0_i u)) (* 1/6 n0_i)))
(* (pow u 3) (+ (* -1/2 (/ n0_i u)) (+ (* 1/6 n0_i) (* 1/3 (/ n0_i (pow u 2))))))
(* (pow u 3) (+ (* -1/2 (/ n0_i u)) (+ (* 1/6 n0_i) (* 1/3 (/ n0_i (pow u 2))))))
(* 1/6 (* n0_i (pow u 3)))
(* -1 (* (pow u 3) (+ (* -1/6 n0_i) (* 1/2 (/ n0_i u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/2 n0_i) (* 1/3 (/ n0_i u))) u)) (* -1/6 n0_i))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/2 n0_i) (* 1/3 (/ n0_i u))) u)) (* -1/6 n0_i))))
Outputs
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))))
(+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))))
(+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))
(*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) 1))
(*.f32 n0_i (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) 1))
(*.f32 n0_i (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) 1))
(*.f32 n0_i (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))
(*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)))
(* -1 (* n0_i (+ (* -1 (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)))))
(* -1 (* n0_i (+ (* -1 (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)))))
(* -1 (* n0_i (+ (* -1 (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)))))
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/3 n0_i) (* -1/6 n1_i)))))
(fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(* 2/945 (* n0_i (pow normAngle 6)))
(*.f32 n0_i (*.f32 #s(literal 2/945 binary32) (pow.f32 normAngle #s(literal 6 binary32))))
(* (pow normAngle 6) (+ (* 2/945 n0_i) (* 1/45 (/ n0_i (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)))))
(* (pow normAngle 6) (+ (* 2/945 n0_i) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 4))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 n0_i #s(literal 2/945 binary32)))))
(* (pow normAngle 6) (+ (* 2/945 n0_i) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 4))) (/ n1_i (* (pow normAngle 5) (sin normAngle)))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n0_i #s(literal 2/945 binary32) (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 n1_i (*.f32 (sin.f32 normAngle) (pow.f32 normAngle #s(literal 5 binary32))))))))
(* 2/945 (* n0_i (pow normAngle 6)))
(*.f32 n0_i (*.f32 #s(literal 2/945 binary32) (pow.f32 normAngle #s(literal 6 binary32))))
(* (pow normAngle 6) (+ (* 2/945 n0_i) (* 1/45 (/ n0_i (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)))))
(* (pow normAngle 6) (+ (* 2/945 n0_i) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 4))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 n0_i #s(literal 2/945 binary32)))))
(* (pow normAngle 6) (+ (* 2/945 n0_i) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 4))) (/ n1_i (* (pow normAngle 5) (sin normAngle)))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n0_i #s(literal 2/945 binary32) (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 n1_i (*.f32 (sin.f32 normAngle) (pow.f32 normAngle #s(literal 5 binary32))))))))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))
(*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)))
(+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))))
(+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))))
(+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32))))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) n1_i)))
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(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) n1_i)))
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(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) n1_i)))
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(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) n1_i)))))
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(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (/.f32 n0_i n1_i) (/.f32 normAngle (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) n1_i)))))
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n0_i
(+ n0_i (* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))))
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(+ n0_i (* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))))
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(+ n0_i (* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))))
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(* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle))))
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(* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
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(* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
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(* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
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(* u (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle))))
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(* -1 (* u (+ (* -1 (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
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(* -1 (* u (+ (* -1 (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (/.f32 n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 (neg.f32 u) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (/.f32 n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)))) u n0_i)
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)))) u n0_i)
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
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(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))))
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(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
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(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
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(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
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(* -1 (* n0_i (- (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) 1)))
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(* -1 (* n0_i (- (+ (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (-.f32 #s(literal -1 binary32) (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) u (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)))))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (-.f32 #s(literal -1 binary32) (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) u (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)))))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (-.f32 #s(literal -1 binary32) (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) u (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* 1/3 n0_i) (* -1/6 n1_i))))))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle u)) n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* 1/3 n0_i) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) u) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* 1/3 n0_i) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle (*.f32 normAngle u)) (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) u)) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* 2/945 (* n0_i (* (pow normAngle 6) u)))
(*.f32 n0_i (*.f32 #s(literal 2/945 binary32) (*.f32 (pow.f32 normAngle #s(literal 6 binary32)) u)))
(* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (* 1/45 (/ (* n0_i u) (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 #s(literal 1/45 binary32) (*.f32 u (/.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 #s(literal 2/945 binary32) (*.f32 n0_i u))))
(* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (+ (* 1/45 (/ (* n0_i u) (pow normAngle 2))) (* 1/3 (/ (* n0_i u) (pow normAngle 4))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n0_i (*.f32 #s(literal 2/945 binary32) u) (fma.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 #s(literal 1/45 binary32) (*.f32 u (/.f32 n0_i (*.f32 normAngle normAngle)))))))
(* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (+ (* 1/45 (/ (* n0_i u) (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i u) (pow normAngle 4))) (/ (* n1_i u) (* (pow normAngle 5) (sin normAngle)))))))
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(* 2/945 (* n0_i (* (pow normAngle 6) u)))
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(* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (* 1/45 (/ (* n0_i u) (pow normAngle 2)))))
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(* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (+ (* 1/45 (/ (* n0_i u) (pow normAngle 2))) (* 1/3 (/ (* n0_i u) (pow normAngle 4))))))
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(* (pow normAngle 6) (+ (* 2/945 (* n0_i u)) (+ (* 1/45 (/ (* n0_i u) (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i u) (pow normAngle 4))) (/ (* n1_i u) (* (pow normAngle 5) (sin normAngle)))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n0_i (*.f32 #s(literal 2/945 binary32) u) (fma.f32 u (/.f32 n1_i (*.f32 (sin.f32 normAngle) (pow.f32 normAngle #s(literal 5 binary32)))) (fma.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 #s(literal 1/45 binary32) (*.f32 u (/.f32 n0_i (*.f32 normAngle normAngle))))))))
(+ n0_i (* n0_i (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))))
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(*.f32 (neg.f32 n0_i) (+.f32 #s(literal -1 binary32) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) u)))
(* -1 (* n0_i (- (+ u (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) 1)))
(*.f32 (neg.f32 n0_i) (+.f32 #s(literal -1 binary32) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) u)))
(* -1 (* n0_i (- (+ u (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) 1)))
(*.f32 (neg.f32 n0_i) (+.f32 #s(literal -1 binary32) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) u)))
(* -1 (* n0_i (- (+ u (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) 1)))
(*.f32 (neg.f32 n0_i) (+.f32 #s(literal -1 binary32) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) u)))
n0_i
(+ n0_i (* u (+ (* -1 n0_i) (* 1/3 (* n0_i (pow normAngle 2))))))
(fma.f32 u (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) (neg.f32 n0_i)) n0_i)
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))))))
(fma.f32 u (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u))) (neg.f32 n0_i))) n0_i)
(+ n0_i (* u (+ (* -1 n0_i) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (* n0_i (* (pow normAngle 2) u)))))))))
(fma.f32 u (fma.f32 u (fma.f32 n0_i (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal -1/2 binary32)))) (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) (neg.f32 n0_i))) n0_i)
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 u u) (*.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* 1/6 (* n0_i (pow normAngle 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 n0_i (*.f32 (/.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (* 1/3 (/ (* n0_i (pow normAngle 2)) (pow u 2)))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (fma.f32 n0_i (*.f32 (/.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (fma.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (/.f32 #s(literal 1/3 binary32) (*.f32 u u)) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))))) (/.f32 n0_i (*.f32 u u))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (/ n0_i (pow u 3)))))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n0_i (*.f32 (/.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (-.f32 (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u)) (/.f32 n0_i (*.f32 u (*.f32 u u))))) (/.f32 n0_i (*.f32 u u)))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 u u) (*.f32 u (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(*.f32 (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) #s(literal 1/2 binary32))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (* -1/3 (* n0_i (pow normAngle 2)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(*.f32 (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) #s(literal -1/3 binary32) n0_i) (neg.f32 u))) (neg.f32 u))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 (/ n0_i u)) (* -1/3 (* n0_i (pow normAngle 2))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal -1/2 binary32)) (neg.f32 (/.f32 (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)) (-.f32 n0_i (/.f32 n0_i u))) u))) (neg.f32 u)))))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))))))))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))))))))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))))))))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) n0_i))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* n1_i (* u (+ 1/6 (* -1/6 (pow u 2))))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle))) (/.f32 n0_i (*.f32 normAngle normAngle))))))
(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
(*.f32 n1_i (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 normAngle (*.f32 normAngle u)) u))
(+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) n0_i))
(+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) n0_i))
(+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) n0_i))
(* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (neg.f32 u)) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n1_i (/.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 normAngle (*.f32 normAngle u)) u) n0_i) (neg.f32 u))) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n1_i (/.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 normAngle (*.f32 normAngle u)) u) n0_i) (neg.f32 u))) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)))))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n1_i (/.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 normAngle (*.f32 normAngle u)) u) n0_i) (neg.f32 u))) n0_i)
(* -1 (* n0_i (- (+ u (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) 1)))
(*.f32 (neg.f32 n0_i) (+.f32 #s(literal -1 binary32) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) u)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)) (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))) 1)))
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(* -1 (* n0_i (- (+ u (+ (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)) (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))) 1)))
(neg.f32 (fma.f32 n0_i (fma.f32 n1_i (neg.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 normAngle (*.f32 normAngle u)) u) n0_i)) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) u)) (neg.f32 n0_i)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) n0_i)) (* 1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))) 1)))
(neg.f32 (fma.f32 n0_i (fma.f32 n1_i (neg.f32 (/.f32 (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 normAngle (*.f32 normAngle u)) u) n0_i)) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) u)) (neg.f32 n0_i)))
n0_i
(+ n0_i (* u (+ (* -1 n0_i) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))))))
(fma.f32 u (-.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) n0_i) n0_i)
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))))
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(+ n0_i (* u (+ (* -1 n0_i) (+ (* 1/3 (* n0_i (pow normAngle 2))) (+ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2))))))))))))
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(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (* n0_i (pow normAngle 2)))))
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(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))))))
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(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))))))
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(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2))))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal -1/6 binary32)))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u))))))
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(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1/3 (* n0_i (pow normAngle 2))) (* n1_i (- (* -1/6 (pow normAngle 2)) 1)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
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(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 (/ n0_i u)) (+ (* -1/3 (* n0_i (pow normAngle 2))) (* n1_i (- (* -1/6 (pow normAngle 2)) 1))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
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(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (neg.f32 u)) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))))))
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(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))))))
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(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))) (* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))))))
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(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
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(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (/ (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) n1_i)) (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ n0_i n1_i))))))
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(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (/ (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) n1_i)) (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ n0_i n1_i))))))
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(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (/ (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) n1_i)) (+ (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))) (/ n0_i n1_i))))))
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(* n1_i (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2)))))))
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(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) n1_i)))))
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(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) n1_i)))))
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(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (* u (+ 1/6 (* -1/6 (pow u 2))))))) (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* n0_i (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) n1_i)))))
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(* -2 u)
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(* u (- (* 3 u) 2))
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(* -1 (pow u 3))
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(* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))
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(* -1 (pow u 3))
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(* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))
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(* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))
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(* u (- u 2))
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(* u (- u 2))
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(* u (- u 2))
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(* (pow u 2) (- 1 (* 2 (/ 1 u))))
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(* (pow u 2) (- 1 (* 2 (/ 1 u))))
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n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) n1_i)
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
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(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))) (*.f32 (neg.f32 normAngle) normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
1/45
#s(literal 1/45 binary32)
(+ 1/45 (* 2/945 (pow normAngle 2)))
(fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32))
(+ 1/45 (* 2/945 (pow normAngle 2)))
(fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32))
(+ 1/45 (* 2/945 (pow normAngle 2)))
(fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32))
(* 2/945 (pow normAngle 2))
(*.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)))))
(* 2/945 (pow normAngle 2))
(*.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)))))
1/3
#s(literal 1/3 binary32)
(+ 1/3 (* 1/45 (pow normAngle 2)))
(fma.f32 normAngle (*.f32 normAngle #s(literal 1/45 binary32)) #s(literal 1/3 binary32))
(+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))
(+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))
(* 2/945 (pow normAngle 4))
(*.f32 #s(literal 2/945 binary32) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32))))))
(* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32))))))
(* 2/945 (pow normAngle 4))
(*.f32 #s(literal 2/945 binary32) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (+ 2/945 (* 1/45 (/ 1 (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32))))))
(* (pow normAngle 4) (+ 2/945 (+ (/ 1/3 (pow normAngle 4)) (* 1/45 (/ 1 (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (+.f32 #s(literal 2/945 binary32) (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32))))))
1/6
#s(literal 1/6 binary32)
(+ 1/6 (* -1/6 (pow u 2)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
(+ 1/6 (* -1/6 (pow u 2)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
(+ 1/6 (* -1/6 (pow u 2)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))
(* -1/6 (pow u 2))
(*.f32 #s(literal -1/6 binary32) (*.f32 u u))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))
(* (pow u 2) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u u) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))
(* 1/6 u)
(*.f32 #s(literal 1/6 binary32) u)
(* u (+ 1/6 (* -1/6 (pow u 2))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(* u (+ 1/6 (* -1/6 (pow u 2))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))
(* (pow u 3) (- (* 1/6 (/ 1 (pow u 2))) 1/6))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))
(* -1/6 (pow u 3))
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(*.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(*.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (- 1/6 (* 1/6 (/ 1 (pow u 2))))))
(*.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1/6 n0_i)
(*.f32 n0_i #s(literal -1/6 binary32))
(* -1/6 n0_i)
(*.f32 n0_i #s(literal -1/6 binary32))
(* -1/6 n0_i)
(*.f32 n0_i #s(literal -1/6 binary32))
(* -1/6 n0_i)
(*.f32 n0_i #s(literal -1/6 binary32))
(* -1/6 n0_i)
(*.f32 n0_i #s(literal -1/6 binary32))
(* -1/6 n0_i)
(*.f32 n0_i #s(literal -1/6 binary32))
(* -1/6 n0_i)
(*.f32 n0_i #s(literal -1/6 binary32))
(* -1/6 n0_i)
(*.f32 n0_i #s(literal -1/6 binary32))
(* -1/6 n0_i)
(*.f32 n0_i #s(literal -1/6 binary32))
(* -1/6 n0_i)
(*.f32 n0_i #s(literal -1/6 binary32))
(* -1/6 n0_i)
(*.f32 n0_i #s(literal -1/6 binary32))
(* -1/6 n0_i)
(*.f32 n0_i #s(literal -1/6 binary32))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(* 1/3 (* n0_i u))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i u))
(* u (+ (* -1/2 (* n0_i u)) (* 1/3 n0_i)))
(*.f32 u (fma.f32 u (*.f32 n0_i #s(literal -1/2 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))))
(* u (+ (* 1/3 n0_i) (* u (+ (* -1/2 n0_i) (* 1/6 (* n0_i u))))))
(*.f32 u (fma.f32 u (fma.f32 n0_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 n0_i #s(literal -1/2 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))))
(* u (+ (* 1/3 n0_i) (* u (+ (* -1/2 n0_i) (* 1/6 (* n0_i u))))))
(*.f32 u (fma.f32 u (fma.f32 n0_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 n0_i #s(literal -1/2 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))))
(* 1/6 (* n0_i (pow u 3)))
(*.f32 n0_i (*.f32 (*.f32 u (*.f32 u u)) #s(literal 1/6 binary32)))
(* (pow u 3) (+ (* -1/2 (/ n0_i u)) (* 1/6 n0_i)))
(*.f32 (*.f32 u u) (*.f32 u (fma.f32 (/.f32 n0_i u) #s(literal -1/2 binary32) (*.f32 n0_i #s(literal 1/6 binary32)))))
(* (pow u 3) (+ (* -1/2 (/ n0_i u)) (+ (* 1/6 n0_i) (* 1/3 (/ n0_i (pow u 2))))))
(*.f32 (*.f32 u u) (*.f32 u (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) (*.f32 u u)) (fma.f32 (/.f32 n0_i u) #s(literal -1/2 binary32) (*.f32 n0_i #s(literal 1/6 binary32))))))
(* (pow u 3) (+ (* -1/2 (/ n0_i u)) (+ (* 1/6 n0_i) (* 1/3 (/ n0_i (pow u 2))))))
(*.f32 (*.f32 u u) (*.f32 u (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) (*.f32 u u)) (fma.f32 (/.f32 n0_i u) #s(literal -1/2 binary32) (*.f32 n0_i #s(literal 1/6 binary32))))))
(* 1/6 (* n0_i (pow u 3)))
(*.f32 n0_i (*.f32 (*.f32 u (*.f32 u u)) #s(literal 1/6 binary32)))
(* -1 (* (pow u 3) (+ (* -1/6 n0_i) (* 1/2 (/ n0_i u)))))
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 (/.f32 n0_i u) #s(literal 1/2 binary32) (*.f32 n0_i #s(literal -1/6 binary32)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/2 n0_i) (* 1/3 (/ n0_i u))) u)) (* -1/6 n0_i))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (-.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (/.f32 (fma.f32 n0_i #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u)) u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/2 n0_i) (* 1/3 (/ n0_i u))) u)) (* -1/6 n0_i))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (-.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (/.f32 (fma.f32 n0_i #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i #s(literal 1/3 binary32)) u)) u))))

