
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(Float64(a + Float64(b * c)) * c) * i))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i)); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(Float64(a + Float64(b * c)) * c) * i))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i)); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\end{array}
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* c (+ a (* b c))) i)))
(if (<= t_1 (- INFINITY))
(* 2.0 (- (* x y) (* c (* i (fma b c a)))))
(if (<= t_1 2e+294)
(* 2.0 (- (+ (* x y) (* z t)) t_1))
(* c (* i (* (fma b c a) -2.0)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * (a + (b * c))) * i;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = 2.0 * ((x * y) - (c * (i * fma(b, c, a))));
} else if (t_1 <= 2e+294) {
tmp = 2.0 * (((x * y) + (z * t)) - t_1);
} else {
tmp = c * (i * (fma(b, c, a) * -2.0));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(2.0 * Float64(Float64(x * y) - Float64(c * Float64(i * fma(b, c, a))))); elseif (t_1 <= 2e+294) tmp = Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - t_1)); else tmp = Float64(c * Float64(i * Float64(fma(b, c, a) * -2.0))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(2.0 * N[(N[(x * y), $MachinePrecision] - N[(c * N[(i * N[(b * c + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+294], N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision]), $MachinePrecision], N[(c * N[(i * N[(N[(b * c + a), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;2 \cdot \left(x \cdot y - c \cdot \left(i \cdot \mathsf{fma}\left(b, c, a\right)\right)\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+294}:\\
\;\;\;\;2 \cdot \left(\left(x \cdot y + z \cdot t\right) - t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(i \cdot \left(\mathsf{fma}\left(b, c, a\right) \cdot -2\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -inf.0Initial program 75.8%
Taylor expanded in z around 0
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6496.5
Simplified96.5%
if -inf.0 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 2.00000000000000013e294Initial program 99.3%
if 2.00000000000000013e294 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 77.5%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
distribute-lft-outN/A
associate-*r*N/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6494.6
Simplified94.6%
Final simplification97.8%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* c (* i (fma b c a)))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 -1e+144)
(* 2.0 (- (* x y) t_1))
(if (<= t_2 -5e-98)
(* 2.0 (- (* z t) t_1))
(if (<= t_2 2e+294)
(* 2.0 (fma z t (fma x y (* i (* b (* c (- c)))))))
(* c (* i (* (fma b c a) -2.0))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = c * (i * fma(b, c, a));
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -1e+144) {
tmp = 2.0 * ((x * y) - t_1);
} else if (t_2 <= -5e-98) {
tmp = 2.0 * ((z * t) - t_1);
} else if (t_2 <= 2e+294) {
tmp = 2.0 * fma(z, t, fma(x, y, (i * (b * (c * -c)))));
} else {
tmp = c * (i * (fma(b, c, a) * -2.0));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(c * Float64(i * fma(b, c, a))) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= -1e+144) tmp = Float64(2.0 * Float64(Float64(x * y) - t_1)); elseif (t_2 <= -5e-98) tmp = Float64(2.0 * Float64(Float64(z * t) - t_1)); elseif (t_2 <= 2e+294) tmp = Float64(2.0 * fma(z, t, fma(x, y, Float64(i * Float64(b * Float64(c * Float64(-c))))))); else tmp = Float64(c * Float64(i * Float64(fma(b, c, a) * -2.0))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(c * N[(i * N[(b * c + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+144], N[(2.0 * N[(N[(x * y), $MachinePrecision] - t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -5e-98], N[(2.0 * N[(N[(z * t), $MachinePrecision] - t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+294], N[(2.0 * N[(z * t + N[(x * y + N[(i * N[(b * N[(c * (-c)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c * N[(i * N[(N[(b * c + a), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot \left(i \cdot \mathsf{fma}\left(b, c, a\right)\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+144}:\\
\;\;\;\;2 \cdot \left(x \cdot y - t\_1\right)\\
\mathbf{elif}\;t\_2 \leq -5 \cdot 10^{-98}:\\
\;\;\;\;2 \cdot \left(z \cdot t - t\_1\right)\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+294}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(z, t, \mathsf{fma}\left(x, y, i \cdot \left(b \cdot \left(c \cdot \left(-c\right)\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(i \cdot \left(\mathsf{fma}\left(b, c, a\right) \cdot -2\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.00000000000000002e144Initial program 81.0%
Taylor expanded in z around 0
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6493.2
Simplified93.2%
if -1.00000000000000002e144 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -5.00000000000000018e-98Initial program 99.8%
