
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (/ (* (* y 2.0) z) (- (* z (* 2.0 z)) (* y t))) 5e+201) (fma (/ z (fma (* z z) -2.0 (* y t))) (* y 2.0) x) (- x (/ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((((y * 2.0) * z) / ((z * (2.0 * z)) - (y * t))) <= 5e+201) {
tmp = fma((z / fma((z * z), -2.0, (y * t))), (y * 2.0), x);
} else {
tmp = x - (y / z);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(z * Float64(2.0 * z)) - Float64(y * t))) <= 5e+201) tmp = fma(Float64(z / fma(Float64(z * z), -2.0, Float64(y * t))), Float64(y * 2.0), x); else tmp = Float64(x - Float64(y / z)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e+201], N[(N[(z / N[(N[(z * z), $MachinePrecision] * -2.0 + N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * 2.0), $MachinePrecision] + x), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(y \cdot 2\right) \cdot z}{z \cdot \left(2 \cdot z\right) - y \cdot t} \leq 5 \cdot 10^{+201}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{\mathsf{fma}\left(z \cdot z, -2, y \cdot t\right)}, y \cdot 2, x\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) < 4.9999999999999995e201Initial program 94.7%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-/.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
Applied egg-rr97.9%
if 4.9999999999999995e201 < (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) Initial program 0.0%
Taylor expanded in y around 0
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6476.7
Simplified76.7%
Final simplification94.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y z)))) (if (<= z -2e+60) t_1 (if (<= z 5.6e-40) (- x (/ (* z -2.0) t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -2e+60) {
tmp = t_1;
} else if (z <= 5.6e-40) {
tmp = x - ((z * -2.0) / t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - (y / z)
if (z <= (-2d+60)) then
tmp = t_1
else if (z <= 5.6d-40) then
tmp = x - ((z * (-2.0d0)) / t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -2e+60) {
tmp = t_1;
} else if (z <= 5.6e-40) {
tmp = x - ((z * -2.0) / t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x - (y / z) tmp = 0 if z <= -2e+60: tmp = t_1 elif z <= 5.6e-40: tmp = x - ((z * -2.0) / t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -2e+60) tmp = t_1; elseif (z <= 5.6e-40) tmp = Float64(x - Float64(Float64(z * -2.0) / t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - (y / z); tmp = 0.0; if (z <= -2e+60) tmp = t_1; elseif (z <= 5.6e-40) tmp = x - ((z * -2.0) / t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2e+60], t$95$1, If[LessEqual[z, 5.6e-40], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -2 \cdot 10^{+60}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 5.6 \cdot 10^{-40}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.9999999999999999e60 or 5.5999999999999999e-40 < z Initial program 71.1%
Taylor expanded in y around 0
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6490.0
Simplified90.0%
if -1.9999999999999999e60 < z < 5.5999999999999999e-40Initial program 88.5%
Taylor expanded in y around inf
associate-*r/N/A
lower-/.f64N/A
lower-*.f6487.8
Simplified87.8%
Final simplification88.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y z)))) (if (<= z -2.3e+60) t_1 (if (<= z 5.8e-40) (fma z (/ 2.0 t) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -2.3e+60) {
tmp = t_1;
} else if (z <= 5.8e-40) {
tmp = fma(z, (2.0 / t), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -2.3e+60) tmp = t_1; elseif (z <= 5.8e-40) tmp = fma(z, Float64(2.0 / t), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.3e+60], t$95$1, If[LessEqual[z, 5.8e-40], N[(z * N[(2.0 / t), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -2.3 \cdot 10^{+60}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 5.8 \cdot 10^{-40}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{2}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.30000000000000017e60 or 5.7999999999999998e-40 < z Initial program 71.1%
Taylor expanded in y around 0
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6490.0
Simplified90.0%
if -2.30000000000000017e60 < z < 5.7999999999999998e-40Initial program 88.5%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6487.7
Simplified87.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y z)))) (if (<= z -2.7e-80) t_1 (if (<= z 2.2e-29) (/ (* t x) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -2.7e-80) {
tmp = t_1;
} else if (z <= 2.2e-29) {
tmp = (t * x) / t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x - (y / z)
if (z <= (-2.7d-80)) then
tmp = t_1
else if (z <= 2.2d-29) then
tmp = (t * x) / t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -2.7e-80) {
tmp = t_1;
} else if (z <= 2.2e-29) {
tmp = (t * x) / t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x - (y / z) tmp = 0 if z <= -2.7e-80: tmp = t_1 elif z <= 2.2e-29: tmp = (t * x) / t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -2.7e-80) tmp = t_1; elseif (z <= 2.2e-29) tmp = Float64(Float64(t * x) / t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x - (y / z); tmp = 0.0; if (z <= -2.7e-80) tmp = t_1; elseif (z <= 2.2e-29) tmp = (t * x) / t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.7e-80], t$95$1, If[LessEqual[z, 2.2e-29], N[(N[(t * x), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -2.7 \cdot 10^{-80}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{-29}:\\
\;\;\;\;\frac{t \cdot x}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.7000000000000002e-80 or 2.1999999999999999e-29 < z Initial program 75.8%
Taylor expanded in y around 0
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6485.8
Simplified85.8%
if -2.7000000000000002e-80 < z < 2.1999999999999999e-29Initial program 86.2%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-/.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
Applied egg-rr88.7%
Taylor expanded in z around 0
lower-/.f64N/A
lower-*.f6483.0
Simplified83.0%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6484.1
Simplified84.1%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6458.6
Simplified58.6%
Final simplification75.0%
(FPCore (x y z t) :precision binary64 (- x (/ y z)))
double code(double x, double y, double z, double t) {
return x - (y / z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (y / z)
end function
public static double code(double x, double y, double z, double t) {
return x - (y / z);
}
def code(x, y, z, t): return x - (y / z)
function code(x, y, z, t) return Float64(x - Float64(y / z)) end
function tmp = code(x, y, z, t) tmp = x - (y / z); end
code[x_, y_, z_, t_] := N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{z}
\end{array}
Initial program 79.9%
Taylor expanded in y around 0
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6463.7
Simplified63.7%
(FPCore (x y z t) :precision binary64 (- (/ y z)))
double code(double x, double y, double z, double t) {
return -(y / z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -(y / z)
end function
public static double code(double x, double y, double z, double t) {
return -(y / z);
}
def code(x, y, z, t): return -(y / z)
function code(x, y, z, t) return Float64(-Float64(y / z)) end
function tmp = code(x, y, z, t) tmp = -(y / z); end
code[x_, y_, z_, t_] := (-N[(y / z), $MachinePrecision])
\begin{array}{l}
\\
-\frac{y}{z}
\end{array}
Initial program 79.9%
Taylor expanded in y around 0
mul-1-negN/A
sub-negN/A
lower--.f64N/A
lower-/.f6463.7
Simplified63.7%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6413.9
Simplified13.9%
Final simplification13.9%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024207
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(! :herbie-platform default (- x (/ 1 (- (/ z y) (/ (/ t 2) z)))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))