eval382.0ms (2.4%)

Memory
-3.5MiB live, 395.1MiB allocated
Compiler

Compiled 89 344 to 3 444 computations (96.1% saved)

prune333.0ms (2.1%)

Memory
6.2MiB live, 449.2MiB allocated
Pruning

29 alts after pruning (28 fresh and 1 done)

PrunedKeptTotal
New1 260181 278
Fresh71017
Picked415
Done000
Total1 271291 300
Accuracy
100.0%
Counts
1 300 → 29
Alt Table
Click to see full alt table
StatusAccuracyProgram
59.3%
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
98.5%
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle u)) n0_i))
98.6%
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) n0_i))
97.6%
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
99.1%
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle (*.f32 normAngle u)) (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) u)) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
98.9%
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) u) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
98.5%
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
99.2%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
98.9%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
91.7%
(fma.f32 u (fma.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)))) n0_i)
98.5%
(fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u))) (-.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) n0_i)) n0_i)
75.6%
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) n0_i)
97.2%
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
80.2%
(fma.f32 u n1_i n0_i)
59.1%
(fma.f32 n0_i (neg.f32 u) n0_i)
32.2%
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
98.3%
(+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u) n1_i))
80.2%
(+.f32 (*.f32 n1_i u) n0_i)
80.9%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
20.4%
(*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle)))))
38.6%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
80.1%
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
96.9%
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
38.5%
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
38.5%
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
96.8%
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
38.0%
(*.f32 n1_i u)
58.9%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
46.4%
n0_i
Compiler

Compiled 1 171 to 708 computations (39.5% saved)

simplify372.0ms (2.4%)

Memory
-21.4MiB live, 769.3MiB allocated
Algorithm
egg-herbie
Localize:

Found 14 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u)))
cost-diff0
(fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u))) (-.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) n0_i)) n0_i)
cost-diff320
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))))
cost-diff320
(fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u))) (-.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) n0_i))
cost-diff0
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
cost-diff0
(*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle)
cost-diff0
(fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i))
cost-diff0
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
cost-diff0
(-.f32 n1_i n0_i)
cost-diff0
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
cost-diff0
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
cost-diff0
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
cost-diff64
(-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
cost-diff192
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
Rules
14 412×lower-fma.f64
14 384×lower-fma.f32
5 098×lower-*.f64
5 076×lower-*.f32
3 544×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
041383
083361
1197350
2587350
32307346
46418346
08054336
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
u
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))))
(-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
(*.f32 n0_i #s(literal 2/945 binary32))
n0_i
#s(literal 2/945 binary32)
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
n1_i
#s(literal 1/840 binary32)
(*.f32 n1_i #s(literal -7/2160 binary32))
#s(literal -7/2160 binary32)
(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))
#s(literal 7/360 binary32)
(*.f32 n0_i #s(literal 1/45 binary32))
#s(literal 1/45 binary32)
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
#s(literal 1/6 binary32)
(*.f32 n0_i #s(literal 1/3 binary32))
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
n0_i
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(-.f32 n1_i n0_i)
n1_i
n0_i
u
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
u
(fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i))
(*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle)
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
n1_i
#s(literal 1/6 binary32)
(*.f32 n0_i #s(literal 1/3 binary32))
n0_i
#s(literal 1/3 binary32)
normAngle
(-.f32 n1_i n0_i)
(fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u))) (-.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) n0_i)) n0_i)
u
(fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u))) (-.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) n0_i))
n0_i
(*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u)))
#s(literal -1/2 binary32)
(*.f32 normAngle (*.f32 normAngle u))
normAngle
(*.f32 normAngle u)
(-.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) n0_i)
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))))
n1_i
(fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))
(*.f32 normAngle normAngle)
#s(literal 1/6 binary32)
#s(literal 1 binary32)
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
#s(literal 1/3 binary32)
(*.f32 n0_i (*.f32 normAngle normAngle))
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (-.f32 n1_i n0_i)) n0_i)
u
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) (-.f32 n1_i n0_i))
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))))
(-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
(fma.f32 n0_i #s(literal 2/945 binary32) (*.f32 n1_i #s(literal 31/15120 binary32)))
(*.f32 n0_i #s(literal 2/945 binary32))
n0_i
#s(literal 2/945 binary32)
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
(*.f32 n1_i #s(literal -31/15120 binary32))
n1_i
#s(literal 1/840 binary32)
(*.f32 n1_i #s(literal -7/2160 binary32))
#s(literal -7/2160 binary32)
(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))
#s(literal 7/360 binary32)
(*.f32 n0_i #s(literal 1/45 binary32))
#s(literal 1/45 binary32)
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
#s(literal 1/6 binary32)
(*.f32 n0_i #s(literal 1/3 binary32))
#s(literal 1/3 binary32)
(-.f32 n1_i n0_i)
n0_i
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(-.f32 n1_i n0_i)
n1_i
n0_i
u
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
u
(fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle)
(*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
(fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))
n1_i
#s(literal 1/6 binary32)
(*.f32 n0_i #s(literal 1/3 binary32))
n0_i
#s(literal 1/3 binary32)
normAngle
(-.f32 n1_i n0_i)
(fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u))) (-.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n0_i #s(literal -1/2 binary32)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
u
(fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u))) (-.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) n0_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 n0_i #s(literal -1/2 binary32)) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
n0_i
(*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u)))
(*.f32 u (*.f32 normAngle (*.f32 normAngle #s(literal -1/2 binary32))))
#s(literal -1/2 binary32)
(*.f32 normAngle (*.f32 normAngle u))
(*.f32 u (*.f32 normAngle normAngle))
normAngle
(*.f32 normAngle u)
(*.f32 u normAngle)
(-.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) n0_i)
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n1_i)
n1_i
(fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))
(*.f32 normAngle normAngle)
#s(literal 1/6 binary32)
#s(literal 1 binary32)
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(*.f32 #s(literal 1/3 binary32) (*.f32 normAngle (*.f32 normAngle n0_i)))
#s(literal 1/3 binary32)
(*.f32 n0_i (*.f32 normAngle normAngle))
(*.f32 normAngle (*.f32 normAngle n0_i))

localize177.0ms (1.1%)

Memory
11.2MiB live, 379.9MiB allocated
Localize:

Found 14 expressions of interest:

NewMetricScoreProgram
accuracy99.8%
(fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u))) (-.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) n0_i)) n0_i)
accuracy99.8%
(*.f32 n0_i (*.f32 normAngle normAngle))
accuracy99.7%
(*.f32 normAngle (*.f32 normAngle u))
accuracy99.6%
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
accuracy99.9%
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
accuracy99.5%
(*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle)
accuracy99.4%
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
accuracy99.0%
(*.f32 n0_i #s(literal 1/3 binary32))
accuracy100.0%
(-.f32 n1_i n0_i)
accuracy99.8%
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
accuracy99.0%
(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))
accuracy99.0%
(*.f32 n0_i #s(literal 1/3 binary32))
accuracy98.7%
(*.f32 n1_i #s(literal -7/2160 binary32))
accuracy98.7%
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
Samples
102.0ms253×0valid
4.0ms5exit
1.0ms2valid
Compiler

Compiled 430 to 57 computations (86.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 83.0ms
ival-mult: 40.0ms (48.4% of total)
const: 19.0ms (23% of total)
ival-add: 18.0ms (21.8% of total)
ival-sub: 3.0ms (3.6% of total)
adjust: 1.0ms (1.2% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series62.0ms (0.4%)

Memory
16.0MiB live, 132.9MiB allocated
Counts
20 → 600
Calls
Call 1
Inputs
#<alt (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))>
#<alt (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))>
#<alt (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)>
#<alt (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))>
#<alt (fma.f32 (-.f32 n1_i n0_i) u n0_i)>
#<alt (-.f32 n1_i n0_i)>
#<alt (fma.f32 u (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)>
#<alt (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i))>
#<alt (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle)>
#<alt (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))>
#<alt (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u))) (-.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) n0_i))>
#<alt (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))))>
#<alt (fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u))) (-.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) n0_i)) n0_i)>
#<alt (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u)))>
#<alt (*.f32 n1_i #s(literal -7/2160 binary32))>
#<alt (*.f32 n0_i #s(literal 1/3 binary32))>
#<alt (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))>
#<alt (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))>
#<alt (*.f32 normAngle (*.f32 normAngle u))>
#<alt (*.f32 n0_i (*.f32 normAngle normAngle))>
Outputs
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -31/15120 n1_i)>
#<alt (* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i)))>
#<alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))>
#<alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))>
#<alt (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))>
#<alt (* 2/945 n0_i)>
#<alt (* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))>
#<alt (* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))>
#<alt (* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))>
#<alt (* 2/945 n0_i)>
#<alt (* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))>
#<alt (* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))>
#<alt (* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))>
#<alt (* 2/945 n0_i)>
#<alt (+ (* 31/15120 n1_i) (* 2/945 n0_i))>
#<alt (+ (* 31/15120 n1_i) (* 2/945 n0_i))>
#<alt (+ (* 31/15120 n1_i) (* 2/945 n0_i))>
#<alt (* 31/15120 n1_i)>
#<alt (* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))>
#<alt (* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))>
#<alt (* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))>
#<alt (* 31/15120 n1_i)>
#<alt (* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))>
#<alt (* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))>
#<alt (* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))>
#<alt n0_i>
#<alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)))>
#<alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)))>
#<alt (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)))>
#<alt (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i))>
#<alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) (/ n0_i u))) n0_i))>
#<alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) (/ n0_i u))) n0_i))>
#<alt (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) (/ n0_i u))) n0_i))>
#<alt (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i))>
#<alt (* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)) (* -1 (/ n0_i u)))))>
#<alt (+ n0_i (* u (- n1_i n0_i)))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))>
#<alt (* (pow normAngle 6) (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))>
#<alt (* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2))))>
#<alt (* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 4)))))>
#<alt (* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ n0_i (pow normAngle 6)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 4)) (/ (* u (- n1_i n0_i)) (pow normAngle 6)))))))>
#<alt (* (pow normAngle 6) (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))>
#<alt (* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2))))>
#<alt (* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 4)))))>
#<alt (* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ n0_i (pow normAngle 6)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 4)) (/ (* u (- n1_i n0_i)) (pow normAngle 6)))))))>
#<alt (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))>
#<alt (+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))))>
#<alt (+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))))>
#<alt (+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))))>
#<alt (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i))))>
#<alt (* -1 (* n0_i (- (* u (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3)))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))))) 1)))>
#<alt (+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)))>
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))))>
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))))>
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))))>
#<alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))>
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#<alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)>
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#<alt (* -1 (* n1_i (- (* -1/6 (pow normAngle 2)) 1)))>
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1)))>
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1)))>
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1)))>
#<alt (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))>
#<alt (+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))>
#<alt (+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))>
#<alt (+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))>
#<alt (* n0_i (- (* 1/3 (pow normAngle 2)) 1))>
#<alt (* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))) 1))>
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#<alt (* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))) 1))>
#<alt (* -1 (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))))>
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2))))))>
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2))))))>
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#<alt (- n1_i n0_i)>
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)>
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)>
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#<alt (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))>
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#<alt (+ (* 1/6 (* n1_i normAngle)) (* 1/3 (* n0_i normAngle)))>
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#<alt (* n1_i (+ (* 1/6 normAngle) (* 1/3 (/ (* n0_i normAngle) n1_i))))>
#<alt (* n1_i (+ (* 1/6 normAngle) (* 1/3 (/ (* n0_i normAngle) n1_i))))>
#<alt (* n1_i (+ (* 1/6 normAngle) (* 1/3 (/ (* n0_i normAngle) n1_i))))>
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#<alt (* -1 (* n1_i (+ (* -1/3 (/ (* n0_i normAngle) n1_i)) (* -1/6 normAngle))))>
#<alt (* 1/6 (* n1_i normAngle))>
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#<alt (+ (* 1/6 (* n1_i normAngle)) (* 1/3 (* n0_i normAngle)))>
#<alt (+ (* 1/6 (* n1_i normAngle)) (* 1/3 (* n0_i normAngle)))>
#<alt (* 1/3 (* n0_i normAngle))>
#<alt (* n0_i (+ (* 1/6 (/ (* n1_i normAngle) n0_i)) (* 1/3 normAngle)))>
#<alt (* n0_i (+ (* 1/6 (/ (* n1_i normAngle) n0_i)) (* 1/3 normAngle)))>
#<alt (* n0_i (+ (* 1/6 (/ (* n1_i normAngle) n0_i)) (* 1/3 normAngle)))>
#<alt (* 1/3 (* n0_i normAngle))>
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#<alt (* -1 (* n0_i (+ (* -1/3 normAngle) (* -1/6 (/ (* n1_i normAngle) n0_i)))))>
#<alt (* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (* 1/3 n0_i)>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (* 1/6 n1_i)>
#<alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))>
#<alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))>
#<alt (* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))>
#<alt (* 1/6 n1_i)>
#<alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))>
#<alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))>
#<alt (* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))>
#<alt (* 1/6 n1_i)>
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#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (+ (* 1/6 n1_i) (* 1/3 n0_i))>
#<alt (* 1/3 n0_i)>
#<alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))>
#<alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))>
#<alt (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))>
#<alt (* 1/3 n0_i)>
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#<alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))>
#<alt (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))>
#<alt (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))>
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#<alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i))) 1))>
#<alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i))) 1))>
#<alt (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i))) 1))>
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#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u)))))))>
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u)))))))>
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u)))))))>
#<alt (- n1_i n0_i)>
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)>
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)>
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#<alt (* (pow normAngle 2) (- (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2))))) (/ n0_i (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2))))) (/ n0_i (pow normAngle 2))))>
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#<alt (* (pow normAngle 2) (- (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2))))) (/ n0_i (pow normAngle 2))))>
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#<alt (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))>
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#<alt (* n1_i (- (+ 1 (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i)))>
#<alt (* n1_i (- (+ 1 (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i)))>
#<alt (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ 1 (* 1/6 (pow normAngle 2)))) (* -1 (/ (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ 1 (* 1/6 (pow normAngle 2)))) (* -1 (/ (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ 1 (* 1/6 (pow normAngle 2)))) (* -1 (/ (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)))))>
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#<alt (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))>
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#<alt n1_i>
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#<alt (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))>
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#<alt (* n0_i (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
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#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2)))))>
#<alt n0_i>
#<alt (+ n0_i (* u (- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)))>
#<alt (+ n0_i (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) n0_i)))>
#<alt (+ n0_i (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) n0_i)))>
#<alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))>
#<alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) u)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) u))) (/ n0_i u)))>
#<alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) u)) (+ (/ n0_i (pow u 2)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) u)))) (/ n0_i u)))>
#<alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) u)) (+ (/ n0_i (pow u 2)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) u)))) (/ n0_i u)))>
#<alt (* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))>
#<alt (* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) u)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) u))) (/ n0_i u)))>
#<alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))>
#<alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))>
#<alt (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))>
#<alt (+ (* n0_i (+ 1 (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)))) (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))))>
#<alt (+ (* n0_i (+ 1 (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)))) (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))))>
#<alt (+ (* n0_i (+ 1 (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)))) (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))))>
#<alt (* n0_i (+ 1 (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1))))>
#<alt (* n0_i (+ 1 (+ (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)) (/ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)) (/ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)) (/ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) n0_i))))>
#<alt (* -1 (* n0_i (- (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u)))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u)))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u)))))) 1)))>
#<alt (+ n0_i (* u (- n1_i n0_i)))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))>
#<alt (* (pow normAngle 2) (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))>
#<alt (+ n0_i (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)))>
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))))>
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))))>
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))))>
#<alt (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))>
#<alt (* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i))))>
#<alt (* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i))))>
#<alt (* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i))))>
#<alt (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))>
#<alt (* -1 (* n1_i (+ (* -1 (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* -1 (/ (+ n0_i (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* -1 (/ (+ n0_i (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* -1 (/ (+ n0_i (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)))))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -1/2 (* (pow normAngle 2) u))>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* -7/2160 n1_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/45 n0_i)>
#<alt (+ (* 7/360 n1_i) (* 1/45 n0_i))>
#<alt (+ (* 7/360 n1_i) (* 1/45 n0_i))>
#<alt (+ (* 7/360 n1_i) (* 1/45 n0_i))>
#<alt (* 7/360 n1_i)>
#<alt (* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i))))>
#<alt (* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i))))>
#<alt (* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i))))>
#<alt (* 7/360 n1_i)>
#<alt (* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360)))>
#<alt (* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360)))>
#<alt (* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360)))>
#<alt (* 7/360 n1_i)>
#<alt (+ (* 7/360 n1_i) (* 1/45 n0_i))>
#<alt (+ (* 7/360 n1_i) (* 1/45 n0_i))>
#<alt (+ (* 7/360 n1_i) (* 1/45 n0_i))>
#<alt (* 1/45 n0_i)>
#<alt (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))>
#<alt (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))>
#<alt (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))>
#<alt (* 1/45 n0_i)>
#<alt (* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))>
#<alt (* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))>
#<alt (* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
#<alt (* n0_i (pow normAngle 2))>
Calls