Taylor expanded in x around 0
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6485.4
Simplified85.4%
if -5.00000000000000018e-98 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 2.00000000000000013e294Initial program 99.0%
Taylor expanded in a around 0
*-commutativeN/A
unpow2N/A
associate-*l*N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lower-*.f6492.0
Simplified92.0%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
+-commutativeN/A
associate--l+N/A
lift-*.f64N/A
lower-fma.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-neg.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
Applied egg-rr93.7%
if 2.00000000000000013e294 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 77.5%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
distribute-lft-outN/A
associate-*r*N/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6494.6
Simplified94.6%
Final simplification92.8%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* c (* i (fma b c a)))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 -1e+144)
(* 2.0 (- (* x y) t_1))
(if (<= t_2 -5e-98)
(* 2.0 (- (* z t) t_1))
(if (<= t_2 2e+294)
(* 2.0 (fma x y (fma t z (* i (* b (* c (- c)))))))
(* c (* i (* (fma b c a) -2.0))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = c * (i * fma(b, c, a));
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -1e+144) {
tmp = 2.0 * ((x * y) - t_1);
} else if (t_2 <= -5e-98) {
tmp = 2.0 * ((z * t) - t_1);
} else if (t_2 <= 2e+294) {
tmp = 2.0 * fma(x, y, fma(t, z, (i * (b * (c * -c)))));
} else {
tmp = c * (i * (fma(b, c, a) * -2.0));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(c * Float64(i * fma(b, c, a))) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= -1e+144) tmp = Float64(2.0 * Float64(Float64(x * y) - t_1)); elseif (t_2 <= -5e-98) tmp = Float64(2.0 * Float64(Float64(z * t) - t_1)); elseif (t_2 <= 2e+294) tmp = Float64(2.0 * fma(x, y, fma(t, z, Float64(i * Float64(b * Float64(c * Float64(-c))))))); else tmp = Float64(c * Float64(i * Float64(fma(b, c, a) * -2.0))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(c * N[(i * N[(b * c + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+144], N[(2.0 * N[(N[(x * y), $MachinePrecision] - t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -5e-98], N[(2.0 * N[(N[(z * t), $MachinePrecision] - t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+294], N[(2.0 * N[(x * y + N[(t * z + N[(i * N[(b * N[(c * (-c)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c * N[(i * N[(N[(b * c + a), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot \left(i \cdot \mathsf{fma}\left(b, c, a\right)\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+144}:\\
\;\;\;\;2 \cdot \left(x \cdot y - t\_1\right)\\
\mathbf{elif}\;t\_2 \leq -5 \cdot 10^{-98}:\\
\;\;\;\;2 \cdot \left(z \cdot t - t\_1\right)\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+294}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(x, y, \mathsf{fma}\left(t, z, i \cdot \left(b \cdot \left(c \cdot \left(-c\right)\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(i \cdot \left(\mathsf{fma}\left(b, c, a\right) \cdot -2\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.00000000000000002e144Initial program 81.0%
Taylor expanded in z around 0
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6493.2
Simplified93.2%
if -1.00000000000000002e144 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -5.00000000000000018e-98Initial program 99.8%
Taylor expanded in x around 0
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6485.4
Simplified85.4%
if -5.00000000000000018e-98 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 2.00000000000000013e294Initial program 99.0%
Taylor expanded in a around 0
lower-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-+r+N/A
+-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
distribute-rgt-neg-outN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
unpow2N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
Simplified92.8%
if 2.00000000000000013e294 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 77.5%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
distribute-lft-outN/A
associate-*r*N/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6494.6
Simplified94.6%
Final simplification92.4%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* c (* i (fma b c a)))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 -1e+144)
(* 2.0 (- (* x y) t_1))
(if (<= t_2 -5e-98)
(* 2.0 (- (* z t) t_1))
(if (<= t_2 2e+164)
(* 2.0 (fma t z (* x y)))
(* c (* i (* (fma b c a) -2.0))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = c * (i * fma(b, c, a));
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -1e+144) {
tmp = 2.0 * ((x * y) - t_1);
} else if (t_2 <= -5e-98) {
tmp = 2.0 * ((z * t) - t_1);
} else if (t_2 <= 2e+164) {
tmp = 2.0 * fma(t, z, (x * y));
} else {
