
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (* c (- a)) (* a (+ b (sqrt (fma c (* a -3.0) (* b b)))))))
double code(double a, double b, double c) {
return (c * -a) / (a * (b + sqrt(fma(c, (a * -3.0), (b * b)))));
}
function code(a, b, c) return Float64(Float64(c * Float64(-a)) / Float64(a * Float64(b + sqrt(fma(c, Float64(a * -3.0), Float64(b * b)))))) end
code[a_, b_, c_] := N[(N[(c * (-a)), $MachinePrecision] / N[(a * N[(b + N[Sqrt[N[(c * N[(a * -3.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot \left(-a\right)}{a \cdot \left(b + \sqrt{\mathsf{fma}\left(c, a \cdot -3, b \cdot b\right)}\right)}
\end{array}
Initial program 15.0%
Applied egg-rr15.1%
Applied egg-rr15.5%
lift-*.f64N/A
lift-*.f64N/A
lift-fma.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-fma.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lift-*.f64N/A
Applied egg-rr99.1%
Taylor expanded in c around 0
mul-1-negN/A
*-commutativeN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6499.5
Simplified99.5%
(FPCore (a b c) :precision binary64 (/ (fma a (/ (* (* c c) -0.375) (* b b)) (* c -0.5)) b))
double code(double a, double b, double c) {
return fma(a, (((c * c) * -0.375) / (b * b)), (c * -0.5)) / b;
}
function code(a, b, c) return Float64(fma(a, Float64(Float64(Float64(c * c) * -0.375) / Float64(b * b)), Float64(c * -0.5)) / b) end
code[a_, b_, c_] := N[(N[(a * N[(N[(N[(c * c), $MachinePrecision] * -0.375), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision] + N[(c * -0.5), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(a, \frac{\left(c \cdot c\right) \cdot -0.375}{b \cdot b}, c \cdot -0.5\right)}{b}
\end{array}
Initial program 15.0%
Taylor expanded in b around inf
lower-/.f64N/A
Simplified95.6%
(FPCore (a b c) :precision binary64 (/ (* c (fma -0.5 (* b b) (* -0.375 (* c a)))) (* b (* b b))))
double code(double a, double b, double c) {
return (c * fma(-0.5, (b * b), (-0.375 * (c * a)))) / (b * (b * b));
}
function code(a, b, c) return Float64(Float64(c * fma(-0.5, Float64(b * b), Float64(-0.375 * Float64(c * a)))) / Float64(b * Float64(b * b))) end
code[a_, b_, c_] := N[(N[(c * N[(-0.5 * N[(b * b), $MachinePrecision] + N[(-0.375 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(b * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot \mathsf{fma}\left(-0.5, b \cdot b, -0.375 \cdot \left(c \cdot a\right)\right)}{b \cdot \left(b \cdot b\right)}
\end{array}
Initial program 15.0%
Taylor expanded in c around 0
sub-negN/A
distribute-lft-inN/A
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
distribute-lft-inN/A
lower-*.f64N/A
associate-*r/N/A
associate-*l/N/A
associate-*r*N/A
associate-*r/N/A
*-commutativeN/A
Simplified95.1%
Taylor expanded in b around 0
lower-/.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
cube-multN/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6495.1
Simplified95.1%
Taylor expanded in c around 0
lower-*.f64N/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6495.2
Simplified95.2%
(FPCore (a b c) :precision binary64 (* c (/ (fma -0.375 (/ (* c a) (* b b)) -0.5) b)))
double code(double a, double b, double c) {
return c * (fma(-0.375, ((c * a) / (b * b)), -0.5) / b);
}
function code(a, b, c) return Float64(c * Float64(fma(-0.375, Float64(Float64(c * a) / Float64(b * b)), -0.5) / b)) end
code[a_, b_, c_] := N[(c * N[(N[(-0.375 * N[(N[(c * a), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision] + -0.5), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{\mathsf{fma}\left(-0.375, \frac{c \cdot a}{b \cdot b}, -0.5\right)}{b}
\end{array}
Initial program 15.0%
Taylor expanded in c around 0
sub-negN/A
distribute-lft-inN/A
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
distribute-lft-inN/A
lower-*.f64N/A
associate-*r/N/A
associate-*l/N/A
associate-*r*N/A
associate-*r/N/A
*-commutativeN/A
Simplified95.1%
Taylor expanded in b around inf
lower-/.f64N/A
sub-negN/A
metadata-evalN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6495.1
Simplified95.1%
Final simplification95.1%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 15.0%
Taylor expanded in b around inf
lower-*.f64N/A
lower-/.f6492.1
Simplified92.1%
herbie shell --seed 2024207
(FPCore (a b c)
:name "Cubic critical, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))