150 calls:

TimeVariablePointExpression
4.0ms
normAngle
@inf
(+ (* u (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n0_i 2/945) (+ (* n1_i 1/840) (* n1_i -7/2160)))) (+ (* n1_i 7/360) (* n0_i 1/45)))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i))) n0_i)
3.0ms
u
@inf
(+ (* u (+ (* n0_i (* -1/2 (* normAngle (* normAngle u)))) (- (+ (* n1_i (+ (* (* normAngle normAngle) 1/6) 1)) (* 1/3 (* n0_i (* normAngle normAngle)))) n0_i))) n0_i)
2.0ms
n0_i
@0
(+ (* u (+ (* (* (+ (* n1_i 1/6) (* n0_i 1/3)) normAngle) normAngle) (- n1_i n0_i))) n0_i)
2.0ms
u
@0
(+ (* u (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n0_i 2/945) (+ (* n1_i 1/840) (* n1_i -7/2160)))) (+ (* n1_i 7/360) (* n0_i 1/45)))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i))) n0_i)
2.0ms
n1_i
@0
(+ (* u (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (- (* n0_i 2/945) (+ (* n1_i 1/840) (* n1_i -7/2160)))) (+ (* n1_i 7/360) (* n0_i 1/45)))) (+ (* n1_i 1/6) (* n0_i 1/3)))) (- n1_i n0_i))) n0_i)

rewrite430.0ms (2.8%)

Memory
-17.7MiB live, 925.0MiB allocated
Algorithm
batch-egg-rewrite
Rules
6 884×lower-*.f64
6 862×lower-*.f32
6 316×lower-fma.f64
6 288×lower-fma.f32
2 978×lower-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
041251
083239
1392228
23762228
09769224
Stop Event
iter limit
node limit
iter limit
Counts
20 → 645
Calls
Call 1
Inputs
(fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))
(-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(-.f32 n1_i n0_i)
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i))
(*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle)
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
(fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u))) (-.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) n0_i))
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))))
(fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u))) (-.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) n0_i)) n0_i)
(*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u)))
(*.f32 n1_i #s(literal -7/2160 binary32))
(*.f32 n0_i #s(literal 1/3 binary32))
(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(*.f32 normAngle (*.f32 normAngle u))
(*.f32 n0_i (*.f32 normAngle normAngle))
Outputs
(+.f32 (*.f32 n1_i #s(literal -7/2160 binary32)) (*.f32 n1_i #s(literal 1/840 binary32)))
(+.f32 (*.f32 n1_i #s(literal 1/840 binary32)) (*.f32 n1_i #s(literal -7/2160 binary32)))
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(*.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) normAngle) normAngle)
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(*.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i normAngle)) normAngle)
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(*.f32 (*.f32 normAngle normAngle) n0_i)
(*.f32 (*.f32 n0_i normAngle) normAngle)

simplify419.0ms (2.7%)