tmp = c * (i * (fma(b, c, a) * -2.0));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(c * Float64(i * fma(b, c, a))) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= -1e+144) tmp = Float64(2.0 * Float64(Float64(x * y) - t_1)); elseif (t_2 <= -5e-98) tmp = Float64(2.0 * Float64(Float64(z * t) - t_1)); elseif (t_2 <= 2e+164) tmp = Float64(2.0 * fma(t, z, Float64(x * y))); else tmp = Float64(c * Float64(i * Float64(fma(b, c, a) * -2.0))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(c * N[(i * N[(b * c + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+144], N[(2.0 * N[(N[(x * y), $MachinePrecision] - t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -5e-98], N[(2.0 * N[(N[(z * t), $MachinePrecision] - t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+164], N[(2.0 * N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c * N[(i * N[(N[(b * c + a), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot \left(i \cdot \mathsf{fma}\left(b, c, a\right)\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+144}:\\
\;\;\;\;2 \cdot \left(x \cdot y - t\_1\right)\\
\mathbf{elif}\;t\_2 \leq -5 \cdot 10^{-98}:\\
\;\;\;\;2 \cdot \left(z \cdot t - t\_1\right)\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+164}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(i \cdot \left(\mathsf{fma}\left(b, c, a\right) \cdot -2\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.00000000000000002e144Initial program 81.0%
Taylor expanded in z around 0
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6493.2
Simplified93.2%
if -1.00000000000000002e144 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -5.00000000000000018e-98Initial program 99.8%
Taylor expanded in x around 0
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6485.4
Simplified85.4%
if -5.00000000000000018e-98 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 2e164Initial program 99.0%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f6491.6
Simplified91.6%
if 2e164 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 80.0%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
distribute-lft-outN/A
associate-*r*N/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6489.9
Simplified89.9%
Final simplification90.9%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* c (* i (* (fma b c a) -2.0)))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 -1e+290)
t_1
(if (<= t_2 -5e-98)
(* 2.0 (fma t z (- (* a (* c i)))))
(if (<= t_2 2e+164) (* 2.0 (fma t z (* x y))) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = c * (i * (fma(b, c, a) * -2.0));
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -1e+290) {
tmp = t_1;
} else if (t_2 <= -5e-98) {
tmp = 2.0 * fma(t, z, -(a * (c * i)));
} else if (t_2 <= 2e+164) {
tmp = 2.0 * fma(t, z, (x * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(c * Float64(i * Float64(fma(b, c, a) * -2.0))) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= -1e+290) tmp = t_1; elseif (t_2 <= -5e-98) tmp = Float64(2.0 * fma(t, z, Float64(-Float64(a * Float64(c * i))))); elseif (t_2 <= 2e+164) tmp = Float64(2.0 * fma(t, z, Float64(x * y))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(c * N[(i * N[(N[(b * c + a), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+290], t$95$1, If[LessEqual[t$95$2, -5e-98], N[(2.0 * N[(t * z + (-N[(a * N[(c * i), $MachinePrecision]), $MachinePrecision])), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+164], N[(2.0 * N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot \left(i \cdot \left(\mathsf{fma}\left(b, c, a\right) \cdot -2\right)\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+290}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -5 \cdot 10^{-98}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, -a \cdot \left(c \cdot i\right)\right)\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+164}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.00000000000000006e290 or 2e164 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 78.6%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
distribute-lft-outN/A
associate-*r*N/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6486.7
Simplified86.7%
if -1.00000000000000006e290 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -5.00000000000000018e-98Initial program 99.8%
Taylor expanded in x around 0
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6477.6
Simplified77.6%
Taylor expanded in b around 0
lower-*.f64N/A
sub-negN/A
lower-fma.f64N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
*-commutativeN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6470.0
Simplified70.0%
if -5.00000000000000018e-98 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 2e164Initial program 99.0%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f6491.6
Simplified91.6%
Final simplification86.0%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* c (+ a (* b c))) i)))
(if (<= t_1 -5e-98)
(* 2.0 (- (* z t) (* c (* i (fma b c a)))))