Memory
46.8MiB live, 795.9MiB allocated
Algorithm
egg-herbie
Rules
13 922×lower-fma.f64
13 922×lower-fma.f32
6 606×lower-*.f64
6 606×lower-*.f32
4 484×lower-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
060010325
1196910026
2705910020
080168954
Stop Event
iter limit
node limit
Counts
600 → 592
Calls
Call 1
Inputs
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(* 2/945 n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(* 2/945 n0_i)
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(* 2/945 n0_i)
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(* 31/15120 n1_i)
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(* 31/15120 n1_i)
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)) (* -1 (/ n0_i u)))))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))
(* (pow normAngle 6) (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 4)))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ n0_i (pow normAngle 6)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 4)) (/ (* u (- n1_i n0_i)) (pow normAngle 6)))))))
(* (pow normAngle 6) (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 4)))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ n0_i (pow normAngle 6)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 4)) (/ (* u (- n1_i n0_i)) (pow normAngle 6)))))))
(* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))))
(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))))
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i))))
(* -1 (* n0_i (- (* u (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3)))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))))) 1)))
(+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)) n1_i))))
(* -1 (* n1_i (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(- n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (* 1/3 (/ n0_i (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (* 1/3 (/ n0_i (pow normAngle 4))) (/ n1_i (pow normAngle 6))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (* 1/3 (/ n0_i (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (* 1/3 (/ n0_i (pow normAngle 4))) (/ n1_i (pow normAngle 6))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(* -1 (* n0_i (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3)))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))))))
(- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (/ (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n1_i))) (/ n0_i n1_i)))
(* -1 (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6))) 1)))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(* n1_i u)
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* n1_i u)
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
n0_i
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (* u (- n1_i n0_i)))
(* u (- n1_i n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(* u (- (+ n1_i (/ n0_i u)) n0_i))
(* u (- n1_i n0_i))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- n1_i n0_i)) (* -1 (/ n0_i u)))))
(* -1 n0_i)
(- n1_i n0_i)
(- n1_i n0_i)
(- n1_i n0_i)
n1_i
(* n1_i (+ 1 (* -1 (/ n0_i n1_i))))
(* n1_i (+ 1 (* -1 (/ n0_i n1_i))))
(* n1_i (+ 1 (* -1 (/ n0_i n1_i))))
n1_i
(* -1 (* n1_i (- (/ n0_i n1_i) 1)))
(* -1 (* n1_i (- (/ n0_i n1_i) 1)))
(* -1 (* n1_i (- (/ n0_i n1_i) 1)))
n1_i
(+ n1_i (* -1 n0_i))
(+ n1_i (* -1 n0_i))
(+ n1_i (* -1 n0_i))
(* -1 n0_i)
(* n0_i (- (/ n1_i n0_i) 1))
(* n0_i (- (/ n1_i n0_i) 1))
(* n0_i (- (/ n1_i n0_i) 1))
(* -1 n0_i)
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)) (* -1 (/ n0_i u)))))
(+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)))
(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))))
(* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)) n1_i))))
(* -1 (* n1_i (* u (- (* -1/6 (pow normAngle 2)) 1))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(* -1 (* n0_i (- (* u (+ 1 (* -1/3 (pow normAngle 2)))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (* u (+ 1 (* -1/3 (pow normAngle 2))))) 1)))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)
(- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)
(- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)
(- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)
(* n1_i (+ 1 (* 1/6 (pow normAngle 2))))
(* n1_i (- (+ 1 (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))) (/ n0_i n1_i)))
(* -1 (* n1_i (- (* -1/6 (pow normAngle 2)) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))) 1)))
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))
(+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))
(+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))) 1))
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))) 1))
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))) 1))
(* -1 (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2))))))
(- n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* 1/3 (* n0_i normAngle))
(+ (* 1/6 (* n1_i normAngle)) (* 1/3 (* n0_i normAngle)))
(+ (* 1/6 (* n1_i normAngle)) (* 1/3 (* n0_i normAngle)))
(+ (* 1/6 (* n1_i normAngle)) (* 1/3 (* n0_i normAngle)))
(* 1/6 (* n1_i normAngle))
(* n1_i (+ (* 1/6 normAngle) (* 1/3 (/ (* n0_i normAngle) n1_i))))
(* n1_i (+ (* 1/6 normAngle) (* 1/3 (/ (* n0_i normAngle) n1_i))))
(* n1_i (+ (* 1/6 normAngle) (* 1/3 (/ (* n0_i normAngle) n1_i))))
(* 1/6 (* n1_i normAngle))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i normAngle) n1_i)) (* -1/6 normAngle))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i normAngle) n1_i)) (* -1/6 normAngle))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i normAngle) n1_i)) (* -1/6 normAngle))))
(* 1/6 (* n1_i normAngle))
(+ (* 1/6 (* n1_i normAngle)) (* 1/3 (* n0_i normAngle)))
(+ (* 1/6 (* n1_i normAngle)) (* 1/3 (* n0_i normAngle)))
(+ (* 1/6 (* n1_i normAngle)) (* 1/3 (* n0_i normAngle)))
(* 1/3 (* n0_i normAngle))
(* n0_i (+ (* 1/6 (/ (* n1_i normAngle) n0_i)) (* 1/3 normAngle)))
(* n0_i (+ (* 1/6 (/ (* n1_i normAngle) n0_i)) (* 1/3 normAngle)))
(* n0_i (+ (* 1/6 (/ (* n1_i normAngle) n0_i)) (* 1/3 normAngle)))
(* 1/3 (* n0_i normAngle))
(* -1 (* n0_i (+ (* -1/3 normAngle) (* -1/6 (/ (* n1_i normAngle) n0_i)))))
(* -1 (* n0_i (+ (* -1/3 normAngle) (* -1/6 (/ (* n1_i normAngle) n0_i)))))
(* -1 (* n0_i (+ (* -1/3 normAngle) (* -1/6 (/ (* n1_i normAngle) n0_i)))))
(* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* normAngle (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* 1/3 n0_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(* 1/6 n1_i)
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* n1_i (+ 1/6 (* 1/3 (/ n0_i n1_i))))
(* 1/6 n1_i)
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* -1 (* n1_i (- (* -1/3 (/ n0_i n1_i)) 1/6)))
(* 1/6 n1_i)
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(+ (* 1/6 n1_i) (* 1/3 n0_i))
(* 1/3 n0_i)
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))
(* 1/3 n0_i)
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))
(* n1_i (+ 1 (* 1/6 (pow normAngle 2))))
(+ (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))
(+ (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))
(+ (* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i))) 1))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i))) 1))
(* n0_i (- (+ (* -1/2 (* (pow normAngle 2) u)) (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i))) 1))
(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u)))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u)))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u)))))))
(- n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i))))) n0_i)
(* (pow normAngle 2) (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (- (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2))))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2))))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2))))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (- (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2))))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2))))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2))))) (/ n0_i (pow normAngle 2))))
(- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)
(- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) n0_i)
(- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) n0_i)
(- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) n0_i)
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) u)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) u))) (/ n0_i u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) u)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) u))) (/ n0_i u)))
(* u (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) u)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) u))) (/ n0_i u)))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
(* -1 (* u (+ (* -1 (/ (- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(* -1 (* u (+ (* -1 (/ (- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
(- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)
(- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) n0_i)
(- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) n0_i)
(- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) n0_i)
(* n1_i (+ 1 (* 1/6 (pow normAngle 2))))
(* n1_i (- (+ 1 (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i)))
(* n1_i (+ 1 (* 1/6 (pow normAngle 2))))
(* -1 (* n1_i (+ (* -1 (+ 1 (* 1/6 (pow normAngle 2)))) (* -1 (/ (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)))))
(* -1 (* n1_i (+ (* -1 (+ 1 (* 1/6 (pow normAngle 2)))) (* -1 (/ (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)))))
(* -1 (* n1_i (+ (* -1 (+ 1 (* 1/6 (pow normAngle 2)))) (* -1 (/ (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)))))
(* 1/3 (* n0_i (pow normAngle 2)))
(+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))
(+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))
(+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))
(* n1_i (+ 1 (* 1/6 (pow normAngle 2))))
(* n1_i (+ 1 (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))
(* n1_i (+ 1 (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))
(* n1_i (+ 1 (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))
(* n1_i (+ 1 (* 1/6 (pow normAngle 2))))
(* -1 (* n1_i (+ (* -1 (+ 1 (* 1/6 (pow normAngle 2)))) (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (+ 1 (* 1/6 (pow normAngle 2)))) (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (+ 1 (* 1/6 (pow normAngle 2)))) (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))
n1_i
(+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2)))))
(* n1_i (+ 1 (* 1/6 (pow normAngle 2))))
(+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))
(+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))
(+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))
(* 1/3 (* n0_i (pow normAngle 2)))
(* n0_i (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i)))
(* n0_i (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i)))
(* n0_i (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i)) (* -1/3 (pow normAngle 2)))))
n0_i
(+ n0_i (* u (- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)))
(+ n0_i (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) n0_i)))
(+ n0_i (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) n0_i)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) u)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) u))) (/ n0_i u)))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) u)) (+ (/ n0_i (pow u 2)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) u)))) (/ n0_i u)))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) u)) (+ (/ n0_i (pow u 2)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) u)))) (/ n0_i u)))
(* -1/2 (* n0_i (* (pow normAngle 2) (pow u 2))))
(* (pow u 2) (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) u)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) u))) (/ n0_i u)))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
(* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))
(+ (* n0_i (+ 1 (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)))) (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))))
(+ (* n0_i (+ 1 (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)))) (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))))
(+ (* n0_i (+ 1 (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)))) (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))))
(* n0_i (+ 1 (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1))))
(* n0_i (+ 1 (+ (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)) (/ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)) (/ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)) (/ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) n0_i))))
(* -1 (* n0_i (- (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u)))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u)))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u)))))) 1)))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))
(* (pow normAngle 2) (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(+ n0_i (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)))
(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))))
(* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i))))
(* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))
(* -1 (* n1_i (+ (* -1 (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* -1 (/ (+ n0_i (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* -1 (/ (+ n0_i (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* -1 (/ (+ n0_i (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)))))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -1/2 (* (pow normAngle 2) u))
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* -7/2160 n1_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/45 n0_i)
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(* 7/360 n1_i)
(* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i))))
(* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i))))
(* n1_i (+ 7/360 (* 1/45 (/ n0_i n1_i))))
(* 7/360 n1_i)
(* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360)))
(* 7/360 n1_i)
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(* 1/45 n0_i)
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* 1/45 n0_i)
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
(* n0_i (pow normAngle 2))
Outputs
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -31/15120 n1_i)
(*.f32 #s(literal -31/15120 binary32) n1_i)
(* -1 (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(*.f32 n1_i #s(literal 31/15120 binary32))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))
(- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))
(* 2/945 n0_i)
(*.f32 #s(literal 2/945 binary32) n0_i)
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal 31/15120 binary32) #s(literal 2/945 binary32)))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal 31/15120 binary32) #s(literal 2/945 binary32)))
(* n0_i (+ 2/945 (* -1 (/ (+ (* -7/2160 n1_i) (* 1/840 n1_i)) n0_i))))
(*.f32 n0_i (fma.f32 (/.f32 n1_i n0_i) #s(literal 31/15120 binary32) #s(literal 2/945 binary32)))
(* 2/945 n0_i)
(*.f32 #s(literal 2/945 binary32) n0_i)
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(neg.f32 (*.f32 n0_i (fma.f32 #s(literal -31/15120 binary32) (/.f32 n1_i n0_i) #s(literal -2/945 binary32))))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(neg.f32 (*.f32 n0_i (fma.f32 #s(literal -31/15120 binary32) (/.f32 n1_i n0_i) #s(literal -2/945 binary32))))
(* -1 (* n0_i (- (+ (* -7/2160 (/ n1_i n0_i)) (* 1/840 (/ n1_i n0_i))) 2/945)))
(neg.f32 (*.f32 n0_i (fma.f32 #s(literal -31/15120 binary32) (/.f32 n1_i n0_i) #s(literal -2/945 binary32))))
(* 2/945 n0_i)
(*.f32 #s(literal 2/945 binary32) n0_i)
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))
(+ (* 31/15120 n1_i) (* 2/945 n0_i))
(fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))
(* 31/15120 n1_i)
(*.f32 n1_i #s(literal 31/15120 binary32))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 #s(literal 2/945 binary32) (/.f32 n0_i n1_i) #s(literal 31/15120 binary32)))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 #s(literal 2/945 binary32) (/.f32 n0_i n1_i) #s(literal 31/15120 binary32)))
(* n1_i (+ 31/15120 (* 2/945 (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 #s(literal 2/945 binary32) (/.f32 n0_i n1_i) #s(literal 31/15120 binary32)))
(* 31/15120 n1_i)
(*.f32 n1_i #s(literal 31/15120 binary32))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -2/945 binary32) #s(literal -31/15120 binary32))))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -2/945 binary32) #s(literal -31/15120 binary32))))
(* -1 (* n1_i (- (* -2/945 (/ n0_i n1_i)) 31/15120)))
(neg.f32 (*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal -2/945 binary32) #s(literal -31/15120 binary32))))
n0_i
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) (/ n0_i u))) n0_i))
(*.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 (/.f32 n0_i u) n0_i))))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) (/ n0_i u))) n0_i))
(*.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 (/.f32 n0_i u) n0_i))))
(* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))) (/ n0_i u))) n0_i))
(*.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 (/.f32 n0_i u) n0_i))))
(* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)) (* -1 (/ n0_i u)))))
(*.f32 (-.f32 (/.f32 n0_i (neg.f32 u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (neg.f32 u))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)) (* -1 (/ n0_i u)))))
(*.f32 (-.f32 (/.f32 n0_i (neg.f32 u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (neg.f32 u))
(* -1 (* u (+ (* -1 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)) (* -1 (/ n0_i u)))))
(*.f32 (-.f32 (/.f32 n0_i (neg.f32 u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))) (neg.f32 u))
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 normAngle (*.f32 normAngle (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (+ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (* (pow normAngle 2) (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) (*.f32 u (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))))) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(* (pow normAngle 6) (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))
(*.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) (*.f32 u (pow.f32 normAngle #s(literal 6 binary32))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (*.f32 u (+.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) (/.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 4)))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 u (+.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) (/.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 normAngle normAngle))) (/.f32 (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (pow.f32 normAngle #s(literal 4 binary32)))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ n0_i (pow normAngle 6)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 4)) (/ (* u (- n1_i n0_i)) (pow normAngle 6)))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) u (fma.f32 u (+.f32 (/.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 6 binary32)))) (fma.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32)))))))
(* (pow normAngle 6) (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))
(*.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) (*.f32 u (pow.f32 normAngle #s(literal 6 binary32))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (*.f32 u (+.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) (/.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 4)))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 u (+.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) (/.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 normAngle normAngle))) (/.f32 (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (pow.f32 normAngle #s(literal 4 binary32)))))
(* (pow normAngle 6) (+ (* u (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (/ n0_i (pow normAngle 6)) (+ (/ (* u (+ (* 7/360 n1_i) (* 1/45 n0_i))) (pow normAngle 2)) (+ (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 4)) (/ (* u (- n1_i n0_i)) (pow normAngle 6)))))))
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(* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
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(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))))
(fma.f32 n0_i (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) #s(literal 1 binary32)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))))
(fma.f32 n0_i (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) #s(literal 1 binary32)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)))
(+ (* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)))) (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))))
(fma.f32 n0_i (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) #s(literal 1 binary32)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)))
(* n0_i (+ 1 (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))))
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i))))
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i))))
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i))) n0_i)
(* n0_i (+ 1 (+ (* u (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i))))
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i))) n0_i)
(* -1 (* n0_i (- (* u (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3)))) 1)))
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32)) #s(literal -1/3 binary32)) #s(literal 1 binary32)) #s(literal -1 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))))) 1)))
(*.f32 n0_i (neg.f32 (fma.f32 u (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i)) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32)) #s(literal -1/3 binary32)) #s(literal 1 binary32)) #s(literal -1 binary32)))))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))))) 1)))
(*.f32 n0_i (neg.f32 (fma.f32 u (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i)) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32)) #s(literal -1/3 binary32)) #s(literal 1 binary32)) #s(literal -1 binary32)))))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))) n0_i)) (* u (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))))) 1)))
(*.f32 n0_i (neg.f32 (fma.f32 u (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i)) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32)) #s(literal -1/3 binary32)) #s(literal 1 binary32)) #s(literal -1 binary32)))))
(+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) n0_i)
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (*.f32 n1_i u) n0_i))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (*.f32 n1_i u) n0_i))
(+ n0_i (+ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (*.f32 n1_i u) n0_i))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (*.f32 n1_i u))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)) n1_i))))
(*.f32 n1_i (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) (/.f32 u n1_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (/.f32 n0_i n1_i))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)) n1_i))))
(*.f32 n1_i (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) (/.f32 u n1_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (/.f32 n0_i n1_i))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (+ (/ n0_i n1_i) (/ (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)) n1_i))))
(*.f32 n1_i (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) (/.f32 u n1_i) (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (/.f32 n0_i n1_i))))
(* -1 (* n1_i (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1))))
(*.f32 (*.f32 n1_i (neg.f32 u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32))) #s(literal -1/6 binary32)) #s(literal -1 binary32)))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32))) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) n0_i) (neg.f32 n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32))) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) n0_i) (neg.f32 n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i))) n1_i)) (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32))) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)) n0_i) (neg.f32 n1_i))) (neg.f32 n1_i))
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) n0_i)
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (* 1/45 n0_i))))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 7/360 n1_i) (+ (* 1/45 n0_i) (* (pow normAngle 2) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/45 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) (pow.f32 normAngle #s(literal 6 binary32)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n1_i #s(literal 31/15120 binary32) (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 #s(literal 2/945 binary32) n0_i)))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (* 1/3 (/ n0_i (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n1_i #s(literal 31/15120 binary32) (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (pow.f32 normAngle #s(literal 4 binary32)))))))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (* 1/3 (/ n0_i (pow normAngle 4))) (/ n1_i (pow normAngle 6))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (-.f32 (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 n1_i (pow.f32 normAngle #s(literal 6 binary32)))))) (fma.f32 #s(literal -31/15120 binary32) n1_i (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32))))))))
(* (pow normAngle 6) (- (* 2/945 n0_i) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (fma.f32 n1_i #s(literal 31/15120 binary32) (*.f32 #s(literal 2/945 binary32) n0_i)) (pow.f32 normAngle #s(literal 6 binary32)))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (* 1/45 (/ n0_i (pow normAngle 2))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n1_i #s(literal 31/15120 binary32) (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 #s(literal 2/945 binary32) n0_i)))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (* 1/3 (/ n0_i (pow normAngle 4))))))) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 n1_i #s(literal 31/15120 binary32) (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (pow.f32 normAngle #s(literal 4 binary32)))))))))
(* (pow normAngle 6) (- (+ (* 2/945 n0_i) (+ (* 7/360 (/ n1_i (pow normAngle 2))) (+ (* 1/45 (/ n0_i (pow normAngle 2))) (+ (* 1/6 (/ n1_i (pow normAngle 4))) (+ (* 1/3 (/ n0_i (pow normAngle 4))) (/ n1_i (pow normAngle 6))))))) (+ (* -7/2160 n1_i) (+ (* 1/840 n1_i) (/ n0_i (pow normAngle 6))))))
(*.f32 (pow.f32 normAngle #s(literal 6 binary32)) (fma.f32 #s(literal 2/945 binary32) n0_i (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (-.f32 (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (fma.f32 n0_i (/.f32 #s(literal 1/3 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 n1_i (pow.f32 normAngle #s(literal 6 binary32)))))) (fma.f32 #s(literal -31/15120 binary32) n1_i (/.f32 n0_i (pow.f32 normAngle #s(literal 6 binary32))))))))
(+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) n1_i))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) n1_i))
(+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) n1_i))
(* n0_i (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1))
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(fma.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (*.f32 normAngle normAngle) n0_i) (/.f32 n1_i n0_i))) (neg.f32 n0_i))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(fma.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (*.f32 normAngle normAngle) n0_i) (/.f32 n1_i n0_i))) (neg.f32 n0_i))
(* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))) n0_i))) 1))
(fma.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) (/.f32 (*.f32 normAngle normAngle) n0_i) (/.f32 n1_i n0_i))) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3)))))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32)) #s(literal -1/3 binary32)) #s(literal 1 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))))))
(*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32)) #s(literal -1/3 binary32))) (-.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i))) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))))))
(*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32)) #s(literal -1/3 binary32))) (-.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i))) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))))) n0_i)) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -2/945 (pow normAngle 2)) 1/45)) 1/3))))))
(*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -2/945 binary32) (*.f32 normAngle normAngle) #s(literal -1/45 binary32)) #s(literal -1/3 binary32))) (-.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 n1_i #s(literal 31/15120 binary32)) (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) n0_i))) (neg.f32 n0_i))
(- (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i))
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (neg.f32 n0_i)))
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 1/45 binary32))) (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (neg.f32 n0_i)))
(- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow normAngle 2) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* 2/945 (* n0_i (pow normAngle 2))) (* 1/45 n0_i)))))) n0_i)
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(* (pow normAngle 2) (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (- (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2))))) (/ n0_i (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (fma.f32 n1_i #s(literal 1/6 binary32) (fma.f32 n0_i #s(literal 1/3 binary32) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (- (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2))))) (/ n0_i (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (fma.f32 n1_i #s(literal 1/6 binary32) (fma.f32 n0_i #s(literal 1/3 binary32) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (- (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (/ n1_i (pow normAngle 2))))) (/ n0_i (pow normAngle 2))))
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(- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
(- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(* -1/2 (* n0_i (* (pow normAngle 2) u)))
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(* -1/2 (* n0_i (* (pow normAngle 2) u)))
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(* -1 (* u (+ (* -1 (/ (- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
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(* -1 (* u (+ (* -1 (/ (- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2))))))
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(- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(* n1_i (+ 1 (* 1/6 (pow normAngle 2))))
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(* n1_i (+ 1 (* 1/6 (pow normAngle 2))))
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(* -1 (* n1_i (+ (* -1 (+ 1 (* 1/6 (pow normAngle 2)))) (* -1 (/ (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)))))
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(* -1 (* n1_i (+ (* -1 (+ 1 (* 1/6 (pow normAngle 2)))) (* -1 (/ (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)))))
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(* -1 (* n1_i (+ (* -1 (+ 1 (* 1/6 (pow normAngle 2)))) (* -1 (/ (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)))))
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(* 1/3 (* n0_i (pow normAngle 2)))
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(+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))
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(+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))
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n1_i
(+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))
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(+ n1_i (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))
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(* n1_i (+ 1 (* 1/6 (pow normAngle 2))))
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n0_i
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(* (pow u 2) (+ (* -1 (/ (+ (* -1 (- (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))))
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(* n0_i (+ 1 (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1))))
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(* n0_i (+ 1 (+ (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)) (/ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) n0_i))))
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(* n0_i (+ 1 (+ (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)) (/ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) n0_i))))
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(* n0_i (+ 1 (+ (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)) (/ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) n0_i))))
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(* -1 (* n0_i (- (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u))))) 1)))
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(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u)))))) 1)))
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(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u)))))) 1)))
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(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* 1/2 (* (pow normAngle 2) u)))))) 1)))
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(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))
(fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))
(fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))
(fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(* (pow normAngle 2) (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))
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(* (pow normAngle 2) (+ (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
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(* (pow normAngle 2) (+ (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
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(* (pow normAngle 2) (+ (* u (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/3 n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
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(+ n0_i (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)))
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(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))))
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(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))))
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(+ n0_i (+ (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))))
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(* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))
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(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i))))
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(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i))))
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(* n1_i (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i))))
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(* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))
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(* -1 (* n1_i (+ (* -1 (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* -1 (/ (+ n0_i (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (/.f32 (fma.f32 (*.f32 n0_i u) (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (* u (+ 1 (* 1/6 (pow normAngle 2))))) (* -1 (/ (+ n0_i (* u (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (/.f32 (fma.f32 (*.f32 n0_i u) (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) n1_i))) (neg.f32 n1_i))
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(*.f32 (neg.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (/.f32 (fma.f32 (*.f32 n0_i u) (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) n1_i))) (neg.f32 n1_i))
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(*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle)))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle)))
(* -1/2 (* (pow normAngle 2) u))
(*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle)))
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(*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle)))
(* -1/2 (* (pow normAngle 2) u))
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(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
(* -7/2160 n1_i)
(*.f32 n1_i #s(literal -7/2160 binary32))
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(*.f32 n1_i #s(literal -7/2160 binary32))
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(*.f32 n0_i #s(literal 1/3 binary32))
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(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
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(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
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(*.f32 n0_i #s(literal 1/3 binary32))
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(*.f32 n0_i #s(literal 1/3 binary32))
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(* 1/3 n0_i)
(*.f32 n0_i #s(literal 1/3 binary32))
(* 1/45 n0_i)
(*.f32 n0_i #s(literal 1/45 binary32))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))
(+ (* 7/360 n1_i) (* 1/45 n0_i))
(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
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(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) n1_i) #s(literal 7/360 binary32)))
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(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) n1_i) #s(literal 7/360 binary32)))
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(*.f32 n1_i (fma.f32 n0_i (/.f32 #s(literal 1/45 binary32) n1_i) #s(literal 7/360 binary32)))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360)))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/45 binary32) #s(literal -7/360 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360)))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/45 binary32) #s(literal -7/360 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1/45 (/ n0_i n1_i)) 7/360)))
(*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/45 binary32) #s(literal -7/360 binary32)) (neg.f32 n1_i))
(* 7/360 n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
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(fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))
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(* 1/45 n0_i)
(*.f32 n0_i #s(literal 1/45 binary32))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) n0_i) #s(literal 1/45 binary32)))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) n0_i) #s(literal 1/45 binary32)))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) n0_i) #s(literal 1/45 binary32)))
(* 1/45 n0_i)
(*.f32 n0_i #s(literal 1/45 binary32))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(*.f32 (fma.f32 (/.f32 n1_i n0_i) #s(literal -7/360 binary32) #s(literal -1/45 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(*.f32 (fma.f32 (/.f32 n1_i n0_i) #s(literal -7/360 binary32) #s(literal -1/45 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(*.f32 (fma.f32 (/.f32 n1_i n0_i) #s(literal -7/360 binary32) #s(literal -1/45 binary32)) (neg.f32 n0_i))
(* 1/3 (* n0_i (pow normAngle 2)))
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(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
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(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
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(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
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(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* 1/3 (* n0_i (pow normAngle 2)))
(*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* (pow normAngle 2) u)
(*.f32 u (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))
(* n0_i (pow normAngle 2))
(*.f32 n0_i (*.f32 normAngle normAngle))