(if (<= t_1 2e+164)
(* 2.0 (fma t z (* x y)))
(* c (* i (* (fma b c a) -2.0)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * (a + (b * c))) * i;
double tmp;
if (t_1 <= -5e-98) {
tmp = 2.0 * ((z * t) - (c * (i * fma(b, c, a))));
} else if (t_1 <= 2e+164) {
tmp = 2.0 * fma(t, z, (x * y));
} else {
tmp = c * (i * (fma(b, c, a) * -2.0));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_1 <= -5e-98) tmp = Float64(2.0 * Float64(Float64(z * t) - Float64(c * Float64(i * fma(b, c, a))))); elseif (t_1 <= 2e+164) tmp = Float64(2.0 * fma(t, z, Float64(x * y))); else tmp = Float64(c * Float64(i * Float64(fma(b, c, a) * -2.0))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-98], N[(2.0 * N[(N[(z * t), $MachinePrecision] - N[(c * N[(i * N[(b * c + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+164], N[(2.0 * N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c * N[(i * N[(N[(b * c + a), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-98}:\\
\;\;\;\;2 \cdot \left(z \cdot t - c \cdot \left(i \cdot \mathsf{fma}\left(b, c, a\right)\right)\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+164}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(i \cdot \left(\mathsf{fma}\left(b, c, a\right) \cdot -2\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -5.00000000000000018e-98Initial program 86.6%
Taylor expanded in x around 0
lower-*.f64N/A
lower--.f64N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6480.2
Simplified80.2%
if -5.00000000000000018e-98 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 2e164Initial program 99.0%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f6491.6
Simplified91.6%
if 2e164 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 80.0%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
distribute-lft-outN/A
associate-*r*N/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6489.9
Simplified89.9%
Final simplification86.8%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* c (* i (* (fma b c a) -2.0)))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 -1e+57)
t_1
(if (<= t_2 2e+164) (* 2.0 (fma t z (* x y))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = c * (i * (fma(b, c, a) * -2.0));
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -1e+57) {
tmp = t_1;
} else if (t_2 <= 2e+164) {
tmp = 2.0 * fma(t, z, (x * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(c * Float64(i * Float64(fma(b, c, a) * -2.0))) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= -1e+57) tmp = t_1; elseif (t_2 <= 2e+164) tmp = Float64(2.0 * fma(t, z, Float64(x * y))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(c * N[(i * N[(N[(b * c + a), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+57], t$95$1, If[LessEqual[t$95$2, 2e+164], N[(2.0 * N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot \left(i \cdot \left(\mathsf{fma}\left(b, c, a\right) \cdot -2\right)\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+57}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+164}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -1.00000000000000005e57 or 2e164 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 82.2%
Taylor expanded in i around inf
*-commutativeN/A
associate-*r*N/A
distribute-rgt-inN/A
associate-*r*N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
distribute-lft-outN/A
associate-*r*N/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6481.1
Simplified81.1%
if -1.00000000000000005e57 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 2e164Initial program 99.1%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f6487.6
Simplified87.6%
Final simplification84.2%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* c (+ a (* b c))) i)))
(if (<= t_1 -1e+298)
(* -2.0 (* c (* b (* c i))))
(if (<= t_1 5e+175)
(* 2.0 (fma t z (* x y)))
(* b (* i (* -2.0 (* c c))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * (a + (b * c))) * i;
double tmp;
if (t_1 <= -1e+298) {
tmp = -2.0 * (c * (b * (c * i)));
} else if (t_1 <= 5e+175) {
tmp = 2.0 * fma(t, z, (x * y));
} else {
tmp = b * (i * (-2.0 * (c * c)));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_1 <= -1e+298) tmp = Float64(-2.0 * Float64(c * Float64(b * Float64(c * i)))); elseif (t_1 <= 5e+175) tmp = Float64(2.0 * fma(t, z, Float64(x * y))); else tmp = Float64(b * Float64(i * Float64(-2.0 * Float64(c * c)))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+298], N[(-2.0 * N[(c * N[(b * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+175], N[(2.0 * N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * N[(i * N[(-2.0 * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+298}:\\
\;\;\;\;-2 \cdot \left(c \cdot \left(b \cdot \left(c \cdot i\right)\right)\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+175}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(i \cdot \left(-2 \cdot \left(c \cdot c\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -9.9999999999999996e297Initial program 76.7%