eval295.0ms (1.9%)

Memory
-9.3MiB live, 263.7MiB allocated
Compiler

Compiled 70 413 to 3 310 computations (95.3% saved)

prune330.0ms (2.1%)

Memory
14.2MiB live, 253.5MiB allocated
Pruning

37 alts after pruning (33 fresh and 4 done)

PrunedKeptTotal
New1 360161 376
Fresh61723
Picked235
Done011
Total1 368371 405
Accuracy
100.0%
Counts
1 405 → 37
Alt Table
Click to see full alt table
StatusAccuracyProgram
59.3%
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
98.4%
(fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
98.6%
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) n0_i))
97.6%
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
98.5%
(fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
59.1%
(fma.f32 (neg.f32 n0_i) u n0_i)
81.5%
(fma.f32 u (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i) n0_i)
98.5%
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
98.3%
(fma.f32 u (fma.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
97.7%
(fma.f32 u (fma.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
98.9%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
98.5%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
91.7%
(fma.f32 u (fma.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)))) n0_i)
98.5%
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))) n0_i)
75.6%
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) n0_i)
81.4%
(fma.f32 u (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32))) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (neg.f32 n1_i)) n0_i)
80.9%
(fma.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
59.2%
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
97.2%
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
80.2%
(fma.f32 u n1_i n0_i)
32.2%
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
98.3%
(+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u) n1_i))
98.3%
(+.f32 (+.f32 n0_i (*.f32 u (*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (*.f32 u (-.f32 n1_i n0_i)))
80.2%
(+.f32 (*.f32 n1_i u) n0_i)
80.9%
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
38.9%
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (*.f32 n1_i u))
59.0%
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) #s(literal -1 binary32)) (neg.f32 n0_i))
38.6%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
80.1%
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
96.9%
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
38.5%
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
38.5%
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
96.8%
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
38.0%
(*.f32 n1_i u)
97.8%
(*.f32 n0_i (fma.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (fma.f32 (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (/.f32 n1_i n0_i) #s(literal 1 binary32))))
58.9%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
46.4%
n0_i
Compiler

Compiled 2 177 to 751 computations (65.5% saved)

regimes165.0ms (1.1%)

Memory
-7.3MiB live, 107.8MiB allocated
Counts
69 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 n0_i) u n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(fma.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) #s(literal -1 binary32)) (neg.f32 n0_i))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 u (fma.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n0_i))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle u)) n0_i))
(fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(+.f32 (+.f32 n0_i (*.f32 u (*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (*.f32 u (-.f32 n1_i n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (*.f32 n1_i u))
(fma.f32 u (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i) n0_i)
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(fma.f32 u (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32))) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (neg.f32 n1_i)) n0_i)
(fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle)))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))) n0_i)
(fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u))) (-.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) u) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(*.f32 n0_i (fma.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (fma.f32 (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (/.f32 n1_i n0_i) #s(literal 1 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) n0_i))
(+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u) n1_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle (*.f32 normAngle u)) (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) u)) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(fma.f32 u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) n0_i)
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) n0_i)
(fma.f32 u (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))))) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (fma.f32 (*.f32 n0_i #s(literal -1/3 binary32)) #s(literal 1/120 binary32) (*.f32 n0_i #s(literal -1/5040 binary32))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)))) n0_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(+.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 #s(literal 1/720 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal -1/5040 binary32) (neg.f32 u))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) u) n1_i))
Outputs
(fma.f32 u (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
Calls

5 calls:

49.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
39.0ms
n0_i
36.0ms
normAngle
19.0ms
n1_i
18.0ms
u
Results
AccuracySegmentsBranch
99.5%1normAngle
99.5%1u
99.5%1n0_i
99.5%1n1_i
99.5%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes131.0ms (0.8%)

Memory
-0.1MiB live, 90.8MiB allocated
Counts
54 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 n0_i) u n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(fma.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) #s(literal -1 binary32)) (neg.f32 n0_i))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 u (fma.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n0_i))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle u)) n0_i))
(fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(+.f32 (+.f32 n0_i (*.f32 u (*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (*.f32 u (-.f32 n1_i n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (*.f32 n1_i u))
(fma.f32 u (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i) n0_i)
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(fma.f32 u (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32))) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (neg.f32 n1_i)) n0_i)
(fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle)))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))) n0_i)
(fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u))) (-.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) u) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(*.f32 n0_i (fma.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (fma.f32 (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (/.f32 n1_i n0_i) #s(literal 1 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) n0_i))
(+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u) n1_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))) n0_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (*.f32 normAngle (*.f32 normAngle u)) (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) u)) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(fma.f32 u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) n0_i)
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) n0_i)
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

48.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
37.0ms
n0_i
15.0ms
n1_i
15.0ms
u
14.0ms
normAngle
Results
AccuracySegmentsBranch
99.2%1normAngle
99.2%1u
99.2%1n0_i
99.2%1n1_i
99.2%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes94.0ms (0.6%)

Memory
-20.1MiB live, 95.4MiB allocated
Counts
47 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 n0_i) u n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(fma.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) #s(literal -1 binary32)) (neg.f32 n0_i))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 u (fma.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n0_i))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle u)) n0_i))
(fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(+.f32 (+.f32 n0_i (*.f32 u (*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (*.f32 u (-.f32 n1_i n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (*.f32 n1_i u))
(fma.f32 u (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i) n0_i)
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(fma.f32 u (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32))) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (neg.f32 n1_i)) n0_i)
(fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle)))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))) n0_i)
(fma.f32 u (fma.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle (*.f32 normAngle u))) (-.f32 (fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32))) u) (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(*.f32 n0_i (fma.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (fma.f32 (fma.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) u) (/.f32 n1_i n0_i) #s(literal 1 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) n0_i))
(+.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u) u) n1_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

22.0ms
n1_i
22.0ms
u
22.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
13.0ms
n0_i
13.0ms
normAngle
Results
AccuracySegmentsBranch
98.9%1u
98.9%1n0_i
98.9%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.9%1normAngle
98.9%1n1_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes106.0ms (0.7%)

Memory
2.4MiB live, 77.4MiB allocated
Counts
37 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 n0_i) u n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(fma.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) #s(literal -1 binary32)) (neg.f32 n0_i))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 u (fma.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n0_i))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle u)) n0_i))
(fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(+.f32 (+.f32 n0_i (*.f32 u (*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (*.f32 u (-.f32 n1_i n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (*.f32 n1_i u))
(fma.f32 u (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i) n0_i)
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(fma.f32 u (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32))) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (neg.f32 n1_i)) n0_i)
(fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (/.f32 u (*.f32 normAngle normAngle)))))
Outputs
(fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
Calls

5 calls:

40.0ms
n0_i
32.0ms
normAngle
11.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
11.0ms
u
11.0ms
n1_i
Results
AccuracySegmentsBranch
98.5%1normAngle
98.5%1u
98.5%1n0_i
98.5%1n1_i
98.5%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes70.0ms (0.4%)