Taylor expanded in b around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6462.7
Simplified62.7%
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
associate-*r*N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f6465.6
Applied egg-rr65.6%
if -9.9999999999999996e297 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 5e175Initial program 99.2%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f6479.6
Simplified79.6%
if 5e175 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 79.6%
Taylor expanded in b around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6477.6
Simplified77.6%
Final simplification76.1%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* b (* i (* -2.0 (* c c))))) (t_2 (* (* c (+ a (* b c))) i)))
(if (<= t_2 -1e+298)
t_1
(if (<= t_2 5e+175) (* 2.0 (fma t z (* x y))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = b * (i * (-2.0 * (c * c)));
double t_2 = (c * (a + (b * c))) * i;
double tmp;
if (t_2 <= -1e+298) {
tmp = t_1;
} else if (t_2 <= 5e+175) {
tmp = 2.0 * fma(t, z, (x * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = Float64(b * Float64(i * Float64(-2.0 * Float64(c * c)))) t_2 = Float64(Float64(c * Float64(a + Float64(b * c))) * i) tmp = 0.0 if (t_2 <= -1e+298) tmp = t_1; elseif (t_2 <= 5e+175) tmp = Float64(2.0 * fma(t, z, Float64(x * y))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(b * N[(i * N[(-2.0 * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+298], t$95$1, If[LessEqual[t$95$2, 5e+175], N[(2.0 * N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(i \cdot \left(-2 \cdot \left(c \cdot c\right)\right)\right)\\
t_2 := \left(c \cdot \left(a + b \cdot c\right)\right) \cdot i\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+298}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+175}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < -9.9999999999999996e297 or 5e175 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 78.1%
Taylor expanded in b around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6469.8
Simplified69.8%
if -9.9999999999999996e297 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 5e175Initial program 99.2%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f6479.6
Simplified79.6%
Final simplification75.4%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* 2.0 (* x y))))
(if (<= (* x y) -3.8e+52)
t_1
(if (<= (* x y) -2.45e-152)
(* c (* a (* i -2.0)))
(if (<= (* x y) 5.5e+111) (* t (* 2.0 z)) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = 2.0 * (x * y);
double tmp;
if ((x * y) <= -3.8e+52) {
tmp = t_1;
} else if ((x * y) <= -2.45e-152) {
tmp = c * (a * (i * -2.0));
} else if ((x * y) <= 5.5e+111) {
tmp = t * (2.0 * z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = 2.0d0 * (x * y)
if ((x * y) <= (-3.8d+52)) then
tmp = t_1
else if ((x * y) <= (-2.45d-152)) then
tmp = c * (a * (i * (-2.0d0)))
else if ((x * y) <= 5.5d+111) then
tmp = t * (2.0d0 * z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = 2.0 * (x * y);
double tmp;
if ((x * y) <= -3.8e+52) {
tmp = t_1;
} else if ((x * y) <= -2.45e-152) {
tmp = c * (a * (i * -2.0));
} else if ((x * y) <= 5.5e+111) {
tmp = t * (2.0 * z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = 2.0 * (x * y) tmp = 0 if (x * y) <= -3.8e+52: tmp = t_1 elif (x * y) <= -2.45e-152: tmp = c * (a * (i * -2.0)) elif (x * y) <= 5.5e+111: tmp = t * (2.0 * z) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(2.0 * Float64(x * y)) tmp = 0.0 if (Float64(x * y) <= -3.8e+52) tmp = t_1; elseif (Float64(x * y) <= -2.45e-152) tmp = Float64(c * Float64(a * Float64(i * -2.0))); elseif (Float64(x * y) <= 5.5e+111) tmp = Float64(t * Float64(2.0 * z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = 2.0 * (x * y); tmp = 0.0; if ((x * y) <= -3.8e+52) tmp = t_1; elseif ((x * y) <= -2.45e-152) tmp = c * (a * (i * -2.0)); elseif ((x * y) <= 5.5e+111) tmp = t * (2.0 * z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(2.0 * N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -3.8e+52], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], -2.45e-152], N[(c * N[(a * N[(i * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5.5e+111], N[(t * N[(2.0 * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(x \cdot y\right)\\
\mathbf{if}\;x \cdot y \leq -3.8 \cdot 10^{+52}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq -2.45 \cdot 10^{-152}:\\
\;\;\;\;c \cdot \left(a \cdot \left(i \cdot -2\right)\right)\\
\mathbf{elif}\;x \cdot y \leq 5.5 \cdot 10^{+111}:\\
\;\;\;\;t \cdot \left(2 \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -3.8e52 or 5.4999999999999998e111 < (*.f64 x y) Initial program 84.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6464.5
Simplified64.5%
if -3.8e52 < (*.f64 x y) < -2.44999999999999992e-152Initial program 93.7%
Taylor expanded in a around inf
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6432.5
Simplified32.5%
if -2.44999999999999992e-152 < (*.f64 x y) < 5.4999999999999998e111Initial program 93.6%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6442.5
Simplified42.5%
Final simplification48.6%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* (* c (+ a (* b c))) i) 2e+294) (* 2.0 (fma t z (* x y))) (* c (* a (* i -2.0)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * (a + (b * c))) * i) <= 2e+294) {
tmp = 2.0 * fma(t, z, (x * y));
} else {
tmp = c * (a * (i * -2.0));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(Float64(c * Float64(a + Float64(b * c))) * i) <= 2e+294) tmp = Float64(2.0 * fma(t, z, Float64(x * y))); else tmp = Float64(c * Float64(a * Float64(i * -2.0))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(N[(c * N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision], 2e+294], N[(2.0 * N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c * N[(a * N[(i * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(c \cdot \left(a + b \cdot c\right)\right) \cdot i \leq 2 \cdot 10^{+294}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(t, z, x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \left(a \cdot \left(i \cdot -2\right)\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) < 2.00000000000000013e294Initial program 93.1%
Taylor expanded in c around 0
*-commutativeN/A
lower-*.f64N/A
lower-fma.f64N/A
lower-*.f6465.7
Simplified65.7%
if 2.00000000000000013e294 < (*.f64 (*.f64 (+.f64 a (*.f64 b c)) c) i) Initial program 77.5%
Taylor expanded in a around inf
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f6446.3
Simplified46.3%
Final simplification62.2%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* 2.0 (* x y))))
(if (<= (* x y) -9.6e+100)
t_1
(if (<= (* x y) 1.18e+111) (* t (* 2.0 z)) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = 2.0 * (x * y);
double tmp;
if ((x * y) <= -9.6e+100) {
tmp = t_1;
} else if ((x * y) <= 1.18e+111) {
tmp = t * (2.0 * z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = 2.0d0 * (x * y)
if ((x * y) <= (-9.6d+100)) then
tmp = t_1
else if ((x * y) <= 1.18d+111) then
tmp = t * (2.0d0 * z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = 2.0 * (x * y);
double tmp;
if ((x * y) <= -9.6e+100) {
tmp = t_1;
} else if ((x * y) <= 1.18e+111) {
tmp = t * (2.0 * z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = 2.0 * (x * y) tmp = 0 if (x * y) <= -9.6e+100: tmp = t_1 elif (x * y) <= 1.18e+111: tmp = t * (2.0 * z) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(2.0 * Float64(x * y)) tmp = 0.0 if (Float64(x * y) <= -9.6e+100) tmp = t_1; elseif (Float64(x * y) <= 1.18e+111) tmp = Float64(t * Float64(2.0 * z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = 2.0 * (x * y); tmp = 0.0; if ((x * y) <= -9.6e+100) tmp = t_1; elseif ((x * y) <= 1.18e+111) tmp = t * (2.0 * z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(2.0 * N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -9.6e+100], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1.18e+111], N[(t * N[(2.0 * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(x \cdot y\right)\\
\mathbf{if}\;x \cdot y \leq -9.6 \cdot 10^{+100}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 1.18 \cdot 10^{+111}:\\
\;\;\;\;t \cdot \left(2 \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -9.60000000000000046e100 or 1.1799999999999999e111 < (*.f64 x y) Initial program 82.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6467.7
Simplified67.7%
if -9.60000000000000046e100 < (*.f64 x y) < 1.1799999999999999e111Initial program 93.9%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6436.7
Simplified36.7%
Final simplification47.0%
(FPCore (x y z t a b c i) :precision binary64 (* t (* 2.0 z)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return t * (2.0 * z);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = t * (2.0d0 * z)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return t * (2.0 * z);
}
def code(x, y, z, t, a, b, c, i): return t * (2.0 * z)
function code(x, y, z, t, a, b, c, i) return Float64(t * Float64(2.0 * z)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = t * (2.0 * z); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(t * N[(2.0 * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t \cdot \left(2 \cdot z\right)
\end{array}
Initial program 90.2%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6427.9
Simplified27.9%
Final simplification27.9%
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(a + Float64(b * c)) * Float64(c * i)))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i))); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(a + b \cdot c\right) \cdot \left(c \cdot i\right)\right)
\end{array}
herbie shell --seed 2024207
(FPCore (x y z t a b c i)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, A"
:precision binary64
:alt
(! :herbie-platform default (* 2 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i)))))
(* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))