Memory
32.5MiB live, 69.9MiB allocated
Counts
35 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 n0_i) u n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(fma.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) #s(literal -1 binary32)) (neg.f32 n0_i))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 u (fma.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n0_i))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle u)) n0_i))
(fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(+.f32 (+.f32 n0_i (*.f32 u (*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (*.f32 u (-.f32 n1_i n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (*.f32 n1_i u))
(fma.f32 u (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i) n0_i)
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 2/945 binary32)) #s(literal 1/45 binary32)) #s(literal 1/3 binary32))) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 2/945 binary32) (*.f32 normAngle normAngle) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 n0_i u) n0_i)
(fma.f32 u (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle) #s(literal -7/360 binary32))) #s(literal -1/6 binary32)) #s(literal -1 binary32)) (neg.f32 n1_i)) n0_i)
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

29.0ms
n0_i
10.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
10.0ms
n1_i
10.0ms
u
10.0ms
normAngle
Results
AccuracySegmentsBranch
98.5%1normAngle
98.5%1u
98.5%1n0_i
98.5%1n1_i
98.5%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes87.0ms (0.6%)

Memory
-22.4MiB live, 60.0MiB allocated
Counts
29 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 n0_i) u n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(fma.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) #s(literal -1 binary32)) (neg.f32 n0_i))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 u (fma.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n0_i))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle (*.f32 normAngle u)) n0_i))
(fma.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(+.f32 (+.f32 n0_i (*.f32 u (*.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))))))) (*.f32 u (-.f32 n1_i n0_i)))
Outputs
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n0_i))
Calls

5 calls:

34.0ms
u
26.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
9.0ms
n1_i
9.0ms
n0_i
8.0ms
normAngle
Results
AccuracySegmentsBranch
98.5%1normAngle
98.5%1u
98.5%1n0_i
98.5%1n1_i
98.5%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes58.0ms (0.4%)

Memory
9.5MiB live, 47.0MiB allocated
Counts
24 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 n0_i) u n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(fma.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) #s(literal -1 binary32)) (neg.f32 n0_i))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 u (fma.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) u))
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

28.0ms
n0_i
7.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
7.0ms
u
7.0ms
n1_i
7.0ms
normAngle
Results
AccuracySegmentsBranch
98.5%1normAngle
98.5%1u
98.5%1n0_i
98.5%1n1_i
98.5%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes61.0ms (0.4%)

Memory
-6.3MiB live, 32.3MiB allocated
Counts
21 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 n0_i) u n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(fma.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) #s(literal -1 binary32)) (neg.f32 n0_i))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 u (fma.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
Outputs
(fma.f32 u (fma.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

33.0ms
u
7.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
6.0ms
n0_i
6.0ms
n1_i
6.0ms
normAngle
Results
AccuracySegmentsBranch
98.3%1normAngle
98.3%1u
98.3%1n0_i
98.3%1n1_i
98.3%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes107.0ms (0.7%)

Memory
-16.9MiB live, 28.2MiB allocated
Counts
20 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 n0_i) u n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(fma.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) #s(literal -1 binary32)) (neg.f32 n0_i))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
(fma.f32 u (fma.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
Outputs
(fma.f32 u (fma.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

7.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
6.0ms
u
6.0ms
n0_i
6.0ms
n1_i
6.0ms
normAngle
Results
AccuracySegmentsBranch
97.7%1u
97.7%1normAngle
97.7%1n0_i
97.7%1n1_i
97.7%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes31.0ms (0.2%)

Memory
34.9MiB live, 34.9MiB allocated
Counts
19 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 n0_i) u n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 n0_i #s(literal 1 binary32) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(fma.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) #s(literal -1 binary32)) (neg.f32 n0_i))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u))
Outputs
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
Calls

5 calls:

6.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
6.0ms
n1_i
6.0ms
normAngle
6.0ms
n0_i
6.0ms
u
Results
AccuracySegmentsBranch
97.6%1u
97.6%1n0_i
97.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
97.6%1normAngle
97.6%1n1_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes20.0ms (0.1%)

Memory
-11.9MiB live, 26.7MiB allocated
Counts
8 → 3
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 n0_i) u n0_i)
Outputs
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 u n1_i n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
Calls

5 calls:

6.0ms
n1_i
3.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
3.0ms
n0_i
3.0ms
u
3.0ms
normAngle
Results
AccuracySegmentsBranch
80.2%1normAngle
80.2%1u
87.7%3n0_i
80.2%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
80.2%1n1_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes3.0ms (0%)

Memory
5.7MiB live, 5.7MiB allocated
Counts
6 → 3
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 n1_i u) n0_i)
Outputs
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
Calls

1 calls:

3.0ms
n0_i
Results
AccuracySegmentsBranch
87.6%3n0_i
Compiler

Compiled 5 to 4 computations (20% saved)

regimes2.0ms (0%)

Memory
4.6MiB live, 4.6MiB allocated
Counts
4 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
Outputs
(fma.f32 u n1_i n0_i)
Calls

1 calls:

2.0ms
n0_i
Results
AccuracySegmentsBranch
80.2%1n0_i
Compiler

Compiled 5 to 4 computations (20% saved)

regimes16.0ms (0.1%)

Memory
-20.2MiB live, 18.9MiB allocated
Counts
3 → 3
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
(*.f32 n1_i u)
Outputs
n0_i
(*.f32 n1_i u)
n0_i
Calls

5 calls:

2.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
2.0ms
n0_i
2.0ms
normAngle
2.0ms
u
2.0ms
n1_i
Results
AccuracySegmentsBranch
60.2%3n1_i
46.4%1normAngle
46.4%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
54.5%2u
64.0%3n0_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes5.0ms (0%)

Memory
9.7MiB live, 9.7MiB allocated
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
2 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i #s(literal 1 binary32))
Outputs
n0_i
Calls

3 calls:

2.0ms
n0_i
1.0ms
u
1.0ms
n1_i
Results
AccuracySegmentsBranch
46.4%1u
46.4%1n1_i
46.4%1n0_i
Compiler

Compiled 15 to 12 computations (20% saved)

bsearch0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
3.654042346479258e-11
4.629204242156959e-10
0.0ms
-8.173529127825097e-15
-7.114088269486677e-15
Compiler

Compiled 32 to 24 computations (25% saved)

bsearch0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
3.654042346479258e-11
4.629204242156959e-10
0.0ms
-8.173529127825097e-15
-7.114088269486677e-15
Compiler

Compiled 32 to 24 computations (25% saved)

bsearch0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
7.282199552414512e-20
8.49188851349252e-20
0.0ms
-2.560331489935521e-24
-2.4571837850581212e-24
Compiler

Compiled 32 to 24 computations (25% saved)

simplify10.0ms (0.1%)

Memory
15.0MiB live, 15.0MiB allocated
Algorithm
egg-herbie
Rules
34×*-commutative_binary32
12×sub-neg_binary32
12×+-commutative_binary32
neg-sub0_binary32
neg-mul-1_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
083265
1107265
2116265
3121265
4123265
Stop Event
saturated
Calls
Call 1
Inputs
(fma.f32 u (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(if (<=.f32 n0_i #s(literal -9444733/1180591620717411303424 binary32)) (fma.f32 n0_i (neg.f32 u) n0_i) (if (<=.f32 n0_i #s(literal 14411519/288230376151711744 binary32)) (fma.f32 u n1_i n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)))
(if (<=.f32 n0_i #s(literal -9444733/1180591620717411303424 binary32)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (if (<=.f32 n0_i #s(literal 14411519/288230376151711744 binary32)) (fma.f32 u n1_i n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(fma.f32 u n1_i n0_i)
(if (<=.f32 n0_i #s(literal -6338253/2535301200456458802993406410752 binary32)) n0_i (if (<=.f32 n0_i #s(literal 1547425/19342813113834066795298816 binary32)) (*.f32 n1_i u) n0_i))
n0_i
Outputs
(fma.f32 u (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 2/945 binary32)) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 n1_i #s(literal -7/2160 binary32)))) (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 7/360 binary32) (*.f32 n0_i #s(literal 1/45 binary32)))) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 n0_i (*.f32 u #s(literal -1/2 binary32)) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (*.f32 n1_i #s(literal 1/6 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle (*.f32 n1_i #s(literal 1/6 binary32))) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (*.f32 n0_i #s(literal 1/3 binary32)) normAngle) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle (*.f32 n0_i #s(literal 1/3 binary32))) normAngle (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(if (<=.f32 n0_i #s(literal -9444733/1180591620717411303424 binary32)) (fma.f32 n0_i (neg.f32 u) n0_i) (if (<=.f32 n0_i #s(literal 14411519/288230376151711744 binary32)) (fma.f32 u n1_i n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)))
(if (<=.f32 n0_i #s(literal -9444733/1180591620717411303424 binary32)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (if (<=.f32 n0_i #s(literal 14411519/288230376151711744 binary32)) (fma.f32 u n1_i n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(fma.f32 u n1_i n0_i)
(if (<=.f32 n0_i #s(literal -6338253/2535301200456458802993406410752 binary32)) n0_i (if (<=.f32 n0_i #s(literal 1547425/19342813113834066795298816 binary32)) (*.f32 n1_i u) n0_i))
(if (<=.f32 n0_i #s(literal -6338253/2535301200456458802993406410752 binary32)) n0_i (if (<=.f32 n0_i #s(literal 1547425/19342813113834066795298816 binary32)) (*.f32 u n1_i) n0_i))
n0_i

soundness1.4s (9.1%)

Memory
1.5MiB live, 1 142.0MiB allocated
Rules
14 794×lower-fma.f64
14 794×lower-fma.f32
13 922×lower-fma.f64
13 922×lower-fma.f32
12 022×lower-fma.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
041260
083252
1400248
23181248
08574246
05788051
119247821
270027813
081677183
060010325
1196910026
2705910020
080168954
098410292
133919849
080569358
03212830
19872714
233852654
081242540
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
Compiler

Compiled 871 to 483 computations (44.5% saved)

preprocess124.0ms (0.8%)

Memory
-2.7MiB live, 273.0MiB allocated
Remove

(abs normAngle)

Compiler

Compiled 782 to 302 computations (61.4% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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